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  • Lite-Javascript Gallery - Can I position the img absolutely in relationship to the lis?

    - by blackessej
    I have a lite-javascript run image gallery. The javascript grabs each element in the list and places it as a background in the parent element. Then the CSS styles the thumbnails as small blocks with a defined height/width. A click-event for each object toggles it’s child’s element’s visibility and adds an “active” class name to the . Using CSS, I'm trying to place the absolutely to make it appear at the same position for each thumb, but it's moving in relation to the thumbs. Here's the CSS: #jgal li { background-position:50% 50%; background-repeat:no-repeat; border:solid #999 4px; cursor:pointer; display:block; float:left; height:60px; width:60px; margin-bottom:14px; margin-right:14px; opacity:0.5; } #jgal li img { position:absolute; top:0px; left:210px; display:none; } And the site: http://www.erisdesigns.net Thanks in advance for any help!

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  • Trying to implement fling events on an object

    - by Adam Short
    I have a game object, well a bitmap, which I'd like to "fling". I'm struggling to get it to fling ontouchlistener due to it being a bitmap and not sure how to proceed and I'm struggling to find the resources to help. Here's my code so far: https://github.com/addrum/Shapes GameActivity class: package com.main.shapes; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View.OnTouchListener; import android.view.Window; public class GameActivity extends Activity { private GestureDetector gestureDetector; View view; Bitmap ball; float x, y; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Remove title bar this.requestWindowFeature(Window.FEATURE_NO_TITLE); view = new View(this); ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); gestureDetector = new GestureDetector(this, new GestureListener()); x = 0; y = 0; setContentView(view); ball.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(android.view.View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }); } @Override protected void onPause() { super.onPause(); view.pause(); } @Override protected void onResume() { super.onResume(); view.resume(); } public class View extends SurfaceView implements Runnable { Thread thread = null; SurfaceHolder holder; boolean canRun = false; public View(Context context) { super(context); holder = getHolder(); } public void run() { while (canRun) { if (!holder.getSurface().isValid()) { continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 255, 255, 255); c.drawBitmap(ball, x - (ball.getWidth() / 2), y - (ball.getHeight() / 2), null); holder.unlockCanvasAndPost(c); } } public void pause() { canRun = false; while (true) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } thread = null; } public void resume() { canRun = true; thread = new Thread(this); thread.start(); } } } GestureListener class: package com.main.shapes; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; public class GestureListener extends SimpleOnGestureListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_THRESHOLD_VELOCITY = 200; @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Right to Left return true; } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Left to Right return true; } if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Bottom to Top return true; } else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Top to Bottom return true; } return false; } @Override public boolean onDown(MotionEvent e) { //always return true since all gestures always begin with onDown and<br> //if this returns false, the framework won't try to pick up onFling for example. return true; } }

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  • "Parse Error : There is a problem parsing the package" while installing Android application

    - by Raghavendra
    I got this error while installing the android application (Parse Error : There is a problem parsing the package.). I did the following steps. First time I installed the application and it works fine. I made changes to the existing application and change the version no in Manifest file. <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.openintents.samples.BasicOpenARDemo" android:versionCode="2" android:versionName="1.0.1"> Then I export the application and finish the code signing process. For this, Right Click your Project node select Export. There you will see a wizard. Follow the steps and finish the code signing also. I got the ARDemo.apk file, Then I changed it’s name to ARDemo1.apk Then I shipped this apk file to mobiles SD Card and started the installation I got the above error. I googled, they say that problem with unpacking manifest file. Can anyone tell me what could be wrong with me?

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  • Error starting an Android program.

    - by Gabriel A. Zorrilla
    [2010-04-16 23:31:34 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:31:57 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:32:28 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:34:56 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:49 - MobileDataKeeper] Error in an XML file: aborting build. Main.xml.out.* are empty. The MobileDataKeeper.java is default and the Mainx.xml out is: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" /> Every time i change something in the Main.xml get this problem. It's very frustrating and I don't know what the heck is going on. A trained eye is requiered! Thanks!

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  • How do I save an Android application's state?

