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  • How do I replicate the functionality of selecting contacts in messaging app?

    - by Polyomino
    Android's messaging app, located in projects/platform/packages/apps/Mms.git has a class called RecipientsEditor. I would like to be able to create MultiAutoCompleteTextView that will filter contacts the same way, to make contact selection easy in my app. using the mms app is cumbersome since it uses internal apis and has everything split across classes. Has anyone made an easy way to do this?

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  • Android "Hello World" Problem...

    - by Biranchi
    Hi, this is the code i have written package com.android.helloandroid; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(tv); } } And i am getting these errors [2010-04-06 19:24:03 - Emulator] 2010-04-07 00:49:03.366 emulator[498:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-04-06 19:34:42 - TestApp] emulator-5554 disconnected! Cancelling 'com.test.AndroidApp.TestAppActivity activity launch'! I have the latest sdk and ADT installed. What is the solution ???? Thanks

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  • How to port Iphone style app into Android?

    - by edwar12345
    first, please see the blog as the link showed below: http://blogs.nitobi.com/joe/2008/10/17/phonegap-now-for-android/comment-page-1/#comment-12918 the author made iPhone Style app in Android emulator, the pic showed below: http: blogs.nitobi.com/joe/wp-content/uploads/2008/10/droidgap.png if anyone knows, Would you please tell me how to make the iphone sytle app in android, as the pic shows? I checked the phonegap demo in the github, it's not the same as the picture showed in the blog. I am so curious about how can make iphone style app in Android? Since it need the Iphone OS to display such effect. Would anyone please tell me how to make it? so pity that the link doesn't work now: https: github.com/bowserj/gap/ your reply will be great appriciated. the same question i asked can be found with link: http: stackoverflow.com/questions/2786787/how-to-implement-iphone-titlebar-in-android

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  • how to add language support to android

    - by avar
    hello i hope someone put me on the right direction with my problem i want to work on supporting my language, specially the writing on android we use Arabic characters with little modification ( like parsi, urdu etc).. i was hoping android has fully supported Arabic , then i would make changes to work with my language. but even 2.2 dosn't support Arabic . it just show Arabic characters and it is not connected. that is "????? " is displayed "? ? ? ? ?". some individuals have made Arabic support on CyanogenMod ROM's for some HTC phones, but they would not tell how they made it. I'v got the android source code, i want to know where to start, where to make changes , what is the library that handle fonts , shaping engine etc .. ps : android.com and other android related google groups are blocked in my country.

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  • Date and time picker in one view...

    - by Rahul Varma
    Hi guys, I wanted to know whether we can implement both date and time picker in one view... In iphone app you can pick both date and time through one view. But in android we have date picker and time picker seperately. So, is there any method by which i can get values of both date and time from one view???

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  • Android Source code download error

    - by user351850
    Hi all I have followed the instructions on the Android website on how to download the latest android source code files but it gives errors when i run this command: repo init -u git://android2.git.kernel.org/platform/manifest.git It gives the following error: Getting repo ... from git://android.git.kernel.org/tools/repo.git android.git.kernel.org[0: 199.6.1.176]: errno=Connection refused android.git.kernel.org[0: 130.239.17.12]: errno=Connection refused fatal: unable to connect a socket (Connection refused) On checking forums for its resolution, i was told that port 9418 was being blocked. I use Ubuntu 10.04 and ensured that the firewall wasnt blocking the port and also enabled the port and the above IP addresses. I also spoke to the networking peeps who ensured that no traffic from the internet is being blocked. I would be glad if i could get directions on how to proceed next. Many thanks as you respond. Saheed.

