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  • Serialization of non-required fields in protobuf-net

    - by David Hedlund
    I have a working java client that is communicating with Google, through ProtoBuf serialized messages. I am currently trying to translate that client into C#. I have a .proto file where the parameter appId is an optional string. Its default value in the C# representation as generated by the protobuf-net library is an empty string, just as it is in the java representation of the same file. message AppsRequest { optional AppType appType = 1; optional string query = 2; optional string categoryId = 3; optional string appId = 4; optional bool withExtendedInfo = 6; } I find that when I explicitly set appId to "" in the java client, the client stops working (403 Bad Request from Google). When I explicitly set appId to null in the java client, everything works, but only because hasAppId is being set to false (I'm uncertain as to how that affects the serialization). In the C# client, I always get 403 responses. I don't see any logic behind the distinction between not setting a value, and setting the default value, that seems to make all the difference in the java client. Since the output is always a binary stream, I am not sure if the successful java messages are being serialized with an empty string, or not serialized at all. In the C# client, I've tried setting IsRequired to true on the ProtoMember attribute, to force them to serialize, and I've tried setting the default value to null, and explicitly set "", so I'm quite sure I've tried some configuration where the value is being serialized. I've also played around with ProtoBuf.ProtoIgnore and at some point, removing the appId parameter altogether, but I haven't been able to avoid the 403 errors in C#. I've tried manually copying the serialized string from java, and that resolved my issues, so I'm certain that the rest of the HTTP Request is working, and the error can be traced to the serialized object. My serialization is simply this: var clone = ProtoBuf.Serializer.DeepClone(request); MemoryStream ms = new MemoryStream(2000); ProtoBuf.Serializer.Serialize(ms, clone); var bytearr = ms.ToArray(); string encodedData = Convert.ToBase64String(bytearr); I'll admit to not being quite sure about what DeepClone does. I've tried both with and without it...

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  • Aggregate Functions and Group By Problems

    - by David Stein
    If we start with the following simple SQL statement which works. SELECT sor.FPARTNO, sum(sor.FUNETPRICE) FROM sorels sor GROUP BY sor.FPARTNO FPartNo is the part number and the Funetprice is obviously the net price. The user also wants the description and this causes a problem. If I follow up with this: SELECT sor.FPARTNO, sor.fdesc, sum(sor.FUNETPRICE) FROM sorels sor GROUP BY sor.FPARTNO, sor.fdesc If there are multiple variations of the description for that part number, typically very small variations in the text, then I don't actually aggregate on the part number. Make sense? I'm sure this must be simple. How can I return the first fdesc that corresponds to the part number? Any of the description variations would suffice as they are almost entirely identical. Edit: The description is a text field.

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  • How to bind to localStorage change event using jQuery for all browsers?

    - by David Glenn
    How do I bind a function to the HTML5 localStorage change event using jQuery? $(function () { $(window).bind('storage', function (e) { alert('storage changed'); }); localStorage.setItem('a', 'test'); }); I've tried the above but the alert is not showing. Update: It works in Firefox 3.6 but it doesn't work in Chrome 8 or IE 8 so the question should be more 'How to bind to localStorage change event using jQuery for all browsers?'

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  • Is there a good argument for software patents?

    - by David Nehme
    Now that it looks like software patents are going to be severely limited, does anyone have a good argument for keeping them. It seems like copyright law serves software fine and patents just add overhead to what should be an almost frictionless process. Are there any examples of software that wouldn't have been written if not for patents?

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  • Are all public read/write members serialized with XmlSerializer?

    - by David
    I have a handful of public read/write members that are not being serialized and I can't figure out why. Reviewing some code, and my root class is marked serializable: [Serializable] public class MyClass I have a default constructor that initializes 10-15 string members. There are about 50 public read/write string members in MyClass with get and set--no explicit serialization attributes are set on any of these. Serialization looks like this: XmlSerializer x = new XmlSerializer(typeof(MyClass)); TextWriter twWriter = new StreamWriter(sFileName); x.Serialize(twWriter, this); twWriter.Close(); only a handful (20-30) of these members are actually seralized to my xml file. what am i missing or misunderstanding about the XmlSerializer class?

