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  • UITableView does not scroll to cell

    - by Sheehan Alam
    I am trying to scroll my tableview to the 2nd cell: [self.tableView scrollToRowAtIndexPath:[NSIndexPath indexPathForRow:1 inSection:0] atScrollPosition:UITableViewScrollPositionNone animated:NO]; I get the error: *** Terminating app due to uncaught exception 'NSRangeException', reason: '-[UITableView scrollToRowAtIndexPath:atScrollPosition:animated:]: section (1) beyond bounds (0). ' My tableview has 30 cells that are appearing with no sections.

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  • How do I change the background image of my iPhone app?

    - by alJaree
    Hello I have looked around and found some code which so called chooses an image from an array of image objects, but cant find an explanation. I would like to make my app have a background image and the user can select next and previous buttons to scroll through some full screen images, setting them as the background image as they scroll. I know how to do this in java, but cant seem to do it for this app. How or what code is linked to a next button to grab the next image in the array and reverse for the back button? Then that needs to be displayed obviously. I have used a layered architecture with a MVC style approach but cant seem to put it together with Objective-C. Would the buttons call the appropriate methods of the so called delegates, which the delegates handle fetching and returning the Images? Would the buttons use the returned images and actually handle the redrawing? I would really appreciate the help. Regards Jarryd

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  • Is this the correct way to reloadData on a UITableView?

    - by Sheehan Alam
    I am trying to append objects to my data source and then reload the table. Is this the correct way of approaching it? self.items is my datasource //Copy current items self.itemsCopy = [self.items mutableCopy];//[[NSMutableArray alloc] initWithArray:self.items copyItems:NO]; NSLog(@"Copy Size before append: %d",[itemsCopy count]); //Get new items int lastMsgID = [self getLastMessageID]; [self.coreData getMoreMessages:self.title lastID:lastMsgID]; //This will update self.items with 30 objects //Append new items [itemsCopy addObjectsFromArray:self.items]; //Empty items and copy itemsCopy [self.items removeAllObjects]; self.items = [self.itemsCopy mutableCopy]; NSLog(@"Actual Size after append: %d",[self.items count]); //Reload data [tableView reloadData];

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  • Do, custom fonts work in UITextView that was loaded in cocos2d layer ?

    - by srikanth rongali
    Do, custom fonts work in UITextView ? I loaded UITextView *textView in cocos2d layer. And I trying to set the font of the text as Copperplate Gothic Bold. I downloaded the font file Coprgtb.TTF. But, the text is not adjusting to this font. The system fonts are working, but the custom fonts are not working ? I added the font file in resources folder. what can I do to make them work ? Thank You.

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  • What's SimpleEditableListAppDelegate?

    - by Shawn
    I'm trying to follow the TableView programming guide, and I'm copying the code directly from the guide, but I get "SimpleEditableListAppDelegate undeclared" when I try to compile. Google returns nothing but the programming guide. What's SimpleEditableListAppDelegate, and how do I use it?

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  • Bug on submitted app binary but not in the simulator - CALayer position contains NaN

    - by Jonathan Thurft
    I submitted my app to the App Store where is ready to download. I've since then received some interesting crash reports when people select an image from the ImagePicker in one of my views. This bug (see below) makes the app crash. I was wondering 2 things. Can anyone spot the problem in the code below? How do you deal with bugs that are only in the App Binary but do not show up when trying to recreate them on the dev environment? - I can make the app crash with the Binary that is on the app store but when I do the same on the simulator or on my test phone the app works perfectly.. The Crash report in BugSense CALayer position contains NaN: [798 nan] Class: CALayerInvalidGeometry 0x00120e99 -[imageCroppingViewController imagePickerController:didFinishPickingMediaWithInfo:] (imageCroppingViewController.m:126) + 163481 The Code - (void) imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [info objectForKey:UIImagePickerControllerOriginalImage]; imageView.image = image; CGRect rect; rect.size.width = image.size.width; rect.size.height = image.size.height; imageView.center = scrollView.center; [imageView setFrame:rect]; scrollView.contentSize = imageView.frame.size; self.navigationController.navigationBar.hidden = NO; [myPicker.view removeFromSuperview]; }

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  • Custom inputAccessoryView push my UITableView first row partially off the screen

    - by TonyMocha
    Hi For my scenario, I have a UITableView with a UITextField for the first row. While I try to set custom toolbar for keyboard with UITextField.inputAccessoryView, it pushed my first row of textfield partially off the screen. This is not happening if I avoid adding the toolbar. Refer screen shot below: I tried with NSNotification with keyboardWillShow by reposition to first row of the tableview, but it just look awkward for the table pulling out and in. It might be something to do overriding UITableView/UIScrollView, but I am out of idea how to do this. Would like to know how you guys resolve this. Thanks you!

