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  • Browser automatically refreshes and Home folder window opens

    - by Vikash
    I am facing a very strange problem. Out of the blue, my browser starts refreshing itself infinitely. My first guess was firefox is messing up. I installed chrome. But, it happens in chrome as well. Other than that, sometimes my home folder automatically opens and keep opening itself infinitely. My next guess was Mouse is faulty. Replace the mouse - but same things. This happens even if I remove my keyboard. What can be the reason? This started happening after I installed Ubuntu 10.10 few days back. Earlier on windows, everything was working fine. So, I am a bit skeptical to assume that this is a hardware fault. How to fix this problem? UPDATE: xev gives this kind of result: KeyPress event, serial 36, synthetic NO, window 0x4200001, root 0xb8, subw 0x0, time 29897358, (237,791), root:(1252,842), state 0x10, keycode 65 (keysym 0x20, space), same_screen YES, XLookupString gives 1 bytes: (20) " " XmbLookupString gives 1 bytes: (20) " " XFilterEvent returns: False KeyRelease event, serial 36, synthetic NO, window 0x4200001, root 0xb8, subw 0x0, time 29897603, (237,791), root:(1252,842), state 0x10, keycode 65 (keysym 0x20, space), same_screen YES, XLookupString gives 1 bytes: (20) " " XFilterEvent returns: False

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  • A simple example of movement prediction

    - by Daniel
    I've seen lots of examples of theory about the reason for client-side prediction, but I'm having a hard time converting it into code. I was wondering if someone knows of some specific examples that share some of the code, or can share their knowledge to shed some light into my situation. I'm trying to run some tests to get a the movement going (smoothly) between multiple clients. I'm using mouse input to initiate movement. I'm using AS3 and C# on a local Player.IO server. Right now I'm trying to get the Client side working, as I'm only forwarding position info with the client. I have 2 timers, one is an onEnterFrame and the other is a 100ms Timer, and one on mouseClick listener. When I click anywhere with a mouse, I update my player class to give it a destination point On every enterFrame Event for the player, it moves towards the destination point At every 100ms it sends a message to the server with the position of where it should be in a 100ms. The distance traveled is calculated by taking the distance (in Pixels) that the player can travel in one second, and dividing it by the framerate for the onEnterFrame handler, and by the update frequency (1/0.100s) for the server update. For the other Players, the location is interpolated and animated on every frame based on the new location. Is this the right way of doing it?

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  • Desktop goes un-usable after upgrade to 12.04

    - by Tom Nail
    I have multiple Ubuntu systems connected to a KVM, one of which I recently upgraded from Ubuntu 10 to 12.04. After the upgrade, this system desktop does fine until it is allowed to go to idle (i.e., I've switched to another system on the KVM and it locks it's desktop). When I come back to it, the screen is garbled and paging across at a rate seemingly determined by the mouse. Although no pointer is visible, I can get the screen to stop paging (and just be garbled) by moving the mouse left and right. The paging will slow down and come to a stop, if I can align things carefully enough. This condition persists even when I try to go to a CLI-based login (e.g., CTRL+Alt+F1) and will continue until I reboot the machine. Unfortunately, I'm not very familiar with the Unity desktop, so I don't know where to find things to troubleshoot. A restart of lightdm doesn't change anything, so I'm wondering if this might be more hardware based( although this machine hasn't given me any trouble previously in the same setup). The .xsession-errors file has some issues with compiz, nautilus and GConf listed, but I'm not sure those are actually germane to the issue. Thanks for any help, -=Tom

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  • Input of mouseclick not always registered in XNA Update method

    - by LordrAider
    I have a problem that not all inputs of my mouse events seem to be registered. The update logic is checking a 2 dimensional array of 10x10 . It's logic for a jewel matching game. So when i switch my jewel I can't click on another jewel for like half a second. I tested it with a click counter variable and it doesn't hit the debugger when i click the second time after the jewel switch. Only if I do the second click after waiting half a second longer. Could it be that the update logic is too heavy that while he is executing update logic my click is happening and he doesn't register it? What am I not seeing here :)? Or doing wrong. It is my first game. My function of the update methode looks like this. public void UpdateBoard() { MouseState currentMouseState; currentMouseState = Mouse.GetState(); if (currentMouseState.LeftButton == ButtonState.Pressed && prevMouseState.LeftButton != ButtonState.Pressed) { UpdatingLogic = true; // this.CheckDropJewels(currentMouseState); //this.CheckMatches(3); //this.RemoveMatches(); this.CheckForSwitch(currentMouseState); this.MarkJewel(currentMouseState); UpdatingLogic = false; //reIndexMissingJewels = true; reIndexSwitchedJewels = true; } prevMouseState = currentMouseState; this.ReIndex(); this.UpdateJewels(); }

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  • How do I remove the tool tips on the launch bar?

