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  • Windows 7 Samba issue

    - by abduls85
    We have a strange samba issue affecting only one user. Our samba setup is as follow : Red Hat Enterprise Linux Server release 5.4 (Tikanga) - Samba Server Samba version 3.0.33-3.14.el5 - Samba version Domain Controller WIN2008R2 Standard - Windows DC Windows 7 64 bit - Client PCs User mentioned that he faced this problem after he force shutdown his PC few weeks ago. By right, for all users when we access \\sambaservername in windows it will show all the shares in the samba server but for this user once he startup his PC he will not be able to access \\sambaservername, Error message Windows cannot access \\sambaservername Current workaround to solve the problem : Try to access one share in \\sambaservername for instance \\sambaservername\sharedfolder1. But even when doing so, it will first prompt an error in the beginning, error message is as follows Logon failure: unknown user name or bad password. user need to enter the credentials again and he can access the share. Thereafter, he will be able to access \\sambaservername without any issues. But once he reboots his computer the problem will persists. Troubleshooting done so far: Ensure the following settings: Go to: Control Panel → Administrative Tools → Local Security Policy Select: Local Policies → Security Options "Network security: LAN Manager authentication level" → Send LM & NTLM responses "Minimum session security for NTLM SSP" → uncheck: Require 128-bit encryption Advise user to reset his password and try again but problem still persists Tried my account on users' PC, there is no issues. Tried user account on serveral other Windows 7 PC including mine but problem still persists. Windows XP does not have this problem. Ensure that there is no stored crendentials on the windows 7 PC. Checked the credentials manager in Control Panel as well as typing this command rundll32.exe keymgr.dll, KRShowKeyMgr Restart winbindd daemon on samba server but to no avail. I suspect this is due to some caching issue but not sure where is the issue. Whenever the user has error accessing \\sambaservername, the following errors will be logged in the samba server : [2012/10/10 17:10:26, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! [2012/10/10 17:10:27, 1] smbd/sesssetup.c:reply_spnego_kerberos(316) Failed to verify incoming ticket with error NT_STATUS_LOGON_FAILURE! But after workaround, there will be no more errors. I suspect after reading the article listed below some amendments need to be made to the \var\samba\cache directory : http://www.linuxquestions.org/questions/linux-server-73/getent-passwd-dont-show-ad-groups-and-users-745829/ http://www.samba.org/samba/docs/man/Samba-HOWTO-Collection/tdb.html http://lists.samba.org/archive/samba/2010-May/155521.html http://lists.samba.org/archive/samba/2011-March/161912.html http://lzeit.blogspot.sg/2009/10/samba-shares-inaccessible-after-power.html There are several users using the samba server and i would like to solve this problem without any impacts. I saw the following article : http://www.samba.org/samba/docs/man/manpages-3/smb.conf.5.html#WINBINDCACHETIME "winbind offline logon (G) This parameter is designed to control whether Winbind should allow to login with the pam_winbind module using Cached Credentials. If enabled, winbindd will store user credentials from successful logins encrypted in a local cache. Default: winbind offline logon = false Example: winbind offline logon = true " Any idea on how to delete the entry for one user in the local cache ?

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  • xrandr shows two displays (LVDS1), but how can I use VGA1 only?

    - by Tom Fishman
    We're running Ubuntu 11 on this hardware: Foxconn R20-D2 Intel Atom D510 Intel NM10 Intel GMA 3150 Barebone There is no integrated display (it is a barebone box). I connected an external VGA to it. However xrandr shows two displays: Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096 LVDS1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 0mm x 0mm 1024x768 60.0*+ 800x600 60.3 56.2 640x480 59.9 VGA1 connected 1024x768+0+0 (normal left inverted right x axis y axis) 519mm x 324mm 1920x1200 60.0 + 1600x1200 60.0 1680x1050 60.0 1280x1024 76.0 75.0 72.0 60.0 1440x900 75.0 59.9 1152x864 75.0 1024x768 75.1 70.1 60.0* 832x624 74.6 800x600 72.2 75.0 60.3 640x480 72.8 75.0 66.7 60.0 720x400 70.1 But I don't have two displays. How can I get rid of LVDS1 and use only VGA1? The direct result is that I'm seeing a 1024x768 resolution on my VGA display, because the OS is using "mirror" mode which uses the lower resolution of the two. Turning off the mirror is not a solution. I want to fix it. Related logs: ... [ 20.019] (II) intel(0): Creating default Display subsection in Screen section "Default Screen Section" for depth/fbbpp 24/32 [ 20.019] (==) intel(0): Depth 24, (--) framebuffer bpp 32 [ 20.019] (==) intel(0): RGB weight 888 [ 20.019] (==) intel(0): Default visual is TrueColor [ 20.019] (II) intel(0): Integrated Graphics Chipset: Intel(R) Pineview G [ 20.019] (--) intel(0): Chipset: "Pineview G" [ 20.019] (**) intel(0): Relaxed fencing enabled [ 20.019] (**) intel(0): Wait on SwapBuffers? enabled [ 20.019] (**) intel(0): Triple buffering? enabled [ 20.019] (**) intel(0): Framebuffer tiled [ 20.019] (**) intel(0): Pixmaps tiled [ 20.020] (**) intel(0): 3D buffers tiled [ 20.020] (**) intel(0): SwapBuffers wait enabled [ 20.020] (==) intel(0): video overlay key set to 0x101fe [ 20.020] (II) intel(0): Output LVDS1 has no monitor section [ 20.020] (II) intel(0): found backlight control interface /sys/class/backlight/intel_backlight [ 20.080] (II) intel(0): Output VGA1 has no monitor section [ 20.080] (II) intel(0): EDID for output LVDS1 [ 20.081] (II) intel(0): Not using default mode "320x240" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "400x300" (doublescan mode not supported) [ 20.081] (II) intel(0): Not using default mode "512x384" (doublescan mode not supported) ... [ 20.082] (II) intel(0): Not using default mode "960x600" (doublescan mode not supported) [ 20.082] (II) intel(0): Printing probed modes for output LVDS1 [ 20.082] (II) intel(0): Modeline "1024x768"x60.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) [ 20.082] (II) intel(0): Modeline "800x600"x60.3 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) [ 20.082] (II) intel(0): Modeline "800x600"x56.2 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) [ 20.082] (II) intel(0): Modeline "640x480"x59.9 25.18 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 20.149] (II) intel(0): EDID for output VGA1 [ 20.149] (II) intel(0): Manufacturer: BNQ Model: 771b Serial#: 6595 [ 20.149] (II) intel(0): Year: 2008 Week: 16 [ 20.149] (II) intel(0): EDID Version: 1.3 [ 20.149] (II) intel(0): Analog Display Input, Input Voltage Level: 0.700/0.700 V ... [ 20.152] (II) intel(0): Modeline "640x480"x60.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) [ 20.152] (II) intel(0): Modeline "720x400"x70.1 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) [ 20.152] (II) intel(0): Output LVDS1 connected [ 20.152] (II) intel(0): Output VGA1 connected [ 20.152] (II) intel(0): Using exact sizes for initial modes [ 20.152] (II) intel(0): Output LVDS1 using initial mode 1024x768 [ 20.152] (II) intel(0): Output VGA1 using initial mode 1024x768 [ 20.152] (II) intel(0): Using default gamma of (1.0, 1.0, 1.0) unless otherwise stated. ...

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  • Where's the Swap File/Partition?

    - by chrisbunney
    I'm investigating the virtual memory configuration of a Debian based Amazon EC2 instance, and as my background isn't in system admin, I'm slightly confused by what I'm seeing. We're using MongoDB, and the monitoring server we have indicates that the Mongo process is using about 20GB of swap space, however I can't figure out where this is located on the server. As far as I can tell from using the various suggested methods from Google, there is either a much smaller amount, or none at all. top indicates that there is 1.8GB of swap memory: top - 15:35:21 up 6 days, 3:23, 1 user, load average: 1.60, 1.43, 1.37 Tasks: 47 total, 2 running, 45 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 1.3%sy, 0.0%ni, 14.7%id, 83.8%wa, 0.0%hi, 0.0%si, 0.1%st Mem: 3928924k total, 2855572k used, 1073352k free, 640564k buffers Swap: 0k total, 0k used, 0k free, 1887788k cached swapon -s doesn't seem to think there's any swap space: Filename Type Size Used Priority free -m doesn't think there's any swap either: total used free shared buffers cached Mem: 3836 3663 172 0 626 2701 -/+ buffers/cache: 336 3500 Swap: 0 0 0 And neither does vmstat: procs -----------memory---------- ---swap-- -----io---- -system-- ----cpu---- r b swpd free buff cache si so bi bo in cs us sy id wa 0 3 0 66224 641372 2874744 0 0 21 5012 21 33 2 2 76 19 But cat /etc/fstab thinks there is a swap partition: /dev/xvda1 / ext3 defaults 1 1 /dev/xvda2 /mnt ext3 defaults 0 0 /dev/xvda3 swap swap defaults 0 0 none /proc proc defaults 0 0 none /sys sysfs defaults 0 0 However df -k gives no indication of the xvda3 partition: Filesystem 1K-blocks Used Available Use% Mounted on /dev/xvda1 16513960 15675324 0 100% / tmpfs 1964460 8 1964452 1% /lib/init/rw udev 1914148 28 1914120 1% /dev tmpfs 1964460 4 1964456 1% /dev/shm So I really don't know what to make of this, because I appear to have a process using about 10 times more virtual memory than what might be available, and I have no idea where this virtual memory is on the system. I'm probably misinterpreting the output of the tools, so I'd be grateful if someone would be able to set me straight: What have I got wrong, what's the right interpretation, and how do you reach that interpretation? EDIT0: We use 10gen's MMS for monitoring the database, the relevant section for memory from the last data point is: "mem": { "virtual": 20749, "bits": 64, "supported": true, "mappedWithJournal": 20376, "mapped": 10188, "resident": 1219 }, This JSON is specific to the database process (I believe) rather than the system as a whole. fdisk -l /dev/xvda outputs... nothing? I tried each of the 3 xvda entries in /etc/fstab as well: root@ip:~# fdisk -l /dev/xvda1 Disk /dev/xvda1: 34.4 GB, 34359738368 bytes 255 heads, 63 sectors/track, 4177 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x00000000 Disk /dev/xvda1 doesn't contain a valid partition table root@ip:~# fdisk -l /dev/xvda2 root@ip:~# fdisk -l /dev/xvda3 root@ip:~# Edit1: Output of cat /proc/meminfo for the sake of completeness: MemTotal: 3928924 kB MemFree: 726600 kB Buffers: 648368 kB Cached: 2216556 kB SwapCached: 0 kB Active: 1945100 kB Inactive: 994016 kB Active(anon): 60476 kB Inactive(anon): 12952 kB Active(file): 1884624 kB Inactive(file): 981064 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 0 kB SwapFree: 0 kB Dirty: 387180 kB Writeback: 0 kB AnonPages: 73380 kB Mapped: 1188260 kB Shmem: 48 kB Slab: 149768 kB SReclaimable: 146076 kB SUnreclaim: 3692 kB KernelStack: 1104 kB PageTables: 16096 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 1964460 kB Committed_AS: 305572 kB VmallocTotal: 34359738367 kB VmallocUsed: 16760 kB VmallocChunk: 34359721448 kB HardwareCorrupted: 0 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 3932160 kB DirectMap2M: 0 kB

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  • simple and reliable centralized logging inside Amazon VPC

    - by Nakedible
    I need to set up centralized logging for a set of servers (10-20) in an Amazon VPC. The logging should be as to not lose any log messages in case any single server goes offline - or in the case that an entire availability zone goes offline. It should also tolerate packet loss and other normal network conditions without losing or duplicating messages. It should store the messages durably, at the minimum on two different EBS volumes in two availability zones, but S3 is a good place as well. It should also be realtime so that the messages arrive within seconds of their generation to two different availability zones. I also need to sync logfiles not generated via syslog, so a syslog-only centralized logging solution would not fulfill all the needs, although I guess that limitation could be worked around. I have already reviewed a few solutions, and I will list them here: Flume to Flume to S3: I could set up two logservers as Flume hosts which would store log messages either locally or in S3, and configure all the servers with Flume to send all messages to both servers, using the end-to-end reliability options. That way the loss of a single server shouldn't cause lost messages and all messages would arrive in two availability zones in realtime. However, there would need to be some way to join the logs of the two servers, deduplicating all the messages delivered to both. This could be done by adding a unique id on the sending side to each message and then write some manual deduplication runs on the logfiles. I haven't found an easy solution to the duplication problem. Logstash to Logstash to ElasticSearch: I could install Logstash on the servers and have them deliver to a central server via AMQP, with the durability options turned on. However, for this to work I would need to use some of the clustering capable AMQP implementations, or fan out the deliver just as in the Flume case. AMQP seems to be a yet another moving part with several implementations and no real guidance on what works best this sort of setup. And I'm not entirely convinced that I could get actual end-to-end durability from logstash to elasticsearch, assuming crashing servers in between. The fan-out solutions run in to the deduplication problem again. The best solution that would seem to handle all the cases, would be Beetle, which seems to provide high availability and deduplication via a redis store. However, I haven't seen any guidance on how to set this up with Logstash and Redis is one more moving part again for something that shouldn't be terribly difficult. Logstash to ElasticSearch: I could run Logstash on all the servers, have all the filtering and processing rules in the servers themselves and just have them log directly to a removet ElasticSearch server. I think this should bring me reliable logging and I can use the ElasticSearch clustering features to share the database transparently. However, I am not sure if the setup actually survives Logstash restarts and intermittent network problems without duplicating messages in a failover case or similar. But this approach sounds pretty promising. rsync: I could just rsync all the relevant log files to two different servers. The reliability aspect should be perfect here, as the files should be identical to the source files after a sync is done. However, doing an rsync several times per second doesn't sound fun. Also, I need the logs to be untamperable after they have been sent, so the rsyncs would need to be in append-only mode. And log rotations mess things up unless I'm careful. rsyslog with RELP: I could set up rsyslog to send messages to two remote hosts via RELP and have a local queue to store the messages. There is the deduplication problem again, and RELP itself might also duplicate some messages. However, this would only handle the things that log via syslog. None of these solutions seem terribly good, and they have many unknowns still, so I am asking for more information here from people who have set up centralized reliable logging as to what are the best tools to achieve that goal.

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  • Win 7 Netbook refuses to ping JetDirect card (all other PCs work)

    - by Luke Puplett
    I have an odd thing occuring here. From a Windows 7 netbook, I cannot ping an HP printer on the network, while all other machines (Win7/Vista) can. And the netbook can also ping everything else on the LAN. Example showing that the netbook can ping 192.168.3.4 but not 3.6. C:\Users\backdoor>ping w7ue1m Pinging w7ue1m.corp.biz.co.uk [192.168.3.4] with 32 bytes of data: Reply from 192.168.3.4: bytes=32 time=7ms TTL=128 Reply from 192.168.3.4: bytes=32 time=4ms TTL=128 Reply from 192.168.3.4: bytes=32 time=2ms TTL=128 Reply from 192.168.3.4: bytes=32 time=2ms TTL=128 Ping statistics for 192.168.3.4: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 2ms, Maximum = 7ms, Average = 3ms C:\Users\backdoor>ping uktnprint1 Pinging uktnprint1.corp.biz.co.uk [192.168.3.6] with 32 bytes of data: Reply from 192.168.3.0: Destination host unreachable. Reply from 192.168.3.0: Destination host unreachable. Reply from 192.168.3.0: Destination host unreachable. Reply from 192.168.3.0: Destination host unreachable. Ping statistics for 192.168.3.6: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),`enter code here` The IPCONFIG result for the netbook is fine. IPv4 Address. . . . . . . . . . . : 192.168.3.0 Subnet Mask . . . . . . . . . . . : 255.255.0.0 Default Gateway . . . . . . . . . : 192.168.1.1 Most unusual network thing I've seen in years. I must reiterate that only this netbook is having trouble pinging/printing. Thanks, Luke ** UPDATE ** Am now on a Vista box, and here's the IPCONFIG: IPv4 Address. . . . . . . . . . . : 192.168.3.3 Subnet Mask . . . . . . . . . . . : 255.255.0.0 Default Gateway . . . . . . . . . : 192.168.1.1 Pinging uktnprint1.corp.biz.co.uk [192.168.3.6] with 32 bytes of data: Reply from 192.168.3.6: bytes=32 time=2ms TTL=60 Firewall is off. I'll look into the chance of an IP conflict because it's the only thing I can think of - compare arp caches of each machine. Cheers!