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  • Android TimeSqaureCalender

    - by Jack Lebbos
    i have searched for calendar libraries and i have found TimeSquare calender on this site https://github.com/square/android-times-square ive downloaded the file and add made an import for the folder in ecilipse and everithing worked fine then i have exported with gradle and imported in android studio and everything worked fine.THE problem is that i want to use this calender in an app i'm developping so i have added folder library as a module and synced with grade but when i define <com.squareup.timessquare.CalendarPickerView android:id="@+id/calendar_view" android:layout_width="match_parent" android:layout_height="match_parent" /> just in xml and run the app it crashes on setcontentview and i cannot make anything in plus can somebody tell me how to use this library correctly.

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  • SpeechRecognizer causes ANR... I need help with Android speech API.

    - by Dondo Chaka
    I'm trying to use Android's speech recognition package to record user speech and translate it to text. Unfortunately, when I attempt initiate listening, I get an ANR error that doesn't point to anything specific. As the SpeechRecognizer API indicates, a RuntimeException is thrown if you attempt to call it from the main thread. This would make me wonder if the processing was just too demanding... but I know that other applications use the Android API for this purpose and it is typically pretty snappy. java.lang.RuntimeException: SpeechRecognizer should be used only from the application's main thread Here is a (trimmed) sample of the code I'm trying to call from my service. Is this the proper approach? Thanks for taking the time to help. This has been a hurdle I haven't been able to get over yet. Intent intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH); intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL, RecognizerIntent.LANGUAGE_MODEL_FREE_FORM); intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE, "com.domain.app"); SpeechRecognizer recognizer = SpeechRecognizer .createSpeechRecognizer(this.getApplicationContext()); RecognitionListener listener = new RecognitionListener() { @Override public void onResults(Bundle results) { ArrayList<String> voiceResults = results .getStringArrayList(RecognizerIntent.EXTRA_RESULTS); if (voiceResults == null) { Log.e(getString(R.string.log_label), "No voice results"); } else { Log.d(getString(R.string.log_label), "Printing matches: "); for (String match : voiceResults) { Log.d(getString(R.string.log_label), match); } } } @Override public void onReadyForSpeech(Bundle params) { Log.d(getString(R.string.log_label), "Ready for speech"); } @Override public void onError(int error) { Log.d(getString(R.string.log_label), "Error listening for speech: " + error); } @Override public void onBeginningOfSpeech() { Log.d(getString(R.string.log_label), "Speech starting"); } }; recognizer.setRecognitionListener(listener); recognizer.startListening(intent);

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  • why is my intent not useful?

