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  • tinymce not working with chrome when i dynamically setcontent

    - by oo
    I have a site that i put: <body onload="ajaxLoad()" > I have a javascript function that then shove data from my db into the text editor by using the setContent method in javascript of the textarea. seems fine in firefox and IE but in chrome sometimes nothing shows up. no error, just blank editor in the body section: <textarea id="elm1" name="elm1" rows="40" cols="60" style="width: 100%"> </textarea> in the head section: function ajaxLoad() { var ed = tinyMCE.get('elm1'); ed.setProgressState(1); // Show progress window.setTimeout(function() { ed.setProgressState(0); // Hide progress ed.setContent('<p style="text-align: center;"><strong><br /><span style="font-size: small;">General Manager&#39;s Corner</span></strong></p><p style="text-align: center;">August&nbsp;2009</p><p>It&rsquo;s been 15<sup>th</sup> and so have a Steak Night (Saturday, 15<sup>th</sup>) and a shore Dinner planned (Saturday, 22<sup>nd</sup>) this month. urday, September 5<sup>th</sup>. e a can&rsquo;t missed evening, shas extended it one additional week. The last clinic will be the week of August 11<sup>th</sup>. </p><p>&nbsp;Alt (Tuesday through Thursday) </p><p>&nbsp;I wouClub.</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;<strong></strong></p>'); }, 1); } i am not sure if its some of the formatting that chrome is reject but it seems like if tinymce can parse it in one browser it can do it in any browser so i am confused. any suggestions?

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  • Vector math, finding coördinates on a planar between 2 vectors

    - by Will Kru
    I am trying to generate a 3d tube along a spline. I have the coördinates of the spline (x1,y1,z1 - x2,y2,z2 - etc) which you can see in the illustration in yellow. At those points I need to generate circles, whose vertices are to be connected at a later stadium. The circles need to be perpendicular to the 'corners' of two line segments of the spline to form a correct tube. Note that the segments are kept low for illustration purpose. [apparently I'm not allowed to post images so please view the image at this link] http://img191.imageshack.us/img191/6863/18720019.jpg I am as far as being able to calculate the vertices of each ring at each point of the spline, but they are all on the same planar ie same angled. I need them to be rotated according to their 'legs' (which A & B are to C for instance). I've been thinking this over and thought of the following: two line segments can be seen as 2 vectors (in illustration A & B) the corner (in illustraton C) is where a ring of vertices need to be calculated I need to find the planar on which all of the vertices will reside I then can use this planar (=vector?) to calculate new vectors from the center point, which is C and find their x,y,z using radius * sin and cos However, I'm really confused on the math part of this. I read about the dot product but that returns a scalar which I don't know how to apply in this case. Can someone point me into the right direction? [edit] To give a bit more info on the situation: I need to construct a buffer of floats, which -in groups of 3- describe vertex positions and will be connected by OpenGL ES, given another buffer with indices to form polygons. To give shape to the tube, I first created an array of floats, which -in groups of 3- describe control points in 3d space. Then along with a variable for segment density, I pass these control points to a function that uses these control points to create a CatmullRom spline and returns this in the form of another array of floats which -again in groups of 3- describe vertices of the catmull rom spline. On each of these vertices, I want to create a ring of vertices which also can differ in density (amount of smoothness / vertices per ring). All former vertices (control points and those that describe the catmull rom spline) are discarded. Only the vertices that form the tube rings will be passed to OpenGL, which in turn will connect those to form the final tube. I am as far as being able to create the catmullrom spline, and create rings at the position of its vertices, however, they are all on a planars that are in the same angle, instead of following the splines path. [/edit] Thanks!

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  • CSS class not having an effect on a div

    - by ETFairfax
    Hi Peeps, The following is an section of my css file plus some HTML. Can anyone tell me when I put class="containerHeader selected" (as is on Test Header A) the background colour is not being set to Red??? Cheers, ET Fairfax. div#builderContainer { margin-top: 15px; width: 390px; height: 700px; border: solid 0px #CCCCCC; background-repeat: no-repeat; } div#builderContainer .container { display: none; -moz-border-radius: 4px; -webkit-border-radius: 4px; border-radius: 4px; /* Corner radius */ border: solid 1px #999999; } div#builderContainer .container div:hover { background-color: #EEEEEE; } div#builderContainer .containerHeader { -moz-border-radius: 4px; -webkit-border-radius: 4px; border-radius: 4px; background: #93c3cd url(images/ui-bg_diagonals-small_50_93c3cd_40x40.png) 50% 50% repeat; border-bottom: solid 0px #999999; margin: 0px; margin-top: 25px; padding: 10px; /* display: none; */ border: solid 1px #999999; font-weight: bold; font-family: Verdana; background-color: #FFF; cursor: pointer; vertical-align: middle; } div#builderContainer .containerHeader:hover { background: #ccd232 url(images/ui-bg_diagonals-small_75_ccd232_40x40.png) 50% 50% repeat; } div#builderContainer .containerHeader:active { background: #db4865 url(images/ui-bg_diagonals-small_40_db4865_40x40.png) 50% 50% repeat; } div#builderContainer .containerHeader .selected { background-color: Red; } <div id="builderContainer"> <div class="containerHeader selected" id="CHA">Test Header A</div> <div class="container" id="CA"></div> <div class="containerHeader" id="CHB">Test Header B</div> <div class="container" id="CB"></div> </div>

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  • Ray-Box Intersection during Scene traversal with matrix transforms

