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  • How To Disable Control Panel in Windows 7

    - by Mysticgeek
    If you have a shared computer that your family and friends can access, you might not want them to mess around in the Control Panel, and luckily with a simple tweak you can disable it. Disable Control Panel with Group Policy Note: This process uses Local Group Policy Editor which is not available in Home versions of Windows 7. Skip down below for the registry hack version that works on Home editions as well. First type gpedit.msc into the Search box in the Start menu and hit Enter. When Local Group Policy Editor opens, navigate to User Configuration \ Administrative Templates then select Control Panel in the left Column. In the right column double-click on Prohibit access to the Control Panel. In the next window, select Enable, click OK, then close out of Local Group Policy Editor. After the Control Panel is disabled, you’ll notice it’s no longer listed in the Start Menu. If the user tries to type Control Panel into the Search box in the Start menu, they will get the following message indicating it’s restricted. Disable Control Panel with a Registry Tweak You can also tweak the Registry to disable Control Panel. This will work with all versions of Windows 7, Vista, and XP. Making changes in the Registry is not recommended for beginners and you should create a Restore Point, or backup the Registry before making any changes. Type regedit into the Search box in the Start menu and hit Enter. In Registry Editor navigate to HKEY_CURRENT_USER\Software\Microsoft\Windows\Current Version\Policies\Explorer. Then right-click in the right pane and create a new DWORD (32-bit) Value. Name the value NoControlPanel. Then right-click on the new Value and click Modify…   In the Value data field change the value to “1” then click OK. Close out of Registry Editor and restart the machine to complete the process. When you get back from reboot, you’ll notice Control Panel is no longer listed in the Start menu. If a user tries to access it by typing Control Panel into the Search box in the Start menu… They will get the following message indicating it is restricted, just like if you were to disable it via Group Policy. If you want to re-enable the Control Panel, go back into the Registry and change the NoControlPanel value back to “0” then reboot the computer. This comes in handy if you have inexperienced users working on your machine and don’t want them messing with Control Panel settings. Similar Articles Productive Geek Tips Disable User Account Control (UAC) the Easy Way on Win 7 or VistaStill Useful in Vista: Startup Control PanelRestore Missing Items in Windows Vista Control PanelHow To Manage Action Center in Windows 7New Vista Syntax for Opening Control Panel Items from the Command-line TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff Download Free MP3s from Amazon

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  • Build Explorer version 1.1 for Visual Studio Team Explorer is released

    - by terje
    Our free extension to Visual Studio , the folder based Build Explorer Version 1.1 has now been released, and uploaded to the Visual Studio Gallery and Codeplex. We have collected up a few changes and some bugs, as follows: Changes: Queue Default Builds can now be optionally fully enabled, fully disabled or enabled just for leaf nodes (=disabled for folders).  If you got a large number of builds it was pretty scary to be able to launch all of them with just one click.  However, it is nice to avoid having the dialog box up when you want to just run off a single build.  That’s the reasoning between the 3rd choice here. Auto fill-in of the builds at start up and refresh  This was a request that came up a lot, and which was also irritating to us.  When the Team Project is opened, the Build explorer will start by itself and fill up it’s tree. So you don’t need to click the node anymore. There was also quite a bit of flashing when the tree filled up, this has been reduced to just a single top level fill before it collapses the node. The speed of the buildup of the tree has also been increased. The “All Build Definitions” node is now shown on top of the list Login box appeared in certain cross domain situations. This was a fix for the TF30063 authentication problem we had in the beginning.  Hopefully the new code has that fixed properly so that both the login box and the TF30063 are gone forever.  Our testing so far seems to indicate it works.  If anyone gets a real problem here there are two workarounds: 1) Turn off the auto refresh to reduce the issue. If this doesn’t fix it, then 2) please reinstall the former version (go to the codeplex download site if you don’t have it anymore)  Write a comment to this blog post with a description of what happens, and I will send a temporary fix asap. Bug fixes: The folder name matching was case sensitive, so “Application.CI” and “application.CI” created two different folders.  View all builds not shown for leaf odes, and view builds didn’t work in all cases.  There was some inconsistencies here which have been fixed. Partly fixed:  The context menu to queue a new build for disabled builds should be removed, but that was a difficult one, and is still on the list, but the command will not do anything for a disabled build. Using the Queue Default Builds on a folder, and if it had some disabled builds below an error box appeared and ruined the whole experience. As a result of these fixes there has been introduced some new options, as shown below:   The two first settings, the Separator symbol and the options for how to handle Queuing of default builds are set per Team Project, and is stored in the TFS source control under the BuildProcessTemplates folder, with the name Inmeta.VisualStudio.BuildExplorer.Settings.xml The next two settings need some explanations.  They handle the behavior for the auto update of the build folders.  First, these are stored in the local registry per user, at the key HKEY_CURRENT_USER/Software\Inmeta\BuildExplorer. The first option Use Timed Refresh at Startup, if turned off, you will need to click the node as it is done in Version 1.0.  The second option is a timed value, the time after the Build explorer node is created and until the scanning of the Build folders start.  It is assumed that this is enough, and the tests so far indicates this.  If you have very many builds and you see that the explorer don’t get them all, try to increase this value, and of course, notify me of your case, either here or on the Visual Gallery site.