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  • hostapd running on Ubuntu Server 13.04 only allows single station to connect when using wpa

    - by user450688
    Problem Only a single station can connect to hostapd at a time. Any single station can connect (W8, OSX, iOS, Nexus) but when two or more hosts are connected at the same time the first client loses its connectivity. However there are no connectivity issues when WPA is not used. Setup Linux (Ubuntu server 13.04) wireless router (with separate networks for wired WAN, wired LAN, and Wireless LAN. iptables-save output: *nat :PREROUTING ACCEPT [0:0] :INPUT ACCEPT [0:0] :OUTPUT ACCEPT [0:0] :POSTROUTING ACCEPT [0:0] -A POSTROUTING -s 10.0.0.0/24 -o p4p1 -j MASQUERADE -A POSTROUTING -s 10.0.1.0/24 -o p4p1 -j MASQUERADE COMMIT *mangle :PREROUTING ACCEPT [13:916] :INPUT ACCEPT [9:708] :FORWARD ACCEPT [4:208] :OUTPUT ACCEPT [9:3492] :POSTROUTING ACCEPT [13:3700] COMMIT *filter :INPUT DROP [0:0] :FORWARD DROP [0:0] :OUTPUT ACCEPT [9:3492] -A INPUT -i p4p1 -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -i p4p1 -p tcp -m tcp --dport 22 -m state --state NEW -j ACCEPT -A INPUT -i eth0 -j ACCEPT -A INPUT -i wlan0 -j ACCEPT -A INPUT -i lo -j ACCEPT -A FORWARD -i p4p1 -m state --state RELATED,ESTABLISHED -j ACCEPT -A FORWARD -i eth0 -j ACCEPT -A FORWARD -i wlan0 -j ACCEPT -A FORWARD -i lo -j ACCEPT COMMIT /etc/hostapd/hostapd.conf #Wireless Interface interface=wlan0 driver=nl80211 ssid=<removed> hw_mode=g channel=6 max_num_sta=15 auth_algs=3 ieee80211n=1 wmm_enabled=1 wme_enabled=1 #Configure Hardware Capabilities of Interface ht_capab=[HT40+][SMPS-STATIC][GF][SHORT-GI-20][SHORT-GI-40][RX-STBC12] #Accept all MAC address macaddr_acl=0 #Shared Key Authentication wpa=1 wpa_passphrase=<removed> wpa_key_mgmt=WPA-PSK wpa_pairwise=CCMP rsn_pairwise=CCMP ###IPad Connectivevity Repair ieee8021x=0 eap_server=0 Wireless Card #lshw output product: RT2790 Wireless 802.11n 1T/2R PCIe vendor: Ralink corp. physical id: 0 bus info: pci@0000:03:00.0 logical name: mon.wlan0 version: 00 serial: <removed> width: 32 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list logical wireless ethernet physical configuration: broadcast=yes driver=rt2800pci driverversion=3.8.0-25-generic firmware=0.34 ip=10.0.1.254 latency=0 link=yes multicast=yes wireless=IEEE 802.11bgn #iw list output Band 1: Capabilities: 0x272 HT20/HT40 Static SM Power Save RX Greenfield RX HT20 SGI RX HT40 SGI RX STBC 2-streams Max AMSDU length: 3839 bytes No DSSS/CCK HT40 Maximum RX AMPDU length 65535 bytes (exponent: 0x003) Minimum RX AMPDU time spacing: 2 usec (0x04) HT RX MCS rate indexes supported: 0-15, 32 TX unequal modulation not supported HT TX Max spatial streams: 1 HT TX MCS rate indexes supported may differ Frequencies: * 2412 MHz [1] (27.0 dBm) * 2417 MHz [2] (27.0 dBm) * 2422 MHz [3] (27.0 dBm) * 2427 MHz [4] (27.0 dBm) * 2432 MHz [5] (27.0 dBm) * 2437 MHz [6] (27.0 dBm) * 2442 MHz [7] (27.0 dBm) * 2447 MHz [8] (27.0 dBm) * 2452 MHz [9] (27.0 dBm) * 2457 MHz [10] (27.0 dBm) * 2462 MHz [11] (27.0 dBm) * 2467 MHz [12] (disabled) * 2472 MHz [13] (disabled) * 2484 MHz [14] (disabled) Bitrates (non-HT): * 1.0 Mbps * 2.0 Mbps (short preamble supported) * 5.5 Mbps (short preamble supported) * 11.0 Mbps (short preamble supported) * 6.0 Mbps * 9.0 Mbps * 12.0 Mbps * 18.0 Mbps * 24.0 Mbps * 36.0 Mbps * 48.0 Mbps * 54.0 Mbps max # scan SSIDs: 4 max scan IEs length: 2257 bytes Coverage class: 0 (up to 0m) Supported Ciphers: * WEP40 (00-0f-ac:1) * WEP104 (00-0f-ac:5) * TKIP (00-0f-ac:2) * CCMP (00-0f-ac:4) Available Antennas: TX 0 RX 0 Supported interface modes: * IBSS * managed * AP * AP/VLAN * WDS * monitor * mesh point software interface modes (can always be added): * AP/VLAN * monitor valid interface combinations: * #{ AP } <= 8, total <= 8, #channels <= 1 Supported commands: * new_interface * set_interface * new_key * new_beacon * new_station * new_mpath * set_mesh_params * set_bss * authenticate * associate * deauthenticate * disassociate * join_ibss * join_mesh * set_tx_bitrate_mask * set_tx_bitrate_mask * action * frame_wait_cancel * set_wiphy_netns * set_channel * set_wds_peer * Unknown command (84) * Unknown command (87) * Unknown command (85) * Unknown command (89) * Unknown command (92) * testmode * connect * disconnect Supported TX frame types: * IBSS: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * managed: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * AP: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * AP/VLAN: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * mesh point: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * P2P-client: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * P2P-GO: 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 * Unknown mode (10): 0x00 0x10 0x20 0x30 0x40 0x50 0x60 0x70 0x80 0x90 0xa0 0xb0 0xc0 0xd0 0xe0 0xf0 Supported RX frame types: * IBSS: 0x40 0xb0 0xc0 0xd0 * managed: 0x40 0xd0 * AP: 0x00 0x20 0x40 0xa0 0xb0 0xc0 0xd0 * AP/VLAN: 0x00 0x20 0x40 0xa0 0xb0 0xc0 0xd0 * mesh point: 0xb0 0xc0 0xd0 * P2P-client: 0x40 0xd0 * P2P-GO: 0x00 0x20 0x40 0xa0 0xb0 0xc0 0xd0 * Unknown mode (10): 0x40 0xd0 Device supports RSN-IBSS. HT Capability overrides: * MCS: ff ff ff ff ff ff ff ff ff ff * maximum A-MSDU length * supported channel width * short GI for 40 MHz * max A-MPDU length exponent * min MPDU start spacing Device supports TX status socket option. Device supports HT-IBSS.

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  • Determining the required depth and specifications for a server cabinet

    - by Bingu Bingme
    I'm trying to understand the considerations ("why") that go into determining the specifications ("what") for a rackmount server cabinet, in order to determine what sort of rack I should purchase for my home use. Since this is for home use, I won't be following certain best practices (eg. hot/cold aisle, not even air conditioning) and may be willing to sacrifice in various areas in order to reduce cost and footprint - but please advise if there are safety concerns or other considerations to note. The most basic specs for a server cabinet are the dimensions (external width x external depth x usable height). Width: commonly 600mm or 800mm (if the use case requires extra clearance around the sides, such as if there is lots of cabling). In my case and most common cases, I'm going to stick with 600mm. Height: Select a sufficiently tall rack to fit my equipment. But how much may I stuff into it? Eg, if there is a 15U rack, can I really populate it with 15U of servers, or should I leave 1U at top and bottom for air circulation? Depth: Racks commonly have external depth of 600mm (network equipment), 800mm, 1000mm, or even longer. I'm trying to see how to fit into the 800mm depth. With reference to http://www.server-racks.com/rack-mount-depth.html, I'm hoping to have the front and rear posts mounted ~ 28.5" (72cm) apart, which would leave only 8cm for front space and rear space. How much rear space (from rear posts to back of rack) do I really need? I won't use cable management arms, so can I mount a 72cm depth server since the power, KVM, network cables won't take up much depth? My most important equipment are all < 60cm depth (4U chassis) and should comfortably fit within the 800mm cabinet. The rest of the equipment are very old 1U servers that range from 65-72cm depth. I might still want to make further use of them, or I might discard them since they are so old. Even if the 72cm servers cannot be powered on in an 800mm rack, I should be able to use them as 1U shelves. But, what server depth can I expect to be able to operate? Or am I forced to upgrade to 1000mm depth racks in order to use any servers deeper than 60cm? With reference to best practices for HP racks, some other specs and installation considerations: There aren't any minimum recommendations for clearance on the sides of the rack. It is recommended to leave 48" front clearance. The 48" front clearance is based on 32" chassis depth, 13" to extend the rack rails and mate the inner/outer rails, and 3" for movement. If I don't use such rails (eg, use shelves instead), it should be sufficient to leave front clearance of chassis depth + 3". It is recommended to leave 30" rear clearance "to provide space for servicing the rack". I'm planning to back the rack into a corner of the room, and wheel it slightly out when I need to access the rear. If the wheeling plan is ok, I still need to know how much rear clearance is required for air circulation and ventilation purposes. Castor wheels and stabilising feet. Since I'm backing the rack into a corner of the room, I'll only be able to set the stabilising feet on the front corners. Thoughts on safety? The rack that I'm considering has front glass doors with side ventilation slits and fully perforated rear doors. I'm hoping this will be a good balance between temperature and noise (only ventilation slits facing out the front, while the rear is facing the walls). Or is the sound of high-rpm fans going to escape through the front slits anyway and destroy my sanity?

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  • Connecting PC to TV via HDMI/DVI: Windows XP doesn't allow the appropriate screen resolution

    - by Jørgen
    I have a computer that is connected to the living room TV (a Panasonic) via HDMI. There is no other monitor connected. My problem is that the computer, which is running Windows XP, does not allow me to set the proper resolution for the TV. Both the graphics adapter and the TV should support the 1280x720 resolution, but it cannot be selected - the only available options are 1280x600 and 800x600, both in the "native" Windows dialog box and the custom Intel graphics options dialog box. Do anyone have a suggestion for a solution for this? Things I've thought of: Setting the resolution directly in the registry (where?) Installing some "custom" monitor driver (the TV manufacturer does not appear to provide any, currently the "generic" one is used) Details on the setup: Connection: DVI output on the computer via a passive DVI-HDMI adapter to the HDMI input on the TV, audio is run on a separate link, the TV is able to combine video and audio without any problem, the problem is there regardless of whether or not the audio is connected. The connection is several meters long through some walls, for this reason using a VGA cable instead is not an option. Note that the report explicitly says that the TV supports 1280x720. Still, I am not allowed to select it in Graphics Options, only 1280x600 and 800x600 is available. For 800x600, there's a lot of black around the edges; for 1280x600, the screen is "zoomed" so the edges of the monitor image (like the taskbar) is not visible. Other: The computer is running Windows XP. More recent versions of Windows are not an option (I have no licence). Linux is probably not an option (some of the video streaming sites I plan to use do not support it, I think) I wrote the rest of the details below. Thanks for any help!! TV: Panasonic TX-L32X10Y, European version; a 720p 32" quite "regular" LCD TV. Allowed resolutions according to manual: Signal name: 640x480 @60HZ Horizontal frequency: 31.47 kHz Vertical frequency: 60Hz Signal name: 750/720) /60p Horizontal frequency: 45.00 kHz Vertical frequency: 60Hz Signal name: 1,125 (1,080) / 60p Horizontal frequency: 67.50 kHz Vertical frequency: 60Hz (this is exactly how the manual presents it. PC via D-SUB (VGA cable) and "regular" HDMI have more alternatives.) Messing with the "zoom" settings on the TV does not affect the available resolution options on the computer. Computer: The following is a printout from one of the graphics adapter option pages. I think it covers most of it. The computer is a Dell. INTEL(R) EXTREME GRAPHICS 2 REPORT Report Date: 04/17/2011 Report Time[hr:mm:ss]: 20:18:02 Driver Version: 6.14.10.4396 Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600) Default Language: English DirectX* Version: 9.0 Physical Memory: 1021 MB Minimum Graphics Memory: 1 MB Maximum Graphics Memory: 96 MB Graphics Memory in Use: 6 MB Processor: x86 Processor Speed: 2593 MHZ Vendor ID: 8086 Device ID: 2572 Device Revision: 02 * Accelerator Information * Accelerator in Use: Intel(R) 82865G Graphics Controller Video BIOS: 2972 Current Graphics Mode: 1280 by 600 True Color (60 Hz) * Devices Connected to the Graphics Accelerator * Active Digital Displays: 1 * Digital Display * Monitor Name: Plug and Play Monitor Display Type: Digital Gamma Value: 2.20 DDC2 Protocol: Supported Maximum Image Size: Horizontal: Not Available Vertical: Not Available Monitor Supported Modes: 1280 by 720 (50 Hz) 1280 by 720 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Not Supported (disclaimer: this question was also asked at the Wikipedia Reference Desk some time ago and might show up in a Google search. I got no useful answers there.)

