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  • Interaction between C++ and Rails applications

    - by FancyDancy
    I have two applications: c++ service and a RoR web server (they are both running at same VPS) I need to "send" some variables (and then do something with them) from each other. For exaple, i'm looking for something like this: // my C++ sample void SendMessage(string message) { SendTo("127.0.0.1", message); } void GetMessage(string message) { if (message == "stop") SendMessage("success"); } # Ruby sample # application_controller.rb def stop @m = Messager.new @m.send("stop") end I have never used it before, and i even don't know which technology should i search and learn.

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  • Date range intersection in SQL

    - by Will
    I have a table where each row has a start and stop date-time. These can be arbitrarily short or long spans. I want to query the sum duration of the intersection of all rows with two start and stop date-times. How can you do this in MySQL? Or do you have to select the rows that intersect the query start and stop times, then calculate the actual overlap of each row and sum it client-side?

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  • Python: Find X to Y in a list of strings.

    - by TheLizardKing
    I have a list of maybe a 100 or so elements that is actually an email with each line as an element. The list is slightly variable because lines that have a \n in them are put in a separate element so I can't simply slice using fixed values. I essentially need a variable start and stop phrase (needs to be a partial search as well because one of my start phrases might actually be Total Cost: $13.43 so I would just use Total Cost:.) Same thing with the end phrase. I also do not wish to include the start/stop phrases in the returned list. In summary: email = ['apples','bananas','cats','dogs','elephants','fish','gee'] start = 'ban' stop = 'ele' the magic here new_email = ['cats','dogs'] NOTES While not perfect formatting of the email, it is fairly consistent so there is a slim chance a start/stop phrase will occur more than once. There are also no blank elements.

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  • Jquery code working in all browsers apart from FF

    - by alan
    Hi, I have written the following jquery sitting in the head tags of my HTML It is supposed to bring the image that is being hovered over to full opacity and slide another image over it from the right, then return when un-hovered. <script type="text/javascript"> $(function() { $('ul#img-nav li').css({ "opacity": .5 }); $('ul#img-nav li').hover(function() { $(this).stop(true).animate({"opacity":1}); $(this).children('.overlay').stop(true).animate({"left" : "18px" }); }, function() { $(this).stop(true).animate({"opacity":.5}); $(this).children('.overlay').stop(true).animate({"left" : "180px" }); }); }); This works fine in Safari, Chrome, IE (7,8) but not in FF 3.6. Any suggestions why this might be? Many thanks

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  • Using functions like formulas in Excel

    - by Arlen Beiler
    I am trying to use a formula to get a letter of the alphabet. Formula: =Keytable(RANDOM,ROW()) Function: Function KeyTable(seed As Long, position As Long) As String Dim i As Long Stop Dim calpha(1 To 26) As String Dim alpha(1 To 26) As String For i = 1 To 26 alpha(i) = Chr(i + UPPER_CASE - 1) Next i For i = 1 To 26 calpha(i) = alpha(seed Mod 27 - i) Next i Stop KeyTable = calpha(position) End Function Result: #Value! When I step through the function, it never gets to the second stop.

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  • How to call same method for a list of objects?

    - by Dmitry
    Suppose code like this: class Base: def start(self): pass def stop(self) pass class A(Base): def start(self): ... do something for A def stop(self) .... do something for A class B(Base): def start(self): def stop(self): a1 = A(); a2 = A() b1 = B(); b2 = B() all = [a1, b1, b2, a2,.....] Now I want to call methods start and stop (maybe also others) for each object in the list all. Is there any elegant way for doing this except of writing a bunch of functions like def start_all(all): for item in all: item.start() def stop_all(all): .....

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  • Android - Looping Activity to Repeat MediaPlayer

    - by Austin Anderson
    I'm trying to create a soundboard for longer audio files and can't figure out how to stop an audio file and start it again without closing the activity. Let's say each audio file is one minute long. If I play the first audio file for 20 seconds and start the next audio file, the first stops playing and the second starts playing. However, if I click the first audio file again, the second stops playing and the first does not. I need help. This is driving me insane. bAudio1 = (ImageButton) findViewById(R.id.bAudio1); bAudio2 = (ImageButton) findViewById(R.id.bAudio2); mpAudio1 = MediaPlayer.create(this, R.raw.audio1); mpAudio2 = MediaPlayer.create(this, R.raw.audio2); bAudio1.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(mpAudio1.isPlaying()) { mpAudio1.stop(); } else { if(mpAudio2.isPlaying()) { mpAudio2.stop(); } mpAudio1.start(); } } }); bAudio2.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { if(mpAudio2.isPlaying()) { mpAudio2.stop(); } else { if(mpAudio1.isPlaying()) { mpAudio1.stop(); } mpAudio2.start(); } } }); Thanks.

