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  • How can a non-technical person can learn to write a spec for small projects?

    - by Joseph Turian
    How can a non-technical person learn to write specs for small projects? A friend of mine is trying to outsource some development on a statistics project. In particular, he does a lot of work in excel, and wants to outsource the creation of scripts to do what he now does by hand. However, my friend is extremely non-technical. He is poor at writing technical specs. When he does write a spec, it is written the way you would describe doing something in excel (go to this cell and then copy the value to that cell). It is also overly verbose, and does examples several times. I'm not sure if he properly describes corner cases. The first project he outsourced was a failure. I think he overdescribed some details, but underdescribed corner cases. That and/or the coder he hired didn't think through the corner cases and ask appropriate questions. I'm not sure. I got on IM with him and it took me half an hour to dig out a description that should have taken five minutes or less to describe. I wrote the scripts for him at the end, but didn't examine why his process with the coder failed. He has asked me for help. However, I refuse to get involved, because taking his spec and translating it into clear requirements is 10x more work than executing on a clearly written spec. What is the right way for him to learn? Are there resources he could use? Are there ways he can learn from small, low-pressure practice projects with coders? [edit: Most of his scripts are statistical and data processing oriented. e.g. take this column and run an average over it. Remove these rows under these conditions. So the challenge is different than spec'ing a web app.]

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  • What should developers know about Windows executable binary file compression?

    - by Peter Turner
    I'd never heard of this before, so shame on me, but programs like UPX can compress my files by 80% which is totally sweet, but I have no idea what the the disadvantages are in doing this. Or even what the compressor does. Website linked above doesn't say anything about dynamically linking DLLs but it mentions about compressing DESCENT 2 and about compressing Netscape 4.06. Also, it doesn't say what the tradeoffs are, only the benefits. If there weren't tradeoffs why wouldn't my linker compress the file? If I have an environment where I have one executable and 20-30 DLL's, some of which are dynamically loaded an unloaded fairly arbitrarily, but not in loops (hopefully), do I take a big hit in processing time decompressing these DLL's when they're used?

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  • Do you tend to write your own name or your company name in your code?

    - by Connell Watkins
    I've been working on various projects at home and at work, and over the years I've developed two main APIs that I use in almost all AJAX based websites. I've compiled both of these into DLLs and called the namespaces Connell.Database and Connell.Json. My boss recently saw these namespaces in a software documentation for a project for the company and said I shouldn't be using my own name in the code. (But it's my code!) One thing to bear in mind is that we're not a software company. We're an IT support company, and I'm the only full-time software developer here, so there's not really any procedures on how we should write software in the company. Another thing to bear in mind is that I do intend on one day releasing these DLLs as open-source projects. How do other developers group their namespaces within their company? Does anyone use the same class libraries in personal and in work projects? Also does this work the other way round? If I write a class library entirely at work, who owns that code? If I've seen the library through from start to finish, designed it and programmed it. Can I use that for another project at home? Thanks, Update I've spoken to my boss about this issue and he agrees that they're my objects and he's fine for me to open-source them. Before this conversation I started changing the objects anyway, which was actually quite productive and the code now suits this specific project more-so than it did previously. But thank you to everyone involved for a very interesting debate. I hope all this text isn't wasted and someone learns from it. I certainly did. Cheers,

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  • Falied installing ATI X.Org binary driver!! (ATI Radeon HD 5400)

    - by Naveen
    The open source driver worked well with the fresh installation of Ubuntu 12.04, but it drains my laptop battery faster. So I installed the proprietary driver from jockey-gtk. It gave me this error message at the end of the installation: Here is the jockey.log After restarting the computer, I lost all the compositing animations. Compiz visual effects don't work. There is a black boarder around Docky. Please somebody help me...! Thanks!

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  • Can a candidate be judged by asking to write a complex program on "paper"?

