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  • Distributing APNS providers

    - by Sam
    I'm writing a business-focused iPhone app which includes a self-hosted server component. I'd like to include push notification functionality in the server; reading through the programming guide it looks as if this would involve either: Distributing the provider certificate with the server component - this doesn't sound like a terribly good idea (even if Apple permits it?) Hosting a shared notification provider and forwarding notifications to APNS from the servers. For an ongoing, high-availability service, this is likely to require including a subscription pricing component, which I would prefer to avoid. Require customers to apply for their own provider certificate. However, it's not clear whether multiple organisations are allowed to apply for provider certificates with a single bundle ID, and it would significantly increase the barrier to adoption. APNS looks to me as if it's specifically geared for centrally hosted services. Is anyone distributing self-hosted notification providers? Are there any other options?

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  • Supporting multiple screen sizes with Android using ImageButtons

    - by droidy
    I've read the Android documentation: http://developer.android.com/guide/practices/screens_support.html but still have some questions. I'm trying to design a music application which basically has images of the instrument (ImageButton) that play a sound when clicked. However, I'm confused about how to have the ImageButtons scale to fit all the different screen sizes and how to position them. Which layout is best used for needing to position ImageButtons in specific locations on the screen? (i.e. cymbals on a drum set) FrameLayout, RelativeLayout? If I only really care about medium and large screens, do I need to create different resources (images) for both as well as a different XML layout to position them? I'm trying to find the simplest way to do this without having to create a separate layout XML file for positioning/size and separate image resources for each screen. Any guidance is greatly appreciated. Thanks!

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  • Launch Android Default Email application through btn click

    - by Rony
    Hello Experts, I posted this query here, but as usual, noone knows / no replies http://www.anddev.org/viewtopic.php?p=41513#41513 How can I launch the android default mail application through the click of a button in my code? I would also like to know, how this can be done to launch the contacts list also. Any help in this regard is appreciated, Regards, Rony

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  • iPhone OpenGL ES missing functions should be there - glBlendFuncSeparate etc

    - by quixoto
    I'm using OpenGL ES 1.1 on the iPhone, and I'd like to use the following functions: glBlendFuncSeparate glBlendColor With their related constants. These didn't exist in early iPhone GL implementations, but according to this page: http://developer.apple.com/iphone/library/releasenotes/General/iPhone30APIDiffs/index.html they should be there in 3.0+, which I'm building for. But I'm getting "implicit definition" warnings. What do I need to do to get those functions? Thanks!

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  • Allow horizontal scrolling only in the core-plot barchart?

    - by Madhup
    Hi all, I am using core-plot lib to draw bar charts in my app like this My problem is that i want the enabling of grapgh movement only in horizontal direction so that I can see the records for a long period of time, But the problem is that i just wnt to keep the y axis fixed to its place, How can i do this? Waiting for help....

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  • [iPhone] Objective-C : UIScrollView manual paging

    - by Daniel
    Hi Folks! I want to use the scrollview as something like a picker in horizontal mode. The scrollview holds up to seven subviews. Each subview represents a value. Always three views are visible and the one in the middle is the selected one. Scrollview visible at start: __ | V1 | V2 Scrollview set to view/value two: V1 | V2 | V3 Scrollview set to last value: V2 | V3 | __ The real problem I have got is the "pagingEnabled" flag. If pagingEnabled is set to YES the scrollview pages always three subviews/values instead of only one. If pagingEnabled is set to NO the scrollview does not clinch. Is there a nice solution for my problem? Thanks a lot, Dan ;)

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  • iPhone - access location information from a photo.

    - by bpapa
    Is it possible, in an iPhone app, to extract location information (geocode, I suppose it's called) from a photo taken with the iPhone camera? If there is no API call to do it, is there any known way to parse the bytes of data to extract the information? Something I can roll on my own?

