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  • Tales from the Trenches – Building a Real-World Silverlight Line of Business Application

    - by dwahlin
    There's rarely a boring day working in the world of software development. Part of the fun associated with being a developer is that change is guaranteed and the more you learn about a particular technology the more you realize there's always a different or better way to perform a task. I've had the opportunity to work on several different real-world Silverlight Line of Business (LOB) applications over the past few years and wanted to put together a list of some of the key things I've learned as well as key problems I've encountered and resolved. There are several different topics I could cover related to "lessons learned" (some of them were more painful than others) but I'll keep it to 5 items for this post and cover additional lessons learned in the future. The topics discussed were put together for a TechEd talk: Pick a Pattern and Stick To It Data Binding and Nested Controls Notify Users of Successes (and failures) Get an Agent – A Service Agent Extend Existing Controls The first topic covered relates to architecture best practices and how the MVVM pattern can save you time in the long run. When I was first introduced to MVVM I thought it was a lot of work for very little payoff. I've since learned (the hard way in some cases) that my initial impressions were dead wrong and that my criticisms of the pattern were generally caused by doing things the wrong way. In addition to MVVM pros the slides and sample app below also jump into data binding tricks in nested control scenarios and discuss how animations and media can be used to enhance LOB applications in subtle ways. Finally, a discussion of creating a re-usable service agent to interact with backend services is discussed as well as how existing controls make good candidates for customization. I tried to keep the samples simple while still covering the topics as much as possible so if you’re new to Silverlight you should definitely be able to follow along with a little study and practice. I’d recommend starting with the SilverlightDemos.View project, moving to the SilverlightDemos.ViewModels project and then going to the SilverlightDemos.ServiceAgents project. All of the backend “Model” code can be found in the SilverlightDemos.Web project. Custom controls used in the app can be found in the SivlerlightDemos.Controls project.   Sample Code and Slides

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  • Should I be using a JavaScript SPA designed when security is important

    - by ryanzec
    I asked something kind of similar on stackoverflow with a particular piece of code however I want to try to ask this in a broader sense. So I have this web application that I have started to write in backbone using a Single Page Architecture (SPA) however I am starting to second guess myself because of security. Now we are not storing and sending credit card information or anything like that through this web application but we are storing sensitive information that people are uploading to us and will have the ability to re-download too. The obviously security concern that I have with JavaScript is that you can't trust anything that comes from JavaScript however in a Backbone SPA application, everything is being sent through JavaScript. There are two security features that I will have to build in JavaScript; permissions and authentication. The authentication piece is just me override the Backbone.Router.prototype.navigate method to check the fragment it is trying to load and if the JavaScript application.session.loggedIn is not set to true (and they are not viewing a none authenticated page), they are redirected to the login page automatically. The user could easily modify application.session.loggedIn to equal true (or modify Backbone.Router.prototype.navigate method) but then they would also have to not so easily dynamically embedded a link into the page (or modify a current one) that has the proper classes, data-* attributes, and href values to then load a page that should only be loaded when they user has logged in (and has the permissions). So I have an acl object that deals with the permissions stuff. All someone would have to do to view pages or parts of pages they should not be able to is to call acl.addPermission(resource, permission) with the proper permissions or modify the acl.hasPermission() to always return true and then navigate away and then back to the page. Now certain things is EMCAScript 5 like Object.seal() or Object.freeze() would help with some of this however we have to support IE 8 which does not support those pieces of functionality. Now the REST API also performs security checks on every request so technically even if they are able to see parts of the interface that they should not be able to, they still should not be able to actually affect any data. The main benefits for me in developing a JavaScript SPA application is that the application is a lot more responsive since it is only transferring the minimum amount of JSON data for the requested action and performing the minimum amount of work too. There are also other things that I think are beneficial like you are going to have to develop an API for the data (which is good if you want expand your application to different platforms/technologies) or their is more of a separation between front-end and back-end however if security is a concern, it is really wise to go down the road of a JavaScript SPA application for the front-end?