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  • Having Fun with Coding4Fun&rsquo;s Windows Phone 7 Controls

    - by mbcrump
    I’m a big believer in having a hobby project as you can probably tell from the first sentence in my “personal webpage using Silverlight” article. One of my current hobby projects is to re-do my current WP7 application in the marketplace. I knew up front that I needed a “Loading” animation and a better “About” box. After starting to develop my own, I noticed a great set of WP7 controls by Coding4Fun and decided to use them in my new application. Before I go any further they are FREE and Open-Source. It is really simple to get started, just go to the CodePlex site and click the download button. After you have downloaded it then extract it to a Folder and you will have 4 DLL files. They are listed below: Now create a Windows Phone 7 Project and add references to the DLL’s by right clicking on the References folder and clicking “Add references”.   After adding the references, we can get started. I needed a ProgressOverlay animation or “Loading Screen” while my RSS feed is downloading. Basically, you just need to add the following namespace to whatever page you want the control on: xmlns:Controls="clr-namespace:Coding4Fun.Phone.Controls;assembly=Coding4Fun.Phone.Controls" And then the code inside your Grid or wherever you want the Loading screen placed. <Controls:ProgressOverlay Name="progressOverlay" > <Controls:ProgressOverlay.Content> <TextBlock>Loading</TextBlock> </Controls:ProgressOverlay.Content> </Controls:ProgressOverlay> Bam, you now have a great looking loading screen. Of course inside the ProgressOverlay, you may want to add a Visibility property to turn it off after your data loads if you are using MVVM or similar pattern.   Next up, I needed a nice clean “About Box” that looks good but is also functional. Meaning, if they click on my twitter name, web or email to launch the appropriate task. Again, this is only a few lines of code: var p = new AboutPrompt(); p.VersionNumber = "2.0"; p.Show("Michael Crump", "@mbcrump", "[email protected]", @"http://michaelcrump.net"); A nice clean “About” box with just a few lines of code! I’m all for code that I don’t have to write. It also comes with a pretty sweet InputPrompt for grabbing info from a user: The code for this is also very simple: InputPrompt input = new InputPrompt(); input.Completed += (s, e) => { MessageBox.Show(e.Result.ToString()); }; input.Title = "Input Box"; input.Message = "What does a \"Developer Large\" T-Shirt Mean? "; input.Show(); I also enjoyed the PhoneHelper that allows you to get data out of the WMAppManifest File very easy. So for example if I wanted the Version info from the WMAppManifest file. I could write one line and get it. PhoneHelper.GetAppAttribute("Version") Of course you would want to make sure you add the following using statement: using Coding4Fun.Phone.Controls.Data; You can’t have all these cool controls without a great set of Converters. The included BooleanToVisibility converter will convert a Boolean to and from a Visibility value. This is excellent when using something like a CheckBox to display a TextBox when its checked. See the example below: The code is below: <phone:PhoneApplicationPage.Resources> <Converters:BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter"/> </phone:PhoneApplicationPage.Resources> <CheckBox x:Name="checkBox"/> <TextBlock Text="Display Text" Visibility="{Binding ElementName=checkBox, Path=IsChecked, Converter={StaticResource BooleanToVisibilityConverter} }"/> That’s not all the goodies included. They also provide a RoundedButton, TimePicker and several other converters. The documentation is great and I would recommend you give them a shot if you need any of this functionality. Btw, thank Brian Peek for his awesome work on Coding4Fun!  Subscribe to my feed

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  • Help finding time of collision

    - by WannaBe
    I am making a simple game right now and am struggling with collision response. My goal is to someday be able to turn it into a 2D platformer but I have a long way to go. I am currently making this in JavaScript and using the canvas element so (0,0) is in the top left and positive X is to the right and positive Y is down. I read a helpful post on StackExchange that got me started on this but I can't seem to get the algorithm 100% correct. How to deal with corner collisions in 2D? I can detect the collision fine but I can't seem to get the response right. The goal is to detect which side the player hit first since minimum displacement doesn't always work. The X response seems to work fine but the Y only works when I am far from the corners. Here is a picture showing what happens Here is the code var bx = box.x; var by = box.y; var bw = box.width; var bh = box.height; var boxCenterX = bx + (bw/2); var boxCenterY = by + (bh/2); var playerCenterX = player.x + player.xvel + (player.width/2); var playerCenterY = player.y + player.yvel + (player.height/2); //left = negative and right = positve, 0 = middle var distanceXin = playerCenterX - boxCenterX; var distanceYin = playerCenterY - boxCenterY; var distanceWidth = Math.abs(distanceXin); var distanceHeight = Math.abs(distanceYin); var halfWidths = (bw/2) + (player.width/2); var halfHeights = (bh/2) + (player.height/2); if(distanceWidth < halfWidths){ //xcollision if(distanceHeight < halfHeights){ //ycollision if(player.xvel == 0){ //adjust y if(distanceYin > 0){ //bottom player.y = by + bh; player.yvel = 0; }else{ player.y = by - player.height; player.yvel = 0; } }else if(player.yvel == 0){ //adjust x if(distanceXin > 0){ //right player.x = bx + bw; player.xvel = 0; }else{ //left player.x = bx - player.width; player.xvel = 0; } }else{ var yTime = distanceYin / player.yvel; var xTime = distanceXin / player.xvel; if(xTime < yTime){ //adjust the x it collided first if(distanceXin > 0){ //right player.x = bx + bw; player.xvel = 0; }else{ //left player.x = bx - player.width; player.xvel = 0; } }else{ //adjust the y it collided first if(distanceYin > 0){ //bottom player.y = by + bh; player.yvel = 0; }else{ player.y = by - player.height; player.yvel = 0; } } } } } And here is a JSFiddle if you would like to see the problem yourself. http://jsfiddle.net/dMumU/ To recreate this move the player to here And press up and left at the same time. The player will jump to the right for some reason. Any advice? I know I am close but I can't seem to get xTime and yTime to equal what I want every time.