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  • Problem dismissing multiple modal view controllers

    - by Sheehan Alam
    I am having trouble getting my modal view controllers to display properly. I have a parent view controller that is the delegate for modal view A. In modal view A I am presenting modal view B, and having the delegate dimiss modal view A. When modal view B appears it seems to display but the screen dims, and the UI locks up, but the app doesn't crash. I set animation settings to NO and I am still getting the same issue.

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  • NSArray in NSArray do not return the image I want

    - by Tibi
    Hi there, I've got a code snippet here that I can't make working. NSUInteger i; //NSMutableArray *textures = [[NSMutableArray alloc] initWithCapacity:kNumTextures]; //NSMutableArray *texturesHighlighted = [[NSMutableArray alloc] initWithCapacity:kNumTextures]; NSMutableArray *textures= [[NSMutableArray alloc] init]; for (i = 1; i <= kNumTextures; i++) { NSString *imageName = [NSString stringWithFormat:@"texture%d.png", i]; NSString *imageNameHighlighted = [NSString stringWithFormat:@"texture%d_select.png", i]; UIImage *image = [UIImage imageNamed:imageName]; UIImage *imageHighlighted = [UIImage imageNamed:imageNameHighlighted]; //NSArray *pics = [[NSArray alloc] initWithObjects:(UIImage)image,(UIImage)imageHighlighted,nil]; NSArray *pics = [NSArray arrayWithObjects:image,imageHighlighted,nil]; [textures addObject:pics]; [pics release]; } //select randomly the position of the picture that will be represented twice on the board NSInteger randomTexture = arc4random()%([textures count]+1); //extract image corresponding to the randomly selected index //remove corresponding pictures from textures array NSArray *coupleTexture = [textures objectAtIndex:randomTexture]; [textures removeObjectAtIndex:randomTexture]; //create the image array containing 1 couple + all other pictures NSMutableArray *texturesBoard = [[NSMutableArray alloc] initWithCapacity:kNumPotatoes]; [texturesBoard addObject:coupleTexture]; [texturesBoard addObject:coupleTexture]; [coupleTexture release]; NSArray *pics = [[NSArray alloc] init]; for (pics in textures) { [texturesBoard addObject:pics]; } [pics release]; //shuffle the textures //[texturesBoard shuffledMutableArray]; //Array with masks NSMutableArray *masks= [[NSMutableArray alloc] init]; for (i = 1; i <= kNumMasks; i++) { NSString *maskName = [NSString stringWithFormat:@"mask%d.png", i]; UIImage *mask = [UIImage imageNamed:maskName]; //NSArray *pics = [[NSArray alloc] initWithObjects:mask,nil]; [masks addObject:mask]; //[pics release]; [maskName release]; [mask release]; } //Now mask all images in texturesBoard NSMutableArray *list = [[NSMutableArray alloc] init]; for (i = 0; i <= kNumMasks-1; i++) { //take on image couple from textures NSArray *imgArray = [texturesBoard objectAtIndex:i]; UIImage *mask = [masks objectAtIndex:i]; //mask it with the mask un the array at corresponding index UIImage *img1 =(UIImage *) [imgArray objectAtIndex:0]; UIImage *img2 =(UIImage *) [imgArray objectAtIndex:1]; UIImage *picsMasked = [self maskImage:(UIImage *)img1 withMask:(UIImage *)mask]; UIImage *picsHighlightedMasked = [self maskImage:(UIImage *)img2 withMask:(UIImage *)mask]; //Init image with highlighted status TapDetectingImageView *imageView = [[TapDetectingImageView alloc] initWithImage:picsMasked imageHighlighted:picsHighlightedMasked]; [list addObject:imageView]; } The problem here is that : img1 and img2, are not images but rather NSArray with multiple entries. Ican't figure why... dos any fresh spirit here could provide me with some clue to fix. maaany thanks.

