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  • NHibernate with string primary key and relationships

    - by John_
    I've have just been stumped with this problem for an hour and I annoyingly found the problem eventually. THE CIRCUMSTANCES I have a table which users a string as a primary key, this table has various many to one and many to many relationships all off this primary key. When searching for multiple items from the table all relationships were brought back. However whenever I tried to get the object by the primary key (string) it was not bringing back any relationships, they were always set to 0. THE PARTIAL SOLUTION So I looked into my logs to see what the SQL was doing and that was returning the correct results. So I tried various things in all sorts of random ways and eventually worked out it was. The case of the string being passed into the get method was not EXACTLY the same case as it was in the database, so when it tried to match up the relationship items with the main entity it was finding nothing (Or at least NHIbernate wasn't because as I stated above the SQL was actually returning the correct results) THE REAL SOLUTION Has anyone else come across this? If so how do you tell NHibernate to ignore case when matching SQL results to the entity? It is silly because it worked perfectly well before now all of a sudden it has started to pay attention to the case of the string.

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  • Unassigned value error asp.net C#

    - by slash shogdhe
    if variable is not assigned,then it takes the default value at run time. for example int A1; if i will check the value of A1 at runtime it will be 0; then why at compile time it throws a error of unassigned value; why clr dont use to alot the default value at runtime; int A1; int B1 = A1+10; it shud be 11 as the default value of A1 is 0; there project property where i can check for "assignn defalut values for unassigned variable"; can any one tell me where i can find it;

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  • How to generate Serial Keys? [closed]

    - by vincent mathew
    Which software can I use to generate Product keys if I have the GroupId, KeyId, Secret and Hash for the generation? Edit: I had seen a post which generated Product Keys using this information. [Additional Key Details/Activation Decryption*: GroupId = 86f 2159 KeyId = ed46 60742 Secret = e0cdc320ba048 3954789545910344 Hash = 5f 95 ] So I was wondering if there is any software which could generate keys using this information? Thanks.

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  • Converting time period strings to value/unit pair

    - by randomtoor
    I need to parse the contents of a string that represents a time period. The format of the string is value/unit, e.g.: 1s, 60min, 24h. I would separate the actual value (an int) and unit (a str) to separated variables. At the moment I do it like this: def validate_time(time): binsize = time.strip() unit = re.sub('[0-9]','',binsize) if unit not in ['s','m','min','h','l']: print "Error: unit {0} is not valid".format(unit) sys.exit(2) tmp = re.sub('[^0-9]','',binsize) try: value = int(tmp) except ValueError: print "Error: {0} is not valid".format(time) sys.exit(2) return value,unit However, it is not ideal as things like 1m0 are also (wrongly) validated (value=10,unit=m). What is the best way to validate/parse this input?

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  • Copy a value based on criteria Salesforce

    - by Robert
    Hi all, On a Salesforce.com opportunity I have a number of custom fields that are potential options that the end client will eventually select. Option 1 (Desc Field) Option 1 (Value) Option 2 (Desc Field) Option 2 (Value) Option 3 (Desc Field) Option 3 (Value) At a future point the user will ultimately choose one of the options as the preferred option. What I want is then the value for the chosen option to be stored in another field without the user having to enter it again. A “nice to have” would also be that all 3 option descriptions, values and selected value are locked once this is done. Any ideas?

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  • how to print not mapped value

    - by IcanMakeIt
    I am using complicated SQL queries, i have to use SqlQuery ... in simple way: MODEL: public class C { public int ID { get; set; } [NotMapped] public float Value { get; set; } } CONTROLLER: IEnumerable<C> results = db.C.SqlQuery(@"SELECT ID, ATAN(-45.01) as Value from C); return View(results.ToList()); VIEW: @model IEnumerable<C> @foreach (var item in Model) { @Html.DisplayFor(modelItem => item.Value) } and the result for item.Value is NULL. So my question is , how can i print the computed value from SQL Query ? Thank you for help.

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  • In JPA, a Map of embeddable values, that have an embedded entity used as the key

    - by Schmuli
    I'm still new to JPA (and Hibernate, which I'm using as my provider), so maybe this just can't be done, but anyway... Consider the following code: @Entity class Root { @Id private long id; private String name; @ElementCollection private Map<ResourceType, Resource> resources; ... } @Entity class ResourceType { @Id private long id; private String name; } @Embeddable class Resource { private ResourceType resourceType; private long value; } In the database, there is a collection table, 'Root_resources', that stores the values of the map, but the resource type appears twice (actually, the resource type ID does), once as the KEY of the map, and once as part of the value. Is there a way, similar to, say, the @MapKey annotation, to indicate that the key is one of the columns of the value (i.e. embedded)?

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  • Hidden field value set with jQuery doesn't submit

    - by Will
    I'm completely perplexed. I set the value of a hidden field with jQuery and the submit the form. The hidden value is present when I dump the $_POST array via PHP unless I use Internet Explorer. Here's the test code: $('#hidden-field').val('I am a hidden value'); // To make sure it's setting properly ... // This shows its being set in FF, Chrome, **AND** IE alert($('#hidden-field').val()); Then on the PHP side: print_r($_POST); For submissions made with IE the result looks like this: Array ( [hidden-field] => ) Other browsers have the value. Help? Why doesn't the value submit and how can I make it?

