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  • Android: How/where to put gesture code into IME?

    - by CardinalFIB
    Hi, I'm new to Android but I'm trying to create an IME that allows for gesture-character recognition. I can already do simple apps that perform gesture recognition but am not sure where to hook in the gesture views/obj with an IME. Here is a starting skeleton of what I have for the IME so far. I would like to use android.gesture.Gesture/Prediction/GestureOverlayView/OnGesturePerformedListener. Does anyone have advice? -- CardinalFIB gestureIME.java public class gestureIME extends InputMethodService { private static Keyboard keyboard; private static KeyboardView kView; private int lastDisplayWidth; @Override public void onCreate() { super.onCreate(); } @Override public void onInitializeInterface() { int displayWidth; if (keyboard != null) { displayWidth = getMaxWidth(); if (displayWidth == lastDisplayWidth) return; else lastDisplayWidth = getMaxWidth(); } keyboard = new GestureKeyboard(this, R.xml.keyboard); } @Override public View onCreateInputView() { kView = (KeyboardView) getLayoutInflater().inflate(R.layout.input, null); kView.setOnKeyboardActionListener(kListener); kView.setKeyboard(keyboard); return kView; } @Override public View onCreateCandidatesView() { return null; } @Override public void onStartInputView(EditorInfo attribute, boolean restarting) { super.onStartInputView(attribute, restarting); kView.setKeyboard(keyboard); kView.closing(); //what does this do??? } @Override public void onStartInput(EditorInfo attribute, boolean restarting) { super.onStartInput(attribute, restarting); } @Override public void onFinishInput() { super.onFinishInput(); } public KeyboardView.OnKeyboardActionListener kListener = new KeyboardView.OnKeyboardActionListener() { @Override public void onKey(int keyCode, int[] otherKeyCodes) { if(keyCode==Keyboard.KEYCODE_CANCEL) handleClose(); if(keyCode==10) getCurrentInputConnection().commitText(String.valueOf((char) keyCode), 1); //keyCode RETURN } @Override public void onPress(int primaryCode) {} // TODO Auto-generated method stub @Override public void onRelease(int primaryCode) {} // TODO Auto-generated method stub @Override public void onText(CharSequence text) {} // TODO Auto-generated method stub @Override public void swipeDown() {} // TODO Auto-generated method stub @Override public void swipeLeft() {} // TODO Auto-generated method stub @Override public void swipeRight() {} // TODO Auto-generated method stub @Override public void swipeUp() {} // TODO Auto-generated method stub }; private void handleClose() { requestHideSelf(0); kView.closing(); } } GestureKeyboard.java package com.android.jt.gestureIME; import android.content.Context; import android.inputmethodservice.Keyboard; public class GestureKeyboard extends Keyboard { public GestureKeyboard(Context context, int xmlLayoutResId) { super(context, xmlLayoutResId); } } GesureKeyboardView.java package com.android.jt.gestureIME; import android.content.Context; import android.inputmethodservice.KeyboardView; import android.inputmethodservice.Keyboard.Key; import android.util.AttributeSet; public class GestureKeyboardView extends KeyboardView { public GestureKeyboardView(Context context, AttributeSet attrs) { super(context, attrs); } public GestureKeyboardView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); } @Override protected boolean onLongPress(Key key) { return super.onLongPress(key); } } keyboard.xml <?xml version="1.0" encoding="utf-8"?> <Keyboard xmlns:android="http://schemas.android.com/apk/res/android" android:keyWidth="10%p" android:horizontalGap="0px" android:verticalGap="0px" android:keyHeight="@dimen/key_height" > <Row android:rowEdgeFlags="bottom"> <Key android:codes="-3" android:keyLabel="Close" android:keyWidth="20%p" android:keyEdgeFlags="left"/> <Key android:codes="10" android:keyLabel="Return" android:keyWidth="20%p" android:keyEdgeFlags="right"/> </Row> </Keyboard> input.xml <?xml version="1.0" encoding="utf-8"?> <com.android.jt.gestureIME.GestureKeyboardView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/gkeyboard" android:layout_alignParentBottom="true" android:layout_width="fill_parent" android:layout_height="wrap_content" />

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  • Reinitialize the current month name, when i click button

    - by EswaraMoorthyNEC
    Hi,In my richCalendar.jsp page, first time i click the showCurrentMonth button and display the current month using rich:calendar. i select some other month i click SelectedMonth button. I show the selected month name. My problem is : I go to any other page. then i come visit the richCalendar.jsp and again click showCurrentMonth button, this time the rich:calendar show the already selected month instead of current month . Each time, i want to show current month when i click showCurrentMonth. richCalendar.jsp <body> <h:form id="calendarForm" binding="#{CalenderBean.initForm}"> <rich:panel> <a4j:outputPanel id="calendarOutputPanel"> <h:panelGrid> <a4j:commandButton value="showCurrentMonth" action="#{CalenderBean.showCurrentMonthAction}" reRender="monthlyPanelGridId,monthlyCalendarId,calendarOutputPanel"/> <h:panelGrid id="monthlyPanelGridId" rendered="#{CalenderBean.monthlyCalendarRendered}" > <rich:calendar boundaryDatesMode="scroll" id="monthlyCalendarId" showWeekDaysBar="false" oncurrentdateselected="event.rich.component.selectDate(event.rich.date)" showFooter="false" popup="false" value="#{CalenderBean.selectedMonth}"/> </h:panelGrid> <h:panelGrid id = "SearchButtonGrid"> <a4j:commandButton id="SelectedMonth" value="SelectedMonth" action="#{CalenderBean.selectedMonthButtonAction}" reRender="calendarOutputPanel"/> <h:outputText value="#{CalenderBean.selectedMonthName}" /> </h:panelGrid> </h:panelGrid> </a4j:outputPanel> <rich:panel></h:form></body> CalenderBean.java import java.util.Calendar; import java.util.Date; import javax.faces.component.html.HtmlForm; public class CalenderBean { private HtmlForm initForm; private boolean monthlyCalendarRendered; private Date selectedMonth; private String selectedMonthName; public CalenderBean() { } public String showCurrentMonthAction() { monthlyCalendarRendered = true; Calendar calendar = Calendar.getInstance(); int startingDate = calendar.getActualMinimum(Calendar.DAY_OF_MONTH); calendar.set(Calendar.DATE, startingDate); selectedMonth = calendar.getTime(); return ""; } public String selectedMonthButtonAction() { selectedMonthName = selectedMonth.toString(); return ""; } public HtmlForm getInitForm() { selectedMonth = null; monthlyCalendarRendered = false; return initForm; } public void setInitForm(HtmlForm initForm){ this.initForm = initForm; } public boolean isMonthlyCalendarRendered(){ return monthlyCalendarRendered; } public void setMonthlyCalendarRendered(boolean monthlyCalendarRendered){ this.monthlyCalendarRendered = monthlyCalendarRendered; } public Date getSelectedMonth(){ return selectedMonth; } public void setSelectedMonth(Date selectedMonth){ this.selectedMonth = selectedMonth; } public String getSelectedMonthName(){ return selectedMonthName; } public void setSelectedMonthName(String selectedMonthName){ this.selectedMonthName = selectedMonthName; } } First time i visit this page perfectly show the current month. Then i go to any othe page and then come to see this page, click showCurrentMonth button not show the current month. Help me. Thanks in advance.

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  • Duplication of menu items with ViewPager and Fragments

    - by Julian
    I'm building an Android Application (minimum SDK Level 10, Gingerbread 2.3.3) with some Fragments in a ViewPager. I'm using ActionBarSherlock to create an ActionBar and android-viewpagertabs to add tabs to the ViewPager just like in the Market client. I have one global menu item that I want to be shown on every tab/fragment. On the first of the three tabs I want to have two additional menu items. But now two strange things happen: First if I start the app, everything seems to be fine, I can see all three menu items on the first page and only one item if i swipe to the second and third tab. But if I swipe back to the second tab from the third one, I can see all three items again which shouldn't happen. If I swipe back to the first and then again to the second tab, everything is fine again. The other strange thing is that every time I rotate the device, the menu items from the fragment are added again, even though they are already in the menu. Code of the FragmentActivity that displays the ViewPager and its tabs: public class MainActivity extends FragmentActivity { public static final String TAG = "MainActivity"; private ActionBar actionBar; private Adapter adapter; private ViewPager viewPager; private ViewPagerTabs tabs; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.volksempfaenger); actionBar = getSupportActionBar(); adapter = new Adapter(getSupportFragmentManager()); adapter.addFragment(getString(R.string.title_tab_subscriptions), SubscriptionGridFragment.class); // adding more fragments here viewPager = (ViewPager) findViewById(R.id.viewpager); viewPager.setAdapter(adapter); tabs = (ViewPagerTabs) findViewById(R.id.tabs); tabs.setViewPager(viewPager); } public static class Adapter extends FragmentPagerAdapter implements ViewPagerTabProvider { private FragmentManager fragmentManager; private ArrayList<Class<? extends Fragment>> fragments; private ArrayList<String> titles; public Adapter(FragmentManager fm) { super(fm); fragmentManager = fm; fragments = new ArrayList<Class<? extends Fragment>>(); titles = new ArrayList<String>(); } public void addFragment(String title, Class<? extends Fragment> fragment) { titles.add(title); fragments.add(fragment); } @Override public int getCount() { return fragments.size(); } public String getTitle(int position) { return titles.get(position); } @Override public Fragment getItem(int position) { try { return fragments.get(position).newInstance(); } catch (InstantiationException e) { Log.wtf(TAG, e); } catch (IllegalAccessException e) { Log.wtf(TAG, e); } return null; } @Override public Object instantiateItem(View container, int position) { FragmentTransaction fragmentTransaction = fragmentManager .beginTransaction(); Fragment f = getItem(position); fragmentTransaction.add(container.getId(), f); fragmentTransaction.commit(); return f; } } @Override public boolean onCreateOptionsMenu(Menu menu) { BaseActivity.addGlobalMenu(this, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { return BaseActivity.handleGlobalMenu(this, item); } } Code of the fragment that shall have its own menu items: public class SubscriptionGridFragment extends Fragment { private GridView subscriptionList; private SubscriptionListAdapter adapter; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setHasOptionsMenu(true); } // ... @Override public void onCreateOptionsMenu(Menu menu, MenuInflater inflater) { inflater.inflate(R.menu.subscription_list, menu); } @Override public boolean onOptionsItemSelected(MenuItem item) { // ... } }

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  • Random Complete System Unresponsiveness Running Mathematical Functions

    - by Computer Guru
    I have a program that loads a file (anywhere from 10MB to 5GB) a chunk at a time (ReadFile), and for each chunk performs a set of mathematical operations (basically calculates the hash). After calculating the hash, it stores info about the chunk in an STL map (basically <chunkID, hash>) and then writes the chunk itself to another file (WriteFile). That's all it does. This program will cause certain PCs to choke and die. The mouse begins to stutter, the task manager takes 2 min to show, ctrl+alt+del is unresponsive, running programs are slow.... the works. I've done literally everything I can think of to optimize the program, and have triple-checked all objects. What I've done: Tried different (less intensive) hashing algorithms. Switched all allocations to nedmalloc instead of the default new operator Switched from stl::map to unordered_set, found the performance to still be abysmal, so I switched again to Google's dense_hash_map. Converted all objects to store pointers to objects instead of the objects themselves. Caching all Read and Write operations. Instead of reading a 16k chunk of the file and performing the math on it, I read 4MB into a buffer and read 16k chunks from there instead. Same for all write operations - they are coalesced into 4MB blocks before being written to disk. Run extensive profiling with Visual Studio 2010, AMD Code Analyst, and perfmon. Set the thread priority to THREAD_MODE_BACKGROUND_BEGIN Set the thread priority to THREAD_PRIORITY_IDLE Added a Sleep(100) call after every loop. Even after all this, the application still results in a system-wide hang on certain machines under certain circumstances. Perfmon and Process Explorer show minimal CPU usage (with the sleep), no constant reads/writes from disk, few hard pagefaults (and only ~30k pagefaults in the lifetime of the application on a 5GB input file), little virtual memory (never more than 150MB), no leaked handles, no memory leaks. The machines I've tested it on run Windows XP - Windows 7, x86 and x64 versions included. None have less than 2GB RAM, though the problem is always exacerbated under lower memory conditions. I'm at a loss as to what to do next. I don't know what's causing it - I'm torn between CPU or Memory as the culprit. CPU because without the sleep and under different thread priorities the system performances changes noticeably. Memory because there's a huge difference in how often the issue occurs when using unordered_set vs Google's dense_hash_map. What's really weird? Obviously, the NT kernel design is supposed to prevent this sort of behavior from ever occurring (a user-mode application driving the system to this sort of extreme poor performance!?)..... but when I compile the code and run it on OS X or Linux (it's fairly standard C++ throughout) it performs excellently even on poor machines with little RAM and weaker CPUs. What am I supposed to do next? How do I know what the hell it is that Windows is doing behind the scenes that's killing system performance, when all the indicators are that the application itself isn't doing anything extreme? Any advice would be most welcome.

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  • "Attach or Add an entity that is not new...loaded from another DataContext. This is not supported."

    - by sah302
    Similar error as other questions, but not quite the same, I am not trying to attach anything. What I am trying to do is insert a new row into a linking table, specifically UserAccomplishment. Relations are set in LINQ to User and Accomplishment Tables. I have a generic insert function: Public Function insertRow(ByVal entity As ImplementationType) As Boolean If entity IsNot Nothing Then Dim lcfdatacontext As New LCFDataContext() Try lcfdatacontext.GetTable(Of ImplementationType)().InsertOnSubmit(entity) lcfdatacontext.SubmitChanges() lcfdatacontext.Dispose() Return True Catch ex As Exception Return False End Try Else Return False End If End Function If you try and give UserAccomplishment the two appropriate objects this will naturally crap out if either the User or Accomplishment already exist. It only works when both user and accomplishment don't exist. I expected this behavior. What does work is simply giving the userAccomplishment object a user.id and accomplishment.id and populating the rest of the fields. This works but is kind of awkward to use in my app, it would be much easier to simply pass in both objects and have it work out what already exists and what doesn't. Okay so I made the following (please ignore the fact that this is horribly inefficient because I know it is): Public Class UserAccomplishmentDao Inherits EntityDao(Of UserAccomplishment) Public Function insertLinkerObjectRow(ByVal userAccomplishment As UserAccomplishment) Dim insertSuccess As Boolean = False If Not userAccomplishment Is Nothing Then Dim userDao As New UserDao() Dim accomplishmentDao As New AccomplishmentDao() Dim user As New User() Dim accomplishment As New Accomplishment() 'see if either object already exists in db' user = userDao.getOneByValueOfProperty("Id", userAccomplishment.User.Id) accomplishment = accomplishmentDao.getOneByValueOfProperty("Id", userAccomplishment.Accomplishment.Id) If user Is Nothing And accomplishment Is Nothing Then 'neither the user or the accomplishment exist, both are new so insert them both, typical insert' insertSuccess = Me.insertRow(userAccomplishment) ElseIf user Is Nothing And Not accomplishment Is Nothing Then 'user is new, accomplishment is not new, so just insert the user, and the relation in userAccomplishment' Dim userWithExistingAccomplishment As New UserAccomplishment(userAccomplishment.User, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userWithExistingAccomplishment) ElseIf Not user Is Nothing And accomplishment Is Nothing Then 'user is not new, accomplishment is new, so just insert the accomplishment, and the relation in userAccomplishment' Dim existingUserWithAccomplishment As New UserAccomplishment(userAccomplishment.UserId, userAccomplishment.Accomplishment, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(existingUserWithAccomplishment) Else 'both are not new, just add the relation' Dim userAccomplishmentBothExist As New UserAccomplishment(userAccomplishment.User.Id, userAccomplishment.Accomplishment.Id, userAccomplishment.LastUpdatedBy) insertSuccess = Me.insertRow(userAccomplishmentBothExist) End If End If Return insertSuccess End Function End Class Alright, here I basically check if the supplied user and accomplishment already exists in the db, and if so call an appropriate constructor that will leave whatever already exists empty, but supply the rest of the information so the insert can succeed. However, upon trying an insert: Dim result As Boolean = Me.userAccomplishmentDao.insertLinkerObjectRow(userAccomplishment) In which the user already exists, but the accomplishment does not (the 99% typical scenario) I get the error: "An attempt has been made to Attach or Add an entity that is not new, perhaps having been loaded from another DataContext. This is not supported." I have debugged this multiple times now and am not sure why this is occuring, if either User or Accomplishment exist, I am not including it in the final object to try to insert. So nothing appears to be attempted to be added. Even in debug, upon insert, the object was set to empty. So the accomplishment is new and the user is empty. 1) Why is it still saying that and how can I fix it ..using my current structure 2) Pre-emptive 'use repository pattern answers' - I know this way kind of sucks in general and I should be using the repository pattern. However, I can't use that in the current project because I don't have time to refactor that due to my non existence knowledge of it and time constraints. The usage of the app is going to so small that the inefficient use of datacontext's and what have you won't matter so much. I can refactor it once it's up and running, but for now I just need to 'push through' with my current structure. Edit: I also just tested this when having both already exists, and only insert each object's IDs into the table, that works. So I guess I could manually insert whichever object doesn't exist as a single insert, then put the ids only into the linking table, but I still don't know why when one object exists, and I make it empty, it doens't work.