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  • Use VersionControlExt.Explorer outside Visual Studio

    - by Ian
    Hi All, I'm developing a TFS tool to assist the developers in our company. This said tool needs to be able to "browse" the TFS server like in the Source Control Explorer. I believe that by using VersionControlExt.Explorer.SelectedItems, a UI will pop-up that will enable the user to browse the TFS server (please correct me if I'm wrong). However, VersionControlExt is only accessible when developing inside Visual Studio (aka Plugin). Unfortunately, I am developing a Windows Application that won;t run inside VS. So the question is, Can I use VersionControlExt outside of Visual Studio? If yes, how? Here's an attempt on using the Changset Details Dialog outside of Visual Studio string path = System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); Assembly vcControls = Assembly.LoadFile(path + @"\Microsoft.TeamFoundation.VersionControl.Controls.dll"); Assembly vcClient = Assembly.LoadFile(path + @"\Microsoft.TeamFoundation.VersionControl.Client.dll"); Type dialogChangesetDetailsType = vcControls.GetType("Microsoft.TeamFoundation.VersionControl.Controls.DialogChangesetDetails",true); Type[] ctorTypes = new Type[3] {vcClient.GetType("Microsoft.TeamFoundation.VersionControl.Client.VersionControlSever"), vcClient.GetType("Microsoft.TeamFoundation.VersionControl.Client.Changeset"), typeof(System.Boolean)}; ConstructorInfo ctorInfo = dialogChangesetDetailsType.GetConstructor(ctorTypes); Object[] ctorObjects = new Object[3] {VersionControlHelper.CurrentVersionControlServer, uc.ChangeSet, true}; Object oDialog = ctorInfo.Invoke(ctorObjects); dialogChangesetDetailsType.InvokeMember("ShowDialog", BindingFlags.InvokeMethod, null, oDialog, null);

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  • New View when device is rotated

    - by Sebastian
    Hi, I want to call "presentmodalviewcontroller" when the iPhone / iPod Touch is rotated to landscape mode with a flip animation. When it gets rotated back to portrait, I want to present the first view again, again with the flip animation. Weren't able to find something working on the web :( I'm sure you can help me :) Thanks a lot ! Sebastian

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  • Increase frequency calls of touchesMoved

    - by Erika
    Hi Everyone, Is there a way to increase the frequency calls of touchesMoved than the default? I need more calls of it to draw a smooth circle. It gets called not too frequent by default and so I get an edgy circle. Is there a way to tweek the frequency of touchesMoved calls? Thanks

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  • addSubview like modal

    - by brettr
    How can I get a UIView to transition via addSubview like the presentModalViewController does? The available animations don't seem to do this. I would use the modal but I have a navigation bar at the top and don't want to disable it. Also, the modal overlays on the navigation bar. If there is a way to have it so the modal doesn't disable the nav bar, I can go with that approach. But since it is a modal, I don't think that is possible.

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  • Facebook Source path issue in iPhone

    - by Arun Thakkar
    Hello everyone!! Hope You all are fie and also in one of your best of moods!! I need your help to solve an issue with Facebook. I have integrate Facebook Connect with my iPhone app. So as per step i have to write path of src folder into 'Header path info' Field in Project Build. I have given the absolute path to 'Header path info' Field. and its run fine without any Error.. But, Now When i Move the project folder to another destination, its but obvious, that path of src folder will change… So Now after moving file, when i run an application, It gives path error. So is there any way to solve this path issue? this comes when i run an app in simulator, and i guess It also won't run in iPhone because of problem of path of src folder. Kindly accept my Apologize if i have written anything wrong.. Looking Forwards, Thanks, Arun Thakkar

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  • iPhone virtual keyboard bug

    - by Chandan Shetty SP
    In iPhone virtual keyboard... 1.Change the alphabetical keypad view to numerical view. 2.Tap on the single quote(') button the view changes to alphabetical. 3.In this view tapping on space twice displays a fullstop. I don't know whether it is apple bug or feature, How to fix this issue through coding? Thanks,

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  • UITableView crashes when trying to scroll

