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  • msn 2011 extremely laggy at time?

    - by chobo2
    Hi I am using msn 2011 and think they done a terrible job on it. It seems so buggy. At times when I type a message it is like a slide show. If I would type a sentence you could see it really struggle and the sentence would show up seconds after you typed it. This only happens sometimes. I heard this is something to do with some ad's that are making it slow. Does anyone have a fix for this? Also I noticed like 70% of the time when I check auto login(remember my password and username) it forgets that I checked the box the next time I start my computer up. So I end up typing in my username and password. Thanks

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  • Windows 7 Boot Loader - Remove 30 second waiting time

    - by derekhh
    I've installed Fedora 17 and Windows 7 on two different hard disks as a dual-boot system. The default boot loader is GRUB 2 maintained and configured in Fedora 17. When I startup and choose "Windows 7 bootloader (on /dev/sda1)" in GRUB 2, Windows 7 boot loader will appear, with only Windows 7 as the only choice and also the default operating system, with a 30 second waiting time if no input is detected. I'm trying to see if it is possible to remove this 30-second waiting time. I've tried to follow the instructions on the Web by configuring default operating system in the control panel but seems there is something wrong with it. I've also tried to use "bcdedit enum /all" but still receives error prompts. Update: Added my boot tab screen in msconfig.

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  • Vertically resize two windows at same time?

    - by Guy
    I love the new feature in Windows 7 where I can grab the title bar and "slam" a window against the right edge of the computer and it will size that window to the right half of the screen. I can then grab another window and do the same against the left side of the screen. Once I've done that I often find that one of those windows needs a bit more horizontal space and the other can do with less. So I grab the edge in the middle of each window and resize that window so I can most efficiently use my screen space. Problem is that I have to do this twice, once for each window. Is there a way to grab the inside vertical edge of both windows at the same time so that I can make one wider and the other smaller at the same time?

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  • Citrix and Remote Desktop session showing inconsistency after some time - Windows 2003 Server

    - by Nishant
    We have a lab server RDE becomes blank screen after sometime though it connects . When we login , it just shows the blank desktop with nothing visible , just the wallpaper . Citrix takes long time to connect and if it does ( it takes long time "checking credential " screen even ) , it will also show a similar blank screen . Can anyone suggest where/what to look for to trouble shoot this issue . Let me know if u want any further details . The lab works well and fine when we do a reboot and then the same problem happens after an hour or so ...

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  • Sync 2 hard drives without being connected at the same time (Mac)

    - by Jef
    Hi, I've got a 2TB hard drive at home and one at work. I use my laptop to connect to them. I want these 2 hard drives to be exactly the same. But these hard drives will never be connected at the same time. Is this possible? It means that my laptop needs to track the changes AND copy all new files to its hard drive temporarily. My laptop should act as an intermediate between the 2 external hard drives. There are lots of syncing options if both drives are connected at the same time, but there seems to be no solution for my specific problem. Any ideas? FYI: I use a Mac.

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  • Website project takes a long time to load in VS.NET 2008

    - by rm
    After getting a new computer (a lot faster than the one I've used before) my Solutions take A LONG TIME (3-4 minutes) to load up in VS.NET 2008. I only have 2 projects in the solution: DB Project and Website Project (from IIS). If I remove the Website Project from Solution - it loads up instantly, when I add that same website project to the OPEN Solution - it loads up instantly. The only time it's slow is when I open the solution referencing my Website project. I had the exact same setup (as far as VS is concerned) on my old box, and never had this problem. Any ideas?

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  • Windows 8: 100% disk active time, no actual data transferred

    - by fingerbangpalateclick
    Occasionally, like several times an hour, my hard drive will appear to lock up: Task Manager will show 100% active time with read and write speeds of 0. I can still switch between open windows, but anything that requires a disk access will stall for around a minute until the hard disk starts working properly again. It happens at apparently random intervals, and only happens in Windows 8. Not 7, nor Linux. It is probably not a problem with the disk itself: This is a relatively new hard drive, and S.M.A.R.T. is showing no errors. Only happens in Windows 8: not any other OS that has used the same partition, or different partitions. So, what is going on? How can I fix this? Note: this is a different problem then this one: Extremely high disk activity without any real usage My task manager would look similar, but Average Response Time, Read Speed, and Write Speed would all be 0.

