Search Results

Search found 2715 results on 109 pages for 'lazy initialization'.

Page 85/109 | < Previous Page | 81 82 83 84 85 86 87 88 89 90 91 92  | Next Page >

  • problem with evolutionary algorithms degrading into simulated annealing: mutation too small?

    - by Schnalle
    i have a problem understanding evolutionary algorithms. i tried using this technique several times, but i always ran into the same problem: degeneration into simulated annealing. lets say my initial population, with fitness in brackets, is: A (7), B (9), C (14), D (19) after mating and mutation i have following children: AB (8.3), AC (12.2), AD (14.1), BC(11), BD (14.7), CD (17) after elimination of the weakest, we get A, AB, B, AC next turn, AB will mate again with a result around 8, pushing AC out. next turn, AB again, pushing B out (assuming mutation changes fitness mostly in the 1 range). now, after only a few turns the pool is populated with the originally fittest candidates (A, B) and mutations of those two (AB). this happens regardless of the size of the initial pool, it just takes a bit longer. say, with an initial population of 50 it takes 50 turns, then all others are eliminated, turning the whole setup in a more complicated simulated annealing. in the beginning i also mated canditates with themselves, worsening the problem. so, what do i miss? are my mutation rates simply too small and will it go away if i increase them? here's the project i'm using it for: http://stefan.schallerl.com/simuan-grid-grad/ yeah, the code is buggy and the interface sucks, but i'm too lazy to fix it right now - and be careful, it may lock up your browser. better use chrome, even thought firefox is not slower than chrome for once (probably the tracing for the image comparison pays off, yay!). if anyone is interested, the code can be found here. here i just dropped the ev-alg idea and went for simulated annealing. ps: i'm not even sure about simulated annealing - it is like evolutionary algorithms, just with a population size of one, right?

    Read the article

  • Partially constructed object / Multi threading

    - by reto
    Heya! I'm using joda due to it's good reputation regarding multi threading. It goes great distances to make multi threaded date handling efficient, for example by making all Date/Time/DateTime objects immutable. But here's a situation where I'm not sure if Joda is really doing the right thing. It probably is correct, but I'd be very interested to see the explanation for it. When a toString() of a DateTime is being called Joda does the following: /* org.joda.time.base.AbstractInstant */ public String toString() { return ISODateTimeFormat.dateTime().print(this); } All formatters are thread safe, as they are as well ready-only. But what's about the formatter-factory: private static DateTimeFormatter dt; /* org.joda.time.format.ISODateTimeFormat */ public static DateTimeFormatter dateTime() { if (dt == null) { dt = new DateTimeFormatterBuilder() .append(date()) .append(tTime()) .toFormatter(); } return dt; } This is a common pattern in single threaded applications. I see the following dangers: Race condition during null check -- worst case: two objects get created. No Problem, as this is solely a helper object (unlike a normal singleton pattern situation), one gets saved in dt, the other is lost and will be garbage collected sooner or later. the static variable might point to a partially constructed object before the objec has been finished initialization (before calling me crazy, read about a similar situation in this Wikipedia article. So how does Joda ensure that not partially created formatter gets published in this static variable? Thanks for your explanations! Reto

    Read the article

  • 1k of Program Space, 64 bytes of RAM. Is 1 wire communication possible?