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  • Data Connection Library in SharePoint Server 2010

    - by Wayne
    What is a Data Connection Library in SharePoint Server 2010? A Data Connection Library in Microsoft SharePoint Server 2010 is a library that can contain two kinds of data connections: an Office Data Connection (ODC) file or a Universal Data Connection (UDC) file. Microsoft InfoPath 2010 uses data connections that comply with the Universal Data Connection (UDC) file schema and typically have either a *.udcx or *.xml file name extension. Data sources described by these data connections are stored on the server and can be used in standard form templates and browser-enabled form templates. How to create a SharePoint Server Data Connection Library? 1. Browse to a SharePoint Server 2010 site on which you have at least Design permissions. If you are on the root site, create a new site before you continue with the next step. 2. On the Site Actions menu, click More Options. 3. On the Create page, click Library under Filter By, and then click Data Connection Library. 4. On the right side of the Create page, type a name for the library, and then click the Create button. 5. Copy the URL of the new data connection library. How to create a new data connection file in InfoPath? 1. Open InfoPath Designer 2010, click Blank Form, and then click Design Form. 2. On the Data tab, click Data Connections, and then click Add. 3. In the Data Connection Wizard, click Create a new connection to, click Receive data, and then click Next. 4. Click the kind of data source that you are connecting to, such as Database, Web service, or SharePoint library or list, and then click Next. 5. Complete the remaining steps in the Data Connection Wizard to configure your data connection, and then click Finish to return to the Data Connections dialog box. 6. In the Data Connections dialog box, click Convert to Connection File. 7. In the Convert Data Connection dialog box, enter the URL of the data connection library that you previously copied (delete "Forms/AllItems.aspx" and anything following it from the URL), enter a name for the data connection file at the end of the URL, and then click OK. It will take a few moments to convert and save the data connection file to the library. 8. Confirm that the data connection was converted successfully by examining the Details section of the Data Connections dialog box while the name of the converted data connection is selected. 9. Browse to the SharePoint data connection library, click the drop-down next to the name of the data connection, click Approve/Reject, click Approved, and then click OK. Take advantage of SharePoint Data Connection Library and other useful features of SharePoint family of products that include, SharePoint Foundation 2010, MOSS 2007 and free SharePoint templates or web parts.

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  • How to Add Your Gmail Account to Outlook 2013 Using IMAP

    - by Lori Kaufman
    If you use Outlook to check and manage your email, you can easily use it to check your Gmail account as well. You can setup your Gmail account to allow you to synchronize email across multiple machines using email clients instead of a browser. We will show you how to use IMAP in your Gmail account so you can synchronize your Gmail account across multiple machines, and then how to add your Gmail account to Outlook 2013. To setup your Gmail account to use IMAP, sign in to your Gmail account and go to Mail. Click the Settings button in the upper, right corner of the window and select Settings from the drop-down menu. On the Settings screen, click Forwarding and POP/IMAP. Scroll down to the IMAP Access section and select Enable IMAP. Click Save Changes at the bottom of the screen. Close your browser and open Outlook. To begin adding your Gmail account, click the File tab. On the Account Information screen, click Add Account. On the Add Account dialog box, you can choose the E-mail Account option which automatically sets up your Gmail account in Outlook. To do this enter your name, email address, and the password for your Gmail account twice. Click Next. The progress of the setup displays. The automatic process may or may not work. If the automatic process fails, select Manual setup or additional server types, instead of E-mail Account, and click Next. On the Choose Service screen, select POP or IMAP and click Next. On the POP and IMAP Account Settings enter the User, Server, and Logon Information. For the Server Information, select IMAP from the Account Type drop-down list and enter the following for the incoming and outgoing server information: Incoming mail server: imap.googlemail.com Outgoing mail server (SMTP): smtp.googlemail.com Make sure you enter your full email address for the User Name and select Remember password if you want Outlook to automatically log you in when checking email. Click More Settings. On the Internet E-mail Settings dialog box, click the Outgoing Server tab. Select the My outgoing server (SMTP) requires authentication and make sure the Use same settings as my incoming mail server option is selected. While still in the Internet E-mail Settings dialog box, click the Advanced tab. Enter the following information: Incoming server: 993 Incoming server encrypted connection: SSL Outgoing server encrypted connection TLS Outgoing server: 587 NOTE: You need to select the type of encrypted connection for the outgoing server before entering 587 for the Outgoing server (SMTP) port number. If you enter the port number first, the port number will revert back to port 25 when you change the type of encrypted connection. Click OK to accept your changes and close the Internet E-mail Settings dialog box. Click Next. Outlook tests the accounts settings by logging into the incoming mail server and sending a test email message. When the test is finished, click Close. You should see a screen saying “You’re all set!”. Click Finish. Your Gmail address displays in the account list on the left with any other email addresses you have added to Outlook. Click the Inbox to see what’s in your Inbox in your Gmail account. Because you’re using IMAP in your Gmail account and you used IMAP to add the account to Outlook, the messages and folders in Outlook reflect what’s in your Gmail account. Any changes you make to folders and any time you move email messages among folders in Outlook, the same changes are made in your Gmail account, as you will see when you log into your Gmail account in a browser. This works the other way as well. Any changes you make to the structure of your account (folders, etc.) in a browser will be reflected the next time you log into your Gmail account in Outlook.     

