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  • System Error when running PyQt4's loadUi()

    - by user633804
    Hello, I'm pretty new to Qt, Python and their combinations. I'm currently writing a QGIS plugin in python (I used QtCreator 2.1 (Qt Designer 4.7) to generate a .ui-file and am now trying to use it for a Quantum GIS plugin that's written in Python 2.5 (and running in the Quantum GIS Python 2.5 console)). I am running into trouble when loading the ui-file dynamically when the program runs the loadUi() function. What throws me off is that the error occurs outside my script. Does that mean, I'm passing something wrong into it? Where does the error come in? Any hints on what could be wrong? code_dir = os.path.dirname(os.path.abspath(__file__)) self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) This is the Error Code I am getting (minus the first paragraph): File "C:/Dokumente und Einstellungen/name.name/.qgis/python/plugins\myfile\myfile_gui.py", line 42, in __ init __ self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic__init__.py", line 112, in loadUi return DynamicUILoader().loadUi(uifile, baseinstance) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\Loader\loader.py", line 21, in loadUi return self.parse(filename) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 768, in parse actor(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 616, in createUserInterface self.traverseWidgetTree(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 594, in traverseWidgetTree handler(self, child) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 233, in createWidget topwidget.setCentralWidget(widget) SystemError: error return without exception set

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  • Elegant and 'correct' multiton implementation in Objective C?

    - by submachine
    Would you call this implementation of a multiton in objective-c 'elegant'? I have programmatically 'disallowed' use of alloc and allocWithZone: because the decision to allocate or not allocate memory needs to be done based on a key. I know for sure that I need to work with only two instances, so I'm using 'switch-case' instead of a map. #import "Multiton.h" static Multiton *firstInstance = nil; static Multiton *secondInstance = nil; @implementation Multiton + (Multiton *) sharedInstanceForDirection:(char)direction { return [[self allocWithKey:direction] init]; } + (id) allocWithKey:(char)key { return [self allocWithZone:nil andKey:key]; } + (id)allocWithZone:(NSZone *)zone andKey:(char)key { Multiton **sharedInstance; @synchronized(self) { switch (key) { case KEY_1: sharedInstance = &firstInstance; break; case KEY_2: sharedInstance = &secondInstance; break; default: [NSException raise:NSInvalidArgumentException format:@"Invalid key"]; break; } if (*sharedInstance == nil) *sharedInstance = [super allocWithZone:zone]; } return *sharedInstance; } + (id) allocWithZone:(NSZone *)zone { //Do not allow use of alloc and allocWithZone [NSException raise:NSObjectInaccessibleException format:@"Use allocWithZone:andKey: or allocWithKey:"]; return nil; } - (id) copyWithZone:(NSZone *)zone { return self; } - (id) retain { return self; } - (unsigned) retainCount { return NSUIntegerMax; } - (void) release { return; } - (id) autorelease { return self; } - (id) init { [super init]; return self; } PS: I've not tried out if this works as yet, but its compiling cleanly :)

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  • CherryPy always returning HTTP 200 [closed]

    - by DarkArctic
    I'm having a bit of a problem when browsing to a non-existent resource. I get a response code of 200 instead of 404. I'm using the MethodDispatcher and I have a class that overloads the __getattr__ method to instantiate a resource if a child exists or to return AttributeError if one doesn't. My class is always returning the AttributeError correctly, but the data I actually get is always from the last good resource. Here's a simplified (except for __getattr__) version of my class: class BaseResource(object): exposed = True def __init__(self, name): self.children = [] # Pretend this has child resources def __getattr__(self, name): if name in self._children: uuid, application, obj_type, server = self._children[name] try: resource = getattr(app[application], obj_type) except AttributeError as e: raise cherrypy.HTTPError(500, e) return resource(uuid) else: raise AttributeError('Child with name \'{}\' could not be found.'.format(name)) def GET(self): cherrypy.log.error('*** {} not found, raising AttributeError'.format(name)) return 'GET request for {}'.format(self._name) So fetching I get the following when I browse to the following resources: http://localhost:8000/users - This resource exists, so it returns it correctly. http://localhost:8000/users/fake - This returns the "users" resource giving an HTTP 200. http://localhost:8000/users/fake/reallyfake - This returns the "users" resource again. So my question is, where can I start looking to find out why my code isn't returning a 404 for a non-existent resource. I'm sure I've done something wrong, but I'm not sure what. Whatever I did wrong I've undone and I'm now getting a 404 returned correctly. I'm sorry I can't give any detail on what the issue was, but I'm honestly not sure what I did.

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  • Trie Backtracking in Recursion

    - by Darksky
    I am building a tree for a spell checker with suggestions. Each node contains a key (a letter) and a value (array of letters down that path). So assume the following sub-trie in my big trie: W / \ a e | | k k | | is word--> e e | ... This is just a subpath of a sub-trie. W is a node and a and e are two nodes in its value array etc... At each node, I check if the next letter in the word is a value of the node. I am trying to support mistyped vowels for now. So 'weke' will yield 'wake' as a suggestion. Here's my searchWord function in my trie: def searchWord(self, word, path=""): if len(word) > 0: key = word[0] word = word[1:] if self.values.has_key(key): path = path + key nextNode = self.values[key] return nextNode.searchWord(word, path) else: # check here if key is a vowel. If it is, check for other vowel substitutes else: if self.isWord: return path # this is the word found else: return None Given 'weke', at the end when word is of length zero and path is 'weke', my code will hit the second big else block. weke is not marked as a word and so it will return with None. This will return out of searchWord with None. To avoid this, at each stack unwind or recursion backtrack, I need to check if a letter is a vowel and if it is, do the checking again. I changed the if self.values.has_key(key) loop to the following: if self.values.has_key(key): path = path + key nextNode = self.values[key] ret = nextNode.searchWord(word, path) if ret == None: # check if key == vowel and replace path # return nextNode.searchWord(... return ret What am I doing wrong here? What can I do when backtracking to achieve what I'm trying to do?

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  • how to install a file handle in perl class

    - by Haiyuan Zhang
    please looku up the following code first. #! /usr/bin/perl package foo; sub new { my $pkg = shift; my $self = {}; my $self->{_fd} = undef; bless $self, $pkg; return $self; } sub Setfd { my $self = shift; my $fd = shift; $self_->{_fd} = $fd; } sub write { my $self = shift; print $self->{_fd} "hello word"; } my $foo = new foo; My intention is to store a file handle within a class using hash. the file handle is undefined at first, but can be initilized afterwards by calling Setfd function. then write can be called to actually write string "hello word" to a file indicated by the file handle, supposed that the file handle is the result of a success "write" open. but, perl compiler just complains that there are syntax error in the "print" line. can anyone of you tells me what's wrong here? thanks in advance.

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  • How can I store and access a filehandle in a Perl class?