    - by Earlz
    (If your lazy see bottom for TL;DR) Hello, I am planning to build a new (prototype) project dealing with physical computing. Basically, I have wires. These wires all need to have their voltage read at the same time. More than a few hundred microseconds difference between the readings of each wire will completely screw it up. The Arduino takes about 114 microseconds. So the most I could read is 2 or 3 wires before the latency would skew the accuracy of the readings. So my plan is to have an Arduino as the "master" of an array of ATTinys. The arduino is pretty cramped for space, but it's a massive playground compared to the tinys. An ATTiny13A has 1k of flash ROM(program space), 64 bytes of RAM, and 64 bytes of (not-durable and slow) EEPROM. (I'm choosing this for price as well as size) The ATTinys in my system will not do much. Basically, all they will do is wait for a signal from the Master, and then read the voltage of 1 or 2 wires and store it in RAM(or possibly EEPROM if it's that cramped). And then send it to the Master using only 1 wire for data.(no room for more than that!). So far then, all I should have to do is implement trivial voltage reading code (using built in ADC). But this communication bit I'm worried about. Do you think a communication protocol(using just 1 wire!) could even be implemented in such constraints? TL;DR: In less than 1k of program space and 64 bytes of RAM(and 64 bytes of EEPROM) do you think it is possible to implement a 1 wire communication protocol? Would I need to drop to assembly to make it fit? I know that currently my Arduino programs linking to the Wiring library are over 8k, so I'm a bit concerned.

    Read the article

  • Why execution of a portion of code loaded from external file is not halted by the OS?

    - by menjaraz
    I've harnessed a project released on internet a long time ago. Here comes the details, all irrelevant things being stripped off for sake of concision and clarity. A binary file whose content is descibed below HEX DUMP: 55 89 E5 83 EC 08 C7 45 FC 00 00 00 00 8B 45 FC 3B 45 10 72 02 EB 19 8B 45 FC 8B 55 0C 01 C2 8B 45 FC 03 45 08 8A 00 88 02 8D 45 FC FF 00 EB DD C6 45 FA 00 83 7D 10 01 76 6C 80 7D FA 00 74 02 EB 64 C6 45 FA 01 C7 45 FC 00 00 00 00 8B 45 10 48 39 45 FC 72 02 EB E2 8B 45 FC 8B 4D 0C 01 C1 8B 45 FC 03 45 0C 8D 50 01 8A 01 3A 02 73 30 8B 45 FC 03 45 0C 8A 00 88 45 FB 8B 45 FC 8B 55 0C 01 C2 8B 45 FC 03 45 0C 40 8A 00 88 02 8B 45 FC 03 45 0C 8D 50 01 8A 45 FB 88 02 C6 45 FA 00 8D 45 FC FF 00 EB A7 C9 C2 0C 00 90 90 90 90 90 90 is loaded into memory and executed using the following method snippet var MySrcArray, MyDestArray: array [1 .. 15] of Byte; // ... MyBuffer: Pointer; TheProc: procedure; SortIt: procedure(ASrc, ADest: Pointer; ASize: LongWord); stdcall; begin // Initialization of MySrcArray with random Bytes and display here ... // Instructions of loading of the binary file into MyBuffer using merely **GetMem** here ... @SortIt := MyBuffer; try SortIt(@MySrcArray, @MyDestArray, 15); // Display of MyDestArray (The outcome of the processing !) except // Invalid code error handling end; // Cleaning code here ... end; works like a charm on my box. My Question: How comes it works without using VirtualAlloc and/or VirtualProtect?

    Read the article

  • Generic dataset handling library

    - by Pep.
    Hello, I want to build a generic Perl module for handling and analysing biomedical character separated datasets and which can, most certain, be used on any kind of datasets that contain a mixture of categorical (A,B,C,..) and continuous (1.2,3,881..) and identifier (XXX1,XXX2...). The plan is to have people initialize the module and then use some arguments to point to the data file(s), the place were the analysis reports should be placed and the structure of the data. By structure of data I mean which variable is in which place and its name/type. And this is where I need some enlightenment. I am baffled how to do this in a clean way. Obviously, having people create a simple schema file, be it XML or some other format would be the cleanest but maybe not all people enjoy doing something like this. The solutions I can think of are: Create a configuration file in XML or similar and with a prespecified format. Pass the information during initialization of the module. Use the first row of the data as headers and try to guess types (ouch) Surely there must be a "canonical" way of doing this that is also usable and efficient. Thanks p.