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  • Windows 7 Phone Database – Querying with Views and Filters

    - by SeanMcAlinden
    I’ve just added a feature to Rapid Repository to greatly improve how the Windows 7 Phone Database is queried for performance (This is in the trunk not in Release V1.0). The main concept behind it is to create a View Model class which would have only the minimum data you need for a page. This View Model is then stored and retrieved rather than the whole list of entities. Another feature of the views is that they can be pre-filtered to even further improve performance when querying. You can download the source from the Microsoft Codeplex site http://rapidrepository.codeplex.com/. Setting up a view Lets say you have an entity that stores lots of data about a game result for example: GameScore entity public class GameScore : IRapidEntity {     public Guid Id { get; set; }     public string GamerId {get;set;}     public string Name { get; set; }     public Double Score { get; set; }     public Byte[] ThumbnailAvatar { get; set; }     public DateTime DateAdded { get; set; } }   On your page you want to display a list of scores but you only want to display the score and the date added, you create a View Model for displaying just those properties. GameScoreView public class GameScoreView : IRapidView {     public Guid Id { get; set; }     public Double Score { get; set; }     public DateTime DateAdded { get; set; } }   Now you have the view model, the first thing to do is set up the view at application start up. This is done using the following syntax. View Setup public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score }); } As you can see, using a little bit of lambda syntax, you put in the code for constructing a single view, this is used internally for mapping an entity to a view. *Note* you do not need to map the Id property, this is done automatically, a view model id will always be the same as it’s corresponding entity.   Adding Filters One of the cool features of the view is that you can add filters to limit the amount of data stored in the view, this will dramatically improve performance. You can add multiple filters using the fluent syntax if required. In this example, lets say that you will only ever show the scores for the last 10 days, you could add a filter like the following: Add single filter public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10)); } If you wanted to further limit the data, you could also say only scores above 100: Add multiple filters public MainPage() {     RapidRepository<GameScore>.AddView<GameScoreView>(x => new GameScoreView { DateAdded = x.DateAdded, Score = x.Score })         .AddFilter(x => x.DateAdded > DateTime.Now.AddDays(-10))         .AddFilter(x => x.Score > 100); }   Querying the view model So the important part is how to query the data. This is done using the repository, there is a method called Query which accepts the type of view as a generic parameter (you can have multiple View Model types per entity type) You can either use the result of the query method directly or perform further querying on the result is required. Querying the View public void DisplayScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> scores = repository.Query<GameScoreView>();       // display logic } Further Filtering public void TodaysScores() {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     List<GameScoreView> todaysScores = repository.Query<GameScoreView>().Where(x => x.DateAdded > DateTime.Now.AddDays(-1)).ToList();       // display logic }   Retrieving the actual entity Retrieving the actual entity can be done easily by using the GetById method on the repository. Say for example you allow the user to click on a specific score to get further information, you can use the Id populated in the returned View Model GameScoreView and use it directly on the repository to retrieve the full entity. Get Full Entity public void GetFullEntity(Guid gameScoreViewId) {     RapidRepository<GameScore> repository = new RapidRepository<GameScore>();     GameScore fullEntity = repository.GetById(gameScoreViewId);       // display logic } Synchronising The View If you are upgrading from Rapid Repository V1.0 and are likely to have data in the repository already, you will need to perform a synchronisation to ensure the views and entities are fully in sync. You can either do this as a one off during the application upgrade or if you are a little more cautious, you could run this at each application start up. Synchronise the view public void MyUpgradeTasks() {     RapidRepository<GameScore>.SynchroniseView<GameScoreView>(); } It’s worth noting that in normal operation, the view keeps itself in sync with the entities so this is only really required if you are upgrading from V1.0 to V2.0 when it gets released shortly.   Summary I really hope you like this feature, it will be great for performance and I believe supports good practice by promoting the use of View Models for specific pages. I’m hoping to produce a beta for this over the next few days, I just want to add some more tests and hopefully iron out any bugs. I would really appreciate any thoughts on this feature and would really love to know of any bugs you find. You can download the source from the following : http://rapidrepository.codeplex.com/ Kind Regards, Sean McAlinden.

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  • Metro: Introduction to the WinJS ListView Control

    - by Stephen.Walther
    The goal of this blog entry is to provide a quick introduction to the ListView control – just the bare minimum that you need to know to start using the control. When building Metro style applications using JavaScript, the ListView control is the primary control that you use for displaying lists of items. For example, if you are building a product catalog app, then you can use the ListView control to display the list of products. The ListView control supports several advanced features that I plan to discuss in future blog entries. For example, you can group the items in a ListView, you can create master/details views with a ListView, and you can efficiently work with large sets of items with a ListView. In this blog entry, we’ll keep things simple and focus on displaying a list of products. There are three things that you need to do in order to display a list of items with a ListView: Create a data source Create an Item Template Declare the ListView Creating the ListView Data Source The first step is to create (or retrieve) the data that you want to display with the ListView. In most scenarios, you will want to bind a ListView to a WinJS.Binding.List object. The nice thing about the WinJS.Binding.List object is that it enables you to take a standard JavaScript array and convert the array into something that can be bound to the ListView. It doesn’t matter where the JavaScript array comes from. It could be a static array that you declare or you could retrieve the array as the result of an Ajax call to a remote server. The following JavaScript file – named products.js – contains a list of products which can be bound to a ListView. (function () { "use strict"; var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44 }, { name: "Oranges", price: 1.99 }, { name: "Wine", price: 8.55 }, { name: "Apples", price: 2.44 }, { name: "Steak", price: 1.99 }, { name: "Eggs", price: 2.44 }, { name: "Mushrooms", price: 1.99 }, { name: "Yogurt", price: 2.44 }, { name: "Soup", price: 1.99 }, { name: "Cereal", price: 2.44 }, { name: "Pepsi", price: 1.99 } ]); WinJS.Namespace.define("ListViewDemos", { products: products }); })(); The products variable represents a WinJS.Binding.List object. This object is initialized with a plain-old JavaScript array which represents an array of products. To avoid polluting the global namespace, the code above uses the module pattern and exposes the products using a namespace. The list of products is exposed to the world as ListViewDemos.products. To learn more about the module pattern and namespaces in WinJS, see my earlier blog entry: http://stephenwalther.com/blog/archive/2012/02/22/metro-namespaces-and-modules.aspx Creating the ListView Item Template The ListView control does not know how to render anything. It doesn’t know how you want each list item to appear. To get the ListView control to render something useful, you must create an Item Template. Here’s what our template for rendering an individual product looks like: <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> This template displays the product name and price from the data source. Normally, you will declare your template in the same file as you declare the ListView control. In our case, both the template and ListView are declared in the default.html file. To learn more about templates, see my earlier blog entry: http://stephenwalther.com/blog/archive/2012/02/27/metro-using-templates.aspx Declaring the ListView The final step is to declare the ListView control in a page. Here’s the markup for declaring a ListView: <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate') }"> </div> You declare a ListView by adding the data-win-control to an HTML DIV tag. The data-win-options attribute is used to set two properties of the ListView. The ListView is associated with its data source with the itemDataSource property. Notice that the data source is ListViewDemos.products.dataSource and not just ListViewDemos.products. You need to associate the ListView with the dataSoure property. The ListView is associated with its item template with the help of the itemTemplate property. The ID of the item template — #productTemplate – is used to select the template from the page. Here’s what the complete version of the default.html page looks like: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewDemos</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewDemos references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script src="/js/products.js" type="text/javascript"></script> <style type="text/css"> .product { width: 200px; height: 100px; border: white solid 1px; } </style> </head> <body> <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate') }"> </div> </body> </html> Notice that the page above includes a reference to the products.js file: <script src=”/js/products.js” type=”text/javascript”></script> The page above also contains a Template control which contains the ListView item template. Finally, the page includes the declaration of the ListView control. Summary The goal of this blog entry was to describe the minimal set of steps which you must complete to use the WinJS ListView control to display a simple list of items. You learned how to create a data source, declare an item template, and declare a ListView control.

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  • Validation in Silverlight

    - by Timmy Kokke
    Getting started with the basics Validation in Silverlight can get very complex pretty easy. The DataGrid control is the only control that does data validation automatically, but often you want to validate your own entry form. Values a user may enter in this form can be restricted by the customer and have to fit an exact fit to a list of requirements or you just want to prevent problems when saving the data to the database. Showing a message to the user when a value is entered is pretty straight forward as I’ll show you in the following example.     This (default) Silverlight textbox is data-bound to a simple data class. It has to be bound in “Two-way” mode to be sure the source value is updated when the target value changes. The INotifyPropertyChanged interface must be implemented by the data class to get the notification system to work. When the property changes a simple check is performed and when it doesn’t match some criteria an ValidationException is thrown. The ValidatesOnExceptions binding attribute is set to True to tell the textbox it should handle the thrown ValidationException. Let’s have a look at some code now. The xaml should contain something like below. The most important part is inside the binding. In this case the Text property is bound to the “Name” property in TwoWay mode. It is also told to validate on exceptions. This property is false by default.   <StackPanel Orientation="Horizontal"> <TextBox Width="150" x:Name="Name" Text="{Binding Path=Name, Mode=TwoWay, ValidatesOnExceptions=True}"/> <TextBlock Text="Name"/> </StackPanel>   The data class in this first example is a very simplified person class with only one property: string Name. The INotifyPropertyChanged interface is implemented and the PropertyChanged event is fired when the Name property changes. When the property changes a check is performed to see if the new string is null or empty. If this is the case a ValidationException is thrown explaining that the entered value is invalid.   public class PersonData:INotifyPropertyChanged { private string _name; public string Name { get { return _name; } set { if (_name != value) { if(string.IsNullOrEmpty(value)) throw new ValidationException("Name is required"); _name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); } } } public event PropertyChangedEventHandler PropertyChanged=delegate { }; } The last thing that has to be done is letting binding an instance of the PersonData class to the DataContext of the control. This is done in the code behind file. public partial class Demo1 : UserControl { public Demo1() { InitializeComponent(); this.DataContext = new PersonData() {Name = "Johnny Walker"}; } }   Error Summary In many cases you would have more than one entry control. A summary of errors would be nice in such case. With a few changes to the xaml an error summary, like below, can be added.           First, add a namespace to the xaml so the control can be used. Add the following line to the header of the .xaml file. xmlns:Controls="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input"   Next, add the control to the layout. To get the result as in the image showed earlier, add the control right above the StackPanel from the first example. It’s got a small margin to separate it from the textbox a little.   <Controls:ValidationSummary Margin="8"/>   The ValidationSummary control has to be notified that an ValidationException occurred. This can be done with a small change to the xaml too. Add the NotifyOnValidationError to the binding expression. By default this value is set to false, so nothing would be notified. Set the property to true to get it to work.   <TextBox Width="150" x:Name="Name" Text="{Binding Name, Mode=TwoWay, ValidatesOnExceptions=True, NotifyOnValidationError=True}"/>   Data annotation Validating data in the setter is one option, but not my personal favorite. It’s the easiest way if you have a single required value you want to check, but often you want to validate more. Besides, I don’t consider it best practice to write logic in setters. The way used by frameworks like WCF Ria Services is the use of attributes on the properties. Instead of throwing exceptions you have to call the static method ValidateProperty on the Validator class. This call stays always the same for a particular property, not even when you change the attributes on the property. To mark a property “Required” you can use the RequiredAttribute. This is what the Name property is going to look like:   [Required] public string Name { get { return _name; } set { if (_name != value) { Validator.ValidateProperty(value, new ValidationContext(this, null, null){ MemberName = "Name" }); _name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); } } }   The ValidateProperty method takes the new value for the property and an instance of ValidationContext. The properties passed to the constructor of the ValidationContextclass are very straight forward. This part is the same every time. The only thing that changes is the MemberName property of the ValidationContext. Property has to hold the name of the property you want to validate. It’s the same value you provide the PropertyChangedEventArgs with. The System.ComponentModel.DataAnnotation contains eight different validation attributes including a base class to create your own. They are: RequiredAttribute Specifies that a value must be provided. RangeAttribute The provide value must fall in the specified range. RegularExpressionAttribute Validates is the value matches the regular expression. StringLengthAttribute Checks if the number of characters in a string falls between a minimum and maximum amount. CustomValidationAttribute Use a custom method to validate the value. DataTypeAttribute Specify a data type using an enum or a custom data type. EnumDataTypeAttribute Makes sure the value is found in a enum. ValidationAttribute A base class for custom validation attributes All of these will ensure that an validation exception is thrown, except the DataTypeAttribute. This attribute is used to provide some additional information about the property. You can use this information in your own code.   [Required] [Range(0,125,ErrorMessage = "Value is not a valid age")] public int Age {   It’s no problem to stack different validation attributes together. For example, when an Age is required and must fall in the range from 0 to 125:   [Required, StringLength(255,MinimumLength = 3)] public string Name {   Or in one row like this, for a required Name with at least 3 characters and a maximum of 255:   Delayed validation Having properties marked as required can be very useful. The only downside to the technique described earlier is that you have to change the value in order to get it validated. What if you start out with empty an empty entry form? All fields are empty and thus won’t be validated. With this small trick you can validate at the moment the user click the submit button.   <TextBox Width="150" x:Name="NameField" Text="{Binding Name, Mode=TwoWay, ValidatesOnExceptions=True, NotifyOnValidationError=True, UpdateSourceTrigger=Explicit}"/>   By default, when a TwoWay bound control looses focus the value is updated. When you added validation like I’ve shown you earlier, the value is validated. To overcome this, you have to tell the binding update explicitly by setting the UpdateSourceTrigger binding property to Explicit:   private void SubmitButtonClick(object sender, RoutedEventArgs e) { NameField.GetBindingExpression(TextBox.TextProperty).UpdateSource(); }   This way, the binding is in two direction but the source is only updated, thus validated, when you tell it to. In the code behind you have to call the UpdateSource method on the binding expression, which you can get from the TextBox.   Conclusion Data validation is something you’ll probably want on almost every entry form. I always thought it was hard to do, but it wasn’t. If you can throw an exception you can do validation. If you want to know anything more in depth about something I talked about in this article let me know. I might write an entire post to that.

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  • I&rsquo;m sorry RPGs, it&rsquo;s not you, it&rsquo;s me: The birth of my game idea

    - by George Clingerman
    One of the things I’ve had to give up in order to have some development time at night is gaming. It’s something I refused to admit for years but I’ve just had to face the facts. I’m no longer a gamer. I just don’t have hours and hours of free time to pour into gaming and when I do have hours and hours of free time I want to pour them into game development. That doesn’t mean I don’t game at all! I play games pretty much every day. It just means I’ve moved more into the casual game realm. It’s all I have time for when juggling priorities in my life. That means that games like Gears of War 2 sit shrink wrapped on my shelf and although I popped Dragon Age into my Xbox 360 one time, I barely made it through the opening sequence and haven’t had time to sit down and play again. Instead I’m playing short games like Jamestown, Atom Zombie Smasher, Fortix or if I have time to jump in and play a few rounds maybe some Monday Night Combat or Team Fortress 2. These are games I can instantly get into and play for just a short period of time and then walk away. Breath of Death VII saved my life: Back in the day (way, way back in the day) I used to be a pretty big RPG fan. Not big by a lot of RPG gamers' standards (most of the RPGs RPG fans about I’ve never heard of) but I used to LOVE to play them on the NES, SNES and Genesis and considered that my genre. Final Fantasy, Shining in the Darkness, Bard’s Tale, Faxanadu, Shadowrun, Ultima, Dragon Warrior, Chrono Trigger, Phantasy Star, Shining Force and well the list could go on but those are the ones I remember off the top of my head. I loved playing RPGs and they were my games of choice. After my first son was born (this was just about 12 years ago), I tried to continue playing RPGs and purchased games like Baldur’s Gate I & II, Neverwinter Nights, Fable, then a few of the Final Fantasy’s then Kingdom Hearts. I kept buying these games and then only playing for about fifteen minutes and never getting back to them. I still loved RPGs but they just no longer fit into my life (I still haven’t accepted that since I still purchased Dragon Age II for some reason and convinced myself I’d find the time). Adding three more sons to the mix (that’s 4 total) didn’t help much to finding more RPG time (except for Breath of Death VII and other XBLIG RPG titles, thanks guys!) All work and no RPG: A few months ago as I was sitting thinking about the lack of RPGs in my life and talking to my wife about why I wish RPGs were different and easier for a dad like me to get into. She seemed like she was listening, so I started listing all the things that made them impossible for me to play. Here’s a short list I came up with. They take 15 billion hours to complete I have a few minutes at a time I can grab to play them if I want to have time to code. At that rate it would take me 9 trillion years to beat just one RPG. There’s such long spans of times between when I can play them I forget what I was even doing so I have to spend most of the playtime I have just figuring that out and then my play time is over. Repeat. I’ll never finish one and since it takes so long to get to the fun part in an RPG, I’m never having fun. RPGs aren’t fun if you don’t have hours to play them at a time. As you can see based on my science and math, RPGs aren’t fun for me any more. From there my brain started toying around with ideas of RPGs that would work for me. They would have to be a short RPG, you know one you could beat in a single play session. A dad sized play session. I started thinking, wouldn’t it be awesome if there was a fifteen minute RPG? That got me laughing and I took that as a good sign that it sounded fun and so I thought about it a little more. I immediately discarded the idea of doing a real RPG. I’m sure a short RPG like that could be done but it wasn’t the vibe that I had in my head. No this was going to be something that just had the core essence of an RPG. In reality what I’d be making would be more of an arcade style game. One with high scores and lots of crazy action on the screen. And that’s when it hit me. It would be a speed run RPG. That’s the basics of the game I’m working on.   The Elevator Pitch: It’s a 2D top down RPG themed arcade game focused on speed. It sounds like an RPG, smells like an RPG but it’s merely emulating an RPG. The game is focused on fun and mayhem in RPG form with players leveling up in seconds instead of hours and rushing to finish quests as quickly as possible because they’ve only got fifteen minutes before EVIL overtakes the world. If the player takes longer than fifteen minutes, it’s game over man. One to four player co-operative play to really see just how fast players can level up and beat the game. Gamers will compete on leaderboards for bragging rights for fastest 1, 2, 3, and 4 player speed runs, lowest leveled characters to beat the game, highest leveled characters to beat the game and so on. Times will be tracked for everything from how long a player sat distributing stats, equipping items, talking to NPCs to running around the level. These stats will be shown at the end of each quest/level so the players can work on improving their speed run for that part of the game next time around. It’s the perfect RPG for those of us who only have fifteen minutes of game time! Where I’m at: I’m still at the prototyping stage attempting to but all the basic framework pieces in place that will at minimum give me one level to rush through. I’ve been working on this prototype for about a month now though so I’m going to have to step it up a bit or I’m not going to get finished in time (remember I’ve only got 85 days left!) Lots of the game code is in place (although pretty sloppy) but I still can’t play through that first quest/level just yet. That’s my goal to finish up by the end of next Sunday (3/25/2012). You can all hold me to that and cheer me on or heckle me throughout the week. Either way that should help me stay a bit more motivated and focused. In my head this feels like it’s going to be a fun game so I’m looking forward to seeing how it actually plays!