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  • Characteristics of a Web service that promote reusability and change

    Characteristics of a Web service that promote reusability and change:  Standardized Data Exchange Formats (XML, JSON) Standardized communication protocols (Soap, Rest) Promotes Loosely Coupled Systems  Standardized Data Exchange Formats (XML, JSON) XML W3.org defines Extensible Markup Language (XML) as a simplistic text format derived from SGML. XML was designed to solve challenges found in large-scale electronic publishing. In addition,  XML is playing an important role in the exchange of data primarily focusing on data exchange on the web. JSON JavaScript Object Notation (JSON) is a human-readable text-based standard designed for data interchange. This format is used for serializing and transmitting data over a network connection in a structured format. The primary use of JSON is to transmit data between a server and web application. JSON is an alternative to XML. Standardized communication protocols (Soap, Rest) Soap W3Scools.com defines SOAP as a simple XML-based protocol. This protocol lets applications exchange data over HTTP.  SOAP provides a way to communicate between applications running on different operating systems, with different technologies and programming languages. Rest In 2007, Stefan Tilkov defines Representational State Transfer (REST) as a set of principles that outlines how Web standards are supposed to be used.  Using REST in an application will ensure that it exploits the Web’s architecture to its benefit. Promotes Loosely Coupled Systems “Loose coupling as an approach to interconnecting the components in a system or network so that those components, also called elements, depend on each other to the least extent practicable. Coupling refers to the degree of direct knowledge that one element has of another.” (TechTarget.com, 2007) “Loosely coupled system can be easily broken down into definable elements. The extent of coupling in a system can be measured by mapping the maximum number of element changes that can occur without adverse effects. Examples of such changes include adding elements, removing elements, renaming elements, reconfiguring elements, modifying internal element characteristics and rearranging the way in which elements are interconnected.” (TechTarget.com, 2007) References: W3C. (2011). Extensible Markup Language (XML). Retrieved from W3.org: http://www.w3.org/XML/ W3Scools.com. (2011). SOAP Introduction. Retrieved from W3Scools.com: http://www.w3schools.com/soap/soap_intro.asp Tilkov, Stefan. (2007). A Brief Introduction to REST. Retrieved from Infoq.com: http://www.infoq.com/articles/rest-introduction TechTarget.com. (2011). loose coupling. Retrieved from TechTarget.com: http://searchnetworking.techtarget.com/definition/loose-coupling

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  • How do you manage extensibility in your multi-tenant systems?

    - by Brian MacKay
    I've got a few big web based multi-tenant products now, and very soon I can see that there will be a lot of customizations that are tenant specific. An extra field here or there, maybe an extra page or some extra logic in the middle of a workflow - that sort of thing. Some of these customizations can be rolled into the core product, and that's great. Some of them are highly specific and would get in everyone else's way. I have a few ideas in mind for managing this, but none of them seem to scale well. The obvious solution is to introduce a ton of client-level settings, allowing various 'features' to be enabled on per-client basis. The downside with that, of course, is massive complexity and clutter. You could introduce a truly huge number of settings, and over time various types of logic (presentation, business) could get way out of hand. Then there's the problem of client-specific fields, which begs for something cleaner than just adding a bunch of nullable fields to the existing tables. So what are people doing to manage this? Force.com seems to be the master of extensibility; obviously they've created a platform from the ground up that is super extensible. You can add on to almost anything with their web-based UI. FogBugz did something similiar where they created a robust plugin model that, come to think of it, might have actually been inspired by Force. I know they spent a lot of time and money on it and if I'm not mistaken the intention was to actually use it internally for future product development. Sounds like the kind of thing I could be tempted to build but probably shouldn't. :) Is a massive investment in pluggable architecture the only way to go? How are you managing these problems, and what kind of results are you seeing? EDIT: It does look as though FogBugz handled the problem by building a fairly robust platform and then using that to put together their screens. To extend it you create a DLL containing classes that implement interfaces like ISearchScreenGridColumn, and that becomes a module. I'm sure it was tremendously expensive to build considering that they have a large of devs and they worked on it for months, plus their surface area is perhaps 5% of the size of my application. Right now I am seriously wondering if Force.com is the right way to handle this. And I am a hard core ASP.Net guy, so this is a strange position to find myself in.