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  • Looking for a lock-free RT-safe single-reader single-writer structure

    - by moala
    Hi, I'm looking for a lock-free design conforming to these requisites: a single writer writes into a structure and a single reader reads from this structure (this structure exists already and is safe for simultaneous read/write) but at some time, the structure needs to be changed by the writer, which then initialises, switches and writes into a new structure (of the same type but with new content) and at the next time the reader reads, it switches to this new structure (if the writer multiply switches to a new lock-free structure, the reader discards these structures, ignoring their data). The structures must be reused, i.e. no heap memory allocation/free is allowed during write/read/switch operation, for RT purposes. I have currently implemented a ringbuffer containing multiple instances of these structures; but this implementation suffers from the fact that when the writer has used all the structures present in the ringbuffer, there is no more place to change from structure... But the rest of the ringbuffer contains some data which don't have to be read by the reader but can't be re-used by the writer. As a consequence, the ringbuffer does not fit this purpose. Any idea (name or pseudo-implementation) of a lock-free design? Thanks for having considered this problem.

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  • What is the most important thing you weren't taught in school?

    - by Alexandre Brisebois
    What is the most important thing you weren't taught in school? What topics are missing from the CS/IS education? Posted so far How to sell an idea Principles: Often, good enough is better than perfect. Making mistakes is actually a Good Thing™ -- as long as they're new mistakes. If a user can break your code they will. In the Real World™ they're all open-book exams Self confidence is way more important in getting ahead than intelligence. Always prefer simplicity over complexity. The best code is the code that you don't write. You never know when you'll meet someone again ... or where. It's always worthwhile to treat people with respect and kindness. Be aware of what you don't know and don't be afraid to ask questions when you need to Missing knowledge: How to communicate effectively. Lack of source control Lack of Softskills experience How to productize code How to write secure code How to formulate problems How to self-measurement. To evaluate ones true competences and market worth. How to debug code How important is backup How to read code on a large scale (being able to adapt and build upon existing projects) Good Regular expressions comprehension How to teach others effectively TDD/Unit testing Critical thinking How to integrate different skills and languages in a single project

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  • Data synchronization using XMPP

    - by Jason
    Hi: I'm looking for some insight/advice on synchronizing data over XMPP. I've never developed anything for XMPP before so excuse me if some of my questions seem ridiculous. Basically, what I have is a decentralized social network. Each person has it's own Web site (or server) with a unique URI (one domain could host many servers). Each of these servers can have many clients. E.g., a desktop application, mobile application, etc. What I would like to accomplish is near real-time synchronization/communication between client and server, e.g., I update something on my desktop application, I see it change on my Web site. My server and client code is Python. So, I would like to make use of SleekXMPP if possible (it's license seems to have changed to MIT). I was thinking, and here is where I need advice, that each server would register an account at a dedicated XMPP server, e.g., [email protected]. and then I could use different resources for clients [email protected]/client1, [email protected]/client2, etc. If anyone can register any username, then maybe I also need some intermediate service (since it's decentralized, i'm not sure how to control registrations). Another option, I guess, is that each server runs it's own xmpp server. Assuming, that was all worked out, if I want to broadcast messages to all my resources (except the sending one), how do I do that? Do I have to subscribe to myself? This also seems like a good candidate for publish-subscribe, let me know if you think that could work and what the design/flow of that process would be. thanks :)

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  • Preallocating memory with C++ in realtime environment

    - by Elazar Leibovich
    I'm having a function which gets an input buffer of n bytes, and needs an auxillary buffer of n bytes in order to process the given input buffer. (I know vector is allocating memory at runtime, let's say that I'm using a vector which uses static preallocated memory. Imagine this is NOT an STL vector.) The usual approach is void processData(vector<T> &vec) { vector<T> &aux = new vector<T>(vec.size()); //dynamically allocate memory // process data } //usage: processData(v) Since I'm working in a real time environment, I wish to preallocate all the memory I'll ever need in advance. The buffer is allocated only once at startup. I want that whenever I'm allocating a vector, I'll automatically allocate auxillary buffer for my processData function. I can do something similar with a template function static void _processData(vector<T> &vec,vector<T> &aux) { // process data } template<size_t sz> void processData(vector<T> &vec) { static aux_buffer[sz]; vector aux(vec.size(),aux_buffer); // use aux_buffer for the vector _processData(vec,aux); } // usage: processData<V_MAX_SIZE>(v); However working alot with templates is not much fun (now let's recompile everything since I changed a comment!), and it forces me to do some bookkeeping whenever I use this function. Are there any nicer designs around this problem?