    - by Myx
    Hello: There are a few ways that I'm testing my ray-box intersections: Using the ComputeIntersectionBox(...) method, that takes a ray and a box as arguments and computes the closest intersection of the ray and the box. This method works by forming a plane with each of the faces of the box and finding an intersection with each of the planes. Once an intersection is found, a check is made whether or not the point is on the surface of the box by checking that the intersection point is between the corner points. When I look at rays after running this algorithm on two different boxes, I obtain the correct intersections. Using ComputeIntersectionScene(...) method without using the matrix transformations on a scene that has two spheres, a dodecahedron (a triangular mesh), and two boxes. ComputeIntersectionScene(...) recursively traverses all of the nodes of the scene graph and computes the closest intersection with the given ray. This test in particular does not apply any transformations that parent nodes may have that also need to be applied to their children. With this test, I also obtain the correct intersections. Using ComputeIntersectionScene(...) method WITH the matrix transformations. This test works like the one above except that before finding an intersection between the ray and a node in the scene, the ray is transformed into the node's coordinate frame using the inverse of the node's transformation matrix and after the intersection has been computed, this intersection is transformed back into the world coordinates by applying the transformation matrix to the intersection point. When testing with the third method on the same scene file as described in 2, testing with 4 rays (thus one ray intersects the one sphere, one ray the the other sphere, one ray one box, and one ray the other box), only the two spheres get intersected and the two boxes do not get intersections. When I debug looking into my ComputeIntersectionBox(...) method, it actually tells me that the ray intersects every plane on the box but each intersection point does not lie on the box. This seems to be strange behavior, since when using test 2 without transformations, I obtain the correct box intersections (thus, I believe my ray-box intersection to be correct) and when using test 3 WITH transformations, I obtain the correct sphere intersections (thus, I believe my transformed ray should be OK). Any suggestions where I could be going wrong? Thank you in advance.

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  • I'm trying to use CSS to position my Flex app but it's not working

    - by ben
    I'm trying to position my Flex app so that its in the bottom 40% vertically, and the left 70% horizontally. This is how I define the flash section in CSS: #flashContent { display:none;position:absolute; top:60%;width:70%;height:40%;} Here is the HTML: <div id="flashContent"> <p> To view this page ensure that Adobe Flash Player version 10.0.0 or greater is installed. </p> <script type="text/javascript"> var pageHost = ((document.location.protocol == "https:") ? "https://" : "http://"); document.write("<a href='http://www.adobe.com/go/getflashplayer'><img src='" + pageHost + "www.adobe.com/images/shared/download_buttons/get_flash_player.gif' alt='Get Adobe Flash player' /></a>" ); </script> <noscript> <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="434" height="100%" id=app name> <param name="movie" value=link_to_the_file /> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data=link_to_the_file width="434" height="100%"> <param name="quality" value="high" /> <param name="bgcolor" value="#ffffff" /> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <!--<![endif]--> <!--[if gte IE 6]>--> <p> Either scripts and active content are not permitted to run or Adobe Flash Player version 10.0.0 or greater is not installed. </p> <!--<![endif]--> <a href="http://www.adobe.com/go/getflashplayer"> <img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash Player" /> </a> <!--[if !IE]>--> </object> <!--<![endif]--> </object> </noscript> </div> But it's still just appearing in the top-left corner. What am I doing wrong? Thanks for reading.

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  • Binding Silverlight UserControl custom properties to its' elements

    - by ghostskunks
    Hi. I'm trying to make a simple crossword puzzle game in Silverlight 2.0. I'm working on a UserControl-ish component that represents a square in the puzzle. I'm having trouble with binding up my UserControl's properties with its' elements. I've finally (sort of) got it working (may be helpful to some - it took me a few long hours), but wanted to make it more 'elegant'. I've imagined it should have a compartment for the content and a label (in the upper right corner) that optionally contains its' number. The content control probably be a TextBox, while label control could be a TextBlock. So I created a UserControl with this basic structure (the values are hardcoded at this stage): <UserControl x:Class="XWord.Square" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" FontSize="30" Width="100" Height="100"> <Grid x:Name="LayoutRoot" Background="White"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="*"/> </Grid.RowDefinitions> <TextBlock x:Name="Label" Grid.Row="0" Grid.Column="1" Text="7"/> <TextBox x:Name="Content" Grid.Row="1" Grid.Column="0" Text="A" BorderThickness="0" /> </Grid> </UserControl> I've also created DependencyProperties in the Square class like this: public static readonly DependencyProperty LabelTextProperty; public static readonly DependencyProperty ContentCharacterProperty; // ...(static constructor with property registration, .NET properties // omitted for brevity)... Now I'd like to figure out how to bind the Label and Content element to the two properties. I do it like this (in the code-behind file): Label.SetBinding( TextBlock.TextProperty, new Binding { Source = this, Path = new PropertyPath( "LabelText" ), Mode = BindingMode.OneWay } ); Content.SetBinding( TextBox.TextProperty, new Binding { Source = this, Path = new PropertyPath( "ContentCharacter" ), Mode = BindingMode.TwoWay } ); That would be more elegant done in XAML. Does anyone know how that's done?

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  • Having Many Problems with Jquery UI 1.8.1 Dialog.js

    - by chobo2
    Hi I been using the jquery ui for quite a while now. This is the first time using 1.8 though and I am not sure why but it seems to me this plugin has taken steps backwards. I never had so much difficulty to use the Jquery UI as I am having now. First the documentation is out of date. Dependencies * UI Core * UI Draggable (Optional) * UI Resizable (Optional) After line 20mins of trying and getting error after error (like dialog is not a function) I realized that you need some other javascript file called "widget.js" So now I have Jquery 1.4.2.js UI Core.js UI Widget.js UI Dialog.js all on my page. I then did something like this $('#Delete').click(function () { var dialogId = "DeleteDialogBox"; var createdDialog = MakeDialogBox(dialogId, "Delete Conformation"); $('#tabConent').after(createdDialog); dialogId = String.format('#{0}', dialogId); $(dialogId).dialog({ resizable: true, height: 500, width: 500, modal: true, buttons: { 'Delete all items': function() { $(this).dialog('close'); }, Cancel: function() { $(this).dialog('close'); } } }); }); function MakeDialogBox(id, title) { var dialog = String.format('<div id="{0}" title="{1}"></div>', id, title); return dialog; } Now what this should be doing is it makes a where the dialog box should go. After that it should put it right after my tabs. So when watching it with firebug it does this. However once does the .dialog() method it moves the + all the stuff it generates and puts it after my footer. So now I have my dialog box under my footer tucked away in the bottom right hand corner. I want it dead in the center. In previous versions I don't think it mattered where the dialog code was on your page it would always be dead center. So what am I missing? The center.js(I don't know if this exists but seems like you need 100 javascript files now to get this to work proper).