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  • jQuery - Animation flicker using hover()

    - by Chris
    I have a setup as described in this question which works perfectly. Essentially a drop down menu grows when you move your mouse over it to expose more options. There is, however, a small issue. If you move the mouse outside of the #dropdown div and then back in again quickly it constantly fires the mouseenter and mouseleave events causing a never ending cycle of flickering. How can I get around it? Here is my current jQuery code $("#dropdown").hover(function() { $(this).stop(true,true).fadeTo('fast',1); $("#options").stop(true,true).slideDown(); }, function() { $(this).stop(true,true).fadeTo('fast',0.1); $("#options").stop(true,true).slideUp(); } );

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  • Cannot start jboss remotely in ruby (Net::SSH)

    - by Jared
    I am trying to start/stop jboss remotely with ruby Net::SSH library. I am able to stop jboss with the following code: require 'net/ssh' Net::SSH.start('xx.xx.xx.xx', 'jboss', :password => "jboss") do |session| session.open_channel do |channel| channel.request_pty(:term => 'xterm') do |ch, success| raise "could not request pty!" unless success channel.exec "/etc/init.d/jboss_new stop\n" end puts "shell opened" channel.on_data do |channel, data| puts data sleep 1 if data =~ /Password: / sleep 2 channel.send_data("jboss\n") end end end end But when I substitute stop with start I get nothing in return, jboss is not started. I changed password to invalid and get a response su: Authentication failure Is there any gimmick here? Can you please advise what is wrong?

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  • Is there a better way to throttle a high throughput job?

    - by ChaosPandion
    I created a simple class that shows what I am trying to do without any noise. Feel free to bash away at my code. That's why I posted it here. public class Throttled : IDisposable { private readonly Action work; private readonly Func<bool> stop; private readonly ManualResetEvent continueProcessing; private readonly Timer throttleTimer; private readonly int throttlePeriod; private readonly int throttleLimit; private int totalProcessed; public Throttled(Action work, Func<bool> stop, int throttlePeriod, int throttleLimit) { this.work = work; this.stop = stop; this.throttlePeriod = throttlePeriod; this.throttleLimit = throttleLimit; continueProcessing = new ManualResetEvent(true); throttleTimer = new Timer(ThrottleUpdate, null, throttlePeriod, throttlePeriod); } public void Dispose() { throttleTimer.Dispose(); ((IDisposable)continueProcessing).Dispose(); } public void Execute() { while (!stop()) { if (Interlocked.Increment(ref totalProcessed) > throttleLimit) { lock (continueProcessing) { continueProcessing.Reset(); } if (!continueProcessing.WaitOne(throttlePeriod)) { throw new TimeoutException(); } } work(); } } private void ThrottleUpdate(object state) { Interlocked.Exchange(ref totalProcessed, 0); lock (continueProcessing) { continueProcessing.Set(); } } }

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  • jQuery delay doesn't work as expected

    - by Chris
    I have the following jQuery code $("#dropdown").hover(function() { $(this).stop(true,true).fadeTo('fast',1); $("#options").stop(true,true).slideDown(); }, function() { $(this).delay(1000).stop(true,true).fadeTo('fast',0.1); $("#options").delay(1000).stop(true,true).slideUp(); } ); What I expect to happen is when the mouse leaves #dropdown it will wait 1 second before continuing. This is not happening. What I am trying to achieve, in case there is a better way, is to leave the drop down menu visible for a second or two after moving your mouse and I would also like to prevent the events from happening again to prevent artifacts and "funnies" if you were to move the mouse over and out from the div very quickly

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  • Performing deployment of application and restarting of domain in the same server

    - by dfdfd
    I am using hudson which will run scheduled builds from time to time. Problem is that i configured a shell script which will be excuted to perform the deployment and also restarting of domain. As hudson is on the same application server as the actual application. My hudson will stop and also stop the shell script after the asadmin stop-domain command so it doesn't proceed to start back the domain. What can i do to resolve this issue?

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  • Stopping and Starting Apache Using PHP (!)

    - by Abs
    Hello all, I have two problems which are related. 1) I have a batch file that contains this: net stop wampapache net start wampapache Which tries to stop and start my wamp server. When I double click the stop.bat file with the above it works successfully. When I try to run that from my PHP script, it stops the server but doesn't start it fully which I am guessing is because Apache is waiting for that PHP process to exit? function php_kill(){ exec('stop.bat', $output = array(), $return); return $return; } 2) Is there a way to restart my webserver (apache) whilst keeping session variables that PHP needs available? Thanks all

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  • Timing issues with playback of the HTML5 Audio API

