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  • Angry Birds Choose Bing As Their Official Decision Engine

    - by Gopinath
    Microsoft partnered with Rovio to integrate Bing right into the famous Angry Birds game. This integration has two elements: a series of videos showing off game characters using Bing to get clues and Bing search integration with the game. In Microsoft’s words Starting today, you can watch as the pigs scheme creative ways to get their hooves on the treasured eggs via a 4-part animated video series sponsored by Bing. Angry Birds will also feature search integration with Bing providing over a hundred clues to speed you through the levels and help squash the porcine thieves. Featuring Bing Image Search, Bing Maps, and Bing Shopping, the videos show Angry Birds fans how they can advance in the game, featuring the lovable Angry Birds characters.   Here are the cool Bing + Angry Birds animated videos Angry Birds characters using Bing Image Search   Angry Birds go Bing – Map Search Related: Download Angry Birds Game For Windows XP & Windows 7 This article titled,Angry Birds Choose Bing As Their Official Decision Engine, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Suspended Sentence is a Free Cross-Platform Point and Click Game

    - by Asian Angel
    Do you want a fun point and click game to play on your favorite operating system? Then get ready to play Suspended Sentence! In the game you are woken from cryogenic sleep to assist in repairing the ship you are traveling on. Can you successfully complete the repairs and get your prison sentence suspended in return? Note: Suspended Sentence is available for Linux, Windows, and Mac. Suspended Sentence Homepage [via OMG! Ubuntu!] Access the Walkthrough for Suspended Sentence Latest Features How-To Geek ETC How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The Legend of Zelda – 1980s High School Style [Video] Suspended Sentence is a Free Cross-Platform Point and Click Game Build a Batman-Style Hidden Bust Switch Make Your Clock Creates a Custom Clock for your Android Homescreen Download the Anime Angels Theme for Windows 7 CyanogenMod Updates; Rolls out Android 2.3 to the Less Fortunate

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  • N64oid Brings N64 Emulation to Android Devices

    - by ETC
    Craving some Ocarina of Time adventures, Super Mario 64 antics, or some Star Fox 64 flying on your Android device? N64oid brings retro emulation of Nintendo’s popular N64 console to Android devices. N64oid is an N64 console emulator for Android devices. You’ll need a copy of the $5.99 emulator, ROMs (from the usual sources, unless you’ve got a ROM ripping setup in your basement and a stack of old cartridges), and a suitably speedy Android device. Older Android devices will find the playback choppy and subpar, but newer and speedier devices like the Nexus-One and Samsung Galaxy should have no problem handling the emulator. Like all emulators N64oid is a work in progress and emulating an entire closed-system console on a totally different set of hardware is never a perfect 1:1 emulation, but if you’re a die hard fan of classic N64 titles (check out this list of top ranked titles to inspire some nostalgia) N64oid is worth the price of a burger for sure. N64oid [Android Market via Download Squad] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform] Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science]

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  • Google Rolls Out a New and Compact Navigation Bar

    - by Jason Fitzpatrick
    Earlier this spring Google introduced the black navigation bar; now they’ve updated the bar to take up less space and be more useful. Although the black bar is useful in-so-far as it gives you quick access to Google services (useful, of course, only if you use those services) the new navigation bar–seen in the video above–includes an improved layout. Rather than use the bar space to spread out links which the user may or may not use the service links are now tucked into a mouse-over menu accessed by hovering on the Google logo. The majority of the space previously just taken up by links and the black bar itself is now a a search box. If you don’t already see the new interface, look for it to appear in your Google account within the next few days. Hit up the link below to read the official announcement. The Next Stage In Our Redesign [The Official Google Blog] HTG Explains: Understanding Routers, Switches, and Network Hardware How to Use Offline Files in Windows to Cache Your Networked Files Offline How to See What Web Sites Your Computer is Secretly Connecting To

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  • How to compile FFmpeg with x265 support?