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  • Single Responsibility Principle Implementation

    - by Mike S
    In my spare time, I've been designing a CMS in order to learn more about actual software design and architecture, etc. Going through the SOLID principles, I already notice that ideas like "MVC", "DRY", and "KISS", pretty much fall right into place. That said, I'm still having problems deciding if one of two implementations is the best choice when it comes to the Single Responsibility Principle. Implementation #1: class User getName getPassword getEmail // etc... class UserManager create read update delete class Session start stop class Login main class Logout main class Register main The idea behind this implementation is that all user-based actions are separated out into different classes (creating a possible case of the aptly-named Ravioli Code), but following the SRP to a "tee", almost literally. But then I thought that it was a bit much, and came up with this next implementation class UserView extends View getLogin //Returns the html for the login screen getShortLogin //Returns the html for an inline login bar getLogout //Returns the html for a logout button getRegister //Returns the html for a register page // etc... as needed class UserModel extends DataModel implements IDataModel // Implements no new methods yet, outside of the interface methods // Haven't figured out anything special to go here at the moment // All CRUD operations are handled by DataModel // through methods implemented by the interface class UserControl extends Control implements IControl login logout register startSession stopSession class User extends DataObject getName getPassword getEmail // etc... This is obviously still very organized, and still very "single responsibility". The User class is a data object that I can manipulate data on and then pass to the UserModel to save it to the database. All the user data rendering (what the user will see) is handled by UserView and it's methods, and all the user actions are in one space in UserControl (plus some automated stuff required by the CMS to keep a user logged in or to ensure that they stay out.) I personally can't think of anything wrong with this implementation either. In my personal feelings I feel that both are effectively correct, but I can't decide which one would be easier to maintain and extend as life goes on (despite leaning towards Implementation #1.) So what about you guys? What are your opinions on this? Which one is better? What basics (or otherwise, nuances) of that principle have I missed in either design?

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  • How to keep a data structure synchronized over a network?

    - by David Gouveia
    Context In the game I'm working on (a sort of a point and click graphic adventure), pretty much everything that happens in the game world is controlled by an action manager that is structured a bit like: So for instance if the result of examining an object should make the character say hello, walk a bit and then sit down, I simply spawn the following code: var actionGroup = actionManager.CreateGroup(); actionGroup.Add(new TalkAction("Guybrush", "Hello there!"); actionGroup.Add(new WalkAction("Guybrush", new Vector2(300, 300)); actionGroup.Add(new SetAnimationAction("Guybrush", "Sit")); This creates a new action group (an entire line in the image above) and adds it to the manager. All of the groups are executed in parallel, but actions within each group are chained together so that the second one only starts after the first one finishes. When the last action in a group finishes, the group is destroyed. Problem Now I need to replicate this information across a network, so that in a multiplayer session, all players see the same thing. Serializing the individual actions is not the problem. But I'm an absolute beginner when it comes to networking and I have a few questions. I think for the sake of simplicity in this discussion we can abstract the action manager component to being simply: var actionManager = new List<List<string>>(); How should I proceed to keep the contents of the above data structure syncronized between all players? Besides the core question, I'm also having a few other concerns related to it (i.e. all possible implications of the same problem above): If I use a server/client architecture (with one of the players acting as both a server and a client), and one of the clients has spawned a group of actions, should he add them directly to the manager, or only send a request to the server, which in turn will order every client to add that group? What about packet losses and the like? The game is deterministic, but I'm thinking that any discrepancy in the sequence of actions executed in a client could lead to inconsistent states of the world. How do I safeguard against that sort of problem? What if I add too many actions at once, won't that cause problems for the connection? Any way to alleviate that?

