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  • C# Reflection Question

    - by Jimbo
    This is a scenario created to help understand what Im trying to achieve. I am trying to create a method that returns the specified property of a generic object e.g. public object getValue<TModel>(TModel item, string propertyName) where TModel : class{ PropertyInfo p = typeof(TModel).GetProperty(propertyName); return p.GetValue(item, null); } The code above works fine if you're looking for a property on the TModel item e.g. string customerName = getValue<Customer>(customer, "name"); However, if you want to find out what the customer's group's name is, it becomes a problem: e.g. string customerGroupName = getValue<Customer>(customer, "Group.name"); Hoping someone can give me some insight on this way out scenario - thanks.

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  • How do you resolve the common collsision between type name and object name?

    - by Catskul
    Since the convention is to capitalize the first letter of public properties, the old c++ convention of initial capital for type names, and initial lowercase for non-type names does not prevent the classic name collision class FooManager { public BarManager BarManager { get; set; } // Feels very wrong. // Recommended naming convention? public int DoIt() { return Foo.Blarb + Foo.StaticBlarb; // 1st and 2nd Foo are two // different symbols } } class BarManager { public int Blarb { get; set; } public static int StaticBlarb { get; set; } } It seems to compile, but feels so wrong. Is there a recommend naming convention to avoid this?

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  • [.Net/Reflection] Getting the .Net corresponding type of a C# type

    - by Serious
    Hello, is there a function that, given a C# type's string representation, returns the corresponding .Net type or .Net type's string representation; or any way to achieve this. For example : "bool" - System.Boolean or "System.Boolean" "int" - System.Int32 or "System.Int32" ... Thanks. Edit : really sorry, it's not a "type to type" mapping that I wish but either a "string to string" mapping or a "string to type" mapping.

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  • Why is "int + string" possible in statically-typed C# but not in dynamically-typed Python?

    - by Salvador Dali
    While studying C# I found it really strange, that dynamically typed Python will rise an error in the following code: i = 5 print i + " " whereas statically typed C# will normally proceed the similar code: int i = 5; Console.Write(i + " "); I would expect other way around (in python I would be able to do this without any casting, but C# would require me to cast int to string or string to int). Just to highlight, I am not asking what language is better, I am curious what was the reason behind implementing the language this way.

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  • Is there any way to pass an anonymous array as an argument in C++?

    - by Jeremy Friesner
    Hi all, I'd like to be able to declare an array as a function argument in C++, as shown in the example code below (which doesn't compile). Is there any way to do this (other than declaring the array separately beforehand)? #include <stdio.h> static void PrintArray(int arrayLen, const int * array) { for (int i=0; i<arrayLen; i++) printf("%i -> %i\n", i, array[i]); } int main(int, char **) { PrintArray(5, {5,6,7,8,9} ); // doesn't compile return 0; }

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  • Get type of the parameter from list of objects, templates, C++

    - by CrocodileDundee
    This question follows to my previous question Get type of the parameter, templates, C++ There is the following data structure: Object1.h template <class T> class Object1 { private: T a1; T a2; public: T getA1() {return a1;} typedef T type; }; Object2.h template <class T> class Object2: public Object1 <T> { private: T b1; T b2; public: T getB1() {return b1;} } List.h template <typename Item> struct TList { typedef std::vector <Item> Type; }; template <typename Item> class List { private: typename TList <Item>::Type items; }; Is there any way how to get type T of an object from the list of objects (i.e. Object is not a direct parameter of the function but a template parameter)? template <class Object> void process (List <Object> *objects) { typename Object::type a1 = objects[0].getA1(); // g++ error: 'Object1<double>*' is not a class, struct, or union type } But his construction works (i.e. Object represents a parameter of the function) template <class Object> void process (Object *o1) { typename Object::type a1 = o1.getA1(); // OK }

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  • Serving .docx files through Php