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  • MYSQL how to sum rows with same key, then delete the duplicate rows

    - by Bhante-S
    What I have: key data 1      22 1       5 2       6 3       1 3      -3 What I want: key data 1      27 2       6 3      -2 I don’t mind doing this with two or more queries, esp. if they are simple--makes for easier maintenance. Also the tables are fairly small (<2,000 records). The ‘key’ field is indexed and allows duplicates. Muchas Gracias

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  • Select value from database and store into a temporary variable

    - by user1616230
    I want to select a stored value from database and then put it into a temporary variable. For example, I have a column called category, one value under it is m, so I want to select this m value from the database, let's say from a table of a database called user_info. Then I want to put it into a variable, let's name it $res. After that, I want to do some condition stuff, such as if $res=="m", Can anyone help me write a simple structure here? Here is the code: <?php $sql = "Select category FROM user_info WHERE user_name = '" .$_SESSION['username']."' and password = '".$_SESSION['password']."'"; $res = mysql_query($sql); if($res == "a"){ include('MPIncomeStrategy.php'); } if($res == "b"){ include('MPIncomeStrategy.php'); } But it seems that the code is not able to detect $res =="category value in database". Did I just use the wrong way to store the category value?

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  • object_getInstanceVariable works for float, int, bool, but not for double?

    - by Russel West
    I've got object_getInstanceVariable to work as here however it seems to only work for floats, bools and ints not doubles. I do suspect I'm doing something wrong but I've been going in circles with this. float myFloatValue; float someFloat = 2.123f; object_getInstanceVariable(self, "someFloat", (void*)&myFloatValue); works, and myFloatValue = 2.123 but when I try double myDoubleValue; double someDouble = 2.123f; object_getInstanceVariable(self, "someDouble", (void*)&myDoubleValue); i get myDoubleValue = 0. If I try to set myDoubleValue before the function eg. double myDoubleValue = 1.2f, the value is unchanged when I read it after the object_getInstanceVariable call. setting myIntValue to some other value before the getinstancevar function above returns 2 as it should, ie. it has been changed. then I tried Ivar tmpIvar = object_getInstanceVariable(self, "someDouble", (void*)&myDoubleValue); if i do ivar_getName(tmpIvar) i get "someDouble", but myDoubuleValue = 0 still! then i try ivar_getTypeEncoding(tmpIvar) and i get "d" as it should be. So to summarize, if typeEncoding = float, it works, if it is a double, the result is not set but it correctly reads the variable and the return value (Ivar) is also correct. I must be doing something basic wrong that I cant see so I'd appreciate if someone could point it out.

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  • Html.RadioButton group defaulting to 0

    - by awrigley
    Hi A default value of 0 is creeping into a Surveys app I am developing, for no reason that I can see. The problem is as follows: I have a group of Html.RadioButtons that represent the possible values a user can choose to answer a survey question (1 == Not at all, 2 == A little, 3 == A lot). I have used a tinyint datatype, that does not allow null, to store the answer to each question. The view code looks like this: <ol class="SurveyQuestions"> <% foreach (SurveyQuestion question in Model.Questions) { string col = question.QuestionColumn; %> <li><%=question.QuestionText%> <ul style="float:right;" class="MultiChoice"> <li><%= Html.RadioButton(col, "1")%></li> <li><%= Html.RadioButton(col, "2")%></li> <li><%= Html.RadioButton(col, "3")%></li> </ul> <%= Html.ValidationMessage(col, "*") %> </li> <% } %> </ol> [Note on the above code:] Each survey has about 70 questions, so I have put the questions text in one table, and store the results in a different table. I have put the Questions into my form view model (hence Model.Questions); the questions table has a field called QuestionColumn that allows me to link up the answer table column to the question, as shown above (<%= Html.RadioButton(col, "1")%, etc) [/Note] However, when the user DOESN'T answer the question, the value 0 is getting inserted into the database column. As a result, I don't get what I expect, ie, a validation error. In no place have I stipulated a default value of 0 for the fields in the answers table. So what is happening? Any ideas?

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  • How to configure a NSPopupButton for displaying multiple values in a TableView?

    - by jekmac
    Hi there! I'm using two entities A and B with to-many-to-many relationship. Lets say I got an entity A with attribute aAttrib and a to-many relationship aRelat to another entity B with attribute bAttrib and a to-many relationship bRelat with entity A. Now I am building an interface with two tables one for entity A and another for entity B. The table for entity B has two columns one for bAttrib and one for the relationship aRelat. The aRelat-column should be a NSPopupButtonCell to display multiple aAttrib values. I'd like to set all the bindings in InterfaceBuilder in Table Column Bindings: -- I have two NSArrayController each for one entity: Object Controller Mode:Entity Array Controller Bindings: Parameters Managed Object Context bind to File's Owner -- One Table Cloumn with a PopUpButtonCell: TableCloumnBindings Content bind to Entity A with ControllerKey arrangedObjects; Content Values bind to Entity A with ModelKeyPath aAttrib Selected Object bind to Entity B with ModelKeyPath bRelat I know that this configuration doesn't allow multiple value setting. But I don't know how to do the right one. Getting the following message: HIToolbox: ignoring exception 'Unacceptable type of value for to-many relationship: property = "bRelat"; desired type = NSSet; given type = NSCFString; value = testValue.' that raised inside Carbon event dispatch... Does anyone have any idea?

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  • Are XML Comments Necessary Documentation?

