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  • Looking for a target that works like "_CopyWebApplication" but for console apps

    - by Rihan Meij
    Hi We all ready have build scripts that creates our web application folders very nicely. We create multiple folders for each environment, and then change the configs in those folders according to the environment. How can we get the same results as what _CopyWebApplication does? Example: <MSBuild Projects="$(SourceCodeCheckoutFolder)\source\UI\$(ProjectName)\$(ProjectName).csproj" Targets="ResolveReferences; ResolveProjectReferences; _CopyWebApplication" ToolsVersion="3.5" StopOnFirstFailure="False" RunEachTargetSeparately="False" </MSBuild

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  • unit testing of installer

    - by Alien01
    What is the best process where code is checkedin by developers, installer is created by build engineer and release to QA to test the installer. Should the installer be release to QA without unit testing by Dev. If dev do some changes then they should wait until QA to report bugs.Or if installer first given to dev for unit testing and once they signoff then only it should be release to QA?

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  • Building vs. Compiling (Java)

    - by sixtyfootersdude
    Thinking that the answer to this is pretty obvious but here it goes: When I am working on a small project for school (in java) I "compile" it. On my coop we are using ant to "build" our project. I think that compiling is a subset of building. Is this correct? What is the difference between building and compiling?

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  • leiningen - how to add dependencies for local jars?

    - by signalseeker
    Hi, I want to use leiningen to build and develop my clojure project. Is there a way to modify project.clj to tell it to pick some jars from local directories? I have some proprietary jars that cannot be uploaded to public repos. Also, can leiningen be used to maintain a "lib" directory for clojure projects? If a bunch of my clojure projects share the same jars, I don't want to maintain a separate copy for each of them. Thanks

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  • cmake and parallel building with "make -jN"

    - by Roman D
    Hi all, I'm trying to setup a parallel CMake-based build for my source tree, but when I issue $ cmake . $ make -j2 I get a jobserver unavailable: using -j1. Add '+' to parent make rule warning. Does anyone have an idea if it is possible to fix it somehow?

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  • makefile from Linux doesn't work in OpenSolaris

    - by Alex Farber
    In OpenSolaris OS, when I run makefile generated by Eclipse CDT on the Linux OS, I get an error on the first -include line. The same error was in FreeBSD, and was solved by executing gmake instead of make. In OpenSolaris (just installed) gmake doesn't work (command not found). What package should I install and how exactly, to build Linux-generated C++ project in OpenSolaris?

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  • How to cleanup old Failed Builds in TeamCity?

    - by dr. evil
    We do have hundreds of failed builds in TeamCity (number is especially high because of old retry on fail settings) and now it's a pain to browse history. I want to clean up only old failed builds, is there anyway to do that in TeamCity? Normal clean-up policy only allows X days before the last successful build sort of clean ups.

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  • Why does Go compile quickly?

    - by Evan Kroske
    I've Googled and poked around the Go website, but I can't seem to find an explanation for Go's extraordinary build times. Are they products of the language features (or lack thereof), a highly optimized compiler, or something else? I'm not trying to promote Go; I'm just curious.

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  • Exporting DLL C++ Class , question about .def file

    - by Vhaerun
    I want to use implicit linking in my project , and nmake really wants a .def file . The problem is , that this is a class , and I don't know what to write in the exports section . Could anyone point me in the right direction ? The error message is the following : NMAKE : U1073: don't know how to make 'DLLCLASS.def' P.S: I'm trying to build using Windows CE Platform Builder .

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  • Creating and Compiling a C++ project on Windows

    - by sc_ray
    I need to work on C++ project on my windows machine. My project will consist of various classes(.h and .cpp) as well as the startup file to start the application. The preliminary design is simple but the application has the potential to gain complexity as time goes by. What I need here is ideas to set up the C++ project compiler/IDE/Makefile etc..etc. as well as some standard tools besides Visual C++ to compile/build/link projects such as these on a Windows OS. Thanks

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  • How to sync (or at least view) public / team / shared calendar to Blackberry using BES?

    - by 3rdparty
    Trying to allow 3 people to view and ideally sync (create/edit) common (team) calendar events via Blackberry and hosted Exchange 2007 BES. My understanding is that BES does not support anything other than a users primary calendar to be synced wirelessly. From what I've researched the only supported workflow is for user to create event in public calendar on Outlook and then invites team members individually as optional attendees so event displays in their calendar (and on their Blackberry). I've seen some 3rd party utilities that claim to support syncing of public folders/calendars: Add2Outlook: http://www.diditbetter.com/add2outlook.aspx WICKSoft: http://www.wicksoft.com/contacts_calendars.htm (needs to be installed on local Exchange server) I've also been told I can sync public/other calendars using Desktop Manager, but I need to avoid any tethered sync with this environment. Am I missing an easier workflow here? There must be tens of thousands of BES users that require the ability to/view share a public, shared or team calendar on their Blackberry. How can I solve this?

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  • How should a small team using multiple OS's deploy over github?

    - by Toby
    We have a small development team that have recently moved to using github to host our projects. The team consists of three developers, 2 on Windows and 1 on Mac. I am currently researching the best way to deploy applications to our Linux servers (dev and production). Capistrano running locally would be ideal but from what I read this won't work for Windows machines. It looks like the best way is to use a post-receive hook in github, I can see how this would work for auto deploying to dev, but I don't see how we could then deploy to live. I have found paid projects like http://www.deployhq.com/ but it feels like something that a quick bit of code should be able to do for free, I just can't seem to get myself pointed in the right direction! I was wondering what would be considered best practice for small team deployment involving multiple local OS's and github.

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  • No attachable databases were found on the SQL Server

    - by George
    I'm fumbling my way through a basic installation of TFS 2010... I see that the TFS_Configuration and Tfs_DefaultCollection databases were successfully created on my local machine. The installation seemed to go smoothly, but it looks like I need to configure a Team Project Collect before I can start using it. Yet, the wizard seems unable to locate the appropriate database that I expected should have been created during the setup process. The server name defaulted properly to the name of the local machine. Did I miss a step somewhere?

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  • Continous integration with .net and svn

    - by stiank81
    We're currently not applying the automated building and testing of continous integration in our project. We haven't bothered this far as we're only 2 developers working on it, but even with a team of 2 I still think it would be valuable to use continous integration and get a confirmation that our builds don't break or tests start failing. We're using .Net with C# and WPF. We have created Python-scripts for building the application - using MSbuild - and for running all tests. Our source is in SVN. What would be the best approach to apply continous integration with this setup? What tool should we get? It should be one which doesn't require alot of setup. Simple procedures to get started and little maintanance is a must.

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  • How to setup a DotNetNuke Development Environment with Source Control?

    - by Joosh21
    My team is developing a new DotNetNuke web application and would like to know what is recommended to setup a development environment with source control and automated builds? We would like to keep the DNN source code separate from our custom modules and extensions source code. The DotNetNuke Compiled Module template for Visual Studio wants us to store the source code in the DesktopModules directory of the DNN source code and output to the DNN source code bin directory. Is this the recommended structure? I would rather keep the files in different locations, but then it becomes more difficult to run and debug locally as it would require an install of the module for each change. Also, how should an automated build deploy any changes? How have others set this up? Is there a recommended best practice?

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