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  • Good tools for keeping the content in test/staging/live environments synchronized

    - by David Stratton
    I'm looking for recommendations on automated folder synchronization tools to keep the content in our three environments synchronized automatically. Specifically, we have several applications where a user can upload content (via a File Upload page or a similar mechanism), such as images, pdf files, word documents, etc. In the past, we had the user doing this to our live server, and as a result, our test and staging servers had to be manually synchronized. Going forward, we will have them upload content to the staging server, and we would like some software to automatically copy the files off to the test and live servers EITHER on a scheduled basis OR as the files get uploaded. I was planning on writing my own component, and either set it up as a scheduled task, or use a FileSystemWatcher, but it occurred to me that this has probably already been done, and I might be better off with some sort of synchronization tool that already exists. On our web site, there are a limited number of folders that we want to keep synchronized. In these folders, it is an all or nothing - we want to make sure the folders are EXACT duplicates. This should make it fairly straightforward, and I would think that any software that can synchronize folders would be OK, except that we also would like the software to log changes. (This rules out simple BATCH files.) So I'm curious, if you have a similar environment, how did you solve the challenge of keeping everything synchronized. Are you aware of a tool that is reliable, and will meet our needs? If not, do you have a recommendation for something that will come close, or better yet, an open source solution where we can get the code and modify it as needed? (preferably .NET). Added Also, I DID google this first, but there are so many options, I am interested mostly in knowing what actually works well vs what they SAY works, which is why I'm asking here.

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  • In .NET, how do I prevent, or handle, tampering with form data of disabled fields before submission?

    - by David
    Hi, If a disabled drop-down list is dynamically rendered to the page, it is still possible to use Firebug, or another tool, to tamper with the submitted value, and to remove the "disabled" HTML attribute. This code: protected override void OnLoad(EventArgs e) { var ddlTest = new DropDownList() {ID="ddlTest", Enabled = false}; ddlTest.Items.AddRange(new [] { new ListItem("Please select", ""), new ListItem("test 1", "1"), new ListItem("test 2", "2") }); Controls.Add(ddlTest); } results in this HTML being rendered: <select disabled="disabled" id="Properties_ddlTest" name="Properties$ddlTest"> <option value="" selected="selected">Please select</option> <option value="1">test 1</option> <option value="2">test 2</option> </select> The problem occurs when I use Firebug to remove the "disabled" attribute, and to change the selected option. On submission of the form, and re-creation of the field, the newly generated control has the correct value by the end of OnLoad, but by OnPreRender, it has assumed the identity of the submitted control and has been given the submitted form value. .NET seems to have no way of detecting the fact that the field was originally created in a disabled state and that the submitted value was faked. This is understandable, as there could be legitimate, client-side functionality that would allow the disabled attribute to be removed. Is there some way, other than a brute force approach, of detecting that this field's value should not have been changed? I see the brute force approach as being something crap, like saving the correct value somewhere while still in OnLoad, and restoring the value in the OnPreRender. As some fields have dependencies on others, that would be unacceptable to me.

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  • Linenumber for Exception thrown in runtime-compiled DotNET code

    - by David Rutten
    Not quite the same as this thread, but pretty close. My program allows people to enter some VB or C# code which gets compiled, loaded and executed at runtime. My CompilerParams are: CompilerParameters params = new CompilerParameters(); params.GenerateExecutable = false; params.GenerateInMemory = true; params.IncludeDebugInformation = false; params.TreatWarningsAsErrors = false; params.WarningLevel = 4; When this code throws an exception I'd like to be able to display a message box that helps users debug their code. The exception message is easy, but the line-number is where I got stuck. I suspect that in order to get at the line number, I may need to drastically change the CompilerParameters and perhaps even the way these dlls get stored/loaded. Does anyone know the least steps needed to get this to work?

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  • Can this jQuery code snippet be shortened?

    - by David Vidmar
    I have just stared using jQuery and although following code gets the job done, I have a feeling that it can be shortened. var accountAddress = $(document.createElement("input")).addClass("readOnly").attr("contentEditable", "false").attr("id", "d_accountAddress"); $("#customerid_c").next().next().next().append(accountAddress); If it is not clear - what I'm doing is creating new input tag, assigning class and making it readonly, then positioning new input two TD's to the right of some known text.