    - by Bob Horn
    I used to be a fan of requiring XML comments for documentation. I've since changed my mind for two main reasons: Like good code, methods should be self-explanatory. In practice, most XML comments are useless noise that provide no additional value. Many times we simply use GhostDoc to generate generic comments, and this is what I mean by useless noise: /// <summary> /// Gets or sets the unit of measure. /// </summary> /// <value> /// The unit of measure. /// </value> public string UnitOfMeasure { get; set; } To me, that's obvious. Having said that, if there were special instructions to include, then we should absolutely use XML comments. I like this excerpt from this article: Sometimes, you will need to write comments. But, it should be the exception not the rule. Comments should only be used when they are expressing something that cannot be expressed in code. If you want to write elegant code, strive to eliminate comments and instead write self-documenting code. Am I wrong to think we should only be using XML comments when the code isn't enough to explain itself on its own? I believe this is a good example where XML comments make pretty code look ugly. It takes a class like this... public class RawMaterialLabel : EntityBase { public long Id { get; set; } public string ManufacturerId { get; set; } public string PartNumber { get; set; } public string Quantity { get; set; } public string UnitOfMeasure { get; set; } public string LotNumber { get; set; } public string SublotNumber { get; set; } public int LabelSerialNumber { get; set; } public string PurchaseOrderNumber { get; set; } public string PurchaseOrderLineNumber { get; set; } public DateTime ManufacturingDate { get; set; } public string LastModifiedUser { get; set; } public DateTime LastModifiedTime { get; set; } public Binary VersionNumber { get; set; } public ICollection<LotEquipmentScan> LotEquipmentScans { get; private set; } } ... And turns it into this: /// <summary> /// Container for properties of a raw material label /// </summary> public class RawMaterialLabel : EntityBase { /// <summary> /// Gets or sets the id. /// </summary> /// <value> /// The id. /// </value> public long Id { get; set; } /// <summary> /// Gets or sets the manufacturer id. /// </summary> /// <value> /// The manufacturer id. /// </value> public string ManufacturerId { get; set; } /// <summary> /// Gets or sets the part number. /// </summary> /// <value> /// The part number. /// </value> public string PartNumber { get; set; } /// <summary> /// Gets or sets the quantity. /// </summary> /// <value> /// The quantity. /// </value> public string Quantity { get; set; } /// <summary> /// Gets or sets the unit of measure. /// </summary> /// <value> /// The unit of measure. /// </value> public string UnitOfMeasure { get; set; } /// <summary> /// Gets or sets the lot number. /// </summary> /// <value> /// The lot number. /// </value> public string LotNumber { get; set; } /// <summary> /// Gets or sets the sublot number. /// </summary> /// <value> /// The sublot number. /// </value> public string SublotNumber { get; set; } /// <summary> /// Gets or sets the label serial number. /// </summary> /// <value> /// The label serial number. /// </value> public int LabelSerialNumber { get; set; } /// <summary> /// Gets or sets the purchase order number. /// </summary> /// <value> /// The purchase order number. /// </value> public string PurchaseOrderNumber { get; set; } /// <summary> /// Gets or sets the purchase order line number. /// </summary> /// <value> /// The purchase order line number. /// </value> public string PurchaseOrderLineNumber { get; set; } /// <summary> /// Gets or sets the manufacturing date. /// </summary> /// <value> /// The manufacturing date. /// </value> public DateTime ManufacturingDate { get; set; } /// <summary> /// Gets or sets the last modified user. /// </summary> /// <value> /// The last modified user. /// </value> public string LastModifiedUser { get; set; } /// <summary> /// Gets or sets the last modified time. /// </summary> /// <value> /// The last modified time. /// </value> public DateTime LastModifiedTime { get; set; } /// <summary> /// Gets or sets the version number. /// </summary> /// <value> /// The version number. /// </value> public Binary VersionNumber { get; set; } /// <summary> /// Gets the lot equipment scans. /// </summary> /// <value> /// The lot equipment scans. /// </value> public ICollection<LotEquipmentScan> LotEquipmentScans { get; private set; } }

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  • Soft keyboard "del" key fails in EditText on Gallery widget

    - by droidful
    Hi, I am developing an application in Eclipse build ID 20090920-1017 using android SDK 2.2 and testing on a Google Nexus One. For the purposes of the tests below I am using the IME "Android keyboard" on a non-rooted phone. I have an EditText widget which exhibits some very strange behavior. I can type text, and then press the "del" key to delete that text; but after I enter a 'space' character, the "del" key will no longer remove characters before that space character. An example speaks a thousand words, so consider the following two incredibly simple applications... Example 1: An EditText in a LinearLayout widget: package com.example.linear.edit; import android.app.Activity; import android.os.Bundle; import android.view.ViewGroup.LayoutParams; import android.widget.EditText; import android.widget.Gallery; import android.widget.LinearLayout; public class LinearEdit extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); LinearLayout layout = new LinearLayout(getApplicationContext()); layout.setLayoutParams(new Gallery.LayoutParams(Gallery.LayoutParams.MATCH_PARENT, Gallery.LayoutParams.MATCH_PARENT)); EditText edit = new EditText(getApplicationContext()); layout.addView(edit, new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); setContentView(layout); } } Run the above application, enter text "edit example", then press the "del" key several times until the entire sentence is deleted. Everything Works fine. Now consider example 2: An EditText in a Gallery widget: package com.example.gallery.edit; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.ViewGroup; import android.view.ViewGroup.LayoutParams; import android.widget.ArrayAdapter; import android.widget.EditText; import android.widget.Gallery; import android.widget.LinearLayout; public class GalleryEdit extends Activity { private final String[] galleryData = {"string1", "string2", "string3"}; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Gallery gallery = new Gallery(getApplicationContext()); gallery.setAdapter(new ArrayAdapter(getApplicationContext(), android.R.layout.simple_list_item_1, galleryData) { @Override public View getView(int position, View convertView, ViewGroup parent) { LinearLayout layout = new LinearLayout(getApplicationContext()); layout.setLayoutParams(new Gallery.LayoutParams(Gallery.LayoutParams.MATCH_PARENT, Gallery.LayoutParams.MATCH_PARENT)); EditText edit = new EditText(getApplicationContext()); layout.addView(edit, new LinearLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT)); return layout; } }); setContentView(gallery); } } Run the above application, enter text "edit example", then press the "del" key several times. If you are getting the same problem as me then you will find that you can't deleted past the 'space' character. All is not well. If anyone could shed some light on this issue I would be most appreciative. Regards