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  • What happens when you add/remove current site as trusted site?

    - by kasey
    What happens when you add/remove the current site, while logged on, as a trusted site? When users do this on our website, and then try to click on a link or close the browser, they get the following JavaScript exception: "Microsoft JScript runtime error: 'type' is null or not an object" in the below library code at the line "var etype = this.type = e.type.toLowerCase();" Sys.UI.DomEvent = function Sys$UI$DomEvent(eventObject) { /// <summary locid="M:J#Sys.UI.DomEvent.#ctor" /> /// <param name="eventObject"></param> /// <field name="altKey" type="Boolean" locid="F:J#Sys.UI.DomEvent.altKey"></field> /// <field name="button" type="Sys.UI.MouseButton" locid="F:J#Sys.UI.DomEvent.button"></field> /// <field name="charCode" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.charCode"></field> /// <field name="clientX" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.clientX"></field> /// <field name="clientY" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.clientY"></field> /// <field name="ctrlKey" type="Boolean" locid="F:J#Sys.UI.DomEvent.ctrlKey"></field> /// <field name="keyCode" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.keyCode"></field> /// <field name="offsetX" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.offsetX"></field> /// <field name="offsetY" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.offsetY"></field> /// <field name="screenX" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.screenX"></field> /// <field name="screenY" type="Number" integer="true" locid="F:J#Sys.UI.DomEvent.screenY"></field> /// <field name="shiftKey" type="Boolean" locid="F:J#Sys.UI.DomEvent.shiftKey"></field> /// <field name="target" locid="F:J#Sys.UI.DomEvent.target"></field> /// <field name="type" type="String" locid="F:J#Sys.UI.DomEvent.type"></field> var e = Function._validateParams(arguments, [ {name: "eventObject"} ]); if (e) throw e; var e = eventObject; var etype = this.type = e.type.toLowerCase(); this.rawEvent = e; this.altKey = e.altKey; if (typeof(e.button) !== 'undefined') { this.button = (typeof(e.which) !== 'undefined') ? e.button : (e.button === 4) ? Sys.UI.MouseButton.middleButton : (e.button === 2) ? Sys.UI.MouseButton.rightButton : Sys.UI.MouseButton.leftButton; } if (etype === 'keypress') { this.charCode = e.charCode || e.keyCode; } else if (e.keyCode && (e.keyCode === 46)) { this.keyCode = 127; } else { this.keyCode = e.keyCode; } this.clientX = e.clientX; this.clientY = e.clientY; this.ctrlKey = e.ctrlKey; this.target = e.target ? e.target : e.srcElement; if (!etype.startsWith('key')) { if ((typeof(e.offsetX) !== 'undefined') && (typeof(e.offsetY) !== 'undefined')) { this.offsetX = e.offsetX; this.offsetY = e.offsetY; } else if (this.target && (this.target.nodeType !== 3) && (typeof(e.clientX) === 'number')) { var loc = Sys.UI.DomElement.getLocation(this.target); var w = Sys.UI.DomElement._getWindow(this.target); this.offsetX = (w.pageXOffset || 0) + e.clientX - loc.x; this.offsetY = (w.pageYOffset || 0) + e.clientY - loc.y; } } this.screenX = e.screenX; this.screenY = e.screenY; this.shiftKey = e.shiftKey; } Note: the site does not require trusted privileges to function correctly.

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  • null pointer exception comparing two strings in java.

    - by David
    I got this error message and I'm not quite sure whats wrong: Exception in thread "main" java.lang.NullPointerException at Risk.runTeams(Risk.java:384) at Risk.blobRunner(Risk.java:220) at Risk.genRunner(Risk.java:207) at Risk.main(Risk.java:176) Here is the relevant bits of code (i will draw attention to the line numbers within the error message via comments in the code as well as inputs i put into the program while its running where relevant) public class Risk { ... public static void main (String[]arg) { String CPUcolor = CPUcolor () ; genRunner (CPUcolor) ; //line 176 ... } ... public static void genRunner (String CPUcolor) // when this method runs i select 0 and run blob since its my only option. Theres nothing wrong with this method so long as i know, this is only significant because it takes me to blob runner and because another one of our relelvent line numbers apears. { String[] strats = new String[1] ; strats[0] = "0 - Blob" ; int s = chooseStrat (strats) ; if (s == 0) blobRunner (CPUcolor) ; // this is line 207 } ... public static void blobRunner (String CPUcolor) { System.out.println ("blob Runner") ; int turn = 0 ; boolean gameOver = false ; Dice other = new Dice ("other") ; Dice a1 = new Dice ("a1") ; Dice a2 = new Dice ("a2") ; Dice a3 = new Dice ("a3") ; Dice d1 = new Dice ("d1") ; Dice d2 = new Dice ("d2") ; space (5) ; Territory[] board = makeBoard() ; IdiceRoll (other) ; String[] colors = runTeams(CPUcolor) ; //this is line 220 Card[] deck = Card.createDeck () ; System.out.println (StratUtil.canTurnIn (deck)) ; while (gameOver == false) { idler (deck) ; board = assignTerri (board, colors) ; checkBoard (board, colors) ; } } ... public static String[] runTeams (String CPUcolor) { boolean z = false ; String[] a = new String[6] ; while (z == false) { a = assignTeams () ; printOrder (a) ; boolean CPU = false ; for (int i = 0; i<a.length; i++) { if (a[i].equals(CPUcolor)) CPU = true ; //this is line 384 } if (CPU==false) { System.out.println ("ERROR YOU NEED TO INCLUDE THE COLOR OF THE CPU IN THE TURN ORDER") ; runTeams (CPUcolor) ; } System.out.println ("is this turn order correct? (Y/N)") ; String s = getIns () ; while (!((s.equals ("y")) || (s.equals ("Y")) || (s.equals ("n")) || (s.equals ("N")))) { System.out.println ("try again") ; s = getIns () ; } if (s.equals ("y") || s.equals ("Y") ) z = true ; } return a ; } ... } // This } closes the class The reason i don't think i should be getting a Null:pointerException is because in this line: a[i].equals(CPUcolor) a at index i holds a string and CPUcolor is a string. Both at this point definatly have a value neither is null. Can anyone please tell me whats going wrong?

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  • Servlet response wrapper has encoding problem

    - by John O
    A servlet response wrapper is being used in a Servlet Filter. The idea is that the response is manipulated, with a 'nonce' value being injected into forms, as part of defence against CSRF attacks. The web app is using UTF-8 everywhere. When the Servlet Filter is absent, no problems. When the filter is added, encoding issues occur. (It seems as if the response is reverting to 8859-1.) The guts of the code : final class CsrfResponseWrapper extends AbstractResponseWrapper { ... byte[] modifyResponse(byte[] aInputResponse){ ... String originalInput = new String(aInputResponse, encoding); String modifiedResult = addHiddenParamToPostedForms(originalInput); result = modifiedResult.getBytes(encoding); ... } ... } As I understand it, the transition between byte-land and String-land should specify an encoding. That is done here, as you can see, in two places. The value of the 'encoding' variable is 'UTF-8'; the alteration of the String itself is standard string manipulation (with a regex), and never specifies an encoding (addHiddenParamToPostedForms). Where am I in error about the encoding? EDIT: Here is the base class (sorry it's rather long): package hirondelle.web4j.security; import javax.servlet.ServletOutputStream; import javax.servlet.ServletResponse; import javax.servlet.http.HttpServletResponse; import javax.servlet.http.HttpServletResponseWrapper; import java.io.ByteArrayOutputStream; import java.io.IOException; import java.io.PrintWriter; /** Abstract Base Class for altering response content. (May be useful in future contexts as well. For now, keep package-private.) */ abstract class AbstractResponseWrapper extends HttpServletResponseWrapper { AbstractResponseWrapper(ServletResponse aServletResponse) throws IOException { super((HttpServletResponse)aServletResponse); fOutputStream = new ModifiedOutputStream(aServletResponse.getOutputStream()); fWriter = new PrintWriter(fOutputStream); } /** Return the modified response. */ abstract byte[] modifyResponse(byte[] aInputResponse); /** Standard servlet method. */ public final ServletOutputStream getOutputStream() { //fLogger.fine("Modified Response : Getting output stream."); if ( fWriterReturned ) { throw new IllegalStateException(); } fOutputStreamReturned = true; return fOutputStream; } /** Standard servlet method. */ public final PrintWriter getWriter() { //fLogger.fine("Modified Response : Getting writer."); if ( fOutputStreamReturned ) { throw new IllegalStateException(); } fWriterReturned = true; return fWriter; } // PRIVATE /* Well-behaved servlets return either an OutputStream or a PrintWriter, but not both. */ private PrintWriter fWriter; private ModifiedOutputStream fOutputStream; /* These items are used to implement conformance to the javadoc for ServletResponse, regarding exceptions being thrown. */ private boolean fWriterReturned; private boolean fOutputStreamReturned; /** Modified low level output stream. */ private class ModifiedOutputStream extends ServletOutputStream { public ModifiedOutputStream(ServletOutputStream aOutputStream) { fServletOutputStream = aOutputStream; fBuffer = new ByteArrayOutputStream(); } /** Must be implemented to make this class concrete. */ public void write(int aByte) { fBuffer.write(aByte); } public void close() throws IOException { if ( !fIsClosed ){ processStream(); fServletOutputStream.close(); fIsClosed = true; } } public void flush() throws IOException { if ( fBuffer.size() != 0 ){ if ( !fIsClosed ) { processStream(); fBuffer = new ByteArrayOutputStream(); } } } /** Perform the core processing, by calling the abstract method. */ public void processStream() throws IOException { fServletOutputStream.write(modifyResponse(fBuffer.toByteArray())); fServletOutputStream.flush(); } // PRIVATE // private ServletOutputStream fServletOutputStream; private ByteArrayOutputStream fBuffer; /** Tracks if this stream has been closed. */ private boolean fIsClosed = false; } }

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  • Problems with instantiating in JAVA

    - by PUPIALEX
    When running, below programme cannot reach the end of the main function.. I am new to JAVA, and cannot find its defections.. I need your help. Thanks. import java.util.*; class Schedule { public String day; private int startTime, endTime; public Schedule(String input_day, int input_start, int input_end) { day = input_day; startTime = input_start; endTime = input_end; } /* clashWith: to check whether this schedule clash with a Schedule called otherSchedule * PRE-Condition : input must be of Schedule type * POST-Condition : return true if two Schedule clash, return false if not. */ public boolean clashWith(Schedule otherSchedule) { if(this.day != otherSchedule.day || this.endTime <= otherSchedule.startTime || this.startTime >= otherSchedule.endTime) return false; return true; } } class Module { String code; Schedule lecture, tutorial, lab; public Module(String input_code, Schedule input_lecture, Schedule input_tutorial, Schedule input_lab) { code = input_code; lecture = input_lecture; tutorial = input_tutorial; lab = input_lab; } /* count: to count number of classes(lecture, tutorial, and lab of only this Module) on day. * For example: when day = "Monday", lecture is on Monday, tutorial is on Monday * but lab is on Tuesday, then return 2. (lecture and tutorial are on Monday). * PRE-Condition : * POST-Condition : */ public int count(String day) { int num = 0; if(lecture.day == day) num++; if(tutorial.day == day) num++; if(lab.day == day) num++; return num; } /* clashWith: to check whether this module clash with a Module called otherModule * PRE-Condition : * POST-Condition : */ public boolean clashWith(Module otherModule) { if(lecture.clashWith(otherModule.lecture) || lecture.clashWith(otherModule.tutorial) || lecture.clashWith(otherModule.lab) ) return true; if(tutorial.clashWith(otherModule.lecture) || tutorial.clashWith(otherModule.tutorial) || tutorial.clashWith(otherModule.lab)) return true; if(lab.clashWith(otherModule.lecture) || lab.clashWith(otherModule.tutorial) || lab.clashWith(otherModule.lab)) return true; return false; } } class Timetable { Vector<Module> listOfModule; public Timetable() { } /* checkClash: to check whether otherModule clash with one of * the modules in our timetable list. * PRE-Condition : * POST-Condition : */ public boolean checkClash(Module otherModule) { for(Module c: listOfModule) if(c.clashWith(otherModule)) return true; return false; } /* add: to add a new module to the timetable list. * PRE-Condition : * POST-Condition : */ public void add(Module module) { listOfModule.add(module); } /* count: to count number of classes on day. * PRE-Condition : * POST-Condition : */ public int count(String day) { int count_day=0; for(Module c: listOfModule) count_day += c.count(day); return count_day; } } public class Main { public static void main(String[] args) { Scanner input = new Scanner(System.in); int num_operation; String code ; Timetable userTimetable = new Timetable(); num_operation = input.nextInt(); for(int i=0;i<num_operation;i++) { if(input.next() == "MODULE") { code = input.next(); String day; int start, end; Schedule getLecSche = new Schedule(input.next(),input.nextInt(),input.nextInt()); Schedule getTutSche = new Schedule(input.next(),input.nextInt(),input.nextInt()); Schedule getLabSche = new Schedule(input.next(),input.nextInt(),input.nextInt()); Module userModule = new Module(code, getLecSche, getTutSche, getLabSche); System.out.println("Reached line 162"); if(!userTimetable.checkClash(userModule)) { userTimetable.add(userModule); System.out.println("Added"); } else System.out.println("Clashed"); } else if(input.next() == "COUNT"){ code = input.next(); System.out.println(userTimetable.count(code)); } } } }

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  • Not sure I am using inheritance/polymorphism issue?

    - by planker1010
    So for this assignment I have to create a car class(parent) and a certifiedpreowned (child) and I need to have the parent class have a method to check if it is still under warranty. *checkWarrantyStatus(). that method calls the boolean isCoveredUnderWarranty() to veryify if the car still has warranty. My issue is in the certifiedpreowned class I have to call the isCoveredUnderWarranty() as well to see if it is covered under the extended warranty and then have it be called via the checkWarrantyStatus() in the car method. I hope this makes sense. So to sum it up I need to in the child class have it check the isCoveredUnderWarranty with extended warranty info. Then it has to move to the parent class so it can be called via checkWarrantyStatus. Here is my code, I have 1 error. public class Car { public int year; public String make; public String model; public int currentMiles; public int warrantyMiles; public int warrantyYears; int currentYear =java.util.Calendar.getInstance().get(java.util.Calendar.YEAR); /** construct car object with specific parameters*/ public Car (int y, String m, String mod, int mi){ this.year = y; this.make = m; this.model = mod; this.currentMiles = mi; } public int getWarrantyMiles() { return warrantyMiles; } public void setWarrantyMiles(int warrantyMiles) { this.warrantyMiles = warrantyMiles; } public int getWarrantyYears() { return warrantyYears; } public void setWarrantyYears(int warrantyYears) { this.warrantyYears = warrantyYears; } public boolean isCoveredUnderWarranty(){ if (currentMiles < warrantyMiles){ if (currentYear < (year+ warrantyYears)) return true; } return false; } public void checkWarrantyStatus(){ if (isCoveredUnderWarranty()){ System.out.println("Your car " + year+ " " + make+ " "+ model+ " With "+ currentMiles +" is still covered under warranty"); } else System.out.println("Your car " + year+ " " + make+ " "+ model+ " With "+ currentMiles +" is out of warranty"); } } public class CertifiedPreOwnCar extends Car{ public CertifiedPreOwnCar(int y, String m, String mod, int mi) { super(mi, m, mod, y); } public int extendedWarrantyYears; public int extendedWarrantyMiles; public int getExtendedWarrantyYears() { return extendedWarrantyYears; } public void setExtendedWarrantyYears(int extendedWarrantyYears) { this.extendedWarrantyYears = extendedWarrantyYears; } public int getExtendedWarrantyMiles() { return extendedWarrantyMiles; } public void setExtendedWarrantyMiles(int extendedWarrantyMiles) { this.extendedWarrantyMiles = extendedWarrantyMiles; } public boolean isCoveredUnderWarranty() { if (currentMiles < extendedWarrantyMiles){ if (currentYear < (year+ extendedWarrantyYears)) return true; } return false; } } public class TestCar { public static void main(String[] args) { Car car1 = new Car(2014, "Honda", "Civic", 255); car1.setWarrantyMiles(60000); car1.setWarrantyYears(5); car1.checkWarrantyStatus(); Car car2 = new Car(2000, "Ferrari", "F355", 8500); car2.setWarrantyMiles(20000); car2.setWarrantyYears(7); car2.checkWarrantyStatus(); CertifiedPreOwnCar car3 = new CertifiedPreOwnCar(2000, "Honda", "Accord", 65000); car3.setWarrantyYears(3); car3.setWarrantyMiles(30000); car3.setExtendedWarrantyMiles(100000); car3.setExtendedWarrantyYears(7); car3.checkWarrantyStatus(); } }

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  • DisplayObject not being displayed in AS3

    - by MarkSteve
    I have this class: public class IskwabolText extends Sprite { private var _tf:TextField; private var _tfmt:TextFormat; private var _size:Number; private var _text:String; public function IskwabolText(params:Object) { var defaultParams:Object = { color: 0x000000, background: false, backgroundColor: 0xFFFFFF, width: 0, height: 0, multiline: false, wordWrap: false }; // textfield _tf = new TextField(); _tf.antiAliasType = 'advanced'; _tf.embedFonts = true; _tf.type = 'dynamic'; _tf.selectable = false; // textformat _tfmt = new TextFormat(); set(defaultParams); set(params); } public function get(param:String):Object { switch (param) { case 'size': return _tfmt.size; case 'text': return _tf.text; case 'font': return _tfmt.font; case 'color': return _tfmt.color; case 'background': return _tf.background; case 'backgroundColor': return _tf.backgroundColor; case 'width': return _tf.width; case 'height': return _tf.height; case 'multiline': return _tf.multiline; case 'wordWrap': return _tf.multiline; default: return this[param]; } return null; } public function set(params:Object):Object { for (var i:String in params) { setParam(i, params[i]); } redraw(); return this; } private function setParam(param:String, value:Object):Object { switch (param) { case 'size': _tfmt.size = new String(value); break; case 'text': _tf.text = new String(value); break; case 'font': _tfmt.font = new String(value); break; case 'color': _tfmt.color = new uint(value); break; case 'background': _tf.background = new Boolean(value); break; case 'backgroundColor': _tf.backgroundColor = new uint(value); break; case 'width': _tf.width = new Number(value); break; case 'height': _tf.height = new Number(value); break; case 'multiline': _tf.multiline = new Boolean(value); break; case 'wordWrap': _tf.multiline = new Boolean(value); break; default: this[param] = value; break; } return this; } private function redraw():void { _tf.setTextFormat(_tfmt); if (contains(_tf)) removeChild(_tf); if (_tf.width == 0) _tf.width= _tf.textWidth+5; _tf.height = _tf.textHeight; addChild(_tf); } } But when I do this: public class Main extends Sprite { public function Main() { addChild(new IskwabolText({ size: 100, text: 'iskwabol', font: 'Default', // this is properly embedded color: 0x000000, x: stage.stageWidth / 2 - this.width / 2, y: 140 })); } } The child IskwabolText doesn't get displayed. What happening?