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  • Randomly placing items script not working - sometimes items spawn in walls, sometimes items spawn in weird locations

    - by Timothy Williams
    I'm trying to figure out a way to randomly spawn items throughout my level, however I need to make sure they won't spawn inside another object (walls, etc.) Here's the code I'm currently using, it's based on the Physics.CheckSphere(); function. This runs OnLevelWasLoaded(); It spawns the items perfectly fine, but sometimes items spawn partway in walls. And sometimes items will spawn outside of the SpawnBox range (no clue why it does that.) //This is what randomly generates all the items. void SpawnItems () { if (Application.loadedLevelName == "Menu" || Application.loadedLevelName == "End Demo") return; //The bottom corner of the box we want to spawn items in. Vector3 spawnBoxBot = Vector3.zero; //Top corner. Vector3 spawnBoxTop = Vector3.zero; //If we're in the dungeon, set the box to the dungeon box and tell the items we want to spawn. if (Application.loadedLevelName == "dungeonScene") { spawnBoxBot = new Vector3 (8.857f, 0, 9.06f); spawnBoxTop = new Vector3 (-27.98f, 2.4f, -15); itemSpawn = dungeonSpawn; } //Spawn all the items. for (i = 0; i != itemSpawn.Length; i ++) { spawnedItem = null; //Zeroes out our random location Vector3 randomLocation = Vector3.zero; //Gets the meshfilter of the item we'll be spawning MeshFilter mf = itemSpawn[i].GetComponent<MeshFilter>(); //Gets it's bounds (see how big it is) Bounds bounds = mf.sharedMesh.bounds; //Get it's radius float maxRadius = new Vector3 (bounds.extents.x + 10f, bounds.extents.y + 10f, bounds.extents.z + 10f).magnitude * 5f; //Set which layer is the no walls layer var NoWallsLayer = 1 << LayerMask.NameToLayer("NoWallsLayer"); //Use that layer as your layermask. LayerMask layerMask = ~(1 << NoWallsLayer); //If we're in the dungeon, certain items need to spawn on certain halves. if (Application.loadedLevelName == "dungeonScene") { if (itemSpawn[i].name == "key2" || itemSpawn[i].name == "teddyBearLW" || itemSpawn[i].name == "teddyBearLW_Admiration" || itemSpawn[i].name == "radio") randomLocation = new Vector3(Random.Range(spawnBoxBot.x, -26.96f), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(spawnBoxBot.z, -2.141f)); else randomLocation = new Vector3(Random.Range(spawnBoxBot.x, spawnBoxTop.x), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(-2.374f, spawnBoxTop.z)); } //Otherwise just spawn them in the box. else randomLocation = new Vector3(Random.Range(spawnBoxBot.x, spawnBoxTop.x), Random.Range(spawnBoxBot.y, spawnBoxTop.y), Random.Range(spawnBoxBot.z, spawnBoxTop.z)); //This is what actually spawns the item. It checks to see if the spot where we want to instantiate it is clear, and if so it instatiates it. Otherwise we have to repeat the whole process again. if (Physics.CheckSphere(randomLocation, maxRadius, layerMask)) spawnedItem = Instantiate(itemSpawn[i], randomLocation, Random.rotation); else i --; //If we spawned something, set it's name to what it's supposed to be. Removes the (clone) addon. if (spawnedItem != null) spawnedItem.name = itemSpawn[i].name; } } What I'm asking for is if you know what's going wrong with this code that it would spawn stuff in walls. Or, if you could provide me with links/code/ideas of a better way to check if an item will spawn in a wall (some other function than Physics.CheckSphere). I've been working on this for a long time, and nothing I try seems to work. Any help is appreciated.

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  • Best depth sorting method for a Top Down 2D game using a 3D physics engine