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  • Keeping your options open in a cloud solution

    - by BuckWoody
    In on-premises solutions we have the full range of options open for a given computing solution – but we don’t always take advantage of them, for multiple reasons. Data goes in a Relational Database Management System, files go on a share, and e-mail goes to the Exchange server. Over time, vendors (including ourselves) add in functionality to one product that allow non-standard use of the platform. For example, SQL Server (and Oracle, and others) allow large binary storage in or through the system – something not originally intended for an RDBMS to handle. There are certainly times when this makes sense, of course, but often these platform hammers turn every problem into a nail. It can make us “lazy” in our design – we sometimes don’t take the time to learn another architecture because the one we’ve spent so much time with can handle what we want to do. But there’s a distinct danger here. In nature, when a population shares too many of the same traits, it can cause a complete collapse if a situation exploits a weakness shared by that population. The same is true with not using the righttool for the job in a computing environment. Your company or organization depends on your knowledge as a professional to select the best mix of supportable, flexible, cost-effective technologies to solve their problems, whether you’re in an architect role or not.  So take some time today to learn something new. The way I do this is to select a given problem, and try to solve it with a technology I’m not familiar with. For instance – create a Purchase Order system in Excel, then in Hadoop or MongoDB, or even in flat-files using PowerShell as an interface. No, I’m not suggesting any of these architectures are the proper way to solve the PO problem, but taking something concrete that you know well and applying that meta-knowledge to another platform will assist you in exercising the “little grey cells” and help you and your organization understand what is open to you. And of course you can do all of this on-premises – but my recommendation is to check out a cloud platform (my suggestion would of course be Windows Azure :) ) and try it there. Most providers (including Microsoft) provide free time to do that.

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  • Separating logic and data in browser game

    - by Tesserex
    I've been thinking this over for days and I'm still not sure what to do. I'm trying to refactor a combat system in PHP (...sorry.) Here's what exists so far: There are two (so far) types of entities that can participate in combat. Let's just call them players and NPCs. Their data is already written pretty well. When involved in combat, these entities are wrapped with another object in the DB called a Combatant, which gives them information about the particular fight. They can be involved in multiple combats at once. I'm trying to write the logic engine for combat by having combatants injected into it. I want to be able to mock everything for testing. In order to separate logic and data, I want to have two interfaces / base classes, one being ICombatantData and the other ICombatantLogic. The two implementers of data will be one for the real objects stored in the database, and the other for my mock objects. I'm now running into uncertainties with designing the logic side of things. I can have one implementer for each of players and NPCs, but then I have an issue. A combatant needs to be able to return the entity that it wraps. Should this getter method be part of logic or data? I feel strongly that it should be in data, because the logic part is used for executing combat, and won't be available if someone is just looking up information about an upcoming fight. But the data classes only separate mock from DB, not player from NPC. If I try having two child classes of the DB data implementer, one for each entity type, then how do I architect that while keeping my mocks in the loop? Do I need some third interface like IEntityProvider that I inject into the data classes? Also with some of the ideas I've been considering, I feel like I'll have to put checks in place to make sure you don't mismatch things, like making the logic for an NPC accidentally wrap the data for a player. Does that make any sense? Is that a situation that would even be possible if the architecture is correct, or would the right design prohibit that completely so I don't need to check for it? If someone could help me just layout a class diagram or something for this it would help me a lot. Thanks. edit Also useful to note, the mock data class doesn't really need the Entity, since I'll just be specifying all the parameters like combat stats directly instead. So maybe that will affect the correct design.

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  • Ideas for a rudimentary software licensing implementation