    - by user1634887
    This is my first to ask here. I write the code for a Broadcast A start another Broadcast B. But the Broadcast B didn't get the intent's value. Broadcast A:get the sms contain message and start B public void onReceive(Context context, Intent intent) { Object[] pdus=(Object[])intent.getExtras().get("pdus"); for(Object pdu:pdus) { byte[] date=(byte[])pdu; SmsMessage message=SmsMessage.createFromPdu(date); String sender=message.getOriginatingAddress(); String body=message.getMessageBody(); if(sender.equals(AppUtil.herPhone)&&body.regionMatches(0, AppUtil.herSmsText, 0, 18)) { Toast.makeText(context, body, Toast.LENGTH_LONG).show(); String [] bodyArray=body.split(" "); String longitude=bodyArray[1]; String latitude=bodyArray[2]; **Intent uiIntent=new Intent(); Bundle bundle=new Bundle(); bundle.putString("longitude", longitude); bundle.putString("latitude", latitude); uiIntent.putExtras(bundle); uiIntent.setAction("android.janmac.location"); context.sendBroadcast(uiIntent);** abortBroadcast(); } } } Boardcast B: it nest in an Activity. register: button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { AppUtil.SendMessage(MainActivity.this); uiReceiver=new UIReceiver(); IntentFilter filter=new IntentFilter(); filter.addAction("android.janmac.location"); registerReceiver(uiReceiver, filter); } }); extend: private class UIReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Log.v("location","uireceiver????!"); **Bundle bundle=new Bundle(); bundle=intent.getExtras(); herLongitude=Double.valueOf(bundle.getString("longitude")); herLatitude=Double.valueOf(bundle.getString("latitude"));** } } but the bundle couldn't get any values. here is log: 08-30 11:17:40.494: D/AndroidRuntime(2359): Shutting down VM 08-30 11:17:40.514: W/dalvikvm(2359): threadid=1: thread exiting with uncaught exception (group=0x40018560) 08-30 11:17:40.544: E/AndroidRuntime(2359): FATAL EXCEPTION: main 08-30 11:17:40.544: E/AndroidRuntime(2359): java.lang.RuntimeException: Error receiving broadcast Intent { act=android.janmac.location (has extras) } in com.example.locationclient.MainActivity$UIReceiver@40513690 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:722) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.os.Handler.handleCallback(Handler.java:587) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.os.Handler.dispatchMessage(Handler.java:92) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.os.Looper.loop(Looper.java:130) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.app.ActivityThread.main(ActivityThread.java:3835) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.reflect.Method.invokeNative(Native Method) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.reflect.Method.invoke(Method.java:507) 08-30 11:17:40.544: E/AndroidRuntime(2359): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:864) 08-30 11:17:40.544: E/AndroidRuntime(2359): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:622) 08-30 11:17:40.544: E/AndroidRuntime(2359): at dalvik.system.NativeStart.main(Native Method) 08-30 11:17:40.544: E/AndroidRuntime(2359): Caused by: java.lang.NumberFormatException 08-30 11:17:40.544: E/AndroidRuntime(2359): at org.apache.harmony.luni.util.FloatingPointParser.parseDblImpl(Native Method) 08-30 11:17:40.544: E/AndroidRuntime(2359): at org.apache.harmony.luni.util.FloatingPointParser.parseDouble(FloatingPointParser.java:283) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.Double.parseDouble(Double.java:318) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.Double.valueOf(Double.java:356) 08-30 11:17:40.544: E/AndroidRuntime(2359): at com.example.locationclient.MainActivity$UIReceiver.onReceive(MainActivity.java:231) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:709) 08-30 11:17:40.544: E/AndroidRuntime(2359): ... 9 more enter code here

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  • Android - doInBackground() error in AsyncTask