    - by Levan
    Today I found out that x265 is already present in ffmpeg so I compiled ffmpeg with this guide Sadly libx265 did not work on ubuntu, however on windows I tried the same thing with zeranoe ffmpeg build and it worked without a problem. So do you think i did something wrong or it is not yet implemented in linux build (using that guide)? The results of the command ffmpeg -codecs | grep -i hevc show: ffmpeg version 2.1.git Copyright (c) 2000-2014 the FFmpeg developers built on Feb 19 2014 19:00:17 with gcc 4.8 (Ubuntu/Linaro 4.8.1-10ubuntu9) configuration: --prefix=/home/levan/ffmpeg_build --extra-cflags=-I/home/levan/ffmpeg_build/include --extra-ldflags=-L/home/levan/ffmpeg_build/lib --bindir=/home/levan/bin --extra-libs=-ldl --enable-gpl --enable-libass --enable-libfdk-aac --enable-libmp3lame --enable-libopus --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-nonfree --enable-x11grab libavutil 52. 64.100 / 52. 64.100 libavcodec 55. 52.102 / 55. 52.102 libavformat 55. 33.100 / 55. 33.100 libavdevice 55. 10.100 / 55. 10.100 libavfilter 4. 1.102 / 4. 1.102 libswscale 2. 5.101 / 2. 5.101 libswresample 0. 17.104 / 0. 17.104 libpostproc 52. 3.100 / 52. 3.100 D.V.L. hevc H.265 / HEVC (High Efficiency Video Coding) Thank you for your time

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  • Xubuntu 14.04 with Compton, strange screen tearing, only when playing videos though (advice needed)

    - by LinuxDudester
    Hello beloved community, Yet again I am in need of your great expertise. I ran into a very strange issue and just can't wrap my mind around it. I'm running Xubuntu 14.04 exclusively, with Compton installed. The OS runs great and I have absolutely no screen tearing when I move my windows around, scroll in my web browser, work in Gimp or Photoshop (wine) or even when I play very graphic demanding games, like Metro Last Light, Euro Truck Driver 2 and so on. There's not a tiny bit of tearing to see, but as soon as I play videos, in xbmc, vlc or parole media player the tearing begins (strangely enough this does not apply to youtube videos). I followed all available workarounds on askubuntu and the ubuntu forum,like the 50-xserver-command.conf, startx /etc/X11/Xsession /usr/bin/xbmc-standalone -- -bs or libsdl1.2debian fix and many more, but to no avail. I also tried the Open Source Nouveau display drivers as well, but for some odd reason they don't work so great on my system or at least with my graphics card. Even with Compton installed and configured, I have an extreme amount of screen tearing, as soon as I switch to the proprietary Nvidia drives the screen tearing is gone completely, except for the video playback with xbmc, vlc or parole media player. System info for your reference: OS: Xubuntu 14.04 Linux-x86_64 - Processor: Intel Core i7-4770S CPU @ 3.10GHz - Ram: 16 GB - GeForce GT 750M 1024 MB - Nvidia Driver: 331.38 Has anyone experienced such an odd issue or do you have any advice on how I could fix this? I would appreciate any help! Have a nice day!

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  • What You Said: Where Do You Find Your Next Game?

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite places and tricks for finding new video games to play. It turns out the least of your problems was finding new games! From the comments it became apparent How-To Geek readers had absolutely no problem finding new games to add to their gaming stable. Buzz writes: I have quite an elaborate procedure in finding my next game:For free games i simply follow the feeds on a few websites like Freegamer, LinuxGames, HappyPenguin and Penguspy. Every now and them i browse Wikipedia articles on free/FOSS games. For commercial games the procedure depends on what i enjoyed the most in that game:- If i enjoyed the story or the general feel: i usually start with a game i like and look for sequels, prequels, mods or spinoffs. I even go out on a limb and give other platforms (than a PC) a try, even if it usually means emulation. If you really enjoy a game series/saga it’s usually worth the effort.- If i enjoy the producer/gaming company then i seek out more of their games.- If i enjoy the technical achievements that went into making the game or if i am concerned for the system requirements of my gear i try to play games that are built on the same engine(s) as one of the games i ran smooth and enjoyed.- If i feel like playing a particular genre i usually start with a title i enjoyed and look for alternatives or similar games- You can always try searching for Game of The Year winners for a particular time period or other similar accomplishments. They usually yield great results. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Change X settings to boot into laptop with non working screen using an external monitor