    - by Alic44
    I've spent many days googling this and still have issues with my game engine I'd like to ask about, which I haven't seen addressed before. I think the problem is that my game is an unusual combination of a completely 2D graphical approach using XNA's SpriteBatch, and a completely 3D engine (the amazing BEPU physics engine) with rotation mostly disabled. In essence, my question is similar to this one (the part about "faux 3D"), but the difference is that in my game, the player as well as every other creature is represented by 3D objects, and they can all jump, pick up other objects, and throw them around. What this means is that sorting by one value, such as a Z position (how far north/south a character is on the screen) won't work, because as soon as a smaller creature jumps on top of a larger creature, or a box, and walks backwards, the moment its z value is less than that other creature, it will appear to be behind the object it is actually standing on. I actually originally solved this problem by splitting every object in the game into physics boxes which MUST have a Y height equal to their Z depth. I then based the depth sorting value on the object's y position (how high it is off the ground) PLUS its z position (how far north or south it is on the screen). The problem with this approach is that it requires all moving objects in the game to be split graphically into chunks which match up with a physical box which has its y dimension equal to its z dimension. Which is stupid. So, I got inspired last night to rewrite with a fresh approach. My new method is a little more complex, but I think a little more sane: every object which needs to be sorted by depth in the game exposes the interface IDepthDrawable and is added to a list owned by the DepthDrawer object. IDepthDrawable contains: public interface IDepthDrawable { Rectangle Bounds { get; } //possibly change this to a class if struct copying of the xna Rectangle type becomes an issue DepthDrawShape DepthShape { get; } void Draw(SpriteBatch spriteBatch); } The Bounds Rectangle of each IDepthDrawable object represents the 2D Axis-Aligned Bounding Box it will take up when drawn to the screen. Anything that doesn't intersect the screen will be culled at this stage and the remaining on-screen IDepthDrawables will be Bounds tested for intersections with each other. This is where I get a little less sure of what I'm doing. Each group of collisions will be added to a list or other collection, and each list will sort itself based on its DepthShape property, which will have access to the object-to-be-drawn's physics information. For starting out, lets assume everything in the game is an axis aligned 3D Box shape. Boxes are pretty easy to sort. Something like: if (depthShape1.Back > depthShape2.Front) //if depthShape1 is in front of depthShape2. //depthShape1 goes on top. else if (depthShape1.Bottom > depthShape2.Top) //if depthShape1 is above depthShape2. //depthShape1 goes on top. //if neither of these are true, depthShape2 must be in front or above. So, by sorting draw order by several different factors from the physics engine, I believe I can get a really correct draw order. My question is, is this a good way of going about this, or is there some tried and true, tested way which is completely different and has somehow completely eluded me on the internets? And, if this does seem like a good way to remake my draw order sorting, what's the right sorting algorithm for reordering the Bounds Rectangle collision lists, and how do you deal with a Bounds Rectangle colliding with two different object which don't collide with eachother. I know these are solved problems, but I've only been programming for a year so any specific input here will be greatly appreciated. Thanks for reading this far, ye who made it -- sorry it was so long!

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  • DataBinding a dictionary to a combobox in WPF.

    - by Ashish Ashu
    I have a Dictionary which is binded to a combobox. I have used dictionary to provide spaces in enum. public enum Option {Enter_Value, Select_Value}; Dictionary<Option,string> Options; <ComboBox x:Name="optionComboBox" SelectionChanged="optionComboBox_SelectionChanged" SelectedValuePath="Key" DisplayMemberPath="Value" SelectedItem="{Binding Path = SelectedOption}" ItemsSource="{Binding Path = Options}" /> This works fine. My queries: 1. I am not able to set the initial value to a combo box. In above XAML snippet the line SelectedItem="{Binding Path = SelectedOption}" is not working. I have declared SelectOption in my viewmodel. This is of type string and I have intialized this string value in my view model as below: SelectedOption = Options[Options.Enter_Value].ToString(); 2. I want if user selects Options.Enter_Value from the combo box , the combo box becomes editable and user can enter the numeric value in it. If user selects the second option Options.Select_Value then a dialog is poped up which allows user to select the predifined values. And the combo box becomes read only and shows the selected value. Please Help!!

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  • asp.net ajax control toolkit combobox displays incorectly when in fieldset with style of position:re

    - by Jon P
    I currently have an Instance of the ASP.net ajax control toolkit combo box residing in a field set with a style of position:releative applied. The control also sits in a very plain table (please no comments about using tables for lay-out, I know it is evil and try to avoid it). There are two problems with the display of the list: The list does not sit flush with the text box. In I.E. 7 (which is the majority of my target audience, intranet where IE7 is the company standard) the list display about 10px below the fieldset, which is what the bottom margin of the fieldset is set to. In FF 2.0 the list sits sinificantly lower and off-set to the right. Below the filed set there is more content in a div, also with a style of position:relative applied. The list from the combo box displays behind the content of this div, which is obviouly an issue. Removing position:releative from the fieldset resolves the display issue of the combo box, but results in other unwanted display side effects. My interim workaround is to specifically restyle this fieldset without the position:absolute style, but I'm hoping for a better solution. Thanks

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  • CGContextDrawPDFPage taking up large amounts of memory

    - by Ed Marty
    I have a PDF file that I want to draw in outline form. I want to draw the first several pages on the document each in their own UIImage to use on a button so that when clicked, the main display will navigate to the clicked page. However, CGContextDrawPDFPage seems to be using copious amounts of memory when attempting to draw the page. Even though the image is only supposed to be around 100px tall, the application crashes while drawing one page in particular, which according to Instruments, allocates about 13 MB of memory just for the one page. Here's the code for drawing: //Note: This is always called in a background thread, but the autorelease pool is setup elsewhere + (void) drawPage:(CGPDFPageRef)m_page inRect:(CGRect)rect inContext:(CGContextRef) g { CGPDFBox box = kCGPDFMediaBox; CGAffineTransform t = CGPDFPageGetDrawingTransform(m_page, box, rect, 0,YES); CGRect pageRect = CGPDFPageGetBoxRect(m_page, box); //Start the drawing CGContextSaveGState(g); //Clip to our bounding box CGContextClipToRect(g, pageRect); //Now we have to flip the origin to top-left instead of bottom left //First: flip y-axix CGContextScaleCTM(g, 1, -1); //Second: move origin CGContextTranslateCTM(g, 0, -rect.size.height); //Now apply the transform to draw the page within the rect CGContextConcatCTM(g, t); //Finally, draw the page //The important bit. Commenting out the following line "fixes" the crashing issue. CGContextDrawPDFPage(g, m_page); CGContextRestoreGState(g); } Is there a better way to draw this image that doesn't take up huge amounts of memory?