    - by AimanB
    What my app here basically does is it captures a photo or import from gallery, and when the Upload button is pressed, the image will be uploaded to a localhost server. Before I implemented AsyncTask into the process, it doesn't have any problem uploading whatsoever. Now that I've put AsyncTask, everything went wrong. I don't know which part that I do wrong in this phase. This is what logcat shows when I try to upload an image file: 10-28 17:23:25.989: E/AndroidRuntime(3356): FATAL EXCEPTION: AsyncTask #5 10-28 17:23:25.989: E/AndroidRuntime(3356): java.lang.RuntimeException: An error occured while executing doInBackground() 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.os.AsyncTask$3.done(AsyncTask.java:299) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.util.concurrent.FutureTask.finishCompletion(FutureTask.java:352) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.util.concurrent.FutureTask.setException(FutureTask.java:219) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.util.concurrent.FutureTask.run(FutureTask.java:239) 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.os.AsyncTask$SerialExecutor$1.run(AsyncTask.java:230) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1080) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:573) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.lang.Thread.run(Thread.java:856) 10-28 17:23:25.989: E/AndroidRuntime(3356): Caused by: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.os.Handler.<init>(Handler.java:197) 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.os.Handler.<init>(Handler.java:111) 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.widget.Toast$TN.<init>(Toast.java:324) 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.widget.Toast.<init>(Toast.java:91) 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.widget.Toast.makeText(Toast.java:238) 10-28 17:23:25.989: E/AndroidRuntime(3356): at com.aiman.webshopper.UploadImageActivity$1execMultiPostAsync.doInBackground(UploadImageActivity.java:268) 10-28 17:23:25.989: E/AndroidRuntime(3356): at com.aiman.webshopper.UploadImageActivity$1execMultiPostAsync.doInBackground(UploadImageActivity.java:1) 10-28 17:23:25.989: E/AndroidRuntime(3356): at android.os.AsyncTask$2.call(AsyncTask.java:287) 10-28 17:23:25.989: E/AndroidRuntime(3356): at java.util.concurrent.FutureTask.run(FutureTask.java:234) This is my code for the Upload activity: public class UploadImageActivity extends Activity implements OnItemSelectedListener { InputStream inputStream; private ImageView imageView; String the_string_response; private static final int SELECT_PICTURE = 0; private static final int CAMERA_REQUEST = 1888; private static final String SERVER_UPLOAD_URI = "...myserver.php"; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_upload_image); imageView = (ImageView) findViewById(R.id.imgUpload); } public void capturePhoto(View view) { Intent cameraIntent = new Intent( android.provider.MediaStore.ACTION_IMAGE_CAPTURE); File f = new File(android.os.Environment.getExternalStorageDirectory(), "temp.jpg"); cameraIntent.putExtra(MediaStore.EXTRA_OUTPUT, Uri.fromFile(f)); startActivityForResult(cameraIntent, CAMERA_REQUEST); } public void pickPhoto(View view) { // TODO: launch the photo picker Intent intent = new Intent(); intent.setType("image/*"); intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(Intent.createChooser(intent, "Select Picture"), SELECT_PICTURE); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); if (requestCode == CAMERA_REQUEST && resultCode == RESULT_OK) { File f = new File(Environment.getExternalStorageDirectory() .toString()); for (File temp : f.listFiles()) { if (temp.getName().equals("temp.jpg")) { f = temp; break; } } try { BitmapFactory.Options bitmapOptions = new BitmapFactory.Options(); Bitmap bitmap = BitmapFactory.decodeFile(f.getAbsolutePath(), bitmapOptions); imageView.setImageBitmap(bitmap); String