    - by Ross
    I'm trying to decide how to implement a very basic licensing solution for some software I wrote. The software will run on my (hypothetical) clients' machines, with the idea being that the software will immediately quit (with a friendly message) if the client is running it on greater-than-n machines (n being the number of licenses they have purchased). Additionally, the clients are non-tech-savvy to the point where "basic" is good enough. Here is my current design, but given that I have little to no experience in the topic, I wanted to ask SO before I started any development on it: A remote server hosts a MySQL database with a table containing two columns: client-key and license quantity The client-side application connects to the MySQL database on startup, offering it's client-key that I've put into a properties file packaged into the distribution (I would create a new distribution for each new client) Chances are, I'll need a second table to store validation history, so that with some short logic, the software can decide if it can be run on a given machine (maybe a sliding window of n machines using the software per 24 hours) If the software cannot establish a connection to the MySQL database, or decides that it's over the n allowed machines per day, it closes The connection info for the remote server hosting the MySQL database should be hard-coded into the app? (That sounds like a bad idea, but otherwise they could point it to some other always-validates-to-success server) I think that about covers my initial design. The intent being that while it certainly isn't full-proof, I think I've made it at least somewhat difficult to create an easily-sharable cracking solution. Also, I can easily adjust the license amount for a given client/key pair. I gotta figure this has been done a million times before, so tell me about a better solution that's just as simple to implement and provides the same (low) amount of security. In the event that external libraries are used, I prefer Java, as that's what the software has been written in.

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  • Architecture for Qt SIGNAL with subclass-specific, templated argument type

    - by Barry Wark
    I am developing a scientific data acquisition application using Qt. Since I'm not a deep expert in Qt, I'd like some architecture advise from the community on the following problem: The application supports several hardware acquisition interfaces but I would like to provide an common API on top of those interfaces. Each interface has a sample data type and a units for its data. So I'm representing a vector of samples from each device as a std::vector of Boost.Units quantities (i.e. std::vector<boost::units::quantity<unit,sample_type> >). I'd like to use a multi-cast style architecture, where each data source broadcasts newly received data to 1 or more interested parties. Qt's Signal/Slot mechanism is an obvious fit for this style. So, I'd like each data source to emit a signal like typedef std::vector<boost::units::quantity<unit,sample_type> > SampleVector signals: void samplesAcquired(SampleVector sampleVector); for the unit and sample_type appropriate for that device. Since tempalted QObject subclasses aren't supported by the meta-object compiler, there doesn't seem to be a way to have a (tempalted) base class for all data sources which defines the samplesAcquired Signal. In other words, the following won't work: template<T,U> //sample type and units class DataSource : public QObject { Q_OBJECT ... public: typedef std::vector<boost::units::quantity<U,T> > SampleVector signals: void samplesAcquired(SampleVector sampleVector); }; The best option I've been able to come up with is a two-layered approach: template<T,U> //sample type and units class IAcquiredSamples { public: typedef std::vector<boost::units::quantity<U,T> > SampleVector virtual shared_ptr<SampleVector> acquiredData(TimeStamp ts, unsigned long nsamples); }; class DataSource : public QObject { ... signals: void samplesAcquired(TimeStamp ts, unsigned long nsamples); }; The samplesAcquired signal now gives a timestamp and number of samples for the acquisition and clients must use the IAcquiredSamples API to retrieve those samples. Obviously data sources must subclass both DataSource and IAcquiredSamples. The disadvantage of this approach appears to be a loss of simplicity in the API... it would be much nicer if clients could get the acquired samples in the Slot connected. Being able to use Qt's queued connections would also make threading issues easier instead of having to manage them in the acquiredData method within each subclass. One other possibility, is to use a QVariant argument. This necessarily puts the onus on subclass to register their particular sample vector type with Q_REGISTER_METATYPE/qRegisterMetaType. Not really a big deal. Clients of the base class however, will have no way of knowing what type the QVariant value type is, unless a tag struct is also passed with the signal. I consider this solution at least as convoluted as the one above, as it forces clients of the abstract base class API to deal with some of the gnarlier aspects of type system. So, is there a way to achieve the templated signal parameter? Is there a better architecture than the one I've proposed?

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  • help on developing enterprise level software solutions

    - by wefwgeweg
    there is a specific niche which I would like to target by providing a complete enterprise level software solution.... the problem is, where do i begin ? meaning, i come from writing just desktop software on VB/ASP .net/PHP/mysql and suddenly unfamiliar terms popup like Oracle, SAP Business Information Warehouse, J2EE.... obviously, something is pointing towards Java, is it common for software suites, or solutions to be developed 100% on Java technology and standards? Are there any other platform to build enterprise level software on ? i am still lacking understanding what exactly is "Enterprise level" ? what is sufficient condition to call a software that sells for $199 and then suddenly it's $19,999 for "enterprise" package. I dont understand why there is such a huge discrepancy between "standard" and "enterprise" versions of software. Is it just attempting to bag large corporations on a spending spree ? so why does one choose to develop so called "enterprise" softwares ? is it because of the large inflated price tag you can justify with ? i would also like some more enterpreneural resources on starting your own enterprise software company in a niche.... Thank you for reading, i am still trying to find the right questions.