    Read the article

  • C dynamic memory allocation for table of structs

    - by JosiP
    Hi here is my code. I want to dynamincly change no of elemnts in table with structs __state: typedef struct __state{ long int timestamp; int val; int prev_value; }*state_p, state_t; int main(int argc, char **argv){ int zm; int previous_state = 0; int state = 0; int i = 0; int j; state_p st; //here i want to have 20 structs st. st = (state_p) malloc(sizeof(state_t) * 20); while(1){ previous_state = state; scanf("%d", &state); printf("%d, %d\n", state, previous_state); if (previous_state != state){ printf("state changed %d %d\n", previous_state, state); // here i got compile error: main.c: In function ‘main’: main.c:30: error: incompatible type for argument 1 of ‘save_state’ main.c:34: error: invalid type argument of ‘->’ main.c:34: error: invalid type argument of ‘->’ save_state(st[i],previous_state, state); } i++; } return 0; } I suppose i have to change that st[i] to smth like st+ptr ? where pointer is incermeting in each loop iteration ? Or am I wrong ? When i change code: initialization into state_p st[20] and in each loop iteration i put st[i] = (state_p)malloc(sizeof(state_t)) everything works fine, but i want to dynammicly change number of elemets in that table. Thx in advance for any help

    Read the article

  • UITextField to show UIPickerView in xcode 4.3.2 using textField.inputView

    - by ChromeBlue
    I'm looking to have a UITextField display a UIPickerView when touched. I found quite a few questions on the same topic that say to use UITextField.inputView. However, when I try, nothing changes. I have a very simple code: setupViewController.h #import <UIKit/UIKit.h> extern NSString *setupRightChannel; @interface setupViewController : UIViewController { UITextField* rightChannelField; UIPickerView *channelPicker; } @property (retain, nonatomic) IBOutlet UITextField* rightChannelField; @property (retain, readwrite) IBOutlet UIPickerView *channelPicker; setupViewController.m #import "setupViewController.h" @Interface setupViewController() @end @implementation setupViewController @synthesize rightChannelField; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; self.navigationItem.title = @"Setup"; // Do any additional setup after loading the view from its nib. rightChannelField.inputView = channelPicker; } -(IBAction)okClicked:(id)sender { setupRightChannel = rightChannelField.text; } I feel like I might be missing something fundamental here, but I honestly cannot think of what it is.

    Read the article

  • inserting a form to session raises picklingerror - django

    - by shanyu
    I receive an exception when I add a form to the session: PicklingError: Can't pickle <class 'django.utils.functional.__proxy__'>: attribute lookup django.utils.functional.__proxy__ failed The form includes a few simple fields and has some javascript attached to a widget. It might be that Django forms cannot be pickled at all, but the exception seems to point to unicode lazy translation. To test further, I have also tried to insert only the form errors (an errordict) to the session and received the same error. I appreciate some help here, thanks in advance. EDIT: Here's why I insert a form into the session: I have an app that has a form. This form is rendered by a template tag in another app. When posted, if the form is valid, no problem, I do stuff and redirect to "next". However if it is not valid, I want to go back to the posting page to show errors. Recall that the comments app in this case redirects to an intermediate "hey, please fix the errors" page. I am trying to avoid this, and hence redirect back to the posting page with the form and its errors in the session that the template tag will render.