path = android.os.Environment .getExternalStorageDirectory() + File.separator + "Phoenix" + File.separator + "default"; f.delete(); OutputStream outFile = null; File file = new File(path, String.valueOf(System .currentTimeMillis()) + ".jpg"); try { outFile = new FileOutputStream(file); bitmap.compress(Bitmap.CompressFormat.JPEG, 85, outFile); outFile.flush(); outFile.close(); } catch (FileNotFoundException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } catch (Exception e) { e.printStackTrace(); } } catch (Exception e) { e.printStackTrace(); } } if (requestCode == SELECT_PICTURE && resultCode == RESULT_OK) { Bitmap bitmap = getPath(data.getData()); imageView.setImageBitmap(bitmap); } } private Bitmap getPath(Uri uri) { String[] projection = { MediaStore.Images.Media.DATA }; Cursor cursor = getContentResolver().query(uri, projection, null, null, null); int column_index = cursor.getColumnIndexOrThrow(projection[0]); cursor.moveToFirst(); String filePath = cursor.getString(column_index); cursor.close(); // Convert file path into bitmap image using below line. Bitmap bitmap = BitmapFactory.decodeFile(filePath); return bitmap; } public void uploadPhoto(View view) { try { executeMultipartPost(); } catch (Exception e) { e.printStackTrace(); } } public void executeMultipartPost() throws Exception { class execMultiPostAsync extends AsyncTask<String, Void, String>{ @Override protected String doInBackground(String... params){ // Choose image here BitmapDrawable drawable = (BitmapDrawable) imageView.getDrawable(); Bitmap bitmap = drawable.getBitmap(); ByteArrayOutputStream stream = new ByteArrayOutputStream(); bitmap.compress(Bitmap.CompressFormat.JPEG, 50, stream); // compress to // which // format // you want. byte[] byte_arr = stream.toByteArray(); String image_str = Base64.encodeBytes(byte_arr); ArrayList<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(); nameValuePairs.add(new BasicNameValuePair("image", image_str)); try { HttpClient httpclient = new DefaultHttpClient(); /* * HttpPost(parameter): Server URI */ HttpPost httppost = new HttpPost(SERVER_UPLOAD_URI); httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); HttpResponse response = httpclient.execute(httppost); the_string_response = convertResponseToString(response); } catch (Exception e) { Toast.makeText(UploadImageActivity.this, "ERROR " + e.getMessage(), Toast.LENGTH_LONG).show(); System.out.println("Error in http connection " + e.toString()); } return the_string_response; } @Override protected void onPostExecute(String result) { super.onPostExecute(result); Toast.makeText(UploadImageActivity.this, "Response " + result, Toast.LENGTH_LONG) .show(); } public String convertResponseToString(HttpResponse response) throws IllegalStateException, IOException { String res = ""; StringBuffer buffer = new StringBuffer(); inputStream = response.getEntity().getContent(); int contentLength = (int) response.getEntity().getContentLength(); // getting // content // lengt Toast.makeText(UploadImageActivity.this, "contentLength : " + contentLength, Toast.LENGTH_LONG).show(); if (contentLength < 0) { } else { byte[] data = new byte[512]; int len = 0; try { while (-1 != (len = inputStream.read(data))) { buffer.append(new String(data, 0, len)); // converting to // string and // appending to // stringbuffer } } catch (IOException e) { e.printStackTrace(); } try { inputStream.close(); // closing the stream } catch (IOException e) { e.printStackTrace(); } res = buffer.toString(); // converting stringbuffer to string Toast.makeText(UploadImageActivity.this, "Result : " + res, Toast.LENGTH_LONG).show(); // System.out.println("Response => " + // EntityUtils.toString(response.getEntity())); } return res; } } execMultiPostAsync exec = new execMultiPostAsync(); exec.execute(); } } Can someone please check if I put the AsyncTask task correctly in this activity? I think I've made a mistake somewhere.