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  • JSF with Enum 'Validation Error: Value is not valid'

    - by Shamik
    I have an enum whose code is like this - public enum COSOptionType { NOTAPPLICABLE, OPTIONAL, MANDATORY; private String[] label = { "Not Applicable", "Optional", "Mandatory"}; @Override public String toString() { return label[this.ordinal()]; } public static COSOptionType getCOSOption(String value) { int ivalue = Integer.parseInt(value); switch(ivalue) { case 0: return NOTAPPLICABLE; case 1: return OPTIONAL; case 2: return MANDATORY; default: throw new RuntimeException("Should not get this far ever!"); } } } I have the converter to convert the enum type public class COSEnumConverter implements Converter { public Object getAsObject(FacesContext context, UIComponent comp, String value) { return COSOptionType.getCOSOption(value); } public String getAsString(FacesContext context, UIComponent comp, Object obj) { if (obj instanceof String) { return (String) obj; } COSOptionType type = (COSOptionType) obj; int index = type.ordinal(); return ""+index; } } The view looks like this <h:selectOneMenu value="#{controller.type}" id="smoking"> <f:selectItems value="#{jnyController.choices}" /> </h:selectOneMenu> Here is the code for create choices private List<SelectItem> createChoicies() { List<SelectItem> list = new ArrayList<SelectItem>(); for (COSOptionType cos : COSOptionType.values()) { SelectItem item = new SelectItem(); item.setLabel(cos.toString()); item.setValue("" + cos.ordinal()); list.add(item); } return list; } I do not understand why this would throw "validation error" all the time ? I can debug and see that the converter is working fine. NOTE: I am using JSF 1.1

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  • C#/.NET Fundamentals: Choosing the Right Collection Class