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  • N2 CMS SlidingCurtain control is not visible

    - by Carl Raymond
    I just set up a new N2 site by starting with the MVC 2 Web Application template in Visual Studio, then following the directions in N2 CMS Developer Documentation in the section Integrating with Existing ASP.NET MVC Application. I have the basic site running now, but with one problem: the sliding curtain widget that holds the administrative controls is not visible in the upper right corner (when logged in, of course). I can make it visible the hard way by using Firebug to locate it in the DOM, and then disabling a couple of the CSS positioning elements. Once I do that, it seems to work normally. After I open it that way, I can click the various controls, or close it up (and I see the animation). But then it's off screen again. My master page has the sliding curtain just inside the <body> tag: <body> <n2:SlidingCurtain runat="server"> <n2:ControlPanel runat="server" /> </n2:SlidingCurtain> ... The site.css file generated in the base MVC site doesn't seem to do any positioning that would affect this. Firebug shows that right after by <body> tag, I have this: <div class="sc" id="SC" style="top: -2px; left: -574px;"><div class="scContent"> .... The style for <div class="sc" ...> is element.style { left:-574px; top:-2px; } .sc { background:#FFFFFF none repeat-x scroll 0 0; border-color:#CCCCBB; border-style:none solid solid none; border-width:1px; left:-200px; position:fixed; top:-200px; z-index:990; } If I disable both top: and both left: rules, the widget appears.

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  • Most efficient method to query a Young Tableau

    - by Matthieu M.
    A Young Tableau is a 2D matrix A of dimensions M*N such that: i,j in [0,M)x[0,N): for each p in (i,M), A[i,j] <= A[p,j] for each q in (j,N), A[i,j] <= A[i,q] That is, it's sorted row-wise and column-wise. Since it may contain less than M*N numbers, the bottom-right values might be represented either as missing or using (in algorithm theory) infinity to denote their absence. Now the (elementary) question: how to check if a given number is contained in the Young Tableau ? Well, it's trivial to produce an algorithm in O(M*N) time of course, but what's interesting is that it is very easy to provide an algorithm in O(M+N) time: Bottom-Left search: Let x be the number we look for, initialize i,j as M-1, 0 (bottom left corner) If x == A[i,j], return true If x < A[i,j], then if i is 0, return false else decrement i and go to 2. Else, if j is N-1, return false else increment j This algorithm does not make more than M+N moves. The correctness is left as an exercise. It is possible though to obtain a better asymptotic runtime. Pivot Search: Let x be the number we look for, initialize i,j as floor(M/2), floor(N/2) If x == A[i,j], return true If x < A[i,j], search (recursively) in A[0:i-1, 0:j-1], A[i:M-1, 0:j-1] and A[0:i-1, j:N-1] Else search (recursively) in A[i+1:M-1, 0:j], A[i+1:M-1, j+1:N-1] and A[0:i, j+1:N-1] This algorithm proceed by discarding one of the 4 quadrants at each iteration and running recursively on the 3 left (divide and conquer), the master theorem yields a complexity of O((N+M)**(log 3 / log 4)) which is better asymptotically. However, this is only a big-O estimation... So, here are the questions: Do you know (or can think of) an algorithm with a better asymptotical runtime ? Like introsort prove, sometimes it's worth switching algorithms depending on the input size or input topology... do you think it would be possible here ? For 2., I am notably thinking that for small size inputs, the bottom-left search should be faster because of its O(1) space requirement / lower constant term.

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  • Populating fields in modal form using PHP, jQuery

    - by Benjamin
    I have a form that adds links to a database, deletes them, and -- soon -- allows the user to edit details. I am using jQuery and Ajax heavily on this project and would like to keep all control in the same page. In the past, to handle editing something like details about another website (link entry), I would have sent the user to another PHP page with form fields populated with PHP from a MySQL database table. How do I accomplish this using a jQuery UI modal form and calling the details individually for that particular entry? Here is what I have so far- <?php while ($linkDetails = mysql_fetch_assoc($getLinks)) {?> <div class="linkBox ui-corner-all" id="linkID<?php echo $linkDetails['id'];?>"> <div class="linkHeader"><?php echo $linkDetails['title'];?></div> <div class="linkDescription"><p><?php echo $linkDetails['description'];?></p> <p><strong>Link:</strong><br/> <span class="link"><a href="<?php echo $linkDetails['url'];?>" target="_blank"><?php echo $linkDetails['url'];?></a></span></p></div> <p align="right"> <span class="control"> <span class="delete addButton ui-state-default">Delete</span> <span class="edit addButton ui-state-default">Edit</span> </span> </p> </div> <?php }?> And here is the jQuery that I am using to delete entries- $(".delete").click(function() { var parent = $(this).closest('div'); var id = parent.attr('id'); $("#delete-confirm").dialog({ resizable: false, modal: true, title: 'Delete Link?', buttons: { 'Delete': function() { var dataString = 'id='+ id ; $.ajax({ type: "POST", url: "../includes/forms/delete_link.php", data: dataString, cache: false, success: function() { parent.fadeOut('slow'); $("#delete-confirm").dialog('close'); } }); }, Cancel: function() { $(this).dialog('close'); } } }); return false; }); Everything is working just fine, just need to find a solution to edit. Thanks!