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  • Convert a DVD Movie Directly to AVI with FairUse Wizard 2.9

    - by DigitalGeekery
    Are you looking for a way to backup your DVD movie collection to AVI?  Today we’ll show you how to rip a DVD movie directly to AVI with FairUse Wizard. About FairUse Wizard FairUse Wizard 2.9 uses the DivX, Xvid, or h.264 codec to convert DVD to an AVI file. It comes in both a free version and commercial version. The free, or “Light” version, can create files up 700MB while the commercial version can output a 1400MB file. This will allow you to back up your movies to CD, or even multiple movies on a single DVD. FairUse Wizard states that it does not work on copy protected discs, but we’ve seen it work on all but some of the most recent copy protection. For this tutorial we’re using the free Light Edition to convert a DVD to AVI. They also offer a commercial version that you can get for $29.99 and it offers even more encoding possibilities for converting video to you portable digital devices. Installation and Configuration Download and install FairUse Wizard. (Download link below). Once the install is complete, open FairUse Wizard by going to Start > All Programs >  FairUse Wizard 2 >  FairUse Wizard 2.   FairUse Wizard will open on the new project screen. Select “Create a new project” and type a project name into the text box. This will be used as the file output name.  Ex: A project name of Simpsons Movie will give you an output file of Simpsons Movie.avi.   Next, browse for a destination folder for the output file and temp files. Note that you will need a minimum of 6 GB of free disk space for the conversion process. Note: Much of that 6 GB will be used for temporary files that we will delete after the conversion process.   Click on the Options button at the bottom.   Under Preferences, choose your preferred video codec and file output size. XviD and x264 are installed by default. If you prefer to use DivX, you will have to install it separately. Also note the “Two pass” option. Checking the “Two pass” box will encode your video twice for higher quality, but will take more time. Un-checking the box will speed up the conversion process.   Under Audio track, note that English subtitles are enabled by default, so to remove the subtitles, you will need to change the dropdown list so it shows only a dash (-). You can also select “Use TV Mode” if your primary playback will be on a 4:3 TV screen. Click “Next.” Full Auto Mode vs. Manual Mode You should now be back to the initial screen. Next, we’ll need to determine whether or not we can use “Full Auto Mode” to convert the movie. The difference is that “Full Auto Mode” will automatically perform a few steps that you will otherwise have to do manually. If you choose the “Full Auto Mode” option, FairUse Wizard will look for the video on the DVD with the longest duration and assume it is the chain that it should convert to AVI. It’s possible, however, your disc may contain a few chains of similar size, such as a theatrical cut and director’s cut, and the longest chain may not be the one you wish to convert. Make sure that “Full auto mode” is not checked yet, and click “Next.”   FairUse Wizard will parse the IFO files and display all video chains longer than 60  seconds. In most cases, you will only find that the largest chain is the one closely matching the duration of the movie. In these instances, you can use “Full Auto Mode.” If you find more than one chain that are close in duration to the length of the movie, consult the literature on the DVD case, or search online, to find the actual running time of the movie. If the proper file chain is not the longest chain, you won’t be able to use “Full Auto Mode.”   Full Auto Mode To use “Full Auto Mode,” simply click the “Back” button to return to the initial screen Now, place a check in the “Full auto mode” check box. Click “Next.” You will then be prompted to chose your DVD drive, then click “OK.” FairUse Wizard will parse the IFO files… … and then prompt you to Select your drive that contains the DVD one more time before beginning the conversion process. Click “OK.”   Manual Mode If you cannot (or don’t wish to) use Full Auto Mode, choose the appropriate video chain and click “Next.” FairUse Wizard will first go through the process of indexing the video. Note: If you get a runtime error during this portion of the process, it likely means that FairUse Wizard cannot handle the copy protection, and thus cannot convert the DVD. FairUse Wizard will automatically detect a cropping region. If necessary, you can edit the cropping region by adjusting the cropping region settings to the left. Click “Next.” Next, click “Auto Detect” to choose the proper field combination. Click “OK” on the pop up window that displays your Field Mode. Then click “Next.” This next screen is mainly comprised of settings from the Options screen. You can make changes at this point such as codec or output size. Click “Next” when ready.   Video Conversion Now the video conversion process will begin. This may take a few hours depending on your system’s hardware. Note: There is a check box to “Shutdown computer when done” if you choose to run the conversion overnight or before leaving for work. The first phase will be video encoding… Then the audio… If you chose the “Two Pass” option, your video video will be encoded again on 2nd pass. Then you’re finished. Unfortunately, FairUse Wizard doesn’t clean up after itself very well. After the process is complete, you’ll want to browse to your output directory and delete all the temporary files as they take up a considerable amount of hard drive space. Now you’re ready to enjoy your movie. Conclusion FairUse Wizard is a nice way to backup your DVD movies to good quality .avi files. You can store them on your hard drive, watch them on a media PC, or burn them to disc. Many DVD players even allow for playback of DivX or XviD encoded video from a CD or DVD. For those of you with children, you can burn that AVI file to CD for your kids, and keep your original DVDs stored safely out of harms way. Download Download FairUse Wizard 2.9 LE Similar Articles Productive Geek Tips Kantaris is a Unique Media Player Based on VLCHow to Make/Edit a movie with Windows Movie Maker in Windows VistaAutomatically Mount and View ISO files in Windows 7 Media CenterTune Your ClearType Font Settings in Windows VistaAdd Images and Metadata to Windows 7 Media Center Movie Library TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Make your Joomla & Drupal Sites Mobile with OSMOBI Integrate Twitter and Delicious and Make Life Easier Design Your Web Pages Using the Golden Ratio Worldwide Growth of the Internet How to Find Your Mac Address Use My TextTools to Edit and Organize Text

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  • Agile Awakenings and the Rules of Agile

    - by Robert May
    For those that care, you can read my history of management and technology to understand why I think I’m qualified to talk about this at all.  It’s boring, so feel free to skip it. Awakenings I first started to play around with the idea of “agile” in 2004 or 2005.  I found a book on the Rational Unified Process that I thought was good, and attempted to implement parts of it.  I thought I was agile, but really, it wasn’t.   I still didn’t understand the concept of a team.  I still wanted to tell the team what to do and how to get it done.  I still thought I was smarter than the team. After that job, I started work on another project and began helping that team.  The first few months were really rough.  We were implementing Scrum, which was relatively new to everyone on the team, and, quite frankly, I was doing a poor job of it.  I was trying to micro-manage every aspect of the teams work, and we were all miserable. The moment of change came when the senior architect bailed on the project.  His comment to me was: “This isn’t Agile.  Where are the stand-ups?  Where are the stories?”  He was dead on, and I finally woke up.  I finally realized that I was the problem!  I wasn’t trusting the team.  I wasn’t helping the team.  I was being a manager. Like many (most?), I was claiming to be Agile and use Scrum, but I wasn’t in fact following the rules Scrum.  Since then, I’ve done a lot of studying, hands on practice, coaching of many different teams, and other learning around Scrum, and I have discovered that Scrum has some rules that must be followed for success, even though the process is about continuous improvement. I’ve been practicing Scrum right for about 4 years now and have helped multiple teams implement it successfully, so what you’re about to get is based on experience, rather than just theory. The Rules of Scrum In my experience, what I’ve found is that most companies that claim to be doing Scrum or Agile are actually NOT doing either.  This stems largely because they think that they can “adopt the rules of Agile that fit their organization.”  Sadly, many of them think that this means they can adopt iterations (sprints) and not much else.  Either that, or they think they can do whatever they want, or were doing before, and call it Scrum.  This is simply not true. Here are some rules that must be followed for you to really be doing Scrum.  I’ll go into detail on each one of these posts in future blog posts and update links here.  My intent is that this will help other teams implementing scrum to see more success. Agile does not allow you to do whatever you want A Product Owner is required A ScrumMaster is required The team must function as a Team, and QA must be part of the team Support from upper management is required A prioritized product backlog is required A prioritized sprint backlog is required Release planning is required Complete spring planning is required Showcases are required Velocity must be measured Retrospectives are required Daily stand-ups are required Visibility is absolutely required For now, I think that’s enough, although I reserve the right to add more.  If you’re breaking any of these rules, you’re probably not doing Scrum.  There are exceptions to these rules, but until you have practiced Scrum for a while, you don’t know what those exceptions are. Breaking the Rules Many teams break these rules because they are the ones that expose the most pain.  Scrum is not Advil.  It’s not intended to mask the pain, its intended to cure it.  Let me explain that analogy a bit more.  Recently, my 7 year old son broke his arm, quite severely (see the X-Ray to the right).  That caused him a great deal of pain.  We went first to one doctor, and after viewing the X-Ray, they determined that there was no way that they’d cast the arm at their location.  It was simply too bad of a break for them to deal with.  They did, however, give him some Advil for the pain and put a splint on his arm to stabilize the broken bones.  Within minutes, he was feeling much better.  Had we been stupid, we could have gone home and he’d have been just as happy as ever . . . until the pain medication wore off or one of his siblings touched the splint.  Then, all of that pain would come right back to the top.  Sure, he could make it go away by just taking more Advil and moving the splint out of the way, but that wasn’t going to fix the problem permanently. We ended up in an emergency room with a doctor who could fix his arm.  However, we were warned that the fix was going to be VERY painful, and it was.  Even with heavy sedation (Propofol), my son was in enough pain that he squirmed and wiggled trying to get his arm away from the doctor.  He had to endure this pain in order to have a functional arm. But the setting wasn’t the end.  He had to have several casts, had to have it re-broken once, since the first setting didn’t take and finally was given a clean bill of health. Agile implementation is much like this story.  Agile was developed as a result of people recognizing that the development methodologies that were currently in place simply were ineffective.  However, the fix to the broken development that’s been festering for many years is not painless.  Many people start Agile thinking that things will be wonderful.  They won’t!  Agile is about visibility, and often, it brings great pain to surface.  It causes all of the missed deadlines, the cowboy coders, the coasters, the micro-managers, the lazy, and all of the other problems that are really part of your development process now to become painfully visible to EVERYONE.  Many people don’t like this exposure.  Agile will make the pain better, but not if you remove the cast (the rules above) prematurely and start breaking the rules that expose the most pain.  The healing will take time and is not instant (like Advil).  Figuring out what the true source of pain and fixing it is very valuable to you, your team, and your company.  Remember as you’re doing this that Agile isn’t the source of the pain, it’s really just exposing it.  Find the source. My recommendation is that ALL of these rules are followed for a minimum of six months, and preferably for an entire year, before you decide to break any of these rules.  Get a few good releases under your belt.  Figure out what your velocity is and start firing as a team.  Chances are, after you see agile really in action, you won’t want to break the rules because you’ll see their value. More Reading Jean Tabaka recently published a list of 78 Things I Have Learned in 6 Years of Agile Coaching.  Highly recommended. Technorati Tags: Agile,Scrum,Rules

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  • Code Contracts: Hiding ContractException

    - by DigiMortal
    It’s time to move on and improve my randomizer I wrote for an example of static checking of code contracts. In this posting I will modify contracts and give some explanations about pre-conditions and post-conditions. Also I will show you how to avoid ContractExceptions and how to replace them with your own exceptions. As a first thing let’s take a look at my randomizer. public class Randomizer {     public static int GetRandomFromRange(int min, int max)     {         var rnd = new Random();         return rnd.Next(min, max);     }       public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires(min < max, "Min must be less than max");           var rnd = new Random();         return rnd.Next(min, max);     } } We have some problems here. We need contract for method output and we also need some better exception handling mechanism. As ContractException as type is hidden from us we have to switch from ContractException to some other Exception type that we can catch. Adding post-condition Pre-conditions are contracts for method’s input interface. Read it as follows: pre-conditions make sure that all conditions for method’s successful run are met. Post-conditions are contracts for output interface of method. So, post-conditions are for output arguments and return value. My code misses the post-condition that checks return value. Return value in this case must be greater or equal to minimum value and less or equal to maximum value. To make sure that method can run only the correct value I added call to Contract.Ensures() method. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } I think that the line I added does not need any further comments. Avoiding ContractException for input interface ContractException lives in hidden namespace and we cannot see it at design time. But it is common exception type for all contract exceptions that we do not switch over to some other type. The case of Contract.Requires() method is simple: we can tell it what kind of exception we need if something goes wrong with contract it ensures. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires<ArgumentOutOfRangeException>(         min < max,         "Min must be less than max"     );       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } Now, if we violate the input interface contract giving min value that is not less than max value we get ArgumentOutOfRangeException. Avoiding ContractException for output interface Output interface is more complex to control. We cannot give exception type there and hope that this type of exception will be thrown if something goes wrong. Instead we have to use delegate that gathers information about problem and throws the exception we expect to be thrown. From documentation you can find the following example about the delegate I mentioned. Contract.ContractFailed += (sender, e) => {     e.SetHandled();     e.SetUnwind(); // cause code to abort after event     Assert.Fail(e.FailureKind.ToString() + ":" + e.DebugMessage); }; We can use this delegate to throw the Exception. Let’s move the code to separate method too. Here is our method that uses now ContractException hiding. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );     Contract.ContractFailed += Contract_ContractFailed;       var rnd = new Random();     return rnd.Next(min, max)+1000; } And here is the delegate that creates exception. public static void Contract_ContractFailed(object sender,     ContractFailedEventArgs e) {     e.SetHandled();     e.SetUnwind();       throw new Exception(e.FailureKind.ToString() + ":" + e.Message); } Basically we can do in this delegate whatever we like to do with output interface errors. We can even introduce our own contract exception type. As you can see later then ContractFailed event is very useful at unit testing.

