Search Results

Search found 19385 results on 776 pages for 'canonical link'.

Page 86/776 | < Previous Page | 82 83 84 85 86 87 88 89 90 91 92 93  | Next Page >

  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

    Read the article

  • The Stub Proto: Not Just For Stub Objects Anymore

    - by user9154181
    One of the great pleasures of programming is to invent something for a narrow purpose, and then to realize that it is a general solution to a broader problem. In hindsight, these things seem perfectly natural and obvious. The stub proto area used to build the core Solaris consolidation has turned out to be one of those things. As discussed in an earlier article, the stub proto area was invented as part of the effort to use stub objects to build the core ON consolidation. Its purpose was merely as a place to hold stub objects. However, we keep finding other uses for it. It turns out that the stub proto should be more properly thought of as an auxiliary place to put things that we would like to put into the proto to help us build the product, but which we do not wish to package or deliver to the end user. Stub objects are one example, but private lint libraries, header files, archives, and relocatable objects, are all examples of things that might profitably go into the stub proto. Without a stub proto, these items were handled in a variety of ad hoc ways: If one part of the workspace needed private header files, libraries, or other such items, it might modify its Makefile to reach up and over to the place in the workspace where those things live and use them from there. There are several problems with this: Each component invents its own approach, meaning that programmers maintaining the system have to invest extra effort to understand what things mean. In the past, this has created makefile ghettos in which only the person who wrote the makefiles feels confident to modify them, while everyone else ignores them. This causes many difficulties and benefits no one. These interdependencies are not obvious to the make, utility, and can lead to races. They are not obvious to the human reader, who may therefore not realize that they exist, and break them. Our policy in ON is not to deliver files into the proto unless those files are intended to be packaged and delivered to the end user. However, sometimes non-shipping files were copied into the proto anyway, causing a different set of problems: It requires a long list of exceptions to silence our normal unused proto item error checking. In the past, we have accidentally shipped files that we did not intend to deliver to the end user. Mixing cruft with valuable items makes it hard to discern which is which. The stub proto area offers a convenient and robust solution. Files needed to build the workspace that are not delivered to the end user can instead be installed into the stub proto. No special exceptions or custom make rules are needed, and the intent is always clear. We are already accessing some private lint libraries and compilation symlinks in this manner. Ultimately, I'd like to see all of the files in the proto that have a packaging exception delivered to the stub proto instead, and for the elimination of all existing special case makefile rules. This would include shared objects, header files, and lint libraries. I don't expect this to happen overnight — it will be a long term case by case project, but the overall trend is clear. The Stub Proto, -z assert_deflib, And The End Of Accidental System Object Linking We recently used the stub proto to solve an annoying build issue that goes back to the earliest days of Solaris: How to ensure that we're linking to the OS bits we're building instead of to those from the running system. The Solaris product is made up of objects and files from a number of different consolidations, each of which is built separately from the others from an independent code base called a gate. The core Solaris OS consolidation is ON, which stands for "Operating System and Networking". You will frequently also see ON called the OSnet. There are consolidations for X11 graphics, the desktop environment, open source utilities, compilers and development tools, and many others. The collection of consolidations that make up Solaris is known as the "Wad Of Stuff", usually referred to simply as the WOS. None of these consolidations is self contained. Even the core ON consolidation has some dependencies on libraries that come from other consolidations. The build server used to build the OSnet must be running a relatively recent version of Solaris, which means that its objects will be very similar to the new ones being built. However, it is necessarily true that the build system objects will always be a little behind, and that incompatible differences may exist. The objects built by the OSnet link to other objects. Some of these dependencies come from the OSnet, while others come from other consolidations. The objects from other consolidations are provided by the standard library directories on the build system (/lib, /usr/lib). The objects from the OSnet itself are supposed to come from the proto areas in the workspace, and not from the build server. In order to achieve this, we make use of the -L command line option to the link-editor. The link-editor finds dependencies by looking in the directories specified by the caller using the -L command line option. If the desired dependency is not found in one of these locations, ld will then fall back to looking at the default locations (/lib, /usr/lib). In order to use OSnet objects from the workspace instead of the system, while still accessing non-OSnet objects from the system, our Makefiles set -L link-editor options that point at the workspace proto areas. In general, this works well and dependencies are found in the right places. However, there have always been failures: Building objects in the wrong order might mean that an OSnet dependency hasn't been built before an object that needs it. If so, the dependency will not be seen in the proto, and the link-editor will silently fall back to the one on the build server. Errors in the makefiles can wipe out the -L options that our top level makefiles establish to cause ld to look at the workspace proto first. In this case, all objects will be found on the build server. These failures were rarely if ever caught. As I mentioned earlier, the objects on the build server are generally quite close to the objects built in the workspace. If they offer compatible linking interfaces, then the objects that link to them will behave properly, and no issue will ever be seen. However, if they do not offer compatible linking interfaces, the failure modes can be puzzling and hard to pin down. Either way, there won't be a compile-time warning or error. The advent of the stub proto eliminated the first type of failure. With stub objects, there is no dependency ordering, and the necessary stub object dependency will always be in place for any OSnet object that needs it. However, makefile errors do still occur, and so, the second form of error was still possible. While working on the stub object project, we realized that the stub proto was also the key to solving the second form of failure caused by makefile errors: Due to the way we set the -L options to point at our workspace proto areas, any valid object from the OSnet should be found via a path specified by -L, and not from the default locations (/lib, /usr/lib). Any OSnet object found via the default locations means that we've linked to the build server, which is an error we'd like to catch. Non-OSnet objects don't exist in the proto areas, and so are found via the default paths. However, if we were to create a symlink in the stub proto pointing at each non-OSnet dependency that we require, then the non-OSnet objects would also be found via the paths specified by -L, and not from the link-editor defaults. Given the above, we should not find any dependency objects from the link-editor defaults. Any dependency found via the link-editor defaults means that we have a Makefile error, and that we are linking to the build server inappropriately. All we need to make use of this fact is a linker option to produce a warning when it happens. Although warnings are nice, we in the OSnet have a zero tolerance policy for build noise. The -z fatal-warnings option that was recently introduced with -z guidance can be used to turn the warnings into fatal build errors, forcing the programmer to fix them. This was too easy to resist. I integrated 7021198 ld option to warn when link accesses a library via default path PSARC/2011/068 ld -z assert-deflib option into snv_161 (February 2011), shortly after the stub proto was introduced into ON. This putback introduced the -z assert-deflib option to the link-editor: -z assert-deflib=[libname] Enables warning messages for libraries specified with the -l command line option that are found by examining the default search paths provided by the link-editor. If a libname value is provided, the default library warning feature is enabled, and the specified library is added to a list of libraries for which no warnings will be issued. Multiple -z assert-deflib options can be specified in order to specify multiple libraries for which warnings should not be issued. The libname value should be the name of the library file, as found by the link-editor, without any path components. For example, the following enables default library warnings, and excludes the standard C library. ld ... -z assert-deflib=libc.so ... -z assert-deflib is a specialized option, primarily of interest in build environments where multiple objects with the same name exist and tight control over the library used is required. If is not intended for general use. Note that the definition of -z assert-deflib allows for exceptions to be specified as arguments to the option. In general, the idea of using a symlink from the stub proto is superior because it does not clutter up the link command with a long list of objects. When building the OSnet, we usually use the plain from of -z deflib, and make symlinks for the non-OSnet dependencies. The exception to this are dependencies supplied by the compiler itself, which are usually found at whatever arbitrary location the compiler happens to be installed at. To handle these special cases, the command line version works better. Following the integration of the link-editor change, I made use of -z assert-deflib in OSnet builds with 7021896 Prevent OSnet from accidentally linking to build system which integrated into snv_162 (March 2011). Turning on -z assert-deflib exposed between 10 and 20 existing errors in our Makefiles, which were all fixed in the same putback. The errors we found in our Makefiles underscore how difficult they can be prevent without an automatic system in place to catch them. Conclusions The stub proto is proving to be a generally useful construct for ON builds that goes beyond serving as a place to hold stub objects. Although invented to hold stub objects, it has already allowed us to simplify a number of previously difficult situations in our makefiles and builds. I expect that we'll find uses for it beyond those described here as we go forward.