    - by Haiyuan Zhang
    please look at the following code first. #! /usr/bin/perl package foo; sub new { my $pkg = shift; my $self = {}; my $self->{_fd} = undef; bless $self, $pkg; return $self; } sub Setfd { my $self = shift; my $fd = shift; $self_->{_fd} = $fd; } sub write { my $self = shift; print $self->{_fd} "hello word"; } my $foo = new foo; My intention is to store a file handle within a class using hash. the file handle is undefined at first, but can be initilized afterwards by calling Setfd function. then write can be called to actually write string "hello word" to a file indicated by the file handle, supposed that the file handle is the result of a success "write" open. but, perl compiler just complains that there are syntax error in the "print" line. can anyone of you tells me what's wrong here? thanks in advance.

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  • Instance of method leaking, iPhone

    - by Wolfert
    The following method shows up as leaking while performing a memory-leaks test with Instruments: - (NSDictionary*) initSigTrkLstWithNiv:(int)pm_SigTrkNiv SigTrkSig:(int)pm_SigTrkSig SigResIdt:(int)pm_SigResIdt SigResVal:(int)pm_SigResVal { NSArray *objectArray; NSArray *keyArray; if (self = [super init]) { self.SigTrkNiv = [NSNumber numberWithInt:pm_SigTrkNiv]; self.SigTrkSig = [NSNumber numberWithInt:pm_SigTrkSig]; self.SigResIdt = [NSNumber numberWithInt:pm_SigResIdt]; self.SigResVal = [NSNumber numberWithInt:pm_SigResVal]; objectArray = [NSArray arrayWithObjects:SigTrkNiv,SigTrkSig,SigResIdt,SigResVal, nil]; keyArray = [NSArray arrayWithObjects:@"SigTrkNiv", @"SigTrkSig", @"SigResIdt", @"SigResVal", nil]; self = [NSDictionary dictionaryWithObjects:objectArray forKeys:keyArray]; } return self; } code that invokes the instance: NSDictionary *lv_SigTrkLst = [[SigTrkLst alloc]initSigTrkLstWithNiv:[[tempDict objectForKey:@"SigTrkNiv"] intValue] SigTrkSig:[[tempDict objectForKey:@"SigTrkSig"] intValue] SigResIdt:[[tempDict objectForKey:@"SigResIdt"] intValue] SigResVal:[[tempDict objectForKey:@"SigResVal"] intValue]]; [[QBDataContainer sharedDataContainer].SigTrkLstArray addObject:lv_SigTrkLst]; [lv_SigTrkLst release]; Instruments informs that 'SigTrkLst' is leaking. Even though I have released the instance? (I know that adding it to the array increments the retainCount by 1 but releasing it twice removes it from the array?)

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  • Saving an ActiveRecord non-transactionally.

    - by theFunkyEngineer
    My application accepts file uploads, with some metadata being stored in the DB, and the file itself on the file system. I am trying to make the metadata visible in the application before the file upload and post-processing are finished, but because saves are transactional, I have had no success. I have tried the callbacks and calling create_or_update() instead of save(), all to no avail. Is there a way to do this without re-writing the guts of ActiveRecord::Base? I've even attempted naming the method make() instead of save(), but perplexingly that had no effect. The code below "works" fine, but the database is not modified until everything else is finished. def save(upload) uploadFile = upload['datafile'] originalName = uploadFile.original_filename self.fileType = File.extname(originalName) create_or_update() # write the file File.open(self.filePath, "wb") { |f| f.write(uploadFile.read) } begin musicFile = TagLib::File.new(self.filePath()) self.id3Title = musicFile.title self.id3Artist = musicFile.artist self.id3Length = musicFile.length rescue TagLib::BadFile => exc logger.error("Failed to id track: \n #{exc}") end if(self.fileType == '.mp3') convertToOGG(); end create_or_update() end Any ideas would be quite welcome, thanks.

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  • Programmatically Update UITableView in Response to Button Press

    - by Kyle Begeman
    I have a completely custom view that holds a UITableView and a Custom Tab Bar (basically a UIView that contains 6 UIButtons). I am loading data from a plist file, and then I am sorting the data into multiple arrays based on categories (an array for misc items, and array for mail items, etc.) Each button in the tab bar represents a category, and when I press the button I call the custom function "miscSelected" and so on. How can I have the table view completely reload and then display the tableview based on the array selected (select the misc category and the tableview clears itself and loads the misc array data, same for any other category)? The method I have experimented with is created and NSString named "selection" and then in each button function I set selected to equal whatever section I am selecting. In my cellForRoxAtIndexPath method I have this: if ([self.selection isEqualToString:@"All Items"]) { NSArray *mainDataArray = [NSArray arrayWithContentsOfFile:self.plistFile]; NSSortDescriptor *brandDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObject:brandDescriptor]; self.sortedData = [mainDataArray sortedArrayUsingDescriptors:sortDescriptors]; } else if ([self.selection isEqualToString:@"Misc Items"]){ self.sortedData = [NSArray arrayWithContentsOfFile:self.plistFile]; } cell.itemTitle.text = [[self.sortedData objectAtIndex:indexPath.row] objectForKey:@"name"]; For the sake of example and testing I am simply displaying the same data, just one button displays it in alphabetical order and the other does not. This code works only when I start to scroll down and back up, but it does not actually update on button press. Calling myTable reloadData does not do anything either. Any help would be great, thanks!

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  • Python: Behavior of object in set operations

    - by Josh Arenberg
    I'm trying to create a custom object that behaves properly in set operations. I've generally got it working, but I want to make sure I fully understand the implications. In particular, I'm interested in the behavior when there is additional data in the object that is not included in the equal / hash methods. It seems that in the 'intersection' operation, it returns the set of objects that are being compared to, where the 'union' operations returns the set of objects that are being compared. To illustrate: class MyObject: def __init__(self,value,meta): self.value = value self.meta = meta def __eq__(self,other): if self.value == other.value: return True else: return False def __hash__(self): return hash(self.value) a = MyObject('1','left') b = MyObject('1','right') c = MyObject('2','left') d = MyObject('2','right') e = MyObject('3','left') print a == b # True print a == c # False for i in set([a,c,e]).intersection(set([b,d])): print "%s %s" % (i.value,i.meta) #returns: #1 right #2 right for i in set([a,c,e]).union(set([b,d])): print "%s %s" % (i.value,i.meta) #returns: #1 left #3 left #2 left Is this behavior documented somewhere and deterministic? If so, what is the governing principle?

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  • How to drag only one image with SDK Iphone

    - by loka
    Hi! I want to create a little app that takes two images and i want to make only the image over draggable. After research, i found this solution : -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[ event allTouches] anyObject]; image.alpha = 0.7; if([touch view] == image){ CGPoint location = [touch locationInView:self.view]; image.center = location; } It works but the problem is that the image is draggable from its center and i don't want that. So i found another solution : - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { // Retrieve the touch point CGPoint pt = [[touches anyObject] locationInView:self.view]; startLocation = pt; [[self view] bringSubviewToFront:self.view]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { // Move relative to the original touch point CGPoint pt = [[touches anyObject] locationInView:self.view]; frame = [self.view frame]; frame.origin.x += pt.x - startLocation.x; frame.origin.y += pt.y - startLocation.y; [self.view setFrame:frame]; } It works very well but when i add another image, all the images of the view are draggable at the same time.I'm a beginner with the iphone programmation and i have no idea of how i can only make the image over draggable. Thank you in advance for your help!!