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  • How to handle Real Time Data from a database perspective?

    - by balexandre
    I have an idea in mind, but it still confuses me the database area. Imagine that I want to show real time data, and using one of the latest browser technologies (web sockets - even using older browsers) it is very easy to show to all observables (user browser) what everyone is doing. Remy Sharp has an example about the simplicity about this. But I still don't get the database part, how would I feed, let's imagine (using Remy game Tron) that I want to save the path for each connected user in a database and if a client wants to see what is going on with a 5 sec delay, he will see that, not only the 5 sec until that moment but the continuation in time ... how can I query a DB like that? SELECT x, y FROM run WHERE time >= DATEADD(second, -5, rundate); is not the recommended path right? and pulling this x in x time ... this is not real data feed correct? If can someone help me understand the Database point of view, I would greatly appreciate.

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  • Are there any real-world cases for C++ without exceptions?

    - by Martin
    In When to use C over C++, and C++ over C? there is a statement wrt. to code size / C++ exceptions: Jerry answers (among other points): (...) it tends to be more difficult to produce truly tiny executables with C++. For really small systems, you're rarely writing a lot of code anyway, and the extra (...) to which I asked why that would be, to which Jerry responded: the main thing is that C++ includes exception handling, which (at least usually) adds some minimum to the executable size. Most compilers will let you disable exception handling, but when you do the result isn't quite C++ anymore. (...) which I do not really doubt on a technical real world level. Therefore I'm interested (purely out of curiosity) to hear from real world examples where a project chose C++ as a language and then chose to disable exceptions. (Not just merely "not use" exceptions in user code, but disable them in the compiler, so that you can't throw or catch exceptions.) Why does a project chose to do so (still using C++ and not C, but no exceptions) - what are/were the (technical) reasons? Addendum: For those wishing to elaborate on their answers, it would be nice to detail how the implications of no-exceptions are handled: STL collections (vector, ...) do not work properly (allocation failure cannot be reported) new can't throw Constructors cannot fail

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  • Reading a Serial Port - Ignore portion of data written to serial port for certain time

    - by farmerjoe
    I would like to read data coming and Arduino on a serial port on intervals. So essentially something like Take a reading Wait Take a reading Wait Take ... etc. The problem I am facing is that the port will buffer its information so as soon as I call a wait function the data on the serial port will start buffering. Once the wait function finishes I try and read the data again but I am reading from the beginning of the buffer and the data is not current anymore, but instead is the reading taken at roughly the time the wait function began. My question is whether there is a way that I am unaware of to ignore the portion of data read in during that wait period and only read what is currently being delivered on the serial port? I have this something analogous to this so far: import serial s = serial.Serial(path_to_my_serial_port,9600) while True: print s.readline() time.sleep(.5) For explanation purposes I have the Arduino outputting the time since it began its loop. By the python code, the time of each call should be a half second apart. By the serial output the time is incrementing in less than a millisecond. These values do not change regardless of the sleep timing. Sample output: 504 504 504 504 505 505 505 ... As an idea of my end goal, I would like to measure the value of the port, wait a time delay, see what the value is then, wait again, see what the value is then, wait again. I am currently using Python for this but am open to other languages.

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  • Measuring execution time of selected loops

    - by user95281
    I want to measure the running times of selected loops in a C program so as to see what percentage of the total time for executing the program (on linux) is spent in these loops. I should be able to specify the loops for which the performance should be measured. I have tried out several tools (vtune, hpctoolkit, oprofile) in the last few days and none of them seem to do this. They all find the performance bottlenecks and just show the time for those. Thats because these tools only store the time taken that is above a threshold (~1ms). So if one loop takes lesser time than that then its execution time won't be reported. The basic block counting feature of gprof depends on a feature in older compilers thats not supported now. I could manually write a simple timer using gettimeofday or something like that but for some cases it won't give accurate results. For ex: for (i = 0; i < 1000; ++i) { for (j = 0; j < N; ++j) { //do some work here } } Now here I want to measure the total time spent in the inner loop and I will have to put a call to gettimeofday inside the first loop. So gettimeofday itself will get called a 1000 times which introduces its own overhead and the result will be inaccurate.

