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  • How can I make hundreds of simultaneously running processes communicate with a database through one

    - by Olfan
    Long speech short: How can I make hundreds of simultaneously running processes communicate with a database through one or few permanent sessions? The whole story: I once built a number crunching engine that handles vast amounts of large data files by forking off one child after another giving each a small number of files to work on. File locking, progress monitoring and result propagation happen in an Oracle database which all (sub-)processes access at various times using an application-specific module which encapsulates DBI. This worked well at first, but now with higher volumes of input data, the number of database sessions (one per child, and they can be very short-lived) constantly being opened and closed is becoming an issue. I now want to centralise database access so that there are only one or few fixed database sessions which handle all database access for all the (sub-)processes. The presence of the database abstraction module should make the changes easy because the function calls in the worker instances can stay the same. My problem is that I cannot think of a suitable way to enhance said module in order to establish communication between all the processes and the database connector(s). I thought of message queueing, but couldn't come up with a way of connecting a large herd of requestors with one or few database connectors in a way so that bidirectional communication is possible (for collecting the query result). An asynchronous approach could help here in that all requests are written to the same queue and the database connector servicing the request will "call back" to submit the result. But my mind fails me in generating an image clear enough so that I can paint into code. Threading instead of forking might have given me an easier start, but this would now require massive changes to the code base that I'm not prepared to do to a live system. The more I think of it, the more the base idea looks like a pre-forked web server to me only that it doesn't serve web pages but database queries. Any ideas on what to dig into, and where? Sample (pseudo) code to inspire me, links to possibly related articles, ready solutions on CPAN maybe?

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  • Javascript Recursion

    - by rpophessagr
    I have an ajax call and would like to recall it once I finish parsing and animating the result into the page. And that's where I'm getting stuck. I was able to recall the function, but it seems to not take into account the delays in the animation. i.e. The console keeps outputting the values at a wild pace. I thought setInterval might help with the interval being the sum of the length of my delays, but I can't get that to work... function loadEm(){ var result=new Array(); $.getJSON("jsonCall.php",function(results){ $.each(results, function(i, res){ rand = (Math.floor(Math.random()*11)*1000)+2000; fullRand += rand; console.log(fullRand); $("tr:first").delay(rand).queue(function(next) { doStuff(res); next(); }); }); var int=self.setInterval("loadEm()",fullRand); }); } });

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  • UIDocumentInteractionController & ARC: [UIPopoverController dealloc] reached while popover is still visible

    - by muffel
    This issue or similar issues have been discussed here before, but I didn't find any working solution for me. I am using the following code to display a UIDocumentInteractionController on an ARC-enabled iOS 7 project: - (void) exportDoc{ // [...] docController = [UIDocumentInteractionController interactionControllerWithURL:[NSURL fileURLWithPath:path]]; docController.delegate = self; [docController presentOpenInMenuFromBarButtonItem:mainMenuButton animated:YES]; } First I didn't want to create a property that holds the controller reference, but as many people said that there are not alternatives to it. It is defined as @property (strong) UIDocumentInteractionController* docController; exportDoc is run in the main thread using NSOperationQueue. Whenever it is executed, I get the following error message: Terminating app due to uncaught exception 'NSGenericException', reason: '-[UIPopoverController dealloc] reached while popover is still visible.' This is what the backtrace says: (lldb) bt * thread #1: tid = 0x1c97d9, 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 2.1 frame #0: 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw frame #1: 0x000000018d982e90 CoreFoundation+[NSException raise:format:] + 128 frame #2: 0x0000000190bc348c UIKit-[UIPopoverController dealloc] + 96 frame #3: 0x0000000190e18fc8 UIKit-[UIDocumentInteractionController dealloc] + 168 frame #4: 0x000000019a255474 libobjc.A.dylib(anonymous namespace)::AutoreleasePoolPage::pop(void*) + 524 frame #5: 0x000000018d881988 CoreFoundation_CFAutoreleasePoolPop + 28 frame #6: 0x000000018e42cb18 Foundation-[NSOperationInternal _start:] + 892 frame #7: 0x000000018e4eea38 Foundation__NSOQSchedule_f + 76 frame #8: 0x000000019a813fd4 libdispatch.dylib_dispatch_client_callout + 16 frame #9: 0x000000019a8171dc libdispatch.dylib_dispatch_main_queue_callback_4CF + 336 frame #10: 0x000000018d942c2c CoreFoundation__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 12 frame #11: 0x000000018d940f6c CoreFoundation__CFRunLoopRun + 1452 frame #12: 0x000000018d881c20 CoreFoundationCFRunLoopRunSpecific + 452 frame #13: 0x0000000193511c0c GraphicsServicesGSEventRunModal + 168 frame #14: 0x00000001909b2fdc UIKitUIApplicationMain + 1156 * frame #15: 0x000000010000947c MyApplicationmain(argc=1, argv=0x000000016fdfbc80) + 108 at main.m:16 frame #16: 0x000000019a82faa0 libdyld.dylibstart + 4 As far as I understand the autoreleasepool just releases the controller. Shouldn't this be prevented by using a strong property just as I did? Do you have any idea what the problem can be and how I can solve it?