    - by iammilind
    Sometime back in an interview, I was asked to write following program: In a keypad of a mobile phone, there is a mapping between number and characters. e.g. 0 & 1 corresponds to nothing; 2 corresponds to 'a','b','c'; 3 corresponds to 'd','e','f'; ...; 9 corresponds to 'w','x','y','z'. User should input any number (e.g. 23, 389423, 927348923747293) and I should store all the combinations of these character mapping into some data structure. For example, if user enters "23" then possible character combinations are: ad, ae, af, bd, be, bf, cd, ce, cf or if user enters, "4676972" then it can be, gmpmwpa, gmpmwpb, ..., hnroxrc, ..., iosozrc Interviewer told that people have written code for this within 20-30 mins!! Also he insisted I have to write on paper. If I am writing a code then my tendency is as of I am writing production code, even though it may not be expected from me. So, I always try to think all the aspects like, optimization, readability, maintainability, extensible and so on. Considering all these, I felt that I should be writing on PC and it needs decent 2 hours. Finally after 25 mins, I was able to come up with just the concept and some shattered pieces of code (not to mention of my rejection). My question is not the answer for the above program. I want to know that is this a right way to judge the caliber of a person ? Am I wrong / too slow in the estimates ? Am I too idealistic ?

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  • Do you tend to write your own name or your company name in your code?

    - by Connell Watkins
    I've been working on various projects at home and at work, and over the years I've developed two main APIs that I use in almost all AJAX based websites. I've compiled both of these into DLLs and called the namespaces Connell.Database and Connell.Json. My boss recently saw these namespaces in a software documentation for a project for the company and said I shouldn't be using my own name in the code. (But it's my code!) One thing to bear in mind is that we're not a software company. We're an IT support company, and I'm the only full-time software developer here, so there's not really any procedures on how we should write software in the company. Another thing to bear in mind is that I do intend on one day releasing these DLLs as open-source projects. How do other developers group their namespaces within their company? Does anyone use the same class libraries in personal and in work projects? Also does this work the other way round? If I write a class library entirely at work, who owns that code? If I've seen the library through from start to finish, designed it and programmed it. Can I use that for another project at home? Thanks, Update I've spoken to my boss about this issue and he agrees that they're my objects and he's fine for me to open-source them. Before this conversation I started changing the objects anyway, which was actually quite productive and the code now suits this specific project more-so than it did previously. But thank you to everyone involved for a very interesting debate. I hope all this text isn't wasted and someone learns from it. I certainly did. Cheers,

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  • How can I read a portion of one Minecraft world file and write it into another?

    - by RapierMother
    I'm looking to read block data from one Minecraft world and write the data into certain places in another. I have a Minecraft world, let's say "TemplateWorld", and a 2D list of Point objects. I'm developing an application that should use the x and y values of these Points as x and z reference coordinates from which to read constant-sized areas of blocks from the TemplateWorld. It should then write these blocks into another Minecraft world at constant y coordinates, with x & z coordinates determined based on each Point's index in the 2D list. The issue is that, while I've found a decent amount of information online regarding Minecraft world formats, I haven't found what I really need: more of a breakdown by hex address of where/what everything is. For example, I could have the TemplateWorld actually be a .schematic file rather than a world; I just need to be able to read the bytes of the file, know that the actual block data starts always at a certain address (or after a certain instance of FF, etc.), and how it's stored. Once I know that, it's easy as pie to just read the bytes and store them.

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  • Store image as logic file (in db by using binary format) or physical file (in the server)

    - by Michel Ayres
    In those study cases of image storage, An image that change only once in a while, if it changes at all (like an image for an article) The image case from above is not only one image but over 10, that link to the same article An image that have changes very often (like a banner image for a website) The image above is huge What is the best approach for each case? What is the "right/faster" way to do this task in each scenario ?

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  • If you favor "T *var", do you ever write "T*"?

    - by Roger Pate
    Thinking about where we place our asterisks; how do those that prefer to keep the "pointerness" away from the type and with the identifier (int *i) write code when the identifier is missing? void f(int*); // 1 void f(int *); // 2 The former seems much more common, no matter what your preference when with the identifier. Is this a special case? What makes it an exception? However, the first still isn't universal, because I have seen the latter style. Besides consistency along the lines of "there's always a space with the identifier, so we have one without", are there any other reasons to prefer it? What about casts or array and function types? How would you re-write these: (void*)var /*or*/ (void *)var int[3] /*or*/ int [3] // more relevant in C++ than C: Example<int[3]> void(int) /*or*/ void (int) // more relevant in C++ than C: std::function<void(int)> The latter two would rarely, if ever, be used in C, but are seen with C++ templates.