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  • Trouble getting QMainWindow to scroll

    - by random
    A minimal example: class MainWindow(QtGui.QMainWindow): def __init__(self, parent = None): QtGui.QMainWindow.__init__(self, parent) winWidth = 683 winHeight = 784 screen = QtGui.QDesktopWidget().availableGeometry() screenCenterX = (screen.width() - winWidth) / 2 screenCenterY = (screen.height() - winHeight) / 2 self.setGeometry(screenCenterX, screenCenterY, winWidth, winHeight) layout = QtGui.QVBoxLayout() layout.addWidget(FormA()) mainWidget = QtGui.QWidget() mainWidget.setLayout(layout) self.setCentralWidget(mainWidget) FormA is a QFrame with a VBoxLayout that can expand to an arbitrary number of entries. In the code posted above, if the entries in the forms can't fit in the window then the window itself grows. I'd prefer for the window to become scrollable. I've also tried the following... replacing mainWidget = QtGui.QWidget() mainWidget.setLayout(layout) self.setCentralWidget(mainWidget) with mainWidget = QtGui.QScrollArea() mainWidget.setLayout(layout) self.setCentralWidget(mainWidget) results in the forms and entries shrinking if they can't fit in the window. Replacing it with mainWidget = QtGui.QWidget() mainWidget.setLayout(layout) scrollWidget = QtGui.QScrollArea() scrollWidget.setWidget(mainWidget) self.setCentralWidget(scrollWidget) results in the mainwidget (composed of the forms) being scrunched in the top left corner of the window, leaving large blank areas on the right and bottom of it, and still isn't scrollable. I can't set a limit on the size of the window because I wish for it to be resizable. How can I make this window scrollable?

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  • how to clear a data in tableviewcell again start reload?

    - by Ios_learner
    i'm developing a bluetooth apps.1) I want to hide a tableview when i start the apps..after i pressed a action button i want to enable a tableview.. 2)if i again press a action button means tableviewcell clear the data and show empty before searching..give me an idea.. some of the code- - (IBAction)connectButtonTouched:(id)sender { [self.deviceTable reloadData]; self.connectButton.enabled = YES; [self.deviceTable reloadData]; peripheralManager = [[PeripheralManager alloc] init]; peripheralManager.delegate = self; [peripheralManager scanForPeripheralsAndConnect]; [self.deviceTable reloadData]; [NSTimer scheduledTimerWithTimeInterval:(float)5.0 target:self selector:@selector (connectionTimer:) userInfo:nil repeats:YES]; alert=[[UIAlertView alloc] initWithTitle:@"Bluetooth" message:@"Scanning" delegate:nil cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; UIActivityIndicatorView *progress=[[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(125, 50, 30, 30)]; [alert addSubview:progress]; [progress startAnimating]; [alert show]; } tableview -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [device count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier=@"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell==nil) { cell =[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } cell.textLabel.text=[device objectAtIndex:indexPath.row]; cell.accessoryType=UITableViewCellAccessoryDetailDisclosureButton; return cell; } TableView Delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell=[tableView cellForRowAtIndexPath:indexPath]; [self performSegueWithIdentifier:@"TableDetails" sender:tableView]; }

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  • Waiting for thread to finish Python

    - by lunchtime
    Alright, here's my problem. I have a thread that creates another thread in a pool, applies async so I can work with the returned data, which is working GREAT. But I need the current thread to WAIT until the result is returned. Here is the simplified code, as the current script is over 300 lines. I'm sure i've included everything for you to make sense of what I'm attempting: from multiprocessing.pool import ThreadPool import threading pool = ThreadPool(processes=1) class MyStreamer(TwythonStreamer): #[...] def on_success(self, data): #### Everytime data comes in, this is called #[...] #<Pseudocode> if score >= limit if list exists: Do stuff elif list does not exist: #</Pseudocode> dic = [] dic.append([k1, v1]) did = dict(dic) async_result = pool.apply_async(self.list_step, args=(did)) return_val = async_result.get() slug = return_val[0] idd = return_val[1] #[...] def list_step(self, *args): ## CREATE LIST ## RETURN 2 VALUES class threadStream (threading.Thread): def __init__(self, auth): threading.Thread.__init__(self) self.auth = auth def run(self): stream = MyStreamer(auth = auth[0], *auth[0]) stream.statuses.filter(track=auth[1]) t = threadStream(auth=AuthMe) t.start() I receive the results as intended, which is great, but how do I make it so this thread t waits for the async_result to come in?? My problem is everytime new data comes in, it seems that the ## CREATE LIST function is called multiple times if similar data comes in quickly enough. So I'm ending up with many lists of the same name when I have code in place to ensure that a list will never be created if the name already exists. So to reiterate: How do I make this thread wait on the function to complete before accepting new data / continuing. I don't think time.sleep() works because on_success is called when data enters the stream. I don't think Thread.Join() will work either since I have to use a ThreadPool.apply_async to receive the data I need. Is there a hack I can make in the MyStreamer class somehow? I'm kind of at a loss here. Am I over complicating things and can this be simplified to do what I want?

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  • My UITextView delegate method doesn't respond

    - by user611967
    Hi guys. I would like to start we that i'm not a very good english speaker, so excuse me if something is wrong. So I have this code header file : import @interface macViewController : UIViewController { UINavigationItem *navItem; UITextView *iTextView; } @property (nonatomic, retain) IBOutlet UINavigationItem *navItem; @property (nonatomic, retain) IBOutlet UITextView *iTextView; (IBAction) btnClicked; @end implementation file : import "macViewController.h" @implementation macViewController @synthesize navItem, iTextView; (IBAction) btnClicked { if (self.editing == YES) { self.editing = NO; [iTextView resignFirstResponder]; UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Data Saved" message:@"Your data was saved" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; } else { self.editing = YES; [iTextView becomeFirstResponder]; } NSLog(@"works"); self.navItem.rightBarButtonItem = self.editButtonItem; self.navItem.rightBarButtonItem.action = @selector(btnClicked); } (void) textViewDidChangeUITextView *)textView { NSLog(@"works"); } So like you guess it's a view based app wich when i tap Edit button the keyboard pops-up then i press Done button and keyboard disappear and appear a alert view. SO I WANTED TO MAKE THEN I TOUCH THE TEXTVIEW, EDIT BUTTON TO BECOME DONE BUTTON ... THE PROBLEM IS THAT THE METHOD I DELEGATE TO IT DOESN'T RESPOND ... (USING CONSOLE I SAW THAT NOTHING HAPPENS) ... I TRIED DIFFERENT CODE BUT ALL = 0 ... PLEASE HELP I'M NEW ...

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  • Crash when trying to get NSManagedObject from NSFetchedResultsController after 25 objects?