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  • Updating a deallocated UIWebView from a background thread

    - by Dan Ray
    As you can see from the title, I've programmed myself into a corner and I've got several things working against me... In a UIViewController subclass that manages a large and complex view. One part of it is a UIWebView that contains output from a web request that I had to build and execute, and manually assemble HTML from. Since it takes a second or two to run, I dropped it into the background by calling self performSelectorInBackground:. Then from that method I call there, I use self performSelectorOnMainThread: to get back to the surface of the thread stack to update the UIWebView with what I just got. Like this (which I've cut down to show only the relevant issues): -(void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { //then get mapquest directions NSLog(@"Got called to handle new location!"); [manager stopUpdatingLocation]; [self performSelectorInBackground:@selector(getDirectionsFromHere:) withObject:newLocation]; } - (void)getDirectionsFromHere:(CLLocation *)newLocation { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; CLLocationCoordinate2D here = newLocation.coordinate; // assemble a call to the MapQuest directions API in NSString *dirURL // ...cut for brevity NSLog(@"Query is %@", dirURL); NSString *response = [NSString stringWithContentsOfURL:[NSURL URLWithString:dirURL] encoding:NSUTF8StringEncoding error:NULL]; NSMutableString *directionsOutput = [[NSMutableString alloc] init]; // assemble response into an HTML table in NSString *directionsOutput // ...cut for brevity [self performSelectorOnMainThread:@selector(updateDirectionsWithHtml:) withObject:directionsOutput waitUntilDone:NO]; [directionsOutput release]; [pool drain]; [pool release]; } - (void)updateDirectionsWithHtml:(NSString *)directionsOutput { [self.directionsWebView loadHTMLString:directionsOutput baseURL:nil]; } This all works totally great, UNLESS I've backed out of this view controller before CLLocationManager hits its delegate method. If this happens after I've already left this view, I get: 2010-06-07 16:38:08.508 EverWondr[180:760b] bool _WebTryThreadLock(bool), 0x1b6830: Tried to obtain the web lock from a thread other than the main thread or the web thread. This may be a result of calling to UIKit from a secondary thread. Crashing now... Despite what this says, I can repeatably cause this crash when I back out too early. I'm not at all convinced that attempting a UI update from a background thread is really the issue; I think it's that my UIWebView is deallocated. I suspect that the fact I was just IN a background thread makes the runtime suspect something's up about that, but I feel fairly sure that's not it. So how do I tell CLLocationManager not to worry about it, when I'm backing out of that view? I tried [self.locationManager stopUpdatingLocation] inside my viewWillDisappear method, but that didn't do it. (Incidentally, MapQuest's apis are FANTASTIC. Way WAY better than anything Google provides. I can't recommend them highly enough.)

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  • php adding images to another image, exact positioning

    - by user271619
    I have a cool snippet of code that works well, except one thing. The code will take an icon I want to add to an existing picture. I can position it where I want too! Which is exactly what I need to do. However, I'm stuck on one thing, concerning the placement. The code "starting position" (on the main image: navIcons.png) is from the Bottom Right. I have 2 variables: $move_left = 10; & $move_up = 8;. So, the means I can position the icon.png 10px left, and 8px up, from the bottom right corner. I really really want to start the positioning from the Top Left of the image, so I'm really moving the icon 10px right & 8px down, from the top left position of the main image. Can someone look at my code and see if I'm just missing something that inverts that starting position? function attachIcon($imgname) { $mark = imagecreatefrompng($imgname); imagesavealpha($mark, true); list($icon_width, $icon_height) = getimagesize($imgname); $img = imagecreatefrompng('images/sprites/navIcons.png'); imagesavealpha($img, true); $move_left = 10; $move_up = 9; list($mainpic_width, $mainpic_height) = getimagesize('images/sprites/navIcons.png'); imagecopy($img, $mark, $mainpic_width-$icon_width-$move_left, $mainpic_height-$icon_height-$move_up, 0, 0, $icon_width, $icon_height); imagepng($img); // display the image + positioned icon in the browser //imagepng($img,'newnavIcon.png'); // rewrite the image with icon attached. } header('Content-Type: image/png'); attachIcon('icon.png'); ? For those who are wondering why I'd even bother doing this. In a nutshell, I like to add 16x16 icons to 1 single image, while using css to display that individual icon. This does involve me downloading the image (sprite) and open photoshop, add the new icon (positioning it), and reuploading it to the server. Not a massive ordeal, but just having fun with php.

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  • Richfaces modal panel and a4j:keepAlive

    - by mykola
    Hello! I've got unexpected problems with richfaces (3.3.2) modal panel. When i try to open it, browser opens two panels instead of one: one is in the center, another is in the upper left corner. Besides, no fading happens. Also i have three modes: view, edit, new - and when i open my panel it should show either "Create new..." or "Edit..." in the header and actually it shows but not in the header as the latter isn't rendered at all though it should, because i set proper mode in action before opening this modal panel. Besides it works fine on all other pages i've made and there are tens of such pages in my application. I can't understand what's wrong here. The only way to fix it is to remove <a4j:keepAlive/> from the page that is very strange, imho. I'm not sure if code will be usefull here as it works fine everywhere in my application but this only case. So if you put it on your page it will probably work without problems. My only question is: are there any hidden or rare problems in interaction of these two elements (<rich:modalPanel> and <a4j:keepAlive>)? Or shall i spent another two or three days searching for some wrong comma, parenthesis or whatever in my code? :) For most curious. Panel itself: <!-- there's no outer form --> <rich:modalPanel id="panel" autosized="true" minWidth="300" minHeight="200"> <f:facet name="header"> <h:panelGroup id="panelHeader"> <h:outputText value="#{msg.new_smth}" rendered="#{MbSmth.newMode}"/> <h:outputText value="#{msg.edit_smth}" rendered="#{MbSmth.editMode}"/> </h:panelGroup> </f:facet> <h:panelGroup id="panelDiv"> <h:form > <!-- fields and buttons --> </h:form> </h:panelGroup> </rich:modalPanel> One of the buttons that open panel: <a4j:commandButton id="addBtn" reRender="panelHeader, panelDiv" value="#{form.add}" oncomplete="#{rich:component('panel')}.show()" action="#{MbSmth.add}" image="create.gif"/> Action invoked on button click: public void add() { curMode = NEW_MODE; // initial mode is VIEW_MODE newSmth = new Smth(); } Mode check: public boolean isNewMode() { return curMode == NEW_MODE; } public boolean isEditMode() { return curMode == EDIT_MODE; }