    - by Bernard
    I've been playing around with the Android SDK, and I am a little unclear on saving an applications state. So given this minor re-tooling of the 'Hello, Android' example: package com.android.hello; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mTextView = new TextView(this); if (savedInstanceState == null) { mTextView.setText("Welcome to HelloAndroid!"); } else { mTextView.setText("Welcome back."); } setContentView(mTextView); } private TextView mTextView = null; } I thought that might be all one needed to do for the simplest case, but it always gives me the first message, no matter how I navigate away from the app. I'm sure it's probably something simple like overriding onPause or something like that, but I've been poking away in the docs for 30 minutes or so and haven't found anything obvious, so would appreciate any help. Cue me looking a fool in three, two, one... Thanks.

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  • How to implement iPhone TitleBar in Android

    - by edwar12345
    You know in iPhone, The four components of a typical iPhone application are a title bar, a navigation list, a destination page, and a button bar. for The Title Bar The title bar includes the following elements: Back button: Screen title: Command button: My question comes, although i can use UI framework tool, such as: Phonegap, iui, jtquery to develop web app, but i can't display the TitleBar effect in Android, i can't use below code in Android: meta content="yes" name="apple-mobile-web-app-capable" Actually, the above can work in Apple Safari Browser, but I can't use Safari to display our Android Project, which is i don't want to see. Does anyone know how to fulfill this effect in Android, please help me, your help will be great appreciated. to "It's unclear if you developing a native android application or a webapp. – alexanderblom yesterday" sorry that i forget to mention, i want to develop a iphone-webapp-style application in Android. Since it's too difficult, i want to use iWebkit, but it seems only work in apple iPhone OS or Safari which contain the specific engine to display the beautiful layout, like below:( -_-! i am new so i can't post images here) http://images.appshopper.com/screenshots/305/690205_2.jpg

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  • GPS on emulator doesn't get the geo fix - Android

    - by MaurizioPz
    Hi I'm developing an application for the android OS, I'm just starting, but I can't get the GPS on the emulator to work. I've read on the internet that you need to send a geo fix to the emulator in order to enable the gps locationProvider. I'm both using the DDMS and telnet to try to send it, but logcat never tells me the it recived a new fix, and my apolication still sees the gps as disabled here's my code package eu.mauriziopz.gps; import java.util.Iterator; import java.util.List; import android.app.Activity; import android.content.Context; import android.location.LocationManager; import android.os.Bundle; import android.util.Log; public class ggps extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); LocationManager l =(LocationManager) getSystemService(Context.LOCATION_SERVICE); List<String> li = l.getAllProviders(); for (Iterator<String> iterator = li.iterator(); iterator.hasNext();) { String string = iterator.next(); Log.d("gps", string); } if (l.getLastKnownLocation("gps")==null) Log.d("gps", "null"); } } I've read that the DDMS may not work properly on a non english OS, but telnet should work! update: the gps is enabled in the settings

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  • No Commons Logging in Android?

    - by Joe Boese
    Hello all, I have a pretty big library I developed specifically for use in my Android Application. However business logic itself has no dependency on Android. To preserve that, I used Commons Logging throughout this library and it's respective JUnit tests (which I run in Eclipse). However now that I am starting to integrate it into an Activity which I launch on Android, I am unable to get my logging to work. In Eclipse/JUnit, I had simply pulled in log4j's jar file as well as a log4j.properties file. This doesn't seem to work when deploying to a device. After struggling with attempting to get that to work for several hours, I gave up and tried replacing all my commons logging stuff with android.util.Log. Now I can log on the device.. but all JUnit tests are broken. When any JUnit tries to log using android.util.Log, it throws a RuntimeException 'Stub!'. I would prefer to revert to my commons logging approach.. if anyone can help with that.. otherwise.. what can I do to get my JUnit test cases running using 'android.util.Log'? Many thanks in advance.. I've spent more than a few hours on this and I'd like to move on to writing real code again! Joe

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  • Android beginner: understanding MotionEvent actions