    - by user275074
    Hi, I'm having issues when attempting to serve a .docx file using Php. When uploading the file I detect the file mime type and upload the file using the file with the correct extension based on the mime type; e.g. below: application/msword - doc application/vnd.openxmlformats-officedocument.wordprocessingml.document - docx When attempting to serve the files for download, I do the reverse in detecting the extension and serving based on the mime type e.g. public static function fileMimeType($extention) { if(!is_null($extention)) { switch($extention) { case 'txt': return 'text/plain'; break; case 'odt': return 'application/vnd.oasis.opendocument.text'; break; case 'doc': return 'application/msword'; break; case 'docx': return 'application/vnd.openxmlformats-officedocument.wordprocessingml.document'; break; case ('jpg' || 'jpeg'): return 'image/jpeg'; break; case 'png': return 'image/png'; break; case 'pdf': return 'application/pdf'; break; default: break; } } } All files appear to download correctly and open fine but when attempting to open a docx file, Word (on multiple files) throws a error stating the file is corrupt. Any ideas would be great, thanks.

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  • perl: added hash entry in a subroutine is lost

    - by hansi
    Why is the hash empty on the second call of printHash? my %hash = (); addToHash(\%hash); printHash(\%hash); sub addToHash { my %hash = %{$_[0]}; $hash{"test"} = "test"; printHash(\%hash); } sub printHash { print "printHash: \n"; my %hash = %{$_[0]}; foreach my $key (keys %hash) { print "key: $key, value: $hash{$key}\n"; } } Output: printHash: key: test, value: test printHash:

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  • .click() callback references local variable from the calling method instead of copying by value

    - by Eric Freese
    The following jQuery Javascript code is included on an otherwise empty page. $(function() { for (var i = 0; i < 10; i++) { element = $('<div>' + i + '</div>'); element.click(function() { alert(i); }); $('body').append(element); } }); The desired behavior is that this code should generate 10 div elements numbered from 0 to 9. When you click on a div element, an alert popup will show the number of the div element you clicked on (i.e. if a user clicks on the div element labeled '4', the alert popup should show the number 4). The alert popup instead shows the number 10 regardless of which div element is clicked on. How can I modify this code to make it behave in the desired way?

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  • Best way to check for nullable bool in a condition expression (if ...)

    - by FireSnake
    I was wondering what was the most clean and understandable syntax for doing condition checks on nullable bools. Is the following good or bad coding style? Is there a way to express the condition better/more cleanly? bool? nullableBool = true; if (nullableBool ?? false) { ... } else { ... } especially the if (nullableBool ?? false) part. I don't like the if (x.HasValue && x.Value) style ... (not sure whether the question has been asked before ... couldn't find something similar with the search)

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  • Interpretation of int (*a)[3]

    - by kapuzineralex
    When working with arrays and pointers in C, one quickly discovers that they are by no means equivalent although it might seem so at a first glance. I know about the differences in L-values and R-values. Still, recently I tried to find out the type of a pointer that I could use in conjunction with a two-dimensional array, i.e. int foo[2][3]; int (*a)[3] = foo; However, I just can't find out how the compiler "understands" the type definition of a in spite of the regular operator precedence rules for * and []. If instead I were to use a typedef, the problem becomes significantly simpler: int foo[2][3]; typedef int my_t[3]; my_t *a = foo; At the bottom line, can someone answer me the questions as to how the term int (*a)[3] is read by the compiler? int a[3] is simple, int *a[3] is simple as well. But then, why is it not int *(a[3])? EDIT: Of course, instead of "typecast" I meant "typedef" (it was just a typo).

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  • C# Constructor Problem When Using Generics

    - by Jimbo
    Please see an example of my code below: public class ScrollableCheckboxList { public List<ScrollableCheckboxItem> listitems; public void ScrollableCheckboxList<TModel>(IEnumerable<TModel> items, string valueField, string textField, string titleField) where TModel : class { listitems = new List<ScrollableCheckboxItem>(); foreach (TModel item in items) { Type t = typeof(TModel); PropertyInfo[] props = new [] { t.GetProperty(textField), t.GetProperty(valueField), t.GetProperty(titleField) }; listitems.Add(new ScrollableCheckboxItem { text = props[0].GetValue(item, null).ToString(), value = props[1].GetValue(item, null).ToString(), title = props[2].GetValue(item, null).ToString() }); } } } The code produces the following error: 'ScrollableCheckboxList': member names cannot be the same as their enclosing type This clearly means that there is a method in the class that has the same name as the class, but usually insinuates that the method is trying to return something (which is not allowed) In my case, all I have done is declare a constructor - why would this be a problem?