    - by Sephethus
    The title is the question. These tool tips stay until I try to click past them. They're annoying since they constantly pop up and block the view of what I'm trying to do. Unfortunately I need the launch bar because Ubuntu is running on VMware and the console does not allow me to use the keyboard for switching tasks (to my knowledge). How do I disable them? I'd post an image as an example, but this site will not let me. UPDATE: unity 5.16.0 UPDATE 2: I discovered that this may only be a problem with users who run Ubuntu on a full screen VMware console that is situated on the right monitor. When the mouse is moved to the left monitor the tooltips popup and remain until the mouse is clicked twice in the VMware console window to make it active. Unfortunately my problem is one involving a rare situation I think. However, I'd love to be able to disable these tool tips if possible. It would also be nice if new features were added that can allow further customization of the launch bar.

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  • I want to be able to use the unity menu with Citrix full screen

    - by porec
    I use Citrix Reciever at work, with both XenApp and XenDesktop. Many times at the same time. Since the unity Menu stil apeirs on the top anyway, I'd like to be able to use it. Now I can see it, but it doesn't work.. I have to either tab me out, (double clicking the ALT first)opening another program first, or move the mouse to the left, opening another program from the unity menu from the left, BEFORE I can use the menu on the top.. (my menu on the left side is in autohide mode, so I actually like it :)) For example. I use spotify for lisening to music, it apeirs on the top menu, but it doesn't react when it click it.. I have to move the mouse to the left, open another program, then move to the top an ask it to show spofity. If I open spofify from the left menu, it hangs.. (since its hidden, and I have to ask it to be open, not reopen the hole program..) Or If I want to lock the screen, I have to open another program, (i.ex. nixnote) before I can lock it) since the unity menu is "on the top" anyways, I don't see the problem that it should be able to control such things..

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  • Using .htaccess, can you hide the true URL?

    - by Richard Muthwill
    So I have a web hotel with 1 main website http://www.myrootsite.com/ and a few websites in subdirectories, in a folder called projects. I have domain names pointing to the subdirectories, but when holding the mouse over a link in those websites the URLs are shown as: http://www.myrootsite.com/projects/mysubsite/contact.html When I'm on mysubsite.com I want them to be shown as: http://www.mysubsite.com/contact.html I spoke to support for the web hotel and the guy said try using .htaccess, but I'm not sure exactly how to do this. Thank you very much for your time! Edit: For more information My website is: http://www.example1.com/ and I also own http://www.example2.com/. All of example2.com's files are in: example1.com/projects/example2/. When you visit example2.com, you'll notice all of the URL's point towards: example1.com/projects/example2/ but I want them to point towards: example2.com/ Can this be done? I hope this is enough info for you to go on :). Edit: For w3d I go to the url mysubsite.com and the browser shows the url mysubsite.com. The services I'm using create an iframe around myrootsite.com and use the url mysubsite.com I just hate that in Firefox and Internet Explorer, holding the mouse over link show that the destination url is: myrootsite.com/projects/mysubsite/...

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  • How to quickly open an application for the 2nd time via Dash?

    - by Andre
    When I want to open an application via Dash, I just hit Super, type the first letters, and hit Enter. For instance: Super, "drop", Enter to start Dropbox. However, if I want to start an application again, Dash remembers it, but I cannot start it by hitting ENTER although "drop" is still in there, and Dropbox is in the first position. Why? How can I (without using the mouse) start an application again? UPDATE: better example (hopefully): Super ... type "ged" ... Enter to start Gedit close Gedit Super ... and now? "ged" is remembered, Gedit is still in pole position ready to be started. However, hitting Enter does not work. How can I start an application again? - Without using the mouse or retyping? If I have to retype, it makes no sense that Dash remembers the application and my typed letters. I assume there is a way to open the application again by just: Super + Enter (or something similar). Thanks!

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  • Working with lots of cubes. Improving performance?