    - by James Michael Hare
    The .NET Base Class Library (BCL) has a wide array of collection classes at your disposal which make it easy to manage collections of objects. While it's great to have so many classes available, it can be daunting to choose the right collection to use for any given situation. As hard as it may be, choosing the right collection can be absolutely key to the performance and maintainability of your application! This post will look at breaking down any confusion between each collection and the situations in which they excel. We will be spending most of our time looking at the System.Collections.Generic namespace, which is the recommended set of collections. The Generic Collections: System.Collections.Generic namespace The generic collections were introduced in .NET 2.0 in the System.Collections.Generic namespace. This is the main body of collections you should tend to focus on first, as they will tend to suit 99% of your needs right up front. It is important to note that the generic collections are unsynchronized. This decision was made for performance reasons because depending on how you are using the collections its completely possible that synchronization may not be required or may be needed on a higher level than simple method-level synchronization. Furthermore, concurrent read access (all writes done at beginning and never again) is always safe, but for concurrent mixed access you should either synchronize the collection or use one of the concurrent collections. So let's look at each of the collections in turn and its various pros and cons, at the end we'll summarize with a table to help make it easier to compare and contrast the different collections. The Associative Collection Classes Associative collections store a value in the collection by providing a key that is used to add/remove/lookup the item. Hence, the container associates the value with the key. These collections are most useful when you need to lookup/manipulate a collection using a key value. For example, if you wanted to look up an order in a collection of orders by an order id, you might have an associative collection where they key is the order id and the value is the order. The Dictionary<TKey,TVale> is probably the most used associative container class. The Dictionary<TKey,TValue> is the fastest class for associative lookups/inserts/deletes because it uses a hash table under the covers. Because the keys are hashed, the key type should correctly implement GetHashCode() and Equals() appropriately or you should provide an external IEqualityComparer to the dictionary on construction. The insert/delete/lookup time of items in the dictionary is amortized constant time - O(1) - which means no matter how big the dictionary gets, the time it takes to find something remains relatively constant. This is highly desirable for high-speed lookups. The only downside is that the dictionary, by nature of using a hash table, is unordered, so you cannot easily traverse the items in a Dictionary in order. The SortedDictionary<TKey,TValue> is similar to the Dictionary<TKey,TValue> in usage but very different in implementation. The SortedDictionary<TKey,TValye> uses a binary tree under the covers to maintain the items in order by the key. As a consequence of sorting, the type used for the key must correctly implement IComparable<TKey> so that the keys can be correctly sorted. The sorted dictionary trades a little bit of lookup time for the ability to maintain the items in order, thus insert/delete/lookup times in a sorted dictionary are logarithmic - O(log n). Generally speaking, with logarithmic time, you can double the size of the collection and it only has to perform one extra comparison to find the item. Use the SortedDictionary<TKey,TValue> when you want fast lookups but also want to be able to maintain the collection in order by the key. The SortedList<TKey,TValue> is the other ordered associative container class in the generic containers. Once again SortedList<TKey,TValue>, like SortedDictionary<TKey,TValue>, uses a key to sort key-value pairs. Unlike SortedDictionary, however, items in a SortedList are stored as an ordered array of items. This means that insertions and deletions are linear - O(n) - because deleting or adding an item may involve shifting all items up or down in the list. Lookup time, however is O(log n) because the SortedList can use a binary search to find any item in the list by its key. So why would you ever want to do this? Well, the answer is that if you are going to load the SortedList up-front, the insertions will be slower, but because array indexing is faster than following object links, lookups are marginally faster than a SortedDictionary. Once again I'd use this in situations where you want fast lookups and want to maintain the collection in order by the key, and where insertions and deletions are rare. The Non-Associative Containers The other container classes are non-associative. They don't use keys to manipulate the collection but rely on the object itself being stored or some other means (such as index) to manipulate the collection. The List<T> is a basic contiguous storage container. Some people may call this a vector or dynamic array. Essentially it is an array of items that grow once its current capacity is exceeded. Because the items are stored contiguously as an array, you can access items in the List<T> by index very quickly. However inserting and removing in the beginning or middle of the List<T> are very costly because you must shift all the items up or down as you delete or insert respectively. However, adding and removing at the end of a List<T> is an amortized constant operation - O(1). Typically List<T> is the standard go-to collection when you don't have any other constraints, and typically we favor a List<T> even over arrays unless we are sure the size will remain absolutely fixed. The LinkedList<T> is a basic implementation of a doubly-linked list. This means that you can add or remove items in the middle of a linked list very quickly (because there's no items to move up or down in contiguous memory), but you also lose the ability to index items by position quickly. Most of the time we tend to favor List<T> over LinkedList<T> unless you are doing a lot of adding and removing from the collection, in which case a LinkedList<T> may make more sense. The HashSet<T> is an unordered collection of unique items. This means that the collection cannot have duplicates and no order is maintained. Logically, this is very similar to having a Dictionary<TKey,TValue> where the TKey and TValue both refer to the same object. This collection is very useful for maintaining a collection of items you wish to check membership against. For example, if you receive an order for a given vendor code, you may want to check to make sure the vendor code belongs to the set of vendor codes you handle. In these cases a HashSet<T> is useful for super-quick lookups where order is not important. Once again, like in Dictionary, the type T should have a valid implementation of GetHashCode() and Equals(), or you should provide an appropriate IEqualityComparer<T> to the HashSet<T> on construction. The SortedSet<T> is to HashSet<T> what the SortedDictionary<TKey,TValue> is to Dictionary<TKey,TValue>. That is, the SortedSet<T> is a binary tree where the key and value are the same object. This once again means that adding/removing/lookups are logarithmic - O(log n) - but you gain the ability to iterate over the items in order. For this collection to be effective, type T must implement IComparable<T> or you need to supply an external IComparer<T>. Finally, the Stack<T> and Queue<T> are two very specific collections that allow you to handle a sequential collection of objects in very specific ways. The Stack<T> is a last-in-first-out (LIFO) container where items are added and removed from the top of the stack. Typically this is useful in situations where you want to stack actions and then be able to undo those actions in reverse order as needed. The Queue<T> on the other hand is a first-in-first-out container which adds items at the end of the queue and removes items from the front. This is useful for situations where you need to process items in the order in which they came, such as a print spooler or waiting lines. So that's the basic collections. Let's summarize what we've learned in a quick reference table.  Collection Ordered? Contiguous Storage? Direct Access? Lookup Efficiency Manipulate Efficiency Notes Dictionary No Yes Via Key Key: O(1) O(1) Best for high performance lookups. SortedDictionary Yes No Via Key Key: O(log n) O(log n) Compromise of Dictionary speed and ordering, uses binary search tree. SortedList Yes Yes Via Key Key: O(log n) O(n) Very similar to SortedDictionary, except tree is implemented in an array, so has faster lookup on preloaded data, but slower loads. List No Yes Via Index Index: O(1) Value: O(n) O(n) Best for smaller lists where direct access required and no ordering. LinkedList No No No Value: O(n) O(1) Best for lists where inserting/deleting in middle is common and no direct access required. HashSet No Yes Via Key Key: O(1) O(1) Unique unordered collection, like a Dictionary except key and value are same object. SortedSet Yes No Via Key Key: O(log n) O(log n) Unique ordered collection, like SortedDictionary except key and value are same object. Stack No Yes Only Top Top: O(1) O(1)* Essentially same as List<T> except only process as LIFO Queue No Yes Only Front Front: O(1) O(1) Essentially same as List<T> except only process as FIFO   The Original Collections: System.Collections namespace The original collection classes are largely considered deprecated by developers and by Microsoft itself. In fact they indicate that for the most part you should always favor the generic or concurrent collections, and only use the original collections when you are dealing with legacy .NET code. Because these collections are out of vogue, let's just briefly mention the original collection and their generic equivalents: ArrayList A dynamic, contiguous collection of objects. Favor the generic collection List<T> instead. Hashtable Associative, unordered collection of key-value pairs of objects. Favor the generic collection Dictionary<TKey,TValue> instead. Queue First-in-first-out (FIFO) collection of objects. Favor the generic collection Queue<T> instead. SortedList Associative, ordered collection of key-value pairs of objects. Favor the generic collection SortedList<T> instead. Stack Last-in-first-out (LIFO) collection of objects. Favor the generic collection Stack<T> instead. In general, the older collections are non-type-safe and in some cases less performant than their generic counterparts. Once again, the only reason you should fall back on these older collections is for backward compatibility with legacy code and libraries only. The Concurrent Collections: System.Collections.Concurrent namespace The concurrent collections are new as of .NET 4.0 and are included in the System.Collections.Concurrent namespace. These collections are optimized for use in situations where multi-threaded read and write access of a collection is desired. The concurrent queue, stack, and dictionary work much as you'd expect. The bag and blocking collection are more unique. Below is the summary of each with a link to a blog post I did on each of them. ConcurrentQueue Thread-safe version of a queue (FIFO). For more information see: C#/.NET Little Wonders: The ConcurrentStack and ConcurrentQueue ConcurrentStack Thread-safe version of a stack (LIFO). For more information see: C#/.NET Little Wonders: The ConcurrentStack and ConcurrentQueue ConcurrentBag Thread-safe unordered collection of objects. Optimized for situations where a thread may be bother reader and writer. For more information see: C#/.NET Little Wonders: The ConcurrentBag and BlockingCollection ConcurrentDictionary Thread-safe version of a dictionary. Optimized for multiple readers (allows multiple readers under same lock). For more information see C#/.NET Little Wonders: The ConcurrentDictionary BlockingCollection Wrapper collection that implement producers & consumers paradigm. Readers can block until items are available to read. Writers can block until space is available to write (if bounded). For more information see C#/.NET Little Wonders: The ConcurrentBag and BlockingCollection Summary The .NET BCL has lots of collections built in to help you store and manipulate collections of data. Understanding how these collections work and knowing in which situations each container is best is one of the key skills necessary to build more performant code. Choosing the wrong collection for the job can make your code much slower or even harder to maintain if you choose one that doesn’t perform as well or otherwise doesn’t exactly fit the situation. Remember to avoid the original collections and stick with the generic collections.  If you need concurrent access, you can use the generic collections if the data is read-only, or consider the concurrent collections for mixed-access if you are running on .NET 4.0 or higher.   Tweet Technorati Tags: C#,.NET,Collecitons,Generic,Concurrent,Dictionary,List,Stack,Queue,SortedList,SortedDictionary,HashSet,SortedSet

