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  • Problems with rails and saving to the database.

    - by Grantismo
    I've been having some difficulty in understanding the source of a problem. Below is a listing of the model classes. Essentially the goal is to have the ability to add sentences to the end of the story, or to add stories to an existing sentence_block. Right now, I'm only attempting to allow users to add sentences, and automatically create a new sentence_block for the new sentence. class Story < ActiveRecord::Base has_many :sentence_blocks, :dependent => :destroy has_many :sentences, :through => :sentence_blocks accepts_nested_attributes_for :sentence_blocks end class SentenceBlock < ActiveRecord::Base belongs_to :story has_many :sentences, :dependent => :destroy end class Sentence < ActiveRecord::Base belongs_to :sentence_block def story @sentence_block = SentenceBlock.find(self.sentence_block_id) Story.find(@sentence_block.story_id) end end The problem is occurring when using the show method of the Story. The Story method is as follows, and the associated show method for a sentence is also included. Sentence.show def show @sentence = Sentence.find(params[:id]) respond_to do |format| format.html {redirect_to(@sentence.story)} format.xml { render :xml => @sentence } end end Story.show def show @story = Story.find(params[:id]) @sentence_block = @story.sentence_blocks.build @new_sentence = @sentence_block.sentences.build(params[:sentence]) respond_to do |format| if @new_sentence.content != nil and @new_sentence.sentence_block_id != nil and @sentence_block.save and @new_sentence.save flash[:notice] = 'Sentence was successfully added.' format.html # new.html.erb format.xml { render :xml => @story } else @sentence_block.destroy format.html format.xml { render :xml => @story } end end end I'm getting a "couldn't find Sentence_block without and id" error. So I'm assuming that for some reason the sentence_block isn't getting saved to the database. Can anyone help me with my understanding of the behavior and why I'm getting the error? I'm trying to ensure that every time the view depicts show for a story, an unnecessary sentence_block and sentence isn't created, unless someone submits the form, I'm not really sure how to accomplish this. Any help would be appreciated.

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  • web service client authentication

    - by Jack
    I want to consume Java based web service with c#.net client. The problem is, I couldnt authenticate to the service. it didnt work with this: mywebservice.Credentials = new System.Net.NetworkCredential(userid, userpass); I tried to write base class for my client method. public class ClientProtocols : SoapHttpClientProtocol { protected override WebRequest GetWebRequest(Uri uri) { System.Net.WebRequest request = base.GetWebRequest(uri); if (null != Credentials) request.Headers.Add("Authorization", GetAuthHeader()); return request; } protected override WebResponse GetWebResponse(WebRequest request) { WebResponse response = base.GetWebResponse(request); return response; } private string GetAuthHeader() { StringBuilder sb = new StringBuilder(); sb.Append("Basic "); NetworkCredential cred = Credentials.GetCredential(new Uri(Url), "Basic"); string s = string.Format("{0}:{1}", cred.UserName, cred.Password); sb.Append(Convert.ToBase64String(Encoding.ASCII.GetBytes(s))); return sb.ToString(); } } How can I use this class and authorize to the web service? Thanks.

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  • Overriding content_type for Rails Paperclip plugin

    - by Fotios
    I think I have a bit of a chicken and egg problem. I would like to set the content_type of a file uploaded via Paperclip. The problem is that the default content_type is only based on extension, but I'd like to base it on another module. I seem to be able to set the content_type with the before_post_process class Upload < ActiveRecord::Base has_attached_file :upload before_post_process :foo def foo logger.debug "Changing content_type" #This works self.upload.instance_write(:content_type,"foobar") # This fails because the file does not actually exist yet self.upload.instance_write(:content_type,file_type(self.upload.path) end # Returns the filetype based on file command (assume it works) def file_type(path) return `file -ib '#{path}'`.split(/;/)[0] end end But...I cannot base the content type on the file because Paperclip doesn't write the file until after_create. And I cannot seem to set the content_type after it has been saved or with the after_create callback (even back in the controller) So I would like to know if I can somehow get access to the actual file object (assume there are no processors doing anything to the original file) before it is saved, so that I can run the file_type command on that. Or is there a way to modify the content_type after the objects have been created.