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  • Clarification on Threads and Run Loops In Cocoa

    - by dubbeat
    I'm trying to learn about threading and I'm thoroughly confused. I'm sure all the answers are there in the apple docs but I just found it really hard to breakdown and digest. Maybe somebody could clear a thing or 2 up for me. 1)performSelectorOnMainThread Does the above simply register an event in the main run loop or is it somehow a new thread even though the method says "mainThread"? If the purpose of threads is to relieve processing on the main thread how does this help? 2) RunLoops Is it true that if I want to create a completely seperate thread I use "detachNewThreadSelector"? Does calling start on this initiate a default run loop for the thread that has been created? If so where do run loops come into it? 3) And Finally , I've seen examples using NSOperationQueue. Is it true to say that If you use performSelectorOnMainThread the threads are in a queue anyway so NSOperation is not needed? 4) Should I forget about all of this and just use the Grand Central Dispatch instead?

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  • How to take a collection of bytes and pull typed values out of it?

    - by Pat
    Say I have a collection of bytes var bytes = new byte[] {0, 1, 2, 3, 4, 5, 6, 7}; and I want to pull out a defined value from the bytes as a managed type, e.g. a ushort. What is a simple way to define what types reside at what location in the collection and pull out those values? One (ugly) way is to use System.BitConverter and a Queue or byte[] with an index and simply iterate through, e.g.: int index = 0; ushort first = System.BitConverter.ToUint16(bytes, index); index += 2; // size of a ushort int second = System.BitConverter.ToInt32(bytes, index); index += 4; ... This method gets very, very tedious when you deal with a lot of these structures! I know that there is the System.Runtime.InteropServices.StructLayoutAttribute which allows me to define the locations of types inside a struct or class, but there doesn't seem to be a way to import the collection of bytes into that struct. If I could somehow overlay the struct on the collection of bytes and pull out the values, that would be ideal. E.g. Foo foo = (Foo)bytes; // doesn't work because I'd need to implement the implicit operator ushort first = foo.first; int second = foo.second; ... [StructLayout(LayoutKind.Explicit, Size=FOO_SIZE)] public struct Foo { [FieldOffset(0)] public ushort first; [FieldOffset(2)] public int second; } Any thoughts on how to achieve this?

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  • How to pass data to a C++0x lambda function that will run in a different thread?