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  • NoSQL with MongoDB, NoRM and ASP.NET MVC

    - by shiju
     In this post, I will give an introduction to how to work on NoSQL and document database with MongoDB , NoRM and ASP.Net MVC 2. NoSQL and Document Database The NoSQL movement is getting big attention in this year and people are widely talking about document databases and NoSQL along with web application scalability. According to Wikipedia, "NoSQL is a movement promoting a loosely defined class of non-relational data stores that break with a long history of relational databases. These data stores may not require fixed table schemas, usually avoid join operations and typically scale horizontally. Academics and papers typically refer to these databases as structured storage". Document databases are schema free so that you can focus on the problem domain and don't have to worry about updating the schema when your domain is evolving. This enables truly a domain driven development. One key pain point of relational database is the synchronization of database schema with your domain entities when your domain is evolving.There are lots of NoSQL implementations are available and both CouchDB and MongoDB got my attention. While evaluating both CouchDB and MongoDB, I found that CouchDB can’t perform dynamic queries and later I picked MongoDB over CouchDB. There are many .Net drivers available for MongoDB document database. MongoDB MongoDB is an open source, scalable, high-performance, schema-free, document-oriented database written in the C++ programming language. It has been developed since October 2007 by 10gen. MongoDB stores your data as binary JSON (BSON) format . MongoDB has been getting a lot of attention and you can see the some of the list of production deployments from here - http://www.mongodb.org/display/DOCS/Production+Deployments NoRM – C# driver for MongoDB NoRM is a C# driver for MongoDB with LINQ support. NoRM project is available on Github at http://github.com/atheken/NoRM. Demo with ASP.NET MVC I will show a simple demo with MongoDB, NoRM and ASP.NET MVC. To work with MongoDB and  NoRM, do the following steps Download the MongoDB databse For Windows 32 bit, download from http://downloads.mongodb.org/win32/mongodb-win32-i386-1.4.1.zip  and for Windows 64 bit, download  from http://downloads.mongodb.org/win32/mongodb-win32-x86_64-1.4.1.zip . The zip contains the mongod.exe for run the server and mongo.exe for the client Download the NorM driver for MongoDB at http://github.com/atheken/NoRM Create a directory call C:\data\db. This is the default location of MongoDB database. You can override the behavior. Run C:\Mongo\bin\mongod.exe. This will start the MongoDb server Now I am going to demonstrate how to program with MongoDb and NoRM in an ASP.NET MVC application.Let’s write a domain class public class Category {            [MongoIdentifier]public ObjectId Id { get; set; } [Required(ErrorMessage = "Name Required")][StringLength(25, ErrorMessage = "Must be less than 25 characters")]public string Name { get; set;}public string Description { get; set; }}  ObjectId is a NoRM type that represents a MongoDB ObjectId. NoRM will automatically update the Id becasue it is decorated by the MongoIdentifier attribute. The next step is to create a mongosession class. This will do the all interactions to the MongoDB. internal class MongoSession<TEntity> : IDisposable{    private readonly MongoQueryProvider provider;     public MongoSession()    {        this.provider = new MongoQueryProvider("Expense");    }     public IQueryable<TEntity> Queryable    {        get { return new MongoQuery<TEntity>(this.provider); }    }     public MongoQueryProvider Provider    {        get { return this.provider; }    }     public void Add<T>(T item) where T : class, new()    {        this.provider.DB.GetCollection<T>().Insert(item);    }     public void Dispose()    {        this.provider.Server.Dispose();     }    public void Delete<T>(T item) where T : class, new()    {        this.provider.DB.GetCollection<T>().Delete(item);    }     public void Drop<T>()    {        this.provider.DB.DropCollection(typeof(T).Name);    }     public void Save<T>(T item) where T : class,new()    {        this.provider.DB.GetCollection<T>().Save(item);                }  }    The MongoSession constrcutor will create an instance of MongoQueryProvider that supports the LINQ expression and also create a database with name "Expense". If database is exists, it will use existing database, otherwise it will create a new databse with name  "Expense". The Save method can be used for both Insert and Update operations. If the object is new one, it will create a new record and otherwise it will update the document with given ObjectId.  Let’s create ASP.NET MVC controller actions for CRUD operations for the domain class Category public class CategoryController : Controller{ //Index - Get the category listpublic ActionResult Index(){    using (var session = new MongoSession<Category>())    {        var categories = session.Queryable.AsEnumerable<Category>();        return View(categories);    }} //edit a single category[HttpGet]public ActionResult Edit(ObjectId id) {     using (var session = new MongoSession<Category>())    {        var category = session.Queryable              .Where(c => c.Id == id)              .FirstOrDefault();         return View("Save",category);    } }// GET: /Category/Create[HttpGet]public ActionResult Create(){    var category = new Category();    return View("Save", category);}//insert or update a category[HttpPost]public ActionResult Save(Category category){    if (!ModelState.IsValid)    {        return View("Save", category);    }    using (var session = new MongoSession<Category>())    {        session.Save(category);        return RedirectToAction("Index");    } }//Delete category[HttpPost]public ActionResult Delete(ObjectId Id){    using (var session = new MongoSession<Category>())    {        var category = session.Queryable              .Where(c => c.Id == Id)              .FirstOrDefault();        session.Delete(category);        var categories = session.Queryable.AsEnumerable<Category>();        return PartialView("CategoryList", categories);    } }        }  You can easily work on MongoDB with NoRM and can use with ASP.NET MVC applications. I have created a repository on CodePlex at http://mongomvc.codeplex.com and you can download the source code of the ASP.NET MVC application from here

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  • Making Sense of ASP.NET Paths

    - by Rick Strahl
    ASP.Net includes quite a plethora of properties to retrieve path information about the current request, control and application. There's a ton of information available about paths on the Request object, some of it appearing to overlap and some of it buried several levels down, and it can be confusing to find just the right path that you are looking for. To keep things straight I thought it a good idea to summarize the path options along with descriptions and example paths. I wrote a post about this a long time ago in 2004 and I find myself frequently going back to that page to quickly figure out which path I’m looking for in processing the current URL. Apparently a lot of people must be doing the same, because the original post is the second most visited even to this date on this blog to the tune of nearly 500 hits per day. So, I decided to update and expand a bit on the original post with a little more information and clarification based on the original comments. Request Object Paths Available Here's a list of the Path related properties on the Request object (and the Page object). Assume a path like http://www.west-wind.com/webstore/admin/paths.aspx for the paths below where webstore is the name of the virtual. .blackborder td { border-bottom: solid 1px silver; border-left: solid 1px silver; } Request Property Description and Value ApplicationPath Returns the web root-relative logical path to the virtual root of this app. /webstore/ PhysicalApplicationPath Returns local file system path of the virtual root for this app. c:\inetpub\wwwroot\webstore PhysicalPath Returns the local file system path to the current script or path. c:\inetpub\wwwroot\webstore\admin\paths.aspx Path FilePath CurrentExecutionFilePath All of these return the full root relative logical path to the script page including path and scriptname. CurrentExcecutionFilePath will return the ‘current’ request path after a Transfer/Execute call while FilePath will always return the original request’s path. /webstore/admin/paths.aspx AppRelativeCurrentExecutionFilePath Returns an ASP.NET root relative virtual path to the script or path for the current request. If in  a Transfer/Execute call the transferred Path is returned. ~/admin/paths.aspx PathInfo Returns any extra path following the script name. If no extra path is provided returns the root-relative path (returns text in red below). string.Empty if no PathInfo is available. /webstore/admin/paths.aspx/ExtraPathInfo RawUrl Returns the full root relative URL including querystring and extra path as a string. /webstore/admin/paths.aspx?sku=wwhelp40 Url Returns a fully qualified URL including querystring and extra path. Note this is a Uri instance rather than string. http://www.west-wind.com/webstore/admin/paths.aspx?sku=wwhelp40 UrlReferrer The fully qualified URL of the page that sent the request. This is also a Uri instance and this value is null if the page was directly accessed by typing into the address bar or using an HttpClient based Referrer client Http header. http://www.west-wind.com/webstore/default.aspx?Info Control.TemplateSourceDirectory Returns the logical path to the folder of the page, master or user control on which it is called. This is useful if you need to know the path only to a Page or control from within the control. For non-file controls this returns the Page path. /webstore/admin/ As you can see there’s a ton of information available there for each of the three common path formats: Physical Path is an OS type path that points to a path or file on disk. Logical Path is a Web path that is relative to the Web server’s root. It includes the virtual plus the application relative path. ~/ (Root-relative) Path is an ASP.NET specific path that includes ~/ to indicate the virtual root Web path. ASP.NET can convert virtual paths into either logical paths using Control.ResolveUrl(), or physical paths using Server.MapPath(). Root relative paths are useful for specifying portable URLs that don’t rely on relative directory structures and very useful from within control or component code. You should be able to get any necessary format from ASP.NET from just about any path or script using these mechanisms. ~/ Root Relative Paths and ResolveUrl() and ResolveClientUrl() ASP.NET supports root-relative virtual path syntax in most of its URL properties in Web Forms. So you can easily specify a root relative path in a control rather than a location relative path: <asp:Image runat="server" ID="imgHelp" ImageUrl="~/images/help.gif" /> ASP.NET internally resolves this URL by using ResolveUrl("~/images/help.gif") to arrive at the root-relative URL of /webstore/images/help.gif which uses the Request.ApplicationPath as the basepath to replace the ~. By convention any custom Web controls also should use ResolveUrl() on URL properties to provide the same functionality. In your own code you can use Page.ResolveUrl() or Control.ResolveUrl() to accomplish the same thing: string imgPath = this.ResolveUrl("~/images/help.gif"); imgHelp.ImageUrl = imgPath; Unfortunately ResolveUrl() is limited to WebForm pages, so if you’re in an HttpHandler or Module it’s not available. ASP.NET Mvc also has it’s own more generic version of ResolveUrl in Url.Decode: <script src="<%= Url.Content("~/scripts/new.js") %>" type="text/javascript"></script> which is part of the UrlHelper class. In ASP.NET MVC the above sort of syntax is actually even more crucial than in WebForms due to the fact that views are not referencing specific pages but rather are often path based which can lead to various variations on how a particular view is referenced. In a Module or Handler code Control.ResolveUrl() unfortunately is not available which in retrospect seems like an odd design choice – URL resolution really should happen on a Request basis not as part of the Page framework. Luckily you can also rely on the static VirtualPathUtility class: string path = VirtualPathUtility.ToAbsolute("~/admin/paths.aspx"); VirtualPathUtility also many other quite useful methods for dealing with paths and converting between the various kinds of paths supported. One thing to watch out for is that ToAbsolute() will throw an exception if a query string is provided and doesn’t work on fully qualified URLs. I wrote about this topic with a custom solution that works fully qualified URLs and query strings here (check comments for some interesting discussions too). Similar to ResolveUrl() is ResolveClientUrl() which creates a fully qualified HTTP path that includes the protocol and domain name. It’s rare that this full resolution is needed but can be useful in some scenarios. Mapping Virtual Paths to Physical Paths with Server.MapPath() If you need to map root relative or current folder relative URLs to physical URLs or you can use HttpContext.Current.Server.MapPath(). Inside of a Page you can do the following: string physicalPath = Server.MapPath("~/scripts/ww.jquery.js")); MapPath is pretty flexible and it understands both ASP.NET style virtual paths as well as plain relative paths, so the following also works. string physicalPath = Server.MapPath("scripts/silverlight.js"); as well as dot relative syntax: string physicalPath = Server.MapPath("../scripts/jquery.js"); Once you have the physical path you can perform standard System.IO Path and File operations on the file. Remember with physical paths and IO or copy operations you need to make sure you have permissions to access files and folders based on the Web server user account that is active (NETWORK SERVICE, ASPNET typically). Note the Server.MapPath will not map up beyond the virtual root of the application for security reasons. Server and Host Information Between these settings you can get all the information you may need to figure out where you are at and to build new Url if necessary. If you need to build a URL completely from scratch you can get access to information about the server you are accessing: Server Variable Function and Example SERVER_NAME The of the domain or IP Address wwww.west-wind.com or 127.0.0.1 SERVER_PORT The port that the request runs under. 80 SERVER_PORT_SECURE Determines whether https: was used. 0 or 1 APPL_MD_PATH ADSI DirectoryServices path to the virtual root directory. Note that LM typically doesn’t work for ADSI access so you should replace that with LOCALHOST or the machine’s NetBios name. /LM/W3SVC/1/ROOT/webstore Request.Url and Uri Parsing If you still need more control over the current request URL or  you need to create new URLs from an existing one, the current Request.Url Uri property offers a lot of control. Using the Uri class and UriBuilder makes it easy to retrieve parts of a URL and create new URLs based on existing URL. The UriBuilder class is the preferred way to create URLs – much preferable over creating URIs via string concatenation. Uri Property Function Scheme The URL scheme or protocol prefix. http or https Port The port if specifically specified. DnsSafeHost The domain name or local host NetBios machine name www.west-wind.com or rasnote LocalPath The full path of the URL including script name and extra PathInfo. /webstore/admin/paths.aspx Query The query string if any ?id=1 The Uri class itself is great for retrieving Uri parts, but most of the properties are read only if you need to modify a URL in order to change it you can use the UriBuilder class to load up an existing URL and modify it to create a new one. Here are a few common operations I’ve needed to do to get specific URLs: Convert the Request URL to an SSL/HTTPS link For example to take the current request URL and converted  it to a secure URL can be done like this: UriBuilder build = new UriBuilder(Request.Url); build.Scheme = "https"; build.Port = -1; // don't inject port Uri newUri = build.Uri; string newUrl = build.ToString(); Retrieve the fully qualified URL without a QueryString AFAIK, there’s no native routine to retrieve the current request URL without the query string. It’s easy to do with UriBuilder however: UriBuilder builder = newUriBuilder(Request.Url); builder.Query = ""; stringlogicalPathWithoutQuery = builder.ToString(); What else? I took a look through the old post’s comments and addressed as many of the questions and comments that came up in there. With a few small and silly exceptions this update post handles most of these. But I’m sure there are a more things that go in here. What else would be useful to put onto this post so it serves as a nice all in one place to go for path references? If you think of something leave a comment and I’ll try to update the post with it in the future.© Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

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  • Parallelism in .NET – Part 7, Some Differences between PLINQ and LINQ to Objects