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  • Different behaviour of method overloading in C#

    - by Wondering
    Hi All, I was going through C# Brainteasers(http://www.yoda.arachsys.com/csharp/teasers.html) and came accross one question:what should be the o/p of below code class Base { public virtual void Foo(int x) { Console.WriteLine ("Base.Foo(int)"); } } class Derived : Base { public override void Foo(int x) { Console.WriteLine ("Derived.Foo(int)"); } public void Foo(object o) { Console.WriteLine ("Derived.Foo(object)"); } } class Test { static void Main() { Derived d = new Derived(); int i = 10; d.Foo(i); // it prints ("Derived.Foo(object)" } } but if I change the code to enter code here class Derived { public void Foo(int x) { Console.WriteLine("Derived.Foo(int)"); } public void Foo(object o) { Console.WriteLine("Derived.Foo(object)"); } } class Program { static void Main(string[] args) { Derived d = new Derived(); int i = 10; d.Foo(i); // prints Derived.Foo(int)"); Console.ReadKey(); } } I want to why the o/p is getting changde when we are inheriting vs not inheriting , why method overloading is behaving differently in both the cases

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  • Applying the Decorator Pattern to Forms

    - by devoured elysium
    I am trying to apply the Decorator Design Pattern to the following situation: I have 3 different kind of forms: Green, Yellow, Red. Now, each of those forms can have different set of attributes. They can have a minimize box disabled, a maximized box disabled and they can be always on top. I tried to model this the following way: Form <---------------------------------------FormDecorator /\ /\ |---------|-----------| |----------------------|-----------------| GreenForm YellowForm RedForm MinimizeButtonDisabled MaximizedButtonDisabled AlwaysOnTop Here is my GreenForm code: public class GreenForm : Form { public GreenForm() { this.BackColor = Color.GreenYellow; } public override sealed Color BackColor { get { return base.BackColor; } set { base.BackColor = value; } } } FormDecorator: public abstract class FormDecorator : Form { private Form _decoratorForm; protected FormDecorator(Form decoratorForm) { this._decoratorForm = decoratorForm; } } and finally NoMaximizeDecorator: public class NoMaximizeDecorator : FormDecorator { public NoMaximizeDecorator(Form decoratorForm) : base(decoratorForm) { this.MaximizeBox = false; } } So here is the running code: static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(CreateForm()); } static Form CreateForm() { Form form = new GreenForm(); form = new NoMaximizeDecorator(form); form = new NoMinimizeDecorator(form); return form; } The problem is that I get a form that isn't green and that still allows me to maximize it. It is only taking in consideration the NoMinimizeDecorator form. I do comprehend why this happens but I'm having trouble understanding how to make this work with this Pattern. I know probably there are better ways of achieving what I want. I made this example as an attempt to apply the Decorator Pattern to something. Maybe this wasn't the best pattern I could have used(if one, at all) to this kind of scenario. Is there any other pattern more suitable than the Decorator to accomplish this? Am I doing something wrong when trying to implement the Decorator Pattern? Thanks

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  • Rails: Getting rid of generic "X is invalid" validation errors

    - by DJTripleThreat
    I have a sign-up form that has nested associations/attributes whatever you want to call them. My Hierarchy is this: class User < ActiveRecord::Base acts_as_authentic belongs_to :user_role, :polymorphic => true end class Customer < ActiveRecord::Base has_one :user, :as => :user_role, :dependent => :destroy accepts_nested_attributes_for :user, :allow_destroy => true validates_associated :user end class Employee < ActiveRecord::Base has_one :user, :as => :user_role, :dependent => :destroy accepts_nested_attributes_for :user, :allow_destroy => true validates_associated :user end I have some validation stuff in these classes as well. My problem is that if I try to create and Customer (or Employee etc) with a blank form I get all of the validation errors I should get plus some Generic ones like "User is invalid" and "Customer is invalid" If I iterate through the errors I get something like: user.login can't be blank User is invalid customer.whatever is blah blah blah...etc customer.some_other_error etc etc Since there is at least one invalid field in the nested User model, an extra "X is invalid" message is added to the list of errors. This gets confusing to my client and so I'm wondering if there is a quick way to do this instead of having to filer through the errors myself.

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  • Saving an active record, in what order are the associated objects saved?