    - by Dimitri C.
    In our company we've written a library function to call a function asynchronously in a separate thread. It works using a combination of inheritance and template magic. The client code looks as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, &DemoThread::SomeFunction, stringToPassByValue); Since the introduction of lambda functions I'd like to use it in combination with lambda functions. I'd like to write the following client code: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=]() { const std::string someCopy = stringToPassByValue; }); Now, with the Visual C++ 2010 this code doesn't work. What happens is that the stringToPassByValue is not copied. Instead the "capture by value" feature passes the data by reference. The result is that if the function is executed after stringToPassByValue has gone out of scope, the application crashes as its destructor is called already. So I wonder: is it possible to pass data to a lambda function as a copy? Note: One possible solution would be to modify our framework to pass the data in the lambda parameter declaration list, as follows: DemoThread thread; std::string stringToPassByValue = "The string to pass by value"; AsyncCall(thread, [=](const std::string stringPassedByValue) { const std::string someCopy = stringPassedByValue; } , stringToPassByValue); However, this solution is so verbose that our original function pointer solution is both shorter and easier to read. Update: The full implementation of AsyncCall is too big to post here. In short, what happens is that the AsyncCall template function instantiates a template class holding the lambda function. This class is derived from a base class that contains a virtual Execute() function, and upon an AsyncCall() call, the function call class is put on a call queue. A different thread then executes the queued calls by calling the virtual Execute() function, which is polymorphically dispatched to the template class which then executes the lambda function.

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  • Faster Insertion of Records into a Table with SQLAlchemy

    - by Kyle Brandt
    I am parsing a log and inserting it into either MySQL or SQLite using SQLAlchemy and Python. Right now I open a connection to the DB, and as I loop over each line, I insert it after it is parsed (This is just one big table right now, not very experienced with SQL). I then close the connection when the loop is done. The summarized code is: log_table = schema.Table('log_table', metadata, schema.Column('id', types.Integer, primary_key=True), schema.Column('time', types.DateTime), schema.Column('ip', types.String(length=15)) .... engine = create_engine(...) metadata.bind = engine connection = engine.connect() .... for line in file_to_parse: m = line_regex.match(line) if m: fields = m.groupdict() pythonified = pythoninfy_log(fields) #Turn them into ints, datatimes, etc if use_sql: ins = log_table.insert(values=pythonified) connection.execute(ins) parsed += 1 My two questions are: Is there a way to speed up the inserts within this basic framework? Maybe have a Queue of inserts and some insertion threads, some sort of bulk inserts, etc? When I used MySQL, for about ~1.2 million records the insert time was 15 minutes. With SQLite, the insert time was a little over an hour. Does that time difference between the db engines seem about right, or does it mean I am doing something very wrong?

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  • How can I take advantage of IObservable/IObserver to get rid of my "god object"?

    - by Will
    In a system I'm currently working on, I have many components which are defined as interfaces and base classes. Each part of the system has some specific points where they interact with other parts of the system. For example, the data readying component readies some data which eventually needs to go to the data processing portion, the communications component needs to query different components for their status for relaying to the outside, etc. Currently, I glue these parts of the system together using a "god object", or an object with intimate knowledge of different parts of the system. It registers with events over here and shuttles the results to methods over there, creates a callback method here and returns the result of that method over there, and passes many requests through a multi-threaded queue for processing because it "knows" certain actions have to run on STA threads, etc. While its convenient, it concerns me that this one type knows so much about how everybody else in the system is designed. I'd much prefer a more generic hub that can be given instances which can expose events or methods or callbacks or that can consume these. I've been seeing more about the IObservable/IObserver features of the reactive framework and that are being rolled into .NET 4.0 (I believe). Can I leverage this pattern to help replace my "god object"? How should I go about doing this? Are there any resources for using this pattern for this specific purpose?

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  • Updating a field in a record dyanamically in extjs