    - by Jeremy
    Hey everyone, I'm relatively new to Core Data on iOS, but I think I've been getting better with it. I've been experiencing a bizarre crash, however, in one of my applications and have not been able to figure it out. I have approximately 40 objects in Core Data, presented in a UITableView. When tapping on a cell, a UIActionSheet appears, presenting the user with a UIActionSheet with options related to the cell that was selected. So that I can reference the selected object, I declare an NSIndexPath in my header called "lastSelection" and do the following when the UIActionSheet is presented: // Each cell has a tag based on its row number (i.e. first row has tag 0) lastSelection = [NSIndexPath indexPathForRow:[sender tag] inSection:0]; NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; BOOL onDuty = [[managedObject valueForKey:@"onDuty"] boolValue]; UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:@"Status" delegate:self cancelButtonTitle:nil destructiveButtonTitle:nil otherButtonTitles:nil]; if(onDuty) { [actionSheet addButtonWithTitle:@"Off Duty"]; } else { [actionSheet addButtonWithTitle:@"On Duty"]; } actionSheet.actionSheetStyle = UIActionSheetStyleBlackOpaque; // Override the typical UIActionSheet behavior by presenting it overlapping the sender's frame. This makes it more clear which cell is selected. CGRect senderFrame = [sender frame]; CGPoint point = CGPointMake(senderFrame.origin.x + (senderFrame.size.width / 2), senderFrame.origin.y + (senderFrame.size.height / 2)); CGRect popoverRect = CGRectMake(point.x, point.y, 1, 1); [actionSheet showFromRect:popoverRect inView:[sender superview] animated:NO]; [actionSheet release]; When the UIActionSheet is dismissed with a button, the following code is called: - (void)actionSheet:(UIActionSheet *)actionSheet willDismissWithButtonIndex:(NSInteger)buttonIndex { // Set status based on UIActionSheet button pressed if(buttonIndex == -1) { return; } NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; if([actionSheet.title isEqualToString:@"Status"]) { if([[actionSheet buttonTitleAtIndex:buttonIndex] isEqualToString:@"On Duty"]) { [managedObject setValue:[NSNumber numberWithBool:YES] forKey:@"onDuty"]; [managedObject setValue:@"onDuty" forKey:@"status"]; } else { [managedObject setValue:[NSNumber numberWithBool:NO] forKey:@"onDuty"]; [managedObject setValue:@"offDuty" forKey:@"status"]; } } NSError *error; [self.managedObjectContext save:&error]; [tableView reloadData]; } This might not be the most efficient code (sorry, I'm new!), but it does work. That is, for the first 25 items in the list. Selecting the 26th item or beyond, the UIActionSheet will appear, but if it is dismissed with a button, I get a variety of errors, including any one of the following: [__NSCFArray section]: unrecognized selector sent to instance 0x4c6bf90 Program received signal: “EXC_BAD_ACCESS” [_NSObjectID_48_0 section]: unrecognized selector sent to instance 0x4c54710 [__NSArrayM section]: unrecognized selector sent to instance 0x4c619a0 [NSComparisonPredicate section]: unrecognized selector sent to instance 0x6088790 [NSKeyPathExpression section]: unrecognized selector sent to instance 0x4c18950 If I comment out NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:lastSelection]; it doesn't crash anymore, so I believe it has something do do with that. Can anyone offer any insight? Please let me know if I need to include any other information. Thanks! EDIT: Interestingly, my fetchedResultsController code returns a different object every time. Is this expected, or could this be a cause of my issue? The code looks like this: - (NSFetchedResultsController *)fetchedResultsController { /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Employee" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:80]; // Edit the sort key as appropriate. NSString *sortKey; BOOL ascending; if(sortControl.selectedSegmentIndex == 0) { sortKey = @"startTime"; ascending = YES; } else if(sortControl.selectedSegmentIndex == 1) { sortKey = @"name"; ascending = YES; } else { sortKey = @"onDuty"; ascending = NO; } NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:sortKey ascending:ascending]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; NSError *error = nil; if (![fetchedResultsController_ performFetch:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ //NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return fetchedResultsController_; } This happens when I set a breakpoint: (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x61567c0> (gdb) po [self fetchedResultsController] <NSFetchedResultsController: 0x4c83630>

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  • Get CoreLocation Update before TableView population?

    - by Clemens
    hi, i have the corelocation stuff in an uitableview controller. i actually want to get a distance from two locations and print that distance in a tableview cell. the problem is, that the tableview is filled before all the corelocation stuff happens. how can i make corelocation makes all updates before the table is filled? heres my class: // // EntriesListViewController.m // OEAW_App // // Created by Clemens on 6/6/10. // Copyright 2010 MyCompanyName. All rights reserved. // import "EntriesListViewController.h" import "EntryDetailController.h" @implementation EntriesListViewController @synthesize locationManager; @synthesize delegate; NSMutableDictionary *entries; NSMutableDictionary *dictionary; CLLocation *coords; /- (id) init { self = [super init]; if (self != nil) { self.locationManager = [[[CLLocationManager alloc] init] autorelease]; self.locationManager.delegate = self; } return self; }/ (CLLocationManager *)locationManager { if (locationManager != nil) { return locationManager; } locationManager = [[CLLocationManager alloc] init]; locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters; locationManager.delegate = self; return locationManager; } (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //coords.longitude = newLocation.coordinate.longitude; //coords.latitude = newLocation.coordinate.latitude; coords = newLocation; NSLog(@"Location: %@", [newLocation description]); } (void)locationManager:(CLLocationManager *)manager didFailWithError:(NSError *)error { NSLog(@"Error: %@", [error description]); } (void)viewDidLoad { //[[MyCLController alloc] init]; //[locationManager startUpdatingLocation]; [[self locationManager] startUpdatingLocation]; //---initialize the array--- //entries = [[NSMutableArray alloc] init]; //---add items--- //NSString *Path = [[NSBundle mainBundle] bundlePath]; //NSString *DataPath = [Path stringByAppendingPathComponent:@"Memorials.plist"]; dictionary = [[NSDictionary alloc] initWithContentsOfURL:[NSURL URLWithString: @"http://akm.madison.at/memorials.xml"]]; /*NSDictionary *dssItem = [dictionary objectForKey:@"1"]; NSString *text = [dssItem objectForKey:@"text"]; */ //entries = [[NSMutableDictionary alloc] init]; NSLog(@"%@", dictionary); //Path get the path to MyTestList.plist NSString *path=[[NSBundle mainBundle] pathForResource:@"Memorials" ofType:@"plist"]; //Next create the dictionary from the contents of the file. NSDictionary *dict=[NSDictionary dictionaryWithContentsOfFile:path]; //now we can use the items in the file. // self.name.text = [dict valueForKey:@"Name"] ; NSLog(@"%@",[dict valueForKey:@"Name"]); //---set the title--- self.navigationItem.title = @"Türkendenkmäler"; [super viewDidLoad]; } (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 1; } (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return [dictionary count]; } // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleValue1 reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell... NSArray *keys = [dictionary allKeys]; id key = [keys objectAtIndex:indexPath.row]; NSDictionary *tmp = [dictionary objectForKey:key]; NSString *name = [tmp objectForKey:@"name"]; cell.textLabel.text = name; cell.font = [UIFont fontWithName:@"Helvetica" size:12.0]; CLLocation *location = [[CLLocation alloc] initWithLatitude:[[tmp valueForKey:@"coords_x"] floatValue] longitude:[[tmp valueForKey:@"coords_y"] floatValue]]; /*CLLocation *newLoc = [[CLLocation alloc] initWithLatitude:coords.latitude longitude:coords.longitude];*/ //locationController = [[MyCLController alloc] init]; int distance = [coords distanceFromLocation:location]; NSLog(@"%@",distance); cell.detailTextLabel.text = [NSString stringWithFormat:@"%@m",distance]; //NSLog(@"%@", [getLocation newLoc]); return cell; } (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { EntryDetailController *detailViewController = [[EntryDetailController alloc] initWithNibName:@"EntryDetailController" bundle:nil]; //detailViewController.entrySelected = [dictionary objectAtIndex:indexPath.row]; NSArray *keys = [dictionary allKeys]; id key = [keys objectAtIndex:indexPath.row]; NSDictionary *tmp = [dictionary objectForKey:key]; NSString *name = [tmp objectForKey:@"name"]; detailViewController.entrySelected_name = name; NSString *location = [tmp objectForKey:@"location"]; detailViewController.entrySelected_location = location; NSString *type = [tmp objectForKey:@"type"]; detailViewController.entrySelected_type = type; NSString *slug = [tmp objectForKey:@"slug"]; detailViewController.entrySelected_slug = slug; [self.navigationController pushViewController:detailViewController animated:YES]; [detailViewController release]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)dealloc { [entries release]; [super dealloc]; } @end

