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  • Installing The ruby-gmail rubygem on Mac OS Snow Leopard

    - by johnnygoodman
    I'm working off these instructions: http://github.com/dcparker/ruby-gmail From the home directory I do a standard install and good stuff happens: Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ sudo gem install ruby-gmail Successfully installed ruby-gmail-0.2.1 1 gem installed Installing ri documentation for ruby-gmail-0.2.1... Installing RDoc documentation for ruby-gmail-0.2.1... I head over to my ~/www dir where I run scripts that include other rubygems successfully and create a gmail directory. I create a script that includes rubygems and gmail, but does nothing else: Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ pwd /Users/johnnygoodman/www/gmail Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ ls test-send.rb Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ cat test-send.rb require 'rubygems' require 'gmail' I run this script and the errors begin: Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ ruby test-send.rb /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require': no such file to load -- mime/message (LoadError) from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from /Library/Ruby/Gems/1.8/gems/ruby-gmail-0.2.1/lib/gmail/message.rb:1 from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from /Library/Ruby/Gems/1.8/gems/ruby-gmail-0.2.1/lib/gmail.rb:168 from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:36:in `require' from test-send.rb:2 Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ Here's my gem env: Johnny-Goodmans-MacBook-Pro:gmail johnnygoodman$ gem environment RubyGems Environment: - RUBYGEMS VERSION: 1.3.7 - RUBY VERSION: 1.8.7 (2009-06-08 patchlevel 173) [universal-darwin10.0] - INSTALLATION DIRECTORY: /Library/Ruby/Gems/1.8 - RUBY EXECUTABLE: /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/bin/ruby - EXECUTABLE DIRECTORY: /usr/bin - RUBYGEMS PLATFORMS: - ruby - universal-darwin-10 - GEM PATHS: - /Library/Ruby/Gems/1.8 - /Users/johnnygoodman/.gem/ruby/1.8 - /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ruby/gems/1.8 - GEM CONFIGURATION: - :update_sources => true - :verbose => true - :benchmark => false - :backtrace => false - :bulk_threshold => 1000 - :sources => ["http://rubygems.org/", "http://gems.github.com"] - REMOTE SOURCES: - http://rubygems.org/ - http://gems.github.com The path that the errors give when I run the script is not the same as the GEM PATHS given in the env output. However, I don't know how to make them match or if that's the significant thing here.

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  • How do I handle the browser's "share page" intent in android?

    - by gfxmonk
    I read here ( http://androidlittle.blogspot.com/2009/08/intent-filter-for-share-link.html ) what intent-filter is required to handle the "share link" intent that the android web browser sends. I have placed this inside an block in my AndroidManifest.xml like so: <activity android:name=".ShareLink"> <intent-filter> <action android:name="android.intent.action.SEND" /> <category android:name="android.intent.category.DEFAULT" /> <data android:mimeType="text/plain" /> </intent-filter> <meta-data/> </activity> I cannot for the life of me get this to be triggered though. When I share a link in the android browser, the emulator log shows it's creating a chooser intent, but doesn't give the details of the intent the chooser is acting on. No chooser window pops up, and the intent gets handled by the SMS application. I have also tried kicking off the intent manually: adb shell am start -D -a android.intent.action.SEND -c android.intent.category.DEFAULT -t text/plain -d http://google.com/ but the response I get is: Starting: Intent { act=android.intent.action.SEND cat=[android.intent.category.DEFAULT] dat=http://google.com/ typ=text/plain } Error: Activity not started, unable to resolve Intent { act=android.intent.action.SEND cat=[android.intent.category.DEFAULT] dat=http://google.com/ typ=text/plain flg=0x10000000 } Can anyone tell me what I'm doing wrong? My main (launcher) activity works fine, so I assume there is no issue with installation on the emulator.

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  • Save a PDF created with FPDF php library in a MySQL blob field

    - by Davide Gualano
    I need to create a pdf file with the fpdf library and save it in a blob field in my MySQL database. The problem is, when I try to retrieve the file from the blob field and send it to the browser for the download, the donwloaded file is corrupted and does not display correctly. The same pdf file is correctly displayed if I send it immediately to the browser without storing it in the db, so it seems some of the data gets corrupted when is inserted in the db. My code is something like this: $pdf = new MyPDF(); //class that extends FPDF and create te pdf file $content = $pdf->Output("", "S"); //return the pdf file content as string $sql = "insert into mytable(myblobfield) values('".addslashes($content)."')"; mysql_query($sql); to store the pdf, and like this: $sql = "select myblobfield from mytable where id = '1'"; $result = mysql_query($sql); $rs = mysql_fetch_assoc($result); $content = stripslashes($rs['myblobfield']); header('Content-Type: application/pdf'); header("Content-Length: ".strlen(content)); header('Content-Disposition: attachment; filename=myfile.pdf'); print $content; to send it to the browser for downloading. What am I doing wrong? If I change my code to: $pdf = new MyPDF(); $pdf->Output(); //send the pdf to the browser the file is correctly displayed, so I assume that is correctly generated and the problem is in the storing in the db. Thanks in advance.