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  • Programming a windows service

    - by xarzu
    I have started prgramming a windows service. I have added a notify icon from the toolbox. It has the small notify icon that appears in the systray as a member of those icons. It works so far. So far I have a blank form. I have used the DoubleClick for the notifyIcon to bring up the form (I will use the form for something later). Now I have a list of things I want to accomplish to make this work like a true windows service. First of all, if possible, I owuld like to remove the maximize and cancel button on the form. Most windos service apps that I have seen offer the ability to close the app by right-mouse-button clicking on the notify icon which brings up a menu of options. I see in the properties of the form under Misc there is an CancelButton. But I do not see how do deactivate it. In the Properties of the forum I see under Window Style there is a ControlBox option that, if I turn to false, all three buttons, (minimize, maximize and cancel) go away. These are not what i am looking for. I would not like the option for them to resize, maximize or close the form here. I suspect people will close the box intending to make the box go away while still wanting the app to run. Under the "Focus" caption in Properties, there id "Deactivate". I have created my own event/method/function for this and in debug I noticed that when you click on the x-box in the upper right corner, this function is called. The problem is that after the function is over, the app closes anyway. How do I over-ride this function? Secondly, how do you catch the right button click event on the notify icon in the systray? I can see how to create events for "Click" and "MouseClick" etc. but how so I determine which button was click? Using the right buton click is how such programs know when to pull up a menu. So I would like to know how to do this as well.

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  • prgramming a windows service

    - by xarzu
    I have started prgramming a windows service. I have added a notify icon from the toolbox. It has the small notify icon that appears in the systray as a member of those icons. It works so far. So far I have a blank form. I have used the DoubleClick for the notifyIcon to bring up the form (I will use the form for something later). Now I have a list of things I want to accomplish to make this work like a true windows service. First of all, if possible, I owuld like to remove the maximize and cancel button on the form. Most windos service apps that I have seen offer the ability to close the app by right-mouse-button clicking on the notify icon which brings up a menu of options. I see in the properties of the form under Misc there is an CancelButton. But I do not see how do deactivate it. In the Properties of the forum I see under Window Style there is a ControlBox option that, if I turn to false, all three buttons, (minimize, maximize and cancel) go away. These are not what i am looking for. I would not like the option for them to resize, maximize or close the form here. I suspect people will close the box intending to make the box go away while still wanting the app to run. Under the "Focus" caption in Properties, there id "Deactivate". I have created my own event/method/function for this and in debug I noticed that when you click on the x-box in the upper right corner, this function is called. The problem is that after the function is over, the app closes anyway. How do I over-ride this function? Secondly, how do you catch the right button click event on the notify icon in the systray? I can see how to create events for "Click" and "MouseClick" etc. but how so I determine which button was click? Using the right buton click is how such programs know when to pull up a menu. So I would like to know how to do this as well.

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  • IE6 Bug - Div within Anchor tag: inline images not links

    - by thorn100
    I'm trying to get everything in the anchor tag to be a clickable link. Unfortunately, in IE6 (which is the only browser I'm concerned with currently), the only thing that isn't a clickable link are the inline images. I know that it's not valid html to put a div inside of an anchor but it's not my markup and I've been asked to avoid changing it. Any suggestions to altering the CSS to enable the images as clickable links? If changing the markup is the only solution... any suggestions there? My initial thought was to set the image as a background of it's parent (.ph-item-featured-img), although I'm unclear if that will solve the problem. Thanks! <div class="tab-panel-init clear ui-tabs-panel ui-widget-content ui-corner-bottom" id="ph-flashlights"> <a href="#" class="last ph-item-featured clear"> <div class="ph-item-featured-img"> <img src="#"> &nbsp; </div> <strong> PRODUCT CODE </strong> <p> PRODUCT CODE Heavy Duty Aluminum Led Flashlight </p> <span>Learn more &gt;</span> </a> <a href="#" class="last ph-item-featured clear"> <div class="ph-item-featured-img"> <img src="#"> &nbsp; </div> <strong> PRODUCT CODE </strong> <p> PRODUCT CODE Heavy Duty Aluminum Led Flashlight </p> <span>Learn more &gt;</span> </a> </div>

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  • Problem inserting JavaScript into a CKEditor Instance running inside a jQuery-UI Dialog Box

    - by PlasmaFlux
    Hello Overflowers! Here's what's going on: I'm building an app (using PHP, jQuery, etc), part of which lets users edit various bits of a web page (Header, Footer, Main Content, Sidebar) using CKEditor. It's set up so that each editable bit has an "Edit Content" button in the upper right that, on click, launches an instance of CKEditor inside a jQuery-UI Dialog box. After the user is done editing, they can click an 'Update Changes' button that passes the edited content back off to the main page and closes the Dialog/CKeditor. It's all working magnificently, save for one thing. If someone inserts any JavaScript code, wrapped in 'script' tags, using either the Insert HTML Plugin for CKEditor or by going to 'Source' in CKEditor and placing the code in the source, everything seems okay until they click the 'Update Changes' button. The JavaScript appears to be inserting properly, but when 'Update Changes' is clicked, instead of the Dialog closing and passing the script back into the div where it belongs, what I get instead is an all-white screen with just the output of the JavaScript. For example, a simple 'Hello World' script results in a white screen with the string 'Hello World' in the upper left corner; for more intricate scripts, like an API call to, say Aweber, that generates a newsletter signup form, I get an all-white screen with the resulting form from the Aweber API call perfectly rendered in the middle of the screen. One of the most confusing parts is that, on these pages, if I click 'View Source', I get absolutely nothing. Blank emptiness. Here's all my code that handles the launching of the CKEditor instance inside the jQuery-UI Dialog, and the passing of the edited data back into its associated div on click of the 'Update Changes' button: $(function() { $('.foobar_edit_button') .button() .click(function() { var beingEdited = $(this).nextAll('.foobar_editable').attr('id'); var content = $(this).nextAll('.foobar_editable').html(); $('#foobar_editor').html(content); $('#foobar_editor').dialog( { open:function() { $(this).ckeditor(function() { CKFinder.SetupCKEditor( this, '<?php echo '/foobar/lib/editor/ckfinder/'; ?>' ); }); }, close:function() { $(this).ckeditorGet().destroy(); }, autoOpen: false, width: 840, modal: true, buttons: { 'Update Changes': function() { // TODO: submit changes to server via ajax once its completed: for ( instance in CKEDITOR.instances ) CKEDITOR.instances[instance].updateElement(); var edited_content = $('#foobar_editor').html(); $('#' + beingEdited).html(edited_content); $(this).dialog('close'); } } }); $('#foobar_editor').dialog('open'); }); }); I'm all sorts of confused. If anyone can point me in the right direction, it will be greatly appreciated. Thanks!