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  • Fragment shaders on a texture

    - by Snowangelic
    Hello stack overflow. I am trying to add some post-processing capabilities to a program. The rendering is done using openGL. I just want to allow the program to load some home made fragment shader and use them on the video stream. I wrote a little piece of shader using "OpenGL Shader Builder" that just turns a texture in grayscale. The shaders works well in the shader builder but I can't make it work in the main program. The screens stays all black. Here is the setup : @implementation PluginGLView - (id) initWithCoder: (NSCoder *) coder { const GLubyte * strExt; if ((self = [super initWithCoder:coder]) == nil) return nil; glLock = [[NSLock alloc] init]; if (nil == glLock) { [self release]; return nil; } // Init pixel format attribs NSOpenGLPixelFormatAttribute attrs[] = { NSOpenGLPFAAccelerated, NSOpenGLPFANoRecovery, NSOpenGLPFADoubleBuffer, 0 }; // Get pixel format from OpenGL NSOpenGLPixelFormat* pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; if (!pixFmt) { NSLog(@"No Accelerated OpenGL pixel format found\n"); NSOpenGLPixelFormatAttribute attrs2[] = { NSOpenGLPFANoRecovery, 0 }; // Get pixel format from OpenGL pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs2]; if (!pixFmt) { NSLog(@"No OpenGL pixel format found!\n"); [self release]; return nil; } } [self setPixelFormat:[pixFmt autorelease]]; /* long swapInterval = 1 ; [[self openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; */ [glLock lock]; [[self openGLContext] makeCurrentContext]; // Init object members strExt = glGetString (GL_EXTENSIONS); texture_range = gluCheckExtension ((const unsigned char *)"GL_APPLE_texture_range", strExt) ? GL_TRUE : GL_FALSE; texture_hint = GL_STORAGE_SHARED_APPLE ; client_storage = gluCheckExtension ((const unsigned char *)"GL_APPLE_client_storage", strExt) ? GL_TRUE : GL_FALSE; rect_texture = gluCheckExtension((const unsigned char *)"GL_EXT_texture_rectangle", strExt) ? GL_TRUE : GL_FALSE; // Setup some basic OpenGL stuff glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Loads the shaders shader=LoadShader(GL_FRAGMENT_SHADER,"/Users/alexandremathieu/fragment.fs"); program=glCreateProgram(); glAttachShader(program, shader); glLinkProgram(program); glUseProgram(program); [NSOpenGLContext clearCurrentContext]; [glLock unlock]; image_width = 1024; image_height = 512; image_depth = 16; image_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; image_base = (GLubyte *) calloc(((IMAGE_COUNT * image_width * image_height) / 3) * 4, image_depth >> 3); if (image_base == nil) { [self release]; return nil; } // Create and load textures for the first time [self loadTextures:GL_TRUE]; // Init fps timer //gettimeofday(&cycle_time, NULL); drawBG = YES; // Call for a redisplay noDisplay = YES; PSXDisplay.Disabled = 1; [self setNeedsDisplay:true]; return self; } And here is the "render screen" function wich basically...renders the screen. - (void)renderScreen { int bufferIndex = whichImage; glBindTexture(GL_TEXTURE_RECTANGLE_EXT, bufferIndex+1); glUseProgram(program); int loc=glGetUniformLocation(program, "texture"); glUniform1i(loc,bufferIndex+1); glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image_width, image_height, GL_BGRA, image_type, image[bufferIndex]); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f, 1.0f); glTexCoord2f(0.0f, image_height); glVertex2f(-1.0f, -1.0f); glTexCoord2f(image_width, image_height); glVertex2f(1.0f, -1.0f); glTexCoord2f(image_width, 0.0f); glVertex2f(1.0f, 1.0f); glEnd(); [[self openGLContext] flushBuffer]; [NSOpenGLContext clearCurrentContext]; //[glLock unlock]; } and finally here's the shader. uniform sampler2DRect texture; void main() { vec4 color, texel; color = gl_Color; texel = texture2DRect(texture, gl_TexCoord[0].xy); color *= texel; // Begin Shader float gray=0.0; gray+=(color.r + color.g + color.b)/3.0; color=vec4(gray,gray,gray,color.a); // End Shader gl_FragColor = color; } The loading and using of shaders works since I am able to turn the screen all red with this shader void main(){ gl_FragColor=vec4(1.0,0.0,0.0,1.0); } If the shader contains a syntax error I get an error message from the LoadShader function etc. If I remove the use of the shader, everything works normally. I think the problem comes from the "passing the texture as a uniform parameter" thing. But these are my very firsts step with openGL and I cant be sure of anything. Don't hesitate to ask for more info. Thank you Stack O.

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  • Why does my program crash when given negative values?