    Read the article

  • Value of links on negative review pages

    - by Sam Healey
    A general assumption with SEO is more links = higher rankings. What I would like to know is does Google know what those links are referring to. I.e. if somebody gives a product a good review on their personal blog and links the review to another companies website (who are selling the product), would Google take consideration for the review/description link. Essentially would Google know that this link refers to a product. So if somebody is looking to buy a product, Google would know to include this page because the previous link said it sells products rather than just having information on products. Then to take this further, does Google know if a link is positive or negative. For example, If somebody creates a post saying, do not visit example.com, example.com is bad because of blah blah blah. Would Google know that the link is getting bad feedback and therefore would it have a negative affect on rankings, or would Google go oh its just another link and give it better rankings?

    Read the article

  • Des fonctions d'Ubuntu 13.04 seront développées à huis clos, vers une fermeture de l'OS ?

    Des fonctions d'Ubuntu 13.04 développées à huis clos Canonical adopte une nouvelle méthode de développement pour Raring Ringtail, vers une fermeture de l'OS ? À peine Canonical a publié Ubuntu 12.10, que la firme livre déjà quelques informations sur son successeur. Comme il est de coutume, l'OS est d'abord passé par la traditionnelle étape de définition de son nom de code. Ubuntu 13.04 sera baptisé « Raring Ringtail », d'après un billet de blog de Mark Shuttleworth, fondateur de Canonical. Cette mouture sera essentiellement centrée sur la mobilité. Le coeur du système d'exploitation sera nettoyé au maxim...

    Read the article

  • What's the best/most efficent way to create a semi-intelligent AI for a tic tac toe game?