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  • Clickonce redirect

    - by David Hagan
    Is it possible to deploy an application (using an existing clickonce deployment URL, such that users update to that version) which changes the deployment URL of the deployed application? The scenario is that I have a deployed client (A), which is stable and has been in use for over a year, and a new client (B), which is in development and will be used. However, B and A have different UIDs so that they can both be deployed on the same system together. At some point in the future, I'd like to automatically migrate users who have been using A to B, but I'd hope that Clickonce is well-designed enough to not upgrade A to B if I place B's install files in A's install directory (because it should be checking those UIDs). I know that a C# application that's been deployed through clickonce has some access to its own deployment method, and I'm wondering whether I'm able to change the upgrade-location. I'm hoping to do this quietly without much involvement of the user (and I understand that quiet redirects are heavily frowned upon, for good reasons) and am wondering whether anyone has any experience of trying to modify an installed clickonce's deployment/upgrade information with an update.

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  • A smoother alternative to jQuery show() and hide()

    - by David B
    I have a page setup with a hidden column using the jQuery show() and hide() functions to slide the column in and out. However it's kind of "clunky" and does not look very smooth when showing/hiding; in contrast I also have a section of the page using jquery UI accordion. When switching between these sections the transition looks very nice and smooth... Is there a better function than show()/hide() which looks as nice as the accordion does? (maybe the "easing" parameter can be used in the show/hide functions, but i'm not sure how to use this properly?)

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  • Detecting GWT RichTextArea 'dirty' state

    - by David
    I want to detect when the contents of my GWT RichTextArea become 'dirty' (have been changed by the user) in order to enable a 'save' button accordingly. I suppose I could listen for key presses that are likely to have changed the contents; but browser support for key presses is notoriously quirky. I suppose I could, before editing begins, save the original contents in a variable, and upon key press, compare the current contents against that variable, but doing that on each key press is going to be really slow. Is there some neat way to achieve RichTextArea dirty-detection?

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  • Logic for family tree program

    - by david robers
    Hi All, I am creating a family tree program in Java, or at least trying to. I have developed several classes: Person - getters and setter for name gender age etc FamilyMember - extends Person getters and setters for setting arents and children Family - which consists of multiple family members and methods for adding removing members FamilyTree which is the main class for setting relationships. I have two main problems: 1) I need to set the relationships between people. Currently I am doing: FamilyMember A, FamilyMember B B.setMother(A); A.setChild(B); The example above is for setting a mother child relationship. This seems very clunky. Its getting very long winded to implement all relationships. Any ideas on how to implement multiple relationships in a less prodcedural way? 2) I have to be able to display the family tree. How can I do this? Are there any custom classes out there to make life easier? Thanks for your time...

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  • C inline assembly of x96 fbstp instruction

    - by David HUnter
    Was wondering how to inline a usage of fbstp on a 32 bit I86 architecture. I tried something like int main( ) { double foo = 100.0; long bar = 0; asm( "pushl %1; fbstp %0" : "=m"(bar) : "r"(foo) ); ... But bar is unchanged. I have tried reading everything I can find on this but most example simply do things like add two integers together. I can’t find any that talk about pushing operands onto the stack and what I should be doing when an instruction like fbstp writes 80 bits of data back to memory ( i.e. what C type to use ) and how to specify it in the asm syntax. Also on x86-64 there seems to be a pushq and no pushl but fbstp still exists whereas fbstq does not. Is there some other magic for 64 bit.

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  • Why isn't the "this." command needed in this constructor? (java)

    - by David
    I'm reading a book about java. It just got to explaining how you create a class called "deck" which contains an array of cards as its instance variable(s). Here is the code snippit: class Deck { Card[] cards; public Deck (int n) { cards = new Card[n]; } } why isn't the this. command used? for example why isn't the code this: class Deck { Card[[] cards; public Deck (int n) { this.cards = new Card[n]; } }

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  • F# - core benefits

    - by David Neale
    Since the release of VS 2010 I've seen F# more strongly advertised by Microsoft. What are the core benefits of using this language? What problems does it most naturally lend itself to? What is the learning curve like?

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  • Null-free "maps": Is a callback solution slower than tryGet()?