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  • How to format date from string?

    - by 4thSpace
    I have a string with this value: 2010-05-13 23:17:29 I'd like to format it and am using the following code: NSDateFormatter *formatter = [[NSDateFormatter alloc] init]; formatter.dateStyle = NSDateFormatterMediumStyle; NSDate *formattedDate = [formatter dateFromString:dateString]; [formatter release]; When the debugger reaches the release line, formattedDate shows "invalid CFStringRef" and Cannot access memory at address 0x0 Any ideas what I'm doing wrong?

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  • subviews show confused rotated state after a modal dialog is displayed

    - by deafgreatdane
    I've created a custom UIViewController that mimics the UISplitViewController. It manages two child view controllers that get displayed in the left & right body area while in landscape and hides the left to show in a popover when in portrait. It works fine, using the didRotateFromInterfaceOrientation: and willRotateToInterfaceOrientation: messages to reset the location and sizing of the child views. All the views and child controllers are loaded from a nib. This custom view controller is shown inside a UINavigationController. The trouble arises after one of the child view controllers uses presentModalViewController. If the device was rotated after the views were initialized (but before the modal controller is shown), after the modal dialog is dismissed, the left and/or body views will be re-rendered in a different rotation than they were before the modal dialog was changed. I'm wondering if folks have had a similar problem, and what the solution is. I'm sure sample code would be helpful, but it'll take a bunch of work to distill it into a runnable sample.

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  • Do properties need to be deallocated?

    - by Sheehan Alam
    I subclassed NSObject: #import <Foundation/Foundation.h> @interface STObject : NSObject { NSString *message_type; NSString *twitter_in_reply_to_screen_name; } @property(nonatomic, copy) NSString *message_type; @property(nonatomic, copy) NSString *twitter_in_reply_to_screen_name; @end My implementation looks like: #import "STObject.h" @implementation STObject @synthesize message_type, twitter_in_reply_to_screen_name; @end Do I need to create a dealloc method for my two properties where I release the strings?

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  • Push notification or thread with timer

    - by neha
    Hi all, In my application, I'm having functionality like twitter that when you have not refreshed your screen, and if there're new messages then you get this message that "You have n new messages" and a refresh button, which on press will refresh the screen. I'm basically fetching all the data from an xml with some url. In case of thread, I need to call a timer after some time period which might affect the app performance. Can anybody please suggest wheather what will be better to use push notifications or thread with timer? Thanx in advance.

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  • Complex nib is slow to load

    - by Dan Ray
    I'm looking for advice about a nib that's very slow to load. It's big and complex, with lots of subviews and doodads. When I fire my UINavController to push it, it's noticeably laggy (maybe almost a second) on my 3G. It sits there with the table cell selected and nothing else happening for long enough to make you wonder if it's broken. I wonder about pre-loading it in another thread while the user is on the previous view. I could probably fire the selector in the background with a delay in the previous view's viewDidAppear, and then keep it in a property until push time comes. Thoughts?

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  • Adding text labels to sliders in iPhone Settings application

    - by Kevin L.
    When configuring a Settings.bundle as part of an iPhone application bundle, it's trivial to add minimum and maximum value images to sliders (PSSliderSpecifier), but not simple maximum and minimum text labels. http://developer.apple.com/iPhone/library/documentation/PreferenceSettings/Conceptual/SettingsApplicationSchemaReference/Articles/PSSliderSpecifier.html iPhone gurus: Is anyone aware of a simple means to apply text labels to these sliders for use within the Settings application (therefore, no slider subclassing shenanigans; it all has to be done via a plist)? I suppose I could just use an image of the label but...ew. Bonus points if there's a way to show the current value of a slider in some sort of number format.

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  • How to use tags in iPhone application code ?

    - by srikanth rongali
    I need to access the [indexPath row] outside the tableView method. I need to use it in my own method in same class and other classes also. How can I do it. If the cell in the table view have buttons, By selecting the buttons how can I say which row was selected ? I think of using the tags. But, I do not know much about tags. Thank you.

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  • List show/add/remove View

    - by Michael
    Looking for some best practices of UI list on iPhone which has item add/modify/delete functions. Please refer to some sample codes or articles to build user friendly interface. The main application is tab bar application and one of the tabs supposed to show item management. The item itself consisting of 3 text items, first one can be label, it's short, the rest if it's not terribly complicated I would like to show below with small font or show when user taps on item entering edit mode... Not sure how to design all this and which views to use.

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  • Possible to alert server to iphone settings change?

    - by DougW
    I'm working on giving our users context-specific PUSH notification settings, similar to what Facebook has in their settings menu. As far as I can tell though, there's no way to actually notify our server of these changes until the user actually launches the app. Is this correct? Is there any mechanism provided for immediately alerting our servers to a settings change?