    - by Dave
    I am having trouble getting my activity to return a MotionEvent.ACTION_UP. Probably a beginner's error. In LogCat, I'm only seeing the ACTION_MOVE event (which is an int value of 3). I also see the X/Y coordinates. No ACTION_DOWN and no ACTION_UP. I looked everywhere for a solution. I found one question on a forum that seems to be the same as my issue, but no solution is proposed: http://groups.google.com/group/android-developers/browse_thread/thread/9a9c23e40f02c134/bf12b89561f204ad?lnk=gst&q=ACTION_UP#bf12b89561f204ad Here's my code: import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.webkit.WebView; public class Brand extends Activity { public WebView webview; public float currentXPosition; public float currentYPosition; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); webview = new WebView(this); setContentView(webview); webview.loadUrl("file:///android_asset/Brand.html"); } @Override public boolean onTouchEvent(MotionEvent me) { int action = me.getAction(); currentXPosition = me.getX(); currentYPosition = me.getY(); Log.v("MotionEvent", "Action = " + action); Log.v("MotionEvent", "X = " + currentXPosition + "Y = " + currentYPosition); if (action == MotionEvent.ACTION_MOVE) { // do something } if (action == MotionEvent.ACTION_UP) { // do something } return true; } }

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  • Titanium Appcelerator - After enabling cloud services I get UnicodeDecodeError when compiling for Android

    - by Shahar Zrihen
    I've got an app that has a UTF8 name (hebrew). I use the platform/android/AndroidManifest.xml file for this. I've managed to narrow it down to the Ti.cloudpush module. only when I enable this module I get the error. I used to be able to compile it to android without any issues but as soon as I enable cloud services I get this error - [ERROR] Exception occured while building Android project: [ERROR] Traceback (most recent call last): [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 2218, in <module> [ERROR] s.build_and_run(True, None, key, password, alias, output_dir) [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 1970, in build_and_run [ERROR] self.manifest_changed = self.generate_android_manifest(compiler) [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 1195, in generate_android_manifest [ERROR] custom_manifest_contents = fill_manifest(custom_manifest_contents) [ERROR] File "/Users/Shahar/Library/Application Support/Titanium/mobilesdk/osx/2.1.0.GA/android/builder.py", line 1122, in fill_manifest [ERROR] manifest_source = manifest_source.replace(ti_permissions,permissions_required_xml) [ERROR] UnicodeDecodeError: 'ascii' codec can't decode byte 0xd7 in position 501: ordinal not in range(128) and this is my manifest file with the part that causes the issues. If I remove the hebrew name, it compiles without any issues <application android:icon="@drawable/appicon" android:label="??????" android:name="QuestionnaireApplication" android:debuggable="false" > <activity android:name=".QuestionnaireActivity" android:label="??????" android:theme="@style/Theme.Titanium" android:screenOrientation="portrait" android:configChanges="keyboardHidden" > Any suggestions?

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  • Get an Arduino and Android phone to communicate over the web

    - by Saleem
    I am writing an Android application to communicate with my Arduino over the web. The Arduino is running a web server through an Ethernet shield. I am attaching my code, but I will explain it here so you will understand what I am trying to do. The Android sends an HTTP request in the format http://192.168.1.148/?Lights=1. The Arduino gets the request, executes the command (in this case turning on some lights) and then responds to the Android device by simply sending the string "Lights=On". The Android will then change the color of the button to notify the user that the command was executed successfully. The Arduino is getting the instruction and executing it and sending the response but my button color is not changing. I know that the Android device is getting the string because I added a debug line to change the text on the button to the received response. The relevant code for the Android device is: ((Button) v).setText(sb.toString()); //This works and the button text changes to "Lights=On". //Test response and update button if(sb.toString()=="Lights=On"){ v.getBackground().setColorFilter(0xFFFFFF00, PorterDuff.Mode.MULTIPLY); Drawable d = lightOff.getBackground(); lightOff.invalidateDrawable(d); d.clearColorFilter(); } The Arduino code is: if(s=="Lights"){ switch(client.read()){ case '0': digitalWrite(LightPin,0); client.print("Lights=Off"); //debug Serial.println("Lights=Off"); break; case '1': digitalWrite(LightPin,1); client.print("Lights=On"); Serial.println("Lights=On"); break; } } Please let me know if you need more of the code to answer this question.