    - by dassouki
    My laptop committed suicide. Is there a way I can boot into my ubuntu using an external screen? Ubuntu 10.10 video: Nvidia 9500 gm i think I can get dual screen upto and until the ubuntu login screen at which point it goes back into laptop display only. Then I can just type and enter my password. The system (i assume boots into ubuntu) but I got no way of going onto the x or nvidia settings to change my display to external monitor EDIT well I booted into terminal using control shift F1 i think, and now I'm trying to reporgram x.org, but strangely it seems bland with not a lot of settings in it EDIT 2 xrandr returns "Can't open display" EDit 3 after some messing around with xrandr and xinit ... my x.org only displays one monitor instead of two in its settings although both, i.e. the laptop and external screens are both connected. EDIT 4 it seems that x.org now has a "screen" and "monitor" section, I can't seem to be able to boot linux into monitor. I get a "Monitor is not a valid keyword" in this subsection

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  • Fix for poor hd playback for 11.04 upwards

    - by mark kirby
    Hi guys ive seen loads of posts on this site about poor 720/1080p playback in recent ubuntu versions I had this problem and fixed it so I thought id share it with everyone.... 1 install mplayer 2 install smplayer frontend {in software center} 3 open smplayer 4 go to "OPTIONS" then "PREFRENCES" then "GENRAL" 5 if you have a nvidia card choose "OUTPUT DRIVER" and select "VDPAU" {for ATI or AMD choose xv (0 - ATI Radeon AVIVO video) I dont know if this will work as my card is nvidia but it should) 6 go to performance on the left hand side and set both local and streaming cache to 99999 (this may also fix dvd playback if you set that cache aswell} 7 check the box for "ALLOW HARD FRAME DROP" and set "LOOP FILTER" to skip only on HD 8 Set the "THREDS FOR DECODING OPTION TO THE NUMBER OF CORES YOUR CPU HAS IF YOU HAVE MORE THAN ONE CPU ADD UP ALL THE CORES FOR BEST PERFORMANCE" 9 Enjoy you HD movies again on ubuntu...... I have a pretty avrage machine heres my spec.... 2x Pentium 4 ht 3 ghz Stock dell power and motherboard GFORCE 310 HDMI 24 inch full HD tv as a monitor so any one with dule core cpu should have no problems getting this to work. hope this helps someone out.

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  • AllSparkCube Packs 4,096 LEDs into a Giant Computer Controlled Display

    - by Jason Fitzpatrick
    LED matrix cubes are nothing new, but this 16x16x16 monster towers over the tiny 4x4x4 desktop variety. Check out the video to see it in action. Sound warning: the music starts off very loud and bass-filled; we’d recommend turning down the speakers if you’re watching from your cube. So what compels someone to build a giant LED cube driven by over a dozen Arduino shields? If you’re the employees at Adaptive Computing, you do it to dazzles crowds and show off your organizational skills: Every time I talk about the All Spark Cube people ask “so what does it do?” The features of the All Spark are the reason it was built and sponsored by Adaptive Computing. The Cube was built to catch peoples’ attention and to demonstrate how Adaptive can take a chaotic mess and inject order, structure and efficiency. We wrote several examples of how the All Spark Cube can demonstrate the effectiveness of a complex data center. If you’re interested in building a monster of your own, hit up the link below for more information, schematics, and videos. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • AMD E-450 APU with HD-6320 graphics produces jerky videos