    - by Randomman159
    Edit: To sum the question up, I have a voxel based world (Minecraft style (Thanks Communist Duck)) which is suffering from poor performance. I am not positive on the source but would like any possible advice on how to get rid of it. I am working on a project where a world consists of a large quantity of cubes (I would give you a number, but it is user defined worlds). My test one is around (48 x 32 x 48) blocks. Basically these blocks don't do anything in themselves. They just sit there. They start being used when it comes to player interaction. I need to check what cubes the users mouse interacts with (mouse over, clicking, etc.), and for collision detecting as the player moves. Now I had a massive amount of lag at first, looping through every block. I have managed to decrease that lag, by looping through all the blocks, and finding which blocks are within a particular range of the character, and then only looping through those blocks for the collision detection, etc. However, I am still going at a depressing 2fps. Does anyone have any other ideas on how I could decrease this lag? Btw, I am using XNA (C#) and yes, it is 3d.

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  • Touchpad won't work/not recognized on laptop, Ubuntu 11.10

    - by The_McManus_Position
    When I start out running 11.10 (Ocelot) from the Live CD the touchpad works with no problem. Once installing however the touchpad does not work at all. I have installed all updates available. I have tried installing the synaptiks touchpad package and the gpointer package from the software manager, this did not help. Under System Settings - Mouse and Touchpad there is only a mouse tab, no touchpad tab. It seems my touchpad is not even recognized. I have tried running several things in the terminal that I have found under similar questions, but I always get errors about the files not being found, or the drivers not being found. Have tried: sudo modprobe -r psmouse sudo modprobe psmouse proto=imps This results in an error message. dconf-editor Can load the GUI, but after that I can't seem to navigate through it to find the files that need editing. Read what's listed here. But I've got no GRUB, running only Ubuntu. As you can see I've been trying several things and nothing has worked so far, would appreciate any help. Thanks!

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  • Disable touchpad tap to click on Oneiric ocelot

    - by AWE
    You've heard this a million times but the "tap to click" is a pain in the behind and I want to disable it. There is no touchpad in gpointing-device-settings and neither in mouse and touchpad in system settings. I've tried some commands in terminal but it's all crap. Dconf-editor doesn't react. How about solving this once and for all? xinput list: ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=13 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Video Bus id=8 [slave keyboard (3)] ? Power Button id=9 [slave keyboard (3)] ? Sleep Button id=10 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=11 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] ? Dell WMI hotkeys id=14 [slave keyboard (3)]

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  • ALPS touchpad on DELL Inspiron I15RN-3647BK with Ubuntu 11.10 x64

    - by Miguel
    I can't make work the multitouch of the ALPS touchpad in my Dell Inspiron I15RN-3647BK with Ubuntu 11.10 x64, kernel 3.0.0-17-generic... I have tried with this driver but it doesn't work http://people.canonical.com/~sforshee/alps-touchpad/psmouse-alps-0.10/psmouse-alps-dkms_0.10_all.deb. This is the result from the following command: user@laptop:~$ xinput list ? Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=12 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Power Button id=8 [slave keyboard (3)] ? Sleep Button id=9 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=10 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=11 [slave keyboard (3)] ? Dell WMI hotkeys That came with or without the alps driver from canonical repository and the touchpad just works like a PS2 generic mouse... Any ideas? Thanks in advance...

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  • Problems moving a rectangle in Pygame.

    - by Yann Core
    Hi guys! I'm making a game in Pygame and I want to be able to target enemy unit. I made it so when I click on them a variable "targeted" becomes true, and stays true until I click somewhere else on the screen. I also want targeted units to have a small green circle around them, so I made it in GEDIT. I have made a function that draws everything on the screen (the background, the player, objects, etc) and in the part where it draws the units it checks if the variable "targeted" is true and if it is it should move that little green circle over the enemy units. here is the code that does that: screen.blit(enemy_unit.pic, enemy_unit.rect) #draw the unit if enemy_unit.targeted == True: #if the unit has been targeted then draw a circle over it target_rect.move_ip(enemy_unit.pos) #move the circle to the unit target_rect.fit(enemy_unit.rect) #there are some bigger units and some smaller ones, so we have to "scale" the circle screen.blit(target_pic, target_rect) #actually draw the circle This doesn't work, when I target the unit the circle just appears for a 1/5 of second next (not on, but just next) to the unit and then disappears. I am sure that I am keeping a good track of "enemy_unit.pos" because I tested it (I added a piece of code that would print one units position and mouse's position every time i clicked the mouse and when i was near him the numbers were same). If you could give me a hint about what I'm doing wrong. I think its in move_ip function, but I tried just move and it didn't work either (the circle didn't even show at all)!