    - by Daemon
    Scenario I want to update the column data of particular record in grid having store with static data. Here is my store: : : extend : 'Ext.data.Store', model : 'MyModel', autoLoad:true, proxy: { type: 'ajax', url:'app/data/data.json', reader: { type: 'json', root: 'users' } }, My data.json { 'users': [ { QMgrStatus:"active", QMgrName: 'R01QN00_LQYV', ChannelStatus:'active', ChannelName : 'LQYV.L.CLNT', MxConn: 50 } ] } What I am doing to update the record : var grid = Ext.getCmp('MyGrid'); var store = Ext.getStore('Mystore'); store.each(function(record,idx){ val = record.get('ChannelName'); if(val == "LQYV.L.CLNT"){ record.set('ChannelStatus','inactive'); record.commit(); } }); console.log(store); grid.getView().refresh(); MY PROBLEM I am getting the record updated over here.It is not getting reflected in my grid panel.The grid is using the same old store(static).Is the problem of static data? Or am I missing something or going somewhere wrong? Please help me out with this issue.Thanks a lot. MY EDIT I am tryng to color code the column based on the status.But here I am always getting the status="active" even though I am updating the store. What I am trying to do in my grid { xtype : 'grid', itemId : 'InterfaceQueueGrid', id :'MyGrid', store : 'Mytore', height : 216, width : 600, columns : [ { text: 'QueueMgr Status', dataIndex: 'QMgrStatus' , width:80 }, { text: 'Queue Manager \n Name', dataIndex: 'QMgrName' , width: 138}, { text: 'Channel Status',dataIndex: 'ChannelStatus' , width: 78,align:'center', renderer: function(value, meta, record) { var val = record.get('ChannelStatus'); console.log(val); // Here I am always getting status="active". if (val == 'inactive') { return '<img src="redIcon.png"/>'; }else if (val == 'active') { return '<img src="greenIcon.png"/>'; } } }, { text: 'Channel Name', align:'center', dataIndex: 'ChannelName', width: 80} { text: 'Max Connections', align:'center', dataIndex: 'MxConn', width: 80} ] }

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  • tcp/ip accept not returning, but client does

    - by paquetp
    server: vxworks 6.3 calls the usual socket, bind, listen, then: for (;;) { client = accept(sfd,NULL,NULL); // pass client to worker thread } client: .NET 2.0 TcpClient constructor to connect to server that takes the string hostname and int port, like: TcpClient client = new TcpClient(server_ip, port); This is working fine when the server is compiled and executed in windows (native c++). intermittently, the constructor to TcpClient will return the instance, without throwing any exception, but the accept call in vxWorks does not return with the client fd. tcpstatShow indicates no accept occurred. What could possibly make the TcpClient constructor (which calls 'Connect') return the instance, while the accept call on the server not return? It seems to be related to what the system is doing in the background - it seems more likely to get this symptom to occur when the server is busy persisting data to flash or an NFS share when the client attempts to connect, but can happen when it isn't also. I've tried adjusting priority of the thread running accept I've looked at the size of the queue in 'listen'. There's enough. The total number of file descriptors available should be enough (haven't validated this yet though, first thing in the morning)

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  • kernel get stack when signalled

    - by yoavstr
    hi there i write readers and writers where the kernel have to syncronize between them and block writer who already read a massage when i am in the queue waiting I get signal so I do the fallowing while (i_Allready_Read(myf) == ALLREADY_READ || isExistWriter == false ) //while (!(i_Allready_Read(aliveProc,current->pid))) { int i, is_sig = 0; printk(KERN_INFO "\n\n*****entered set in read ******\n\n" ); if (i_Allready_Read(myf) == ALLREADY_READ ) wait_event_interruptible (readWaitQ1, !i_Allready_Read(myf)); else wait_event_interruptible (readWaitQ1, isExistWriter); //printk(KERN_INFO "Read Wakeup %d\n",current->pid); for (i = 0; i < _NSIG_WORDS && !is_sig; i++) { is_sig = current->pending.signal.sig[i] & ~current->blocked.sig[i]; } if (is_sig) { handledClose(myf); module_put (THIS_MODULE); return -EINTR; } } return 0;//success } inline void handledClose(struct file *myf)//v { /* *if we close the writer other writer *would be able to enter to permissiones */ if (myf == writerpid ) { isExistWriter = DOESNT_EXIST; //printk(KERN_INFO "procfs_close : this is pid that just closed %d \n", writerpid); } /* *else its a reader so our numofreaders *need to decremented */ else { removeFromArr(myf); numOfReaders--; } } and my close does nothing ... what did i do wrong?

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  • DefaultStyledDocument.styleChanged(Style style) may not run in a timely manner?