    - by user80424
    I try to make videos smooth playing on a Lenovo E325 laptop equipped with AMD E-450 APU. This processor have Ati HD-6320 GPU integrated. I installed ATI proprietary driver (Catalyst 12.04) as described here. Everything went fine and got no errors. However I can not play smooth HD videos. Almost every second frame has been dropped in VLC with hardware acceleration enabled. vainfo shows: libva: VA-API version 0.32.0 Xlib: extension "XFree86-DRI" missing on display ":0". libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/x86_64-linux-gnu/dri/fglrx_drv_video.so libva: va_openDriver() returns 0 vainfo: VA-API version: 0.32 (libva 1.0.15) vainfo: Driver version: Splitted-Desktop Systems XvBA backend for VA-API - 0.7.8 vainfo: Supported profile and entrypoints VAProfileH264High : VAEntrypointVLD VAProfileVC1Advanced : VAEntrypointVLD fglrxinfo says: display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: AMD Radeon HD 6320 Graphics OpenGL version string: 4.2.11631 Compatibility Profile Context and fgl_glxgears produces ~250fps. Why are HD video frames dropped? CPU doesn't goes above 50% during playback.

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  • How can I fix my xvinfo?

    - by YumYumYum
    How can i fix my X server/driver? $ xvinfo X-Video Extension version 2.2 screen #0 no adaptors present Additional info: $ uname -a Linux desktop 2.6.32-33-generic #70-Ubuntu SMP Thu Jul 7 21:13:52 UTC 2011 x86_64 GNU/Linux $ lspci 00:00.0 Host bridge: Intel Corporation Device 0100 (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Sandy Bridge Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation Cougar Point HECI Controller #1 (rev 04) 00:19.0 Ethernet controller: Intel Corporation Device 1503 (rev 05) 00:1a.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #2 (rev 05) 00:1b.0 Audio device: Intel Corporation Cougar Point High Definition Audio Controller (rev 05) 00:1c.0 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 1 (rev b5) 00:1c.1 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 2 (rev b5) 00:1c.3 PCI bridge: Intel Corporation Cougar Point PCI Express Root Port 4 (rev b5) 00:1d.0 USB Controller: Intel Corporation Cougar Point USB Enhanced Host Controller #1 (rev 05) 00:1f.0 ISA bridge: Intel Corporation Device 1c4a (rev 05) 00:1f.2 SATA controller: Intel Corporation Cougar Point 6 port SATA AHCI Controller (rev 05) 00:1f.3 SMBus: Intel Corporation Cougar Point SMBus Controller (rev 05) 01:00.0 PCI bridge: Integrated Technology Express, Inc. Device 8892 (rev 10) 04:00.0 USB Controller: NEC Corporation Device 0194 (rev 04) Follow up: It seems in 64-bit its a mess doing existing approach. Therefore, after upgrading to 12.04 64-bit this problems in same hardware is resolved (of-course, i have now other drivers problem)

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  • How do I troubleshoot system slowness seen when viewing PDFs or videos?

    - by asp
    Whenever I watch videos, either online of local via Totem and/or open PDF files using evince. The system gets really, really bogged down. All apps get really slow, menus take forever to display, switching windows gives me time to make a coffee, etc. I have a couple of bug reports open on this, but what do I need to do to really troubleshoot the issue? I've purged Adobe Flash from the system, but YouTube HTML5 videos still have the issue. A bunch of PDFs saved locally trigger the problem. And to (temporarily) remove the slowness, I need to shutdown the computer, breath for a few minutes, then restart. A simple reboot does not do the trick. How can I identify the cause? This only started on 13.04. I've had Ubuntu on this machine for a year without a problem until "upgrading" to 13.04. I am not a programmer, but I suspect an issue with the Intel video driver. Is there something I can run which will diagnose this, or are there concrete steps I can follow to find the culprit?