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  • Comet and Simultaneous Ajax request

    - by Amitd
    Hi , I am trying to use a COMET solution using ASP.NET . Trouble is i want to implement sending and notification part in the same page. On IE7, whenever i try to send a request ,it just gets queued up. After reading on internet and stackoverflow pages i found that i can only do 2 simultaneous asyn ajax requests per page. So until i close my comet Ajax request,my 2nd request doesnt get completed ,doesnt even go out from the browser. And when i checked with Firefox i just one Ajax comet request running all time..so doesnt that leave me one more ajax request? Also the solution uses IRequiressessionstate for Asynchronous HTTP Handler which i had removed.but still it creates problems on multiple instances of IE7. I had one work around which is stated here http://support.microsoft.com/kb/282402 it means we can increase the request limit from registry by default is 2. By changing "MaxConnectionsPer1_0Server" key in hive "HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Internet Settings" we can increase the number of requests. Basically i want to broadcast information to multiple clients connected to a server using Comet and the clients can also send messages to the Server. Broadcasting works but the send request back to server doesnt work. Im using IIS 6 and ASP.NET . Are there any more workarounds or ways to send more requests? References : http://stackoverflow.com/questions/561046/how-many-concurrent-ajax-xmlhttprequest-requests-are-allowed-in-popular-browser http://stackoverflow.com/questions/349381/ajax-php-sessions-and-simultaneous-requests http://stackoverflow.com/questions/2412807/jquery-ajax-request-blocked-by-long-running-ajax-request http://stackoverflow.com/questions/898190/jquery-making-simultaneous-ajax-requests-is-it-possible

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  • MSMQ first Message.Body in queue is OK, all following Message.Body in queue are empty

    - by Andrew A
    I send a handful of identical (except for Id#, obviously) messages to an MSMQ queue on my local machine. The body of the messages is a serialized XElement object. When I try to process the first message in the queue, I am able to successfully de-serialize the Message.Body object and save it to file. However, when trying to process the next (or any subsequent) message, the Message.Body is absent, and an exception is thrown. I have verified the Message ID's are correct for the message attempting to be processed. The XML being serialized is properly formed. Any ideas? I am basing my code on the Microsoft MSMQ Book order sample found here: http://msdn.microsoft.com/en-us/library/ms180970%28VS.80%29.aspx // Create Envelope XML object XElement envelope = new XElement(env + "Envelope", new XAttribute(XNamespace.Xmlns + "env", env.NamespaceName) <snip> //Send envelope as message body MessageQueue myQueue = new MessageQueue(String.Format(@"FORMATNAME:DIRECT=OS:localhost\private$\mqsample")); myQueue.DefaultPropertiesToSend.Recoverable = true; // Prepare message Message myMessage = new Message(); myMessage.ResponseQueue = new MessageQueue(String.Format(System.Globalization.CultureInfo.InvariantCulture, @"FORMATNAME:DIRECT=TCP:192.168.1.217\private$\mqdemoAck")); myMessage.Body = envelope; // Send the message into the queue. myQueue.Send(myMessage,"message label"); //Retrieve messages from queue LabelIdMapping labelID = (LabelIdMapping)mqlistBox3.SelectedItem; System.Messaging.Message message = mqOrderQueue.ReceiveById(labelID.Id); The Message.Body value I see on the 1st retrieve is as expected: <?xml version="1.0" encoding="utf-8"?> <string>Some String</string> However, the 2nd and subsequent retrieve operations Message.Body is: "Cannot deserialize the message passed as an argument. Cannot recognize the serialization format." How does this work fine the first time but not after that? I have tried message.Dispose() after retrieving it but it did not help. Thank you very much for any help on this!

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  • Spikes in Socket Performance