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  • Django inlineformset validation and delete

    - by Andrew Gee
    Hi, Can someone tell me if a form in an inlineformset should go through validation if the DELETE field is checked. I have a form that uses an inlineformset and when I check the DELETE box it fails because the required fields are blank. If I put data in the fields it will pass validation and then be deleted. Is that how it is supposed to work, I would have thought that if it is marked for delete it would bypass the validation for that form. Regards Andrew Follow up - but I would still appreciate some others opinions/help What I have figured out is that for validation to work the a formset form must either be empty or complete(valid) otherwise it will have errors when it is created and will not be deleted. As I have a couple of hidden fields in my formset forms and they are pre-populated when the page loads via javascript the form fails validation on the other required fields which might still be blank. The way I have gotten around this by adding in a check in the add_fields that tests if the DELETE input is True and if it is it makes all fields on the form not required, which means it passes validation and will then delete. def add_fields(self, form, index) #add other fields that are required.... deleteValue = form.fields['DELETE'].widget.value_from datadict(form.data, form.files, form.add_prefix('DELETE')) if bool(deleteValue) or deleteValue == '': for name, field in form.fields.items(): form.fields[name].required= False This seems to be an odd way to do things but I cannot figure out another way. Is there a simpler way that I am missing? I have also noticed that when I add the new form to my page and check the Delete box, there is no value passed back via the request, however an existing form (one loaded from the database) has a value of on when the Delete box is checked. If the box is not checked then the input is not in the request at all. Thanks Andrew

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  • setAnimationRepeatAutoreverses not behaved as I expected

    - by danielkwan
    I am starting to learn to use UIView animation. So I wrote the following lines: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:2.0]; [UIView setAnimationRepeatCount:2]; [UIView setAnimationRepeatAutoreverses:YES]; CGPoint position = greenView.center; position.y = position.y + 100.0f; position.x = position.x + 100.0f; greenView.center = position; [UIView commitAnimations]; In this case, the UIView (a green box) moved back and fore 2 times. So far so good, BUT I found out that after the moving twice, the green box ended up jumped to the "new position" (position.x + 100.0f, position.y + 100.0f) instead of going back to the original position (position.x, position.y). That makes the animation look pretty odd (like after the box swing back to the original position caused by setAnimationRepeatAutoreverses, it jumps back to the new position in the last microsecond!) What is the best way to make the green box NOT jump to the new position at the very last minute?

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  • Is there more to HTML forms than http://www.w3schools.com/html/html_forms.asp ?

    - by mawg
    I am creating a form designer. It will generate PHP code which will produce an HTML form. Users will fill in fields and the PHP will store user input in a MySql database (and, of course, they can use the designer to generate forms which query the database). I am using Borland C++ Builder (very similar to Delphi & and you can get the same idea from VB, MSVC, Qt ... any IDE with a RAD GUI designer). Looking at the W3C page http://www.w3schools.com/html/html_forms.asp it seems that the components I can use for my form and retrieve data from are - edit box / TEdit / <input type="text" - memo / TMemo / <input type="textarea" - check box / TCheckBox / <input type="CheckBox" - Combo box / TComboBox / <select ... <option... - Radio group / TRadioGroup / <input type="radio" - Group box / TGroupBox / <fieldset ... <legend ... - Panel / TPanel / <fieldset ... I am unsure whether to allow button / TButton/ input type="button" - other than a single submit button which my form designer program automatically adds to the end of the generated form. But my real question is - did I miss any? It might be nice to have masked edit which only accepts numbers, or maybe some form of "spin control" (TUpDown, or slider + linked read only TEdit), so that the user can click & hold to increment/decrement an integer value. And a calendar component would be nice. Very important: I want to implement it all server-side in PHP, so no client-side JS or Ajax or the likes. If there anything else that I can add to make my generated forms look more impressive in the browser?

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  • Drawing a PDF Right-Side-Up in CGContext

    - by Carter Allen
    I'm overriding the drawRect: method in a custom UIView, and I'm doing some custom drawing. All was going well, until I needed to draw a PDF resource (a vector glyph, to be precise) into the context. First I retrieve the PDF from a file: NSURL *pdfURL = [NSURL fileURLWithPath:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"CardKit.bundle/A.pdf"]]; CGPDFDocumentRef pdfDoc = CGPDFDocumentCreateWithURL((CFURLRef)pdfURL); CGPDFPageRef pdfPage = CGPDFDocumentGetPage(pdfDoc, 1); Then I create a box with the same dimensions as the loaded PDF: CGRect box = CGPDFPageGetBoxRect(pdfPage, kCGPDFArtBox); Then I save my graphics state, so that I don't screw anything up: CGContextSaveGState(context); And then I perform a scale+translate of the CTM, theoretically flipping the whole context: CGContextScaleCTM(context, 1.0, -1.0); CGContextTranslateCTM(context, 0.0, rect.size.height); I then scale the PDF so that it fits into the view properly: CGContextScaleCTM(context, rect.size.width/box.size.width, rect.size.height/box.size.height); And finally, I draw the PDF and restore the graphics state: CGContextDrawPDFPage(context, pdfPage); CGContextRestoreGState(context); The issue is that there is nothing visible drawn. All this code should theoretically draw the PDF glyph into the view, right? If I remove the scale+translate used to flip the context, it draws perfectly: it just draws upside-down. Any ideas?