    - by Reed
    In my previous post on Declarative Data Parallelism, I mentioned that PLINQ extends LINQ to Objects to support parallel operations.  Although nearly all of the same operations are supported, there are some differences between PLINQ and LINQ to Objects.  By introducing Parallelism to our declarative model, we add some extra complexity.  This, in turn, adds some extra requirements that must be addressed. In order to illustrate the main differences, and why they exist, let’s begin by discussing some differences in how the two technologies operate, and look at the underlying types involved in LINQ to Objects and PLINQ . LINQ to Objects is mainly built upon a single class: Enumerable.  The Enumerable class is a static class that defines a large set of extension methods, nearly all of which work upon an IEnumerable<T>.  Many of these methods return a new IEnumerable<T>, allowing the methods to be chained together into a fluent style interface.  This is what allows us to write statements that chain together, and lead to the nice declarative programming model of LINQ: double min = collection .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Other LINQ variants work in a similar fashion.  For example, most data-oriented LINQ providers are built upon an implementation of IQueryable<T>, which allows the database provider to turn a LINQ statement into an underlying SQL query, to be performed directly on the remote database. PLINQ is similar, but instead of being built upon the Enumerable class, most of PLINQ is built upon a new static class: ParallelEnumerable.  When using PLINQ, you typically begin with any collection which implements IEnumerable<T>, and convert it to a new type using an extension method defined on ParallelEnumerable: AsParallel().  This method takes any IEnumerable<T>, and converts it into a ParallelQuery<T>, the core class for PLINQ.  There is a similar ParallelQuery class for working with non-generic IEnumerable implementations. This brings us to our first subtle, but important difference between PLINQ and LINQ – PLINQ always works upon specific types, which must be explicitly created. Typically, the type you’ll use with PLINQ is ParallelQuery<T>, but it can sometimes be a ParallelQuery or an OrderedParallelQuery<T>.  Instead of dealing with an interface, implemented by an unknown class, we’re dealing with a specific class type.  This works seamlessly from a usage standpoint – ParallelQuery<T> implements IEnumerable<T>, so you can always “switch back” to an IEnumerable<T>.  The difference only arises at the beginning of our parallelization.  When we’re using LINQ, and we want to process a normal collection via PLINQ, we need to explicitly convert the collection into a ParallelQuery<T> by calling AsParallel().  There is an important consideration here – AsParallel() does not need to be called on your specific collection, but rather any IEnumerable<T>.  This allows you to place it anywhere in the chain of methods involved in a LINQ statement, not just at the beginning.  This can be useful if you have an operation which will not parallelize well or is not thread safe.  For example, the following is perfectly valid, and similar to our previous examples: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); However, if SomeOperation() is not thread safe, we could just as easily do: double min = collection .Select(item => item.SomeOperation()) .AsParallel() .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .Min(item => item.PerformComputation()); In this case, we’re using standard LINQ to Objects for the Select(…) method, then converting the results of that map routine to a ParallelQuery<T>, and processing our filter (the Where method) and our aggregation (the Min method) in parallel. PLINQ also provides us with a way to convert a ParallelQuery<T> back into a standard IEnumerable<T>, forcing sequential processing via standard LINQ to Objects.  If SomeOperation() was thread-safe, but PerformComputation() was not thread-safe, we would need to handle this by using the AsEnumerable() method: double min = collection .AsParallel() .Select(item => item.SomeOperation()) .Where(item => item.SomeProperty > 6 && item.SomeProperty < 24) .AsEnumerable() .Min(item => item.PerformComputation()); Here, we’re converting our collection into a ParallelQuery<T>, doing our map operation (the Select(…) method) and our filtering in parallel, then converting the collection back into a standard IEnumerable<T>, which causes our aggregation via Min() to be performed sequentially. This could also be written as two statements, as well, which would allow us to use the language integrated syntax for the first portion: var tempCollection = from item in collection.AsParallel() let e = item.SomeOperation() where (e.SomeProperty > 6 && e.SomeProperty < 24) select e; double min = tempCollection.AsEnumerable().Min(item => item.PerformComputation()); This allows us to use the standard LINQ style language integrated query syntax, but control whether it’s performed in parallel or serial by adding AsParallel() and AsEnumerable() appropriately. The second important difference between PLINQ and LINQ deals with order preservation.  PLINQ, by default, does not preserve the order of of source collection. This is by design.  In order to process a collection in parallel, the system needs to naturally deal with multiple elements at the same time.  Maintaining the original ordering of the sequence adds overhead, which is, in many cases, unnecessary.  Therefore, by default, the system is allowed to completely change the order of your sequence during processing.  If you are doing a standard query operation, this is usually not an issue.  However, there are times when keeping a specific ordering in place is important.  If this is required, you can explicitly request the ordering be preserved throughout all operations done on a ParallelQuery<T> by using the AsOrdered() extension method.  This will cause our sequence ordering to be preserved. For example, suppose we wanted to take a collection, perform an expensive operation which converts it to a new type, and display the first 100 elements.  In LINQ to Objects, our code might look something like: // Using IEnumerable<SourceClass> collection IEnumerable<ResultClass> results = collection .Select(e => e.CreateResult()) .Take(100); If we just converted this to a parallel query naively, like so: IEnumerable<ResultClass> results = collection .AsParallel() .Select(e => e.CreateResult()) .Take(100); We could very easily get a very different, and non-reproducable, set of results, since the ordering of elements in the input collection is not preserved.  To get the same results as our original query, we need to use: IEnumerable<ResultClass> results = collection .AsParallel() .AsOrdered() .Select(e => e.CreateResult()) .Take(100); This requests that PLINQ process our sequence in a way that verifies that our resulting collection is ordered as if it were processed serially.  This will cause our query to run slower, since there is overhead involved in maintaining the ordering.  However, in this case, it is required, since the ordering is required for correctness. PLINQ is incredibly useful.  It allows us to easily take nearly any LINQ to Objects query and run it in parallel, using the same methods and syntax we’ve used previously.  There are some important differences in operation that must be considered, however – it is not a free pass to parallelize everything.  When using PLINQ in order to parallelize your routines declaratively, the same guideline I mentioned before still applies: Parallelization is something that should be handled with care and forethought, added by design, and not just introduced casually.

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  • Node.js Adventure - Node.js on Windows

    - by Shaun
    Two weeks ago I had had a talk with Wang Tao, a C# MVP in China who is currently running his startup company and product named worktile. He asked me to figure out a synchronization solution which helps his product in the future. And he preferred me implementing the service in Node.js, since his worktile is written in Node.js. Even though I have some experience in ASP.NET MVC, HTML, CSS and JavaScript, I don’t think I’m an expert of JavaScript. In fact I’m very new to it. So it scared me a bit when he asked me to use Node.js. But after about one week investigate I have to say Node.js is very easy to learn, use and deploy, even if you have very limited JavaScript skill. And I think I became love Node.js. Hence I decided to have a series named “Node.js Adventure”, where I will demonstrate my story of learning and using Node.js in Windows and Windows Azure. And this is the first one.   (Brief) Introduction of Node.js I don’t want to have a fully detailed introduction of Node.js. There are many resource on the internet we can find. But the best one is its homepage. Node.js was created by Ryan Dahl, sponsored by Joyent. It’s consist of about 80% C/C++ for core and 20% JavaScript for API. It utilizes CommonJS as the module system which we will explain later. The official definition of Node.js is Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. First of all, Node.js utilizes JavaScript as its development language and runs on top of V8 engine, which is being used by Chrome. It brings JavaScript, a client-side language into the backend service world. So many people said, even though not that actually, “Node.js is a server side JavaScript”. Additionally, Node.js uses an event-driven, non-blocking IO model. This means in Node.js there’s no way to block currently working thread. Every operation in Node.js executed asynchronously. This is a huge benefit especially if our code needs IO operations such as reading disks, connect to database, consuming web service, etc.. Unlike IIS or Apache, Node.js doesn’t utilize the multi-thread model. In Node.js there’s only one working thread serves all users requests and resources response, as the ST star in the figure below. And there is a POSIX async threads pool in Node.js which contains many async threads (AT stars) for IO operations. When a user have an IO request, the ST serves it but it will not do the IO operation. Instead the ST will go to the POSIX async threads pool to pick up an AT, pass this operation to it, and then back to serve any other requests. The AT will actually do the IO operation asynchronously. Assuming before the AT complete the IO operation there is another user comes. The ST will serve this new user request, pick up another AT from the POSIX and then back. If the previous AT finished the IO operation it will take the result back and wait for the ST to serve. ST will take the response and return the AT to POSIX, and then response to the user. And if the second AT finished its job, the ST will response back to the second user in the same way. As you can see, in Node.js there’s only one thread serve clients’ requests and POSIX results. This thread looping between the users and POSIX and pass the data back and forth. The async jobs will be handled by POSIX. This is the event-driven non-blocking IO model. The performance of is model is much better than the multi-threaded blocking model. For example, Apache is built in multi-threaded blocking model while Nginx is in event-driven non-blocking mode. Below is the performance comparison between them. And below is the memory usage comparison between them. These charts are captured from the video NodeJS Basics: An Introductory Training, which presented at Cloud Foundry Developer Advocate.   Node.js on Windows To execute Node.js application on windows is very simple. First of you we need to download the latest Node.js platform from its website. After installed, it will register its folder into system path variant so that we can execute Node.js at anywhere. To confirm the Node.js installation, just open up a command windows and type “node”, then it will show the Node.js console. As you can see this is a JavaScript interactive console. We can type some simple JavaScript code and command here. To run a Node.js JavaScript application, just specify the source code file name as the argument of the “node” command. For example, let’s create a Node.js source code file named “helloworld.js”. Then copy a sample code from Node.js website. 1: var http = require("http"); 2:  3: http.createServer(function (req, res) { 4: res.writeHead(200, {"Content-Type": "text/plain"}); 5: res.end("Hello World\n"); 6: }).listen(1337, "127.0.0.1"); 7:  8: console.log("Server running at http://127.0.0.1:1337/"); This code will create a web server, listening on 1337 port and return “Hello World” when any requests come. Run it in the command windows. Then open a browser and navigate to http://localhost:1337/. As you can see, when using Node.js we are not creating a web application. In fact we are likely creating a web server. We need to deal with request, response and the related headers, status code, etc.. And this is one of the benefit of using Node.js, lightweight and straightforward. But creating a website from scratch again and again is not acceptable. The good news is that, Node.js utilizes CommonJS as its module system, so that we can leverage some modules to simplify our job. And furthermore, there are about ten thousand of modules available n the internet, which covers almost all areas in server side application development.   NPM and Node.js Modules Node.js utilizes CommonJS as its module system. A module is a set of JavaScript files. In Node.js if we have an entry file named “index.js”, then all modules it needs will be located at the “node_modules” folder. And in the “index.js” we can import modules by specifying the module name. For example, in the code we’ve just created, we imported a module named “http”, which is a build-in module installed alone with Node.js. So that we can use the code in this “http” module. Besides the build-in modules there are many modules available at the NPM website. Thousands of developers are contributing and downloading modules at this website. Hence this is another benefit of using Node.js. There are many modules we can use, and the numbers of modules increased very fast, and also we can publish our modules to the community. When I wrote this post, there are totally 14,608 modules at NPN and about 10 thousand downloads per day. Install a module is very simple. Let’s back to our command windows and input the command “npm install express”. This command will install a module named “express”, which is a MVC framework on top of Node.js. And let’s create another JavaScript file named “helloweb.js” and copy the code below in it. I imported the “express” module. And then when the user browse the home page it will response a text. If the incoming URL matches “/Echo/:value” which the “value” is what the user specified, it will pass it back with the current date time in JSON format. And finally my website was listening at 12345 port. 1: var express = require("express"); 2: var app = express(); 3:  4: app.get("/", function(req, res) { 5: res.send("Hello Node.js and Express."); 6: }); 7:  8: app.get("/Echo/:value", function(req, res) { 9: var value = req.params.value; 10: res.json({ 11: "Value" : value, 12: "Time" : new Date() 13: }); 14: }); 15:  16: console.log("Web application opened."); 17: app.listen(12345); For more information and API about the “express”, please have a look here. Start our application from the command window by command “node helloweb.js”, and then navigate to the home page we can see the response in the browser. And if we go to, for example http://localhost:12345/Echo/Hello Shaun, we can see the JSON result. The “express” module is very populate in NPM. It makes the job simple when we need to build a MVC website. There are many modules very useful in NPM. - underscore: A utility module covers many common functionalities such as for each, map, reduce, select, etc.. - request: A very simple HTT request client. - async: Library for coordinate async operations. - wind: Library which enable us to control flow with plain JavaScript for asynchronous programming (and more) without additional pre-compiling steps.   Node.js and IIS I demonstrated how to run the Node.js application from console. Since we are in Windows another common requirement would be, “can I host Node.js in IIS?” The answer is “Yes”. Tomasz Janczuk created a project IISNode at his GitHub space we can find here. And Scott Hanselman had published a blog post introduced about it.   Summary In this post I provided a very brief introduction of Node.js, includes it official definition, architecture and how it implement the event-driven non-blocking model. And then I described how to install and run a Node.js application on windows console. I also described the Node.js module system and NPM command. At the end I referred some links about IISNode, an IIS extension that allows Node.js application runs on IIS. Node.js became a very popular server side application platform especially in this year. By leveraging its non-blocking IO model and async feature it’s very useful for us to build a highly scalable, asynchronously service. I think Node.js will be used widely in the cloud application development in the near future.   In the next post I will explain how to use SQL Server from Node.js.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Point of contact of 2 OBBs?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the point of contact when I hit a wall. Here is my OBB class: public class OBB2D { private Vector2D projVec = new Vector2D(); private static Vector2D projAVec = new Vector2D(); private static Vector2D projBVec = new Vector2D(); private static Vector2D tempNormal = new Vector2D(); private Vector2D deltaVec = new Vector2D(); // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(float centerx, float centery, float w, float h, float angle) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(centerx,centery,w,h,angle); } public OBB2D(float left, float top, float width, float height) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(left + (width / 2), top + (height / 2),width,height,0.0f); } public void set(float centerx,float centery,float w, float h,float angle) { float vxx = (float)Math.cos(angle); float vxy = (float)Math.sin(angle); float vyx = (float)-Math.sin(angle); float vyy = (float)Math.cos(angle); vxx *= w / 2; vxy *= (w / 2); vyx *= (h / 2); vyy *= (h / 2); corner[0].x = centerx - vxx - vyx; corner[0].y = centery - vxy - vyy; corner[1].x = centerx + vxx - vyx; corner[1].y = centery + vxy - vyy; corner[2].x = centerx + vxx + vyx; corner[2].y = centery + vxy + vyy; corner[3].x = centerx - vxx + vyx; corner[3].y = centery - vxy + vyy; this.center.x = centerx; this.center.y = centery; this.angle = angle; computeAxes(); extents.x = w / 2; extents.y = h / 2; computeBoundingRect(); } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0].x = corner[1].x - corner[0].x; axis[0].y = corner[1].y - corner[0].y; axis[1].x = corner[3].x - corner[0].x; axis[1].y = corner[3].y - corner[0].y; // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { float l = axis[a].length(); float ll = l * l; axis[a].x = axis[a].x / ll; axis[a].y = axis[a].y / ll; origin[a] = corner[0].dot(axis[a]); } } public void computeBoundingRect() { boundingRect.left = JMath.min(JMath.min(corner[0].x, corner[3].x), JMath.min(corner[1].x, corner[2].x)); boundingRect.top = JMath.min(JMath.min(corner[0].y, corner[1].y),JMath.min(corner[2].y, corner[3].y)); boundingRect.right = JMath.max(JMath.max(corner[1].x, corner[2].x), JMath.max(corner[0].x, corner[3].x)); boundingRect.bottom = JMath.max(JMath.max(corner[2].y, corner[3].y),JMath.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(rect.centerX(),rect.centerY(),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } public void moveTo(float centerx, float centery) { float cx,cy; cx = center.x; cy = center.y; deltaVec.x = centerx - cx; deltaVec.y = centery - cy; for (int c = 0; c < 4; ++c) { corner[c].x += deltaVec.x; corner[c].y += deltaVec.y; } boundingRect.left += deltaVec.x; boundingRect.top += deltaVec.y; boundingRect.right += deltaVec.x; boundingRect.bottom += deltaVec.y; this.center.x = centerx; this.center.y = centery; computeAxes(); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center.x,center.y,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center.x,center.y,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } public static float distance(float ax, float ay,float bx, float by) { if (ax < bx) return bx - ay; else return ax - by; } public Vector2D project(float ax, float ay) { projVec.x = Float.MAX_VALUE; projVec.y = Float.MIN_VALUE; for (int i = 0; i < corner.length; ++i) { float dot = Vector2D.dot(corner[i].x,corner[i].y,ax,ay); projVec.x = JMath.min(dot, projVec.x); projVec.y = JMath.max(dot, projVec.y); } return projVec; } public Vector2D getCorner(int c) { return corner[c]; } public int getNumCorners() { return corner.length; } public static float collisionResponse(OBB2D a, OBB2D b, Vector2D outNormal) { float depth = Float.MAX_VALUE; for (int i = 0; i < a.getNumCorners() + b.getNumCorners(); ++i) { Vector2D edgeA; Vector2D edgeB; if(i >= a.getNumCorners()) { edgeA = b.getCorner((i + b.getNumCorners() - 1) % b.getNumCorners()); edgeB = b.getCorner(i % b.getNumCorners()); } else { edgeA = a.getCorner((i + a.getNumCorners() - 1) % a.getNumCorners()); edgeB = a.getCorner(i % a.getNumCorners()); } tempNormal.x = edgeB.x -edgeA.x; tempNormal.y = edgeB.y - edgeA.y; tempNormal.normalize(); projAVec.equals(a.project(tempNormal.x,tempNormal.y)); projBVec.equals(b.project(tempNormal.x,tempNormal.y)); float distance = OBB2D.distance(projAVec.x, projAVec.y,projBVec.x,projBVec.y); if (distance > 0.0f) { return 0.0f; } else { float d = Math.abs(distance); if (d < depth) { depth = d; outNormal.equals(tempNormal); } } } float dx,dy; dx = b.getCenter().x - a.getCenter().x; dy = b.getCenter().y - a.getCenter().y; float dot = Vector2D.dot(dx,dy,outNormal.x,outNormal.y); if(dot > 0) { outNormal.x = -outNormal.x; outNormal.y = -outNormal.y; } return depth; } public Vector2D getMoveDeltaVec() { return deltaVec; } }; Thanks!