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  • C# 4.0: COM Interop Improvements

    - by Paulo Morgado
    Dynamic resolution as well as named and optional arguments greatly improve the experience of interoperating with COM APIs such as Office Automation Primary Interop Assemblies (PIAs). But, in order to alleviate even more COM Interop development, a few COM-specific features were also added to C# 4.0. Ommiting ref Because of a different programming model, many COM APIs contain a lot of reference parameters. These parameters are typically not meant to mutate a passed-in argument, but are simply another way of passing value parameters. Specifically for COM methods, the compiler allows to declare the method call passing the arguments by value and will automatically generate the necessary temporary variables to hold the values in order to pass them by reference and will discard their values after the call returns. From the point of view of the programmer, the arguments are being passed by value. This method call: object fileName = "Test.docx"; object missing = Missing.Value; document.SaveAs(ref fileName, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing, ref missing); can now be written like this: document.SaveAs("Test.docx", Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value, Missing.Value); And because all parameters that are receiving the Missing.Value value have that value as its default value, the declaration of the method call can even be reduced to this: document.SaveAs("Test.docx"); Dynamic Import Many COM methods accept and return variant types, which are represented in the PIAs as object. In the vast majority of cases, a programmer calling these methods already knows the static type of a returned object form the context of the call, but has to explicitly perform a cast on the returned values to make use of that knowledge. These casts are so common that they constitute a major nuisance. To make the developer’s life easier, it is now possible to import the COM APIs in such a way that variants are instead represented using the type dynamic which means that COM signatures have now occurrences of dynamic instead of object. This means that members of a returned object can now be easily accessed or assigned into a strongly typed variable without having to cast. Instead of this code: ((Excel.Range)(excel.Cells[1, 1])).Value2 = "Hello World!"; this code can now be used: excel.Cells[1, 1] = "Hello World!"; And instead of this: Excel.Range range = (Excel.Range)(excel.Cells[1, 1]); this can be used: Excel.Range range = excel.Cells[1, 1]; Indexed And Default Properties A few COM interface features are still not available in C#. On the top of the list are indexed properties and default properties. As mentioned above, these will be possible if the COM interface is accessed dynamically, but will not be recognized by statically typed C# code. No PIAs – Type Equivalence And Type Embedding For assemblies indentified with PrimaryInteropAssemblyAttribute, the compiler will create equivalent types (interfaces, structs, enumerations and delegates) and embed them in the generated assembly. To reduce the final size of the generated assembly, only the used types and their used members will be generated and embedded. Although this makes development and deployment of applications using the COM components easier because there’s no need to deploy the PIAs, COM component developers are still required to build the PIAs.

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  • jQuery to populate form fields based on first entered value where number of fields is unknown

    - by da5id
    Greetings, I have a form with a variable number of inputs, a simplified version of which looks like this: <form> <label for="same">all the same as first?</label> <input id="same" name="same" type="checkbox" /> <input type="text" id="foo[1]" name="foo[1]" value="" /> <input type="text" id="foo[2]" name="foo[2]" value="" /> <input type="text" id="foo[3]" name="foo[3]" value="" /> <input type="text" id="foo[4]" name="foo[4]" value="" /> <input type="text" id="foo[5]" name="foo[5]" value="" /> </form> The idea is to tick the #same checkbox and have jQuery copy the value from #foo[1] into #foo[2], #foo[3], etc. They also need to clear if #same is unchecked. There can be any number of #foo inputs, based upon input from a previous stage of the form, and this bit is giving me trouble. I'm sure I'm missing something obvious, but I can't get any variation on $('#dest').val($('#source').val()); to work. Help!