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  • Time complexity to fill hash table (homework)?

    - by Heathcliff
    This is a homework question, but I think there's something missing from it. It asks: Provide a sequence of m keys to fill a hash table implemented with linear probing, such that the time to fill it is minimum. And then Provide another sequence of m keys, but such that the time fill it is maximum. Repeat these two questions if the hash table implements quadratic probing I can only assume that the hash table has size m, both because it's the only number given and because we have been using that letter to address a hash table size before when describing the load factor. But I can't think of any sequence to do the first without knowing the hash function that hashes the sequence into the table. If it is a bad hash function, such that, for instance, it hashes every entry to the same index, then both the minimum and maximum time to fill it will take O(n) time, regardless of what the sequence looks like. And in the average case, where I assume the hash function is OK, how am I suppossed to know how long it will take for that hash function to fill the table? Aren't these questions linked to the hash function stronger than they are to the sequence that is hashed? As for the second question, I can assume that, regardless of the hash function, a sequence of size m with the same key repeated m-times will provide the maximum time, because it will cause linear probing from the second entry on. I think that will take O(n) time. Is that correct? Thanks

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  • Can I get the amount of time for which a key is pressed on a keyboard

    - by Adi
    Dear all, I am working on a project in which I have to develop bio-passwords based on user's keystroke style. Suppose a user types a password for 20 times, his keystrokes are recorded, like holdtime : time for which a particular key is pressed. digraph time : time it takes to press a different key. suppose a user types a password " COMPUTER". I need to know the time for which every key is pressed. something like : holdtime for the above password is C-- 200ms O-- 130ms M-- 150ms P-- 175ms U-- 320ms T-- 230ms E-- 120ms R-- 300ms The rational behind this is , every user will have a different holdtime. Say a old person is typing the password, he will take more time then a student. And it will be unique to a particular person. To do this project, I need to record the time for each key pressed. I would greatly appreciate if anyone can guide me in how to get these times. Editing from here.. Language is not important, but I would prefer it in C. I am more interested in getting the dataset.

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  • PHP date returning wrong time

    - by gargantaun
    The following script is returning the wrong time after I call date_default_timezone_set("UTC") <?PHP $timestamp = time(); echo "<p>Timestamp: $timestamp</p>"; // This returns the correct time echo "<p>". date("Y-m-d H:i:s", $timestamp) ."</p>"; echo "<p>Now I call 'date_default_timezone_set(\"UTC\")' and echo out the same timestamp.</p>"; echo "Set timezone = " . date_default_timezone_set("UTC"); // This returns a time 5 hours in the past echo "<p>". date("Y-m-d H:i:s", $timestamp) ."</p>"; ?> The timezone on the server is BST. So what should happen is that the second call to 'date' should return a time 1 hour behind the first call. It's actually returning a time 5 hours behind the first one. I should note that the server was originally set up with the EDT timezone (UTC -4). That was changed to BST (UTC +1) and the server was restarted. I can't figure out if this is a PHP problem or a problem with the server.

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  • RTS AI: where to start?

    - by awegawef
    I'd like to begin tinkering around with an RTS AI, but I'm having trouble finding a good environment to work with, ie a game that has been already created. I have looked at Spring RTS and Bos Wars, but they don't seem to be conducive to creating simple examples. I am not totally opposed to writing my own game environment, it would just take a long time. Does anyone have a suggestion as to how I can get my feet wet without programming my own game?

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  • How to make freelance clients understand the costs of developing and maintaining mature products?