    - by Harun Prasad
    We are facing random spikes in high throughput transaction processing system using sockets for IPC. Below is the setup used for the run: The client opens and closes new connection for every transaction, and there are 4 exchanges between the server and the client. We have disabled the TIME_WAIT, by setting the socket linger (SO_LINGER) option via getsockopt as we thought that the spikes were caused due to the sockets waiting in TIME_WAIT. There is no processing done for the transaction. Only messages are passed. OS used Centos 5.4 The average round trip time is around 3 milli seconds, but some times the round trip time ranges from 100 milli seconds to couple of seconds. Steps used for Execution and Measurement and output Starting the server $ python sockServerLinger.py /dev/null & Starting the client to post 1 million transactions to the server. And logs the time for a transaction in the client.log file. $ python sockClient.py 1000000 client.log Once the execution finishes the following command will show the execution time greater than 100 milliseconds in the format <line_number>:<execution_time>. $ grep -n "0.[1-9]" client.log | less Below is the example code for Server and Client. Server # File: sockServerLinger.py import socket, traceback,time import struct host = '' port = 9999 l_onoff = 1 l_linger = 0 lingeropt = struct.pack('ii', l_onoff, l_linger) s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) s.setsockopt(socket.SOL_SOCKET, socket.SO_LINGER, lingeropt) s.bind((host, port)) s.listen(1) while 1: try: clientsock, clientaddr = s.accept() print "Got connection from", clientsock.getpeername() data = clientsock.recv(1024*1024*10) #print "asdasd",data numsent=clientsock.send(data) data1 = clientsock.recv(1024*1024*10) numsent=clientsock.send(data) ret = 1 while(ret>0): data1 = clientsock.recv(1024*1024*10) ret = len(data) clientsock.close() except KeyboardInterrupt: raise except: print traceback.print_exc() continue Client # File: sockClient.py import socket, traceback,sys import time i = 0 while 1: try: st = time.time() s = socket.socket(socket.AF_INET,socket.SOCK_STREAM) while (s.connect_ex(('127.0.0.1',9999)) != 0): continue numsent=s.send("asd"*1000) response = s.recv(6000) numsent=s.send("asd"*1000) response = s.recv(6000) i+=1 if i == int(sys.argv[1]): break except KeyboardInterrupt: raise except: print "in exec:::::::::::::",traceback.print_exc() continue print time.time() -st

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  • Indy Write Buffering / Efficient TCP communication

    - by Smasher
    I know, I'm asking a lot of questions...but as a new delphi developer I keep falling over all these questions :) This one deals with TCP communication using indy 10. To make communication efficient, I code a client operation request as a single byte (in most scenarios followed by other data bytes of course, but in this case only one single byte). Problem is that var Bytes : TBytes; ... SetLength (Bytes, 1); Bytes [0] := OpCode; FConnection.IOHandler.Write (Bytes, 1); ErrorCode := Connection.IOHandler.ReadByte; does not send that byte immediately (at least the servers execute handler is not invoked). If I change the '1' to a '9' for example everything works fine. I assumed that Indy buffers the outgoing bytes and tried to disable write buffering with FConnection.IOHandler.WriteBufferClose; but it did not help. How can I send a single byte and make sure that it is immediatly sent? And - I add another little question here - what is the best way to send an integer using indy? Unfortunately I can't find function like WriteInteger in the IOHandler of TIdTCPServer...and WriteLn (IntToStr (SomeIntVal)) seems not very efficient to me. Does it make a difference whether I use multiple write commands in a row or pack things together in a byte array and send that once? Thanks for any answers! EDIT: I added a hint that I'm using Indy 10 since there seem to be major changes concerning the read and write procedures.

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  • Nonblocking Tcp server

    - by hoodoos
    It's not a question really, i'm just looking for some guidelines :) I'm currently writing some abstract tcp server which should use as low number of threads as it can. Currently it works this way. I have a thread doing listening and some worker threads. Listener thread is just sits and wait for clients to connect I expect to have a single listener thread per server instance. Worker threads are doing all read/write/processing job on clients socket. So my problem is in building efficient worker process. And I came to some problem I can't really solve yet. Worker code is something like that(code is really simple just to show a place where i have my problem): List<Socket> readSockets = new List<Socket>(); List<Socket> writeSockets = new List<Socket>(); List<Socket> errorSockets = new List<Socket>(); while( true ){ Socket.Select( readSockets, writeSockets, errorSockets, 10 ); foreach( readSocket in readSockets ){ // do reading here } foreach( writeSocket in writeSockets ){ // do writing here } // POINT2 and here's the problem i will describe below } it works all smothly accept for 100% CPU utilization because of while loop being cycling all over again, if I have my clients doing send-receive-disconnect routine it's not that painful, but if I try to keep alive doing send-receive-send-receive all over again it really eats up all CPU. So my first idea was to put a sleep there, I check if all sockets have their data send and then putting Thread.Sleep in POINT2 just for 10ms, but this 10ms later on produces a huge delay of that 10ms when I want to receive next command from client socket.. For example if I don't try to "keep alive" commands are being executed within 10-15ms and with keep alive it becomes worse by atleast 10ms :( Maybe it's just a poor architecture? What can be done so my processor won't get 100% utilization and my server to react on something appear in client socket as soon as possible? Maybe somebody can point a good example of nonblocking server and architecture it should maintain?