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  • Create a VPN with Python

    - by user213060
    I want to make a device "tunnel box" that you plug an input ethernet line, and an output ethernet line, and all the traffic that goes through it gets modified in a special way. This is similar to how a firewall, IDS, VPN, or similar boxes are connected inline in a network. I think you can just assume that I am writing a custom VPN in Python for the purpose of this question: LAN computer <--\ LAN computer <---> [LAN switch] <--> ["tunnel box"] <--> [internet modem] <--> LAN computer <--/ My question is, what is a good way to program this "tunnel box" from python? My application needs to see TCP flows at the network layer, not as individual ethernet frames. Non-TCP/IP traffic such as ICPM and other types should just be passed through. Example Twisted-like Code for my "tunnel box" tunnel appliance: from my_code import special_data_conversion_function class StreamInterceptor(twisted.Protocol): def dataReceived(self,data): data=special_data_conversion_function(data) self.outbound_connection.send(data) My initial guesses: TUN/TAP with twisted.pair.tuntap.py - Problem: This seems to only work at the ethernet frame level, not like my example? Socks proxy - Problem: Not transparent as in my diagram. Programs have to be specifically setup for it. Thanks!

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  • Why won't .attr('checked','checked') set?

    - by Jason
    I have the following snippet of code (I'm using jQuery 1.4.2): $.post('/Ads/GetAdStatsRow/', { 'ad_id': id }, function(result) { $('#edit_ads_form tbody').prepend(result); $(result).find('td.select-ad input').attr('checked','checked').click(); }); Assume that the post works correctly and returns a correct pre-built <tr> with some <td>s. Here's the weirdness: the $(result).find() line finds the correct input (which is a checkbox, as it's the only input in the cell) and runs the chained click() function correctly, but it REFUSES to set the box as checked, which I need to happen. Here's a crazy twist, too... when I get super specific and change the $(result).find() line to this (the id of the checkbox): $('#ad_' + id).click(); It checks the box, but doesn't run the click() function! If I set it to $('#ad_' + id).attr('checked','checked').click(); it runs the click function as though the box were checked, but the box remains unchecked, and if I do $('#ad_' + id).click().attr('checked','checked'); it does nothing at all. What in the world could be the matter with this? I'm running out of hair.... Thanks!

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  • Javacsript in PHP code

    - by user147685
    Hi all, I found this code on the internet on how to to display message/pop up box. <? echo "<script language=\"JavaScript\">\n"; echo "alert('$msg1')"; echo "alert('$msg2')"; </script>"; ?> AND <? echo "<script>alert('$msg1' )</script>" <? I want to display messages to the user by popup message. all the messages will be appears in one message box. For above example, the message will be appeared in two box. Can it be done in all in one box? I try using '\n' or 'br'...also cannot or i did it wrongly? any idea?? Is there any reference or tutorial on this? really apreaciate.. thx all..

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  • Do connection string DNS lookups get cached?

    - by joshcomley
    Suppose the following: I have a database set up on database.mywebsite.com, which resolves to IP 111.111.1.1, running from a local DNS server on our network. I have countless ASP, ASP.NET and WinForms applications that use a connection string utilising database.mywebsite.com as the server name, all running from the internal network. Then the box running the database dies, and I switch over to a new box with an IP of 222.222.2.2. So, I update the DNS for database.mywebsite.com to point to 222.222.2.2. Will all the applications and computers running them have cached the old resolved IP address? I'm assuming they will have. Any suggestions along the lines of "don't have your IP change each time you switch box" are not too welcome as I cannot control this aspect of the situation, unfortunately. We are currently using the machine name of the box, which changes every time it dies and all apps etc. have to be updated with the new machine name. It hurts.

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  • How can I control the action of onbeforeunload in IE?

    - by SpawnCxy
    Hi all I've got a problem about onbeforeunload recently that I need to pop up a voting page if the user try closes their IE browser.And I did it by using <body onbeforeunload="makevote()"> And the main structure of makevote() in javascript as follows: function makevote() { comet.distruct(); if(csid != null && isvote == null) { window.event.returnValue = false window.event.returnValue='press “cancel” to vote please!' showComDiv(popvote,"popiframe",400,120,'your vote here','dovote()'); } } For last three months this voting function performed so ugly that I got only less than 8,000 votes from more than 4,50,000 vistors.I think the problem is, when the users try to close their browsers,the onbeforeunload property pops up a comfirm box which covered my voting box while most users click the OK button,which means close comfirming is done,as a habit.So my question is how can I control the comfirming box made by onbeforeunload myself? So far I can only define the message it shows.For example if I click the "OK" ,I'll go to the voting box instead of closing my IE.And if there's any other better way to do this?Help would be greatly appreciated! Regards

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  • Editing a labels text value through JavaScript in VB ASP.NET

    - by Ronnie
    I have a simple form containing two text boxes, I am attempting to apply some validation to the first text box using JavaScript. This is the first time I have attempted this and am having some trouble. I have a label beside the text box stating an error, this labels visibility property is set to False. I wish the labels visibility to turn true if the text box is empty when the user loses focus. For this I have used the onBlur option within the tags of the text box. It then calls the JavaScript function and should set the label to Visible but it does not. I have tested to see if it is entering the function by using an alert instead and that works. The problem seems to be trying to alter the visibility property of the label. Here is the portion of my code: The JavaScript: function myRegEx(frm) { if ( boxUsername.value == "" ) { invalidUser.visible = True; return false; } } The form: <asp:TextBox onblur="return myRegEx(this)" id="boxUsername" runat="server" Width="200px"></asp:TextBox> <asp:Label id="invalidUser" runat="server" visible="False" forecolor="Red" text="* Username must be alphanumeric with no special characters"></asp:Label> Any help would be brilliant.