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  • Unable to start after 13.04 > 13.10 udate

    - by romainl
    At the end of the update process, clicking on the Restart button had no visible effect whatsoever. After waiting 5 to 10 minutes, I decided to reboot the computer manually. Since then, I rebooted a good dozen times (not with the hope that it would work but with the hope of reading the messages) with the same non-result and the same symptoms: I get the ASCII text-on-purple Ubuntu 13.10 . . . . splash screen with these messages: * Restoring resolver state... [OK] * Starting crash report submission daemon [OK] * Starting CUPS printing spooler/server [OK] Everything disappears. The whole process hangs at a purple screen with the mouse cursor right in the middle. At this point, I'm unable to use the mouse and the keyboard. Booting from a 12.04 CD works perfectly, Disk Utility says that all my disks are OK and I can mount my main partition without problems. Something obviously went wrong at the end of the upgrade but I have no idea what. I'd appreciate any pointer. This is the kind of moment where you really think "Next time, I'll separate my /home partition for sure". My machine is an aging but working Dell Inspiron 530 with an Intel Core Duo E2160 processor, 2 GHz of RAM and an ATI Radeon HD3650 video card. Thanks.

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  • System always halt

    - by user211964
    Good day, Thanks Bruno for the prompt response. First sorry for my bad writing. I'll try to clarify my problem. Now my system already update to version 13.10. The problem is my system always put on stop whenever there is no activity. Example: I open terminal then execute "sudo apt-get update" then I leave my laptop away, the update stop at 20%. After I move my mouse then the update continue. When I watch a movie using vlc. Play the movie and change to full screen. After a while like 30-40 seconds the movie pause, and again after I move my mouse or hit any button on my keyboard the movie continue to play. I downloading torrent file, a big file, I leave my laptop the whole night, the next morning the downloading just stop. the problem my laptop cannot be on idle. means when I downloading a file or updating my system I just cannot leave my laptop away. I have to kept my laptop busy like surfing the internet...playing games etc.

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  • Accidentally Changed Dual Monitor Setup and don't know how to reset it

    - by user203783
    I have a dual monitor setup with my laptop and an external Asus monitor running under Ubuntu 11.10. When I first started using Ubuntu, it synced both screens. What showed up on my laptop showed up on my eternal monitor. Last night, I accidentally knocked the HDMI cable from its port (not that unusual in the tight space I work in). When I plugged it back in, as usual, the external monitor only displayed my wallpaper. Usually, I just restart Ubuntu and it resets, but last night what I now realize was the display console came up and somehow I changed the setup. Now the two screens show different jobs so to speak. Also, the external monitor doesn't display the ribbon, making switching between Firefox tabs and windows or apps jarring. I write for a living and need to quickly check bits of research, notes or sources while writing and the extra switching between mouse pad and external mouse to get one or the other screen to respond interrupts my work flow. The only technical help I can offer is when the display console popped up, the graphical representation of the screens was that the external screen appeared layered over by about one-quarter of the laptop screen. Again, these were icons. I tried to replicate that after I obviously screwed things up. If someone could help. I would appreciate it. If I have to use terminal, that's fine. I started using computers for writing back when they were green DOS prompts. There's a certain elegance to prompt commands to me. Maybe it's the writer in me. Again, if anyone can help me return my screens to sync under Ubuntu 11.10, I would greatly appreciate it.

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  • Press alt + arrow to skip full line? (Or is there an existing shortcut already..? )

    - by Luka Kotar
    I am still a fresh Ubuntu user, and I switched from a Mac. What I can do on Mac, is I can press alt + arrow to jump one word forward or backward, or if I press cmd + arrow, I am able to jump to the start or end of the line. And that's what I would like to do in Ubuntu. I would assign it to the alt key, as ctrl is already used to skip words. I use that function a lot when coding, I like to keep my hands on the keyboard and just not touch the mouse at all, and it just saves me time for not having to hold the arrow key until I get to the end of the line (or the skip-a-word combo for that matter), or grabbing the mouse to click at the end, just to add a semicolon or something like that. It's not a huge deal, but that's just what I'm used to. I still keep my Mac partition for incompatibility issues, but I prefer Ubuntu over Mac. If there is already a shortcut to do that, I'd gladly go ahead and try getting comfortable using it, but if it is not, how could I achieve what I described above, if of course it is even possible? Thanks in advance, Luka.

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  • How can I configure the touchpad and keyboard settings on a Dell Inspiron 5110?