    - by Ondrej
    Hi, I have a problem with data in UITableView. I have UIViewController, that contains UITableView outlet and few more things I am using and ... It works :) ... it works lovely, but ... I've created an RSS reader class that is using delegates to deploy the data to the table ... and once again, If I'll just create dummy data in the main controller everything works! problem is with this line: rss.delegate = self; Preview looks a little bit broken than here are those RSS reader files on Google code: (Link to the header file on GoogleCode) (Link to the implementation file on Google code) viewDidLoad function of my controller: IGDataRss20 *rss = [[[IGDataRss20 alloc] init] autorelease]; rss.delegate = self; [rss initWithContentsOfUrl:@"http://rss.cnn.com/rss/cnn_topstories.rss"]; and my delegate methods: - (void)parsingEnded:(NSArray *)result { super.data = [[NSMutableArray alloc] initWithArray:result]; NSLog(@"My Items: %d", [super.data count]); [super.table reloadData]; NSLog(@"Parsing ended"); } (void)parsingError:(NSString *)message { NSLog(@"MyMessage: %@", message); } (void)parsingStarted:(NSXMLParser *)parser { NSLog(@"Parsing started"); } Just to clarify, NSLog(@"Parsing ended"); is being executed and I have 10 items in the array. Ok, here's my RSS reader header file: @class IGDataRss20; @protocol IGDataRss20Delegate @optional (void)parsingStarted:(NSXMLParser *)parser; (void)parsingError:(NSString *)message; (void)parsingEnded:(NSArray *)result; @end @interface IGDataRss20 : NSObject { NSXMLParser *rssParser; NSMutableArray *data; NSMutableDictionary *currentItem; NSString *currentElement; id <IGDataRss20Delegate> delegate; } @property (nonatomic, retain) NSMutableArray *data; @property (nonatomic, assign) id delegate; (void)initWithContentsOfUrl:(NSString *)rssUrl; (void)initWithContentsOfData:(NSData *)inputData; @end And this RSS reader implementation file: #import "IGDataRss20.h" @implementation IGDataRss20 @synthesize data, delegate; (void)initWithContentsOfUrl:(NSString *)rssUrl { self.data = [[NSMutableArray alloc] init]; NSURL *xmlURL = [NSURL URLWithString:rssUrl]; rssParser = [[NSXMLParser alloc] initWithContentsOfURL:xmlURL]; [rssParser setDelegate:self]; [rssParser setShouldProcessNamespaces:NO]; [rssParser setShouldReportNamespacePrefixes:NO]; [rssParser setShouldResolveExternalEntities:NO]; [rssParser parse]; } (void)initWithContentsOfData:(NSData *)inputData { self.data = [[NSMutableArray alloc] init]; rssParser = [[NSXMLParser alloc] initWithData:inputData]; [rssParser setDelegate:self]; [rssParser setShouldProcessNamespaces:NO]; [rssParser setShouldReportNamespacePrefixes:NO]; [rssParser setShouldResolveExternalEntities:NO]; [rssParser parse]; } (void)parserDidStartDocument:(NSXMLParser *)parser { [[self delegate] parsingStarted:parser]; } (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to parse RSS feed (Error code %i )", [parseError code]]; NSLog(@"Error parsing XML: %@", errorString); if ([parseError code] == 31) NSLog(@"Error code 31 is usually caused by encoding problem."); [[self delegate] parsingError:errorString]; } (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict { currentElement = [elementName copy]; if ([elementName isEqualToString:@"item"]) currentItem = [[NSMutableDictionary alloc] init]; } (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:@"item"]) { [data addObject:(NSDictionary *)[currentItem copy]]; } } (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if (![currentItem objectForKey:currentElement]) [currentItem setObject:[[[NSMutableString alloc] init] autorelease] forKey:currentElement]; [[currentItem objectForKey:currentElement] appendString:string]; } (void)parserDidEndDocument:(NSXMLParser *)parser { //NSLog(@"RSS array has %d items: %@", [data count], data); [[self delegate] parsingEnded:(NSArray *)self.data]; } (void)dealloc { [data, delegate release]; [super dealloc]; } @end Hope someone will be able to help me as I am becoming to be quite desperate, and I thought I am not already such a greenhorn :) Thanks, Ondrej