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  • Strange rare out-of-order data received using Indy

    - by Jim
    We're having a bizarre problem with Indy10 where two large strings (a few hundred characters each) that we send out one after the other are appearing at the other end intertwined oddly. This happens extremely infrequently. Each string is a complete XML message terminated with a LF and in general the READ process reads an entire XML message, returning when it sees the LF. The call to actually send the message is protected by a critical section around the call to the IOHandler's writeln method and so it is not possible for two threads to send at the same time. (We're certain the critical section is implemented/working properly). This problem happens very rarely. The symptoms are odd...when we send string A followed by string B what we received at the other end (on the rare occasions where we have failure) is the trailing section of string A by itself (i.e., there's a LF at the end of it) followed by the leading section of string A and then the entire string B followed by a single LF. We've verified that the "timed out" property is not true after the partial read - we log that property after every read that returns content. Also, we know there are no embedded LF characters in the string, as we explicitly replace all non-alphanumeric characters in the string with spaces before appending the LF and sending it. We have log mechanisms inside the critical sections on both the transmission and receiving ends and so we can see this behavior at the "wire". We're completely baffled and wondering (although always the lowest possibility) whether there could be some low-level Indy issues that might cause this issue, e.g., buffers being sent in the wrong order....very hard to believe this could be the issue but we're grasping at straws. Does anyone have any bright ideas?

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  • What is the best "forgot my password" method?

    - by Edward Tanguay
    I'm programming a community website. I want to build a "forgot my password" feature. Looking around at different sites, I've found they employ one of three options: send the user an email with a link to a unique, hidden URL that allows him to change his password (Gmail and Amazon) send the user an email with a new, randomly generated password (Wordpress) send the user his current password (www.teach12.com) Option #3 seems the most convenient to the user but since I save passwords as an MD5 hash, I don't see how option #3 would be available to me since MD5 is irreversible. This also seems to be insecure option since it means that the website must be saving the password in clear text somewhere, and at the least the clear-text password is being sent over insecure e-mail to the user. Or am I missing something here? So if I can't do option #1, option #2 seems to be the simplest to program since I just have to change the user's password and send it to him. Although this is somewhat insecure since you have to have a live password being communicated via insecure e-mail. However, this could also be misused by trouble-makers to pester users by typing in random e-mails and constantly changing passwords of various users. Option #1 seems to be the most secure but requires a little extra programming to deal with a hidden URL that expires etc., but it seems to be what the big sites use. What experience have you had using/programming these various options? Are there any options I've missed?

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  • accessing $_SESSION when using file_get_contents in PHP

    - by hairdresser-101
    I have a page called send.email.php which sends an email - pretty simple stuff - I pass an order id, it creates job request and sends it out. This works fine when used in the context I developed it (Use javascript to make an AJAX call to the URL and pass the order_id as a query parameter) I am now trying to reuse the exact same page in another application however I am calling it using php file_get_contents($base_url.'admin/send.email.php?order_id='.$order_id). When I call the page this way, the $_SESSION array is empty isempty() = 1. Is this because I am initiating a new session using file_get_contents and the values I stored in the $_SESSION on login are not available to me within there? -- Thanks for the feedback. It makes sense that the new call doesn't have access to the existing session... New problem though: I now get: failed to open stream: HTTP request failed! When trying to execute: $opts = array('http' => array('header'=> 'Cookie: ' . $_SERVER['HTTP_COOKIE']."\r\n")); $context = stream_context_create($opts); $contents = file_get_contents($base_url.'admin/send.sms.php?order_id='.order_id, false, $context); YET, the URL works fine if I call it as: (It just doesn't let me access session) $result file_get_contents($base_url.'admin/send.sms.php?order_id='.$order_id);

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  • how python http request and response works

    - by Apache
    hi expert, i'm newbie for python, i use to learn using sample, i use python to scan wifi to get ssid, and now i want to send the data to the server, then i did as follow import httplib,urllib params = urllib.urlencode({"ssid":"guest"}) headers = {"Content-type":"application/x-www-form-urlencoded","Accept":"text/plain"} conn=httplib.HTTPConnection("http://223.56.124.58:8080/wireless") conn.request("POST","data",params,headers) response = conn.getresponse() print "Response" print response.status print "-----" print response.reason data = response.read() print data conn.close() but when execute the code i'm getting as follow root@dave-laptop:~# python http.py Traceback (most recent call last): File "http.py", line 9, in conn.request("POST","http://202.45.139.58:8080/ppod-web",params,headers) File "/usr/lib/python2.6/httplib.py", line 898, in request self._send_request(method, url, body, headers) File "/usr/lib/python2.6/httplib.py", line 935, in _send_request self.endheaders() File "/usr/lib/python2.6/httplib.py", line 892, in endheaders self._send_output() File "/usr/lib/python2.6/httplib.py", line 764, in _send_output self.send(msg) File "/usr/lib/python2.6/httplib.py", line 723, in send self.connect() File "/usr/lib/python2.6/httplib.py", line 704, in connect self.timeout) File "/usr/lib/python2.6/socket.py", line 500, in create_connection for res in getaddrinfo(host, port, 0, SOCK_STREAM): socket.gaierror: [Errno -2] Name or service not known can anyone help me the code should be like this when rum in the url http://223.56.124.58:8080/wireless?data={"wifi":{"ssid":"guest","rssi","80"}} how to set like this or other way to do this to send to the server thanks

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  • Performance problem with System.Net.Mail