    - by Bryan
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I expected that when team.save is called, team should be saved before its associated coach and players. I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that team.save! saves objects in the following order: 1) players, 2) team, and 3) coach. This is why I got the error: When a player is saved, team doesn't yet have a id, so validates_presence_of :team_id fails in player. Can someone explain to me why objects are saved in this order? This seems not logical to me.

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  • NHibernate / Fluent - Mapping multiple objects to single lookup table

    - by Al
    Hi all I am struggling a little in getting my mapping right. What I have is a single self joined table of look up values of certain types. Each lookup can have a parent, which can be of a different type. For simplicities sake lets take the Country and State example. So the lookup table would look like this: Lookups Id Key Value LookupType ParentId - self joining to Id base class public class Lookup : BaseEntity { public Lookup() {} public Lookup(string key, string value) { Key = key; Value = value; } public virtual Lookup Parent { get; set; } [DomainSignature] [NotNullNotEmpty] public virtual LookupType LookupType { get; set; } [NotNullNotEmpty] public virtual string Key { get; set; } [NotNullNotEmpty] public virtual string Value { get; set; } } The lookup map public class LookupMap : IAutoMappingOverride<DBLookup> { public void Override(AutoMapping<Lookup> map) { map.Table("Lookups"); map.References(x => x.Parent, "ParentId").ForeignKey("Id"); map.DiscriminateSubClassesOnColumn<string>("LookupType").CustomType(typeof(LookupType)); } } BASE SubClass map for subclasses public class BaseLookupMap : SubclassMap where T : DBLookup { protected BaseLookupMap() { } protected BaseLookupMap(LookupType lookupType) { DiscriminatorValue(lookupType); Table("Lookups"); } } Example subclass map public class StateMap : BaseLookupMap<State> { protected StateMap() : base(LookupType.State) { } } Now I've almost got my mappings set, however the mapping is still expecting a table-per-class setup, so is expecting a 'State' table to exist with a reference to the states Id in the Lookup table. I hope this makes sense. This doesn't seem like an uncommon approach when wanting to keep lookup-type values configurable. Thanks in advance. Al

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  • Accepts Nested Attributes For - edit form displays incorrect number of items ( + !map:ActiveSupport:

    - by Brightbyte8
    Hi, I have a teacher profile model which has many subjects (separate model). I want to add subjects to the profile on the same form for creating/editing a profile. I'm using accepts_nested_attributes for and this works fine for creation. However on the edit page I am getting a very strange error - instead of seeing 3 subjects (I added three at create and a look into the console confirms this), I see 12 subjects(!). #Profile model class Profile < ActiveRecord::Base has_many :subjects accepts_nested_attributes_for :subjects end #Subject Model class Subject < ActiveRecord::Base belongs_to :profile end #Profile Controller (only showing deviations from normal RESTFUL setup) def new @profile = Profile.new 3.times do @profile.subjects.build end end #Here's 1 of three parts of the subject output of = debug @profile errors: !ruby/object:ActiveRecord::Errors base: *id004 errors: !map:ActiveSupport::OrderedHash {} subjects: - &id001 !ruby/object:Subject attributes: exam: Either name: "7" created_at: 2010-04-15 10:38:13 updated_at: 2010-04-15 10:38:13 level: Either id: "31" profile_id: "3" attributes_cache: {} # Note that 3 of these attributes are displayed despite me seeing 12 subjects on screen Other info in case it's relevant. Rails: 2.3.5 Ruby 1.8.7 p149 HAML I've never had so much difficulty with a bug before - I've already lost about 8 hours to it. Would really appreciate any help! Thanks to any courageous takers Jack

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  • CONSOLE appender was turned off. But JBoss still writes some traces to STDOUT