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  • Linux, GNU GCC, ld, version scripts and the ELF binary format -- How does it work? [closed]

    - by themoondothshine
    I'm trying to learn more about library versioning in Linux and how to put it all to work. Here's the context: I have two versions of a dynamic library which expose the same set of interfaces, say libsome1.so and libsome2.so. An application is linked against libsome1.so. This application uses libdl.so to dynamically load another module, say libmagic.so. Now libmagic.so is linked against libsome2.so. Obviously, without using linker scripts to hide symbols in libmagic.so, at run-time all calls to interfaces in libsome2.so are resolved to libsome1.so. This can be confirmed by checking the value returned by libVersion() against the value of the macro LIB_VERSION. So I try next to compile and link libmagic.so with a linker script which hides all symbols except 3 which are defined in libmagic.so and are exported by it. This works... Or at least libVersion() and LIB_VERSION values match (and it reports version 2 not 1). However, when some data structures are serialized to disk, I noticed some corruption. In the application's directory if I delete libsome1.so and create a soft link in its place to point to libsome2.so, everything works as expected and the same corruption does not happen. I can't help but think that this may be caused due to some conflict in the run-time linker's resolution of symbols. I've tried many things, like trying to link libsome2.so so that all symbols are alised to symbol@@VER_2 (which I am still confused about because the command nm -CD libsome2.so still lists symbols as symbol and not symbol@@VER_2), but nothing seems to work. What am I doing wrong?

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  • I need some help creating a non-binary tree (or some other data structure that will better solve my problem)

    - by EDO
    I have about ten lists of numbers and some strings. Each list has about <= 30K lines. Each line on a list has a distinct number. I need to build an efficient way of finding all the lines in each list that has the same 'control' number (or key for dB guys) and comparing what is in their string parts. I am writing this in Java. I have thought about using trees but my brain cells are about burnt now. I need some help.

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  • firefox: How to enable local javascript to read/write files on my PC?

    - by Nok Imchen
    well, since greasemonkey cant read/write files from local hard disk. I've heard people suggesting Google gears but i've no idea obout gears :( So, what i've decided is to add a script type="text/javascript" src="file:///c:/test.js"/script Now, this test will use FileSystemObject to read/write file. Since, the "file:///c:/test.js" is a javascript file from local hard disk, so it should probable be able to read/write file on my local hard disk. I tried it but firefox prevented the "file:///c:/test.js" script to read/write files from local diak :( What i want to know is: Is there any setting in firefox about:config where we can specify to let a particular script, say from localfile or xyz.com, to have read/write permission on my local disk files??

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  • How it is called when write or read return less that requested?

    - by Vi
    What term should I use to describe situations (or bugs in software) caused by read, write, send, recv doing less work than expected? For example, write(fd, "123456", 6); may return 3 and we need to write "456" to finish our work. I expect any good program should do all their reads and writes in a loop until without relying that write will write everything. Am I right? /* Implemented simple FUSE filesystem which only allows reading and writing with small buffers, very often returning that it is written less bytes that in a buffer. Some programs work, some not. Are them buggy? */

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  • "The binary you uploaded was invalid. the file was not a valid zip file" Error message uploading app

    - by Keith Loughnane
    Hi, I'm trying to upload an iPhone app binary to iTunesConnect and keep getting the following error message "The binary you upload was invalid. the file was not a valid zip file". I had an app upload ok recently but this app is having problems. So after a while I carefully went through the following steps trying to make sure everything was ok. Any help is appreciated. The steps: renamed the project (Project-Rename... enter name into Rename project to:) to release name making sure the name has no spaces. Cleaned project Make sure references in build setting reflect new app name Create new app ID matching project name in iPhone Provisioning Portal Destroyed old developer and distributer provisioning profiles in Provisioning Portal, in XCode and on iPhone. Create new development provisioning profile using new app name. Install development provisioning profile into XCode 8) Build (Release) for iPhone OS 3.1.3 (highest my phone will upgrade to, I'm assuming current released version) Builds, Installs and Runs on actual iPhone: To me this implys App and developer ID's are OK. Create a distributor provisioning profile using existing Distributer ID. Install distributer ID into XCode Clean Checked that "Code Signing Identity" and "Any iPhone OS Device" lines in Build settings are set to Distributor ID Build for release for OS 3.1.3 Check Build results to make sure code is signed with Distributor Profile Reveal .app file and compress (alt click Compress "appName.app") Upload to iTunes connect Gives "The binary you uploaded was invalid. The file was not a valid zip file"

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  • Should I move big data blobs in JSON or in separate binary connection?