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  • What books should be read to become an excelent software architect.

    - by dev-cu
    I know there are good books to start with, but let's make a short list of 3-5 books, i don't think only one book could help you in the way of becoming a good architect. I read some time ago that an architect takes years to have the knowledge and the ability to make good decisions. Suppose someone has the potential, what is the way? Please, answers with books that doesn't repeat over the same theme, making your learning process widely. One short list per answer. Vote up that you think are the best ones. Thanks.

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  • "Vidalia detected that the Tor software exited unexpectedly."

    - by Brian
    I can start and kill tor via command line, but I want to control it with Vidalia. The browser bundle works, but I'd rather not use it. This is the message log in vidalia: Sep 25 19:29:13.696 [Notice] Tor v0.2.3.22-rc (git-4a0c70a817797420) running on Linux. Sep 25 19:29:13.696 [Notice] Tor can't help you if you use it wrong! Learn how to be safe at https://www.torproject.org/download/download#warning Sep 25 19:29:13.696 [Notice] Read configuration file "/home/brian/.vidalia/torrc". Sep 25 19:29:13.697 [Notice] Initialized libevent version 2.0.16-stable using method epoll (with changelist). Good. Sep 25 19:29:13.697 [Notice] Opening Socks listener on 127.0.0.1:9050 Sep 25 19:29:13.697 [Warning] /var/run/tor is not owned by this user (brian, 1000) but by debian-tor (114). Perhaps you are running Tor as the wrong user? Sep 25 19:29:13.697 [Warning] Before Tor can create a control socket in "/var/run/tor/control", the directory "/var/run/tor" needs to exist, and to be accessible only by the user account that is running Tor. (On some Unix systems, anybody who can list a socket can connect to it, so Tor is being careful.) Sep 25 19:29:13.698 [Notice] Closing partially-constructed Socks listener on 127.0.0.1:9050 Sep 25 19:29:13.698 [Warning] Failed to parse/validate config: Failed to bind one of the listener ports. Sep 25 19:29:13.698 [Error] Reading config failed--see warnings above.

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  • Official List of ‘Windows 8 Release Preview Ready’ Anti-Virus/Malware Software Now Available

    - by Asian Angel
    With the recent availability of the Windows 8 Release Preview you may be wondering just which anti-virus/malware apps have been cleared/approved by Microsoft to work with it. Well, your wait is now over. Microsoft has posted an official list along with the download links for the anti-virus/malware apps that are Windows 8 Release Preview ready. Antimalware apps for Windows 8 Release Preview [via The Windows Club] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • Commercial Software Development – my presentation for DDD Scotland now available for download

    - by Liam Westley
    Thanks to everyone who voted me onto the DDD Scotland agenda, and for the fantastic audience some of whom you can see in Craig Murphy's photos of the event, http://www.flickr.com/photos/craigmurphy/4592461745/in/set-72157624025673156 http://www.flickr.com/photos/craigmurphy/4592467645/in/set-72157624025673156 I hope those who came enjoyed the session had a good time, and for them or those who were on one of the other tracks, or who couldn’t squeeze in; I’ve uploaded the presentation for you to download.  I created a more simple, and smaller, PowerPoint without all the fancy animations and video clips, which is available as a compressed ZIP file,   http://www.tigernews.co.uk/blog-twickers/dddscot/commercialsoftwaredev.zip I also printed the presentation with speaker notes (which contain most of the information I was talking about) using PDFCreator, which is available as an Adobe Acrobat PDF here,   http://www.tigernews.co.uk/blog-twickers/dddscot/commercialsoftwaredev.pdf ... and if PowerPoint presentations don't do it for you, also thanks to Craig Murphy, you can watch a video of the presentation that I gave at DDD8 in Microsoft TVP, Reading,  http://vimeo.com/9216563