    - by Saif Khan
    I have this unusual problem with mailing from my app. At first it wasn't working (getting unable to relay error crap) anyways I added the proper authentication and it works. My problem now is, if I try to send around 300 emails (each with a 500k attachment) the app starts hanging around 95% thru the process. Here is some of my code which is called for each mail to be sent Using mail As New MailMessage() With mail .From = New MailAddress(My.Resources.EmailFrom) For Each contact As Contact In Contacts .To.Add(contact.Email) Next .Subject = "Accounting" .Body = My.Resources.EmailBody 'Back the stream up to the beginning orelse the attachment 'will be sent as a zero (0) byte file. attachment.Seek(0, SeekOrigin.Begin) .Attachments.Add(New Attachment(attachment, String.Concat(Item.Year, Item.AttachmentType.Extension))) End With Dim smtp As New SmtpClient("192.168.1.2") With smtp .DeliveryMethod = SmtpDeliveryMethod.Network .UseDefaultCredentials = False .Credentials = New NetworkCredential("username", "password") .Send(mail) End With End Using With item .SentStatus = True .DateSent = DateTime.Now.Date .Save() End With Return I was thinking, can I just prepare all the mails and add them to a collection then open one SMTP conenction and just iterate the collection, calling the send like this Using mail As New MailMessage() ... MailCollection.Add(mail) End Using ... Dim smtp As New SmtpClient("192.168.1.2") With smtp .DeliveryMethod = SmtpDeliveryMethod.Network .UseDefaultCredentials = False .Credentials = New NetworkCredential("username", "password") For Each mail in MainCollection .Send(mail) Next End With

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  • Unit Testing a Java Chat Application

    - by Epitaph
    I have developed a basic Chat application in Java. It consists of a server and multiple client. The server continually monitors for incoming messages and broadcasts them to all the clients. The client is made up of a Swing GUI with a text area (for messages sent by the server and other clients), a text field (to send Text messages) and a button (SEND). The client also continually monitors for incoming messages from other clients (via the Server). This is achieved with Threads and Event Listeners and the application works as expected. But, how do I go about unit testing my chat application? As the methods involve establishing a connection with the server and sending/receiving messages from the server, I am not sure if these methods should be unit tested. As per my understanding, Unit Testing shouldn't be done for tasks like connecting to a database or network. The few test cases that I could come up with are: 1) The max limit of the text field 2) Client can connect to the Server 3) Server can connect to the Client 4) Client can send message 5) Client can receive message 6) Server can send message 7) Server can receive message 8) Server can accept connections from multiple clients But, since most of the above methods involve some kind of network communication, I cannot perform unit testing. How should I go about unit testing my chat application?

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  • How to Implement the ImageAdapter for this listView Code?

    - by iDroid Explorer
    Code of Lost View is like: public final static String ITEM_TITLE = "title"; public final static String ITEM_CAPTION = "caption"; public Resources resources; public static Uri path; public static File file; public static ProgressDialog m_progressDialog; public static ListView list; @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); // create our list and custom adapter SeparatedListAdapter adapter = new SeparatedListAdapter(this); adapter.addSection("Local documents:", new ArrayAdapter<String>(this, R.layout.list_item, new String[] { "WindowsONE Mobile PK", "WindowsorONE Moldings","Filet for a burger video" })); adapter.addSection("Non-local resources:", new ArrayAdapter<String>(this, R.layout.list_item, new String[] { "Launch Photo slideshow link", "Dealer locator link" })); adapter.addSection("Send emails:", new ArrayAdapter<String>(this, R.layout.list_item, new String[] { "Send Dealer Locator email", "Send Catalog email","Send install instrucation link" })); //For extra Information in Listview //adapter.addSection("Non-local resources:", new SimpleAdapter(this, security, R.layout.list_complex, //new String[] { ITEM_TITLE, ITEM_CAPTION }, new int[] { R.id.list_complex_title, R.id.list_complex_caption })); list = getListView(); list.setAdapter(adapter); list.setTextFilterEnabled(true); list.setOnItemClickListener(this); } }

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  • How to get the sending email address from outlook 2007

    - by Naresh
    I am working on outlook add-in project using Visual studio 2008 for MS Outlook 2007 in C#. Here I am explaining my problem... I got multiple accounts (3 Accounts) with my outlook 2007. I need to get accounts form Account box in New Mail Message window. When we click New Mail Message, a new window will appear from which we can send a new mail. Here (On this window) we can see Account Dropdown (Left side) under the Send Button. If we have multiple accounts with outlook, we can see all the accounts in Account Drop Down if we click on Account Box. If we click on the particular email, a right mark will appear to that Email Account and a message can bee seen on the top of the Send button is "This message will be sent via [email protected]". So, I want to get these email accounts into a string and that particular email account (which has right mark) into another string. I got these 3 email accounts into a string. But, I am not getting the particular email account(which has the right mark when we send a new email). I am using this code.... using Outlook = Microsoft.Office.Interop.Outlook; using Office = Microsoft.Office.Core; using Microsoft.Office.Interop.Outlook; Outlook._Application myOutlookApp = new Outlook.Application(); Outlook.Accounts myAccounts = myOutlookApp.Session.Accounts; foreach (Outlook.Account account in myAccounts) { string emailAddress = account.SmtpAddress; } I am able to get all the accounts from the above code..But, I just want to get the email address which we will use for sending an email at that particular moment..