    - by pat
    I'm using the following code to try to play a sound clip with the HTML5 Audio API: HTMLAudioElement.prototype.playClip = function(startTime, stopTime) { this.stopTime = stopTime; this.currentTime = startTime; this.play(); $(this).bind('timeupdate', function(){ if (this.ended || this.currentTime >= stopTime) { this.pause(); $(this).unbind('timeupdate'); } }); } I utilize this new playClip method as follows. First I have a link with some data attributes: <a href=# data-stop=1.051 data-start=0.000>And then I was thinking,</a> And finally this bit of jQuery which runs on $(document).ready to hook up a click on the link with the playback: $('a').click(function(ev){ $('a').click(function(ev){ var start = $(this).data('start'), stop = $(this).data('stop'), audio = $('audio').get(0), $audio = $(audio); ev.preventDefault(); audio.playClip(start,stop); }) This approach seems to work, but there's a frustrating bug: sometimes, the playback of a given clip plays beyond the correct data-stop time. I suspect it could have something to do with the timing of the timeupdate event, but I'm no JS guru and I don't know how to begin debugging the problem. Here are a few clues I've gathered: The same behavior appears to come up in both FF and Chrome. The playback of a given clip actually seems to vary a bit -- if I play the same clip a couple times in a row, it may over-play a different amount of time on each playing. Is the problem here the inherent accuracy of the Audio API? My app needs milliseconds. Is there a problem with the way I'm using jQuery to bind and unbind the timeupdate event? I tried using the jQuery-less approach with addEventListener but I couldn't get it to work. Thanks in advance, I would really love to know what's going wrong.

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  • Implementing a Clock Drift random number generator in PHP

    - by Excl
    Hi, I wrote the following code: function create_rand($time) { $counter = 0; $stop = microtime(true) + $time; while(microtime(true) < $stop) $counter++; return $counter; } function create_rand_max($time, $a, $b = false) { $rand_a = create_rand($time); $rand_b = create_rand($time); $rand_c = create_rand($time); $max = max($rand_a, $rand_b, $rand_c); $min = min($rand_a, $rand_b, $rand_c); if($max === $min) return create_rand_max($time, $a, $b); $middle = $rand_a + $rand_b + $rand_c - $max - $min; if($b !== false) return min($a, $b) + ($middle - $min) * (max($a, $b) - min($a, $b)) / ($max - $min); return ($middle - $min) * $a / ($max - $min); } $stop = 1000; $sum = 0; for($i = 0; $i < $stop; $i++) { $sum += create_rand_max(0.001, 100, 200); } echo $sum / $stop; The average is usually between 157 to 161, instead of ~150. Any ideas?

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  • Shell Screen -X Stuff problems

    - by user1621988
    OPTIONS="java -Xms1024M -Xmx1024M -jar craftbukkit.jar" PROCESS=server01 screen -dmS $PROCESS $OPTIONS nogui # Starting the application screen -x $PROCESS -X stuff `printf "stop\r"` # Closing the application screen -x $PROCESS # Attaching to the terminal of the application Starting the application work fine, however I got problems with stuff 'printf "stop/r"' It seems not to work when I just start up, wait some time and then try to Stop it with command above. But the strange thing is, that IF I did screen -x $PROCESS and detach (ctrl-A & ctrl-D) and then I use the Stop command it does work. So is there a way around to stuff printf without -screen -x the $PROCESS? Thank You in Advance

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  • When should one let an application crash because of an exception in Java (design issue)?

    - by JVerstry
    In most cases, it is possible to catch exceptions in Java, even unchecked ones. But, it is not necessarily possible to do something about it (for example out of memory). For other cases, the issue I am trying to solve is a design principle one. I am trying to set-up a design principle or a set of rules indicating when one should give up on an exceptional situation, even if it is detected in time. The objective is trying to not crash the application as much as possible. Has someone already brainstormed and communicated about this? I am looking for specific generic cases and possible solutions, or thumb-rules. UPDATE Suggestions so far: Stop running if data coherency can be compromised Stop running if data can be deleted Stop running if you can't do anything about it (Out of memory...) Stop running if key service is not available or becomes unavailable and cannot be restarted If application must be stopped, degrade as gracefully as possible Use rollbacks in db transactions Log as much relevant information as you can Notify the developers

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  • Best way to build a SMART mySQL & PHP search engine?

    - by Kyle R
    What is the best way to build a mySQL & PHP search? I am currently using things like %term% I want it to be able to find the result even if they spell it slightly wrong, for example: Field value = "One: Stop Shop: They search: One Shop Stop OR One Stop Shop Etc.. I want a really smart search so they find the information even if they don't search the exact thing. What is the best way to build a smart search like this?

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  • jQuery - How to Prevent Animation Queue Buildup with Double Animations?