    - by Vladimir Bezugliy
    CONSOLE appender was turned off. But JBoss still writes some traces to STDOUT during startup. Why? C:\as\jboss-5.1.0.GA\bin>start.cmd Calling C:\as\jboss-5.1.0.GA\bin\run.conf.bat =============================================================================== JBoss Bootstrap Environment JBOSS_HOME: C:\as\jboss-5.1.0.GA JAVA: C:\as\jdk1.6.0_07\bin\java JAVA_OPTS: -Dprogram.name=run.bat -Xms512M -Xmx758M -XX:MaxPermSize=256M -server CLASSPATH: C:\as\jboss-5.1.0.GA\bin\run.jar =============================================================================== 13:11:25,080 INFO [ServerImpl] Starting JBoss (Microcontainer)... 13:11:25,080 INFO [ServerImpl] Release ID: JBoss [The Oracle] 5.1.0.GA (build: SVNTag=JBoss_5_1_0_GA date=200905221053) 13:11:25,080 INFO [ServerImpl] Bootstrap URL: null 13:11:25,080 INFO [ServerImpl] Home Dir: C:\as\jboss-5.1.0.GA 13:11:25,080 INFO [ServerImpl] Home URL: file:/C:/as/jboss-5.1.0.GA/ 13:11:25,080 INFO [ServerImpl] Library URL: file:/C:/as/jboss-5.1.0.GA/lib/ 13:11:25,080 INFO [ServerImpl] Patch URL: null 13:11:25,080 INFO [ServerImpl] Common Base URL: file:/C:/as/jboss-5.1.0.GA/common/ 13:11:25,080 INFO [ServerImpl] Common Library URL: file:/C:/as/jboss-5.1.0.GA/common/lib/ 13:11:25,080 INFO [ServerImpl] Server Name: web 13:11:25,080 INFO [ServerImpl] Server Base Dir: C:\as\jboss-5.1.0.GA\server 13:11:25,080 INFO [ServerImpl] Server Base URL: file:/C:/as/jboss-5.1.0.GA/server/ 13:11:25,080 INFO [ServerImpl] Server Config URL: file:/C:/as/jboss-5.1.0.GA/server/web/conf/ 13:11:25,080 INFO [ServerImpl] Server Home Dir: C:\as\jboss-5.1.0.GA\server\web 13:11:25,080 INFO [ServerImpl] Server Home URL: file:/C:/as/jboss-5.1.0.GA/server/web/ 13:11:25,080 INFO [ServerImpl] Server Data Dir: C:\as\jboss-5.1.0.GA\server\web\data ...

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  • Virtual destructor - How does it work?

    - by Prabhu
    Hello All, Few hours back I was fiddling with a Memory Leak issue and it turned out that I really got some basic stuff about virtual destructor wrong!! Let me put explain my class design. class Base { virtual push_elements()<br>{}<br> }; class Derived:public Base { vector<int> x; public: void push_elements(){ for(int i=0;i <5;i++) x.push_back(i); } }; void main() { Base* b = new Derived(); b->push_elements(); delete b; } The bounds checker tool reported a memory leak in the derived class vector. And I figured out that the destructor is not virtual and the derived class destructor is not called.And it surprisingly got fixed when I made the destructor virtual. But my question is "isn't the vector deallocated automatically even if the derived class destructor is not called"? Is that a quirk in BoundsChecker tool or is my understanding of virtual destructor is wrong:)

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  • How do virtual destructors work?

    - by Prabhu
    Few hours back I was fiddling with a Memory Leak issue and it turned out that I really got some basic stuff about virtual destructors wrong! Let me put explain my class design. class Base { virtual push_elements() {} }; class Derived:public Base { vector<int> x; public: void push_elements(){ for(int i=0;i <5;i++) x.push_back(i); } }; void main() { Base* b = new Derived(); b->push_elements(); delete b; } The bounds checker tool reported a memory leak in the derived class vector. And I figured out that the destructor is not virtual and the derived class destructor is not called. And it surprisingly got fixed when I made the destructor virtual. Isn't the vector deallocated automatically even if the derived class destructor is not called? Is that a quirk in BoundsChecker tool or is my understanding of virtual destructor wrong?