    - by Robik
    I am using ubuntu 11.10. I want the following 3 things: I have dell inspiron 5110 laptop. There is button at the top right corner of laptop which can be used for turning the screen off. It works in windows but it does not work in ubuntu 11.10. Even in the manual of the laptop, it the button is supported only in windows. Is there a way to activate it in ubuntu 11.10? Some of the keys like: "break" etc. are missing. Can I use other keys (or combinations of other keys) to function as those missing keys? In the program, "mouse and touchpad", there is no tab for touchpad. I want to enable vertical and horizontal scrolling. How do I do that? The command: xinput list shows Virtual core pointer id=2 [master pointer (3)] ? ? Virtual core XTEST pointer id=4 [slave pointer (2)] ? ? PS/2 Generic Mouse id=13 [slave pointer (2)] ? Virtual core keyboard id=3 [master keyboard (2)] ? Virtual core XTEST keyboard id=5 [slave keyboard (3)] ? Power Button id=6 [slave keyboard (3)] ? Video Bus id=7 [slave keyboard (3)] ? Video Bus id=8 [slave keyboard (3)] ? Power Button id=9 [slave keyboard (3)] ? Sleep Button id=10 [slave keyboard (3)] ? Laptop_Integrated_Webcam_HD id=11 [slave keyboard (3)] ? AT Translated Set 2 keyboard id=12 [slave keyboard (3)] ? Dell WMI hotkeys Please help!!

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  • Free movement in a tile-based isometric game

    - by xtr486
    Is there a reasonable easy way to implement free movement in a tile-based isometric game? Meaning that the player wouldn't just instantly jump from one tile to another or not be "snapped" to the grid (for example, if the movement between tiles were animated but you'd be locked from doing anything before the animation finishes). I'm a really beginner with anything related to game programming, but with the help of this site and some other resources it was quite easy to do the basic stuff, but I haven't been able to find any useful resources for this particular problem. Currently I've improvised something close to this: http://jsfiddle.net/KwW5b/4/ (WASD movement). The idea for the movement was to use the mouse map to detect when the player has moved to a different tile and then flip the offsets, and for the most part it works correctly (each corner makes the player move to wrong location: see http://www.youtube.com/watch?v=0xr15IaOhrI, which is probably because I couldn't get the full mouse map work properly), but I have no illusions that it is even close to a good/sane solution. And anyway, it's mostly just to demonstrate what kind of a thing I'd like to implement.

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  • Lenovo ThinkPad W530 problem to activate the optical/DVD drive

    - by Marko Apfel
    Problem Sometimes my notebook shows the optical drive as power off: But the hint there is not changing this state. Solution By looking in the device manager you see the next problem: So open the properties via right mouse click. This gives you the hint to remove the drive first. “Windows cannot use this hardware device because it has been prepared for "safe removal", but it has not been removed from the computer. (Code 47)” Whether you select the comment by dragging the mouse over the the hidden part or pressing the button “Properties”. So we unplug and reinsert the ultrabay. If you think, now the system is working – you are wrong. Now the system is the meaning, that the ultrabay is unplugged. You could verify this by refresh the view in the device panel. Now there is no longer our device. Yet your great gig comes – unplug the ultra bay and reinsert it a second time! After this you could hear with a media inside, that the motor is really started and we have a working device What a difficult birth …

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  • How can I activate a Panel-icon via a script (or get its screen co-ordinates; to click it)?

    - by fred.bear
    This question is in the context of Lucid 10.04 desktop (ie. no Unity). I do most screen navigation via the keyboard (not the mouse), so I'm looking for a script solution to re-activating an app which has been "minimized" to the Panel's Notification Area. I'll use Skype as an example. wmctrl allows me enough access to normally-minimized windows, but when Skype is "minimized" to the Notification Area, it simply goes "off the radar" as far as wmctrl is concerned. Bearing in mind that icon positions in the Notification Area can vary, is there some way to determine the screen co-ordinates of Skype's Panel icon, so I can "click" it using xdotool (or a similar utility)? ...or maybe there is a more direct way to activate the "dormant" Skype? ... (and I don't mean the mouse ;) Here is the script, so far. Hopefully it will make clear what I'm trying to do: #!/bin/bash procname="skype-wrapper" windmask="Skype™" if [[ $(pgrep -x -n -c "$procname") == 1 ]] ; then wintitle="$(wmctrl -l |grep "$windmask" |head -n 1 |sed -n "s/^.\+${HOSTNAME} \(.*\)/\1/p")" if [ "$wintitle" = "" ] ; then echo "Click on Skype's Panel-icon to show the main window" ############################################################### # How can I find the screen co-ordinates of Skype's Panel Icon ############################################################### else # Skype is running, and has (at least) one visible window which matches $windmask. Activate it. wmctrl -a "$wintitle" fi else # The process is not currently running. Start it. ("$procname" &) fi

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  • Working Qt controls in a 3d environment