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  • Making Sense of ASP.NET Paths

    - by Renso
    Making Sense of ASP.NET Paths ASP.Net includes quite a plethora of properties to retrieve path information about the current request, control and application. There's a ton of information available about paths on the Request object, some of it appearing to overlap and some of it buried several levels down, and it can be confusing to find just the right path that you are looking for. To keep things straight I thought it a good idea to summarize the path options along with descriptions and example paths. I wrote a post about this a long time ago in 2004 and I find myself frequently going back to that page to quickly figure out which path I’m looking for in processing the current URL. Apparently a lot of people must be doing the same, because the original post is the second most visited even to this date on this blog to the tune of nearly 500 hits per day. So, I decided to update and expand a bit on the original post with a little more information and clarification based on the original comments. Request Object Paths Available Here's a list of the Path related properties on the Request object (and the Page object). Assume a path like http://www.west-wind.com/webstore/admin/paths.aspx for the paths below where webstore is the name of the virtual. Request Property Description and Value ApplicationPath Returns the web root-relative logical path to the virtual root of this app. /webstore/ PhysicalApplicationPath Returns local file system path of the virtual root for this app. c:\inetpub\wwwroot\webstore PhysicalPath Returns the local file system path to the current script or path. c:\inetpub\wwwroot\webstore\admin\paths.aspx Path FilePath CurrentExecutionFilePath All of these return the full root relative logical path to the script page including path and scriptname. CurrentExcecutionFilePath will return the ‘current’ request path after a Transfer/Execute call while FilePath will always return the original request’s path. /webstore/admin/paths.aspx AppRelativeCurrentExecutionFilePath Returns an ASP.NET root relative virtual path to the script or path for the current request. If in  a Transfer/Execute call the transferred Path is returned. ~/admin/paths.aspx PathInfo Returns any extra path following the script name. If no extra path is provided returns the root-relative path (returns text in red below). string.Empty if no PathInfo is available. /webstore/admin/paths.aspx/ExtraPathInfo RawUrl Returns the full root relative URL including querystring and extra path as a string. /webstore/admin/paths.aspx?sku=wwhelp40 Url Returns a fully qualified URL including querystring and extra path. Note this is a Uri instance rather than string. http://www.west-wind.com/webstore/admin/paths.aspx?sku=wwhelp40 UrlReferrer The fully qualified URL of the page that sent the request. This is also a Uri instance and this value is null if the page was directly accessed by typing into the address bar or using an HttpClient based Referrer client Http header. http://www.west-wind.com/webstore/default.aspx?Info Control.TemplateSourceDirectory Returns the logical path to the folder of the page, master or user control on which it is called. This is useful if you need to know the path only to a Page or control from within the control. For non-file controls this returns the Page path. /webstore/admin/ As you can see there’s a ton of information available there for each of the three common path formats: Physical Path is an OS type path that points to a path or file on disk. Logical Path is a Web path that is relative to the Web server’s root. It includes the virtual plus the application relative path. ~/ (Root-relative) Path is an ASP.NET specific path that includes ~/ to indicate the virtual root Web path. ASP.NET can convert virtual paths into either logical paths using Control.ResolveUrl(), or physical paths using Server.MapPath(). Root relative paths are useful for specifying portable URLs that don’t rely on relative directory structures and very useful from within control or component code. You should be able to get any necessary format from ASP.NET from just about any path or script using these mechanisms. ~/ Root Relative Paths and ResolveUrl() and ResolveClientUrl() ASP.NET supports root-relative virtual path syntax in most of its URL properties in Web Forms. So you can easily specify a root relative path in a control rather than a location relative path: <asp:Image runat="server" ID="imgHelp" ImageUrl="~/images/help.gif" /> ASP.NET internally resolves this URL by using ResolveUrl("~/images/help.gif") to arrive at the root-relative URL of /webstore/images/help.gif which uses the Request.ApplicationPath as the basepath to replace the ~. By convention any custom Web controls also should use ResolveUrl() on URL properties to provide the same functionality. In your own code you can use Page.ResolveUrl() or Control.ResolveUrl() to accomplish the same thing: string imgPath = this.ResolveUrl("~/images/help.gif"); imgHelp.ImageUrl = imgPath; Unfortunately ResolveUrl() is limited to WebForm pages, so if you’re in an HttpHandler or Module it’s not available. ASP.NET Mvc also has it’s own more generic version of ResolveUrl in Url.Decode: <script src="<%= Url.Content("~/scripts/new.js") %>" type="text/javascript"></script> which is part of the UrlHelper class. In ASP.NET MVC the above sort of syntax is actually even more crucial than in WebForms due to the fact that views are not referencing specific pages but rather are often path based which can lead to various variations on how a particular view is referenced. In a Module or Handler code Control.ResolveUrl() unfortunately is not available which in retrospect seems like an odd design choice – URL resolution really should happen on a Request basis not as part of the Page framework. Luckily you can also rely on the static VirtualPathUtility class: string path = VirtualPathUtility.ToAbsolute("~/admin/paths.aspx"); VirtualPathUtility also many other quite useful methods for dealing with paths and converting between the various kinds of paths supported. One thing to watch out for is that ToAbsolute() will throw an exception if a query string is provided and doesn’t work on fully qualified URLs. I wrote about this topic with a custom solution that works fully qualified URLs and query strings here (check comments for some interesting discussions too). Similar to ResolveUrl() is ResolveClientUrl() which creates a fully qualified HTTP path that includes the protocol and domain name. It’s rare that this full resolution is needed but can be useful in some scenarios. Mapping Virtual Paths to Physical Paths with Server.MapPath() If you need to map root relative or current folder relative URLs to physical URLs or you can use HttpContext.Current.Server.MapPath(). Inside of a Page you can do the following: string physicalPath = Server.MapPath("~/scripts/ww.jquery.js")); MapPath is pretty flexible and it understands both ASP.NET style virtual paths as well as plain relative paths, so the following also works. string physicalPath = Server.MapPath("scripts/silverlight.js"); as well as dot relative syntax: string physicalPath = Server.MapPath("../scripts/jquery.js"); Once you have the physical path you can perform standard System.IO Path and File operations on the file. Remember with physical paths and IO or copy operations you need to make sure you have permissions to access files and folders based on the Web server user account that is active (NETWORK SERVICE, ASPNET typically). Note the Server.MapPath will not map up beyond the virtual root of the application for security reasons. Server and Host Information Between these settings you can get all the information you may need to figure out where you are at and to build new Url if necessary. If you need to build a URL completely from scratch you can get access to information about the server you are accessing: Server Variable Function and Example SERVER_NAME The of the domain or IP Address wwww.west-wind.com or 127.0.0.1 SERVER_PORT The port that the request runs under. 80 SERVER_PORT_SECURE Determines whether https: was used. 0 or 1 APPL_MD_PATH ADSI DirectoryServices path to the virtual root directory. Note that LM typically doesn’t work for ADSI access so you should replace that with LOCALHOST or the machine’s NetBios name. /LM/W3SVC/1/ROOT/webstore Request.Url and Uri Parsing If you still need more control over the current request URL or  you need to create new URLs from an existing one, the current Request.Url Uri property offers a lot of control. Using the Uri class and UriBuilder makes it easy to retrieve parts of a URL and create new URLs based on existing URL. The UriBuilder class is the preferred way to create URLs – much preferable over creating URIs via string concatenation. Uri Property Function Scheme The URL scheme or protocol prefix. http or https Port The port if specifically specified. DnsSafeHost The domain name or local host NetBios machine name www.west-wind.com or rasnote LocalPath The full path of the URL including script name and extra PathInfo. /webstore/admin/paths.aspx Query The query string if any ?id=1 The Uri class itself is great for retrieving Uri parts, but most of the properties are read only if you need to modify a URL in order to change it you can use the UriBuilder class to load up an existing URL and modify it to create a new one. Here are a few common operations I’ve needed to do to get specific URLs: Convert the Request URL to an SSL/HTTPS link For example to take the current request URL and converted  it to a secure URL can be done like this: UriBuilder build = new UriBuilder(Request.Url); build.Scheme = "https"; build.Port = -1; // don't inject portUri newUri = build.Uri; string newUrl = build.ToString(); Retrieve the fully qualified URL without a QueryString AFAIK, there’s no native routine to retrieve the current request URL without the query string. It’s easy to do with UriBuilder however: UriBuilder builder = newUriBuilder(Request.Url); builder.Query = ""; stringlogicalPathWithoutQuery = builder.ToString();

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  • SQL SERVER – Repair a SQL Server Database Using a Transaction Log Explorer

    - by Pinal Dave
    In this blog, I’ll show how to use ApexSQL Log, a SQL Server transaction log viewer. You can download it for free, install, and play along. But first, let’s describe some disaster recovery scenarios where it’s useful. About SQL Server disaster recovery Along with database development and administration, you must work on a good recovery plan. Disasters do happen and no one’s immune. What you can do is take all actions needed to be ready for a disaster and go through it with minimal data loss and downtime. Besides creating a recovery plan, it’s necessary to have a list of steps that will be executed when a disaster occurs and to test them before a disaster. This way, you’ll know that the plan is good and viable. Testing can also be used as training for all team members, so they can all understand and execute it when the time comes. It will show how much time is needed to have your servers fully functional again and how much data you can lose in a real-life situation. If these don’t meet recovery-time and recovery-point objectives, the plan needs to be improved. Keep in mind that all major changes in environment configuration, business strategy, and recovery objectives require a new recovery plan testing, as these changes most probably induce a recovery plan changing and tweaking. What is a good SQL Server disaster recovery plan? A good SQL Server disaster recovery strategy starts with planning SQL Server database backups. An efficient strategy is to create a full database backup periodically. Between two successive full database backups, you can create differential database backups. It is essential is to create transaction log backups regularly between full database backups. Keep in mind that transaction log backups can be created only on databases in the full recovery model. In other words, a simple, but efficient backup strategy would be a full database backup every night, a transaction log backup every hour, or every 15 minutes. The frequency depends on how much data you can afford to lose and how busy the database is. Another option, instead of creating a full database backup every night, is to create a full database backup once a week (e.g. on Friday at midnight) and differential database backup every night until next Friday when you will create a full database backup again. Once you create your SQL Server database backup strategy, schedule the backups. You can do that easily using SQL Server maintenance plans. Why are transaction logs important? Transaction log backups contain transactions executed on a SQL Server database. They provide enough information to undo and redo the transactions and roll back or forward the database to a point in time. In SQL Server disaster recovery situations, transaction logs enable to repair a SQL Server database and bring it to the state before the disaster. Be aware that even with regular backups, there will be some data missing. These are the transactions made between the last transaction log backup and the time of the disaster. In some situations, to repair your SQL Server database it’s not necessary to re-create the database from its last backup. The database might still be online and all you need to do is roll back several transactions, such as wrong update, insert, or delete. The restore to a point in time feature is available in SQL Server, but for large databases, it is very time-consuming, as SQL Server first restores a full database backup, and then restores transaction log backups, one after another, up to the recovery point. During that time, the database is unavailable. This is where a SQL Server transaction log viewer can help. For optimal recovery, besides having a database in the full recovery model, it’s important that you haven’t manually truncated the online transaction log. This ensures that all transactions made after the last transaction log backup are still in the online transaction log. All you have to do is read and replay them. How to read a SQL Server transaction log? SQL Server doesn’t provide an option to read transaction logs. There are several SQL Server commands and functions that read the content of a transaction log file (fn_dblog, fn_dump_dblog, and DBCC PAGE), but they are undocumented. They require T-SQL knowledge, return a large number of not easy to read and understand columns, sometimes in binary or hexadecimal format. Another challenge is reading UPDATE statements, as it’s necessary to match it to a value in the MDF file. When you finally read the transactions executed, you have to create a script for it. How to easily repair a SQL database? The easiest solution is to use a transaction log reader that will not only read the transactions in the transaction log files, but also automatically create scripts for the read transactions. In the following example, I will show how to use ApexSQL Log to repair a SQL database after a crash. If a database has crashed and both MDF and LDF files are lost, you have to rely on the full database backup and all subsequent transaction log backups. In another scenario, the MDF file is lost, but the LDF file is available. First, restore the last full database backup on SQL Server using SQL Server Management Studio. I’ll name it Restored_AW2014. Then, start ApexSQL Log It will automatically detect all local servers. If not, click the icon right to the Server drop-down list, or just type in the SQL Server instance name. Select the Windows or SQL Server authentication type and select the Restored_AW2014 database from the database drop-down list. When all options are set, click Next. ApexSQL Log will show the online transaction log file. Now, click Add and add all transaction log backups created after the full database backup I used to restore the database. In case you don’t have transaction log backups, but the LDF file hasn’t been lost during the SQL Server disaster, add it using Add.   To repair a SQL database to a point in time, ApexSQL Log needs to read and replay all the transactions in the transaction log backups (or the LDF file saved after the disaster). That’s why I selected the Whole transaction log option in the Filter setup. ApexSQL Log offers a range of various filters, which are useful when you need to read just specific transactions. You can filter transactions by the time of the transactions, operation type (e.g. to read only data inserts), table name, SQL Server login that made the transaction, etc. In this scenario, to repair a SQL database, I’ll check all filters and make sure that all transactions are included. In the Operations tab, select all schema operations (DDL). If you omit these, only the data changes will be read so if there were any schema changes, such as a new function created, or an existing table modified, they will be ignored and database will not be properly repaired. The data repair for modified tables will fail. In the Tables tab, I’ll make sure all tables are selected. I will uncheck the Show operations on dropped tables option, to reduce the number of transactions. Click Next. ApexSQL Log offers three options. Select Open results in grid, to get a user-friendly presentation of the transactions. As you can see, details are shown for every transaction, including the old and new values for updated columns, which are clearly highlighted. Now, select them all and then create a redo script by clicking the Create redo script icon in the menu.   For a large number of transactions and in a critical situation, when acting fast is a must, I recommend using the Export results to file option. It will save some time, as the transactions will be directly scripted into a redo file, without showing them in the grid first. Select Generate reconstruction (REDO) script , change the output path if you want, and click Finish. After the redo T-SQL script is created, ApexSQL Log shows the redo script summary: The third option will create a command line statement for a batch file that you can use to schedule execution, which is not really applicable when you repair a SQL database, but quite useful in daily auditing scenarios. To repair your SQL database, all you have to do is execute the generated redo script using an integrated developer environment tool such as SQL Server Management Studio or any other, against the restored database. You can find more information about how to read SQL Server transaction logs and repair a SQL database on ApexSQL Solution center. There are solutions for various situations when data needs to be recovered, restored, or transactions rolled back. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • How I understood monads, part 1/2: sleepless and self-loathing in Seattle