    Read the article

  • QueryHistory against a codeplex project hangs indefinitely

    - by Robaticus
    I'm working on a TFS utility that gets the changesets for a particular project in TFS. I've got a home TFS 2010 server which I primarily use for testing, but I decided to give it a try against a codeplex project to which I contribute. That way, I can test functionality against a larger number of changesets than I have locally. While it works fine in my environment, heading out over the wire to codeplex has left me stumped. My application queries the history, but then, when trying to iterate through the history (which is when it lazy-loads the IEnumerable), my application hangs. Looking at Intellitrace, I see a couple of "first chance" exceptions that the "item doesn't exist at the specified version"-- which is patently not true, as I'm trying to get history for "$/" at VersionSpec.Latest. I also see two or three consecutive server 500 errors being returned to me after forcing debugging to pause. Other operations (like GetItems() ) work fine, so I'm pretty sure authentication isn't an issue. Any thoughts? Here's the code: IEnumerable items = vcs.QueryHistory("$/", VersionSpec.Latest, 1, RecursionType.None, null, null, null, 5, true, false); List<ChangesetItem> returnList = new List<ChangesetItem>(); foreach (Changeset cs in items) //hangs here on first iteraiton { ChangesetItem newItem = new ChangesetItem() { ChangesetId = cs.ChangesetId, //ChangesetNote = cs.CheckinNote.Values[0].Value, Comment = cs.Comment, Committer = cs.Committer, CreationDate = cs.CreationDate }; returnList.Add(newItem); }

    Read the article

  • How to suppress jqgrid from initially loading data?

    - by Steve Johnston
    I have a page that has a couple of jqGrids on it, along with a few other fields. I want to make one AJAX call myself that pulls back a JSON object that has the data that should be used to fill the entire page. So, I would like to make the call myself, populate the "other fields" and then pull a couple of collections off of the main JSON object that was returned and populate each of the jqGrids with those collections "manually". I have this much working, but I can't get jqGrid to stop attempting to make an AJAX request itself. Shouldn't there be a way to tell jqGrid to NOT attempt an AJAX call when it is initialized? I found a similar question asked here: http://stackoverflow.com/questions/1850159/how-to-suppress-jqgrid-from-initially-loading-data But I don't have the option that solved it for the poster. It seems pretty logical to me that some people may want to use this plugin without having the table attempt to get its own data upon initialization. Am I missing an option somewhere in the documentation (wiki - options)? Thanks.

    Read the article

  • UIImageView subclass with CGRectIntersectsRect - help!

    - by Flafla2
    The title of this question should be pretty self explanatory. I am making an app that involves multiple UIImageViews that serve the same purpose. They are merely different sizes. Anyway, I decided that the best solution was to make UIImageView subclasses, link the subcalsses in IB, and work from there. My code should explain this better - #define kPausedStatePaused 1 #define kPausedStatePlay 2 #import "Game.h" #import "ScoreSystem.h" @interface Doctor : UIImageView { } @end @interface Ground : UIImageView { } @end @interface Wall : UIImageView { } @end @interface Electric_Wire : UIImageView { } @end @implementation Game /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ - (IBAction)pause { UIAlertView *pause = [[UIAlertView alloc] initWithTitle:@"Pause" message:nil delegate:self cancelButtonTitle:@"Quit" otherButtonTitles:@"Play", nil]; [pause show]; [pause release]; pauseint = kPausedStatePaused; } - (void)viewDidAppear { pauseint = kPausedStatePlay; } - (void)loop { Doctor *doctorview; Ground *groundview; if (CGRectIntersectsRect(doctorview, groundview)) { } } - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if ([alertView.title isEqual:@"Pause"]) { if(buttonIndex == 0) [self dismissModalViewControllerAnimated:YES]; pauseint = kPausedStatePlay; } } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationLandscapeRight); } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [super dealloc]; } @end Unsurprisingly, Xcode gave me an "incompatible type for CGRectIntersectsRect" error.