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  • using AudioQueues with AudioFileReadBytes

    - by Santosh
    Hey Im trying to work with Audio queues to play a very big mp3 file (arround 23 hours long). when audio queue asks for buffers though callback, im using AudioFileReadBytes() API to read the bytes from audio file and feed the queue. startQueue fails with the error : prime failed any inputs????? Also I succeeded playing file using AudioFileReadPackets API instead of AudioFileReadBytes(). But the problem with API is that when I seek (fast forward) by a long interval, say 9 hours (for example fast forward from 32 mins playtime to 9:32 mins) then AudioFileReadPackets() takes a long time (almost 2 mins) to read from new location. any comments would be greatly appreciated.

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  • Anti-aliasing not working when resizing a UIWebView

    - by nickcartwright
    I'd like to add a Web View to my app at 60% scale (like seen in Safari in the browse other windows view): Notice how the content looks nice and Aliased! If I try and add the same Web view to my app: NSURL *url = [NSURL URLWithString:@"http://www.google.co.uk?q=hello"]; NSURLRequest *request = [NSURLRequest requestWithURL:url]; UIWebView *webView = [[UIWebView alloc] initWithFrame:CGRectMake(0, 0, 320, 400)]; webView.delegate=self; [webView loadRequest:request]; [self.view addSubview:webView]; Using the following transformation: [webView setTransform:CGAffineTransformMakeScale(0.6, 0.6)]; ..the scale is really bad quality and there appears to be no anti-aliasing. Does anyone know why this is happening or have a suggestion on how it could be fixed? Thanks! Nick.

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  • UIDatePicker questions regarding displaying

    - by Zap
    Does anyone know if it's possible to change the minute interval of a UIDatePicker after it's been added to a UIView? Is it possible to show and hide 2 different datePickers? I want change the minuteInterval of the UIDatePicker to 5 and 30 when I click a button. Any sample code would be appreciated.

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  • My block is not retaining some of its objects

    - by Drew Crawford
    From the Blocks documentation: In a reference-counted environment, by default when you reference an Objective-C object within a block, it is retained. This is true even if you simply reference an instance variable of the object. I am trying to implement a completion handler pattern, where a block is given to an object before the work is performed and the block is executed by the receiver after the work is performed. Since I am being a good memory citizen, the block should own the objects it references in the completion handler and then they will be released when the block goes out of scope. I know enough to know that I must copy the block to move it to the heap since the block will survive the stack scope in which it was declared. However, one of my objects is getting deallocated unexpectedly. After some playing around, it appears that certain objects are not retained when the block is copied to the heap, while other objects are. I am not sure what I am doing wrong. Here's the smallest test case I can produce: typedef void (^ActionBlock)(UIView*); In the scope of some method: NSObject *o = [[[NSObject alloc] init] autorelease]; mailViewController = [[[MFMailComposeViewController alloc] init] autorelease]; NSLog(@"o's retain count is %d",[o retainCount]); NSLog(@"mailViewController's retain count is %d",[mailViewController retainCount]); ActionBlock myBlock = ^(UIView *view) { [mailViewController setCcRecipients:[NSArray arrayWithObjects:@"[email protected]",nil]]; [o class]; }; NSLog(@"mailViewController's retain count after the block is %d",[mailViewController retainCount]); NSLog(@"o's retain count after the block is %d",[o retainCount]); Block_copy(myBlock); NSLog(@"o's retain count after the copy is %d",[o retainCount]); NSLog(@"mailViewController's retain count after the copy is %d",[mailViewController retainCount]); I expect both objects to be retained by the block at some point, and I certainly expect their retain counts to be identical. Instead, I get this output: o's retain count is 1 mailViewController's retain count is 1 mailViewController's retain count after the block is 1 o's retain count after the block is 1 o's retain count after the copy is 2 mailViewController's retain count after the copy is 1 o (subclass of NSObject) is getting retained properly and will not go out of scope. However mailViewController is not retained and will be deallocated before the block is run, causing a crash.

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