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  • Rails database relationships

    - by Danny McClelland
    Hi Everyone, I have three models that I want to interact with each other. Kase, Person and and Company. I have (I think) setup the relationships correctly: class Kase < ActiveRecord::Base #HAS ONE COMPANY has_one :company #HAS MANY PERSONS has_many :persons class Person < ActiveRecord::Base belongs_to :company class Company < ActiveRecord::Base has_many :persons def to_s; companyname; end I have put the select field on the create new Kase view, and the create new Person view as follows: <li>Company<span><%= f.select :company_id, Company.all %> </span></li> All of the above successfully shows a drop down menu dynamically populated with the company names within Companies. What I am trying to do is display the contact of the Company record within the kase and person show.html.erb. For example, If I have a company called "Acme, Inc." and create a new Kase called "Random Case" and choose within the create new case page "Acme, Inc." from the companies drop down menu. I would then want to display "Acme, Inc" along with "Acme, Inc. Mobile" etc. on the "Random Case" show.html.erb. I hope this makes sense to somebody! Thanks, Danny

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  • How do I add code automatically to a derived function in C++

    - by Ian
    I have code that's meant to manage operations on both a networked client and a server, since there is significant overlap between the two. However, there are a few functions here and there that are meant to be exclusively called by the client or server, and accidentally calling a client function on the server (or vice versa) is a significant source of bugs. To reduce these sorts of programming errors, I'm trying to tag functions so that they'll raise a ruckus if they're misused. My current solution is a simple macro at the start of each function that calls an assert if the client or server accesses members they shouldn't. However, this runs into problems when there are multiple derived instances of classes, in that I have to tag the implementation as client or server side in EVERY child class. What I'd like to be able to do is put a tag in the virtual member's signature in the base class, so that I only have to tag it once and not run into errors by forgetting to do it repeatedly. I've considered putting a check in a base class implementation and then referring to it with something like base::functionName, but that runs into the same issue as far as needing to manually add the function call to every implementation. Ideally, I'd be able to have parent versions of the function called automatically like default constructors do. Does anybody know how to achieve something like this in C++? Is there an alternate approach I should be considering? Thanks!

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  • Refactoring or Rewriting Monolithic PHP Spaghetti Codebase

    - by nategood
    I've inherited a really poorly designed PHP spaghetti code project. It's been gaining a good bit of traffic recently and is starting to have performance issues on top of the poor monolithic code base. Its maxing out performance on a chunky 16GB dedicated machine when it really shouldn't be. I'm planning on doing some performance tweaks right off the bat to help the performance issue, but this still won't really help the horrible code base. The team is small but expecting to grow very soon. I've read Joel's article on the troubles of doing a complete rewrite and see the concerns. But how bad does the code base have to be before you consider a rewrite? There is PHP handling logic interjected into what one would usually consider a "view". Even worse, in some places SQL statements are in these same files! The only real separation of presentation and logic are a few PHP scripts that serve as function libraries. These scripts do most of the ORM stuff... if you can even call it that. Trying to slowly refractor this seems like a nightmare. Open to your thoughts and opinions... however not interested in hearing, "Run away, Run away!".

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  • Rails Association Problem

    - by looloobs
    I am having trouble with this association. I need to get an array of the primaries that belong to the soldiers in a platoon. So once I get all the soldiers in a platoon: @company = Company.find_by_id(1) @platoons = @company.platoons <% @platoons.each do |p| %> <%= p.soldiers.primaries.find(:all,:conditions => ["relationship = ? AND contacted = ?", 'Spouse', 'Yes'])) %> <% end %> * So there is no method for primaries, I assume this is because I am trying to call an association on an array. Soldiers have a platoon_id but primaries do not, they only have the association to soldiers in that platoon. How do I do this? I need it to return an array of Primaries. Thanks in advance! class Soldier < ActiveRecord::Base belongs_to :company belongs_to :platoon has_many :primaries, :dependent => :destroy end class Platoon < ActiveRecord::Base belongs_to :company belongs_to :battalion has_many :soldiers end class Primary < ActiveRecord::Base belongs_to :soldier belongs_to :company end

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  • How should I handle multiple links ot the same page with different Query Strings

    - by RandomBen
    In the website I am working on, there is a product page with 8 tabs on it, showing different aspects of the product. There are quick links on other pages within the site that take you to the page and to a specific link specified by a query string. For example the base page would be www.example.com/Product1. And then there are links like this: www.example.com/Product1?tab=CADDrawing www.example.com/Product1?tab=Schematics www.example.com/Product1?tab=Reviews My concern is that Google sees each of these links as a different URL but they aren't and the data on the page is 100% the same. Is there any easy way to make it so Google either knows that www.example.com/Product1 is the base page or doesn't follow the links with Query Strings? I thought about using rel="nofollow" but that seems like it would actually hurt my page ranking. Most of the websites, including Googles on webmaster pages, is unclear. The other option is to add the rel="canonical" to the pages that have a query string but not to the base page. Does that succeed in stopping all of the noisy links?