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  • Understanding byte order and functions like CFSwapInt32HostToBig

    - by Typeoneerror
    I've got an enumeration in my game. A simple string message with an appended PacketType is being sent with the message (so it knows what to do with the message) over GameKit WIFI connection. I used Apple's GKRocket sample code as a starting point. The code itself is working fantastically; I just want to understand what the line with CFSwapInt32HostToBig is doing. What on earth does that do? and why does it need to do it? My guess is that it's making sure the PacketType value can be converted to an unsigned integer so it can send it reliably, but that doesn't sound all that correct to me. The documentation states "Converts a 32-bit integer from big-endian format to the host’s native byte order." but I don't understand what the means really. typedef enum { PacketTypeStart, // packet to notify games to start PacketTypeRequestSetup, // server wants client info PacketTypeSetup, // send client info to server PacketTypeSetupComplete, // round trip made for completion PacketTypeTurn, // packet to notify game that a turn is up PacketTypeRoll, // packet to send roll to players PacketTypeEnd // packet to end game } PacketType; // .... - (void)sendPacket:(NSData *)data ofType:(PacketType)type { NSLog(@"sendPacket:ofType(%d)", type); // create the data with enough space for a uint NSMutableData *newPacket = [NSMutableData dataWithCapacity:([data length]+sizeof(uint32_t))]; // Data is prefixed with the PacketType so the peer knows what to do with it. uint32_t swappedType = CFSwapInt32HostToBig((uint32_t)type); // add uint to data [newPacket appendBytes:&swappedType length:sizeof(uint32_t)]; // add the rest of the data [newPacket appendData:data]; // Send data checking for success or failure NSError *error; BOOL didSend = [_gkSession sendDataToAllPeers:newPacket withDataMode:GKSendDataReliable error:&error]; if (!didSend) { NSLog(@"error in sendDataToPeers: %@", [error localizedDescription]); } }

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  • Problem installing mod_jk on Ubuntu karmic apache httpd 2.2.12 and tomcat 6

    - by Deny Prasetyo
    I have a problem when configuring mod_jk on ubuntu i use apache httpd 2.2.12 and tomcat 6 I installed apache httpd and lib mod_jk from synaptic and use default configuration. Here my mod_jk.conf Load mod_jk module Update this path to match your modules location LoadModule jk_module /usr/lib/apache2/modules/mod_jk.so Where to find workers.properties Update this path to match your conf directory location JkWorkersFile /etc/apache2/workers.properties Where to put jk logs Update this path to match your logs directory location JkLogFile /etc/apache2/logs/mod_jk.log Set the jk log level [debug/error/info] JkLogLevel info Select the log format JkLogStampFormat "[%a %b %d %H:%M:%S %Y]" JkOptions indicate to send SSL KEY SIZE, JkOptions +ForwardKeySize +ForwardURICompat -ForwardDirectories JkRequestLogFormat set the request format JkRequestLogFormat "%w %V %T" Send everything for context /ws to worker ajp13 JkMount /themark ajp13 JkMount /themark/* ajp13 Send everything for context /jsp-examples to worker ajp13 JkMount /static ajp13 JkMount /static/* ajp13 Send everything for context /servelts-examples to worker ajp13 JkMount /servlets-examples ajp13 JkMount /servlets-examples/* ajp13 and this my workers.properties Define 1 real worker named ajp13 worker.list=ajp13 Set properties for worker named ajp13 to use ajp13 protocol, and run on port 8009 worker.ajp13.type=ajp13 worker.ajp13.host=localhost worker.ajp13.port=8009 worker.ajp13.lbfactor=50 worker.ajp13.cachesize=10 worker.ajp13.cache_timeout=600 worker.ajp13.socket_keepalive=1 worker.ajp13.socket_timeout=300 when i start apache httpd and tomcat 6. it seem that mod_jk load successfully and tomcat 6 recognized the ajp connector. here my tomcat 6 log INFO: Starting Coyote HTTP/1.1 on http-8080 Mar 29, 2010 11:48:34 AM org.apache.jk.common.ChannelSocket init INFO: JK: ajp13 listening on /0.0.0.0:8009 Mar 29, 2010 11:48:34 AM org.apache.jk.server.JkMain start INFO: Jk running ID=0 time=0/16 config=null here my mod_jk.log [Mon Mar 29 11:06:53 2010][6688:3499775792] [info] init_jk::mod_jk.c (2830): mod_jk/1.2.26 initialized [Mon Mar 29 11:16:59 2010][18277:1983043376] [info] init_jk::mod_jk.c (2830): mod_jk/1.2.26 initialized [Mon Mar 29 11:16:59 2010][18278:1983043376] [info] init_jk::mod_jk.c (2830): mod_jk/1.2.26 initialized but when i access http://localhost/themark it won't work. it seems that apache httpd can load the mod_jk module but it can listen the ajp. is there somebody ever had same problem? nb: i use the same config in windows using xampplite and it works well