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  • Problem with video playback on iPad with MPMoviePlayerViewController

    - by Symo
    Hello everybody... I have been fighting some code for about a week, and am hoping that someone else may have experienced this problem and can point me in the right direction. I am using the MPMoviePlayerViewController to play a video on the iPad. The primary problem is that it works FLAWLESSLY on the iPad Simulator, but will not play at all on the iPad. I have tried re-encoding the video to make sure that isn't an issue. The video I'm using is currently a 480x360 video encoded with H.264 Basline 3.0 with AAC/LC audio. The video plays fine on the iPhone, and also does play through Safari on the iPad. The video actually loads, and you can scrub through the video with the scrubber bar and see that it is there. The frames actually display, but just will not play. If you click play, it just immediately stops. Even when I have mp.moviePlayer.shouldAutoplay=YES set, you can see the player attempt to play, but only for a split second (maybe 1 frame?). I have tried just adding view with the following code: in .h ------ MPMoviePlayerViewController *vidViewController; @property (readwrite, retain) MPMoviePlayerViewController *vidViewController; in .m ------ MPMoviePlayerViewController *mp=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:videoURL]]; [mp shouldAutorotateToInterfaceOrientation:YES]; mp.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; mp.moviePlayer.shouldAutoplay=YES; mp.moviePlayer.controlStyle=MPMovieControlStyleFullscreen; [videoURL release]; self.vidViewController = mp; [mp release]; [self.view addSubview:vidViewController.view]; float w = self.view.frame.size.width; float h = w * 0.75; self.vidViewController.view.frame = CGRectMake(0, 0, w, h); I have also just tried to do a: [self presentMoviePlayerViewControllerAnimated:self.vidViewController]; which I actually can not get to orient properly...always shows up in Portrait and almost completely off the screen on the bottom, and the app is only intended to run in either of the Landscape views... If anybody needs more info, just let me know. I'm about at my wits end on this. ANY help will be GREATLY appreciated.

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  • Scaling VideoView on Android

    - by Mumbles
    I am creating a video player on android and am having trouble resizing the video. I am trying to make it so that when i click the video it goes to full screen covering everything and if i click again it goes back to the smaller size with other buttons on the screen. I have seen another similar problem and an answer from haseman (http://stackoverflow.com/questions/2068242/does-android-support-scaling-video) and I think this would work but am not sure how to achieve this, Any help would be much appreciated

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  • FFmpeg extract clip - stream frame rate differs from container frame rate (x264, aac)

    - by fideli
    Summary H.264 video seems to have a really high frame rate that requires a scaling factor to the applied to the duration of video that I'm trying to extract (900x lower). Body I'm trying to extract a clip from a movie that I have in MP4 format (created using Handbrake). After trying mencoder and VLC, I decided to give FFmpeg a shot since it was the least troublesome when it came to copying the codecs. That is, compared to mencoder and VLC, the resulting file was still playable in QuickTime (I know about Perian, etc, I'm just trying to learn how all this works). Anyway, my command was as follows: ffmpeg -ss 01:15:51 -t 00:05:59 -i outofsight.mp4 \ -acodec copy -vcodec copy clip.mp4 During the copy, The following comes up: Seems stream 0 codec frame rate differs from container frame rate: 45000.00 (45000/1) -> 25.00 (25/1) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from outofsight.mp4': Duration: 01:57:42.10, start: 0.000000, bitrate: 830 kb/s Stream #0.0(und): Video: h264, yuv420p, 720x384, 25 tbr, 22500 tbn, 45k tbc Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16 Output #0, mp4, to 'out.mp4': Stream #0.0(und): Video: libx264, yuv420p, 720x384, q=2-31, 90k tbn, 22500 tbc Stream #0.1(eng): Audio: libfaac, 48000 Hz, stereo, s16 Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding frame= 2591 fps=2349 q=-1.0 size= 8144kB time=101.60 bitrate= 656.7kbits/s … Instead of a 5:59 duration clip, I get the entire rest of the movie. So, to test this, I ran the ffmpeg command with -t 00:00:01. What I got was exactly a 15:00 minute clip. So I did some black box engineering and decided to scale my -t option by calculating what value to enter given that 1 second was interpreted as 900 s. For my desired 359 s clip, I calculated 0.399 s and so my ffmpeg command became: ffmpeg -ss 01:15.51 -t 00:00:00.399 -i outofsight.mp4 \ -acodec copy -vcodec copy clip.mp4 This works, but I have no idea why the duration is scaled by 900. Investigating further, each ffmpeg run has the line: Seems stream 0 codec frame rate differs from container frame rate: 45000.00 (45000/1) -> 25.00 (25/1) 45000/25 = 1800. Must be a relation somewhere. Somehow, the obscenely high frame rate is causing issues with the timing. How is that frame rate so high? The best part about this is that the resulting clip.mp4 has the exact same feature (due to the copied video codec), and taking further clips from this needs the same scaling for the -t duration option. Therefore, I've made it available for anyone willing to check this out. Appendix The preamble for ffmpeg on my system (built using MacPorts ffmpeg port): FFmpeg version 0.5, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --prefix=/opt/local --disable-vhook --enable-gpl --enable-postproc --enable-swscale --enable-avfilter --enable-avfilter-lavf --enable-libmp3lame --enable-libvorbis --enable-libtheora --enable-libdirac --enable-libschroedinger --enable-libfaac --enable-libfaad --enable-libxvid --enable-libx264 --mandir=/opt/local/share/man --enable-shared --enable-pthreads --cc=/usr/bin/gcc-4.2 --arch=x86_64 libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 0 / 52.20. 0 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libavfilter 1. 4. 0 / 1. 4. 0 libswscale 1. 7. 1 / 1. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Jan 4 2010 21:51:51, gcc: 4.2.1 (Apple Inc. build 5646) (dot 1) EDIT Not sure whether it was a bug or not, but it seems to be fixed now in my current version of ffmpeg, at least for this video (version 0.6.1 from MacPorts).