    - by Bertrand Le Roy
    For some time now, I had been noticing some interest for monads, mostly in the form of unintelligible (to me) blog posts and comments saying “oh, yeah, that’s a monad” about random stuff as if it were absolutely obvious and if I didn’t know what they were talking about, I was probably an uneducated idiot, ignorant about the simplest and most fundamental concepts of functional programming. Fair enough, I am pretty much exactly that. Being the kind of guy who can spend eight years in college just to understand a few interesting concepts about the universe, I had to check it out and try to understand monads so that I too can say “oh, yeah, that’s a monad”. Man, was I hit hard in the face with the limitations of my own abstract thinking abilities. All the articles I could find about the subject seemed to be vaguely understandable at first but very quickly overloaded the very few concept slots I have available in my brain. They also seemed to be consistently using arcane notation that I was entirely unfamiliar with. It finally all clicked together one Friday afternoon during the team’s beer symposium when Louis was patient enough to break it down for me in a language I could understand (C#). I don’t know if being intoxicated helped. Feel free to read this with or without a drink in hand. So here it is in a nutshell: a monad allows you to manipulate stuff in interesting ways. Oh, OK, you might say. Yeah. Exactly. Let’s start with a trivial case: public static class Trivial { public static TResult Execute<T, TResult>( this T argument, Func<T, TResult> operation) { return operation(argument); } } This is not a monad. I removed most concepts here to start with something very simple. There is only one concept here: the idea of executing an operation on an object. This is of course trivial and it would actually be simpler to just apply that operation directly on the object. But please bear with me, this is our first baby step. Here’s how you use that thing: "some string" .Execute(s => s + " processed by trivial proto-monad.") .Execute(s => s + " And it's chainable!"); What we’re doing here is analogous to having an assembly chain in a factory: you can feed it raw material (the string here) and a number of machines that each implement a step in the manufacturing process and you can start building stuff. The Trivial class here represents the empty assembly chain, the conveyor belt if you will, but it doesn’t care what kind of raw material gets in, what gets out or what each machine is doing. It is pure process. A real monad will need a couple of additional concepts. Let’s say the conveyor belt needs the material to be processed to be contained in standardized boxes, just so that it can safely and efficiently be transported from machine to machine or so that tracking information can be attached to it. Each machine knows how to treat raw material or partly processed material, but it doesn’t know how to treat the boxes so the conveyor belt will have to extract the material from the box before feeding it into each machine, and it will have to box it back afterwards. This conveyor belt with boxes is essentially what a monad is. It has one method to box stuff, one to extract stuff from its box and one to feed stuff into a machine. So let’s reformulate the previous example but this time with the boxes, which will do nothing for the moment except containing stuff. public class Identity<T> { public Identity(T value) { Value = value; } public T Value { get; private set;} public static Identity<T> Unit(T value) { return new Identity<T>(value); } public static Identity<U> Bind<U>( Identity<T> argument, Func<T, Identity<U>> operation) { return operation(argument.Value); } } Now this is a true to the definition Monad, including the weird naming of the methods. It is the simplest monad, called the identity monad and of course it does nothing useful. Here’s how you use it: Identity<string>.Bind( Identity<string>.Unit("some string"), s => Identity<string>.Unit( s + " was processed by identity monad.")).Value That of course is seriously ugly. Note that the operation is responsible for re-boxing its result. That is a part of strict monads that I don’t quite get and I’ll take the liberty to lift that strange constraint in the next examples. To make this more readable and easier to use, let’s build a few extension methods: public static class IdentityExtensions { public static Identity<T> ToIdentity<T>(this T value) { return new Identity<T>(value); } public static Identity<U> Bind<T, U>( this Identity<T> argument, Func<T, U> operation) { return operation(argument.Value).ToIdentity(); } } With those, we can rewrite our code as follows: "some string".ToIdentity() .Bind(s => s + " was processed by monad extensions.") .Bind(s => s + " And it's chainable...") .Value; This is considerably simpler but still retains the qualities of a monad. But it is still pointless. Let’s look at a more useful example, the state monad, which is basically a monad where the boxes have a label. It’s useful to perform operations on arbitrary objects that have been enriched with an attached state object. public class Stateful<TValue, TState> { public Stateful(TValue value, TState state) { Value = value; State = state; } public TValue Value { get; private set; } public TState State { get; set; } } public static class StateExtensions { public static Stateful<TValue, TState> ToStateful<TValue, TState>( this TValue value, TState state) { return new Stateful<TValue, TState>(value, state); } public static Stateful<TResult, TState> Execute<TValue, TState, TResult>( this Stateful<TValue, TState> argument, Func<TValue, TResult> operation) { return operation(argument.Value) .ToStateful(argument.State); } } You can get a stateful version of any object by calling the ToStateful extension method, passing the state object in. You can then execute ordinary operations on the values while retaining the state: var statefulInt = 3.ToStateful("This is the state"); var processedStatefulInt = statefulInt .Execute(i => ++i) .Execute(i => i * 10) .Execute(i => i + 2); Console.WriteLine("Value: {0}; state: {1}", processedStatefulInt.Value, processedStatefulInt.State); This monad differs from the identity by enriching the boxes. There is another way to give value to the monad, which is to enrich the processing. An example of that is the writer monad, which can be typically used to log the operations that are being performed by the monad. Of course, the richest monads enrich both the boxes and the processing. That’s all for today. I hope with this you won’t have to go through the same process that I did to understand monads and that you haven’t gone into concept overload like I did. Next time, we’ll examine some examples that you already know but we will shine the monadic light, hopefully illuminating them in a whole new way. Realizing that this pattern is actually in many places but mostly unnoticed is what will enable the truly casual “oh, yes, that’s a monad” comments. Here’s the code for this article: http://weblogs.asp.net/blogs/bleroy/Samples/Monads.zip The Wikipedia article on monads: http://en.wikipedia.org/wiki/Monads_in_functional_programming This article was invaluable for me in understanding how to express the canonical monads in C# (interesting Linq stuff in there): http://blogs.msdn.com/b/wesdyer/archive/2008/01/11/the-marvels-of-monads.aspx

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  • Custom Content Pipeline with Automatic Serialization Load Error

    - by Direweasel
    I'm running into this error: Error loading "desert". Cannot find type TiledLib.MapContent, TiledLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.InstantiateTypeReader(String readerTypeName, ContentReader contentReader, ContentTypeReader& reader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(String readerTypeName, ContentReader contentReader, List1& newTypeReaders) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 When trying to run the game. This is a basic demo to try and utilize a separate project library called TiledLib. I have four projects overall: TiledLib (C# Class Library) TiledTest (Windows Game) TiledTestContent (Content) TMX CP Ext (Content Pipeline Extension Library) TiledLib contains MapContent which is throwing the error, however I believe this may just be a generic error with a deeper root problem. EMX CP Ext contains one file: MapProcessor.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content.Pipeline; using Microsoft.Xna.Framework.Content.Pipeline.Graphics; using Microsoft.Xna.Framework.Content.Pipeline.Processors; using Microsoft.Xna.Framework.Content; using TiledLib; namespace TMX_CP_Ext { // Each tile has a texture, source rect, and sprite effects. [ContentSerializerRuntimeType("TiledTest.Tile, TiledTest")] public class DemoMapTileContent { public ExternalReference<Texture2DContent> Texture; public Rectangle SourceRectangle; public SpriteEffects SpriteEffects; } // For each layer, we store the size of the layer and the tiles. [ContentSerializerRuntimeType("TiledTest.Layer, TiledTest")] public class DemoMapLayerContent { public int Width; public int Height; public DemoMapTileContent[] Tiles; } // For the map itself, we just store the size, tile size, and a list of layers. [ContentSerializerRuntimeType("TiledTest.Map, TiledTest")] public class DemoMapContent { public int TileWidth; public int TileHeight; public List<DemoMapLayerContent> Layers = new List<DemoMapLayerContent>(); } [ContentProcessor(DisplayName = "TMX Processor - TiledLib")] public class MapProcessor : ContentProcessor<MapContent, DemoMapContent> { public override DemoMapContent Process(MapContent input, ContentProcessorContext context) { // build the textures TiledHelpers.BuildTileSetTextures(input, context); // generate source rectangles TiledHelpers.GenerateTileSourceRectangles(input); // now build our output, first by just copying over some data DemoMapContent output = new DemoMapContent { TileWidth = input.TileWidth, TileHeight = input.TileHeight }; // iterate all the layers of the input foreach (LayerContent layer in input.Layers) { // we only care about tile layers in our demo TileLayerContent tlc = layer as TileLayerContent; if (tlc != null) { // create the new layer DemoMapLayerContent outLayer = new DemoMapLayerContent { Width = tlc.Width, Height = tlc.Height, }; // we need to build up our tile list now outLayer.Tiles = new DemoMapTileContent[tlc.Data.Length]; for (int i = 0; i < tlc.Data.Length; i++) { // get the ID of the tile uint tileID = tlc.Data[i]; // use that to get the actual index as well as the SpriteEffects int tileIndex; SpriteEffects spriteEffects; TiledHelpers.DecodeTileID(tileID, out tileIndex, out spriteEffects); // figure out which tile set has this tile index in it and grab // the texture reference and source rectangle. ExternalReference<Texture2DContent> textureContent = null; Rectangle sourceRect = new Rectangle(); // iterate all the tile sets foreach (var tileSet in input.TileSets) { // if our tile index is in this set if (tileIndex - tileSet.FirstId < tileSet.Tiles.Count) { // store the texture content and source rectangle textureContent = tileSet.Texture; sourceRect = tileSet.Tiles[(int)(tileIndex - tileSet.FirstId)].Source; // and break out of the foreach loop break; } } // now insert the tile into our output outLayer.Tiles[i] = new DemoMapTileContent { Texture = textureContent, SourceRectangle = sourceRect, SpriteEffects = spriteEffects }; } // add the layer to our output output.Layers.Add(outLayer); } } // return the output object. because we have ContentSerializerRuntimeType attributes on our // objects, we don't need a ContentTypeWriter and can just use the automatic serialization. return output; } } } TiledLib contains a large amount of files including MapContent.cs using System; using System.Collections.Generic; using System.Globalization; using System.Xml; using Microsoft.Xna.Framework.Content.Pipeline; namespace TiledLib { public enum Orientation : byte { Orthogonal, Isometric, } public class MapContent { public string Filename; public string Directory; public string Version = string.Empty; public Orientation Orientation; public int Width; public int Height; public int TileWidth; public int TileHeight; public PropertyCollection Properties = new PropertyCollection(); public List<TileSetContent> TileSets = new List<TileSetContent>(); public List<LayerContent> Layers = new List<LayerContent>(); public MapContent(XmlDocument document, ContentImporterContext context) { XmlNode mapNode = document["map"]; Version = mapNode.Attributes["version"].Value; Orientation = (Orientation)Enum.Parse(typeof(Orientation), mapNode.Attributes["orientation"].Value, true); Width = int.Parse(mapNode.Attributes["width"].Value, CultureInfo.InvariantCulture); Height = int.Parse(mapNode.Attributes["height"].Value, CultureInfo.InvariantCulture); TileWidth = int.Parse(mapNode.Attributes["tilewidth"].Value, CultureInfo.InvariantCulture); TileHeight = int.Parse(mapNode.Attributes["tileheight"].Value, CultureInfo.InvariantCulture); XmlNode propertiesNode = document.SelectSingleNode("map/properties"); if (propertiesNode != null) { Properties = new PropertyCollection(propertiesNode, context); } foreach (XmlNode tileSet in document.SelectNodes("map/tileset")) { if (tileSet.Attributes["source"] != null) { TileSets.Add(new ExternalTileSetContent(tileSet, context)); } else { TileSets.Add(new TileSetContent(tileSet, context)); } } foreach (XmlNode layerNode in document.SelectNodes("map/layer|map/objectgroup")) { LayerContent layerContent; if (layerNode.Name == "layer") { layerContent = new TileLayerContent(layerNode, context); } else if (layerNode.Name == "objectgroup") { layerContent = new MapObjectLayerContent(layerNode, context); } else { throw new Exception("Unknown layer name: " + layerNode.Name); } // Layer names need to be unique for our lookup system, but Tiled // doesn't require unique names. string layerName = layerContent.Name; int duplicateCount = 2; // if a layer already has the same name... if (Layers.Find(l => l.Name == layerName) != null) { // figure out a layer name that does work do { layerName = string.Format("{0}{1}", layerContent.Name, duplicateCount); duplicateCount++; } while (Layers.Find(l => l.Name == layerName) != null); // log a warning for the user to see context.Logger.LogWarning(string.Empty, new ContentIdentity(), "Renaming layer \"{1}\" to \"{2}\" to make a unique name.", layerContent.Type, layerContent.Name, layerName); // save that name layerContent.Name = layerName; } Layers.Add(layerContent); } } } } I'm lost as to why this is failing. Thoughts? -- EDIT -- After playing with it a bit, I would think it has something to do with referencing the projects. I'm already referencing the TiledLib within my main windows project (TiledTest). However, this doesn't seem to make a difference. I can place the dll generated from the TiledLib project into the debug folder of TiledTest, and this causes it to generate a different error: Error loading "desert". Cannot find ContentTypeReader for Microsoft.Xna.Framework.Content.Pipeline.ExternalReference`1[Microsoft.Xna.Framework.Content.Pipeline.Graphics.Texture2DContent]. at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.GetTypeReader(Type targetType) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper..ctor(ContentTypeReaderManager manager, FieldInfo fieldInfo, PropertyInfo propertyInfo, Type memberType, Boolean canWrite) at Microsoft.Xna.Framework.Content.ReflectiveReaderMemberHelper.TryCreate(ContentTypeReaderManager manager, Type declaringType, FieldInfo fieldInfo) at Microsoft.Xna.Framework.Content.ReflectiveReader1.Initialize(ContentTypeReaderManager manager) at Microsoft.Xna.Framework.Content.ContentTypeReaderManager.ReadTypeManifest(Int32 typeCount, ContentReader contentReader) at Microsoft.Xna.Framework.Content.ContentReader.ReadHeader() at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action1 recordDisposableObject) at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName) at TiledTest.Game1.LoadContent() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 51 at Microsoft.Xna.Framework.Game.Initialize() at TiledTest.Game1.Initialize() in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Game1.cs:line 39 at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Microsoft.Xna.Framework.Game.Run() at TiledTest.Program.Main(String[] args) in C:\My Documents\Dropbox\Visual Studio Projects\TiledTest\TiledTest\TiledTest\Program.cs:line 15 This is all incredibly frustrating as the demo doesn't appear to have any special linking properties. The TiledLib I am utilizing is from Nick Gravelyn, and can be found here: https://bitbucket.org/nickgravelyn/tiledlib. The demo it comes with works fine, and yet in recreating I always run into this error.

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  • CodePlex Daily Summary for Sunday, March 06, 2011