    - by Paul Reiners
    I'm experiencing an intermittent problem with a class that extends javax.swing.text.DefaultStyledDocument. This document is being sent to a printer. Most of the time the formatting of the document looks correct, but once in a while it doesn't. It looks like some of the changes in the formatting have not been applied. I took a look at the DefaultStyledDocument.styleChanged(Style style) code: /** * Called when any of this document's styles have changed. * Subclasses may wish to be intelligent about what gets damaged. * * @param style The Style that has changed. */ protected void styleChanged(Style style) { // Only propagate change updated if have content if (getLength() != 0) { // lazily create a ChangeUpdateRunnable if (updateRunnable == null) { updateRunnable = new ChangeUpdateRunnable(); } // We may get a whole batch of these at once, so only // queue the runnable if it is not already pending synchronized(updateRunnable) { if (!updateRunnable.isPending) { SwingUtilities.invokeLater(updateRunnable); updateRunnable.isPending = true; } } } } /** * When run this creates a change event for the complete document * and fires it. */ class ChangeUpdateRunnable implements Runnable { boolean isPending = false; public void run() { synchronized(this) { isPending = false; } try { writeLock(); DefaultDocumentEvent dde = new DefaultDocumentEvent(0, getLength(), DocumentEvent.EventType.CHANGE); dde.end(); fireChangedUpdate(dde); } finally { writeUnlock(); } } } Does the fact that SwingUtilities.invokeLater(updateRunnable) is called, rather than invokeAndWait(updateRunnable), mean that I can't count on my formatting changes appearing in the document before it is rendered? If that is the case, is there a way to ensure that I don't proceed with rendering until the updates have occurred?

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  • Wait between tasks with SingleThreadExecutor

    - by Lord.Quackstar
    I am trying to (simply) make a blocking thread queue, where when a task is submitted the method waits until its finished executing. The hard part though is the wait. Here's my 12:30 AM code that I think is overkill: public void sendMsg(final BotMessage msg) { try { Future task; synchronized(msgQueue) { task = msgQueue.submit(new Runnable() { public void run() { sendRawLine("PRIVMSG " + msg.channel + " :" + msg.message); } }); //Add a seperate wait so next runnable doesn't get executed yet but //above one unblocks msgQueue.submit(new Runnable() { public void run() { try { Thread.sleep(Controller.msgWait); } catch (InterruptedException e) { log.error("Wait to send message interupted", e); } } }); } //Block until done task.get(); } catch (ExecutionException e) { log.error("Couldn't schedule send message to be executed", e); } catch (InterruptedException e) { log.error("Wait to send message interupted", e); } } As you can see, there's alot of extra code there just to make it wait 1.7 seconds between tasks. Is there an easier and cleaner solution out there or is this it?

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  • Updating Pointer using signals and slots

    - by Umesha MS
    Hi, I am very new to the QT; please help me to solve the problem. I am using thread to perform intensive operation in back ground. Meanwhile I want to update the UI, so I am using SIGNALS and SLOTS. To update UI I emit a signal and update UI. Let us consider bellow sample code, struct sample { QString name; QString address; }; void Update(sample *); void sampleFunction() { sample a; a.name = "Sachin Tendulkar"; a.address = "India" emit Update(&a); } In the above code we are creating a local object and passing the address of local object. In the QT document, it says that when we emit a signal it will be placed in the queue and late it will be delivered to the windows. Since my object is in local scope it will be delete once it goes out of the scope. Please tell me a way to send a pointer in a signal.

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  • What's the "correct way" to organize this project?