    Read the article

  • Database Functional Programming in Clojure

    - by Ralph
    "It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail." - Abraham Maslow I need to write a tool to dump a large hierarchical (SQL) database to XML. The hierarchy consists of a Person table with subsidiary Address, Phone, etc. tables. I have to dump thousands of rows, so I would like to do so incrementally and not keep the whole XML file in memory. I would like to isolate non-pure function code to a small portion of the application. I am thinking that this might be a good opportunity to explore FP and concurrency in Clojure. I can also show the benefits of immutable data and multi-core utilization to my skeptical co-workers. I'm not sure how the overall architecture of the application should be. I am thinking that I can use an impure function to retrieve the database rows and return a lazy sequence that can then be processed by a pure function that returns an XML fragment. For each Person row, I can create a Future and have several processed in parallel (the output order does not matter). As each Person is processed, the task will retrieve the appropriate rows from the Address, Phone, etc. tables and generate the nested XML. I can use a a generic function to process most of the tables, relying on database meta-data to get the column information, with special functions for the few tables that need custom processing. These functions could be listed in a map(table name -> function). Am I going about this in the right way? I can easily fall back to doing it in OO using Java, but that would be no fun. BTW, are there any good books on FP patterns or architecture? I have several good books on Clojure, Scala, and F#, but although each covers the language well, none look at the "big picture" of function programming design.

    Read the article

  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

    Read the article

  • Bulk insert of component collection in Hibernate?

    - by edbras
    I have the mapping as listed below. When I update a detached Categories item (that doesn't contain any Hibernate class as it comes from a dto converter) I notice that Hibernate will first delete ALL employer wages instances (the collection link) and then insert ALL employer wage entries ONE-BY-ONE :(... I understand that it has to delete and then insert all entries as it was completely detached. BUT, what I don't understand, why is Hibernate NOT inserting all the entries through bulk-insert?.. That is: inserting all the employer wage entries all in one SQL statement ? How can I tell Hibernate to use bulk-insert? (if possible). I tried playing with the following value but didn't see any difference: hibernate.jdbc.batch_size=30 My mapping snippet: <class name="com.sample.CategoriesDefault" table="dec_cats" > <id name="id" column="id" type="string" length="40" access="property"> <generator class="assigned" /> </id> <component name="incomeInfoMember" class="com.sample.IncomeInfoDefault"> <property name="hasWage" type="boolean" column="inMemWage"/> ... <component name="wage" class="com.sample.impl.WageDefault"> <property name="hasEmployerWage" type="boolean" column="inMemEmpWage"/> ... <set name="employerWages" cascade="all-delete-orphan" lazy="false"> <key column="idCats" not-null="true" /> <one-to-many entity-name="mIWaEmp"/> </set> </component> </component> </class>

    Read the article

  • JSON feed to Java Object

    - by mnml
    Hi, I would like to know if there is a webpage/software that can "translate" a Json feed object to a Java object with attributes. For example : { 'firstName': 'John', 'lastName': 'Smith', 'address': { 'streetAddress': '21 2nd Street', 'city': 'New York' } } Would become: class Person { private String firstName; private String lastName; private Address address; public String getFirstName() { return firstName; } public String getLastName() { return lastName; } public Address getAddress() { return address; } public void setFirstName(String firstName) { this.firstName = firstName; } public void setLastName(String lastName) { this.lastName = lastName; } public void setAddress(Address address) { this.address = address; } public String toString() { return String.format("firstName: %s, lastName: %s, address: [%s]", firstName, lastName, address); } } class Address { private String streetAddress; private String city; public String getStreetAddress() { return streetAddress; } public String getCity() { return city; } public void setStreetAddress(String streetAddress) { this.streetAddress = streetAddress; } public void setCity(String city) { this.city = city; } public String toString() { return String.format("streetAddress: %s, city: %s", streetAddress, city); } } I'm not asking that because I'm lazy, but the JSON I would like to parse has quite a lot of attribute.