    - by Link
    basically I am attempting to make a a efficient/smallish C game of Tic-Tac-Toe. I have implemented everything other then the AI for the computer so far. my squares are basically structs in an array with an assigned value based on the square. For example s[1].value = 1; therefore it's a x, and then a value of 3 would be a o. My question is whats the best way to create a semi-decent game playing AI for my tic-tac-toe game? I don't really want to use minimax, since It's not what I need. So how do I avoid a a lot of if statments and make it more efficient. Here is the rest of my code: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> struct state{ // defined int state; // 0 is tie, 1 is user loss, 2 is user win, 3 is ongoing game int moves; }; struct square{ // one square of the board int value; // 1 is x, 3 is o char sign; // no space used }; struct square s[9]; //set up the struct struct state gamestate = {0,0}; //nothing void setUpGame(){ // setup the game int i = 0; for(i = 0; i < 9; i++){ s[i].value = 0; s[i].sign = ' '; } gamestate.moves=0; printf("\nHi user! You're \"x\"! I'm \"o\"! Good Luck :)\n"); } void displayBoard(){// displays the game board printf("\n %c | %c | %c\n", s[6].sign, s[7].sign, s[8].sign); printf("-----------\n"); printf(" %c | %c | %c\n", s[3].sign, s[4].sign, s[5].sign); printf("-----------\n"); printf(" %c | %c | %c\n\n", s[0].sign, s[1].sign, s[2].sign); } void getHumanMove(){ // get move from human int i; while(1){ printf(">>:"); char line[255]; // input the move to play fgets(line, sizeof(line), stdin); while(sscanf(line, "%d", &i) != 1) { //1 match of defined specifier on input line printf("Sorry, that's not a valid move!\n"); fgets(line, sizeof(line), stdin); } if(s[i-1].value != 0){printf("Sorry, That moves already been taken!\n\n");continue;} break; } s[i-1].value = 1; s[i-1].sign = 'x'; gamestate.moves++; } int sum(int x, int y, int z){return(x*y*z);} void getCompMove(){ // get the move from the computer } void checkWinner(){ // check the winner int i; for(i = 6; i < 9; i++){ // check cols if((sum(s[i].value,s[i-3].value,s[i-6].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[i].value,s[i-3].value,s[i-6].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} } for(i = 0; i < 7; i+=3){ // check rows if((sum(s[i].value,s[i+1].value,s[i+2].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[i].value,s[i+1].value,s[i+2].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} } if((sum(s[0].value,s[4].value,s[8].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[0].value,s[4].value,s[8].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} if((sum(s[2].value,s[4].value,s[6].value)) == 8){printf("The Winner is o!\n");gamestate.state=1;} if((sum(s[2].value,s[4].value,s[6].value)) == 1){printf("The Winner is x!\n");gamestate.state=2;} } void playGame(){ // start playing the game gamestate.state = 3; //set-up the gamestate srand(time(NULL)); int temp = (rand()%2) + 1; if(temp == 2){ // if two comp goes first temp = (rand()%2) + 1; if(temp == 2){ s[4].value = 2; s[4].sign = 'o'; gamestate.moves++; }else{ s[2].value = 2; s[2].sign = 'o'; gamestate.moves++; } } displayBoard(); while(gamestate.state == 3){ if(gamestate.moves<10); getHumanMove(); if(gamestate.moves<10); getCompMove(); checkWinner(); if(gamestate.state == 3 && gamestate.moves==9){ printf("The game is a tie :p\n"); break; } displayBoard(); } } int main(int argc, const char *argv[]){ printf("Welcome to Tic Tac Toe\nby The Elite Noob\nEnter 1-9 To play a move, standard numpad\n1 is bottom-left, 9 is top-right\n"); while(1){ // while game is being played printf("\nPress 1 to play a new game, or any other number to exit;\n>>:"); char line[255]; // input whether or not to play the game fgets(line, sizeof(line), stdin); int choice; // user's choice about playing or not while(sscanf(line, "%d", &choice) != 1) { //1 match of defined specifier on input line printf("Sorry, that's not a valid option!\n"); fgets(line, sizeof(line), stdin); } if(choice == 1){ setUpGame(); // set's up the game playGame(); // Play a Game }else {break;} // exit the application } printf("\nThank's For playing!\nHave a good Day!\n"); return 0; }

    Read the article

  • guest blogging, recipricle links & nofollow

    - by sam
    When writing a guest blog for a site and in the blog post i write i link back to my self, that counts as an imbound link. Writing something on my blog, like "have a look at this post i wrote for _" made that a link the links would be recipricle, correct ? thus cancling each other out.. If i was to to make the link back to my article a nofollow link then would i still get the link juice ? If i write guest blog post and the site want to also write a guest blog on my site later on whats the best way to handle it as wont these both cancel each other out and have no effect ?

    Read the article

  • How to implement the light trails for a tron game?

    - by Link
    Well I was creating a TRON style game, but had an issue with creating the actual light trails for the game. What I'm doing currently is I have an array the same size as my window in pixel size, implemented like this: int* collision[800][600]; Then when the bike goes on a certain pixel, it is marked with a 1 for traveled on. However what is the most efficient way to create a working light trail display? I tried to do something like this: int i, j; for(i=0; i<800; i++) for(j=0; j<600; j++) if(*collision[i][j] == 1) Image::applySurface(i, j, trailSurface, gameScreen); But it isn't working properly? It just fills the whole screen with a sprite instead. Whats a better/faster/working way to do this?