    CodePlex Daily Summary for Sunday, March 06, 2011Popular ReleasesIIS Tuner: IIS Tuner 1.0: IIS and ASP.NET performance optimization toolMinemapper: Minemapper v0.1.6: Once again supports biomes, thanks to an updated Minecraft Biome Extractor, which added support for the new Minecraft beta v1.3 map format. Updated mcmap to support new biome format.CRM 2011 OData Query Designer: CRM 2011 OData Query Designer: The CRM 2011 OData Query Designer is a Silverlight 4 application that is packaged as a Managed CRM 2011 Solution. This tool allows you to build OData queries by selecting filter criteria, select attributes and order by attributes. The tool also allows you to Execute the query and view the ATOM and JSON data returned. The look and feel of this component will improve and new functionality will be added in the near future so please provide feedback on your experience. Import this solution int...AutoLoL: AutoLoL v1.6.4: It is now possible to run the clicker anyway when it can't detect the Masteries Window Fixed a critical bug in the open file dialog Removed the resize button Some UI changes 3D camera movement is now more intuitive (Trackball rotation) When an error occurs on the clicker it will attempt to focus AutoLoLYAF.NET (aka Yet Another Forum.NET): v1.9.5.5 RTW: YAF v1.9.5.5 RTM (Date: 3/4/2011 Rev: 4742) Official Discussion Thread here: http://forum.yetanotherforum.net/yaf_postsm47149_v1-9-5-5-RTW--Date-3-4-2011-Rev-4742.aspx Changes in v1.9.5.5 Rev. #4661 - Added "Copy" function to forum administration -- Now instead of having to manually re-enter all the access masks, etc, you can just duplicate an existing forum and modify after the fact. Rev. #4642 - New Setting to Enable/Disable Last Unread posts links Rev. #4641 - Added Arabic Language t...Snippet Designer: Snippet Designer 1.3.1: Snippet Designer 1.3.1 for Visual Studio 2010This is a bug fix release. Change logFixed bug where Snippet Designer would fail if you had the most recent Productivity Power Tools installed Fixed bug where "Export as Snippet" was failing in non-english locales Fixed bug where opening a new .snippet file would fail in non-english localesChiave File Encryption: Chiave 1.0: Final Relase for Chave 1.0 Stable: Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.2 to 1.0: ==================== Added: > Added Icon Overlay for Windows 7 Taskbar Icon. >Added Thumbnail Toolbar buttons to make the navigation easier...DotNetNuke® Community Edition: 05.06.02 Beta: Major HighlightsFixed issue where "My Folder" was not available in the URL control and the Telerik HTML Editor Fixed issue where HTML Editor dialogs were not displaying correctly in alternate languages Fixed issue with Regex for email validation Fixed race condition in the core scheduler Fixed issue where editing Host page settings would result in broken host menu Fixed issue where "Apply to All Modules" setting was not propogating settings correctly. Fixed issue where browser lan...DirectQ: Release 1.8.7 (RC1): Release candidate 1 of 1.8.7GoogleTrail: TrailMap Beta 1: Trailmap beta 1 release Now we have updated custom map builder. Now we have complete gpx file editor. Now we have elevation data update service for any gpx file. (currently supports only google only).Chirpy - VS Add In For Handling Js, Css, DotLess, and T4 Files: Margogype Chirpy (ver 2.0): Chirpy loves Americans. Chirpy hates Americanos.ASP.NET: Sprite and Image Optimization Preview 3: The ASP.NET Sprite and Image Optimization framework is designed to decrease the amount of time required to request and display a page from a web server by performing a variety of optimizations on the page’s images. This is the third preview of the feature and works with ASP.NET Web Forms 4, ASP.NET MVC 3, and ASP.NET Web Pages (Razor) projects. The binaries are also available via NuGet: AspNetSprites-Core AspNetSprites-WebFormsControl AspNetSprites-MvcAndRazorHelper It includes the foll...Sandcastle Help File Builder: SHFB v1.9.2.0 Release: This release supports the Sandcastle June 2010 Release (v2.6.10621.1). It includes full support for generating, installing, and removing MS Help Viewer files. This new release is compiled under .NET 4.0, supports Visual Studio 2010 solutions and projects as documentation sources, and adds support for projects targeting the Silverlight Framework. NOTE: The included help file and the online help have not been completely updated to reflect all changes in this release. A refresh will be issue...Network Monitor Open Source Parsers: Microsoft Network Monitor Parsers 3.4.2554: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, we have added 4 new protocol parsers and updated 79 existing parsers in the NetworkMonitor_Pa...Image Resizer for Windows: Image Resizer 3 Preview 1: Prepare to have your minds blown. This is the first preview of what will eventually become 39613. There are still a lot of rough edges and plenty of areas still under construction, but for your basic needs, it should be relativly stable. Note: You will need the .NET Framework 4 installed to use this version. Below is a status report of where this release is in terms of the overall goal for version 3. If you're feeling a bit technically ambitious and want to check out some of the features th...JSON Toolkit: JSON Toolkit 1.1: updated GetAllJsonObjects() method and GetAllProperties() methods to JsonObject and Properties propertiesFacebook Graph Toolkit: Facebook Graph Toolkit 1.0: Refer to http://computerbeacon.net for Documentation and Tutorial New features:added FQL support added Expires property to Api object added support for publishing to a user's friend / Facebook Page added support for posting and removing comments on posts added support for adding and removing likes on posts and comments added static methods for Page class added support for Iframe Application Tab of Facebook Page added support for obtaining the user's country, locale and age in If...ASP.NET MVC Project Awesome, jQuery Ajax helpers (controls): 1.7.1: A rich set of helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager small improvements for some helpers and AjaxDropdown has Data like the Lookup except it's value gets reset and list refilled if any element from data gets changedManaged Extensibility Framework: MEF 2 Preview 3: This release aims .net 4.0 and Silverlight 4.0. Accordingly, there are two solutions files. The assemblies are named System.ComponentModel.Composition.Codeplex.dll as a way to avoid clashing with the version shipped with the 4th version of the framework. Introduced CompositionOptions to container instantiation CompositionOptions.DisableSilentRejection makes MEF throw an exception on composition errors. Useful for diagnostics Support for open generics Support for attribute-less registr...PHPExcel: PHPExcel 1.7.6 Production: DonationsDonate via PayPal via PayPal. If you want to, we can also add your name / company on our Donation Acknowledgements page. PEAR channelWe now also have a full PEAR channel! Here's how to use it: New installation: pear channel-discover pear.pearplex.net pear install pearplex/PHPExcel Or if you've already installed PHPExcel before: pear upgrade pearplex/PHPExcel The official page can be found at http://pearplex.net. Want to contribute?Please refer the Contribute page.New Projectsasp.net mvc 3 simple cms: asp.net mvc3 cms for learling purpose.C++ Mini Framework: C++ Mini Framework is a simple and easy to use class library in source format to quickly do things you commonly need to do in native projects with the purpose to get you started specifically targeting new C++ developers hopping you will be productive from the very start.Community Megaphone Helpers: Community Megaphone Helpers is a project intended as a means of sharing and accepting contributions for reusable Razor helper modules for functionality used in the Community Megaphone events web application, including Bing maps and more. Supports Microsoft WebMatrix & MVC 3CRM 2011 OData Query Designer: The CRM 2011 OData Query Designer is a Silverlight 4 application that is packaged as a Managed CRM 2011 Solution. The tool allows you to build OData REST queries by selecting filter criteria, select attributes and order by attributes. The tool also allows you to Execute the queryFaceted Search: Implementation of faceted (advanced) search with composite client side UI. Abstraction interfaces for intagration with different server side technologies, implementation for ASP.NET MVC. FileRenamePro: FileRenamePro makes it easier for users to rename files using advanced rules and regular expressions. It's developed in C#.GT5 Mobile: Gran-Turismo Remote Racing mobile site wrapper.KAT: KAT - Knowledge Assessment Tool is a Solution from IndERP in order to automate Performance and Process Management for a Technology/Job Oriented Companies. monopoly game: Monopoly is an open source project for educational purposes. The project will incorporate XNA, Silverlight, WCF technologies. The project will also show good design patterns considerations, and integration into Facebook App. The project will be written in C#.MuDB: MuDB is an embedded object-oriented database for the .NET Micro Framework which provides a simple yet useful interface for managing data.NDataStructure: A library providing a handful of useful data structures omitted from the .NET framework.Set NuGet version number: A simple command line tool that makes it easy to set the version number within a NuGet .nuspec package configuration file. This is useful for when you want to automatically update and publish a NuGet package from your build system.Sightreader: Small application to aid in the wrote learning of basic musical notation.SSAS Operations Templates: SSAS Operations Templates includes SSIS packages, scripts and code samples for automating maintenance of SSAS in a production environment. Includes operations such as backup the current state of cube designs in production, scripting paritition creation, etc.Team Run Log: Team Run LogTEDHelper: Download TED movie's subtitle. ?? TED ?????。testprojectit339: project339Ultimate Resume Repository: A class library and application for storing resumes of multiple people with the ability to export a targeted resume in various, configurable formats. Further additions may include cover letters, browser add-ons to populate applications, job search engine integration, etc...Umbraco: Inspired DataTypes: New datatypes that are not in the default install to make Umbraco have some new controls such as Content/Media Treeview, Content/Media Drop Down List with Treeview. Controls have options to restrict DocumentTypes or MediaType and the start location to retreive fromUsing different schemas in the same Orchestration Receive Port: Using different schemas in the same Orchestration Receive PortWF4Host: Examples in re-hosting Workflow 4 designer.WMP Hotkeys: WMP Hotkeys is a windows media player plugin that enable users to use VLC player like keyboard shortcuts(e.g SPACE to play/pause) in Windows Media Player.

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  • Organizations &amp; Architecture UNISA Studies &ndash; Chap 7

    - by MarkPearl
    Learning Outcomes Name different device categories Discuss the functions and structure of I/.O modules Describe the principles of Programmed I/O Describe the principles of Interrupt-driven I/O Describe the principles of DMA Discuss the evolution characteristic of I/O channels Describe different types of I/O interface Explain the principles of point-to-point and multipoint configurations Discuss the way in which a FireWire serial bus functions Discuss the principles of InfiniBand architecture External Devices An external device attaches to the computer by a link to an I/O module. The link is used to exchange control, status, and data between the I/O module and the external device. External devices can be classified into 3 categories… Human readable – e.g. video display Machine readable – e.g. magnetic disk Communications – e.g. wifi card I/O Modules An I/O module has two major functions… Interface to the processor and memory via the system bus or central switch Interface to one or more peripheral devices by tailored data links Module Functions The major functions or requirements for an I/O module fall into the following categories… Control and timing Processor communication Device communication Data buffering Error detection I/O function includes a control and timing requirement, to coordinate the flow of traffic between internal resources and external devices. Processor communication involves the following… Command decoding Data Status reporting Address recognition The I/O device must be able to perform device communication. This communication involves commands, status information, and data. An essential task of an I/O module is data buffering due to the relative slow speeds of most external devices. An I/O module is often responsible for error detection and for subsequently reporting errors to the processor. I/O Module Structure An I/O module functions to allow the processor to view a wide range of devices in a simple minded way. The I/O module may hide the details of timing, formats, and the electro mechanics of an external device so that the processor can function in terms of simple reads and write commands. An I/O channel/processor is an I/O module that takes on most of the detailed processing burden, presenting a high-level interface to the processor. There are 3 techniques are possible for I/O operations Programmed I/O Interrupt[t I/O DMA Access Programmed I/O When a processor is executing a program and encounters an instruction relating to I/O it executes that instruction by issuing a command to the appropriate I/O module. With programmed I/O, the I/O module will perform the requested action and then set the appropriate bits in the I/O status register. The I/O module takes no further actions to alert the processor. I/O Commands To execute an I/O related instruction, the processor issues an address, specifying the particular I/O module and external device, and an I/O command. There are four types of I/O commands that an I/O module may receive when it is addressed by a processor… Control – used to activate a peripheral and tell it what to do Test – Used to test various status conditions associated with an I/O module and its peripherals Read – Causes the I/O module to obtain an item of data from the peripheral and place it in an internal buffer Write – Causes the I/O module to take an item of data form the data bus and subsequently transmit that data item to the peripheral The main disadvantage of this technique is it is a time consuming process that keeps the processor busy needlessly I/O Instructions With programmed I/O there is a close correspondence between the I/O related instructions that the processor fetches from memory and the I/O commands that the processor issues to an I/O module to execute the instructions. Typically there will be many I/O devices connected through I/O modules to the system – each device is given a unique identifier or address – when the processor issues an I/O command, the command contains the address of the address of the desired device, thus each I/O module must interpret the address lines to determine if the command is for itself. When the processor, main memory and I/O share a common bus, two modes of addressing are possible… Memory mapped I/O Isolated I/O (for a detailed explanation read page 245 of book) The advantage of memory mapped I/O over isolated I/O is that it has a large repertoire of instructions that can be used, allowing more efficient programming. The disadvantage of memory mapped I/O over isolated I/O is that valuable memory address space is sued up. Interrupts driven I/O Interrupt driven I/O works as follows… The processor issues an I/O command to a module and then goes on to do some other useful work The I/O module will then interrupts the processor to request service when is is ready to exchange data with the processor The processor then executes the data transfer and then resumes its former processing Interrupt Processing The occurrence of an interrupt triggers a number of events, both in the processor hardware and in software. When an I/O device completes an I/O operations the following sequence of hardware events occurs… The device issues an interrupt signal to the processor The processor finishes execution of the current instruction before responding to the interrupt The processor tests for an interrupt – determines that there is one – and sends an acknowledgement signal to the device that issues the interrupt. The acknowledgement allows the device to remove its interrupt signal The processor now needs to prepare to transfer control to the interrupt routine. To begin, it needs to save information needed to resume the current program at the point of interrupt. The minimum information required is the status of the processor and the location of the next instruction to be executed. The processor now loads the program counter with the entry location of the interrupt-handling program that will respond to this interrupt. It also saves the values of the process registers because the Interrupt operation may modify these The interrupt handler processes the interrupt – this includes examination of status information relating to the I/O operation or other event that caused an interrupt When interrupt processing is complete, the saved register values are retrieved from the stack and restored to the registers Finally, the PSW and program counter values from the stack are restored. Design Issues Two design issues arise in implementing interrupt I/O Because there will be multiple I/O modules, how does the processor determine which device issued the interrupt? If multiple interrupts have occurred, how does the processor decide which one to process? Addressing device recognition, 4 general categories of techniques are in common use… Multiple interrupt lines Software poll Daisy chain Bus arbitration For a detailed explanation of these approaches read page 250 of the textbook. Interrupt driven I/O while more efficient than simple programmed I/O still requires the active intervention of the processor to transfer data between memory and an I/O module, and any data transfer must traverse a path through the processor. Thus is suffers from two inherent drawbacks… The I/O transfer rate is limited by the speed with which the processor can test and service a device The processor is tied up in managing an I/O transfer; a number of instructions must be executed for each I/O transfer Direct Memory Access When large volumes of data are to be moved, an efficient technique is direct memory access (DMA) DMA Function DMA involves an additional module on the system bus. The DMA module is capable of mimicking the processor and taking over control of the system from the processor. It needs to do this to transfer data to and from memory over the system bus. DMA must the bus only when the processor does not need it, or it must force the processor to suspend operation temporarily (most common – referred to as cycle stealing). When the processor wishes to read or write a block of data, it issues a command to the DMA module by sending to the DMA module the following information… Whether a read or write is requested using the read or write control line between the processor and the DMA module The address of the I/O device involved, communicated on the data lines The starting location in memory to read from or write to, communicated on the data lines and stored by the DMA module in its address register The number of words to be read or written, communicated via the data lines and stored in the data count register The processor then continues with other work, it delegates the I/O operation to the DMA module which transfers the entire block of data, one word at a time, directly to or from memory without going through the processor. When the transfer is complete, the DMA module sends an interrupt signal to the processor, this the processor is involved only at the beginning and end of the transfer. I/O Channels and Processors Characteristics of I/O Channels As one proceeds along the evolutionary path, more and more of the I/O function is performed without CPU involvement. The I/O channel represents an extension of the DMA concept. An I/O channel ahs the ability to execute I/O instructions, which gives it complete control over I/O operations. In a computer system with such devices, the CPU does not execute I/O instructions – such instructions are stored in main memory to be executed by a special purpose processor in the I/O channel itself. Two types of I/O channels are common A selector channel controls multiple high-speed devices. A multiplexor channel can handle I/O with multiple characters as fast as possible to multiple devices. The external interface: FireWire and InfiniBand Types of Interfaces One major characteristic of the interface is whether it is serial or parallel parallel interface – there are multiple lines connecting the I/O module and the peripheral, and multiple bits are transferred simultaneously serial interface – there is only one line used to transmit data, and bits must be transmitted one at a time With new generation serial interfaces, parallel interfaces are becoming less common. In either case, the I/O module must engage in a dialogue with the peripheral. In general terms the dialog may look as follows… The I/O module sends a control signal requesting permission to send data The peripheral acknowledges the request The I/O module transfers data The peripheral acknowledges receipt of data For a detailed explanation of FireWire and InfiniBand technology read page 264 – 270 of the textbook

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  • UndoRedo on Nodes

    - by Geertjan
    When a change is made to the property in the Properties Window, below, the undo/redo functionality becomes enabled: When undo/redo are invoked, e.g., via the buttons in the toolbar, the display name of the node changes accordingly. The only problem I have is that the buttons only become enabled when the Person Window is selected, not when the Properties Window is selected, which would be desirable. Here's the Person object: public class Person implements PropertyChangeListener {     private String name;     public static final String PROP_NAME = "name";     public Person(String name) {         this.name = name;     }     public String getName() {         return name;     }     public void setName(String name) {         String oldName = this.name;         this.name = name;         propertyChangeSupport.firePropertyChange(PROP_NAME, oldName, name);     }     private transient final PropertyChangeSupport propertyChangeSupport = new PropertyChangeSupport(this);     public void addPropertyChangeListener(PropertyChangeListener listener) {         propertyChangeSupport.addPropertyChangeListener(listener);     }     public void removePropertyChangeListener(PropertyChangeListener listener) {         propertyChangeSupport.removePropertyChangeListener(listener);     }     @Override     public void propertyChange(PropertyChangeEvent evt) {         propertyChangeSupport.firePropertyChange(evt);     } } And here's the Node with UndoRedo enablement: public class PersonNode extends AbstractNode implements UndoRedo.Provider, PropertyChangeListener {     private UndoRedo.Manager manager = new UndoRedo.Manager();     private boolean undoRedoEvent;     public PersonNode(Person person) {         super(Children.LEAF, Lookups.singleton(person));         person.addPropertyChangeListener(this);         setDisplayName(person.getName());     }     @Override     protected Sheet createSheet() {         Sheet sheet = Sheet.createDefault();         Sheet.Set set = Sheet.createPropertiesSet();         set.put(new NameProperty(getLookup().lookup(Person.class)));         sheet.put(set);         return sheet;     }     @Override     public void propertyChange(PropertyChangeEvent evt) {         if (evt.getPropertyName().equals(Person.PROP_NAME)) {             firePropertyChange(evt.getPropertyName(), evt.getOldValue(), evt.getNewValue());         }     }     public void fireUndoableEvent(String property, Person source, Object oldValue, Object newValue) {         manager.addEdit(new MyAbstractUndoableEdit(source, oldValue, newValue));     }     @Override     public UndoRedo getUndoRedo() {         return manager;     }     @Override     public String getDisplayName() {         Person p = getLookup().lookup(Person.class);         if (p != null) {             return p.getName();         }         return super.getDisplayName();     }     private class NameProperty extends PropertySupport.ReadWrite<String> {         private Person p;         public NameProperty(Person p) {             super("name", String.class, "Name", "Name of Person");             this.p = p;         }         @Override         public String getValue() throws IllegalAccessException, InvocationTargetException {             return p.getName();         }         @Override         public void setValue(String newValue) throws IllegalAccessException, IllegalArgumentException, InvocationTargetException {             String oldValue = p.getName();             p.setName(newValue);             if (!undoRedoEvent) {                 fireUndoableEvent("name", p, oldValue, newValue);                 fireDisplayNameChange(oldValue, newValue);             }         }     }     class MyAbstractUndoableEdit extends AbstractUndoableEdit {         private final String oldValue;         private final String newValue;         private final Person source;         private MyAbstractUndoableEdit(Person source, Object oldValue, Object newValue) {             this.oldValue = oldValue.toString();             this.newValue = newValue.toString();             this.source = source;         }         @Override         public boolean canRedo() {             return true;         }         @Override         public boolean canUndo() {             return true;         }         @Override         public void undo() throws CannotUndoException {             undoRedoEvent = true;             source.setName(oldValue.toString());             fireDisplayNameChange(oldValue, newValue);             undoRedoEvent = false;         }         @Override         public void redo() throws CannotUndoException {             undoRedoEvent = true;             source.setName(newValue.toString());             fireDisplayNameChange(oldValue, newValue);             undoRedoEvent = false;         }     } } Does anyone out there know how to have the Undo/Redo functionality enabled when the Properties Window is selected?