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  • 5 Ways Android Still Disappoints (Me)

    - by TStewartDev
    Let me make this clear: I'm annoyed with Apple. I don't like their current policies and I don't like where Steve Jobs is taking the company. In general, I don't like it when any one company gets too much control in a market. When that happens, the leading company dictates the game and as consumers, our options all but disappear. That said, I'm still going to buy a new iPhone next week. My Apple-hating friends seem to desperately want me to go Android instead, but frankly, it's not good enough for me, and here are the reasons why. The Modern WinMo One of the reasons that Microsoft has identified for Windows Mobile's rapid decline is the breadth of hardware. They exercised little control over manufacturer's implementations. In theory, that sounds great. We as consumers have lots of choice. In practice, though, it meant among other things that updates to the devices were left up to the manufacturers. As a result, that rarely happened. (I'm still bitter at Toshiba for leaving me hanging back in 2002.) And now, Google is doing the same thing with Android. Case in point: my wife has a Motorola Backflip that we bought in April. It was released in March. Motorola says it will get Android 2.1 "sometime in Q3". Great. Meanwhile, I pull down the latest version of iPhone OS (now iOS) and install it the same day it's released. You may say that I can't judge Android by one lazy manufacturer. Yup, I sure can. With Apple, my original iPhone has been supported perfectly for 3 years. With Android, I will have to wait for upgrades after Google releases them, possibly indefinitely. Not cool. AT&T We signed a new contract with AT&T in April to get my wife's phone. I've had a reasonable experience with them. I don't imagine my experience with Verizon would be any better, and I'm relatively confident that Sprint doesn't have the coverage it takes to work well for us. The fact is, AT&T, for whatever reason, doesn't have jack for Android phones. May not be Android's fault, but it's still a shortcoming that prevents me from having it just like the iPhone's exclusivity keeps some folks on other networks from having it. Innovation? What Innovation? Android has a nice dashboard and a great notification system and… nothing else original. I keep reading about how disappointing the iPhone is nowadays. "It has no innovation," people say. Who does? Android has modeled its behavior after the iPhone. That's fine, but if all you've got is a similar product and I'm invested both skill-wise and app-wise in my current platform, why should I change? Microsoft's new Windows Phone 7 looks somewhat innovative, and I'm pretty excited to see what they'll bring to the table, but that's another six months away, at least. I've got a 3 year old phone that has some annoying issues now (thanks to recent encounters with water). I need a new phone now. Is This Going to Work? There's no shortage of criticism of Apple over its App Store policies, and I've vented my own anger about it. However, I will give them credit: their screening of apps has done a great job of weeding out the crap and gives an excellent indication that the app will work on my device. How about Android? Nope. It might work on your phone. Maybe. You'll have to try it to see. Get burned by it? Well, write a nasty review to try to keep others from making the mistake you did. If you don't mind doing that stuff, then Android is the platform for you. Personally, I'd rather have a receptionist screening out the telemarketing and survey calls than hang up on them myself, but that's your call. Slow, Slowing, Slower All this yapping about multitasking. This is an area I've been on Apple's side from the beginning. Sorry folks, but this is the number one reason I hated Windows Mobile: the longer you use it, the slower it gets because it doesn't kill apps. I'm with Steve Jobs on this one: if you see a task manager, we're doing it wrong. I don't want to have to manually kill apps. I hate doing that on Windows let alone on a mobile device. To me, priority one should be keeping the device speedy. Waiting for your device to respond is unacceptable. Bonus! Taken from iPhone Letdown? 8 Things Apple Didn't Announce, here are my responses: 4G Yeah, let me know if your area actually has it. I live in Lincoln, Nebraska. No carrier is going to have 4G here for at least 3 years. Meanwhile, you still get to pay for it. Yay! Cloud iTunes/OTA Sync You got me here. Of course, whether or not your Android device will be able to do it is always a good question. 3G Video Chat You got me here, too. I'm sure you spent countless hours in front of your phone with video chat. Also, I can't wait for the "No Video Chat While Driving" laws. Mobile Hotspot This is a neat feature, but as the author points out, it's left up to the carrier whether to implement it or not. Pretty sure any Android phones that come to AT&T won't have this enabled in the foreseeable future. Is Verizon even allowing this? I just figured Sprint was because they're failing so hard at keeping customers. Free MobileMe I use Google's services with my iPhone. The only people I know who use MobileMe are Apple fanboys and fangirls. If you choose to pay for a service that you can get for free, that's your decision, not Apple's. Voice Input Voice input has been available on phones (even "dumb" phones) for years now. iPhone does have the ability, though limited. Why don't I hear people telling their phones what to do? Maybe because it's still easier to use your fingers than talk to it. Get back to me when this becomes an important feature. Free Navigation Maybe this will be a bigger deal to me now that I'm getting a phone with GPS, but when using my buddy's 3gs, Google maps has worked just fine. Maybe I just don't trust turn-by-turn navigation enough to want it. Dashboard The only legitimate complaint on this list, to me. iPhone's home screen is pathetic, doubly so for the iPad. What a waste of perfectly usable space. I also want to add notifications to this list. Android's notification panel is far superior to the iPhone's. I don't want to hunt all over my screen to find little red dots. Put 'em in one place, Apple.

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  • Trying to implement fling events on an object

