Hi,
I'm working on a media player and am able to load in a single .wav and play it. As seen in the code below.
foo = wx.FileDialog(self, message="Open a .wav file...", defaultDir=os.getcwd(), defaultFile="", style=wx.FD_MULTIPLE)
foo.ShowModal()
queue = foo.GetPaths()
self.playing_thread = threading.Thread(target=self.playFile, args=(queue[0], 'msg'))
self.playing_thread.start()
But the problem is, when I try to make the above code into a loop for multiple .wav files. Such that while playing_thread.isActive == True, create and .start() the thread. Then if .isActive == False, pop queue[0] and load the next .wav file. Problem is, my UI will lock up and I'll have to terminate the program. Any ideas would be appreciated.