    - by Wayfarer
    Alright, I am very confused, so I hope you friends can help me out. I'm working on a project using Cocos2D, the most recent version (.99 RC 1). I make some player objects and some buttons to change the object's life. But the weird thing is, the code crashes when I try to change their life by -5. Or any negative value for that matter, besides -1. NSMutableArray *lifeButtons = [[NSMutableArray alloc] init]; CCTexture2D *buttonTexture = [[CCTextureCache sharedTextureCache] addImage:@"Button.png"]; LifeChangeButtons *button = nil; //top left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , size.height - 30); [button buttonText:-5]; [lifeButtons addObject:button]; //top right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , size.height - 30); [button buttonText:1]; [lifeButtons addObject:button]; //bottom left button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(50 , 30); [button buttonText:5]; [lifeButtons addObject:button]; //bottom right button = [LifeChangeButtons lifeButton:buttonTexture ]; button.position = CGPointMake(size.width - 50 , 30); [button buttonText:-1]; [lifeButtons addObject:button]; for (LifeChangeButtons *theButton in lifeButtons) { [self addChild:theButton]; } This is the code that makes the buttons. It simply makes 4 buttons, puts them in each corner of the screen (size is the screen) and adds their life change ability, 1,-1,5, or -5. It adds them to the array and then goes through the array at the end and adds all of them to the screen. This works fine. Here is my code for the button class: (header file) // // LifeChangeButtons.h // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "cocos2d.h" @interface LifeChangeButtons : CCSprite <CCTargetedTouchDelegate> { NSNumber *lifeChange; } @property (nonatomic, readonly) CGRect rect; @property (nonatomic, retain) NSNumber *lifeChange; + (id)lifeButton:(CCTexture2D *)texture; - (void)buttonText:(int)number; @end Implementation file: // // LifeChangeButtons.m // Coco2dTest2 // // Created by Ethan Mick on 3/14/10. // Copyright 2010 Wayfarer. All rights reserved. // #import "LifeChangeButtons.h" #import "cocos2d.h" #import "CustomCCNode.h" @implementation LifeChangeButtons @synthesize lifeChange; //Create the button +(id)lifeButton:(CCTexture2D *)texture { return [[[self alloc] initWithTexture:texture] autorelease]; } - (id)initWithTexture:(CCTexture2D *)atexture { if ((self = [super initWithTexture:atexture])) { //NSLog(@"wtf"); } return self; } //Set the text on the button - (void)buttonText:(int)number { lifeChange = [NSNumber numberWithInt:number]; NSString *text = [[NSString alloc] initWithFormat:@"%d", number]; CCLabel *label = [CCLabel labelWithString:text fontName:@"Times New Roman" fontSize:20]; label.position = CGPointMake(35, 20); [self addChild:label]; } - (CGRect)rect { CGSize s = [self.texture contentSize]; return CGRectMake(-s.width / 2, -s.height / 2, s.width, s.height); } - (BOOL)containsTouchLocation:(UITouch *)touch { return CGRectContainsPoint(self.rect, [self convertTouchToNodeSpaceAR:touch]); } - (void)onEnter { [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES]; [super onEnter]; } - (void)onExit { [[CCTouchDispatcher sharedDispatcher] removeDelegate:self]; [super onExit]; } - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; if ( ![self containsTouchLocation:touch] ) return NO; NSLog(@"Button touch event was called returning yes. "); //this is where we change the life to each selected player NSLog(@"Test1"); NSMutableArray *tempArray = [[[UIApplication sharedApplication] delegate] selectedPlayerObjects]; NSLog(@"Test2"); for (CustomCCNode *aPlayer in tempArray) { NSLog(@"we change the life by %d.", [lifeChange intValue]); [aPlayer changeLife:[lifeChange intValue]]; } NSLog(@"Test3"); return YES; } - (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event { CGPoint touchPoint = [touch locationInView:[touch view]]; touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint]; NSLog(@"You moved in a button!"); } - (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event { NSLog(@"You touched up in a button"); } @end Now, This function: - (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event Is where all the shit goes down. It works for all of the buttons except the -5 one. And then, it gets to: NSLog(@"we change the life by %d.", [lifeChange integerValue]); And it crashes at that statement. It only crashes when given anything less than -1. -1 works, but nothing smaller does. Here is the code in the CustomCCNode Class, "changeLife" that is being called. - (void)changeLife:(int)lifeChange { NSLog(@"change life in Custom Class was called"); NSLog(@"wtf is lifechange: %d", lifeChange); life += lifeChange; lifeString = [[NSString alloc] initWithFormat:@"%d",life]; [text setString:lifeString]; } Straight forward, but when the NSnumber is -5, it doesn't even get called, it crashes at the NSlog statement. So... what's up with that?

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  • Redrawing content of UIWebView

    - by btate
    I have a bunch of webviews with static html content that I'm putting in a scroll view as pages. That works fine, but having 20 something full screen subviews of the scroll view is causing some lag. I solved that by only placing 5 at a time in there. The current view, and the two next and two previous. The problem now is that any web view that is not a subview of the scroll view is not drawing correctly based on the device orientation. The frame of the webview is printing out correct, but the actual content is drawing in portrait mode. So there is essentially a strip of blank space to the right of the content. How do I go about re rendering the content without reloading the page? Here's the relevant code: - (void)didRotateFromInterfaceOrientation:(UIInterfaceOrientation) fromInterfaceOrientation{ [self resizeSubViews]; } - (void) setupWebViews{ if(_webViews == nil) _webViews = [[NSMutableArray alloc] init]; // This is where the navigation would come into play as far as loading up available web views [_webViews removeAllObjects]; // for loop here to create web views for (int i = 0; i < 20; i++) { //CDCWebViewController *webView = [[[MyInternalWebView alloc] initWithFrame:_webViewWrapper.frame] retain]; MyInternalWebView *page = [[[MyInternalWebView alloc] init] retain]; [page loadRequest:[NSURLRequest requestWithURL:_url]]; [page setCdcIWVdelegate:self]; [page setTestIndex:i]; [page setPageIndex:i]; [_webViews addObject:page]; [self loadScrollViewWithPage:i]; } [self clearUnusedWebViews:_pageControl.currentPage]; } - (void) setupWebViewWrapper{ // a page is the width of the scroll view _webViewWrapper.pagingEnabled = YES; _pageControl = [[[UIPageControl alloc] init] retain]; _webViewWrapper.showsHorizontalScrollIndicator = NO; _webViewWrapper.showsVerticalScrollIndicator = NO; _webViewWrapper.scrollsToTop = NO; _webViewWrapper.delegate = self; _pageControl.numberOfPages = [_webViews count]; _pageControl.currentPage = 0; } - (void) resizeSubViews{ // The frame is set in IB _webViewWrapper.contentSize = CGSizeMake(_webViewWrapper.frame.size.width * [_webViews count], _webViewWrapper.frame.size.height); // Move the content offset. _webViewWrapper.contentOffset = CGPointMake(_webViewWrapper.frame.size.width * _pageControl.currentPage, _webViewWrapper.contentOffset.y); for (MyInternalWebView *subview in _webViewWrapper.subviews) { // Reset the frame height and width here? CGRect frame = _webViewWrapper.frame; frame.origin.x = frame.size.width * subview.pageIndex; frame.origin.y = 0; [subview setFrame:frame]; } } //***************************************************** //* //* ScrollView Functions //* //***************************************************** - (void)loadScrollViewWithPage:(int)page { // Make sure we're not out of bounds if (page < 0) return; if (page >= [_webViews count]) return; MyInternalWebView *webView = [_webViews objectAtIndex:page]; // Add the preloaded webview to the scrollview if it's not there already if (nil == [webView superview]) { CGRect frame = _webViewWrapper.frame; //NSLog(@"width = %f", frame.size.width); frame.origin.x = frame.size.width * page; frame.origin.y = 0; //NSLog(@"setting frame for page %d %@", page, NSStringFromCGRect(frame)); [webView setFrame:frame]; [_webViewWrapper addSubview:[_webViews objectAtIndex:page]]; // Now that the new one is loaded, clear what doesn't need to be here [self clearUnusedWebViews:page]; } } - (void) clearUnusedWebViews: (NSInteger) page{ for (int i = 0; i < [_webViews count]; i++) { if ((page - i) <= 2 && i - page <= 2) { continue; } [[_webViews objectAtIndex:i] removeFromSuperview]; } } - (void)scrollViewDidScroll:(UIScrollView *)sender { // Switch the indicator when more than 50% of the previous/next page is visible CGFloat pageWidth = _webViewWrapper.frame.size.width; NSInteger page = floor((_webViewWrapper.contentOffset.x - pageWidth / 2) / pageWidth) + 1; _pageControl.currentPage = page; // load the visible page and the page on either side of it (to avoid flashes when the user starts scrolling) [self loadScrollViewWithPage:page - 2]; [self loadScrollViewWithPage:page - 1]; [self loadScrollViewWithPage:page]; [self loadScrollViewWithPage:page + 1]; [self loadScrollViewWithPage:page + 2]; }