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  • Adaptive ADF/WebCenter template for the iPad

    - by Maiko Rocha
    One of my WebCenter Portal customers was asking about adaptive design with ADF/WebCenter Portal and how they could go about creating an adaptive iPad template for their WebCenter Portal application. They were looking not only for the out-of-the-box support for mobile Safari which is certified against PS5+ (11.1.1.6) for ADF/WebCenter - but also to create a specific template to streamline their workflow on the iPad. Seems like they wanted something in the lines of Yahoo! Mail provides for the iPad - so the example I will use is shamelessly inspired by Y! Mail's iPad UI.  But first, let's quickly understand how can we bake in some adaptive goodness into ADF Faces. First thing we need to understand is, yes, there are a couple of constraints that we will need to work around, namely, the use or layout managers and skins. Please also keep in mind that I'm not and I don't pretend to be a web designer, much less an UX specialist, so feel free to leave your thoughts on the matter in the comments section. Now, back to the limitations. Layout Managers ADF Faces layout managers create an abstraction on top of the generated HTML code for a page so a developer doesn't need to be worried about how to size and dimension the UI layout (eg, af:panelStretchLayout). Although layout managers are very helpful, in this specific situation we will need to know a little bit more of how the final HTML is being rendered so we can apply the CSS class accordingly and create transition containers where the media queries will be applied - now, if you're using 11gR2 (11.1.2.2.3) there's the new component af:panelGridLayout (here and here) that will greatly improve creating responsive templates and pages because it is based on the grid/fluid systems and will generate straight out to DIVs on your final page. For now, I'm limited to PS5 and the af:panelStretchLayout component as a starting point because that's the release my customer is on. Skins You won't be able to use media queries, or use anything with "@" notation on the skin CSS file - the skin pre-processor will remove all extraneous "@" from the CSS file. The solution is to split your CSS in two separate files: a skin CSS file and plain CSS where you will add the media queries. The issue here is that you won't be able to use media queries for any faces components. We can, though, still apply the media queries for the components like af:panelGroupLayout and af:panelBorderLayout through their styleClass property to enable these components to be responsive to to the iPad orientation, by changing its dimensions, font sizes, hide/show areas, etc. Difference between responsive and adaptive design The best definition of adaptive vs responsive web design I could find is this: “Responsive web design,” as coined by Ethan Marcotte, means “fluid grids, fluid images/media & media queries.” “Adaptive web design,” as I use it, is about creating interfaces that adapt to the user’s capabilities (in terms of both form and function). To me, “adaptive web design” is just another term for “progressive enhancement” of which responsive web design can (an often should) be an integral part, but is a more holistic approach to web design in that it also takes into account varying levels of markup, CSS, JavaScript and assistive technology support. Responsive/adapative web design is much more than slapping an HTML template with CSS around your content or application. The content and application themselves are part of your web design - in other words, a responsive template is just an afterthought if it is not originating from a responsive design the involves the whole web application/s. Tips on responsive / adapative design with ADF/WebCenter Some of the tips listed below were already mentioned in multiple blog posts about ADF layout and skinning, but it is still worth remembering: a simple guideline for ADF/WebCenter apps would be to first create a high-level group of devices, for example: smartphones, tablets,  and desktop. For each of these large groups, create the basic structure to provide responsiveness: a page template, a skin, and an external CSS: pagetemplate_smartphone.jspx, smartphone_skin.css, smartphone-responsive.css pagetemplate_tablet.jspx, tablet_skin.css, tablet-responsive.css pagetemplate_desktop.jspx, desktop_skin.css, desktop-responsive.css These three assets can be changed on the fly through an user-agent check on the server side, delivering the right UI to the right device. Within each of the assets, you can make fine adjustments for each subgroup of devices with media queries - for example, smart phones with different screen dimensions and pixel density. Having these three groups and the corresponding assets per group seem to be a good compromise between trying to put everything on a single set of assets - specially considering the constraints above - and going to the other side of the spectrum to create assets per discrete device (iPhone4, iPhone5, Nexus, S3, etc.). Keep in mind that these are my rules and are not in any shape or form a best practice - this is how it fits best for the scenarios I've been working with. If you need to use HTML tags on your page, surround them with af:group to protect the DOM structure For stretchable/fluid layouts: Use non-stretching containers: panelGroupLayout, panelBorderLayout, … panelBorderLayout can be used to approximate HTML table component To avoid multiple scroll bars, do not nest scrolling PanelGroupLayout components. Consider layout="vertical" For stretchable/fluid layouts: Most stretchable ADF components also work in flowing context with dimensionsFrom="auto" To stretch a component horizontally, use styleClass="AFStretchWidth" instead of  "width:100%" Skinning Don't use CSS3 @media, @import, animations, etc. on skin css files. They will be removed. CSS3 properties within a class (box-shadow, transition, etc.) work just fine. Consider resetting some skin classes to better control their rendering: body {color: inherit;font: inherit;} af|document {-tr-inhibit: all;} af|commandLink {-tr-inhibit: all;} af|goLink {-tr-inhibit: all;} af|inputText::content {font: inherit;} Specific meta tags and CSS properties: Use  <meta name="viewport" content="width=device-width, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0"/> to avoid zooming (if you want) Use -webkit-overflow-scrolling: touch to enable native momentum scrolling within overflown areas (here) Use text-rendering: optmizeLegibility to improve readability. (here) User text-overflow: ellipsis to gracefully crop overflown text. (here) The meta-tags are included in each and every page in the metaContainer facet of af:document tag. You can also use a javascript to inject the meta-tags from the template. For the purpose of the example, I wanted to use as few workarounds as possible.   The iPad template and sample application This sample application has been built as a WebCenter Portal application, but you will also be able to reuse the template and techniques on your vanilla ADF application. Keep in mind that I'm neither a designer nor a CSS specialist, so please don't bash me too much on the messy CSS file you'll find on the application.  I've extended the provided PreferencesBean class that comes with WebCenter Portal and added code to dinamically change the template and skin on the fly.   This is the sample application in landscape orientation: This is the sample application in portrait orientation - the left side menu hides automatically based on a CSS media query: Another screenshot with a skinned popup opened: This is a sample application for you to play with - ideally you shouldn't use it as a starting point. On the left side bar you will find links rendered from a WebCenter Portal navigation model - the link triggers a full request through an af:goLink, while the light blue PPR button triggers a PPR navigation. The dark blue toolbar buttons at the top don't have any function,while the Approve and Reject buttons show a skinned popup. The search box of course doesn't have any behavior attahed to it either. There's a known issue right now with some PPR calls that are randomly generating a 403 error redirecting to the login page - I didn't have time to investigate if this is iOS6 specific or not - if you have any insights please let me know your findings. You can download the sample here.

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  • WebSocket and Java EE 7 - Getting Ready for JSR 356 (TOTD #181)

    - by arungupta
    WebSocket is developed as part of HTML 5 specification and provides a bi-directional, full-duplex communication channel over a single TCP socket. It provides dramatic improvement over the traditional approaches of Polling, Long-Polling, and Streaming for two-way communication. There is no latency from establishing new TCP connections for each HTTP message. There is a WebSocket API and the WebSocket Protocol. The Protocol defines "handshake" and "framing". The handshake defines how a normal HTTP connection can be upgraded to a WebSocket connection. The framing defines wire format of the message. The design philosophy is to keep the framing minimum to avoid the overhead. Both text and binary data can be sent using the API. WebSocket may look like a competing technology to Server-Sent Events (SSE), but they are not. Here are the key differences: WebSocket can send and receive data from a client. A typical example of WebSocket is a two-player game or a chat application. Server-Sent Events can only push data data to the client. A typical example of SSE is stock ticker or news feed. With SSE, XMLHttpRequest can be used to send data to the server. For server-only updates, WebSockets has an extra overhead and programming can be unecessarily complex. SSE provides a simple and easy-to-use model that is much better suited. SSEs are sent over traditional HTTP and so no modification is required on the server-side. WebSocket require servers that understand the protocol. SSE have several features that are missing from WebSocket such as automatic reconnection, event IDs, and the ability to send arbitrary events. The client automatically tries to reconnect if the connection is closed. The default wait before trying to reconnect is 3 seconds and can be configured by including "retry: XXXX\n" header where XXXX is the milliseconds to wait before trying to reconnect. Event stream can include a unique event identifier. This allows the server to determine which events need to be fired to each client in case the connection is dropped in between. The data can span multiple lines and can be of any text format as long as EventSource message handler can process it. WebSockets provide true real-time updates, SSE can be configured to provide close to real-time by setting appropriate timeouts. OK, so all excited about WebSocket ? Want to convert your POJOs into WebSockets endpoint ? websocket-sdk and GlassFish 4.0 is here to help! The complete source code shown in this project can be downloaded here. On the server-side, the WebSocket SDK converts a POJO into a WebSocket endpoint using simple annotations. Here is how a WebSocket endpoint will look like: @WebSocket(path="/echo")public class EchoBean { @WebSocketMessage public String echo(String message) { return message + " (from your server)"; }} In this code "@WebSocket" is a class-level annotation that declares a POJO to accept WebSocket messages. The path at which the messages are accepted is specified in this annotation. "@WebSocketMessage" indicates the Java method that is invoked when the endpoint receives a message. This method implementation echoes the received message concatenated with an additional string. The client-side HTML page looks like <div style="text-align: center;"> <form action=""> <input onclick="send_echo()" value="Press me" type="button"> <input id="textID" name="message" value="Hello WebSocket!" type="text"><br> </form></div><div id="output"></div> WebSocket allows a full-duplex communication. So the client, a browser in this case, can send a message to a server, a WebSocket endpoint in this case. And the server can send a message to the client at the same time. This is unlike HTTP which follows a "request" followed by a "response". In this code, the "send_echo" method in the JavaScript is invoked on the button click. There is also a <div> placeholder to display the response from the WebSocket endpoint. The JavaScript looks like: <script language="javascript" type="text/javascript"> var wsUri = "ws://localhost:8080/websockets/echo"; var websocket = new WebSocket(wsUri); websocket.onopen = function(evt) { onOpen(evt) }; websocket.onmessage = function(evt) { onMessage(evt) }; websocket.onerror = function(evt) { onError(evt) }; function init() { output = document.getElementById("output"); } function send_echo() { websocket.send(textID.value); writeToScreen("SENT: " + textID.value); } function onOpen(evt) { writeToScreen("CONNECTED"); } function onMessage(evt) { writeToScreen("RECEIVED: " + evt.data); } function onError(evt) { writeToScreen('<span style="color: red;">ERROR:</span> ' + evt.data); } function writeToScreen(message) { var pre = document.createElement("p"); pre.style.wordWrap = "break-word"; pre.innerHTML = message; output.appendChild(pre); } window.addEventListener("load", init, false);</script> In this code The URI to connect to on the server side is of the format ws://<HOST>:<PORT>/websockets/<PATH> "ws" is a new URI scheme introduced by the WebSocket protocol. <PATH> is the path on the endpoint where the WebSocket messages are accepted. In our case, it is ws://localhost:8080/websockets/echo WEBSOCKET_SDK-1 will ensure that context root is included in the URI as well. WebSocket is created as a global object so that the connection is created only once. This object establishes a connection with the given host, port and the path at which the endpoint is listening. The WebSocket API defines several callbacks that can be registered on specific events. The "onopen", "onmessage", and "onerror" callbacks are registered in this case. The callbacks print a message on the browser indicating which one is called and additionally also prints the data sent/received. On the button click, the WebSocket object is used to transmit text data to the endpoint. Binary data can be sent as one blob or using buffering. The HTTP request headers sent for the WebSocket call are: GET ws://localhost:8080/websockets/echo HTTP/1.1Origin: http://localhost:8080Connection: UpgradeSec-WebSocket-Extensions: x-webkit-deflate-frameHost: localhost:8080Sec-WebSocket-Key: mDbnYkAUi0b5Rnal9/cMvQ==Upgrade: websocketSec-WebSocket-Version: 13 And the response headers received are Connection:UpgradeSec-WebSocket-Accept:q4nmgFl/lEtU2ocyKZ64dtQvx10=Upgrade:websocket(Challenge Response):00:00:00:00:00:00:00:00:00:00:00:00:00:00:00:00 The headers are shown in Chrome as shown below: The complete source code shown in this project can be downloaded here. The builds from websocket-sdk are integrated in GlassFish 4.0 builds. Would you like to live on the bleeding edge ? Then follow the instructions below to check out the workspace and install the latest SDK: Check out the source code svn checkout https://svn.java.net/svn/websocket-sdk~source-code-repository Build and install the trunk in your local repository as: mvn install Copy "./bundles/websocket-osgi/target/websocket-osgi-0.3-SNAPSHOT.jar" to "glassfish3/glassfish/modules/websocket-osgi.jar" in your GlassFish 4 latest promoted build. Notice, you need to overwrite the JAR file. Anybody interested in building a cool application using WebSocket and get it running on GlassFish ? :-) This work will also feed into JSR 356 - Java API for WebSocket. On a lighter side, there seems to be less agreement on the name. Here are some of the options that are prevalent: WebSocket (W3C API, the URL is www.w3.org/TR/websockets though) Web Socket (HTML5 Demos - html5demos.com/web-socket) Websocket (Jenkins Plugin - wiki.jenkins-ci.org/display/JENKINS/Websocket%2BPlugin) WebSockets (Used by Mozilla - developer.mozilla.org/en/WebSockets, but use WebSocket as well) Web sockets (HTML5 Working Group - www.whatwg.org/specs/web-apps/current-work/multipage/network.html) Web Sockets (Chrome Blog - blog.chromium.org/2009/12/web-sockets-now-available-in-google.html) I prefer "WebSocket" as that seems to be most common usage and used by the W3C API as well. What do you use ?