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  • Breaking One Big Graphic of MutablePaths into CAShapeLayers

    - by StackOverFlowRider
    I have a class called GraphicView that takes a Graphic object and draws it in its drawRect method. This Graphic object is basically an array of mutablePaths that comprise an icon that I want drawn. For performance and other issues, I was thinking of taking this icon that is comprised of mutablePaths, and dividing it into a bunch of CAShapeLayers. I'm wondering is this possible? Considering the points for the mutablePaths of the icon are all interwoven together (ie the icon was initially an SVG file that I converted to code), is it possible to divide different parts of the icon into CAShapeLayers, and reassemble them all together when assigning to the views layer? If so how would it be done? If I assign them as sublayers to a CALayer or CAShapeLayer, will it understand to mesh them all together?

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  • What does that mean? "mi_cmd_stack_list_frames: Not enough frames in stack."

    - by HelloMoon
    Debugger is telling me this, when I run my app on device: Program received signal: “EXC_BAD_ACCESS”. mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. I don't get information about where in code that happens. That's all I get. Any idea what that could mean? The app crashes after that. When the device is not connected to the mac, it still crashes, so not a debugger problem.

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  • shouldAutorotateToInterfaceOrientation not working for detail view

    - by TheLearner
    I am using Xcode's SplitView template as the base for my project and I only want to accept Landscape mode. I have implemented the method in the RootViewController and DetailViewController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { switch (interfaceOrientation) { case UIInterfaceOrientationLandscapeLeft: return YES; } return NO; } However what happens is the app loads with in Landscape mode with the tableview on the left but the detail view is black / blank. How do I get the detailview to load properly and do I need to implement this method is all view controllers or just the root one?

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  • Using Yahoo local search query for iPhone

    - by robbmcmahan
    I'm using yahoo local search in an iPhone app and trying to query everything in a certain location. According to the api docs you can pass "*" to query and it will return everything. I've tried passing it several different ways, including the way below but it does not work unless I actually pass it a real query. Does anyone know how or what I need to pass to make it query everything? [self setQuery:[@"*" stringByAddingPercentEscapesUsingEncoding:NSASCIIStringEncoding]]; Thanks

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  • Moving UITableView cells and maintaining consistent data

    - by Mark F
    I've enabled editing mode and moving cells around to allow users to position table view content in the order they please. I'm using Core Data as the data source, which sorts the content by the attribute "userOrder". When content is first inserted, userOrder is set to a random value. The idea is that when the user moves a cell around, the userOrder of that cell changes to accomodate its new position. The following are problems I am running into while trying to accomplish this: Successfully saving the the new location of the cell and adjusting all changed locations of influenced cells. Getting the data to be consistent. For example, the TableView handles the movement fine, but when i click on the new location of the cell, it displays data for the old cell that used to be that location. Data of all influenced cells gets messed up as well. I know I have to implement this in: - (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath {} I just don't know how. The apple docs are not particularly helpful if you are using Core Data, as in my situation. Any guidance greatly appreciated!

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  • Touchpad access in Linux

    - by Mike Hordecki
    Hi! The problem is: How to access x,y,z coordinates of my touchpad? Now that SHMConfig is disabled by default, I've found out that, in order to do it, I need to access a file from /dev/input/. Those files are, sadly, readable by root only. Is there any way to access the touchpad while in user-mode?

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  • can I store an id value in array of float type ?

    - by srikanth rongali
    I used, for(id value in values) to get the value from an NSArray. Now I want to store it in 2 dimensional float array[][]. When I try to assign the values to array it is giving error:incompatible types in assignment. I tried to cast the value but I got error: pointer value used where a floating point value was expected. I need to store the values in an 2 dimensional array . How can I make it ? Thank You. @implementation fromFileRead1 NSString *fileNameString; int numberOfEnemies, numberOfValues; -(id)init { if( (self = [super init]) ) { NSString *path = @"/Users/sridhar/Desktop/Projects/exampleOnFile2/enemyDetals.txt"; NSString *contentsOfFile = [[NSString alloc] initWithContentsOfFile:path]; NSArray *lines = [contentsOfFile componentsSeparatedByString:@"\n"]; numberOfEnemies = [lines count]; NSLog(@"The number of Lines: %d", numberOfEnemies); for (id line in lines) { NSLog(@"Line %@", line ); NSString *string1 = line; NSArray *split1 = [string1 componentsSeparatedByString:@","]; numberOfValues = [split1 count]; NSLog(@"The number of values in Row: %d", numberOfValues); for (id value in split1) { NSLog(@"value %@", value); float value1; value1 = [split1 objectAtIndex:2]); NSLog(@"VAlue of Value1 at index 2: %f", value1 ); } } } return self; } @end In enemyDetal.txt I have 1,3,3 2,3,2.8 10,2,1.6

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