    - by Amagrammer
    QUESTION: Is it better to send large data blobs in JSON for simplicity, or send them as binary data over a separate connection? If the former, can you offer tips on how to optimize the JSON to minimize size? If the latter, is it worth it to logically connect the JSON data to the binary data using an identifier that appears in both, e.g., as "data" : "< unique identifier " in the JSON and with the first bytes of the data blob being < unique identifier ? CONTEXT: My iPhone application needs to receive JSON data over the 3G network. This means that I need to think seriously about efficiency of data transfer, as well as the load on the CPU. Most of the data transfers will be relatively small packets of text data for which JSON is a natural format and for which there is no point in worrying much about efficiency. However, some of the most critical transfers will be big blobs of binary data -- definitely at least 100 kilobytes of data, and possibly closer to 1 megabyte as customers accumulate a longer history with the product. (Note: I will be caching what I can on the iPhone itself, but the data still has to be transferred at least once.) It is NOT streaming data. I will probably use a third-party JSON SDK -- the one I am using during development is here. Thanks

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  • Why can't decimal numbers be represented exactly in binary?

    - by Barry Brown
    There have been several questions posted to SO about floating-point representation. For example, the decimal number 0.1 doesn't have an exact binary representation, so it's dangerous to use the == operator to compare it to another floating-point number. I understand the principles behind floating-point representation. What I don't understand is why, from a mathematical perspective, are the numbers to the right of the decimal point any more "special" that the ones to the left? For example, the number 61.0 has an exact binary representation because the integral portion of any number is always exact. But the number 6.10 is not exact. All I did was move the decimal one place and suddenly I've gone from Exactopia to Inexactville. Mathematically, there should be no intrinsic difference between the two numbers -- they're just numbers. By contrast, if I move the decimal one place in the other direction to produce the number 610, I'm still in Exactopia. I can keep going in that direction (6100, 610000000, 610000000000000) and they're still exact, exact, exact. But as soon as the decimal crosses some threshold, the numbers are no longer exact. What's going on? Edit: to clarify, I want to stay away from discussion about industry-standard representations, such as IEEE, and stick with what I believe is the mathematically "pure" way. In base 10, the positional values are: ... 1000 100 10 1 1/10 1/100 ... In binary, they would be: ... 8 4 2 1 1/2 1/4 1/8 ... There are also no arbitrary limits placed on these numbers. The positions increase indefinitely to the left and to the right.

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  • How to convert a string to a binary, then hex, value?

    - by Wuschelbeutel Kartoffelhuhn
    In one column I have a bitstring encoded as a string type. In a different column I wish to have the same bits (potentially starting with a leading 0), but as a binary value type. Ultimately, I want to have it in hex representation (string or hex type, doesn't matter) in a third column. How is this done? Do I have to program something for it or is there a faster way? Input cell contains the following string: 00000100100011000100100011 I wish to obtain the string: 0123123

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  • Prolog check if

    - by NickLee
    I'm creating a text adventure game on SWI-Prolog and I want to include (some kind of) dialogs. What I have so far is: dialog1(1):- nl,write('blah blah'),nl write('a: this is answer a'),nl, write('b: this is answer b'),nl. a:- write('respond to answer a'),nl. b:- write('respond to answer b'),nl. That's pretty much the first dialog. Now I want to create a second dialog similar to the first one. dialog1(2):- nl,write('blah blah'),nl, write('a: this is answer a'),nl, write('b: this is answer b'),nl. a:- write('respond to answer a'),nl. b:- write('respond to answer b'),nl. How can I check if the dialog is the first or the second one? I want to do that because when the user types a., I need the right answer a to be shown. I thought I could use something like a(1):- write('respond to answer a'),nl. b(1):- write('respond to answer b'),nl. /* and on the second dialog*/ a(2):- write('respond to answer a'),nl. b(2):- write('respond to answer b'),nl. But still, if the user is on dialog 2 and he types a(1),the first answer will appear.

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  • With C# 3.0, how to write Interface based code with generic collection?