    - by Adam Short
    I have a game object, well a bitmap, which I'd like to "fling". I'm struggling to get it to fling ontouchlistener due to it being a bitmap and not sure how to proceed and I'm struggling to find the resources to help. Here's my code so far: https://github.com/addrum/Shapes GameActivity class: package com.main.shapes; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View.OnTouchListener; import android.view.Window; public class GameActivity extends Activity { private GestureDetector gestureDetector; View view; Bitmap ball; float x, y; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Remove title bar this.requestWindowFeature(Window.FEATURE_NO_TITLE); view = new View(this); ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); gestureDetector = new GestureDetector(this, new GestureListener()); x = 0; y = 0; setContentView(view); ball.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(android.view.View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }); } @Override protected void onPause() { super.onPause(); view.pause(); } @Override protected void onResume() { super.onResume(); view.resume(); } public class View extends SurfaceView implements Runnable { Thread thread = null; SurfaceHolder holder; boolean canRun = false; public View(Context context) { super(context); holder = getHolder(); } public void run() { while (canRun) { if (!holder.getSurface().isValid()) { continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 255, 255, 255); c.drawBitmap(ball, x - (ball.getWidth() / 2), y - (ball.getHeight() / 2), null); holder.unlockCanvasAndPost(c); } } public void pause() { canRun = false; while (true) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } thread = null; } public void resume() { canRun = true; thread = new Thread(this); thread.start(); } } } GestureListener class: package com.main.shapes; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; public class GestureListener extends SimpleOnGestureListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_THRESHOLD_VELOCITY = 200; @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Right to Left return true; } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Left to Right return true; } if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Bottom to Top return true; } else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Top to Bottom return true; } return false; } @Override public boolean onDown(MotionEvent e) { //always return true since all gestures always begin with onDown and<br> //if this returns false, the framework won't try to pick up onFling for example. return true; } }

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  • "Parse Error : There is a problem parsing the package" while installing Android application

    - by Raghavendra
    I got this error while installing the android application (Parse Error : There is a problem parsing the package.). I did the following steps. First time I installed the application and it works fine. I made changes to the existing application and change the version no in Manifest file. <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.openintents.samples.BasicOpenARDemo" android:versionCode="2" android:versionName="1.0.1"> Then I export the application and finish the code signing process. For this, Right Click your Project node select Export. There you will see a wizard. Follow the steps and finish the code signing also. I got the ARDemo.apk file, Then I changed it’s name to ARDemo1.apk Then I shipped this apk file to mobiles SD Card and started the installation I got the above error. I googled, they say that problem with unpacking manifest file. Can anyone tell me what could be wrong with me?

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  • Error starting an Android program.

    - by Gabriel A. Zorrilla
    [2010-04-16 23:31:34 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:31:57 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:32:28 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:34:56 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:49 - MobileDataKeeper] Error in an XML file: aborting build. Main.xml.out.* are empty. The MobileDataKeeper.java is default and the Mainx.xml out is: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" /> Every time i change something in the Main.xml get this problem. It's very frustrating and I don't know what the heck is going on. A trained eye is requiered! Thanks!

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  • How do I save an Android application's state?

    - by Bernard
    I've been playing around with the Android SDK, and I am a little unclear on saving an applications state. So given this minor re-tooling of the 'Hello, Android' example: package com.android.hello; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mTextView = new TextView(this); if (savedInstanceState == null) { mTextView.setText("Welcome to HelloAndroid!"); } else { mTextView.setText("Welcome back."); } setContentView(mTextView); } private TextView mTextView = null; } I thought that might be all one needed to do for the simplest case, but it always gives me the first message, no matter how I navigate away from the app. I'm sure it's probably something simple like overriding onPause or something like that, but I've been poking away in the docs for 30 minutes or so and haven't found anything obvious, so would appreciate any help. Cue me looking a fool in three, two, one... Thanks.

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  • How to implement iPhone TitleBar in Android

    - by edwar12345
    You know in iPhone, The four components of a typical iPhone application are a title bar, a navigation list, a destination page, and a button bar. for The Title Bar The title bar includes the following elements: Back button: Screen title: Command button: My question comes, although i can use UI framework tool, such as: Phonegap, iui, jtquery to develop web app, but i can't display the TitleBar effect in Android, i can't use below code in Android: meta content="yes" name="apple-mobile-web-app-capable" Actually, the above can work in Apple Safari Browser, but I can't use Safari to display our Android Project, which is i don't want to see. Does anyone know how to fulfill this effect in Android, please help me, your help will be great appreciated. to "It's unclear if you developing a native android application or a webapp. – alexanderblom yesterday" sorry that i forget to mention, i want to develop a iphone-webapp-style application in Android. Since it's too difficult, i want to use iWebkit, but it seems only work in apple iPhone OS or Safari which contain the specific engine to display the beautiful layout, like below:( -_-! i am new so i can't post images here) http://images.appshopper.com/screenshots/305/690205_2.jpg