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  • Internal Server Error with mod_wsgi [django] on windows xp

    - by sacabuche
    when i run development server it works very well, even an empty project runing in mod_wsgi i have no problem but when i want to put my own project i get an Internal Server Error (500) in my apache conf i put WSGIScriptAlias /codevents C:/django/apache/CODEvents.wsgi <Directory "C:/django/apache"> Order allow,deny Allow from all </Directory> Alias /codevents/media C:/django/projects/CODEvents/html <Directory "C:/django/projects/CODEvents/html"> Order allow,deny Allow from all </Directory> in CODEvents.wsgi import os, sys sys.path.append('C:\\Python26\\Lib\\site-packages\\django') sys.path.append('C:\\django\\projects') sys.path.append('C:\\django\\apps') sys.path.append('C:\\django\\projects\\CODEvents') os.environ['DJANGO_SETTINGS_MODULE'] = 'CODEvents.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() and in my error_log it said: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] mod_wsgi (pid=1848): Exception occurred processing WSGI script 'C:/django/apache/CODEvents.wsgi'. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Traceback (most recent call last): [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\wsgi.py", line 241, in __call__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] response = self.get_response(request) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 142, in get_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.handle_uncaught_exception(request, resolver, exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 166, in handle_uncaught_exception [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return debug.technical_500_response(request, *exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 58, in technical_500_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] html = reporter.get_traceback_html() [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 137, in get_traceback_html [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return t.render(c) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 173, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self._render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 167, in _render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.nodelist.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 796, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] bits.append(self.render_node(node, context)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 72, in render_node [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] result = node.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 89, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] output = self.filter_expression.resolve(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 579, in resolve [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] new_obj = func(obj, *arg_vals) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\defaultfilters.py", line 693, in date [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return format(value, arg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 281, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return df.format(format_string) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 187, in r [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.format('D, j M Y H:i:s O') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\encoding.py", line 66, in force_unicode [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] s = unicode(s) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 206, in __unicode_cast [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.__func(*self.__args, **self.__kw) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 55, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return real_ugettext(message) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 55, in _curried [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return _curried_func(*(args+moreargs), **dict(kwargs, **morekwargs)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 36, in delayed_loader [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return getattr(trans, real_name)(*args, **kwargs) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 276, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return do_translate(message, 'ugettext') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 266, in do_translate [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] _default = translation(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 176, in translation [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] default_translation = _fetch(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 159, in _fetch [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] app = import_module(appname) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\importlib.py", line 35, in import_module [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] __import__(name) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\__init__.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.contrib.admin.helpers import ACTION_CHECKBOX_NAME [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\helpers.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django import forms [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\__init__.py", line 17, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from models import * [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\models.py", line 6, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.db import connections [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\__init__.py", line 75, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] connection = connections[DEFAULT_DB_ALIAS] [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 91, in __getitem__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] backend = load_backend(db['ENGINE']) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 49, in load_backend [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] raise ImproperlyConfigured(error_msg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] TemplateSyntaxError: Caught ImproperlyConfigured while rendering: 'django.db.backends.postgresql_psycopg2' isn't an available database backend. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Try using django.db.backends.XXX, where XXX is one of: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] 'dummy', 'mysql', 'oracle', 'postgresql', 'postgresql_psycopg2', 'sqlite3' [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Error was: cannot import name utils please help me!!

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  • Internal Server Error with mod_wgsi [django] on windows xp

    - by sacabuche
    when i run development server it works very well, even an empty project runing in mod_wsgi i have no problem but when i want to put my own project i get an Internal Server Error (500) in my apache conf i put WSGIScriptAlias /codevents C:/django/apache/CODEvents.wsgi <Directory "C:/django/apache"> Order allow,deny Allow from all </Directory> Alias /codevents/media C:/django/projects/CODEvents/html <Directory "C:/django/projects/CODEvents/html"> Order allow,deny Allow from all </Directory> in CODEvents.wsgi import os, sys sys.path.append('C:\\Python26\\Lib\\site-packages\\django') sys.path.append('C:\\django\\projects') sys.path.append('C:\\django\\apps') sys.path.append('C:\\django\\projects\\CODEvents') os.environ['DJANGO_SETTINGS_MODULE'] = 'CODEvents.settings' import django.core.handlers.wsgi application = django.core.handlers.wsgi.WSGIHandler() and in my error_log it said: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] mod_wsgi (pid=1848): Exception occurred processing WSGI script 'C:/django/apache/CODEvents.wsgi'. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Traceback (most recent call last): [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\wsgi.py", line 241, in __call__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] response = self.get_response(request) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 142, in get_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.handle_uncaught_exception(request, resolver, exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\core\\handlers\\base.py", line 166, in handle_uncaught_exception [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return debug.technical_500_response(request, *exc_info) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 58, in technical_500_response [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] html = reporter.get_traceback_html() [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\views\\debug.py", line 137, in get_traceback_html [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return t.render(c) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 173, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self._render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 167, in _render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.nodelist.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 796, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] bits.append(self.render_node(node, context)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 72, in render_node [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] result = node.render(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\debug.py", line 89, in render [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] output = self.filter_expression.resolve(context) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\__init__.py", line 579, in resolve [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] new_obj = func(obj, *arg_vals) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\template\\defaultfilters.py", line 693, in date [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return format(value, arg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 281, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return df.format(format_string) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 187, in r [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.format('D, j M Y H:i:s O') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\dateformat.py", line 30, in format [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] pieces.append(force_unicode(getattr(self, piece)())) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\encoding.py", line 66, in force_unicode [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] s = unicode(s) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 206, in __unicode_cast [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return self.__func(*self.__args, **self.__kw) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 55, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return real_ugettext(message) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\functional.py", line 55, in _curried [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return _curried_func(*(args+moreargs), **dict(kwargs, **morekwargs)) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\__init__.py", line 36, in delayed_loader [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return getattr(trans, real_name)(*args, **kwargs) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 276, in ugettext [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] return do_translate(message, 'ugettext') [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 266, in do_translate [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] _default = translation(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 176, in translation [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] default_translation = _fetch(settings.LANGUAGE_CODE) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\translation\\trans_real.py", line 159, in _fetch [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] app = import_module(appname) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\utils\\importlib.py", line 35, in import_module [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] __import__(name) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\__init__.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.contrib.admin.helpers import ACTION_CHECKBOX_NAME [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\contrib\\admin\\helpers.py", line 1, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django import forms [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\__init__.py", line 17, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from models import * [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\forms\\models.py", line 6, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] from django.db import connections [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\__init__.py", line 75, in <module> [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] connection = connections[DEFAULT_DB_ALIAS] [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 91, in __getitem__ [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] backend = load_backend(db['ENGINE']) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] File "C:\\Python26\\lib\\site-packages\\django\\db\\utils.py", line 49, in load_backend [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] raise ImproperlyConfigured(error_msg) [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] TemplateSyntaxError: Caught ImproperlyConfigured while rendering: 'django.db.backends.postgresql_psycopg2' isn't an available database backend. [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Try using django.db.backends.XXX, where XXX is one of: [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] 'dummy', 'mysql', 'oracle', 'postgresql', 'postgresql_psycopg2', 'sqlite3' [Mon May 24 23:31:39 2010] [error] [client 127.0.0.1] Error was: cannot import name utils please help me!!