    - by David Moles
    In comments to "How to implement List, Set, and Map in null free design?", Steven Sudit and I got into a discussion about using a callback, with handlers for "found" and "not found" situations, vs. a tryGet() method, taking an out parameter and returning a boolean indicating whether the out parameter had been populated. Steven maintained that the callback approach was more complex and almost certain to be slower; I maintained that the complexity was no greater and the performance at worst the same. But code speaks louder than words, so I thought I'd implement both and see what I got. The original question was fairly theoretical with regard to language ("And for argument sake, let's say this language don't even have null") -- I've used Java here because that's what I've got handy. Java doesn't have out parameters, but it doesn't have first-class functions either, so style-wise, it should suck equally for both approaches. (Digression: As far as complexity goes: I like the callback design because it inherently forces the user of the API to handle both cases, whereas the tryGet() design requires callers to perform their own boilerplate conditional check, which they could forget or get wrong. But having now implemented both, I can see why the tryGet() design looks simpler, at least in the short term.) First, the callback example: class CallbackMap<K, V> { private final Map<K, V> backingMap; public CallbackMap(Map<K, V> backingMap) { this.backingMap = backingMap; } void lookup(K key, Callback<K, V> handler) { V val = backingMap.get(key); if (val == null) { handler.handleMissing(key); } else { handler.handleFound(key, val); } } } interface Callback<K, V> { void handleFound(K key, V value); void handleMissing(K key); } class CallbackExample { private final Map<String, String> map; private final List<String> found; private final List<String> missing; private Callback<String, String> handler; public CallbackExample(Map<String, String> map) { this.map = map; found = new ArrayList<String>(map.size()); missing = new ArrayList<String>(map.size()); handler = new Callback<String, String>() { public void handleFound(String key, String value) { found.add(key + ": " + value); } public void handleMissing(String key) { missing.add(key); } }; } void test() { CallbackMap<String, String> cbMap = new CallbackMap<String, String>(map); for (int i = 0, count = map.size(); i < count; i++) { String key = "key" + i; cbMap.lookup(key, handler); } System.out.println(found.size() + " found"); System.out.println(missing.size() + " missing"); } } Now, the tryGet() example -- as best I understand the pattern (and I might well be wrong): class TryGetMap<K, V> { private final Map<K, V> backingMap; public TryGetMap(Map<K, V> backingMap) { this.backingMap = backingMap; } boolean tryGet(K key, OutParameter<V> valueParam) { V val = backingMap.get(key); if (val == null) { return false; } valueParam.value = val; return true; } } class OutParameter<V> { V value; } class TryGetExample { private final Map<String, String> map; private final List<String> found; private final List<String> missing; public TryGetExample(Map<String, String> map) { this.map = map; found = new ArrayList<String>(map.size()); missing = new ArrayList<String>(map.size()); } void test() { TryGetMap<String, String> tgMap = new TryGetMap<String, String>(map); for (int i = 0, count = map.size(); i < count; i++) { String key = "key" + i; OutParameter<String> out = new OutParameter<String>(); if (tgMap.tryGet(key, out)) { found.add(key + ": " + out.value); } else { missing.add(key); } } System.out.println(found.size() + " found"); System.out.println(missing.size() + " missing"); } } And finally, the performance test code: public static void main(String[] args) { int size = 200000; Map<String, String> map = new HashMap<String, String>(); for (int i = 0; i < size; i++) { String val = (i % 5 == 0) ? null : "value" + i; map.put("key" + i, val); } long totalCallback = 0; long totalTryGet = 0; int iterations = 20; for (int i = 0; i < iterations; i++) { { TryGetExample tryGet = new TryGetExample(map); long tryGetStart = System.currentTimeMillis(); tryGet.test(); totalTryGet += (System.currentTimeMillis() - tryGetStart); } System.gc(); { CallbackExample callback = new CallbackExample(map); long callbackStart = System.currentTimeMillis(); callback.test(); totalCallback += (System.currentTimeMillis() - callbackStart); } System.gc(); } System.out.println("Avg. callback: " + (totalCallback / iterations)); System.out.println("Avg. tryGet(): " + (totalTryGet / iterations)); } On my first attempt, I got 50% worse performance for callback than for tryGet(), which really surprised me. But, on a hunch, I added some garbage collection, and the performance penalty vanished. This fits with my instinct, which is that we're basically talking about taking the same number of method calls, conditional checks, etc. and rearranging them. But then, I wrote the code, so I might well have written a suboptimal or subconsicously penalized tryGet() implementation. Thoughts?

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  • Ruby: Why is Array.sort slow for large objects?