    - by user571747
    I'm working on a project that allows multiple users to submit large data files and perform operations on them. The "backend" which performs these operations is written in Perl while the "frontend" uses PHP to load HTML template files and determines which content to deliver. Data is stored in a database (MySQL, SQLite, Oracle) and while there is data which has not yet been acted upon, Perl adds it to a running queue which delivers data to other threads based on system load. In addition, there may be pre- and post-processing of the data before and after the main Perl script operates (the specifications are unclear) so I may want to allow these processors to be user-selectable plugins. I had been writing this project in a more procedural fashion but I am quickly realizing the benefit of separating concerns as to limit the scope one change has on the rest of the project. I'm quite unexperienced with design patterns and am curious what the best way to proceed is. I've heard MVC thrown around quite a bit but I am unsure of how to apply it. Specifically, what are some good options to structure this code (in terms of design patterns and folder hierarchy)? How can I achieve this with both PHP and Perl while minimizing duplicated code between languages? Should I keep my PHP files in the top level so I don't have ugly paths in the URL? Also, if I want to provide interchangeable databases, does each table need its own DAO implementation?

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  • nServiceBus registering subscribers but subscribers not receiving messages

    - by Rob Ellis
    My subscriber queue isn't picking up messages. The only unusual aspect to this is that the publisher is receiving messages which are generated from a website (and then a class library) which are then WCF'd to the publisher who publishes on behalf of the website/class library. If I remove the publisher's <add Messages=""> then I get an error saying the publisher doesn't know where to route the messages. Help! I've almost cut'n'pasted the WcfIntegration and PubSub samples, so I don't know why it isn't working! PUBLISHER: <MsmqTransportConfig InputQueue="RSApp_InputQueue" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress="" ForwardReceivedMessagesTo=""> <MessageEndpointMappings> <add Messages="Messages" Endpoint="RSApp_InputQueue" /> </MessageEndpointMappings> </UnicastBusConfig> SUBSCRIBER: <!-- SUBSCRIBER --> <MsmqTransportConfig InputQueue="RSApp_SubscriberQueue" ErrorQueue="error" NumberOfWorkerThreads="1" MaxRetries="5" /> <UnicastBusConfig DistributorControlAddress="" DistributorDataAddress="" ForwardReceivedMessagesTo=""> <MessageEndpointMappings> <add Messages="Messages" Endpoint="RSApp_InputQueue" /> </MessageEndpointMappings> </UnicastBusConfig>

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  • Any web services with APIs for outsourcing webapp transactional email? [closed]

    - by Tauren
    My webapp needs to send customized messages to members and I'm wondering if there is an inexpensive and easy to use web service that would meet my needs. The types of mail I will be sending include: New account activation email (sent ASAP) Daily status report of user's account (sent anytime) Event reminders (sent at specific time) Specifically, I would like the following features: RESTful API to add an email message into the send queue A way to add a priority to each message (account signup activations should be sent immediately, while a daily status report could be sent anytime each day) They manage the sending of mail and the processing of bounces Possibly, they manage opt-out/opt-in features They offer features such as DKIM, VERP, etc. If their service determines an address is undeliverable (via VERP or other means, a user unsubscribes, etc), they make a RESTful call to my web service to notify me Nice if they had some reporting features, WebBugs, link tracking, etc. What I am NOT looking for is an email marketing service that caters only to sending out copies of the same mail to masses of recipients. I need to send out unique and custom messages to individuals. I had a chat with MailChimp about using their services for sending these types of messages and they said their service does not support customized emails per recipient. Edit: I just discovered a service called JangoSMTP that appears to meet many of my requirements. It provides an API for sending mail, supports DKIM, bounce management, and even feedback loops. Unfortunately, their idea of inexpensive doesn't mesh with mine, as it would cost $180/mo to send a single daily message to my 1000 users.

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  • JMS message. Model to include data or pointers to data?