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  • Opensource like Camtasia Studio

    - by vernomcrp
    i used to create a tutorial video with camtasia studio, but curious to know if opensource have application that provide abilities like camtasia studio have such as - keep track action happen during recording. can produce video that zoom to part i want. - Display the text of screencast as an overlay or below the video. - With just one click, video is on its way to YouTube .

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  • Ogg (theora / vorbis) playback in Firefox 3.6

    - by Sirber
    I have this html5 code, with a MP4 for Chrome (working), an OGG for Firefox (failing) and the same ogg via a java applet for Internet Explorer (working): <video width="848" height="480" controls="controls" autoplay="true" <source src="vernissage_cpal_2009.mp4" type="video/mp4" / <source src="vernissage_cpal_2009.ogv" type="video/ogg" / <applet code="com.fluendo.player.Cortado.class" archive="http://theora.org/cortado.jar" width="848" height="480" <param name="url" value="vernissage_cpal_2009.ogv" / </applet </video Firefox display a gray box with a X inside it. The file "vernissage_cpal_2009.ogv" also plays well inside normal media player, like VLC.

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  • How to play videos in android from assets folder or raw folder??

    - by Abhishek Talwar
    Hey guys I am trying to play a video in android emulator I have the video in my assets folder as well as the raw folder But after doing some research still i cant play video in my emulator i am working on android 2.1 My video format is mp4 so i dont think that should be a problem Could anyone just give me an example code so that i can understand a bit more Thanks guys

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  • How to make video in Java captured from webcam through lti-Civil CaptureDeviceStream ?

    - by i.Psi
    Can I do it only with the lti-Civil classes or I need FMJ or JMF ? do I use the actual Stream or set of captured Images from CaptureObserver? Thanks. captureStream = system.openCaptureDeviceStream(info.getDeviceID()); captureStream.setObserver(new CaptureObserver(){ public void onError(CaptureStream arg0, CaptureException arg1) { } public void onNewImage(CaptureStream streamSource, Image image) { try { imageFrame.setImage(AWTImageConverter.toBufferedImage(image)); bufferedImage = AWTImageConverter.toBufferedImage(image); } catch (Throwable t) { t.printStackTrace(); } } }); captureStream.start();

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  • How can you save Cocos2D window output as Video?

    - by crunchyt
    I am considering using the excellent looking Cocos2d for a motion graphics project. However, Cocos2d is intended for games, rather than producing an MPEG stream. Is it possible to save the output from a Cocos2d script to a MOV or MPG file? Ideally this needs to be done in a direct manner, not using a screen capture as this would not meet the requirements of the project. Hopefully there are some cocos2d gurus out there :D Thanks!

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