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  • Algorithm to Render a Horizontal Binary-ish Tree in Text/ASCII form

    - by Justin L.
    It's a pretty normal binary tree, except for the fact that one of the nodes may be empty. I'd like to find a way to output it in a horizontal way (that is, the root node is on the left and expands to the right). I've had some experience expanding trees vertically (root node at the top, expanding downwards), but I'm not sure where to start, in this case. Preferably, it would follow these couple of rules: If a node has only one child, it can be skipped as redundant (an "end node", with no children, is always displayed) All nodes of the same depth must be aligned vertically; all nodes must be to the right of all less-deep nodes and to the left of all deeper nodes. Nodes have a string representation which includes their depth. Each "end node" has its own unique line; that is, the number of lines is the number of end nodes in the tree, and when an end node is on a line, there may be nothing else on that line after that end node. As a consequence of the last rule, the root node should be in either the top left or the bottom left corner; top left is preferred. For example, this is a valid tree, with six end nodes (node is represented by a name, and its depth): [a0]------------[b3]------[c5]------[d8] \ \ \----------[e9] \ \----[f5] \--[g1]--------[h4]------[i6] \ \--------------------[j10] \-[k3] Which represents the horizontal, explicit binary tree: 0 a / \ 1 g * / \ \ 2 * * * / \ \ 3 k * b / / \ 4 h * * / \ \ \ 5 * * f c / \ / \ 6 * i * * / / \ 7 * * * / / \ 8 * * d / / 9 * e / 10 j (branches folded for compactness; * representing redundant, one-child nodes; note that *'s are actual nodes, storing one child each, just with names omitted here for presentation sake) (also, to clarify, I'd like to generate the first, horizontal tree; not this vertical tree) I say language-agnostic because I'm just looking for an algorithm; I say ruby because I'm eventually going to have to implement it in ruby anyway. Assume that each Node data structure stores only its id, a left node, and a right node. A master Tree class keeps tracks of all nodes and has adequate algorithms to find: A node's nth ancestor A node's nth descendant The generation of a node The lowest common ancestor of two given nodes Anyone have any ideas of where I could start? Should I go for the recursive approach? Iterative?

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  • Div and tr align

    - by Hulk
    All, I am adding the follwing data to a table dynamically.So when adding this how to make the following appear inline.i.e, now the text area are showing up in new lines. And the images should be appear at the right hand corner of the row. <div bgcolor="black"> <img src="close.gif"> </td></tr> <tr> <td> <div id="catgegory"> </div> <div id="description"> </div> </td> <td> <div id = "div_content_bold"> <textarea name = "point_text_81_1" rows = "8" cols = "18" class = "input" WRAP ></textarea> </div> </td> <td> <div id = "div_content_bold"> <textarea name = "point_text_81_1" rows = "8" cols = "18" class = "input" WRAP ></textarea> </div> </td> <td> <div id = "div_content_bold"> <textarea name = "point_text_81_1" rows = "8" cols = "18" class = "input" WRAP ></textarea> </div> </td> <td> <div id = "div_content_bold"> <textarea name = "point_text_81_1" rows = "8" cols = "18" class = "input" WRAP ></textarea> </div> </td> <td> </td> </tr> </div> Thanks..

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  • Delphi LoadLibrary Failing to find DLL other directory - any good options?

    - by Chris Thornton
    Two Delphi programs need to load foo.dll, which contains some code that injects a client-auth certificate into a SOAP request. foo.dll resides in c:\fooapp\foo.dll and is normally loaded by c:\fooapp\foo.exe. That works fine. The other program needs the same functionality, but it resides in c:\program files\unwantedstepchild\sadapp.exe. Both aps load the DLL with this code: FOOLib := LoadLibrary('foo.dll'); ... If FOOLib <> 0 then begin FOOProc := GetProcAddress(FOOLib , 'xInjectCert'); FOOProc(myHttpRequest, Data, CertName); end; It works great for foo.exe, as the dll is right there. sadapp.exe fails to load the library, so FOOLib is 0, and the rest never gets called. The sadapp.exe program therefore silently fails to inject the cert, and when we test against production, it the cert is missing, do the connection fails. Obviously, we should have fully-qualified the path to the DLL. Without going into a lot of details, there were aspects of the testing that masked this problem until recently, and now it's basically too late to fix in code, as that would require a full regression test, and there isn't time for that. Since we've painted ourselves into a corner, I need to know if there are any options that I've overlooked. While we can't change the code (for this release), we CAN tweak the installer. I've found that placing c:\fooapp into the path works. As does adding a second copy of foo.dll directly into c:\program files\unwantedstepchild. c:\fooapp\foo.exe will always be running while sadapp.exe is running, so I was hoping that Windows would find it that way, but apparently not. Is there a way to tell Windows that I really want that same DLL? Maybe a manifest or something? This is the sort of "magic bullet" that I'm looking for. I know I can: Modify the windows path, probably in the installer. That's ugly. Add a second copy of the DLL, directly into the unwantedstepchild folder. Also ugly Delay the project while we code and test a proper fix. Unacceptable. Other? Thanks for any guidance, especially with "Other". I understand that this issue is not necessarily specific to Delphi. Thanks!