    - by David Waller
    A colleague needed to sort an array of ActiveRecord objects in a Rails app. He tried the obvious Array.sort! but it seemed surprisingly slow, taking 32s for an array of 3700 objects. So just in case it was these big fat objects slowing things down, he reimplemented the sort by sorting an array of small objects, then reordering the original array of ActiveRecord objects to match - as shown in the code below. Tada! The sort now takes 700ms. That really surprised me. Does Ruby's sort method end up copying objects about the place rather than just references? He's using Ruby 1.8.6/7. def self.sort_events(events) event_sorters = Array.new(events.length) {|i| EventSorter.new(i, events[i])} event_sorters.sort! event_sorters.collect {|es| events[es.index]} end private # Class used by sort_events class EventSorter attr_reader :sqn attr_reader :time attr_reader :index def initialize(index, event) @index = index @sqn = event.sqn @time = event.time end def <=>(b) @time != b.time ? @time <=> b.time : @sqn <=> b.sqn end end

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  • A follow up on type coercion in C++, as it may be construed by type conversion

    - by David
    This is a follow up to my previous question. Consider that I write a function with the following prototype: int a_function(Foo val); Where foo is believed to be a type defined unsigned int. This is unfortunately not verifiable for lack of documentation. So, someone comes along and uses a_function, but calls it with an unsigned int as an argument. Here the story takes a turn. Foo turns out to actually be a class, which can take an unsigned int as a single argument of unsigned int in an explicit constructor. Is it a standard and reliable behavior for the compiler to render the function call by doing a type conversion on the argument. I.e. is the compiler supposed to recognize the mismatch and insert the constructor? Or should I get a compile time error reporting the type mismatch.

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  • MySQL join problem

    - by David
    Table1 has u_name, Table2 has u_name, u_type and u_admin Table1.u_name is unique. But neither of the 3 fields in Table2 is unique. For any value of Table1.u_name, there are 0 to many entries in Table2 that Table2.u_name equals to that value. For any value of Table1.u_name, there are 0 to 1 entries in Table2 that Table2.u_name equals to that value AND Table2.u_type='S' What I want: Use Table1.u_name to get Table1.*, Table2.u_admin where Table1.u_name=Tabl2.u_name and Table2.u_type='S'. If there is no such entry in Table2 we still need to get Table1.* Please help give me some hints. Thank you so much!

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  • NSURLErrorDomain error -3001

    - by David Schiefer
    Hi, I'm trying to download a file from the internet, but I get the error -3001 back. I've been searching through google but the error doesn't appear on any website, so i have no idea what it means. Can anyone tell me what the error code "NSURLErrorDomain error -3001" means? Thanks

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  • Python: How do I pass a variable by reference?

    - by David Sykes
    The Python documentation seems unclear about whether parameters are passed by reference or value, and the following code produces the unchanged value 'Original' class PassByReference: def __init__(self): self.variable = 'Original' self.Change(self.variable) print self.variable def Change(self, var): var = 'Changed' Is there something I can do to pass the variable by actual reference? Update: I am coming to the conclusion that while Andrea answered my actual question (Can you... No but you can...), on the subject of pass by reference Blair Conrad is more technically correct. As I understand it the crux is that a copy of a reference is being passed. If you assign that copy, as in my example, then you lose the reference to the original and it remains unchanged. If, however, you 'use' that reference, for example append on a passed list, then the original is changed. I will see how the comments and votes go before choosing the answer people think is the best

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  • Build a Visual Studio Project without access to referenced dlls

    - by David Reis
    I have a project which has a set of binary dependencies (assembly dlls for which I do no have the source code). At runtime those dependencies are required pre-installed on the machine and at compile time they are required in the source tree, e,g in a lib folder. As I'm also making source code available for this program I would like to enable a simple download and build experience for it. Unfortunately I cannot redistribute the dlls, and that complicates things, since VS wont link the project without access to the referenced dlls. Is there anyway to enable this project to be built and linked in absence of the real referenced dlls? Maybe theres a way to tell VS to link against an auto generated stub of the dll, so that it can rebuild without the original? Maybe there's a third party tool that will do this? Any clues or best practices at all in this area? I realize the person must have access to the dlls to run the code, so it makes sense that he could add them to the build process, but I'm just trying to save them the pain of collecting all the dlls and placing them in the lib folder manually.

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  • ServicedComponent not being disposed in finaliser

    - by David Gray Wright
    Questions needing answers : Does the finalizer of the client side ServicedComponent call ServicedComponent.DisposeObject or Dispose? How should destruction (release of memory) occur in the com server in realtion to its usage in the client? Basically - we are reaching a 2 gig limit on process size (memory) of the COM server as memory is not being released - is the solution to call explicitly call Dispose or use the using statement in the client?

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