    - by Jay
    I need some advice from a Qt expert. The background: I have a 3D engine (ogre3d) working in concert with Qt. The 3D Content is displayed in a widget (using a custom OS window in the client area). I'm able to overlay arbitrary Qt widgets onto the 3d world using the widget render() method and a shared bitmap. This makes a great "heads up display". I can use the standard Qt style sheets and animation using this technique. My goal I'd like to go a step further and allow the user to move these rendered widgets using the mouse. I'd like some advice on the best way to implement this. Possible solutions: The widgets in the HUD are not part of the inheritance chain. I render them manually. They don't get events though. I could add them to the inheritance chain so they get events in the usual way. Then I would need to change them to render to my shared bitmap instead of to the operating system. I looked at this once but couldn't find enough information to implement it. Capture mouse events in the 3D display widget and EMIT them to child controls. I basically create my own event handling chain. Any suggestions on how to implement this? I'm also considering switching to Qt5. I'm not sure how that might affect this decision.

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  • java - unwanted object overwriting

    - by gosling
    Hello everyone! I'm trying to make a program that solves the logic wheels puzzle. I construct the root node and I try to produce the different child-nodes that are produced by making different moves of the wheels. The problem is that while I try to produce the children, the root node is overwrited,and everything is messed-up and I really don't know why. Here you can find the puzzle logic wheels. I represent the wheels as 3x3 arrays. Here is the code that implements the moves: public Node turn_right(Node aNode, int which_wheel) { Node newNode = new Node(aNode.getYellow_wheel(),aNode.getBlue_wheel(),aNode.getGreen_wheel()); int[][] yellow = new int[3][3]; int[][] blue = new int[3][3]; int[][] green = new int[3][3]; if(which_wheel==0) //turn yellow wheel of this node to right { yellow[1][0] = newNode.getYellow_wheel()[0][0]; yellow[2][0] = newNode.getYellow_wheel()[1][0]; yellow[2][1] = newNode.getYellow_wheel()[2][0]; yellow[2][2] = newNode.getYellow_wheel()[2][1]; yellow[1][2] = newNode.getYellow_wheel()[2][2]; yellow[0][2] = newNode.getYellow_wheel()[1][2]; yellow[0][1] = newNode.getYellow_wheel()[0][2]; yellow[0][0] = newNode.getYellow_wheel()[0][1]; blue = newNode.getBlue_wheel(); blue[1][0] = newNode.getYellow_wheel()[1][2]; blue[2][0] = newNode.getYellow_wheel()[2][2]; green = newNode.getGreen_wheel(); } else if(which_wheel == 1)// turn blue wheel of this node to right { blue[1][0] = newNode.getBlue_wheel()[0][0]; blue[2][0] = newNode.getBlue_wheel()[1][0]; blue[2][1] = newNode.getBlue_wheel()[2][0]; blue[2][2] = newNode.getBlue_wheel()[2][1]; blue[1][2] = newNode.getBlue_wheel()[2][2]; blue[0][2] = newNode.getBlue_wheel()[1][2]; blue[0][1] = newNode.getBlue_wheel()[0][2]; blue[0][0] = newNode.getBlue_wheel()[0][1]; yellow = newNode.getYellow_wheel(); yellow[0][2] = newNode.getBlue_wheel()[0][0]; yellow[1][2] = newNode.getBlue_wheel()[1][0]; green = newNode.getGreen_wheel(); green[1][0] = newNode.getBlue_wheel()[1][2]; green[2][0] = newNode.getBlue_wheel()[2][2]; } else if (which_wheel == 2)//turn green wheel of this node to right { green[0][0] = newNode.getGreen_wheel()[0][1]; green[0][1] = newNode.getGreen_wheel()[0][2]; green[0][2] = newNode.getGreen_wheel()[1][2]; green[1][2] = newNode.getGreen_wheel()[2][2]; green[2][2] = newNode.getGreen_wheel()[2][1]; green[2][1] = newNode.getGreen_wheel()[2][0]; green[2][0] = newNode.getGreen_wheel()[1][0]; green[1][0] = newNode.getGreen_wheel()[0][0]; yellow = newNode.getYellow_wheel(); blue = newNode.getBlue_wheel(); blue[0][2] = newNode.getGreen_wheel()[0][0]; blue[1][2] = newNode.getGreen_wheel()[1][0]; } newNode= new Node(yellow,blue,green); return newNode; } There is another function, like this one that does the oposite:it turns the wheels to left. My problem is that I do not want object's aNode tables to be overwritten. Thank you very much.