    Read the article

  • LXC Container Networking

    - by digitaladdictions
    I just started to experiment with LXC containers. I was able to create a container and start it up but I cannot get dhcp to assign the container an IP address. If I assign a static address the container can ping the host IP but not outside the host IP. The host is CentOS 6.5 and the guest is Ubuntu 14.04LTS. I used the template downloaded by lxc-create -t download -n cn-01 command. If I am trying to get an IP address on the same subnet as the host I don't believe I should need the IP tables rule for masquerading but I added it anyways. Same with IP forwarding. I compiled LXC by hand from the following source https://linuxcontainers.org/downloads/lxc-1.0.4.tar.gz Host Operating System Version #> cat /etc/redhat-release CentOS release 6.5 (Final) #> uname -a Linux localhost.localdomain 2.6.32-431.20.3.el6.x86_64 #1 SMP Thu Jun 19 21:14:45 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux Container Config #> cat /usr/local/var/lib/lxc/cn-01/config # Template used to create this container: /usr/local/share/lxc/templates/lxc-download # Parameters passed to the template: # For additional config options, please look at lxc.container.conf(5) # Distribution configuration lxc.include = /usr/local/share/lxc/config/ubuntu.common.conf lxc.arch = x86_64 # Container specific configuration lxc.rootfs = /usr/local/var/lib/lxc/cn-01/rootfs lxc.utsname = cn-01 # Network configuration lxc.network.type = veth lxc.network.flags = up lxc.network.link = br0 LXC default.confu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:0c:29:12:30:f2 brd ff:ff:ff:ff:f #> cat /usr/local/etc/lxc/default.conf lxc.network.type = veth lxc.network.link = br0 lxc.network.flags = up #> lxc-checkconfig Kernel configuration not found at /proc/config.gz; searching... Kernel configuration found at /boot/config-2.6.32-431.20.3.el6.x86_64 --- Namespaces --- Namespaces: enabled Utsname namespace: enabled Ipc namespace: enabled Pid namespace: enabled User namespace: enabled Network namespace: enabled Multiple /dev/pts instances: enabled --- Control groups --- Cgroup: enabled Cgroup namespace: enabled Cgroup device: enabled Cgroup sched: enabled Cgroup cpu account: enabled Cgroup memory controller: /usr/local/bin/lxc-checkconfig: line 103: [: too many arguments enabled Cgroup cpuset: enabled --- Misc --- Veth pair device: enabled Macvlan: enabled Vlan: enabled File capabilities: /usr/local/bin/lxc-checkconfig: line 118: [: -gt: unary operator expected Note : Before booting a new kernel, you can check its configuration usage : CONFIG=/path/to/config /usr/local/bin/lxc-checkconfig Network Config (HOST) #> cat /etc/sysconfig/network-scripts/ifcfg-br0 DEVICE=br0 TYPE=Bridge BOOTPROTO=dhcp ONBOOT=yes #> cat /etc/sysconfig/network-scripts/ifcfg-eth0 DEVICE=eth0 ONBOOT=yes TYPE=Ethernet IPV6INIT=no USERCTL=no BRIDGE=br0 #> cat /etc/networks default 0.0.0.0 loopback 127.0.0.0 link-local 169.254.0.0 #> ip a s 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 00:0c:29:12:30:f2 brd ff:ff:ff:ff:ff:ff inet6 fe80::20c:29ff:fe12:30f2/64 scope link valid_lft forever preferred_lft forever 3: pan0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 42:7e:43:b3:61:c5 brd ff:ff:ff:ff:ff:ff 4: br0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN link/ether 00:0c:29:12:30:f2 brd ff:ff:ff:ff:ff:ff inet 10.60.70.121/24 brd 10.60.70.255 scope global br0 inet6 fe80::20c:29ff:fe12:30f2/64 scope link valid_lft forever preferred_lft forever 12: vethT6BGL2: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether fe:a1:69:af:50:17 brd ff:ff:ff:ff:ff:ff inet6 fe80::fca1:69ff:feaf:5017/64 scope link valid_lft forever preferred_lft forever #> brctl show bridge name bridge id STP enabled interfaces br0 8000.000c291230f2 no eth0 vethT6BGL2 pan0 8000.000000000000 no #> cat /proc/sys/net/ipv4/ip_forward 1 # Generated by iptables-save v1.4.7 on Fri Jul 11 15:11:36 2014 *nat :PREROUTING ACCEPT [34:6287] :POSTROUTING ACCEPT [0:0] :OUTPUT ACCEPT [0:0] -A POSTROUTING -o eth0 -j MASQUERADE COMMIT # Completed on Fri Jul 11 15:11:36 2014 Network Config (Container) #> cat /etc/network/interfaces # This file describes the network interfaces available on your system # and how to activate them. For more information, see interfaces(5). # The loopback network interface auto lo iface lo inet loopback auto eth0 iface eth0 inet dhcp #> ip a s 11: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 02:69:fb:42:ee:d7 brd ff:ff:ff:ff:ff:ff inet6 fe80::69:fbff:fe42:eed7/64 scope link valid_lft forever preferred_lft forever 13: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever

    Read the article

  • Why Skype doesn't work in Quantal

    - by Lionthinker
    Since updating to Quantal Skype doesn't work and I get this error when updating: W:GPG error: http://ppa.launchpad.net quantal Release: The following signatures couldn't be verified because the public key is not available: NO_PUBKEY F6A071ABEE5D5BA2 W:Failed to fetch http://archive.canonical.com/commercial-ppa-uploaders/skype/ubuntu/dists/quantal/main/source/Sources 404 Not Found [IP: 91.189.92.191 80] W:Failed to fetch http://archive.canonical.com/commercial-ppa-uploaders/skype/ubuntu/dists/quantal/main/binary-amd64/Packages 404 Not Found [IP: 91.189.92.191 80] W:Failed to fetch http://archive.canonical.com/commercial-ppa-uploaders/skype/ubuntu/dists/quantal/main/binary-i386/Packages 404 Not Found [IP: 91.189.92.191 80] E:Some index files failed to download. They have been ignored, or old ones used instead.

    Read the article

  • Sound Logout Ubuntu 12.04 & Mac OS 9 Theme

    - by KWES Ubuntu FERCHO Link
    It is possible for a script to shut down or log off, make a sound I want, such as Windows 95, Millennium or 2000 even if it was possible with the new 11.10 but the 12.04 does not emit any sound at shutdown thanks and its system is much better than mac and virus' windows ¡keep it up! one more thing. can I leave my system as Mac OS 9 is that strikes me Mac OS 9. Icons, Sounds, GTK theme, all as Mac OS 9 PLEASE

    Read the article

  • DHCPDISCOVER requests from an off-by-one MAC address

    - by Aleksandr Levchuk
    In a Linux DHCP server I'm getting a bunch of these log lines: dhcpd: DHCPDISCOVER from 00:30:48:fe:5c:9c via eth1: network 192.168.2.0/24: no free leases I don't have any machines with 00:30:48:fe:5c:9c and I don't intend to give out an IP to 00:30:48:fe:5c:9c (whatever that could be). I tracked down the server that this is coming from and killed all the DHCP clients that were running but the DHCPDISCOVER requests do not stop. I can prove that this is the sending server by pulling the Ethernet cable - the requests stop. The strange thing is that the sending server only has 2 interfaces which are: 00:30:48:fe:5c:9a 00:30:48:fe:5c:9b What can be the cause of the off-by-one address? Who could be sending the requests? Details On the DHCP client: root@n34:~# ip link 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc mq state UP qlen 100 link/ether 00:30:48:fe:5c:9a brd ff:ff:ff:ff:ff:ff 3: eth1: <NO-CARRIER,BROADCAST,MULTICAST,UP> mtu 1500 qdisc mq state DOWN qlen 1000 link/ether 00:30:48:fe:5c:9b brd ff:ff:ff:ff:ff:ff 4: ib0: <BROADCAST,MULTICAST> mtu 2044 qdisc noop state DOWN qlen 256 link/infiniband 80:00:00:48:fe:80:00:00:00:00:00:00:00:02:c9:03:00:08:81:9f brd 00:ff:ff:ff:ff:12:40:1b:ff:ff:00:00:00:00:00:00:ff:ff:ff:ff 5: ib1: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 2044 qdisc pfifo_fast state UP qlen 256 link/infiniband 80:00:00:49:fe:80:00:00:00:00:00:00:00:02:c9:03:00:08:81:a0 brd 00:ff:ff:ff:ff:12:40:1b:ff:ff:00:00:00:00:00:00:ff:ff:ff:ff Same info: root@n34:~# ifconfig -a eth0 Link encap:Ethernet HWaddr 00:30:48:fe:5c:9a inet addr:192.168.2.234 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::230:48ff:fefe:5c9a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:72544 errors:0 dropped:0 overruns:0 frame:0 TX packets:152773 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:4908592 (4.6 MiB) TX bytes:89815782 (85.6 MiB) Memory:dfd60000-dfd80000 eth1 Link encap:Ethernet HWaddr 00:30:48:fe:5c:9b UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Memory:dfde0000-dfe00000 ib0 Link encap:UNSPEC HWaddr 80-00-00-48-FE-80-00-00-00-00-00-00-00-00-00-00 BROADCAST MULTICAST MTU:2044 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:256 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) ib1 Link encap:UNSPEC HWaddr 80-00-00-49-FE-80-00-00-00-00-00-00-00-00-00-00 inet addr:192.168.3.234 Bcast:192.168.3.255 Mask:255.255.255.0 inet6 addr: fe80::202:c903:8:81a0/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:2044 Metric:1 RX packets:1330 errors:0 dropped:0 overruns:0 frame:0 TX packets:255 errors:0 dropped:5 overruns:0 carrier:0 collisions:0 txqueuelen:256 RX bytes:716415 (699.6 KiB) TX bytes:17584 (17.1 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:8 errors:0 dropped:0 overruns:0 frame:0 TX packets:8 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:560 (560.0 B) TX bytes:560 (560.0 B) The nodes were imaged with Perseus which uses kexec instead of rebooting.