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  • Top 5 Developer Enabling Nuggets in MySQL 5.6

    - by Rob Young
    MySQL 5.6 is truly a better MySQL and reflects Oracle's commitment to the evolution of the most popular and widelyused open source database on the planet.  The feature-complete 5.6 release candidate was announced at MySQL Connect in late September and the production-ready, generally available ("GA") product should be available in early 2013.  While the message around 5.6 has been focused mainly on mass appeal, advanced topics like performance/scale, high availability, and self-healing replication clusters, MySQL 5.6 also provides many developer-friendly nuggets that are designed to enable those who are building the next generation of web-based and embedded applications and services. Boiling down the 5.6 feature set into a smaller set, of simple, easy to use goodies designed with developer agility in mind, these things deserve a quick look:Subquery Optimizations Using semi-JOINs and late materialization, the MySQL 5.6 Optimizer delivers greatly improved subquery performance. Specifically, the optimizer is now more efficient in handling subqueries in the FROM clause; materialization of subqueries in the FROM clause is now postponed until their contents are needed during execution. Additionally, the optimizer may add an index to derived tables during execution to speed up row retrieval. Internal tests run using the DBT-3 benchmark Query #13, shown below, demonstrate an order of magnitude improvement in execution times (from days to seconds) over previous versions. select c_name, c_custkey, o_orderkey, o_orderdate, o_totalprice, sum(l_quantity)from customer, orders, lineitemwhere o_orderkey in (                select l_orderkey                from lineitem                group by l_orderkey                having sum(l_quantity) > 313  )  and c_custkey = o_custkey  and o_orderkey = l_orderkeygroup by c_name, c_custkey, o_orderkey, o_orderdate, o_totalpriceorder by o_totalprice desc, o_orderdateLIMIT 100;What does this mean for developers?  For starters, simplified subqueries can now be coded instead of complex joins for cross table lookups: SELECT title FROM film WHERE film_id IN (SELECT film_id FROM film_actor GROUP BY film_id HAVING count(*) > 12); And even more importantly subqueries embedded in packaged applications no longer need to be re-written into joins.  This is good news for both ISVs and their customers who have access to the underlying queries and who have spent development cycles writing, testing and maintaining their own versions of re-written queries across updated versions of a packaged app.The details are in the MySQL 5.6 docs. Online DDL OperationsToday's web-based applications are designed to rapidly evolve and adapt to meet business and revenue-generationrequirements. As a result, development SLAs are now most often measured in minutes vs days or weeks. For example, when an application must quickly support new product lines or new products within existing product lines, the backend database schema must adapt in kind, and most commonly while the application remains available for normal business operations.  MySQL 5.6 supports this level of online schema flexibility and agility by providing the following new ALTER TABLE online DDL syntax additions:  CREATE INDEX DROP INDEX Change AUTO_INCREMENT value for a column ADD/DROP FOREIGN KEY Rename COLUMN Change ROW FORMAT, KEY_BLOCK_SIZE for a table Change COLUMN NULL, NOT_NULL Add, drop, reorder COLUMN Again, the details are in the MySQL 5.6 docs. Key-value access to InnoDB via Memcached APIMany of the next generation of web, cloud, social and mobile applications require fast operations against simple Key/Value pairs. At the same time, they must retain the ability to run complex queries against the same data, as well as ensure the data is protected with ACID guarantees. With the new NoSQL API for InnoDB, developers have allthe benefits of a transactional RDBMS, coupled with the performance capabilities of Key/Value store.MySQL 5.6 provides simple, key-value interaction with InnoDB data via the familiar Memcached API.  Implemented via a new Memcached daemon plug-in to mysqld, the new Memcached protocol is mapped directly to the native InnoDB API and enables developers to use existing Memcached clients to bypass the expense of query parsing and go directly to InnoDB data for lookups and transactional compliant updates.  The API makes it possible to re-use standard Memcached libraries and clients, while extending Memcached functionality by integrating a persistent, crash-safe, transactional database back-end.  The implementation is shown here:So does this option provide a performance benefit over SQL?  Internal performance benchmarks using a customized Java application and test harness show some very promising results with a 9X improvement in overall throughput for SET/INSERT operations:You can follow the InnoDB team blog for the methodology, implementation and internal test cases that generated these results here. How to get started with Memcached API to InnoDB is here. New Instrumentation in Performance SchemaThe MySQL Performance Schema was introduced in MySQL 5.5 and is designed to provide point in time metrics for key performance indicators.  MySQL 5.6 improves the Performance Schema in answer to the most common DBA and Developer problems.  New instrumentations include: Statements/Stages What are my most resource intensive queries? Where do they spend time? Table/Index I/O, Table Locks Which application tables/indexes cause the most load or contention? Users/Hosts/Accounts Which application users, hosts, accounts are consuming the most resources? Network I/O What is the network load like? How long do sessions idle? Summaries Aggregated statistics grouped by statement, thread, user, host, account or object. The MySQL 5.6 Performance Schema is now enabled by default in the my.cnf file with optimized and auto-tune settings that minimize overhead (< 5%, but mileage will vary), so using the Performance Schema ona production server to monitor the most common application use cases is less of an issue.  In addition, new atomic levels of instrumentation enable the capture of granular levels of resource consumption by users, hosts, accounts, applications, etc. for billing and chargeback purposes in cloud computing environments.The MySQL docs are an excellent resource for all that is available and that can be done with the 5.6 Performance Schema. Better Condition Handling - GET DIAGNOSTICSMySQL 5.6 enables developers to easily check for error conditions and code for exceptions by introducing the new MySQL Diagnostics Area and corresponding GET DIAGNOSTICS interface command. The Diagnostic Area can be populated via multiple options and provides 2 kinds of information:Statement - which provides affected row count and number of conditions that occurredCondition - which provides error codes and messages for all conditions that were returned by a previous operation The addressable items for each are: The new GET DIAGNOSTICS command provides a standard interface into the Diagnostics Area and can be used via the CLI or from within application code to easily retrieve and handle the results of the most recent statement execution.  An example of how it is used might be:mysql> DROP TABLE test.no_such_table; ERROR 1051 (42S02): Unknown table 'test.no_such_table' mysql> GET DIAGNOSTICS CONDITION 1 -> @p1 = RETURNED_SQLSTATE, @p2 = MESSAGE_TEXT; mysql> SELECT @p1, @p2; +-------+------------------------------------+| @p1   | @p2                                | +-------+------------------------------------+| 42S02 | Unknown table 'test.no_such_table' | +-------+------------------------------------+ Options for leveraging the MySQL Diagnotics Area and GET DIAGNOSTICS are detailed in the MySQL Docs.While the above is a summary of some of the key developer enabling 5.6 features, it is by no means exhaustive. You can dig deeper into what MySQL 5.6 has to offer by reading this developer zone article or checking out "What's New in MySQL 5.6" in the MySQL docs.BONUS ALERT!  If you are developing on Windows or are considering MySQL as an alternative to SQL Server for your next project, application or shipping product, you should check out the MySQL Installer for Windows.  The installer includes the MySQL 5.6 RC database, all drivers, Visual Studio and Excel plugins, tray monitor and development tools all a single download and GUI installer.   So what are your next steps? Register for Dec. 13 "MySQL 5.6: Building the Next Generation of Web-Based Applications and Services" live web event.  Hurry!  Seats are limited. Download the MySQL 5.6 Release Candidate (look under the Development Releases tab) Provide Feedback <link to http://bugs.mysql.com/> Join the Developer discussion on the MySQL Forums Explore all MySQL Products and Developer Tools As always, thanks for your continued support of MySQL!

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  • CodePlex Daily Summary for Saturday, January 08, 2011

    CodePlex Daily Summary for Saturday, January 08, 2011Popular ReleasesExtended WPF Toolkit: Extended WPF Toolkit - 1.3.0: What's in the 1.3.0 Release?BusyIndicator ButtonSpinner ChildWindow ColorPicker - Updated (Breaking Changes) DateTimeUpDown - New Control Magnifier - New Control MaskedTextBox - New Control MessageBox NumericUpDown RichTextBox RichTextBoxFormatBar - Updated .NET 3.5 binaries and SourcePlease note: The Extended WPF Toolkit 3.5 is dependent on .NET Framework 3.5 and the WPFToolkit. You must install .NET Framework 3.5 and the WPFToolkit in order to use any features in the To...sNPCedit: sNPCedit v0.9d: added elementclient coordinate catcher to catch coordinates select a target (ingame) i.e. your char, npc or monster than click the button and coordinates+direction will be transfered to the selected row in the table corrected labels from Rot to Direction (because it is a vector)AutoLoL: AutoLoL v1.5.2: Implemented the Auto Updater Fix: Your settings will no longer be cleared with new releases of AutoLoL The mastery Editor and Browser now have their own tabs instead of nested tabs The Browser tab will only show the masteries matching ALL filters instead of just one Added a 'Browse' button in the Mastery Editor tab to open the Masteries Directory The Browser tab now shows a message when there are no mastery files in the Masteries Directory Fix: Fixed the Save As dialog again, for ...Ionics Isapi Rewrite Filter: 2.1 latest stable: V2.1 is stable, and is in maintenance mode. This is v2.1.1.25. It is a bug-fix release. There are no new features. 28629 29172 28722 27626 28074 29164 27659 27900 many documentation updates and fixes proper x64 build environment. This release includes x64 binaries in zip form, but no x64 MSI file. You'll have to manually install x64 servers, following the instructions in the documentation.StyleCop for ReSharper: StyleCop for ReSharper 5.1.14980.000: A considerable amount of work has gone into this release: Huge focus on performance around the violation scanning subsystem: - caching added to reduce IO operations around reading and merging of settings files - caching added to reduce creation of expensive objects Users should notice condsiderable perf boost and a decrease in memory usage. Bug Fixes: - StyleCop's new ObjectBasedEnvironment object does not resolve the StyleCop installation path, thus it does not return the correct path ...VivoSocial: VivoSocial 7.4.1: New release with bug fixes and updates for performance.SSH.NET Library: 2011.1.6: Fixes CommandTimeout default value is fixed to infinite. Port Forwarding feature improvements Memory leaks fixes New Features Add ErrorOccurred event to handle errors that occurred on different thread New and improve SFTP features SftpFile now has more attributes and some operations Most standard operations now available Allow specify encoding for command execution KeyboardInteractiveConnectionInfo class added for "keyboard-interactive" authentication. Add ability to specify bo....NET Extensions - Extension Methods Library for C# and VB.NET: Release 2011.03: Added lot's of new extensions and new projects for MVC and Entity Framework. object.FindTypeByRecursion Int32.InRange String.RemoveAllSpecialCharacters String.IsEmptyOrWhiteSpace String.IsNotEmptyOrWhiteSpace String.IfEmptyOrWhiteSpace String.ToUpperFirstLetter String.GetBytes String.ToTitleCase String.ToPlural DateTime.GetDaysInYear DateTime.GetPeriodOfDay IEnumberable.RemoveAll IEnumberable.Distinct ICollection.RemoveAll IList.Join IList.Match IList.Cast Array.IsNullOrEmpty Array.W...VidCoder: 0.8.0: Added x64 version. Made the audio output preview more detailed and accurate. If the chosen encoder or mixdown is incompatible with the source, the fallback that will be used is displayed. Added "Auto" to the audio mixdown choices. Reworked non-anamorphic size calculation to work better with non-standard pixel aspect ratios and cropping. Reworked Custom anamorphic to be more intuitive and allow display width to be set automatically (Thanks, Statick). Allowing higher bitrates for 6-ch....NET Voice Recorder: Auto-Tune Release: This is the source code and binaries to accompany the article on the Coding 4 Fun website. It is the Auto Tuner release of the .NET Voice Recorder application.BloodSim: BloodSim - 1.3.2.0: - Simulation Log is now automatically disabled and hidden when running 10 or more iterations - Hit and Expertise are now entered by Rating, and include option for a Racial Expertise bonus - Added option for boss to use a periodic magic ability (Dragon Breath) - Added option for boss to periodically Enrage, gaining a Damage/Attack Speed buffEnhSim: EnhSim 2.2.9 BETA: 2.2.9 BETAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Added in the Gobl...xUnit.net - Unit Testing for .NET: xUnit.net 1.7 Beta: xUnit.net release 1.7 betaBuild #1533 Important notes for Resharper users: Resharper support has been moved to the xUnit.net Contrib project. Important note for TestDriven.net users: If you are having issues running xUnit.net tests in TestDriven.net, especially on 64-bit Windows, we strongly recommend you upgrade to TD.NET version 3.0 or later. This release adds the following new features: Added support for ASP.NET MVC 3 Added Assert.Equal(double expected, double actual, int precision)...Json.NET: Json.NET 4.0 Release 1: New feature - Added Windows Phone 7 project New feature - Added dynamic support to LINQ to JSON New feature - Added dynamic support to serializer New feature - Added INotifyCollectionChanged to JContainer in .NET 4 build New feature - Added ReadAsDateTimeOffset to JsonReader New feature - Added ReadAsDecimal to JsonReader New feature - Added covariance to IJEnumerable type parameter New feature - Added XmlSerializer style Specified property support New feature - Added ...DbDocument: DbDoc Initial Version: DbDoc Initial versionASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.2: Atomic CMS 2.1.2 release notes Atomic CMS installation guide N2 CMS: 2.1: N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) All-round improvements and bugfixes File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the template packs (above) and open the proj...Mobile Device Detection and Redirection: 0.1.11.10: IMPORTANT CHANGESThis release changes the way some WURFL capabilities and attributes are exposed to .NET developers. If you cast MobileCapabilities to return some values then please read the Release Note before implementing this release. The following code snippet can be used to access any WURFL capability. For instance, if the device is a tablet: string capability = Request.Browser["is_tablet"]; SummaryNew attributes have been added to the redirect section: originalUrlAsQueryString If se...Wii Backup Fusion: Wii Backup Fusion 1.0: - Norwegian translation - French translation - German translation - WBFS dump for analysis - Scalable full HQ cover - Support for log file - Load game images improved - Support for image splitting - Diff for images after transfer - Support for scrubbing modes - Search functionality for log - Recurse depth for Files/Load - Show progress while downloading game cover - Supports more databases for cover download - Game cover loading routines improvedBlogEngine.NET: BlogEngine.NET 2.0: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info 3 Months FREE – BlogEngine.NET Hosting – Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take a look at the Upgrading to BlogEngine.NET 2.0 instructions. To get started, be sure to check out our installatio...New Projects2011 Scripting Games: Track Changes for the 2011 Scripting Games to be hosted on PoshCode by the Microsoft Scripting Guys and the PowerShell community. ADO.NET Unit Testable Repository Generator: Generates a strongly-typed Object Context and POCO Entities from your EDMX file. Additionally a Repository and an abstract Unit Test for the Repository is created (with a mock for the ObjectContext and mock for the ObjectSets). Bases on the "ADO.NET C# POCO Entity Generator".AshpazKhone: ???AVAilable Rooms: AVAilable Rooms Can be used to show and book rooms on an exchange serverContentManager: Content Manger for SAP Kpro exports the data pool of a content-server by PHIOS-Lists (txt-files) into local binary files. Afterwards this files can be imported in a SAP content-repository . The whole List of the PHIOS Keys can also be downloaded an splitted in practical units.CSLauncher: CSLauncher is a small application providing a launching interface similar to Counter Strike's weapons selection menu. You can organize your favorite applications in CSLauncher in the order you wish, then launch them by remembering their numbers.DbMetadata: A simple lightweight library used to retrieve database metadata.DotNetSiemensPLCToolBoxLibrary: DotNetSiemensPLCToolBoxLibrary A Library for working with Siemens Step5 and Step7 Projects, connecting to S5 or S7 PLC's.EmptyX: EmptyX is a game developped with c# and xna for the XNA CHALLENGE in AlgeriaERASMUS: Erasmus šitFaceDeBouc: Simplebook, le nouveau Facebook CPE! Technlogies .NET Serveur: - BDD SQLServer - Logique métier - Web services Clients: - client lourd WPF - client léger ASP.NETFunction resolver: Application using .NET Expression trees to resolve a function for a set of numbersMLRobotic: Programme de gestion MLRobotic 2011 Sissa ProjectMS CRM Multiple Attachment Download Application: Microsoft Dynamics CRM 4.0 currently does not have a built in way for CRM Administrators to Export multiple attachments from the database and store it on a local directory on the Server or the local PC. This application allows you to do so.Open Data Publisher: Open Data Publisher is a C# MVC application that allows you to quickly and easily publish data from SQL Server tables and views using the OData protocol, and present data from OData and static sources to the public for download and exploration.OttawaZagreb1: Test projectPrague: ????? ?? ???? ??????PSSplunk: PSSplunk is a set of Powershell cmdlets that use the RESTFUL API provided by www.splunk.com The goal is provide access to all of Splunks configuration and search features from the CLI without having to have Splunk installed locally.Reactive C#: Reactive language extensions for C#SemanaWebcasts: Projeto para semana de webcasts.Steward: Personal StewardSVNUG.Tracker: SVNUG.Tracker is an example task tracking application used as a presentation project for the Sangamon Valley .NET User Group (svnug.com). The purpose of SVNUG.Tracker is to be a common problem domain for exercising new .NET technology. SVNUG.Tracker is written in C# 4.The Silverlight Cookbook - A Reference Application for Silverlight 4 LOB Apps: The Silverlight Cookbook is a .NET example application that demonstrates how to build a full-blown line-of-business app using the reference architecture explained at: http://www.dennisdoomen.net/search/label/Silverlight Vkontakte Wpf Client: This is a simple client for social network Vkontakte. It can send message to your friends, download audio files or play it,list user video. Also you can view user status and change yours.Windows Phone Multilingual Keyboard: Multilingual keyboard for Windows Phone 7WPF Controls & MVVM Practices: WPF Controls contains various controls that can be used in applications. Currently Featured * FilteredListBox (filter and selected items notification) * IsDirty functionality for a ViewModel model

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