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  • How do I duplicate Facebook picture tagging functionality?

    - by marcamillion
    I asked this question in another post - http://stackoverflow.com/questions/2597773/how-do-i-put-a-div-box-around-my-cursor-on-click I got a wonderful answer. See the code below: <script type="text/javascript"> $(document).ready(function() { $("#image-wrapper").click(function(e){ var ele = $("<div>"); ele.css({width:"50px", height:"50px", border:"1px solid green", position:"absolute", left: e.pageX - 25, top: e.pageY -25}); $("body").append(ele); }); }); </script> <div id="image-wrapper" style="border: 1px solid red; width: 300px; height: 200px;"> </div> The issue I am having is that when I implement this snippet, on every click a box appears and stays there. So if I click on the image 10 times, I get 10 boxes. How do I get the previous box to disappear once I click somewhere else (i.e. have the box move to another place on the image (just like with Facebook Picture Tagging))? Thanks.

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  • Change specificity by child

    - by jim red
    hi I'd like to integrate a theme tag to my elements so they appear in diffrent colours. But since the css selectors have the same css specificity the latest overrides the earlier defined rule. this is an example that shows my problem: .... <div class="red"> <div class="box">This should be red</div> <div class="yellow"> ... <div class="box">This should be yellow (nested in x levels under the div.yellow)</div> ... </div> .... and here my css .box { width: 100px; height: 100px; } .yellow { background-color: yellow; } .red { background-color: red; } the box should be listed somewhere, but as soon as it is a sub child of another color definition it should been overwritten. thanks for any help! //jim

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  • Attempted to read or write protected memory-Sql Compact and .NEt

    - by Jankhana
    I'm using Sql Compact3.5 as my DB with C# .NET . I have a strange problem with my application. I'm running the code in two PC with same configuration except the Sql Compact installed. In one PC where Sql Compact3.5 is not installed I'm getting this strange error: Exception :Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Inner Exception : Stack Trace : at System.Data.SqlServerCe.NativeMethods.CloseStore(IntPtr pSeStore) at System.Data.SqlServerCe.SqlCeConnection.ReleaseNativeInterfaces() at System.Data.SqlServerCe.SqlCeConnection.Dispose(Boolean disposing) at System.Data.SqlServerCe.SqlCeConnection.Finalize() Source : System.Data.SqlServerCe I don't know where i have went wrong. I checked my code and included try catch everywhere. I'm handling Unhandled exception also using this . I am getting this error from a console application which I'm starting from Windows Form. In both the application I've inserted the Unhandled Exception coding and it's getting executed and getting return to the texxt file. But still Microsoft Don't Error Report is getting generated and I get that Dialog box!!! Y still that dialog box is getting generated is the trouble!!! Is there any way to supress that Dialog box??? Y I'm getting this box when I'm handling the exception and it's executing my catch handler??? In another PC where SQL Compact is installed no error I get!!! Any idea y is that so???

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  • CSS3 Gradients and border-radius leading to extraneous background in webkit

    - by iamfriendly
    Hello all, After my 1st question with relation to CSS3 gradients in which I was recreating an 'inner glow' I've now got to the point where I'm not so happy with the way in which webkit renders the effect. Basically, if you give an element a background colour and apply a border radius to it, webkit lets the background colour "bleed" out to fill the surrounding box (making it look a bit awful) To reproduce the undesirable effect, try something like the following section#featured footer p a { color: rgb(255,255,255); text-shadow: 1px 1px 1px rgba(0,0,0,0.6); text-decoration: none; padding: 5px 10px; border-radius: 15px; -moz-border-radius: 15px; -webkit-border-radius: 15px; background: rgb(98,99,100); -moz-box-shadow: inset 0 0 8px rgba(0,0,0, 0.25); -webkit-box-shadow: inset 0 0 8px rgba(0,0,0, 0.25); } You can see an example of this here: http://iamfriendly.clients.friendlygp.com/ Apparently this appears to be a Windows-only problem, so for those on a Mac, here's a screenshot: (Check the 'carry on reading' button) You'll notice that in Safari/Chrome (the latest available public downloads as well as the latest nightlies as far as I can tell), you get a rather ugly background colour bleed. However, in Firefox, you should be able to see what I'm after. If you're in Internet Explorer, woe betide you. Does anyone know of a technique which will allow me to produce the 'correct' effect? Is there a CSS Property which I've missed that tells webkit to only have the background within the border-radius'd part of the containing box. I could potentially use an image, but I'm really trying to avoid it. Naturally, as we're dealing with CSS3 and the landscape is continually changing, I might just have to 'lump' it and revert to an image. However, if anyone can suggest an alternative I would be very much appreciative!

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