    Read the article

  • Can't get network bridging to work

    - by Antonis Christofides
    I'm trying to make network bridging to work on a Debian squeeze (I'm experimenting in order to make a QEMU/KVM virtual machine that will be visible to the outside network as if it were a distinct machine). The problem is that when I type brctl addif br0 eth0 then I lose connectivity to the network until I type brctl delif br0 eth0. More specifically, here's how my machine looks like before I do anything (essentially eth0 is listening on 147.102.160.153): root@laura:/home/anthony# ip addr show 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 8c:73:6e:db:1c:1b brd ff:ff:ff:ff:ff:ff inet 147.102.160.153/24 brd 147.102.160.255 scope global eth0 inet6 2001:648:2000:a0:8e73:6eff:fedb:1c1b/64 scope global dynamic valid_lft 2591848sec preferred_lft 604648sec inet6 fe80::8e73:6eff:fedb:1c1b/64 scope link valid_lft forever preferred_lft forever 3: wlan0: <BROADCAST,MULTICAST> mtu 1500 qdisc mq state DOWN qlen 1000 link/ether 4c:ed:de:8e:44:d7 brd ff:ff:ff:ff:ff:ff 4: vboxnet0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN qlen 1000 link/ether 0a:00:27:00:00:00 brd ff:ff:ff:ff:ff:ff 5: pan0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether ee:7c:88:59:d0:e8 brd ff:ff:ff:ff:ff:ff Now let me add the bridge: root@laura:/home/anthony# brctl addbr br0 root@laura:/home/anthony# ip tuntap add dev tap0 mode tap root@laura:/home/anthony# ip link set tap0 up root@laura:/home/anthony# brctl addif br0 tap0 Until here everything continues to work normally. Finally, I try to add eth0 to the bridge: root@laura:/home/anthony# brctl addif br0 eth0 At this point, I no longer have a network connection. If I try to ping something, it tells "Destination Host Unreachable". The output of ip addr show seems normal: root@laura:/home/anthony# ip addr show 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 16436 qdisc noqueue state UNKNOWN link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00 inet 127.0.0.1/8 scope host lo inet6 ::1/128 scope host valid_lft forever preferred_lft forever 2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether 8c:73:6e:db:1c:1b brd ff:ff:ff:ff:ff:ff inet 147.102.160.153/24 brd 147.102.160.255 scope global eth0 inet6 2001:648:2000:a0:8e73:6eff:fedb:1c1b/64 scope global dynamic valid_lft 2591908sec preferred_lft 604708sec inet6 fe80::8e73:6eff:fedb:1c1b/64 scope link valid_lft forever preferred_lft forever [snip wlan0, vboxnet0 and pan0, which are down and irrelevant] 8: br0: <BROADCAST,MULTICAST> mtu 1500 qdisc noop state DOWN link/ether 16:30:f2:67:ab:75 brd ff:ff:ff:ff:ff:ff 9: tap0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UNKNOWN qlen 500 link/ether 16:30:f2:67:ab:75 brd ff:ff:ff:ff:ff:ff inet6 fe80::1430:f2ff:fe67:ab75/64 scope link valid_lft forever preferred_lft forever Also: root@laura:/home/anthony# route -n Kernel IP routing table Destination Gateway Genmask Flags Metric Ref Use Iface 147.102.160.0 0.0.0.0 255.255.255.0 U 1 0 0 eth0 169.254.0.0 0.0.0.0 255.255.0.0 U 1000 0 0 eth0 0.0.0.0 147.102.160.200 0.0.0.0 UG 0 0 0 eth0 I can't understand what I'm doing wrong. I want the machine to continue to listen on 147.102.160.153 on eth0, and in addition to that I want to have a tap0 interface, bridged to eth0, that will be available to the guest machine so that the latter listens on another ip address (say 147.102.160.205). (If there's another way to achieve what I want, I'm also interested.)

    Read the article

  • Firefox 3.6.3 on Snow Leopard 10.6.3 - symbolic link to command line binary doesn't work?

    - by David Watson
    I have Firefox 10.6.3 installed on Mac OS X Snow Leopard from the DMG. I can run firefox from the terminal using /Applications/Firefox.app/Contents/MacOS/firefox-bin. However, if I create a symbolic link: sudo ln -s /Applications/Firefox.app/Contents/MacOS/firefox-bin /bin/firefox then it refuses to run, or at least display. When I issue "firefox" from the terminal, I can see the process in top, but never get the GUI to appear. :/ = ls -lr /bin/firefox lrwxr-xr-x 1 root wheel 52 May 5 15:19 /bin/firefox - /Applications/Firefox.app/Contents/MacOS/firefox-bin Any ideas? Thanks, David

    Read the article

  • Using the right folder for the right job. Article link, please?