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  • Synchronizing files between Linux servers, through FTP

    - by Daniel Magliola
    I have the following configuration of servers: 1 central linux server, a VPS 8 satellite linux servers, "crappy shared hostings" I have a bunch of files that I need to have in all servers. Right now i'm copying them everywhere manually, but I want to be able to copy them to the central server, and then have a scheduled process that runs every now and then and synchronizes them (only outwardly, no need to try to find "new" files in the satellite servers). There are a couple of catches though: I can't have any custom software in the satellite servers, or do strange command line things that'll auto connect to them and send the files directly. I know this is the way these kinds of things are normally done, but the satellite servers are crappy shared hosting ones where I have absolutely no control over anything. I need to send the files over FTP I also need to have, in my central server, a list of the files that are available in each of the satellite servers, to make sure they are ready before I send traffic to them. If I were to do this manually, the steps would be: get the list of files in a satellite server compare to my own, and send the files that are missing get the list of files again, and store it in my central database. I'd like to know what tools are out there that can alleviate as much of this as possible, first the syncing, and then the "getting the list of files available in the other server". I'm going to be doing everything from PHP, not sure if there are good tools to "use FTP from PHP", which i'm pretty sure i'll have to do for step 3 at least. Thanks in advance for any ideas! Daniel

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  • ASP.NET MVC: Returning a view with querystring in tact

    - by ajbeaven
    I'm creating a messaging web app in ASP.NET and are having some problems when displaying an error message to the user if they go to send a message and there is something wrong. A user can look through profiles of people and then click, 'send a message'. The following action is called (url is /message/create?to=username) and shows them a page where they can enter their message and send it: public ActionResult Create(string to) { ViewData["recipientUsername"] = to; return View(); } On the page that is displayed, the username is entered in to a hidden input field. When the user clicks 'send': [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(string message, string to) { try { //do message stuff that errors out } catch { ModelState.AddModelErrors(message.GetRuleViolations()); //adding errors to modelstate } return View(); } So now the error message is displayed to the user fine, however the url is changed in that it no longer has the querystring (/message/create). Again, this would be fine except that when the user clicks the refresh button, the page errors out as the Create action no longer has the 'to' parameter. So I'm guessing that I need to maintain my querystring somehow. Is there any way to do this or do I need to use a different method altogether?

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  • calll html button onclick event from asp server side login authenticate event

    - by CraigJSte
    Need to programmatically click an html button from a login event (code behind? the html button sends variables to Flash using method: no response - with no postback and uses ExternalInterface API via javascript. Going from SWF ASPX is great, but need to send User.Identity to SWF from ASPX via javascript after authenticate with login event which am having impossible time getting to work... (calling HTML event from Login button) tried scripting in javascript to login event with no luck, possibly because postback clears SWF variables - so perhaps keeping separate (login then html send) would work... Here is my relevant code: function sendToActionScript(value) { swfobject.getObjectById("Property").sendToActionScript(value); } </script> <object ..// SWF File embedded> </object <form id="form1" runat="server"> <asp:Login id="login1" OnAuthenticate="login1_Authenticate"/> </form> <form id="form" onsubmit="return false;"> <input type="text" name="input" id="input" value="" runat="server" /> <button id="btnInput" runat="server" causesvalidation="false" visible="true" style="width: 51px" onclick="sendToActionScript(this.form.input.value);" >Send</button><br /> </form> // CODE BEHIND protected void Login1_Authenticate(object sender, AuthenticateEventArgs e) { // do something to get User Id and Role //bind the string (user or role) to input.value //then call the HTML button onclick event to send it to SWF file. //which I could put in separate function and call from Login_Authenticate } Can anyone help me I am out of ideas. Craig

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  • Sending Email with attachment, sends a blank file.