    Read the article

  • NHibernate collections: many-to-many relationships

    - by Brad Heller
    I've got two models, a Product model and a ShoppingCart model. The ShoppingCart model has a collection of products as a property called Products (List). Here is the mapping for my ShoppingCart model. <class name="MyProject.ShoppingCart, MyProject" table="ShoppingCarts"> <id name="Id" column="Id"> <generator class="native" /> </id> <many-to-one name="Company" class="MyProject.Company, MyProject" column="CompanyId" /> <property name="ExternalId" column="GUID" generated="insert" /> <property name="Name" column="Name" /> <property name="Total" column="Total" /> <property name="CreationDate" column="CreationDate" generated="insert" /> <property name="UpdatedDate" column="UpdatedDate" generated="always" /> <bag name="Products" table="ShoppingCartContents" lazy="false"> <key column="ShoppingCartId" /> <many-to-many column="ProductId" class="MyProjectMyProject.Product, MyProject" fetch="join" /> </bag> </class> When I try to save to the DB, the ShoppingCart is saved, but the mapping rows in ShoppingCartContents aren't save, making me thing that there's an issue with the mapping. Where am I going wrong here?

    Read the article

  • NSOpenGLFullScreen and SetSystemUIMode freeze bug!?

    - by Mattias
    Hi! I have a really strange problem which is perfectly re-producable using sample code! If I use Apple's NSOpenGLFullScreen sample I can click a button to enter fullscreen OpenGL mode. However if I click the mouse in the area where the menubar would be if I was running windowed mode, the entire program freezes because I really activate the menu-choice behind the OpenGL screen, so to speak. The solution I have found after some Googling is to use SetSystemUIMode to hide the menubar. Also I want to initiate the application to fullscreen at startup by adding a call to EnterFullScreen after initialization. Entering FullScreen works perfectly, BUT - if I add the call to SetSystemUIMode I get a really strange error! The entire screen hangs, the animation stops and no mouse coordinates seem to be reported. If I then exit the Fullscreen mode and press the FullScreen button again everything works and the menubar is gone.. What could be wrong here? I mean it obviously works to remove the menubar in that manner and it obviously works to enter fullscreen mode like that (using Cocoa), but why doesn't the combination work!? Pleeease help :) Sincerely, / Mattias

    Read the article

  • ORA- 01157 / Cant connect to database

    - by Tom
    Hi everyone, this is a follow up from this question. Let me start by saying that i am NOT a DBA, so i'm really really lost with this. A few weeks ago, we lost contact with one of our SID'S. All the other services are working, but this one in particular is not. What we got was this message when trying to connect ORA-01033: ORACLE initialization or shutdown in progress An attempt to alter database open ended up in ORA-01157: cannot identify/lock data file 6 - see DBWR trace file ORA-01110: data file 6: '/u01/app/oracle/oradata/xxx/xxx_data.dbf' I tried to shutdown / restart the database, but got this message. Total System Global Area 566231040 bytes Fixed Size 1220604 bytes Variable Size 117440516 bytes Database Buffers 444596224 bytes Redo Buffers 2973696 bytes Database mounted. ORA-01157: cannot identify/lock data file 6 - see DBWR trace file ORA-01110: data file 6: '/u01/app/oracle/oradata/xxx/xxx_data.dbf' When all continued the same, I erased the dbf files (rm xxx_data.dbf xxx_index.dbf), and recreated them using touch xxx_data.dbf. I also tried to recreate the tablespaces using `CREATE TABLESPACE DATA DATAFILE XXX_DATA.DBF` and got Database not open As I said, i don't know how bad this is, or how far i'm from gaining access to my database (well, to this SID at least, the others are working). I would imagine that a last resource would be to throw everything away, and recreating it, but I don't know how to, and I was hoping there's a less destructive solution. Any help will be greatly appreciated . Thanks in advance.

    Read the article

  • CGLIB proxy error after spring bean definition loading into XmlWebApplicationContext at runtime