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  • Copying Columns from Grid to Clipboard in SQL Developer

    - by thatjeffsmith
    There are several ways to get data from a query or a table|view to the clipboard. You know the tried and true, copy and paste. But what if you only want one or more columns, not every column? There are several ways to do this, let’s see if we can’t identify all of them. Write your query to only include the data you want Obvious? Yes. Needed to be said? Definitely. The best tuning tip is to only ask for the data you need, only when you absolutely need it. But let’s look at a few more practical ways to do this. Hide the unwanted columns Mouse right click on an column header. In the context menu, select ‘Columns.’ Hide the columns you don’t want. Copy and paste. WYSIWYG Grids, Hide Columns and Filter Rows Mouse select the columns Obvious, but a bit painful. For a very large dataset, you’ll be holding down the Shift and PageDown buttons – but it works. Remember to use Ctrl+Shift+C to get the column headers with the data. Use the Export Wizard This used to be called ‘Unload’ – agreed, not a great name. So, we changed it. In a grid, right mouse click on the data, and on the context menu, select ‘Export…’ Select your format – I suggest ‘delimited’ or ‘fixed’ for copying data to the clipboard. You can export to the clipboard, yes you can! Click ‘Next.’ Click in the Columns dialog, and choose the columns you want copied. Trim the columns you don't want copied Click ‘Finish.’ Alt or Ctrl tab to your window or application of choice. And Paste! "FIRST_NAME" "LAST_NAME" "Donald" "OConnell" "Douglas" "Grant" "Jennifer" "Whalen" "Pat" "Fay" "Susan" "Mavris" "William" "Gietz" "Alexander" "Hunold" "Bruce" "Ernst" "David" "Austin" "Valli" "Pataballa" "Diana" "Lorentz" "Daniel" "Faviet" "John" "Chen" "Ismael" "Sciarra" "Jose Manuel" "Urman" "Luis" "Popp" "Alexander" "Khoo" "Shelli" "Baida" "Sigal" "Tobias" "Guy" "Himuro" "Karen" "Colmenares" "Matthew" "Weiss" "Adam" "Fripp" "Payam" "Kaufling" "Shanta" "Vollman" "Kevin" "Mourgos" "Julia" "Nayer" "Irene" "Mikkilineni" ... There’s probably at least 2 or 3 more ways, but… But, try these and let me know how we can improve things. I’ve already gotten a request to be able to include the SQL text used to populate the dataset on the the copy to clipboard, and it’s now on our to-do list

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  • EHome IR receiver and Ubuntu 13 - any one have this working?