    - by Deecay
    I want to write code that is decouple and clean, and I know that by programming to an interface instead of the implementation, my code will be more flexible and extensible. So, instead of writing methods like: bool IsProductAvailable(ProductTypeA product); I write methods like: bool IsProductAvailable(IProduct product); As long as my products implement IProduct: class ProductTypeA : IProduct I should be OK. All is well until I start using generic collections. Since C# 3.0 doesn't support covariant and contravariant, even though both ProuctTypeA and ProductTypeB implements IProduct, you cannot put List in List. This is pretty troublesome because a lot of times I want to write something like: bool AreProductsAvailable(List<IProduct> products); So that I can check product avaialbility by writing: List<ProductA> productsArrived = GetDataFromDataabase(); bool result = AreProductsAvailable(productsArrived); And I want to write just one AreProductsAvailable() method that works with all IProduct collections. I know that C# 4.0 is going to support covariant and contravariant, but I also realize that there other libraries that seemed to have the problem solved. For instance, I was trying out ILOG Gantt the gantt chart control, and found that they have a lot of collection intefaces that looks like this: IActivityCollection ILinkCollection So it seems like their approach is wrapping the generic collection with an interface. So instead of "bool AreProductsAvailable(List products);", I can do: bool AreProductsAvailable(IProductCollection products); And then write some code so that IProductCollection takes whatever generic collection of IProduct, be it List or List. However, I don't know how to write an IProductCollection interface that does that "magic". :-< (ashame) .... Could someone shed me some light? This has been bugging me for so long, and I so wanted to do the "right thing". Well, thanks!

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  • Python file iterator over a binary file with newer idiom.

    - by drewk
    In Python, for a binary file, I can write this: buf_size=1024*64 # this is an important size... with open(file, "rb") as f: while True: data=f.read(buf_size) if not data: break # deal with the data.... With a text file that I want to read line-by-line, I can write this: with open(file, "r") as file: for line in file: # deal with each line.... Which is shorthand for: with open(file, "r") as file: for line in iter(file.readline, ""): # deal with each line.... This idiom is documented in PEP 234 but I have failed to locate a similar idiom for binary files. I have tried this: >>> with open('dups.txt','rb') as f: ... for chunk in iter(f.read,''): ... i+=1 >>> i 1 # 30 MB file, i==1 means read in one go... I tried putting iter(f.read(buf_size),'') but that is a syntax error because of the parens after the callable in iter(). I know I could write a function, but is there way with the default idiom of for chunk in file: where I can use a buffer size versus a line oriented? Thanks for putting up with the Python newbie trying to write his first non-trivial and idiomatic Python script.

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  • What to include in metadata?

    - by shyam
    I'm wondering if there are any general guidelines or best practices regarding when to split data into a metadata format, as oppose to directly embedding it within the data. (Specific example below). My understanding of metadata is that it describes data (without the need to actually look at the data), allowing for data to be quickly search/filtered for easy access. Let's take for example a simple 3D model format. The actual data file itself is a binary file containing vertices and colors. Things like creation date, modified data and author name would be things that describe the binary data, so I would say these belong as metadata (outside of the binary file). But what if the application had no need to search or filter by these fields? Would it be acceptable to embed these fields directly into the binary data itself? Could they be duplicated in both the binary data and the meta data, or would this be considered bad practice? What about more ambiguous fields such as the model name, which could be considered part of the data itself, but also as data describing the binary data?... How do you decide which data to embed in the actual binary file, as opposed to separating into a more flexible metadata format? Thanks!

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  • What's the best way to read/write array contents from/to binary files in C#?

    - by Eric
    I would like to read and write the contents of large ( 2GB), raw volume files (e.g. MRI scans). These files are just a sequence of e.g. 32 x 32 x 32 floats so they map well to 1D arrays. I would like to be able to read the contents of the binary volume files into 1D arrays of e.g. float or ushort (depending on the data type of the binary files) and similarly export the arrays back out to the raw volume files. What's the best way to do this with C#? Read/Write them 1 element at a time with BinaryReader/BinaryWriter? Read them piece-wise into byte arrays with FileStream.Read and then do a System.Buffer.BlockCopy between arrays (keeping in mind that I want 2GB arrays)? Write my own Reader/Writer?

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  • how to write high quality GUI software with qt?

    - by Opetmar
    I want to write a project using QT library, so after learning the library and mastering it how should I start, what other libraries or things that I should learn? are there any other tools that will help me during the development or tools well help the end user to install the software and using it? What are the things that I should be aware? what are the things that I should avoid so it can run efficiently?

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