    - by Jason
    Hello, I was taking a look at this tutorial here to prevent animation buildups: http://www.learningjquery.com/2009/01/quick-tip-prevent-animation-queue-buildup My situation: I am doing a double animation like this below, and would like the prevent the animation build up. Since I have 2 animations going, it seems it ignores the .stop(). What can be done to prevent this? I have tried .stop() on both .animate and if I do that it stops animating... $(document).ready(function() { $('#element').hover(function() { $(this).stop() .animate( { left: 200 }, { duration: 'slow', }) .animate( { top: 200 }, { duration: 'slow', }); } , function() { $(this).stop() .animate( { left: 0 }, { duration: 'slow', }) .animate( { top: 0 }, { duration: 'slow', }); }); }); Any help will be greatly aprecaited!!

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  • Python threading question (Working with a method that blocks forever)

    - by Nix
    I am trying to wrap a thread around some receiving logic in python. Basically we have an app, that will have a thread in the background polling for messages, the problem I ran into is that piece that actually pulls the messages waits forever for a message. Making it impossible to terminate... I ended up wrapping the pull in another thread, but I wanted to make sure there wasn't a better way to do it. Original code: class Manager: def __init__(self): receiver = MessageReceiver() receiver.start() #do other stuff... class MessageReceiver(Thread): receiver = Receiver() def __init__(self): Thread.__init__(self) def run(self): #stop is a flag that i use to stop the thread... while(not stopped ): #can never stop because pull below blocks message = receiver.pull() print "Message" + message What I refectored to: class Manager: def __init__(self): receiver = MessageReceiver() receiver.start() class MessageReceiver(Thread): receiver = Receiver() def __init__(self): Thread.__init__(self) def run(self): pullThread = PullThread(self.receiver) pullThread.start() #stop is a flag that i use to stop the thread... while(not stopped and pullThread.last_message ==None): pass message = pullThread.last_message print "Message" + message class PullThread(Thread): last_message = None def __init__(self, receiver): Thread.__init(self, target=get_message, args=(receiver)) def get_message(self, receiver): self.last_message = None self.last_message = receiver.pull() return self.last_message I know the obvious locking issues exist, but is this the appropriate way to control a receive thread that waits forever for a message? One thing I did notice was this thing eats 100% cpu while waiting for a message... **If you need to see the stopping logic please let me know and I will post.

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  • On-Demand Python Thread Start/Join Freezing Up from wxPython GUI

    - by HokieTux
    I'm attempting to build a very simple wxPython GUI that monitors and displays external data. There is a button that turns the monitoring on/off. When monitoring is turned on, the GUI updates a couple of wx StaticLabels with real-time data. When monitoring is turned off, the GUI idles. The way I tried to build it was with a fairly simple Python Thread layout. When the 'Start Monitoring' button is clicked, the program spawns a thread that updates the labels with real-time information. When the 'Stop Monitoring' button is clicked, thread.join() is called, and it should stop. The start function works and the real-time data updating works great, but when I click 'Stop', the whole program freezes. I'm running this on Windows 7 64-bit, so I get the usual "This Program has Stopped Responding" Windows dialog. Here is the relevant code: class MonGUI(wx.Panel): def __init__(self, parent): wx.Panel.__init__(self, parent) ... ... other code for the GUI here ... ... # Create the thread that will update the VFO information self.monThread = Thread(None, target=self.monThreadWork) self.monThread.daemon = True self.runThread = False def monThreadWork(self): while self.runThread: ... ... Update the StaticLabels with info ... (This part working) ... # Turn monitoring on/off when the button is pressed. def OnClick(self, event): if self.isMonitoring: self.button.SetLabel("Start Monitoring") self.isMonitoring = False self.runThread = False self.monThread.join() else: self.button.SetLabel("Stop Monitoring") self.isMonitoring = True # Start the monitor thread! self.runThread = True self.monThread.start() I'm sure there is a better way to do this, but I'm fairly new to GUI programming and Python threads, and this was the first thing I came up with. So, why does clicking the button to stop the thread make the whole thing freeze up?

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  • Make service indepented from activity (Android).

    - by shuwo
    I have an activity with two buttons, start and stop. If the user press the start button a service is created using Context.startService. And the stop button calls Context.stopService. I want the stop button to be the only way to destroy the service. Now, if i end the activity using a task manager, the service is killed as well. Is there any way to avoid this?

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  • Could random.randint(1,10) ever return 11?

    - by Tim Pietzcker
    When researching for this question and reading the sourcecode in random.py, I started wondering whether randrange and randint really behave as "advertised". I am very much inclined to believe so, but the way I read it, randrange is essentially implemented as start + int(random.random()*(stop-start)) (assuming integer values for start and stop), so randrange(1, 10) should return a random number between 1 and 9. randint(start, stop) is calling randrange(start, stop+1), thereby returning a number between 1 and 10. My question is now: If random() were ever to return 1.0, then randint(1,10) would return 11, wouldn't it?

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