    - by squakie
    I have a "generic" USB IR receiver I purchased off of Ebay to make my life a little easier with XBMC on my Ubuntu box. I am currently running 13.10 and have never tried nor have any knowledge of IR in Ubuntu. I know of lirc, and I know a lot of it is now included in the kernel. My understanding is that lirc in basic terms maps pulses from an remote control to functions - like keyboard or mouse clicks. It is also my understanding that I might still need a driver or something for my device. lsusb shows the device as: Bus 006 Device 003: ID 147a:e016 Formosa Industrial Computing, Inc. eHome Infrared Receiver dmesg shows the following pertaining to the device: [43635.311985] usb 6-2: USB disconnect, device number 2 [43641.344387] usb 6-2: new full-speed USB device number 3 using ohci-pci [43641.543454] usb 6-2: New USB device found, idVendor=147a, idProduct=e016 [43641.543467] usb 6-2: New USB device strings: Mfr=1, Product=2, SerialNumber=3 [43641.543473] usb 6-2: Product: eHome Infrared Transceiver [43641.543478] usb 6-2: Manufacturer: Formosa21 [43641.543483] usb 6-2: SerialNumber: FM000623 [43641.555736] Registered IR keymap rc-rc6-mce [43641.555968] input: Media Center Ed. eHome Infrared Remote Transceiver (147a:e016) as /devices/pci0000:00/0000:00:12.0/usb6/6-2/6-2:1.0/rc/rc2/input15 [43641.556221] rc2: Media Center Ed. eHome Infrared Remote Transceiver (147a:e016) as /devices/pci0000:00/0000:00:12.0/usb6/6-2/6-2:1.0/rc/rc2 [43641.556584] input: MCE IR Keyboard/Mouse (mceusb) as /devices/virtual/input/input16 [43641.557186] rc rc2: lirc_dev: driver ir-lirc-codec (mceusb) registered at minor = 0 [43641.731965] mceusb 6-2:1.0: Registered Formosa21 eHome Infrared Transceiver with mce emulator interface version 1 [43641.731978] mceusb 6-2:1.0: 2 tx ports (0x0 cabled) and 2 rx sensors (0x0 active) (excuse the double spacing, but I had to put in extra cr/lf using "enter" or the entire thing was just one long unreadable string). When I connect the same IR receiver to a Raspberry Pi running OpenELEC/XBMC there is no flashing led unless I press a remote button, and the device works. In Ubuntu, the led is constantly blinking, and nothing happens when I press a remote key. I tried the command line program to test but it never echoes anything back to the terminal window. I believe it must need some sort of driver or something else, but I am completely in the dark on this. If it matters I also have: - Logitech wireless keyboard/mouse USB receiver - Tenda USB wireless adapter And.....I've also noticed some errors now that show in dmesg that seem to somehow related to HDMI if that makes any sense: 46721.144731] HDMI: ELD buf size is 0, force 128 [46721.144749] HDMI: invalid ELD data byte 0 [46721.444025] HDMI: ELD buf size is 0, force 128 [46721.444061] HDMI: invalid ELD data byte 0 [46721.743375] HDMI: ELD buf size is 0, force 128 [46721.743411] HDMI: invalid ELD data byte 0 [46722.043092] HDMI: ELD buf size is 0, force 128 [46722.043118] HDMI: invalid ELD data byte 0 [46722.343086] HDMI: ELD buf size is 0, force 128 [46722.343122] HDMI: invalid ELD data byte 0 [46722.642517] HDMI: ELD buf size is 0, force 128 [46722.642574] HDMI: invalid ELD data byte 0 [46722.942459] HDMI: ELD buf size is 0, force 128 [46722.942485] HDMI: invalid ELD data byte 0 [46723.242103] HDMI: ELD buf size is 0, force 128 [46723.242129] HDMI: invalid ELD data byte 0 [46723.541877] HDMI: ELD buf size is 0, force 128 [46723.541923] HDMI: invalid ELD data byte 0 [58366.651954] HDMI: ELD buf size is 0, force 128 [58366.651980] HDMI: invalid ELD data byte 0 [58366.951523] HDMI: ELD buf size is 0, force 128 [58366.951549] HDMI: invalid ELD data byte 0 [58367.251075] HDMI: ELD buf size is 0, force 128 [58367.251121] HDMI: invalid ELD data byte 0 [58367.550517] HDMI: ELD buf size is 0, force 128 [58367.550563] HDMI: invalid ELD data byte 0 [58367.850219] HDMI: ELD buf size is 0, force 128 [58367.850256] HDMI: invalid ELD data byte 0 [58368.150160] HDMI: ELD buf size is 0, force 128 [58368.150185] HDMI: invalid ELD data byte 0 [58368.449544] HDMI: ELD buf size is 0, force 128 [58368.449570] HDMI: invalid ELD data byte 0 [58368.749583] HDMI: ELD buf size is 0, force 128 [58368.749629] HDMI: invalid ELD data byte 0 [58369.049280] HDMI: ELD buf size is 0, force 128 [58369.049326] HDMI: invalid ELD data byte 0 [58394.706273] HDMI: ELD buf size is 0, force 128 [58394.706300] HDMI: invalid ELD data byte 0 [58394.706350] HDMI: ELD buf size is 0, force 128 [58394.706367] HDMI: invalid ELD data byte 0 [58395.003032] HDMI: ELD buf size is 0, force 128 [58395.003058] HDMI: invalid ELD data byte 0 [58395.302680] HDMI: ELD buf size is 0, force 128 [58395.302705] HDMI: invalid ELD data byte 0 [58395.602442] HDMI: ELD buf size is 0, force 128 [58395.602477] HDMI: invalid ELD data byte 0 [58395.902143] HDMI: ELD buf size is 0, force 128 [58395.902179] HDMI: invalid ELD data byte 0 [58396.201839] HDMI: ELD buf size is 0, force 128 [58396.201875] HDMI: invalid ELD data byte 0 [58396.501538] HDMI: ELD buf size is 0, force 128 [58396.501574] HDMI: invalid ELD data byte 0 [58396.801232] HDMI: ELD buf size is 0, force 128 [58396.801268] HDMI: invalid ELD data byte 0 [58397.100583] HDMI: ELD buf size is 0, force 128 [58397.100627] HDMI: invalid ELD data byte 0 [63095.766042] systemd-hostnamed[8875]: Warning: nss-myhostname is not installed. Changing the local hostname might make it unresolveable. Please install nss-myhostname! dave@davepc:~$ EDIT: Maybe another way to look at this would be what does Ubuntu do or not do that OpenELEC does or doesn't do (on Raspberry Pi) such that it works in OpenELEC but not in Ubuntu?

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