    - by Droogans
    There are specific folders designed for specific tasks. /var/www holds your web sites, /usr/bin contains files to run your applications...yet I still find myself putting nearly all of my work in ~. Is it possible to overuse my home directory? Will it come back to haunt me? Anyone have a good link to an article of best practices for organizing your files so that they are placed in their "correct" place? Is there even such a thing in Linux? I am referring specifically to user-generated content. I do not compile applications from source, I use apt-get for those tasks. This article has a great introduction to what I'm looking for. Table 3-2, "Subdirectories of the root directory" is the sort of thing I'm looking for, but with more details/examples.

    Read the article

  • Bonding: works only for download

    - by Crazy_Bash
    I would like to install bonding with 4 links with mode 4. but only "download/receiving" works with bondig. for transmitting the system chooses one link. ifconfig bond0 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 inet addr:ip Bcast:ip Mask:255.255.255.248 inet6 addr: fe80::92e2:baff:fe0f:76b4/64 Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:239187413 errors:0 dropped:10944 overruns:0 frame:0 TX packets:536902370 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:14688536197 (13.6 GiB) TX bytes:799521192901 (744.6 GiB) eth2 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:54969488 errors:0 dropped:0 overruns:0 frame:0 TX packets:2537 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3374778591 (3.1 GiB) TX bytes:314290 (306.9 KiB) eth3 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:64935805 errors:0 dropped:1 overruns:0 frame:0 TX packets:2532 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3993499746 (3.7 GiB) TX bytes:313968 (306.6 KiB) eth4 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:57352105 errors:0 dropped:2 overruns:0 frame:0 TX packets:536894778 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3524236530 (3.2 GiB) TX bytes:799520265627 (744.6 GiB) eth5 Link encap:Ethernet HWaddr 90:E2:BA:0F:76:B4 UP BROADCAST RUNNING SLAVE MULTICAST MTU:1500 Metric:1 RX packets:61930025 errors:0 dropped:3 overruns:0 frame:0 TX packets:2540 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3796021948 (3.5 GiB) TX bytes:314274 (306.9 KiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:62 errors:0 dropped:0 overruns:0 frame:0 TX packets:62 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:5320 (5.1 KiB) TX bytes:5320 (5.1 KiB) those are my configs: DEVICE="eth2" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth3" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth4" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE="eth5" BOOTPROTO="none" MASTER=bond0 SLAVE=yes USERCTL=no NM_CONTROLLED="no" ONBOOT="yes" DEVICE=bond0 IPADDR=<ip> BROADCAST=<ip> NETWORK=<ip> GATEWAY=<ip> NETMASK=<ip> USERCTL=no BOOTPROTO=none ONBOOT=yes NM_CONTROLLED=no cat /proc/net/bonding/bond0 Ethernet Channel Bonding Driver: v3.7.1 (April 27, 2011) Bonding Mode: IEEE 802.3ad Dynamic link aggregation Transmit Hash Policy: layer2 (0) MII Status: up MII Polling Interval (ms): 100 Up Delay (ms): 0 Down Delay (ms): 0 802.3ad info LACP rate: slow Aggregator selection policy (ad_select): stable Active Aggregator Info: Aggregator ID: 1 Number of ports: 4 Actor Key: 17 Partner Key: 11 Partner Mac Address: 00:24:51:12:63:00 Slave Interface: eth2 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b4 Aggregator ID: 1 Slave queue ID: 0 Slave Interface: eth3 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b5 Aggregator ID: 1 Slave queue ID: 0 Slave Interface: eth4 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b6 Aggregator ID: 1 Slave queue ID: 0 Slave Interface: eth5 MII Status: up Speed: 1000 Mbps Duplex: full Link Failure Count: 0 Permanent HW addr: 90:e2:ba:0f:76:b7 Aggregator ID: 1 Slave queue ID: 0 /etc/modprobe.d/bonding.conf alias bond0 bonding options bond0 mode=4 miimon=100 updelay=200 #downdelay=200 xmit_hash_policy=layer3+4 lacp_rate=1 Linux: Linux 3.0.0+ #1 SMP Fri Oct 26 07:55:47 EEST 2012 x86_64 x86_64 x86_64 GNU/Linux what i've tried: downdelay=200 xmit_hash_policy=layer3+4 lacp_rate=1 mode 6

    Read the article

  • Can I increase the link speed of the RAS Server on our MS Win2k3 box?

    - by Ducain
    We are running a Win2K3 Server box, and I'm a remote employee that connects via VPN. I've been frustrated for some time by the connection speed over the VPN (the office HQ has a decent speed and I have a biz class connection here), and decided to do some checking today. This morning, I was dialed in and looked at the networking tab of the task manager, and I see that the adapter for the RAS Server (the box has 4 Gigabit adapters) has a speed that seems far too low. The speed for the RAS Server link hovers between 300 - 600 Kbps. The local connection (and others) all say 1 Gbps. Can I set this to a higher speed? Is this information accurate? Thanks for the input.