    - by John
    I have a freelance web application project where the client requests new features every two weeks or so. I am unable to anticipate the requirements of upcoming features. So when the client requests a new feature, one of several things may happen: I implement the feature with ease because it is compatible with the existing platform I implement the feature with difficulty because I have to rewrite a significant portion of the platform's foundation Client withdraws request because it costs too much to implement against existing platform At the beginning of the project, for about six months, all feature requests fell under category 1) because the system was small and agile. But for the past six months, most feature implementation fell under category 2). The system is mature, forcing me to refactor and test everytime I want to add new modules. Additionally, I find myself breaking things that use to work, and fixing it (I don't get paid for this). The client is starting to express frustration at the time and cost for me to implement new features. To them, many of the feature requests are of the same scale as the features they requested six months ago. For example, a client would ask, "If it took you 1 week to build a ticketing system last year, why does it take you 1 month to build an event registration system today? An event registration system is much simpler than a ticketing system. It should only take you 1 week!" Because of this scenario, I fear feature requests will soon land in category 3). In fact, I'm already eating a lot of the cost myself because I volunteer many hours to support the project. The client is often shocked when I tell him honestly the time it takes to do something. The client always compares my estimates against the early months of a project. I don't think they're prepared for what it really costs to develop, maintain and support a mature web application. When working on a salary for a full time company, managers were more receptive of my estimates and even encouraged me to pad my numbers to prepare for the unexpected. Is there a way to condition my clients to think the same way? Can anyone offer advice on how I can continue to work on this web project without eating too much of the cost myself? Additional info - I've only been freelancing full time for 1 year. I don't yet have the high end clients, but I'm slowly getting there. I'm getting better quality clients as time goes by.

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  • How should I handle "real time" events in an online strategy game?

    - by Hojat Taheri
    Some online strategy games have real time events. For example when you send troops to attack somewhere, the attack happens at the right time in the future. Checking the database again and again to get the list of attacks happening each second would cause heavy load. Is there any technique to achieve this goal? Another example: You want to attack a village 3 hours away, you send troops and the attack occurs 3 hours later. Should there be an script to check the database at each second to run the query at the specified time?

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  • Black hole generator [closed]

    - by Timmy O' Tool
    I have a requirement for developing a black hole generator. They say that this may allow time travel and getting rich... whatever...what do you think it's the best approach for black hole generator a) Infinite loop while (1==1) blackHole++; b) Division by 0 try { 6/0 } catch { //blackHoleGenerated }

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  • Realtime MySQL search results on an advanced search page

    - by Andrew Heath
    I'm a hobbyist, and started learning PHP last September solely to build a hobby website that I had always wished and dreamed another more competent person might make. I enjoy programming, but I have little free time and enjoy a wide range of other interests and activities. I feel learning PHP alone can probably allow me to create 98% of the desired features for my site, but that last 2% is awfully appealing: The most powerful tool of the site is an advanced search page that picks through a 1000+ record game scenario database. Users can data-mine to tremendous depths - this advanced page has upwards of 50 different potential variables. It's designed to allow the hardcore user to search on almost any possible combination of data in our database and it works well. Those who aren't interested in wading through the sea of options may use the Basic Search, which is comprised of the most popular parts of the Advanced search. Because the advanced search is so comprehensive, and because the database is rather small (less than 1,200 potential hits maximum), with each variable you choose to include the likelihood of getting any qualifying results at all drops dramatically. In my fantasy land where I can wield AJAX as if it were Excalibur, my users would have a realtime Total Results counter in the corner of their screen as they used this page, which would automatically update its query structure and report how many results will be displayed with the addition of each variable. In this way it would be effortless to know just how many variables are enough, and when you've gone and added one that zeroes out the results set. A somewhat similar implementation, at least visually, would be the Subtotal sidebar when building a new custom computer on IBuyPower.com For those of you actually still reading this, my question is really rather simple: Given the time & ability constraints outlined above, would I be able to learn just enough AJAX (or whatever) needed to pull this one feature off without too much trouble? would I be able to more or less drop-in a pre-written code snippet and tweak to fit? or should I consider opening my code up to a trusted & capable individual in the future for this implementation? (assuming I can find one...) Thank you.

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  • What time function do I need to use with pthread_cond_timedwait?

    - by Vincent
    The pthread_cond_timedwait function needs an absolute time in a time timespec structure. What time function I'm suppose to use to obtain the absolute time. I saw a lot of example on the web and I found almost all time function used. (ftime, clock, gettimeofday, clock_gettime (with all possible CLOCK_...). The pthread_cond_timedwait uses an absolute time. Will this waiting time affected by changing the time of the machine? Also if I get the absolute time with one of the time function, if the time of the machine change between the get and the addition of the delta time this will affect the affect the wait time? Is there a possibility to wait for an event with a relative time instead?

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