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  • Launching a WPF Window in a Separate Thread, Part 1

    - by Reed
    Typically, I strongly recommend keeping the user interface within an application’s main thread, and using multiple threads to move the actual “work” into background threads.  However, there are rare times when creating a separate, dedicated thread for a Window can be beneficial.  This is even acknowledged in the MSDN samples, such as the Multiple Windows, Multiple Threads sample.  However, doing this correctly is difficult.  Even the referenced MSDN sample has major flaws, and will fail horribly in certain scenarios.  To ease this, I wrote a small class that alleviates some of the difficulties involved. The MSDN Multiple Windows, Multiple Threads Sample shows how to launch a new thread with a WPF Window, and will work in most cases.  The sample code (commented and slightly modified) works out to the following: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { // Create and show the Window Window1 tempWindow = new Window1(); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Set the apartment state newWindowThread.SetApartmentState(ApartmentState.STA); // Make the thread a background thread newWindowThread.IsBackground = true; // Start the thread newWindowThread.Start(); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This sample creates a thread, marks it as single threaded apartment state, and starts the Dispatcher on that thread. That is the minimum requirements to get a Window displaying and handling messages correctly, but, unfortunately, has some serious flaws. The first issue – the created thread will run continuously until the application shuts down, given the code in the sample.  The problem is that the ThreadStart delegate used ends with running the Dispatcher.  However, nothing ever stops the Dispatcher processing.  The thread was created as a Background thread, which prevents it from keeping the application alive, but the Dispatcher will continue to pump dispatcher frames until the application shuts down. In order to fix this, we need to call Dispatcher.InvokeShutdown after the Window is closed.  This would require modifying the above sample to subscribe to the Window’s Closed event, and, at that point, shutdown the Dispatcher: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { Window1 tempWindow = new Window1(); // When the window closes, shut down the dispatcher tempWindow.Closed += (s,e) => Dispatcher.CurrentDispatcher.BeginInvokeShutdown(DispatcherPriority.Background); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Setup and start thread as before This eliminates the first issue.  Now, when the Window is closed, the new thread’s Dispatcher will shut itself down, which in turn will cause the thread to complete. The above code will work correctly for most situations.  However, there is still a potential problem which could arise depending on the content of the Window1 class.  This is particularly nasty, as the code could easily work for most windows, but fail on others. The problem is, at the point where the Window is constructed, there is no active SynchronizationContext.  This is unlikely to be a problem in most cases, but is an absolute requirement if there is code within the constructor of Window1 which relies on a context being in place. While this sounds like an edge case, it’s fairly common.  For example, if a BackgroundWorker is started within the constructor, or a TaskScheduler is built using TaskScheduler.FromCurrentSynchronizationContext() with the expectation of synchronizing work to the UI thread, an exception will be raised at some point.  Both of these classes rely on the existence of a proper context being installed to SynchronizationContext.Current, which happens automatically, but not until Dispatcher.Run is called.  In the above case, SynchronizationContext.Current will return null during the Window’s construction, which can cause exceptions to occur or unexpected behavior. Luckily, this is fairly easy to correct.  We need to do three things, in order, prior to creating our Window: Create and initialize the Dispatcher for the new thread manually Create a synchronization context for the thread which uses the Dispatcher Install the synchronization context Creating the Dispatcher is quite simple – The Dispatcher.CurrentDispatcher property gets the current thread’s Dispatcher and “creates a new Dispatcher if one is not already associated with the thread.”  Once we have the correct Dispatcher, we can create a SynchronizationContext which uses the dispatcher by creating a DispatcherSynchronizationContext.  Finally, this synchronization context can be installed as the current thread’s context via SynchronizationContext.SetSynchronizationContext.  These three steps can easily be added to the above via a single line of code: // Create a thread Thread newWindowThread = new Thread(new ThreadStart( () => { // Create our context, and install it: SynchronizationContext.SetSynchronizationContext( new DispatcherSynchronizationContext( Dispatcher.CurrentDispatcher)); Window1 tempWindow = new Window1(); // When the window closes, shut down the dispatcher tempWindow.Closed += (s,e) => Dispatcher.CurrentDispatcher.BeginInvokeShutdown(DispatcherPriority.Background); tempWindow.Show(); // Start the Dispatcher Processing System.Windows.Threading.Dispatcher.Run(); })); // Setup and start thread as before This now forces the synchronization context to be in place before the Window is created and correctly shuts down the Dispatcher when the window closes. However, there are quite a few steps.  In my next post, I’ll show how to make this operation more reusable by creating a class with a far simpler API…

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  • HDMI video connection cuts top and bottom borders of screen

    - by Luis Alvarado
    Ok this is an extension of another problem I had with a VGA connection and an Nvidia Geforce GT 440 card. Here is goes the explanation of this particular problem: I have a Soneview 32' TV. This TV has many connections including VGA (First reason I bought it), HDMI (Second reason but did not have a HDMI cable at that time) and DVI. I have had this TV for little over a month now, actually I had it to celebrate the release of Ubuntu 11.10 and started using it exactly on that date (I know too much fan there but hey, I like geek stuff). I started using it with the VGA cable. After 2 weeks I bought an Nvidia GT440 card. The previous 9500GT was working correctly with no problems whatsoever. I installed the GT440 and the first problem that I encountered using this latest card is mentioned here: Nvidia GT 440 black screen problem when loading lightdm greeter. The solution to this problem was to actually disconnect then connect again the VGA cable. This would result in the screen showing me the lightdm screen for my login. If I did not disconnect then connect the cable I could be there forever thinking that there is no video signal. I got tired of looking for answers that did not work and for solutions that made me literally have to install Ubuntu again. I just went and bought a HDMI cable and changed the VGA one for that one. It worked and I did not have to disconnect/connect the cable but now I have this problem when using any resolution. My normal resolution is 1920x1080 (This TV is 1080HD) so in VGA I could use this resolution with no problem, but on HDMI am getting the borders cut out. Here is a pic: As you can see from the PIC, the Launcher icons only show less than 50% of their witdh. Forget about the top and bottom parts, I can access them with the mouse but I can not visualize them in the screen. It is like it's outside of the TVs view. Basically there is like 20 to 30 pixels gone from all sides. I searched around and came to running xrand --verbose to see what it could detect from the TV. I got this: cyrex@cyrex:~$ xrandr --verbose xrandr: Failed to get size of gamma for output default Screen 0: minimum 320 x 175, current 1920 x 1080, maximum 1920 x 1080 default connected 1920x1080+0+0 (0x164) normal (normal) 0mm x 0mm Identifier: 0x163 Timestamp: 465485 Subpixel: unknown Clones: CRTC: 0 CRTCs: 0 Transform: 1.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 1.000000 filter: 1920x1080 (0x164) 103.7MHz *current h: width 1920 start 0 end 0 total 1920 skew 0 clock 54.0KHz v: height 1080 start 0 end 0 total 1080 clock 50.0Hz 1920x1080 (0x165) 105.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 55.1KHz v: height 1080 start 0 end 0 total 1080 clock 51.0Hz 1920x1080 (0x166) 107.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 56.2KHz v: height 1080 start 0 end 0 total 1080 clock 52.0Hz 1920x1080 (0x167) 109.9MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 57.2KHz v: height 1080 start 0 end 0 total 1080 clock 53.0Hz 1920x1080 (0x168) 112.0MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 58.3KHz v: height 1080 start 0 end 0 total 1080 clock 54.0Hz 1920x1080 (0x169) 114.0MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 59.4KHz v: height 1080 start 0 end 0 total 1080 clock 55.0Hz 1680x1050 (0x16a) 98.8MHz h: width 1680 start 0 end 0 total 1680 skew 0 clock 58.8KHz v: height 1050 start 0 end 0 total 1050 clock 56.0Hz 1680x1050 (0x16b) 100.5MHz h: width 1680 start 0 end 0 total 1680 skew 0 clock 59.9KHz v: height 1050 start 0 end 0 total 1050 clock 57.0Hz 1600x1024 (0x16c) 95.0MHz h: width 1600 start 0 end 0 total 1600 skew 0 clock 59.4KHz v: height 1024 start 0 end 0 total 1024 clock 58.0Hz 1440x900 (0x16d) 76.5MHz h: width 1440 start 0 end 0 total 1440 skew 0 clock 53.1KHz v: height 900 start 0 end 0 total 900 clock 59.0Hz 1360x768 (0x171) 65.8MHz h: width 1360 start 0 end 0 total 1360 skew 0 clock 48.4KHz v: height 768 start 0 end 0 total 768 clock 63.0Hz 1360x768 (0x172) 66.8MHz h: width 1360 start 0 end 0 total 1360 skew 0 clock 49.2KHz v: height 768 start 0 end 0 total 768 clock 64.0Hz 1280x1024 (0x173) 85.2MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 66.6KHz v: height 1024 start 0 end 0 total 1024 clock 65.0Hz 1280x960 (0x176) 83.6MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 65.3KHz v: height 960 start 0 end 0 total 960 clock 68.0Hz 1280x960 (0x177) 84.8MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 66.2KHz v: height 960 start 0 end 0 total 960 clock 69.0Hz 1280x720 (0x178) 64.5MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 50.4KHz v: height 720 start 0 end 0 total 720 clock 70.0Hz 1280x720 (0x179) 65.4MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 51.1KHz v: height 720 start 0 end 0 total 720 clock 71.0Hz 1280x720 (0x17a) 66.4MHz h: width 1280 start 0 end 0 total 1280 skew 0 clock 51.8KHz v: height 720 start 0 end 0 total 720 clock 72.0Hz 1152x864 (0x17b) 72.7MHz h: width 1152 start 0 end 0 total 1152 skew 0 clock 63.1KHz v: height 864 start 0 end 0 total 864 clock 73.0Hz 1152x864 (0x17c) 73.7MHz h: width 1152 start 0 end 0 total 1152 skew 0 clock 63.9KHz v: height 864 start 0 end 0 total 864 clock 74.0Hz ....Many Resolutions later... 320x200 (0x1d1) 10.2MHz h: width 320 start 0 end 0 total 320 skew 0 clock 31.8KHz v: height 200 start 0 end 0 total 200 clock 159.0Hz 320x175 (0x1d2) 9.0MHz h: width 320 start 0 end 0 total 320 skew 0 clock 28.0KHz v: height 175 start 0 end 0 total 175 clock 160.0Hz 1920x1080 (0x1dd) 333.8MHz h: width 1920 start 0 end 0 total 1920 skew 0 clock 173.9KHz v: height 1080 start 0 end 0 total 1080 clock 161.0Hz If it helps, the Refresh Rate at 1920x1080 is 60. There is a flickering effect at this resolution using HDMI but not VGA which I imagine is related to the borders cut off issue am asking here. I have also done the following but this will only solve the problem on lower resolutions than 1920x1080 or on others TV (My father has a Sony TV where this problem is also solved): NVIDIA WAY Go to Nvidia-Settings and there will be an option that will have more features if a HDMI cable is connected. In the next pic the option is DFP-1 (CNDLCD) but this name changes depending on what device the PC is connected to: Uncheck Force Full GPU Scaling What this will do for resolutions LOWER than 1920x1080 (At least in my case) is solve the flickering problem and fix the borders cut by the monitor. Save to Xorg.conf file the changes made after changing to a resolution acceptable to your eyes. TV WAY If you TV has OSD Menu and this menu has options for scanning the screen resolution or auto adjusting to it, disable them. Specifically the option about SCAN. If you have an option for AV Mode disable it. Basically disable any option that needs to scan and scale the resolution. Test one by one. In the case of my father's TV this did it. In my case, the Nvidia solved it for lower resolutions. NOTE: In the case this is not solved in the next couple of weeks I will add this as the answer but take into consideration that the issue is still active with 1920x1080 resolutions.

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  • JMX Based Monitoring - Part Four - Business App Server Monitoring

    - by Anthony Shorten
    In the last blog entry I talked about the Oracle Utilities Application Framework V4 feature for monitoring and managing aspects of the Web Application Server using JMX. In this blog entry I am going to discuss a similar new feature that allows JMX to be used for management and monitoring the Oracle Utilities business application server component. This feature is primarily focussed on performance tracking of the product. In first release of Oracle Utilities Customer Care And Billing (V1.x I am talking about), we used to use Oracle Tuxedo as part of the architecture. In Oracle Utilities Application Framework V2.0 and above, we removed Tuxedo from the architecture. One of the features that some customers used within Tuxedo was the performance tracking ability. The idea was that you enabled performance logging on the individual Tuxedo servers and then used a utility named txrpt to produce a performance report. This report would list every service called, the number of times it was called and the average response time. When I worked a performance consultant, I used this report to identify badly performing services and also gauge the overall performance characteristics of a site. When Tuxedo was removed from the architecture this information was also lost. While you can get some information from access.log and some Mbeans supplied by the Web Application Server it was not at the same granularity as txrpt or as useful. I am happy to say we have not only reintroduced this facility in Oracle Utilities Application Framework but it is now accessible via JMX and also we have added more detail into the performance tracking. Most of this new design was working with customers around the world to make sure we introduced a new feature that not only satisfied their performance tracking needs but allowed for finer grained performance analysis. As with the Web Application Server, the Business Application Server JMX monitoring is enabled by specifying a JMX port number in RMI Port number for JMX Business and initial credentials in the JMX Enablement System User ID and JMX Enablement System Password configuration options. These options are available using the configureEnv[.sh] -a utility. These credentials are shared across the Web Application Server and Business Application Server for authorization purposes. Once this is information is supplied a number of configuration files are built (by the initialSetup[.sh] utility) to configure the facility: spl.properties - contains the JMX URL, the security configuration and the mbeans that are enabled. For example, on my demonstration machine: spl.runtime.management.rmi.port=6750 spl.runtime.management.connector.url.default=service:jmx:rmi:///jndi/rmi://localhost:6750/oracle/ouaf/ejbAppConnector jmx.remote.x.password.file=scripts/ouaf.jmx.password.file jmx.remote.x.access.file=scripts/ouaf.jmx.access.file ouaf.jmx.com.splwg.ejb.service.management.PerformanceStatistics=enabled ouaf.jmx.* files - contain the userid and password. The default configuration uses the JMX default configuration. You can use additional security features by altering the spl.properties file manually or using a custom template. For more security options see JMX Security for more details. Once it has been configured and the changes reflected in the product using the initialSetup[.sh] utility the JMX facility can be used. For illustrative purposes I will use jconsole but any JSR160 complaint browser or client can be used (with the appropriate configuration). Once you start jconsole (ensure that splenviron[.sh] is executed prior to execution to set the environment variables or for remote connection, ensure java is in your path and jconsole.jar in your classpath) you specify the URL in the spl.runtime.management.connnector.url.default entry. For example: You are then able to track performance of the product using the PerformanceStatistics Mbean. The attributes of the PerformanceStatistics Mbean are counts of each object type. This is where this facility differs from txrpt. The information that is collected includes the following: The Service Type is captured so you can filter the results in terms of the type of service. For maintenance type services you can even see the transaction type (ADD, CHANGE etc) so you can see the performance of updates against read transactions. The Minimum and Maximum are also collected to give you an idea of the spread of performance. The last call is recorded. The date, time and user of the last call are recorded to give you an idea of the timeliness of the data. The Mbean maintains a set of counters per Service Type to give you a summary of the types of transactions being executed. This gives you an overall picture of the types of transactions and volumes at your site. There are a number of interesting operations that can also be performed: reset - This resets the statistics back to zero. This is an important operation. For example, txrpt is restricted to collecting statistics per hour, which is ok for most people. But what if you wanted to be more granular? This operation allows to set the collection period to anything you wish. The statistics collected will represent values since the last restart or last reset. completeExecutionDump - This is the operation that produces a CSV in memory to allow extraction of the data. All the statistics are extracted (see the Server Administration Guide for a full list). This can be then loaded into a database, a tool or simply into your favourite spreadsheet for analysis. Here is an extract of an execution dump from my demonstration environment to give you an idea of the format: ServiceName, ServiceType, MinTime, MaxTime, Avg Time, # of Calls, Latest Time, Latest Date, Latest User ... CFLZLOUL, EXECUTE_LIST, 15.0, 64.0, 22.2, 10, 16.0, 2009-12-16::11-25-36-932, ASHORTEN CILBBLLP, READ, 106.0, 1184.0, 466.3333333333333, 6, 106.0, 2009-12-16::11-39-01-645, BOBAMA CILBBLLP, DELETE, 70.0, 146.0, 108.0, 2, 70.0, 2009-12-15::12-53-58-280, BPAYS CILBBLLP, ADD, 860.0, 4903.0, 2243.5, 8, 860.0, 2009-12-16::17-54-23-862, LELLISON CILBBLLP, CHANGE, 112.0, 3410.0, 815.1666666666666, 12, 112.0, 2009-12-16::11-40-01-103, ASHORTEN CILBCBAL, EXECUTE_LIST, 8.0, 84.0, 26.0, 22, 23.0, 2009-12-16::17-54-01-643, LJACKMAN InitializeUserInfoService, READ_SYSTEM, 49.0, 962.0, 70.83777777777777, 450, 63.0, 2010-02-25::11-21-21-667, ASHORTEN InitializeUserService, READ_SYSTEM, 130.0, 2835.0, 234.85777777777778, 450, 216.0, 2010-02-25::11-21-21-446, ASHORTEN MenuLoginService, READ_SYSTEM, 530.0, 1186.0, 703.3333333333334, 9, 530.0, 2009-12-16::16-39-31-172, ASHORTEN NavigationOptionDescriptionService, READ_SYSTEM, 2.0, 7.0, 4.0, 8, 2.0, 2009-12-21::09-46-46-892, ASHORTEN ... There are other operations and attributes available. Refer to the Server Administration Guide provided with your product to understand the full et of operations and attributes. This is one of the many features I am proud that we implemented as it allows flexible monitoring of the performance of the product.