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  • Javascript function variables being validated before function called by Internet Explorer

    - by CodingIsAwesome
    When my page loads it calls the function like below: <body onLoad='changeTDNodes()'> And the code it calls is below: function applyThresholds(myvalue, mycell) { var threshold = 10; if (myvalue.innerHTML >= threshold) { //mycell.style.setAttribute('cssText','font-size:x-large;'); mycell.setAttribute('bgColor','red'); } else { mycell.setAttribute('bgColor','green'); } } function changeTDNodes() { // there can be many 'td' elements; just return the nth element var RepairVideo_cell_value = document.getElementsByTagName('B')[21]; var RepairVideo_cell = document.getElementsByTagName('td')[16]; var PPV_cell_value = document.getElementsByTagName('B')[6]; var PPV_cell = document.getElementsByTagName('td')[1]; var LeadRepair_cell_value = document.getElementsByTagName('B')[11]; var LeadRepair_cell = document.getElementsByTagName('td')[6]; var LeadTier_cell_value = document.getElementsByTagName('B')[16]; var LeadTier_cell = document.getElementsByTagName('td')[11]; var CHSI_cell_value = document.getElementsByTagName('B')[26]; var CHSI_cell = document.getElementsByTagName('td')[21]; var HN_cell_value = document.getElementsByTagName('B')[31]; var HN_cell = document.getElementsByTagName('td')[26]; var CDV_cell_value = document.getElementsByTagName('B')[36]; var CDV_cell = document.getElementsByTagName('td')[31]; var CommOps_cell_value = document.getElementsByTagName('B')[42]; var CommOps_cell = document.getElementsByTagName('td')[36]; applyThresholds(PPV_cell_value, PPV_cell); applyThresholds(LeadRepair_cell_value, LeadRepair_cell); applyThresholds(LeadTier_cell_value, LeadTier_cell); applyThresholds(RepairVideo_cell_value, RepairVideo_cell); applyThresholds(CHSI_cell_value, CHSI_cell); applyThresholds(HN_cell_value, HN_cell); applyThresholds(CDV_cell_value, CDV_cell); applyThresholds(CommOps_cell_value, CommOps_cell); } Although the code executes succssfully, in the bottom corner of internet explorer the error shows as: Line: 12 Char: 1 Error: 'innerHTML' is null or not an object Code: 0 Yet if I move the applyThresholds function below the changeTDNodes function, the changeTDNodes functions complains that there is no such thing as the applyThresholds function. What am I doing wrong here? Thanks for all your help!

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  • Direct show video renderers suck?

    - by Daniel
    So I've been looking into the world of media playback for windows and I've started making a C# Media Player using DirectShow. I started off using the VRM-7 windowed video renderer and it was brilliant except it had a couple of small problems (multi monitors, fullscreen). But after some research I found that it's deprecated and I should be using VRM9. So I changed it to use VRM9 windowless then found out that was an old post rofl _< so finally I'm using Vista/Win7 (or XP .net 3) Enhanced Video Renderer (EVR) which is apparently the most up to date Microsoft video renderer and has all the flashy performance/quality things added to it. (tbh I haven't noticed any difference but maybe I need a blue-ray or HQ video to notice it). With using EVR everything is working fine except resizing the video. Its really laggy/choppy/teary and problem something to do with its frame queueing mechanism. To demonstrate my problem open up windows media player classic. View - Options - Playback - output Chose the "EVR" DirectShow Video renderer Now restart wmp class and play a video, while it's playing click and drag a corner to resize it. You'll notice its horribly laggy. This is the exact same problem i am having. But if you chose "EVR Custom Pres. *" or EVR Sync *" resizing works beautifully! So i tried googling around for anything about EVR resizing issues and how to fix it but i couldn't believe how little i could find. I'm guessing "Custom Pres." stands for "Custom Presenter" which sounds like they made their own. Also you'll notice on the right hand size when you swap between EVR and the other EVR's the Resizer drop down on the right greys out. So basically I wan't to know how I can fix this retarded resizing problem and is there any decent documentation out there? There is a fair bit for VMR7/9 but not much for EVR. I downloaded the DirectX SDK which apparently has samples but it was a waste of 500mb of bandwidth as it had nothing relevant. Perhaps there is some way to force it not queueing up frames if that is the problem? If you want code say the word and I'll paste some in. But it's really quite simple and nothing much happens, i'm convinced it's a problem with the EVR renderer. EDIT: Oh and one other thing, what does VLC use? If you go into vlc options and change the renderer to anything but default, they all suck. So is it using VMR7? Or its own?

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  • How safe is my safe rethrow?

    - by gustafc
    (Late edit: This question will hopefully be obsolete when Java 7 comes, because of the "final rethrow" feature which seems like it will be added.) Quite often, I find myself in situations looking like this: do some initialization try { do some work } catch any exception { undo initialization rethrow exception } In C# you can do it like this: InitializeStuff(); try { DoSomeWork(); } catch { UndoInitialize(); throw; } For Java, there's no good substitution, and since the proposal for improved exception handling was cut from Java 7, it looks like it'll take at best several years until we get something like it. Thus, I decided to roll my own: (Edit: Half a year later, final rethrow is back, or so it seems.) public final class Rethrow { private Rethrow() { throw new AssertionError("uninstantiable"); } /** Rethrows t if it is an unchecked exception. */ public static void unchecked(Throwable t) { if (t instanceof Error) throw (Error) t; if (t instanceof RuntimeException) throw (RuntimeException) t; } /** Rethrows t if it is an unchecked exception or an instance of E. */ public static <E extends Exception> void instanceOrUnchecked( Class<E> exceptionClass, Throwable t) throws E, Error, RuntimeException { Rethrow.unchecked(t); if (exceptionClass.isInstance(t)) throw exceptionClass.cast(t); } } Typical usage: public void doStuff() throws SomeException { initializeStuff(); try { doSomeWork(); } catch (Throwable t) { undoInitialize(); Rethrow.instanceOrUnchecked(SomeException.class, t); // We shouldn't get past the above line as only unchecked or // SomeException exceptions are thrown in the try block, but // we don't want to risk swallowing an error, so: throw new SomeException("Unexpected exception", t); } private void doSomeWork() throws SomeException { ... } } It's a bit wordy, catching Throwable is usually frowned upon, I'm not really happy at using reflection just to rethrow an exception, and I always feel a bit uneasy writing "this will not happen" comments, but in practice it works well (or seems to, at least). What I wonder is: Do I have any flaws in my rethrow helper methods? Some corner cases I've missed? (I know that the Throwable may have been caused by something so severe that my undoInitialize will fail, but that's OK.) Has someone already invented this? I looked at Commons Lang's ExceptionUtils but that does other things. Edit: finally is not the droid I'm looking for. I'm only interested to do stuff when an exception is thrown. Yes, I know catching Throwable is a big no-no, but I think it's the lesser evil here compared to having three catch clauses (for Error, RuntimeException and SomeException, respectively) with identical code. Note that I'm not trying to suppress any errors - the idea is that any exceptions thrown in the try block will continue to bubble up through the call stack as soon as I've rewinded a few things.