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  • How to load an external swf to the main stage from an instanced child class?

    - by RaamEE
    Hi, I am trying to get an instance of a class to the load an external swf and show it. So far I have the following: 1) I wrote a class that uses the Loader class to load an external swf "loadExtSWF". 2) I have a fla named "MainSWF.fla" that uses a document class "MainSWF.as". 3) I have the MainSWF.as file that instances "loadExtSWF" and calls loadExtSWF.startLoad to load the swf. This almost works. The instance of loadExtSWF loads the external swf, but the swf is not displayed. If I replace the fla's document class with loadExtSWF (this has an empty constructor) instead of MainSWF, and run loadExtSWF.startLoad, then the external swf is loaded and displayed. It seems that the way I initially do it, loads the swf to the wrong stage (?). Any ideas? Thanks for the help. Bye, RaamEE P.S. If you replace the document class for test_tsscreen from test_tsscreen.as to TSScreen.as, and remove the comment inside the test_tsscreen's constructor, the swf will be loaded. my code is: file test_as3.swf an external as3 swf file. file test_tsscreen.fla the fla is empty and references test_tsscreen.as as its document class. file test_tsscreen.as package { import flash.display.MovieClip; import TSScreen; public class test_tsscreen extends MovieClip{ var tsScreen1; public function test_tsscreen(){ // var tsScreen1:TSScreen = new TSScreen(10,10,100,100,0.5,0); var tsScreen1:TSScreen = new TSScreen(); tsScreen1.startLoad(this.stage); } } } file TSScreen.as package { import flash.display.MovieClip; import flash.display.*; import flash.net.URLRequest; import flash.system.ApplicationDomain; import flash.system.LoaderContext; import flash.display.Loader; import flash.events.Event; import flash.events.ProgressEvent; public class TSScreen extends MovieClip implements ITSScreenable{ public function TSScreen():void{ // startLoad(this); //Look important comment in above text } function startLoad(_this:Stage) { var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest("test_as3.swf"); mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler); _this.parent.addChild(mLoader); mLoader.load(mRequest); trace(this.name); trace(_this.name); } function onCompleteHandler(loadEvent:Event) { addChild(loadEvent.currentTarget.content); } function onProgressHandler(mProgress:ProgressEvent) { var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal; trace(percent); } } }

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  • iPhone xcode - Best way to control audio from several view controllers

    - by Are Refsdal
    Hi, I am pretty new to iPhone programming. I have a navBar with three views. I need to control audio from all of the views. I only want one audio stream to play at a time. I was thinking that it would be smart to let my AppDelegate have an instance of my audioplaying class and let the three other views use that instance to control the audio. My problem is that I don´t know how my views can use the audioplaying class in my AppDelegate. Is this the best approach and if so, how? Is there a better way?

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  • C# Using Reflection to Get a Generic Object's (and its Nested Objects) Properties

    - by Jimbo
    This is a scenario created to help understand what Im trying to achieve. I am trying to create a method that returns the specified property of a generic object e.g. public object getValue<TModel>(TModel item, string propertyName) where TModel : class{ PropertyInfo p = typeof(TModel).GetProperty(propertyName); return p.GetValue(item, null); } The code above works fine if you're looking for a property on the TModel item e.g. string customerName = getValue<Customer>(customer, "name"); However, if you want to find out what the customer's group's name is, it becomes a problem: e.g. string customerGroupName = getValue<Customer>(customer, "Group.name"); Hoping someone can give me some insight on this way out scenario - thanks.

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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • Referencing dlls built with older .Net versions

    - by stiank81
    In a project using .Net4 - should there be any issues referencing dlls built for older versions of .Net? We're talking 3rd Party dlls here. I'm asking this as a general question. Specifically I have a problem referencing FluentNHibernate.dll - built with .Net3.5. It worked justed fine before I updated my project from .Net3.5 to .Net4.

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