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  • Tricks and Optimizations for you Sitecore website

    - by amaniar
    When working with Sitecore there are some optimizations/configurations I usually repeat in order to make my app production ready. Following is a small list I have compiled from experience, Sitecore documentation, communicating with Sitecore Engineers etc. This is not supposed to be technically complete and might not be fit for all environments.   Simple configurations that can make a difference: 1) Configure Sitecore Caches. This is the most straight forward and sure way of increasing the performance of your website. Data and item cache sizes (/databases/database/ [id=web] ) should be configured as needed. You may start with a smaller number and tune them as needed. <cacheSizes hint="setting"> <data>300MB</data> <items>300MB</items> <paths>5MB</paths> <standardValues>5MB</standardValues> </cacheSizes> Tune the html, registry etc cache sizes for your website.   <cacheSizes> <sites> <website> <html>300MB</html> <registry>1MB</registry> <viewState>10MB</viewState> <xsl>5MB</xsl> </website> </sites> </cacheSizes> Tune the prefetch cache settings under the App_Config/Prefetch/ folder. Sample /App_Config/Prefetch/Web.Config: <configuration> <cacheSize>300MB</cacheSize> <!--preload items that use this template--> <template desc="mytemplate">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}</template> <!--preload this item--> <item desc="myitem">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX }</item> <!--preload children of this item--> <children desc="childitems">{XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX}</children> </configuration> Break your page into sublayouts so you may cache most of them. Read the caching configuration reference: http://sdn.sitecore.net/upload/sitecore6/sc62keywords/cache_configuration_reference_a4.pdf   2) Disable Analytics for the Shell Site <site name="shell" virtualFolder="/sitecore/shell" physicalFolder="/sitecore/shell" rootPath="/sitecore/content" startItem="/home" language="en" database="core" domain="sitecore" loginPage="/sitecore/login" content="master" contentStartItem="/Home" enableWorkflow="true" enableAnalytics="false" xmlControlPage="/sitecore/shell/default.aspx" browserTitle="Sitecore" htmlCacheSize="2MB" registryCacheSize="3MB" viewStateCacheSize="200KB" xslCacheSize="5MB" />   3) Increase the Check Interval for the MemoryMonitorHook so it doesn’t run every 5 seconds (default). <hook type="Sitecore.Diagnostics.MemoryMonitorHook, Sitecore.Kernel"> <param desc="Threshold">800MB</param> <param desc="Check interval">00:05:00</param> <param desc="Minimum time between log entries">00:01:00</param> <ClearCaches>false</ClearCaches> <GarbageCollect>false</GarbageCollect> <AdjustLoadFactor>false</AdjustLoadFactor> </hook>   4) Set Analytics.PeformLookup (Sitecore.Analytics.config) to false if your environment doesn’t have access to the internet or you don’t intend to use reverse DNS lookup. <setting name="Analytics.PerformLookup" value="false" />   5) Set the value of the “Media.MediaLinkPrefix” setting to “-/media”: <setting name="Media.MediaLinkPrefix" value="-/media" /> Add the following line to the customHandlers section: <customHandlers> <handler trigger="-/media/" handler="sitecore_media.ashx" /> <handler trigger="~/media/" handler="sitecore_media.ashx" /> <handler trigger="~/api/" handler="sitecore_api.ashx" /> <handler trigger="~/xaml/" handler="sitecore_xaml.ashx" /> <handler trigger="~/icon/" handler="sitecore_icon.ashx" /> <handler trigger="~/feed/" handler="sitecore_feed.ashx" /> </customHandlers> Link: http://squad.jpkeisala.com/2011/10/sitecore-media-library-performance-optimization-checklist/   6) Performance counters should be disabled in production if not being monitored <setting name="Counters.Enabled" value="false" />   7) Disable Item/Memory/Timing threshold warnings. Due to the nature of this component, it brings no value in production. <!--<processor type="Sitecore.Pipelines.HttpRequest.StartMeasurements, Sitecore.Kernel" />--> <!--<processor type="Sitecore.Pipelines.HttpRequest.StopMeasurements, Sitecore.Kernel"> <TimingThreshold desc="Milliseconds">1000</TimingThreshold> <ItemThreshold desc="Item count">1000</ItemThreshold> <MemoryThreshold desc="KB">10000</MemoryThreshold> </processor>—>   8) The ContentEditor.RenderCollapsedSections setting is a hidden setting in the web.config file, which by default is true. Setting it to false will improve client performance for authoring environments. <setting name="ContentEditor.RenderCollapsedSections" value="false" />   9) Add a machineKey section to your Web.Config file when using a web farm. Link: http://msdn.microsoft.com/en-us/library/ff649308.aspx   10) If you get errors in the log files similar to: WARN Could not create an instance of the counter 'XXX.XXX' (category: 'Sitecore.System') Exception: System.UnauthorizedAccessException Message: Access to the registry key 'Global' is denied. Make sure the ApplicationPool user is a member of the system “Performance Monitor Users” group on the server.   11) Disable WebDAV configurations on the CD Server if not being used. More: http://sitecoreblog.alexshyba.com/2011/04/disable-webdav-in-sitecore.html   12) Change Log4Net settings to only log Errors on content delivery environments to avoid unnecessary logging. <root> <priority value="ERROR" /> <appender-ref ref="LogFileAppender" /> </root>   13) Disable Analytics for any content item that doesn’t add value. For example a page that redirects to another page.   14) When using Web User Controls avoid registering them on the page the asp.net way: <%@ Register Src="~/layouts/UserControls/MyControl.ascx" TagName="MyControl" TagPrefix="uc2" %> Use Sublayout web control instead – This way Sitecore caching could be leveraged <sc:Sublayout ID="ID" Path="/layouts/UserControls/MyControl.ascx" Cacheable="true" runat="server" />   15) Avoid querying for all children recursively when all items are direct children. Sitecore.Context.Database.SelectItems("/sitecore/content/Home//*"); //Use: Sitecore.Context.Database.GetItem("/sitecore/content/Home");   16) On IIS — you enable static & dynamic content compression on CM and CD More: http://technet.microsoft.com/en-us/library/cc754668%28WS.10%29.aspx   17) Enable HTTP Keep-alive and content expiration in IIS.   18) Use GUID’s when accessing items and fields instead of names or paths. Its faster and wont break your code when things get moved or renamed. Context.Database.GetItem("{324DFD16-BD4F-4853-8FF1-D663F6422DFF}") Context.Item.Fields["{89D38A8F-394E-45B0-826B-1A826CF4046D}"]; //is better than Context.Database.GetItem("/Home/MyItem") Context.Item.Fields["FieldName"]   Hope this helps.

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  • Oracle Solaris Cluster 4.2 Event and its SNMP Interface

    - by user12609115
    Background The cluster event SNMP interface was first introduced in Oracle Solaris Cluster 3.2 release. The details of the SNMP interface are described in the Oracle Solaris Cluster System Administration Guide and the Cluster 3.2 SNMP blog. Prior to the Oracle Solaris Cluster 4.2 release, when the event SNMP interface was enabled, it would take effect on WARNING or higher severity events. The events with WARNING or higher severity are usually for the status change of a cluster component from ONLINE to OFFLINE. The interface worked like an alert/alarm interface when some components in the cluster were out of service (changed to OFFLINE). The consumers of this interface could not get notification for all status changes and configuration changes in the cluster. Cluster Event and its SNMP Interface in Oracle Solaris Cluster 4.2 The user model of the cluster event SNMP interface is the same as what was provided in the previous releases. The cluster event SNMP interface is not enabled by default on a freshly installed cluster; you can enable it by using the cluster event SNMP administration commands on any cluster nodes. Usually, you only need to enable it on one of the cluster nodes or a subset of the cluster nodes because all cluster nodes get the same cluster events. When it is enabled, it is responsible for two basic tasks. • Logs up to 100 most recent NOTICE or higher severity events to the MIB. • Sends SNMP traps to the hosts that are configured to receive the above events. The changes in the Oracle Solaris Cluster 4.2 release are1) Introduction of the NOTICE severity for the cluster configuration and status change events.The NOTICE severity is introduced for the cluster event in the 4.2 release. It is the severity between the INFO and WARNING severity. Now all severities for the cluster events are (from low to high) • INFO (not exposed to the SNMP interface) • NOTICE (newly introduced in the 4.2 release) • WARNING • ERROR • CRITICAL • FATAL In the 4.2 release, the cluster event system is enhanced to make sure at least one event with the NOTICE or a higher severity will be generated when there is a configuration or status change from a cluster component instance. In other words, the cluster events from a cluster with the NOTICE or higher severities will cover all status and configuration changes in the cluster (include all component instances). The cluster component instance here refers to an instance of the following cluster componentsnode, quorum, resource group, resource, network interface, device group, disk, zone cluster and geo cluster heartbeat. For example, pnode1 is an instance of the cluster node component, and oracleRG is an instance of the cluster resource group. With the introduction of the NOTICE severity event, when the cluster event SNMP interface is enabled, the consumers of the SNMP interface will get notification for all status and configuration changes in the cluster. A thrid-party system management platform with the cluster SNMP interface integration can generate alarms and clear alarms programmatically, because it can get notifications for the status change from ONLINE to OFFLINE and also from OFFLINE to ONLINE. 2) Customization for the cluster event SNMP interface • The number of events logged to the MIB is 100. When the number of events stored in the MIB reaches 100 and a new qualified event arrives, the oldest event will be removed before storing the new event to the MIB (FIFO, first in, first out). The 100 is the default and minimum value for the number of events stored in the MIB. It can be changed by setting the log_number property value using the clsnmpmib command. The maximum number that can be set for the property is 500. • The cluster event SNMP interface takes effect on the NOTICE or high severity events. The NOTICE severity is also the default and lowest event severity for the SNMP interface. The SNMP interface can be configured to take effect on other higher severity events, such as WARNING or higher severity events by setting the min_severity property to the WARNING. When the min_severity property is set to the WARNING, the cluster event SNMP interface would behave the same as the previous releases (prior to the 4.2 release). Examples, • Set the number of events stored in the MIB to 200 # clsnmpmib set -p log_number=200 event • Set the interface to take effect on WARNING or higher severity events. # clsnmpmib set -p min_severity=WARNING event Administering the Cluster Event SNMP Interface Oracle Solaris Cluster provides the following three commands to administer the SNMP interface. • clsnmpmib: administer the SNMP interface, and the MIB configuration. • clsnmphost: administer hosts for the SNMP traps • clsnmpuser: administer SNMP users (specific for SNMP v3 protocol) Only clsnmpmib is changed in the 4.2 release to support the aforementioned customization of the SNMP interface. Here are some simple examples using the commands. Examples: 1. Enable the cluster event SNMP interface on the local node # clsnmpmib enable event 2. Display the status of the cluster event SNMP interface on the local node # clsnmpmib show -v 3. Configure my_host to receive the cluster event SNMP traps. # clsnmphost add my_host Cluster Event SNMP Interface uses the common agent container SNMP adaptor, which is based on the JDMK SNMP implementation as its SNMP agent infrastructure. By default, the port number for the SNMP MIB is 11161, and the port number for the SNMP traps is 11162. The port numbers can be changed by using the cacaoadm. For example, # cacaoadm list-params Print all changeable parameters. The output includes the snmp-adaptor-port and snmp-adaptor-trap-port properties. # cacaoadm set-param snmp-adaptor-port=1161 Set the SNMP MIB port number to 1161. # cacaoadm set-param snmp-adaptor-trap-port=1162 Set the SNMP trap port number to 1162. The cluster event SNMP MIB is defined in sun-cluster-event-mib.mib, which is located in the /usr/cluster/lib/mibdirectory. Its OID is 1.3.6.1.4.1.42.2.80, that can be used to walk through the MIB data. Again, for more detail information about the cluster event SNMP interface, please see the Oracle Solaris Cluster 4.2 System Administration Guide. - Leland Chen 

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  • Oracle Enterprise Manager 12c Integration With Oracle Enterprise Manager Ops Center 11g

    - by Scott Elvington
    In a blog entry earlier this year, we announced the availability of the Ops Center 11g plug-in for Enterprise Manager 12c. In this article I will walk you through the process of deploying the plug-in on your existing Enterprise Manager agents and show you some of the capabilities the plug-in provides. We'll also look at the integration from the Ops Center perspective. I will show you how to set up the connection to Enterprise Manager and give an overview of the information that is available. Installing and Configuring the Ops Center Plug-in The plug-in is available for download from the Self Update page (Setup ? Extensibility ? Self Update). The plug-in name is “Ops Center Infrastructure stack”. Once you have downloaded the plug-in you can navigate to the Plug-In management page (Setup ? Extensibility ? Plug-ins) to begin deployment. The plug-in must first be deployed on the Management Server. You will need to provide the repository password of the SYS user in order to deploy the plug-in to the Management Server. There are a few pre-requisites that need to be completed on the Ops Center side before the plug-in can be deployed and configured on the desired Enterprise Manager agents. Any servers, whether physical or virtual, for which you wish to see metrics and alerts need to be managed by Ops Center. This means that the Operating System needs to have an Ops Center management agent installed as a minimum. The plug-in can provide even more value when Ops Center is also managing the other “layers of the stack”, for example the service processor, the blade chassis or the XSCF of an M-Series server. The more information that Ops Center has about the stack, the more information that will be visible within Enterprise Manager via the plug-in. In order to access the information within Ops Center, the plug-in requires a user to connect as. This user does not require any particular Ops Center permissions or roles, it simply needs to exist. You can create a specific “EMPlugin” user within Ops Center or use an existing user. Oracle recommends creating a specific, non-privileged user account within Ops Center for this purpose. From the Ops Center Administration section, select Enterprise Controller, click the Users tab and finally click the Add User icon to create the desired user account. For the purpose of this article I have discovered and managed the OS and service processor of the server where my Enterprise Manager 12c installation is hosted. With the plug-in deployed to the Management Server and the setup done within Ops Center, we're now ready to deploy the plug-in to the agents and configure the targets to communicate with the Ops Center Enterprise Controller. From the Setup menu select Add Targets then Add Targets Manually. Select the bottom radio button “Add Targets Manually by Specifying Target Monitoring Properties”, select Infrastructure Stack from the Target Type dropdown and finally, select the Monitoring Agent where you wish to deploy the plug-in. Click the Add Manually.... button and fill in the details for the new target using the appropriate hostname for your Enterprise Controller and the user and password details for the plug-in access user. After the target has been added to the agent you will need to allow a few minutes for the initial data collection to complete. Once completed you can see the new target in the All Targets list. All metric collections are enabled by default except one. To enable Infrastructure Stack Alarms collection, navigate to the newly added target and then to Target ? Monitoring ? Metric and Collection Settings. There you can click the “Disabled” link under Collection Schedule to enable collection and set your desired collection frequency. By default, a Warning level alert in Ops Center will equate to a Warning level event in Enterprise Manager and a Critical alert will equate to a Critical event. This mapping can be altered in the Metric and Collection Settings also. The default incident rules in Enterprise Manager only create incidents from Critical events so keep this in mind in case you want to see incidents generated for Warning or Info level alerts from Ops Center. Also, because Enterprise Manager already monitors the OS through it's Host target type, the plug-in does not pull OS alerts from Ops Center so as to prevent duplication. In addition to alert propagation, the plug-in also provides data for several reports detailing the topology and configuration of the stack as well as any hardware sensor data that is available. These are available from the Information Publisher Reports. Navigate there from the Enterprise ? Reports menu or directly from the Infrastructure Stack target of interest. As an example, here is a sample of the Hardware Sensors report showing some of the available sensor data. The report can also be exported to a CSV file format if desired. Connecting Ops Center to Enterprise Manager Repository For an Enterprise Manager user, the plug-in provides a deeper visibility to the state of the infrastructure underlying the databases and middleware. On the Ops Center side, there is also a greater visibility to the targets running on the infrastructure. To set up the Ops Center data collection, just navigate to the Administration section and select the Grid Control link. Select the Configure/Connect action from the right-hand menu and complete the wizard forms to enable the connection to the Enterprise Manager repository and UI. Be sure to use the sysman account when configuring the database connection. Once the job completes and the initial data synchronization is done you will see new Target tabs on your OS assets. The new tab lists all the Enterprise Manager targets and any alerts, availability and performance data specific to the selected target. It is also possible to use the GoTo icon to launch the Enterprise Manager BUI in context of the specific target or alert to drill into more detail. Hopefully this brief overview of the integration between Enterprise Manager and Ops Center has provided a jumpstart to getting a more complete view of the full stack of your enterprise systems.