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  • Issue with 'Hello Android' tutorial

    - by Mike Needham
    I am brand new to Eclipse and Android, but somewhat familiar with Java. That having been said, I tried to follow the 'Hello Android' tutorial from the developer site using the latest Eclipse (Galieo) and the 2.1 Android SDK, I am on a Macintosh running Snow Leopard (OS X 10.6). I have a default virtual device (though my target is actually for phones like my own HTC Incredible which has the snapdragon processor and of course all the latest accoutrement in smart phones. Everything seemed to go okay until I went to RUN>RUN and then selected 'Android Application'. My computer spins it's wheels for a while and then I see two errors. I have pasted the output below: [2010-05-04 01:53:46 - HelloAndroid] ------------------------------ [2010-05-04 01:53:46 - HelloAndroid] Android Launch! [2010-05-04 01:53:46 - HelloAndroid] adb is running normally. [2010-05-04 01:53:46 - HelloAndroid] Performing com.example.helloandroid.HelloAndroid activity launch [2010-05-04 01:53:46 - HelloAndroid] Automatic Target Mode: launching new emulator with compatible AVD 'myAVD' [2010-05-04 01:53:46 - HelloAndroid] Launching a new emulator with Virtual Device 'myAVD' [2010-05-04 01:53:58 - HelloAndroid] New emulator found: emulator-5554 [2010-05-04 01:53:58 - HelloAndroid] Waiting for HOME ('android.process.acore') to be launched... [2010-05-04 01:53:59 - Emulator] 2010-05-04 01:53:59.501 emulator[10398:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-05-04 01:54:23 - HelloAndroid] emulator-5554 disconnected! Cancelling 'com.example.helloandroid.HelloAndroid activity launch'! I never do see the text in the emulator and the emulator crashes with a message about it quitting unexpectedly. The actual code is line by line from the tutorial and I have never been able to get to the XML part yet. I am not sure what is wrong with my environment setup or if it is just an incompatibility with Snow Leopard? I would REALLY appreciate any help in resolving this as I am very interested in developing on this platform. Thank-you, Mike N Lawrence, Kansas

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  • Android shared library which is not JNI based

    - by Mondain
    I am developing a library for Android applications which does not use native code (JNI). I have tried suppling the library as an external jar in my Android projects but this method does not include the library contents in the apk and thus throws class not found errors when run in the emulator or device. I have also tried creating the library as an Android project in itself and this does work, but only for public static properties (not methods). With the library and application both being in separate apk's I can see that the VM notices references to the library and can read some properties, but when an attempt to instantiate a class in the library is executed I get class not found even though I can read the public static properties from it (very frustrating!!). I realize that Davlik byte code is not the same as Java byte code but I am having trouble even finding good information about how to solve what would seem to be a very simple issue in Android. I am looking into the old PlatformLibrary stuff right now but I am not convinced this will work either since the sample has been removed from the Android site :( So help me out if you can, if I find the answer before this happens I will share it. viva la Android!

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  • eclipse error with android: id cannot be resolved or is not a field

    - by Jaynathan Leung
    Hi, I just started playing around with android development, and already with just an attempt at making a button, I have encountered a problem. The error I'm given in the following code is right on "R.id.button1". It says id cannot be resolved or is not a field. Do I need to manually reference every single object I make in the layout xml file? I found that this did work, but it does seem to be a bit much for every button I want to make... package com.example.helloandroid; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ private Button button1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button1 = (Button)findViewById(R.id.button1); button1.setOnClickListener(new OnClickListener() { public void onClick(View v) { finish(); } }); } }

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  • Android Unit Testing - Resolution & Verification Problems