    Read the article

  • Where can I find a link to download the SP2 of OES2?

    - by Philippe
    Hi, I have a Netware Novell server with an eDirectory and different objects configured. I implemented an OEServer2 SP1 to emulate a DSfW to manage the eDirectory with AD. I join the domain with the Administrator login and I am logged as the Administrator domain. So far, there are no problems. When I open the MMC window on Windows Server 08 and snap in the "Active Directory Users and Computers" I can see all the OUs and objects presented in the Netware N. server. But, when I select some OUs I can have an error, and when I select other I don’t have this error. Error: “Data from XXXXX is not available from Domain Controller OES2.yyyy.local because: The server is unwilling to process the request. Try again later, or choose another DC by selecting Connect to Domain Controller on the Domain context menu.” With XXXX= OU’s name and yyyy.local= domain name and OES2 server name If somebody can upload this SP or post a link to download it... Thank you for your help!

    Read the article

  • How to do port forwarding in D-link Glb802c?

    - by Manish
    I have some questions about port forwarding on my D-Link Router GLB-802C. For example: My local machine's IP is 117.1.1.81 My router's IP is 117.1.1.1 My Public (Web) IP is 117.16.1.1 My questions are: What will be my Global Address 'To'? What will be my Global Address 'From'? In Destination Port "From" and "To" what do I select in the drop down list and port no for forwarding HTTP traffic (for my website)? In Local Port, what do I select in drop down list and port no?

    Read the article

  • Using a Dell PowerConnect to set up load balancing/redundancy, 1 switch 2 routres 2 private wan link

    - by MarianoC
    Hi, We have different locations connected by two different WAN providers. Each site has a dell powerConnect 6224 and two cisco routers with the WAN connections (we don’t have access to router admin). The 6224 connects to each cisco LAN port and to our LAN backbone. We would like the 6224 provide the ip gateway address and load balance and support redundancy, if one of the routes fail. Is this possible?. We can't find any samples on doing this and we have tried with no success. Any help or link to documentation regarding this, will be greatly appreciated. Thanks, MarianoC

    Read the article

  • When HDD becomes full, how to create a symbolic link to the data store on another disk?

    - by Brij Raj Singh
    I have a Linux Ubuntu machine which has an X GB hard disk. There is folder, say, /opt/software/data. The disk /dev/sda1 is almost full and I have attached another disk at /dev/sda2 which is mounted at /hdd2. Is it possible for me to link the folders /opt/software/data with /hdd2/software/data so, that every file get stored in the /hdd2/software/data but may be referred from the /opt/software/data? I can't do a reinstall of the software that creates this data, to change the default location of storage.

    Read the article

  • Reasons for firewall alerts from ICMPv6 Local Link Address unreachable?

    - by Pulse
    For some reason I'm receiving numerous alerts, for a variety of processes, from my firewall. These are all related to ICMPv6 and are the same, apart from the process for which the alert was generated. 'Application/Process' Is trying to Access the Internet Remote Address - fe80::7191:6bd1:e5fa:58af [The Link Local Address] ICMP Type = 1 [Destination Unreachable] ICMP Code = 3 [Address Unreachable] Protocol = ICMPv6 Allow or Block If I Allow or Block, the alert never reoccurs. I understand what the various elements of these messages represent, I just can't fathom out why they are being generated. What could be the reason for these Alerts? OS - Windows 7 x86 Ultimate Thanks

    Read the article

  • How to link paid app user account to the system ?

    - by user164589
    Hi guys, I have an issue related publishing the paid app to android market. (My application is internet connection based app.) If I've put the app to the android market, can user who bought the app pass to anyone ? How is its security (I mean safe of .apk file) ? Also, what is payment tool of android market ? My main point is choosing the best way to link paid user to our system. Actually I don't know how to link paid user account to my system(by email address or device unique id ?... what is better way ?). Can you suggest me on this part ? I really appreciate for help. Thanks in advance.

    Read the article

  • How to copy from C# control and paste link into excel.

    - by Steve H.
    I have an application that I want to link to excel. I have no preference which control is used as long as I can copy the data or control, and paste link into excel. When the data changes in my application, I want the cell to change in excel. I have a client that claims it is possible and he has seen it, but has no proof and may be confused. I have searched the internet and have come up with a number of half-solutions, and people who want the opposite of what I want. Does anyone know the full solution?

    Read the article

  • Can a Linksys Router be the cause of bad speeds on a 1.5 mbps link.

    - by gramware
    We use a Linksys 5-port router at a smal organization with about 20 employees. We recently acquired a 1.5 mbps fibre link, but sometimes the link goes down and speeds are still low. On enquirey from the ISP, this was part of the response, However there maybe throttling due to the router in place. A Linksys is a low end router and may be unable to carried traffic of up to 1536Kbps. We are in a position to deploy a Cisco 871 router on test for 2 wks to eliminate that possibility. Also kindly advise the destination of the ping results they look to high. How true is that about the router throttling the network and need for a bigger one.

    Read the article

< Previous Page | 82 83 84 85 86 87 88 89 90 91 92 93  | Next Page >