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  • How can a code editor effectively hint at code nesting level - without using indentation?

    - by pgfearo
    I've written an XML text editor that provides 2 view options for the same XML text, one indented (virtually), the other left-justified. The motivation for the left-justified view is to help users 'see' the whitespace characters they're using for indentation of plain-text or XPath code without interference from indentation that is an automated side-effect of the XML context. I want to provide visual clues (in the non-editable part of the editor) for the left-justified mode that will help the user, but without getting too elaborate. I tried just using connecting lines, but that seemed too busy. The best I've come up with so far is shown in a mocked up screenshot of the editor below, but I'm seeking better/simpler alternatives (that don't require too much code). [Edit] Taking the heatmap idea (from: @jimp) I get this and 3 alternatives - labelled a, b and c: The following section describes the accepted answer as a proposal, bringing together ideas from a number of other answers and comments. As this question is now community wiki, please feel free to update this. NestView The name for this idea which provides a visual method to improve the readability of nested code without using indentation. Contour Lines The name for the differently shaded lines within the NestView The image above shows the NestView used to help visualise an XML snippet. Though XML is used for this illustration, any other code syntax that uses nesting could have been used for this illustration. An Overview: The contour lines are shaded (as in a heatmap) to convey nesting level The contour lines are angled to show when a nesting level is being either opened or closed. A contour line links the start of a nesting level to the corresponding end. The combined width of contour lines give a visual impression of nesting level, in addition to the heatmap. The width of the NestView may be manually resizable, but should not change as the code changes. Contour lines can either be compressed or truncated to keep acheive this. Blank lines are sometimes used code to break up text into more digestable chunks. Such lines could trigger special behaviour in the NestView. For example the heatmap could be reset or a background color contour line used, or both. One or more contour lines associated with the currently selected code can be highlighted. The contour line associated with the selected code level would be emphasized the most, but other contour lines could also 'light up' in addition to help highlight the containing nested group Different behaviors (such as code folding or code selection) can be associated with clicking/double-clicking on a Contour Line. Different parts of a contour line (leading, middle or trailing edge) may have different dynamic behaviors associated. Tooltips can be shown on a mouse hover event over a contour line The NestView is updated continously as the code is edited. Where nesting is not well-balanced assumptions can be made where the nesting level should end, but the associated temporary contour lines must be highlighted in some way as a warning. Drag and drop behaviors of Contour Lines can be supported. Behaviour may vary according to the part of the contour line being dragged. Features commonly found in the left margin such as line numbering and colour highlighting for errors and change state could overlay the NestView. Additional Functionality The proposal addresses a range of additional issues - many are outside the scope of the original question, but a useful side-effect. Visually linking the start and end of a nested region The contour lines connect the start and end of each nested level Highlighting the context of the currently selected line As code is selected, the associated nest-level in the NestView can be highlighted Differentiating between code regions at the same nesting level In the case of XML different hues could be used for different namespaces. Programming languages (such as c#) support named regions that could be used in a similar way. Dividing areas within a nesting area into different visual blocks Extra lines are often inserted into code to aid readability. Such empty lines could be used to reset the saturation level of the NestView's contour lines. Multi-Column Code View Code without indentation makes the use of a multi-column view more effective because word-wrap or horizontal scrolling is less likely to be required. In this view, once code has reach the bottom of one column, it flows into the next one: Usage beyond merely providing a visual aid As proposed in the overview, the NestView could provide a range of editing and selection features which would be broadly in line with what is expected from a TreeView control. The key difference is that a typical TreeView node has 2 parts: an expander and the node icon. A NestView contour line can have as many as 3 parts: an opener (sloping), a connector (vertical) and a close (sloping). On Indentation The NestView presented alongside non-indented code complements, but is unlikely to replace, the conventional indented code view. It's likely that any solutions adopting a NestView, will provide a method to switch seamlessly between indented and non-indented code views without affecting any of the code text itself - including whitespace characters. One technique for the indented view would be 'Virtual Formatting' - where a dynamic left-margin is used in lieu of tab or space characters. The same nesting-level data used to dynamically render the NestView could also used for the more conventional-looking indented view. Printing Indentation will be important for the readability of printed code. Here, the absence of tab/space characters and a dynamic left-margin means that the text can wrap at the right-margin and still maintain the integrity of the indented view. Line numbers can be used as visual markers that indicate where code is word-wrapped and also the exact position of indentation: Screen Real-Estate: Flat Vs Indented Addressing the question of whether the NestView uses up valuable screen real-estate: Contour lines work well with a width the same as the code editor's character width. A NestView width of 12 character widths can therefore accommodate 12 levels of nesting before contour lines are truncated/compressed. If an indented view uses 3 character-widths for each nesting level then space is saved until nesting reaches 4 levels of nesting, after this nesting level the flat view has a space-saving advantage that increases with each nesting level. Note: A minimum indentation of 4 character widths is often recommended for code, however XML often manages with less. Also, Virtual Formatting permits less indentation to be used because there's no risk of alignment issues A comparison of the 2 views is shown below: Based on the above, its probably fair to conclude that view style choice will be based on factors other than screen real-estate. The one exception is where screen space is at a premium, for example on a Netbook/Tablet or when multiple code windows are open. In these cases, the resizable NestView would seem to be a clear winner. Use Cases Examples of real-world examples where NestView may be a useful option: Where screen real-estate is at a premium a. On devices such as tablets, notepads and smartphones b. When showing code on websites c. When multiple code windows need to be visible on the desktop simultaneously Where consistent whitespace indentation of text within code is a priority For reviewing deeply nested code. For example where sub-languages (e.g. Linq in C# or XPath in XSLT) might cause high levels of nesting. Accessibility Resizing and color options must be provided to aid those with visual impairments, and also to suit environmental conditions and personal preferences: Compatability of edited code with other systems A solution incorporating a NestView option should ideally be capable of stripping leading tab and space characters (identified as only having a formatting role) from imported code. Then, once stripped, the code could be rendered neatly in both the left-justified and indented views without change. For many users relying on systems such as merging and diff tools that are not whitespace-aware this will be a major concern (if not a complete show-stopper). Other Works: Visualisation of Overlapping Markup Published research by Wendell Piez, dated from 2004, addresses the issue of the visualisation of overlapping markup, specifically LMNL. This includes SVG graphics with significant similarities to the NestView proposal, as such, they are acknowledged here. The visual differences are clear in the images (below), the key functional distinction is that NestView is intended only for well-nested XML or code, whereas Wendell Piez's graphics are designed to represent overlapped nesting. The graphics above were reproduced - with kind permission - from http://www.piez.org Sources: Towards Hermenutic Markup Half-steps toward LMNL

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  • Windows Azure VMs - New "Stopped" VM Options Provide Cost-effective Flexibility for On-Demand Workloads

    - by KeithMayer
    Originally posted on: http://geekswithblogs.net/KeithMayer/archive/2013/06/22/windows-azure-vms---new-stopped-vm-options-provide-cost-effective.aspxDidn’t make it to TechEd this year? Don’t worry!  This month, we’ll be releasing a new article series that highlights the Best of TechEd announcements and technical information for IT Pros.  Today’s article focuses on a new, much-heralded enhancement to Windows Azure Infrastructure Services to make it more cost-effective for spinning VMs up and down on-demand on the Windows Azure cloud platform. NEW! VMs that are shutdown from the Windows Azure Management Portal will no longer continue to accumulate compute charges while stopped! Previous to this enhancement being available, the Azure platform maintained fabric resource reservations for VMs, even in a shutdown state, to ensure consistent resource availability when starting those VMs in the future.  And, this meant that VMs had to be exported and completely deprovisioned when not in use to avoid compute charges. In this article, I'll provide more details on the scenarios that this enhancement best fits, and I'll also review the new options and considerations that we now have for performing safe shutdowns of Windows Azure VMs. Which scenarios does the new enhancement best fit? Being able to easily shutdown VMs from the Windows Azure Management Portal without continued compute charges is a great enhancement for certain cloud use cases, such as: On-demand dev/test/lab environments - Freely start and stop lab VMs so that they are only accumulating compute charges when being actively used.  "Bursting" load-balanced web applications - Provision a number of load-balanced VMs, but keep the minimum number of VMs running to support "normal" loads. Easily start-up the remaining VMs only when needed to support peak loads. Disaster Recovery - Start-up "cold" VMs when needed to recover from disaster scenarios. BUT ... there is a consideration to keep in mind when using the Windows Azure Management Portal to shutdown VMs: although performing a VM shutdown via the Windows Azure Management Portal causes that VM to no longer accumulate compute charges, it also deallocates the VM from fabric resources to which it was previously assigned.  These fabric resources include compute resources such as virtual CPU cores and memory, as well as network resources, such as IP addresses.  This means that when the VM is later started after being shutdown from the portal, the VM could be assigned a different IP address or placed on a different compute node within the fabric. In some cases, you may want to shutdown VMs using the old approach, where fabric resource assignments are maintained while the VM is in a shutdown state.  Specifically, you may wish to do this when temporarily shutting down or restarting a "7x24" VM as part of a maintenance activity.  Good news - you can still revert back to the old VM shutdown behavior when necessary by using the alternate VM shutdown approaches listed below.  Let's walk through each approach for performing a VM Shutdown action on Windows Azure so that we can understand the benefits and considerations of each... How many ways can I shutdown a VM? In Windows Azure Infrastructure Services, there's three general ways that can be used to safely shutdown VMs: Shutdown VM via Windows Azure Management Portal Shutdown Guest Operating System inside the VM Stop VM via Windows PowerShell using Windows Azure PowerShell Module Although each of these options performs a safe shutdown of the guest operation system and the VM itself, each option handles the VM shutdown end state differently. Shutdown VM via Windows Azure Management Portal When clicking the Shutdown button at the bottom of the Virtual Machines page in the Windows Azure Management Portal, the VM is safely shutdown and "deallocated" from fabric resources.  Shutdown button on Virtual Machines page in Windows Azure Management Portal  When the shutdown process completes, the VM will be shown on the Virtual Machines page with a "Stopped ( Deallocated )" status as shown in the figure below. Virtual Machine in a "Stopped (Deallocated)" Status "Deallocated" means that the VM configuration is no longer being actively associated with fabric resources, such as virtual CPUs, memory and networks. In this state, the VM will not continue to allocate compute charges, but since fabric resources are deallocated, the VM could receive a different internal IP address ( called "Dynamic IPs" or "DIPs" in Windows Azure ) the next time it is started.  TIP: If you are leveraging this shutdown option and consistency of DIPs is important to applications running inside your VMs, you should consider using virtual networks with your VMs.  Virtual networks permit you to assign a specific IP Address Space for use with VMs that are assigned to that virtual network.  As long as you start VMs in the same order in which they were originally provisioned, each VM should be reassigned the same DIP that it was previously using. What about consistency of External IP Addresses? Great question! External IP addresses ( called "Virtual IPs" or "VIPs" in Windows Azure ) are associated with the cloud service in which one or more Windows Azure VMs are running.  As long as at least 1 VM inside a cloud service remains in a "Running" state, the VIP assigned to a cloud service will be preserved.  If all VMs inside a cloud service are in a "Stopped ( Deallocated )" status, then the cloud service may receive a different VIP when VMs are next restarted. TIP: If consistency of VIPs is important for the cloud services in which you are running VMs, consider keeping one VM inside each cloud service in the alternate VM shutdown state listed below to preserve the VIP associated with the cloud service. Shutdown Guest Operating System inside the VM When performing a Guest OS shutdown or restart ( ie., a shutdown or restart operation initiated from the Guest OS running inside the VM ), the VM configuration will not be deallocated from fabric resources. In the figure below, the VM has been shutdown from within the Guest OS and is shown with a "Stopped" VM status rather than the "Stopped ( Deallocated )" VM status that was shown in the previous figure. Note that it may require a few minutes for the Windows Azure Management Portal to reflect that the VM is in a "Stopped" state in this scenario, because we are performing an OS shutdown inside the VM rather than through an Azure management endpoint. Virtual Machine in a "Stopped" Status VMs shown in a "Stopped" status will continue to accumulate compute charges, because fabric resources are still being reserved for these VMs.  However, this also means that DIPs and VIPs are preserved for VMs in this state, so you don't have to worry about VMs and cloud services getting different IP addresses when they are started in the future. Stop VM via Windows PowerShell In the latest version of the Windows Azure PowerShell Module, a new -StayProvisioned parameter has been added to the Stop-AzureVM cmdlet. This new parameter provides the flexibility to choose the VM configuration end result when stopping VMs using PowerShell: When running the Stop-AzureVM cmdlet without the -StayProvisioned parameter specified, the VM will be safely stopped and deallocated; that is, the VM will be left in a "Stopped ( Deallocated )" status just like the end result when a VM Shutdown operation is performed via the Windows Azure Management Portal.  When running the Stop-AzureVM cmdlet with the -StayProvisioned parameter specified, the VM will be safely stopped but fabric resource reservations will be preserved; that is the VM will be left in a "Stopped" status just like the end result when performing a Guest OS shutdown operation. So, with PowerShell, you can choose how Windows Azure should handle VM configuration and fabric resource reservations when stopping VMs on a case-by-case basis. TIP: It's important to note that the -StayProvisioned parameter is only available in the latest version of the Windows Azure PowerShell Module.  So, if you've previously downloaded this module, be sure to download and install the latest version to get this new functionality. Want to Learn More about Windows Azure Infrastructure Services? To learn more about Windows Azure Infrastructure Services, be sure to check-out these additional FREE resources: Become our next "Early Expert"! Complete the Early Experts "Cloud Quest" and build a multi-VM lab network in the cloud for FREE!  Build some cool scenarios! Check out our list of over 20+ Step-by-Step Lab Guides based on key scenarios that IT Pros are implementing on Windows Azure Infrastructure Services TODAY!  Looking forward to seeing you in the Cloud! - Keith Build Your Lab! Download Windows Server 2012 Don’t Have a Lab? Build Your Lab in the Cloud with Windows Azure Virtual Machines Want to Get Certified? Join our Windows Server 2012 "Early Experts" Study Group

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