    - by Bill
    I just switched the way my Android project is being built and non of my unit tests work any more...I get errors like WARN/dalvikvm(575): VFY: unable to resolve static field X in ..... WARN/dalvikvm(575): VFY: unable to find class referenced in signature These errors only come from my Unit Tests, where classes defined in it can't even see other classes defined in the unit test. Before each project had its own directory with copies of the 3rd party jar files. I've read around that Dex does weird things with references but haven't been able to figure out how to fix this problem. Is there a better way to do this? I would love to see an example of a large Android workspace where there are multiple projects, jar references, etc... Is it possible to fix this with an Order/Export tweak ? The project is structured like this: Eclipse Workspace (PROJECT_HOME classpath variable) lib 3rd-party jars android.jar Java Project A Looks in PROJECT_HOME Java Project B Looks in PROJECT_HOME Depends on project A Android Project Depends on A & B Looks in PROJECT_HOME Android Test Project Depends on A , B, Android Project Looks in PROJECT_HOME

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  • Android app with library can't find the library.apk

    - by Dean Schulze
    I'm trying to get the FinchVideo example from the Programming Android book to work. It uses the FinchWelcome library. I've set up FinchWelcome as a Library and in the FinchVideo application I have checked the FinchWelcome library in Properties - Android. When I try to run FinchVideo in the emulator it complains that it cannot find FinchWelcome.apk (output below). I'm building for Android 4.0.3. While Googling for this problem I've found that a lot of people have this problem with Android apps that use libraries. No one seems to have found a solution that works consistently, though. None of the Android books I've seen even talk about how to download libraries. What is the proper way to handle libraries in Android applications? Is this a bug in the Eclipse ADT? Thanks. [FinchVideo] Installing FinchVideo.apk... [FinchVideo] Success! [FinchWelcome] Could not find FinchWelcome.apk! [FinchVideo] Starting activity com.oreilly.demo.pa.finchvideo.FinchVideoActivity on device emulator-5554

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  • including pre-built java classes into an android project

    - by moonlightcheese
    i'm trying to include a maven java project into my android project. the maven project is the greader-unofficial project which allows developers access to google reader accounts, and handles all of the http transactions and URI/URL building, making grabbing feeds and items from google reader transparent to the developer. the project is available here: http://code.google.com/p/greader-unofficial/ the code is originally written for the standard jdk and uses classes from java.net that are not a part of the standard Android SDK. i actually tried to manually resolve all dependencies and ran into a problem when i got as far as including com.sun.syndication pieces required by the class be.lechtitseb.google.reader.api.util.AtomUtil.java... some of the classes in java.net that are in the standard jdk (i'm using 1.6) are not in the Android SDK. in addition, resolving all of these dependencies manually is just ridiculous when i'm compiling a maven project that should be pretty simple. however, i can use maven to compile the sources with no issue. how can i include this maven project, which is dependent on the complete jdk, into my android project in such a way that it will compile so that i can access the GoogleReader class from my android project? and for the record, i don't have the expertise to rewrite this entire api to work with the standard Android SDK.

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  • Move and rename file in android

    - by Andre Fróes
    I am trying to copy a file to another folder in the android, but so far, i got no success. I manage to do so with a selected image and when taking a photo, but not with files. I've read and tried several solutions passed by the community (searched over the forum and the internet), but none of it was able to solve my problem when copying. First things first. I added the permissions to my manifest: <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> after that, before copying a file, i print its filepath and the directory file path: 06-10 11:11:11.700: I/System.out(1442): /mimetype/storage/sdcard/Misc/Javascript erros for Submit and Plan buttons in IE.doc 06-10 11:11:11.710: I/System.out(1442): /storage/sdcard/mywfm/checklist-files both exists: to copy the file to the expected folder I used the FileUtils: try { FileUtils.copyFile(selectedFile, dir); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } The problem is: I get no exception and the file isn't there. I tried this solution either: How to move/rename file from internal app storage to external storage on Android? same thing, no exception, but no file either.