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  • Software Testing Humor

    - by mbcrump
    I usually don’t share these kind of things unless it really makes me laugh. At least, I can provide a link to a free eBook on the Pablo’s S.O.L.I.D principles eBook. S.O.L.I.D. is a collection of best-practice object-oriented design principles that you can apply to your design to accomplish various desirable goals like loose-coupling, higher maintainability, intuitive location of interesting code, etc You may also want to check out the Pablo’s 31 Days of Refactoring eBook as well.

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  • Introduction to Lean Software Development and Kanban Systems – Create Knowledge and Amplify Learning

    - by Ben Griswold
    In this post, we’ll continue the series by concentrating on Principle #2: Create Knowledge and Amplify Learning In the next part of the series, we’ll dive into Principle #3: Build Integrity and Quality In. And I am going to be a little obnoxious about listing my Lean and Kanban references with every series post.  The references are great and they deserve this sort of attention.  

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  • why must i uninstall libavcodec53 and libavutil51 to install ubuntu restricted extras

    - by honestann
    When I try to install "ubuntu restricted extras" in "ubuntu software center", it displays a warning dialog that says the following items must be removed: libavcodec53 libavutil51 Why? And if I choose to install "ubuntu restricted extras", what will I lose? PS: I think I noticed libavcodec53 flash past as my daily build of codeblocks package was installing... so that's one possibility. Will I break my software development environment if I install "ubuntu restricted extras"? Or do these packages need to be removed because they are included in "ubuntu restricted extras"? If so, why doesn't the dialog mention that (and remove the worry and confusion)? PS: The output generated by "apt-get -s install ubuntu-restricted-extras" is HERE.

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  • Software for "High-level" source code (C++) Management

    - by Korchkidu
    after a lot of small-medium projects, I have a lot of libraries and test programs here and there. Also, I must admit that some of the "best practices" I learnt are not that "good" IMHO. In particular, documenting your code and making a "high-level" documentation is not useful in practice: High-level documentation are not maintain up to date = I prefer to read the source code directly; Browsing generated developer documentation is a pain (IMHO) = I prefer to read the source code directly. For that reason, I am looking for a tool who could help me organize all my source code directories in a more "readable manner". What I need is a tool which: Maintains an UML diagram from C++ source code. I don't need source code generation from UML; USE CASE: I am in this super-tool, I notice a design issue, I change the source code, when I get back, the UML diagram is updated; Maintains easily browsable call graphs; Lists references to methods, variables, etc. For example, when I want to see where/when a method is called; Helps writing pseudo-code from C++; Embeds a nice C++ source code browser; Is Open Source would be great; Works at least on Win7. The focus of this tool should be to browse source code to understand what's going on. For example, when you have a newcomer and you need him to go through source code. Do you know any great tool? Thanks in advance. PS: please do not answer doxygen (great tool however).

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  • Unable to install scanner software for Cannon Scanner

    - by Gerrie Jooste
    I am getting the following message when I am trying to do a CanonScan 5600F installation and setup from CD-ROM Archive: /media/CANOSCAN/MSETUP4.EXE [/media/CANOSCAN/MSETUP4.EXE] End-of-central-directory signature not found. Either this file is not a zipfile, or it constitutes one disk of a multi-part archive. In the latter case the central directory and zipfile comment will be found on the last disk(s) of this archive. zipinfo: cannot find zipfile directory in one of /media/CANOSCAN/MSETUP4.EXE or /media/CANOSCAN/MSETUP4.EXE.zip, and cannot find /media/CANOSCAN/MSETUP4.EXE.ZIP, period.

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  • Software Development in an Offshore Destination

    India is a country of color, of unity in diversity and of culture. It?s a land of the saints and seers. It?s a land where languages change every six miles. At the behest of a technically demanding wo... [Author: David Jackson - Computers and Internet - August 31, 2009]

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