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  • Working with Resources in WPF

    - by Coesy
    I am wanting to use the example from http://blogs.microsoft.co.il/blogs/tomershamam/archive/2008/09/22/lt-howto-gt-replace-listview-columns-with-rows-lt-howto-gt.aspx However I don't want to put this into the App.xaml code as this will apply to ALL gridviews, how do I apply this example to a select few gridviews in the application? The Resources look like this <Style TargetType="{x:Type GridViewHeaderRowPresenter}"> <Setter Property="Height" Value="80" /> <Setter Property="LayoutTransform"> <Setter.Value> <TransformGroup> <RotateTransform Angle="-90" /> <ScaleTransform ScaleY="-1" /> </TransformGroup> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type GridViewRowPresenter}"> <Setter Property="LayoutTransform"> <Setter.Value> <TransformGroup> <RotateTransform Angle="-90" /> <ScaleTransform ScaleY="-1" /> </TransformGroup> </Setter.Value> </Setter> </Style> <LinearGradientBrush x:Key="GridViewColumnHeaderBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#FFFFFFFF" Offset="0"/> <GradientStop Color="#FFFFFFFF" Offset="0.4091"/> <GradientStop Color="#FFF7F8F9" Offset="1"/> </LinearGradientBrush> <LinearGradientBrush x:Key="GridViewColumnHeaderBorderBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#FFF2F2F2" Offset="0"/> <GradientStop Color="#FFD5D5D5" Offset="1"/> </LinearGradientBrush> <LinearGradientBrush x:Key="GridViewColumnHeaderHoverBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#FFBDEDFF" Offset="0"/> <GradientStop Color="#FFB7E7FB" Offset="1"/> </LinearGradientBrush> <LinearGradientBrush x:Key="GridViewColumnHeaderPressBackground" EndPoint="0,1" StartPoint="0,0"> <GradientStop Color="#FF8DD6F7" Offset="0"/> <GradientStop Color="#FF8AD1F5" Offset="1"/> </LinearGradientBrush> <Style x:Key="GridViewColumnHeaderGripper" TargetType="{x:Type Thumb}"> <Setter Property="Canvas.Right" Value="-9"/> <Setter Property="Width" Value="18"/> <Setter Property="Height" Value="{Binding Path=ActualHeight, RelativeSource={RelativeSource TemplatedParent}}"/> <Setter Property="Padding" Value="0"/> <Setter Property="Background" Value="{StaticResource GridViewColumnHeaderBorderBackground}"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Thumb}"> <Border Background="Transparent" Padding="{TemplateBinding Padding}"> <Rectangle Fill="{TemplateBinding Background}" HorizontalAlignment="Center" Width="1"/> </Border> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type GridViewColumnHeader}"> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Background" Value="{StaticResource GridViewColumnHeaderBackground}"/> <Setter Property="BorderBrush" Value="{StaticResource GridViewColumnHeaderBorderBackground}"/> <Setter Property="BorderThickness" Value="0"/> <Setter Property="Padding" Value="2,0,2,0"/> <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.ControlTextBrushKey}}"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type GridViewColumnHeader}"> <Grid SnapsToDevicePixels="true"> <Border x:Name="HeaderBorder" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="0,1,0,1"> <Grid> <Grid.RowDefinitions> <RowDefinition MaxHeight="7"/> <RowDefinition/> </Grid.RowDefinitions> <Rectangle Fill="#FFE3F7FF" x:Name="UpperHighlight" Visibility="Collapsed"/> <Border Grid.RowSpan="2" Padding="{TemplateBinding Padding}"> <ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" Margin="0,0,0,1" x:Name="HeaderContent" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" SnapsToDevicePixels="{TemplateBinding SnapsToDevicePixels}" RecognizesAccessKey="True"> <ContentPresenter.LayoutTransform> <TransformGroup> <ScaleTransform ScaleY="-1" /> <RotateTransform Angle="90" /> </TransformGroup> </ContentPresenter.LayoutTransform> </ContentPresenter> </Border> </Grid> </Border> <Border Margin="1,1,0,0" x:Name="HeaderHoverBorder" BorderThickness="1,0,1,1"/> <Border Margin="1,0,0,1" x:Name="HeaderPressBorder" BorderThickness="1,1,1,0"/> <Canvas> <Thumb x:Name="PART_HeaderGripper" Style="{StaticResource GridViewColumnHeaderGripper}"/> </Canvas> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="true"> <Setter Property="Background" TargetName="HeaderBorder" Value="{StaticResource GridViewColumnHeaderHoverBackground}"/> <Setter Property="BorderBrush" TargetName="HeaderHoverBorder" Value="#FF88CBEB"/> <Setter Property="Visibility" TargetName="UpperHighlight" Value="Visible"/> <Setter Property="Background" TargetName="PART_HeaderGripper" Value="Transparent"/> </Trigger> <Trigger Property="IsPressed" Value="true"> <Setter Property="Background" TargetName="HeaderBorder" Value="{StaticResource GridViewColumnHeaderPressBackground}"/> <Setter Property="BorderBrush" TargetName="HeaderHoverBorder" Value="#FF95DAF9"/> <Setter Property="BorderBrush" TargetName="HeaderPressBorder" Value="#FF7A9EB1"/> <Setter Property="Visibility" TargetName="UpperHighlight" Value="Visible"/> <Setter Property="Fill" TargetName="UpperHighlight" Value="#FFBCE4F9"/> <Setter Property="Visibility" TargetName="PART_HeaderGripper" Value="Hidden"/> <Setter Property="Margin" TargetName="HeaderContent" Value="1,1,0,0"/> </Trigger> <Trigger Property="Height" Value="Auto"> <Setter Property="MinHeight" Value="20"/> </Trigger> <Trigger Property="IsEnabled" Value="false"> <Setter Property="Foreground" Value="{DynamicResource {x:Static SystemColors.GrayTextBrushKey}}"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> <Style.Triggers> <Trigger Property="Role" Value="Floating"> <Setter Property="Opacity" Value="0.4082"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type GridViewColumnHeader}"> <Canvas x:Name="PART_FloatingHeaderCanvas"> <Rectangle Fill="#FF000000" Width="{TemplateBinding ActualWidth}" Height="{TemplateBinding ActualHeight}" Opacity="0.4697"/> </Canvas> </ControlTemplate> </Setter.Value> </Setter> </Trigger> <Trigger Property="Role" Value="Padding"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type GridViewColumnHeader}"> <Border x:Name="HeaderBorder" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="0,1,0,1"/> <ControlTemplate.Triggers> <Trigger Property="Height" Value="Auto"> <Setter Property="MinHeight" Value="20"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Trigger> </Style.Triggers> </Style> I have tried creating a usercontrol and sticking that lot in the UserControl.Resources section but it didn't work, I can only get this example to work if i put them into the Application.Resources section which i obviously don't want. Help!! :-)