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  • Favorite Visual Studio keyboard remappings?

    - by hoytster
    Stack Overflow has covered favorite short-cuts and add-ins, optimizations and preferences -- great topics all. If this one has been covered, I can't find it -- so thanks in advance for the link. What are your favorite Visual Studio keyboard remappings? Mine are motivated by the fact that I'm a touch-typist. Mouse, function keys, arrow keys, Home, End -- bleh. These are commands I do all day every day, so I've remapped them to sequences I can execute without moving my hands from the home row. The command that is remapped in Tools = Customize = [Keyboard] is shown in parentheses. I'm 100% positive that there are better remappings than these, so please post yours! Please include the command; oft times, figuring it out is a challenge. -- Hoytster Running the app and operating the debugger Ctrl+Q + Ctrl+R Run the application, in debug mode (Debug.Start) Ctrl+Q + Ctrl+Q Quit (stop) the application (Debug.StopDebugging) Ctrl+T Toggle a breakpoint at the current line (Debug.ToggleBreakpoint) Ctrl+K + Ctrl+I Step Into the method (Debug.StepInto) Ctrl+K + Ctrl+O Step Out of the method (Debug.StepOut) Ctrl+N Step over the method to the Next statement (Debug.StepOver) Ctrl+K + Ctrl+C Run the code, stopping at the Cursor position (Debug.RunToCursor) Ctrl+K + Ctrl+E Set then next statement to Execute (Debug.SetNextStatement) Navigating the code Ctrl+S Move a character LEFT (Edit.CharLeft) Ctrl+D Move a character RIGHT (Edit.CharRight) Ctrl+Q + Ctrl+S Move to the LEFT END of the current line (Edit.LineStart) Ctrl+Q + Ctrl+D Move to the RIGHT END of the current line (Edit.LineEnd) Ctrl+E Move a line UP (Edit.LineUp) Ctrl+X Move a line DOWN (Edit.LineDown) Ctrl+K + Ctrl+K Toggle (add or remove) bookmark (Edit.ToggleBookmark) Ctrl+K + Ctrl+N Move to the NEXT bookmark (Edit.NextBookmark) Ctrl+K + Ctrl+P Move to the PREVIOUS bookmark (Edit.PreviousBookmark) Ctrl+Q + Ctrl+W Save all modified Windows (File.SaveAll) Ctrl+L Find the NEXT instance of the search string (Edit.FindNext) Ctrl+K + Ctrl+L Find the PREVIOUS instance of the search string (Edit.FindPrevious) Ctrl+Q + Ctrl+L Drop down the list of open files (Window.ShowEzMDIFileList) The last sequence is like clicking the downward-facing triangle in the upper-right corner of the code editor window. VS will display a list of all the open windows. You can select from the list by typing the file name; the matching file will be selected as you type. Pause for a second and resume typing, and the matching process starts over, so you can select a different file. Nice, VS Team. The key takes you to the tab for the selected file.

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  • DirectShow EVR resizing window problem

    - by Daniel
    So I've been looking into the world of media playback for windows and I've started making a C# Media Player using DirectShow. I started off using the VRM-7 windowed video renderer and it was brilliant except it had a couple of small problems (multi monitors, fullscreen). But after some research I found that it's deprecated and I should be using VRM9. So I changed it to use VRM9 windowless then found out that was an old post rofl _< so finally I'm using Vista/Win7 (or XP .net 3) Enhanced Video Renderer (EVR) which is apparently the most up to date Microsoft video renderer and has all the flashy performance/quality things added to it. (tbh I haven't noticed any difference but maybe I need a blue-ray or HQ video to notice it). With using EVR everything is working fine except resizing the video. Its really laggy/choppy/teary and probably something to do with its frame queueing mechanism. To demonstrate my problem open up windows media player classic. View - Options - Playback - output Chose the "EVR" DirectShow Video renderer Now restart wmp class and play a video, while it's playing click and drag a corner to resize it. You'll notice its horribly laggy. This is the exact same problem i am having. But if you chose "EVR Custom Pres. *" or EVR Sync *" resizing works beautifully! So i tried googling around for anything about EVR resizing issues and how to fix it but i couldn't believe how little i could find. I'm guessing "Custom Pres." stands for "Custom Presenter" which sounds like they made their own. Also you'll notice on the right hand size when you swap between EVR and the other EVR's the Resizer drop down on the right greys out. So basically I wan't to know how I can fix this retarded resizing problem and is there any decent documentation out there? There is a fair bit for VMR7/9 but not much for EVR. I downloaded the DirectX SDK which apparently has samples but it was a waste of 500mb of bandwidth as it had nothing relevant. Perhaps there is some way to force it not queueing up frames if that is the problem? If you want code say the word and I'll paste some in. But it's really quite simple and nothing much happens, i'm convinced it's a problem with the EVR renderer. EDIT: Oh and one other thing, what does VLC use? If you go into vlc options and change the renderer to anything but default, they all suck. So is it using VMR7? Or its own?

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