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  • Problems with transitionWithView and animateWithDuration

    - by MusicMathTech
    I have problems with transitionWithView and animateWithDuration. One of my animateWithDuration blocks doesn't transition, it is a sudden change, and transitionWithView does not temporarily disable user interaction. I have checked the docs and believe I am doing everything correctly, but obviously something is wrong. Here are the two blocks of code: This is in my main View Controller ViewController which has three container views/child view controllers. This block moves one of the container views, but does not block the user from other interactions in ViewController while the transition is occurring. [UIView transitionWithView:self.view duration:0.5 options:UIViewAnimationOptionCurveEaseOut animations:^ { CGRect frame = _containerView.frame; frame.origin.y = self.view.frame.size.height - _containerView.frame.size.height; _containerView.frame = frame; }completion:^(BOOL finished) { // do something }]; This is in one of my container view controllers. The animation seems to have no effect as the text of the productTitleLabel and productDescriptionTextView changes suddenly as if the animation block does not exist. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { [self.viewController toggleFlavoredOliveOilsTableView]; if (indexPath.row > 0) { NSDictionary *selectedCellDict = [[_flavoredOliveOilsDict objectForKey:@"Unflavored Olive Oils"] objectAtIndex:indexPath.row - 1]; [UIView animateWithDuration:0.5 delay:0 options:UIViewAnimationOptionTransitionCrossDissolve animations:^ { self.viewController.productTitleLabel.text = [_flavoredOliveOilsTableView cellForRowAtIndexPath:indexPath].textLabel.text; self.viewController.productDescriptionTextView.text = [selectedCellDict objectForKey:@"Description"]; }completion:nil]; if (indexPath.row == 1) { [self.viewController setProductDescriptionTextViewFrameForInformationTab]; } else { [self.viewController setProductDescriptionTextViewFrameForNonInformationTab]; //self.viewController.productImageView.image = [UIImage imageNamed:[selectedCellDict objectForKey:@"Image"]]; } } } I think the problems are somewhat related as most of my animation and transition blocks don't work completely as expected. Thanks for any help. Edit What I am trying to accomplish is moving a container view in ViewController and set the text and image properties of a label, text view, and image view; all of which are in the main view. The details of these properties are sent via the child view controller. The transitionWithView is in a method called toggleFlavoredOiveOilsTableView which is called in didSelectRowAtIndexPath. I think the problem is that I am trying to call two different animation/transition blocks at the same time.

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  • EXC_BAD_ACCESS error on a UITableView with ARC?

    - by Arnaud Drizard
    I am building a simple app with a custom bar tab which loads the content of the ViewController from a UITableView located in another ViewController. However, every time I try to scroll on the tableview, I get an exc_bad_access error. I enabled NSzombies and guard malloc to get more info on the issue. In the console I get: "message sent to deallocated instance 0x19182f20" and after profiling I get: # Address Category Event Type RefCt Timestamp Size Responsible Library Responsible Caller 56 0x19182f20 FirstTabBarViewController Zombie -1 00:16.613.309 0 UIKit -[UIScrollView(UIScrollViewInternal) _scrollViewWillBeginDragging] Here is a bit of the code of the ViewController in which the error occurs: .h file: #import <UIKit/UIKit.h> #import "DataController.h" @interface FirstTabBarViewController : UIViewController <UITableViewDelegate, UITableViewDataSource> { IBOutlet UITableView* tabBarTable; } @property (strong, nonatomic) IBOutlet UIView *mainView; @property (strong, nonatomic) IBOutlet UITableView *tabBarTable; @property (nonatomic, strong) DataController *messageDataController; @end .m file: #import "FirstTabBarViewController.h" #import "DataController.h" @interface FirstTabBarViewController () @end @implementation FirstTabBarViewController @synthesize tabBarTable=_tabBarTable; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)awakeFromNib { [super awakeFromNib]; self.messageDataController=[[DataController alloc] init]; } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section{ return [self.messageDataController countOfList]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"mainCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil){ cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; }; NSString *expenseAtIndex = [self.messageDataController objectInListAtIndex:indexPath.row]; [[cell textLabel] setText:expenseAtIndex]; return cell; } - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { // Return NO if you do not want the specified item to be editable. return NO; } @end This FirstTabBarViewController is loaded in the MainViewController with the following custom segue: #import "customTabBarSegue.h" #import "MainViewController.h" @implementation customTabBarSegue -(void) perform { MainViewController *src= (MainViewController *) [self sourceViewController]; UIViewController *dst=(UIViewController *)[self destinationViewController]; for (UIView *view in src.placeholderView.subviews){ [view removeFromSuperview]; } src.currentViewController =dst; [src.placeholderView addSubview:dst.view]; } @end The Datacontroller class is just a simple NSMutableArray containing strings. I am using ARC so I don't understand where the memory management error comes from. Does anybody have a clue? Any help much appreciated ;) Thanks!!

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  • django views question

    - by Hulk
    In my django views i have the following def create(request): query=header.objects.filter(id=a)[0] a=query.criteria_set.all() logging.debug(a.details) I get an error saying 'QuerySet' object has no attribute 'details' in the debug statement .What is this error and what should be the correct statemnt to query this.And the model corresponding to this is as follows where as the models has the following: class header(models.Model): title = models.CharField(max_length = 255) created_by = models.CharField(max_length = 255) def __unicode__(self): return self.id() class criteria(models.Model): details = models.CharField(max_length = 255) headerid = models.ForeignKey(header) def __unicode__(self): return self.id() Thanks..

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