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  • Set predefine form value (webbrowser control)

    - by Khou
    Hi I want to load my windows form: web browser thats using the webbrowser control, It would load a web page, and load my defination and search for elements that has been define, it will then assign the default values and these values can not be changed by the end user. Example If my application finds "FirstName" it would always assign the value "John" If my application finds "LastName" it would always assign the value "Smith" (these values should not be changed by the end user). Here's how to do it in HTML/JAVASCRIPT, but how do i do this in a windows form? HTML <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <html> <head> <title>page title</title> <script script type="text/javascript" src="demo1.js"></script> </head> <body onload="def(document.someform, 'name', 'my default name value');"> <h2 style="color: #8e9182">test form title</h2> <form name="someform" id="someform_frm" action="#"> <table cellspacing="1"> <tr><td><label for="name">NameX: </label></td><td><input type="text" size="30" maxlength="155" name="name" onchange="def(document.someform, 'name', 'my default name value');"></td></tr> <tr><td><label for="name2">NameY: </label></td><td><input type="text" size="30" maxlength="155" name="name2"></td></tr> <tr><td colspan="2"><input type="button" name="submit" value="Submit" onclick="showFormData(this.form);" ></td></table> </form> </body> </html> JAVASCRIPT function def(oForm, element_name, def_txt) { oForm.elements[element_name].value = def_txt; }

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  • XAML Binding to complex value objects

    - by Gus
    I have a complex value object class that has 1) a number or read-only properties; 2) a private constructor; and 3) a number of static singleton instance properties [so the properties of a ComplexValueObject never change and an individual value is instantiated once in the application's lifecycle]. public class ComplexValueClass { /* A number of read only properties */ private readonly string _propertyOne; public string PropertyOne { get { return _propertyOne; } } private readonly string _propertyTwo; public string PropertyTwo { get { return _propertyTwo; } } /* a private constructor */ private ComplexValueClass(string propertyOne, string propertyTwo) { _propertyOne = propertyOne; _propertyTwo = PropertyTwo; } /* a number of singleton instances */ private static ComplexValueClass _complexValueObjectOne; public static ComplexValueClass ComplexValueObjectOne { get { if (_complexValueObjectOne == null) { _complexValueObjectOne = new ComplexValueClass("string one", "string two"); } return _complexValueObjectOne; } } private static ComplexValueClass _complexValueObjectTwo; public static ComplexValueClass ComplexValueObjectTwo { get { if (_complexValueObjectTwo == null) { _complexValueObjectTwo = new ComplexValueClass("string three", "string four"); } return _complexValueObjectTwo; } } } I have a data context class that looks something like this: public class DataContextClass : INotifyPropertyChanged { private ComplexValueClass _complexValueClass; public ComplexValueClass ComplexValueObject { get { return _complexValueClass; } set { _complexValueClass = value; PropertyChanged(this, new PropertyChangedEventArgs("ComplexValueObject")); } } } I would like to write a XAML binding statement to a property on my complex value object that updates the UI whenever the entire complex value object changes. What is the best and/or most concise way of doing this? I have something like: <Object Value="{Binding ComplexValueObject.PropertyOne}" /> but the UI does not update when ComplexValueObject as a whole changes.

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  • Strangely structured xml code finding last value of a certain type using java

    - by Damien.Bell
    Thus the structure is something like this: OasisReportMessagePayloadRTOReport_ItemReport_Data Under report data it's broken into categories: >>Zone >>Type >>Value >>Interval What I need to do is: Get the value if the type is equal to 'myType' and the interval value is the LARGEST. So an example of the xml might be (under report_data): OasisReport MessagePayload RTO REPORT_ITEM REPORT_DATA <zone>myZone1</zone> -- This should be the same in all reports since I only get them for 1 zone <type>myType</type> --This can change from line to line <value>12345</value>--This changes every interval <Interval>122</Interval> -- This is essentially how many 5 minute intervals have taken place since the beginning of a day, finding the "max" lets me know it's the newest data. Thereby I want to find stuff of "MyType" for the "max" interval and pull the Value (into a string, or a double, if not I can convert from string. Can someone help me with this task? Thanks! Note: I've used Xpath to handle things like this in the past, but it seems outlandish for this... as it's SO complex (since not all the reports live in the same report_item, and not all the types are the same in each report)

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  • MySQL: updating a row and deleting the original in case it becomes a duplicate

    - by Silvio Donnini
    I have a simple table made up of two columns: col_A and col_B. The primary key is defined over both. I need to update some rows and assign to col_A values that may generate duplicates, for example: UPDATE `table` SET `col_A` = 66 WHERE `col_B` = 70 This statement sometimes yields a duplicate key error. I don't want to simply ignore the error with UPDATE IGNORE, because then the rows that generate the error would remain unchanged. Instead, I want them to be deleted when they would conflict with another row after they have been updated I'd like to write something like: UPDATE `table` SET `col_A` = 66 WHERE `col_B` = 70 ON DUPLICATE KEY REPLACE which unfortunately isn't legal in SQL, so I need help finding another way around. Also, I'm using PHP and could consider a hybrid solution (i.e. part query part php code), but keep in mind that I have to perform this updating operation many millions of times. thanks for your attention, Silvio Reminder: UPDATE's syntax has problems with joins with the same table that is being updated

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