    - by pankaj
    I am using this code: File myDir = new File(getApplicationContext().getFilesDir().getAbsolutePath()); try { Log.i("CSV Testing ", "CSV file creating"); FileWriter fw = new FileWriter(myDir + "/myfile.csv"); // // write data to file // Log.i("CSV Testing ", "CSV file created and your data has been saved"); // Process for sending email with CSV file File CSVFile = new File(myDir,"myfile.csv"); if(CSVFile.exists()) { Log.i("CSV FILE", "CSV file exists"); } else { Log.i("CSV FILE", "CSV file not exists"); } Log.i("SEND EMAIL TESTING", "Email sending"); Intent emailIntent = new Intent(android.content.Intent.ACTION_SEND); emailIntent.setType("text/csv"); emailIntent .putExtra(android.content.Intent.EXTRA_EMAIL, new String[]{"myemailid"}); emailIntent .putExtra(android.content.Intent.EXTRA_SUBJECT, "my subject"); emailIntent .putExtra(android.content.Intent.EXTRA_TEXT, "_____________\n Regards \n Pankaj \n ____________ "); emailIntent.putExtra(Intent.EXTRA_STREAM, Uri.parse("file://" + CSVFile.getAbsolutePath())); emailIntent.setType("message/rfc822"); // Shows all application that supports SEND activity try { startActivity(Intent.createChooser(emailIntent, "Send mail...")); } catch (android.content.ActivityNotFoundException ex) { showMSG("There are no email clients installed."); } Log.i("SEND EMAIL TESTING", "Email sent"); } catch (FileNotFoundException e) { Log.i("ExportCSV Exception", e.toString()); } catch (IOException e) { Log.i("ExportCSV Exception", e.toString()); } But it sends myfile.csv as a blank file. I checked it from file explorer, where myfile.csv is not blank and contains right data. How can I solve this?

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  • Best way to replace mass emails sent from Entourage with a proper mailing list solution?

    - by aaandre
    I am helping a Los Angeles choreographer to transition away from sending her announcements via Entourage. Here's the situation: She has multiple conact groups, and sends classes and performance announcements several times a month, to different groups. She manages the contact groups manually. The group size is between 1500 and 2500 people. Recently verizon blocked her outgoing port 25, presumably for spam activity. Again, her contacts are interested in the content. She is aware of mailchimp, constantcontact etc. but would like to be able to send the email via her email software and not have to create a newsletter for every single mailing. Also, she's very short on $$. So, what would be the best way to set up a system allowing her to send announcements from Entourage, with attached images, to her lists, without having Entourage send every single email? I am thinking of setting up a set of mailing lists, each corresponding to one of her groups. I have never set up a mailing list before and am wondering if it's possible to have a list accept emails from only one person (Admin) and distribute them to the group? Recipients should be able to unsubscribe easily, and by default reply to her but not the list. She should be the only one able to use the list for distribution, and should be able to send messages (with attachments) directly from her email client without modification. Is this possible? Where can I find step-by-step instructions? What are best practices to avoid her domain being blacklisted? What's the easiest way to convert her contact groups to mailing list subscribers? I am helping her for free, so the simpler the better :) Thank you! UPDATE: She has a standard linux hosting account allowing her to run php etc. And, ideally, the emails would come from her personally or at least from her domain name.

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  • Socket Communication in iPhone

    - by Timmi
    I have many images in iPhone. I have to send this images to server using a socket communication. what all we need to do to send the images to server through socket. If i use this code i can send string. what all should i change in the code so that i can send image through socket. I am new to network programming so some please help me to find a solution CFWriteStreamRef writeStream = NULL; CFStringRef host = CFSTR("192.168.1.211"); UInt32 port = 8001; CFStreamCreatePairWithSocketToHost(kCFAllocatorDef ault, host, port, NULL, &writeStream); CFWriteStreamSetProperty(writeStream, kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue); if(!CFWriteStreamOpen(writeStream)) { NSLog(@"Error Opening Socket"); } else{ UInt8 buf[] = "Hi !!!"; int bytesWritten = CFWriteStreamWrite(writeStream, buf, strlen((char*)buf)); NSLog(@"Written: %d", bytesWritten); if (bytesWritten < 0) { CFStreamError error = CFWriteStreamGetError(writeStream); } } Thanks,

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  • echo POST array.. or other ideas?

    - by gamerzfuse
    Update: As seen in the Original Questions below, I am looking to echo an array. The problem is that when I send the Moneris gateway to return a POST array to my new file (cart.php) it gets a 500 Internal Server Error. This is the same error I received when it send to the script, which should have worked. Is there any reason that it would always send a 500 Internal Server Error? Cart.php Direct Link Craig ORIGINAL QUESTION: Hello there, I am back for another question. Here is my dilemma: I have a script (ImageFolio Commerce) that hasn't been updated on our server since.. probably 2003. The script had a Payment Gateway (Moneris) manually added to it by the company who offers the script. This costs $1000 to get them to add a gateway. I now have a new client who purchased this business from the previous owner. While switching the account to the new owner's Moneris account, we found out that things have been updated. Long story short.. The Moneris gateway can send 3 types of responses: POST with XML Data POST GET I imagine it is easiest to just use the POST array. I have the file that it sends the response to. As of now the file responds with a Internal Server error, but it does process the order. What I want to do is determine what the POST array is that is being sent, so that I can take it and echo it in a logical manner. Is there a way to capture and echo the entire POST? Or can someone suggest a better method of doing this? Thank you, Craig

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