    - by VasylV
    I load additional singleton beans definitions at runtime from external jar file into existing XmlWebApplicationContext of my application: BeanFactory beanFactory = xmlWebApplicationContext.getBeanFactory(); DefaultListableBeanFactory defaultFactory = (DefaultListableBeanFactory)beanFactory; final URL url = new URL("external.jar"); final URL[] urls = {url}; ClassLoader loader = new URLClassLoader(urls, this.getClass().getClassLoader()); defaultFactory.setBeanClassLoader(loader); final ClassPathBeanDefinitionScanner scanner = new ClassPathBeanDefinitionScanner(defaultFactory); final DefaultResourceLoader resourceLoader = new DefaultResourceLoader(); resourceLoader.setClassLoader(loader); scanner.setResourceLoader(resourceLoader); scanner.scan("com.*"); Object bean = xmlWebApplicationContext.getBean("externalBean"); After all above xmlWebApplicationContext contains all external definitions of beans. But when i am trying to get bean from context exception is thrown: Couldn't generate CGLIB proxy for class ... I saw in debug mode that in the bean initialization process first time proxy is generated by org.springframework.aop.aspectj.autoproxy.AspectJAwareAdvisorAutoProxyCreator and than it is tried to generate proxy with org.springframework.aop.framework.autoproxy.BeanNameAutoProxyCreator but fails with mentioned exception.

    Read the article

  • C# DynamicMethod prelink

    - by soywiz
    I'm the author of a psp emulator made in C#. I'm generating lots of "DynamicMethod" using ILGenerator. I'm converting assembly code into an AST, and then generating IL code and building that DynamicMethod. I'm doing this in another thread, so I can generate new methods while the program is executing others so it can run smoothly. My problem is that the native code generation is lazy, so the machine code is generated when the function is called, not when the IL is generated. So it generates in the program executing thread, native code generation is prettly slow as it is the asm-ast-il step. I have tried the Marshal.Prelink method that it is suposed to generate the machine code before executing the function. It does work on Mono, but it doesn't work on MS .NET. Marshal.Prelink(MethodInfo); Is there a way of prelinking a DynamicMethod on MS .NET? I thought adding a boolean parameter to the function that if set, exits the function immediately so no code is actually executed. I could "prelink" that way, but I think that's a nasty solution I want to avoid. Any idea?

    Read the article

  • How can I marshal JSON to/from a POJO for BlackBerry Java?

    - by sowbug
    I'm writing a RIM BlackBerry client app. BlackBerry uses a simplified version of Java (no generics, no annotations, limited collections support, etc.; roughly a Java 1.3 dialect). My client will be speaking JSON to a server. We have a bunch of JAXB-generated POJOs, but they're heavily annotated, and they use various classes that aren't available on this platform (ArrayList, BigDecimal, XMLGregorianCalendar). We also have the XSD used by the JAXB-XJC compiler to generate those source files. Being the lazy programmer that I am, I'd really rather not manually translate the existing source files to Java 1.3-compatible JSON-marshalling classes. I already tried JAXB 1.0.6 xjc. Unfortunately, it doesn't understand the XSD file well enough to emit proper classes. Do you know of a tool that will take JAXB 2.0 XSD files and emit Java 1.3 classes? And do you know of a JSON marshalling library that works with old Java? I think I am doomed because JSON arrived around 2006, and Java 5 was released in late 2004, meaning that people probably wouldn't be writing JSON-parsing code for old versions of Java. However, it seems that there must be good JSON libraries for J2ME, which is why I'm holding out hope.

    Read the article

  • .Net Entity Framework & POCO ... querying full table problem

    - by Chris Klepeis
    I'm attempting to implement a repository pattern with my poco objects auto generated from my edmx. In my repository class, I have: IObjectSet<E> _objectSet; private IObjectSet<E> objectSet { get { if (_objectSet == null) { _objectSet = this._context.CreateObjectSet<E>(); } return _objectSet; } } public IQueryable<E> GetQuery(Func<E, bool> where) { return objectSet.Where(where).AsQueryable<E>(); } public IList<E> SelectAll(Func<E, bool> where) { return GetQuery(where).ToList(); } Where E is the one of my POCO classes. When I trace the database and run this: IList<Contact> c = contactRepository.SelectAll(r => r.emailAddress == "[email protected]"); It shows up in the sql trace as a select for everything in my Contact table. Where am I going wrong here? Is there a better way to do this? Does an objectset not lazy load... so it omitted the where clause? This is the article I read which said to use objectSet's... since with POCO, I do not have EntityObject's to pass into "E" http://devtalk.dk/CommentView,guid,b5d9cad2-e155-423b-b66f-7ec287c5cb06.aspx