    - by John
    I am trying to resolve a design difference of opinion where neither of us has experience with JMS. We want to use JMS to communicate between a j2ee application and the stand-alone application when a new event occurs. We would be using a single point-to-point queue. Both sides are Java-based. The question is whether to send the event data itself in the JMS message body or to send a pointer to the data so that the stand-alone program can retrieve it. Details below. I have a j2ee application that supports data entry of new and updated persons and related events. The person records and associated events are written to an Oracle database. There are also stand-alone, separate programs that contribute new person and event records to the database. When a new event occurs through any of 5-10 different application functions, I need to notify remote systems through an outbound interface using an industry-specific standard messaging protocol. The outbound interface has been designed as a stand-alone application to support scalability through asynchronous operation and by moving it to a separate server. The j2ee application currently has most of the data in memory at the time the event is entered. The data would consist of approximately 6 different objects; a person object and some with multiple instances for an average size in the range of 3000 to 20,000 bytes. Some special cases could be many times this amount. From a performance and reliability perspective, should I model the JMS message to pass all the data needed to create the interface message, or model the JMS message to contain record keys for the data and have the stand-alone Java application retrieve the data to create the interface message?

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  • NULL pointer dereference in swiotlb_unmap_sg_attrs() on disk IO

    - by Inductiveload
    I'm getting an error I really don't understand when reading or writing files using a PCIe block device driver. I seem to be hitting an issue in swiotlb_unmap_sg_attrs(), which appears to be doing a NULL dereference of the sg pointer, but I don't know where this is coming from, as the only scatterlist I use myself is allocated as part of the device info structure and persists as long as the driver does. There is a stacktrace to go with the problem. It tends to vary a bit in exact details, but it always crashes in swiotlb_unmap_sq_attrs(). I think it's likely I have a locking issue, as I am not sure how to handle the locks around the IO functions. The lock is already held when the request function is called, I release it before the IO functions themselves are called, as they need an (MSI) IRQ to complete. The IRQ handler updates a "status" value, which the IO function is waiting for. When the IO function returns, I then take the lock back up and return to request queue handling. The crash happens in blk_fetch_request() during the following: if (!__blk_end_request(req, res, bytes)){ printk(KERN_ERR "%s next request\n", DRIVER_NAME); req = blk_fetch_request(q); } else { printk(KERN_ERR "%s same request\n", DRIVER_NAME); } where bytes is updated by the request handler to be the total length of IO (summed length of each scatter-gather segment).

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  • Issue with GCD and too many threads

    - by dariaa
    I have an image loader class which provided with NSURL loads and image from the web and executes completion block. Code is actually quite simple - (void)downloadImageWithURL:(NSString *)URLString completion:(BELoadImageCompletionBlock)completion { dispatch_async(_queue, ^{ // dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ UIImage *image = nil; NSURL *URL = [NSURL URLWithString:URLString]; if (URL) { image = [UIImage imageWithData:[NSData dataWithContentsOfURL:URL]]; } dispatch_async(dispatch_get_main_queue(), ^{ completion(image, URLString); }); }); } When I replace dispatch_async(_queue, ^{ with commented out dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{ Images are loading much faster, wich is quite logical (before that images would be loaded one at a time, now a bunch of them are loading simultaneously). My issue is that I have perhaps 50 images and I call downloadImageWithURL:completion: method for all of them and when I use global queue instead of _queue my app eventually crashes and I see there are 85+ threads. Can the problem be that my calling dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0) 50 times in a row makes GCD create too many threads? I thought that gcd handles all the treading and makes sure the number of threads is not huge, but if it's not the case is there any way I can influence number of threads?

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  • ajax on parked domain

    - by Daryl
    I'm currently writing this jquery and for some reason (I don't know why) it works on the normal domain, but on the parked domain it doesn't. Normal domain - http://www.thefinishedbox.com Parked domain - http://www.tfbox.com If you scroll down to the colony news and hit the click me link you'll see it will retrieve data via jquery ajax on the Normal domain, but on the parked domain it wont. Here is the jQuery code I have so far (its pretty standard): $(function() { $.ajaxSetup({ cache: false }); var ajax_load = "Load me plz"; // load() functions var loadUrl = "http://thefinishedbox.com/wp-content/themes/tfbox-beta/test.php"; $('.overlay').css({ opacity: '0' }); $('.toggle').click(function() { $('.overlay').css({ display: 'block' }).animate({ opacity: '1' }, 300); $(".overlay .content").html(ajax_load).load(loadUrl); return false; }); $('.close').click(function() { $('.overlay').animate({ opacity: '0' }, 300); $('.overlay').queue(function() { $(this).css({ display: 'none' }); $(this).dequeue(); }); return false; }); I'm a complete noob when it comes to ajax so any help would be massivly appreciated.