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  • Wifi connection issues for Android with Linksys WRT54G

    - by Paul
    I have had this Linksys WRT54G for many years now, and it has always worked without a hassle. But for some reason I am unable to connect my brand new Android phone (Magic). The wireless network is broadcast and simply secured using WPA PSK TKIP. My phone sees the network (with excellent signal strength) and correctly asks me for the WPA password. Then when it tries to connect it stays for a while on "Retrieving address..." (liberately translated from Dutch) and finally fails reading "Remember, secured with WPA". Does anybody know how to solve this issue? edit: the android phone is genuine (not modified/rooted or whatsoever).

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  • Gateway time out connecting to tethered server from Android

    - by BentFX
    I've got an Android device running android-wifi-tether. It works as advertised. I connect to it from my Ubuntu 12.04 laptop running Apache 2.2.22. The laptop is manually configured to IP 192.168.2.100 in the hosts file. It can ping itself and access it's own web server through that address. The WiFi tether hotspot gives the laptop the same 192.168.2.100 address(Laptop was configured to match the hotspot address as a troubleshooting step, and could be wrong.) Using ping I can ping the laptop from the phone using the 192.168.2.100 address. Using portscan the phone shows port 80 open on the 192.168.2.100 address. So, everything looks like it's in place, but any attempt to browse to http://192.168.2.100 fails after a few moments with a 504(Gateway time out) Any help would certainly be help.

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  • Are there any advantages of GO Widgets over vanilla Android Widgets

    - by Supuhstar
    I use a suite of GO programs on my Android 4.1.2 device. Most relevant to this question, I've installed the GO Launcher EX and GO Weather, and they've recently given me the choice of one paid Go Weather Widget skin for free. Here, my conundrum lies: The skin I want comes in two versions: one for the GO Widget (can only be used on GO Launcher EX) and one for the vanilla Android widget. Are there any advantages for me choosing the GO Widget? I'm thinking things like increased performance because it'd be better integrated into the GO ecosystem, or more options, or something along these lines.

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  • mime-attachment incompatibility on forwarded messages from android to an iphone

    - by Peter Carrero
    A couple of guys got the evo android in the office. I got an iphone. When I receive a forwarded email from one of those phones, the forwarded piece comes as a mime-attachment that the iphone cannot open. I also tried this with a motorola droid and got the same result. I am not sure if the issue is the android sending the message on the wrong format or the iphone not being able to understand a mime type that it should... Has anyone experienced this, and, most importantly, found a fix/workaround? Thanks.

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  • Android Jelly Bean: fix search button [migrated]

    - by Jon Rodriguez
    I just upgraded my Nexus S from Android 4.0.something (I forget the subversion) to Android 4.1.1. The magnifying glass button used to be really useful -- it would trigger a search function within whatever app I was using. For example pressing it within the Maps app would search for a place, or pressing it within the Facebook app would search for a friend. But now, the magnifying glass button launches a google search no matter what the context is! This is extremely annoying and makes a lot of apps harder to use, especially Maps. How can I use a setting or a patch to revert the magnifying glass button to its old behavior?

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  • Android Software for the SysAdmin on the move.

    - by GruffTech
    So my company has over service through Verizon, and AT&T Service in the area is "shoddy" at its best, so i haven't been able to join the "iPhone party" like so many of my fellow SysAdmins have been able to. That being said, this week finally i phone i like has hit Verizon, the HTC Incredible. (I've been waiting for the Desire or Nexus One, but after seeing spec sheets and reviews, HTC Incredible comes out ahead anyway). So (finally) I'm looking for Android Apps that are "gotta-haves" for System Admins. I've found the bottom three, If there's others you prefer over these let me know. RDP Program - RemoteRDP SSH Client - ConnectBot Nagios - NagMonDroid Reply with your favorite Android App and Why!

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  • Is there a global inbox for android?

    - by Loony2nz
    I'm a Blackberry fan and I have been aching to get a phone with a better UI (and not the jesusPhone). I was looking at the Android platform and find it quite fun to play with. However, one of the crucial elements of my BB that I love to death is the global inbox of all my email accounts. (not to mention the BB messenger, but I can live without that). Is there an addon or does the android have this feature natively? I played with my friend's Verizon Droid, and she couldn't tell me. Thanks!

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