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  • GPS on emulator doesn't get the geo fix - Android

    - by MaurizioPz
    Hi I'm developing an application for the android OS, I'm just starting, but I can't get the GPS on the emulator to work. I've read on the internet that you need to send a geo fix to the emulator in order to enable the gps locationProvider. I'm both using the DDMS and telnet to try to send it, but logcat never tells me the it recived a new fix, and my apolication still sees the gps as disabled here's my code package eu.mauriziopz.gps; import java.util.Iterator; import java.util.List; import android.app.Activity; import android.content.Context; import android.location.LocationManager; import android.os.Bundle; import android.util.Log; public class ggps extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); LocationManager l =(LocationManager) getSystemService(Context.LOCATION_SERVICE); List<String> li = l.getAllProviders(); for (Iterator<String> iterator = li.iterator(); iterator.hasNext();) { String string = iterator.next(); Log.d("gps", string); } if (l.getLastKnownLocation("gps")==null) Log.d("gps", "null"); } } I've read that the DDMS may not work properly on a non english OS, but telnet should work! update: the gps is enabled in the settings

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  • No Commons Logging in Android?

    - by Joe Boese
    Hello all, I have a pretty big library I developed specifically for use in my Android Application. However business logic itself has no dependency on Android. To preserve that, I used Commons Logging throughout this library and it's respective JUnit tests (which I run in Eclipse). However now that I am starting to integrate it into an Activity which I launch on Android, I am unable to get my logging to work. In Eclipse/JUnit, I had simply pulled in log4j's jar file as well as a log4j.properties file. This doesn't seem to work when deploying to a device. After struggling with attempting to get that to work for several hours, I gave up and tried replacing all my commons logging stuff with android.util.Log. Now I can log on the device.. but all JUnit tests are broken. When any JUnit tries to log using android.util.Log, it throws a RuntimeException 'Stub!'. I would prefer to revert to my commons logging approach.. if anyone can help with that.. otherwise.. what can I do to get my JUnit test cases running using 'android.util.Log'? Many thanks in advance.. I've spent more than a few hours on this and I'd like to move on to writing real code again! Joe

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  • Android beginner: understanding MotionEvent actions

    - by Dave
    I am having trouble getting my activity to return a MotionEvent.ACTION_UP. Probably a beginner's error. In LogCat, I'm only seeing the ACTION_MOVE event (which is an int value of 3). I also see the X/Y coordinates. No ACTION_DOWN and no ACTION_UP. I looked everywhere for a solution. I found one question on a forum that seems to be the same as my issue, but no solution is proposed: http://groups.google.com/group/android-developers/browse_thread/thread/9a9c23e40f02c134/bf12b89561f204ad?lnk=gst&q=ACTION_UP#bf12b89561f204ad Here's my code: import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.webkit.WebView; public class Brand extends Activity { public WebView webview; public float currentXPosition; public float currentYPosition; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); webview = new WebView(this); setContentView(webview); webview.loadUrl("file:///android_asset/Brand.html"); } @Override public boolean onTouchEvent(MotionEvent me) { int action = me.getAction(); currentXPosition = me.getX(); currentYPosition = me.getY(); Log.v("MotionEvent", "Action = " + action); Log.v("MotionEvent", "X = " + currentXPosition + "Y = " + currentYPosition); if (action == MotionEvent.ACTION_MOVE) { // do something } if (action == MotionEvent.ACTION_UP) { // do something } return true; } }

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