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  • How to find sum of node's value for given depth in binary tree?

    - by masato-san
    I've been scratching my head for several hours for this... problem: Binary Tree (0) depth 0 / \ 10 20 depth 1 / \ / \ 30 40 50 60 depth 2 I am trying to write a function that takes depth as argument and return the sum of values of nodes of the given depth. For instance, if I pass 2, it should return 180 (i.e. 30+40+50+60) I decided to use breath first search and when I find the node with desired depth, sum up the value, but I just can't figure out how to find out the way which node is in what depth. But with this approach I feel like going to totally wrong direction. function level_order($root, $targetDepth) { $q = new Queue(); $q->enqueue($root); while(!$q->isEmpty) { //how to determin the depth of the node??? $node = $q->dequeue(); if($currentDepth == $targetDepth) { $sum = $node->value; } if($node->left != null) { $q->enqueue($node->left); } if($node->right != null) { $q->enqueue($node->right); } //need to reset this somehow $currentDepth ++; } }

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  • How do you chain functions dynamically in jQuery?

    - by clarke78
    I want to loop through an object that contains functions which will execute one after another. My most ideal approach would be to have these chain somehow (ie. func2 waits for func1 and func3 waits for func2) but this needs to happen dynamically and the functions will all have different durations. I'm using jQuery so I thought that perhaps "queue()" may help but I haven't worked with it much. A main concern is to not add any scope/callbacks to the functions within the object. I'd rather somehow enclose them within a parent function to execute within the loop in order to create the callback/chaining. Here's an example of what I've got now, but dumbed down. Thanks for any help! var obj = [ {'name':'func1','callback':function(){ alert(1); }}, {'name':'func2','callback':function(){ alert(2); }}, {'name':'func3','callback':function(){ alert(3); }} ]; $.each(obj, function(x, el) { el.callback(); });

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  • Calling multiple functions simultaneously with jquery.

    - by clarke78
    I want to loop through an object that contains functions which will execute one after another. My most ideal approach would be to have these chain somehow (ie. func2 waits for func1 and func3 waits for func2) but this needs to happen dynamically and the functions will all have different durations. I'm using jQuery so I thought that perhaps "queue()" may help but I haven't worked with it much. A main concern is to not add any scope/callbacks to the functions within the object. I'd rather somehow enclose them within a parent function to execute within the loop in order to create the callback/chaining. Here's an example of what I've got now, but dumbed down. Thanks for any help! var obj = [ {'name':'func1','callback':function(){ alert(1); }}, {'name':'func2','callback':function(){ alert(2); }}, {'name':'func3','callback':function(){ alert(3); }} ]; $.each(obj, function(x, el) { el.callback(); });

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  • Heap Algorithmic Issue

    - by OberynMarDELL
    I am having this algorithmic problem that I want to discuss about. Its not about find a solution but about optimization in terms of runtime. So here it is: Suppose we have a race court of Length L and a total of N cars that participate on the race. The race rules are simple. Once a car overtakes an other car the second car is eliminated from the race. The race ends when no more overtakes are possible to happen. The tricky part is that the k'th car has a starting point x[k] and a velocity v[k]. The points are given in an ascending order, but the velocities may differ. What I've done so far: Given that a car can get overtaken only by its previous, I calculated the time that it takes for each car to reach its next one t = (x[i] - x[i+1])/(v[i] - v[i+1]) and I insert these times onto a min heap in O(n log n). So in theory I have to pop the first element in O(logn), find its previous, pop it as well , update its time and insert it in the heap once more, much like a priority queue. My main problem is how I can access specific points of a heap in O(log n) or faster in order to keep the complexity in O(n log n) levels. This program should be written on Haskell so I would like to keep things simple as far as possible EDIT: I Forgot to write the actual point of the race. The goal is to find the order in which cars exit the game

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