    Read the article

  • What is a NULL value

    - by Adi
    I am wondering , what exactly is stored in the memory when we say a particular variable pointer to be NULL. suppose I have a structure, say typdef struct MEM_LIST MEM_INSTANCE; struct MEM_LIST { char *start_addr; int size; MEM_INSTANCE *next; }; MEM_INSTANCE *front; front = (MEM_INSTANCE*)malloc(sizeof(MEM_INSTANCE*)); -1) If I make front=NULL. What will be the value which actually gets stored in the different fields of the front, say front-size ,front-start_addr. Is it 0 or something else. I have limited knowledge in this NULL thing. -2) If I do a free(front); It frees the memory which is pointed out by front. So what exactly free means here, does it make it NULL or make it all 0. -3) What can be a good strategy to deal with initialization of pointers and freeing them . Thanks in advance

    Read the article

  • How to create an instance of object with RTTI in Delphi 2010?

    - by Paul
    As we all known, when we call a constructor of a class like this: instance := TSomeClass.Create; The Delphi compiler actually do the following things: Call the static NewInstance method to allocate memory and initialize the memory layout. Call the constructor method to perform the initialization of the class Call the AfterConstruction method It's simple and easy to understand. but I'm not very sure how the compiler handle exceptions in the second and the third step. It seems there are no explicit way to create an instance using a RTTI constructor method in D2010. so I wrote a simple function in the Spring Framework for Delphi to reproduce the process of the creation. class function TActivator.CreateInstance(instanceType: TRttiInstanceType; constructorMethod: TRttiMethod; const arguments: array of TValue): TObject; var classType: TClass; begin TArgument.CheckNotNull(instanceType, 'instanceType'); TArgument.CheckNotNull(constructorMethod, 'constructorMethod'); classType := instanceType.MetaclassType; Result := classType.NewInstance; try constructorMethod.Invoke(Result, arguments); except on Exception do begin if Result is TInterfacedObject then begin Dec(TInterfacedObjectHack(Result).FRefCount); end; Result.Free; raise; end; end; try Result.AfterConstruction; except on Exception do begin Result.Free; raise; end; end; end; I feel it maybe not 100% right. so please show me the way. Thanks!

    Read the article

  • Entity Framework in layered architecture

    - by Kamyar
    I am using a layered architecture with the Entity Framework. Here's What I came up with till now (All the projects Except UI are class library): Entities: The POCO Entities. Completely persistence ignorant. No Reference to other projects. Generated by Microsoft's ADO.Net POCO Entity Generator. DAL: The EDMX (Entity Model) file with the context class. (t4 generated). References: Entities BLL: Business Logic Layer. Will implement repository pattern on this layer. References: Entities, DAL. This is where the objectcontext gets populated: var ctx=new DAL.MyDBEntities(); UI: The presentation layer: ASP.NET website. References: Entities, BLL + a connection string entry to entities in the config file (question #2). Now my three questions: Is my layer discintion approach correct? In my UI, I access BLL as follows: var customerRep = new BLL.CustomerRepository(); var Customer = customerRep.GetByID(myCustomerID); The problem is that I have to define the entities connection string in my UI's web.config/app.config otherwise I get a runtime exception. IS defining the entities connectionstring in UI spoils the layers' distinction? Or is it accesptible in a muli layered architecture. Should I take any additional steps to perform chage tracking, lazy loading, etc (by etc I mean the features that Entity Framework covers in a conventional, 1 project, non POCO code generation)? Thanks and apologies for the lengthy question.

    Read the article

< Previous Page | 81 82 83 84 85 86 87 88 89 90 91 92  | Next Page >