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  • gcc -finline-functions behaviour?

    - by user176168
    I'm using gcc with the -finline-functions optimization for release builds. In order to combat code bloat because I work on an embedded system I want to say don't inline particular functions. The obvious way to do this would be through function attributes ie attribute(noinline). The problem is this doesn't seem to work when I switch on the global -finline-functions optimisation which is part of the -O3 switch. It also has something to do with it being templated as a non templated version of the same function doesn't get inlined which is as expected. Has anybody any idea of how to control inlining when this global switch is on? Here's the code: #include <cstdlib> #include <iostream> using namespace std; class Base { public: template<typename _Type_> static _Type_ fooT( _Type_ x, _Type_ y ) __attribute__ (( noinline )); }; template<typename _Type_> _Type_ Base::fooT( _Type_ x, _Type_ y ) { asm(""); return x + y; } int main(int argc, char *argv[]) { int test = Base::fooT( 1, 2 ); printf( "test = %d\n", test ); system("PAUSE"); return EXIT_SUCCESS; }

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  • HTML relative links with URL Rewrite

    - by Adam Kiss
    I have quickie: When you code/develop themes, how do you link to various files in your html/css code? Example: We at our firm use mostly <base target="http://whatever"> in our main template and then just <img src="./images/file.png"> in our html, "/category/page" as links and something alike in our css. However, when testing on different machines, we use ip address rather than localhost on main dev station of coder, so all base links don't work (because localhost goes to viewing machine, not coder's, in our network). Same thing happens when updating pages - on dev server, we have to edit base target, so browsing site won't take us to live site - this part is actually rather simple PHP (if ... echo else echo something else), but it still not solve problem of more coding-testing problems. So, my question is, how do YOU solve it? How do you use relative links, which basically don't care for what domain is the page on and don't care for url rewrite? (because ../images/ is different for / and different for /something/somethingElse/page)?

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  • How can I get an NPC to move randomly in XNA?

    - by Fishwaffles
    I basically want a character to walk in one direction for a while, stop, then go in another random direction. Right now my sprites look but don't move, randomly very quickly in all directions then wait and have another seizure. I will post the code I have so far in case that is useful. class NPC: Mover { int movementTimer = 0; public override Vector2 direction { get { Random rand = new Random(); int randDirection = rand.Next(8); Vector2 inputDirection = Vector2.Zero; if (movementTimer >= 50) { if (randDirection == 4) { inputDirection.X -= 1; movingLeft = true; } else movingLeft = false; if (randDirection == 1) { inputDirection.X += 1; movingRight = true; } else movingRight = false; if (randDirection == 2) { inputDirection.Y -= 1; movingUp = true; } else movingUp = false; if (randDirection == 3) { inputDirection.Y += 25; movingDown = true; } else movingDown = false; if (movementTimer >= 100) { movementTimer = 0; } } return inputDirection * speed; } } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed) { } public NPC(Texture2D textureImage, Vector2 position, Point frameSize, int collisionOffset, Point currentFrame, Point sheetSize, Vector2 speed, int millisecondsPerframe) : base(textureImage, position, frameSize, collisionOffset, currentFrame, sheetSize, speed, millisecondsPerframe) { } public override void Update(GameTime gameTime, Rectangle clientBounds) { movementTimer++; position += direction; if (position.X < 0) position.X = 0; if (position.Y < 0) position.Y = 0; if (position.X > clientBounds.Width - frameSize.X) position.X = clientBounds.Width - frameSize.X; if (position.Y > clientBounds.Height - frameSize.Y) position.Y = clientBounds.Height - frameSize.Y; base.Update(gameTime, clientBounds); } }

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  • Is boost shared_ptr <XXX> thread safe?

    - by sxingfeng
    I have a question about boost :: shared_ptr. There are lots of thread. class CResource { xxxxxx } class CResourceBase { public: void SetResource(shared_ptr<CResource> res) { m_Res = res; } shared_ptr<CResource> GetResource() { return m_Res; } private: shared_ptr<CResource> m_Res; } CResourceBase base; //---------------------------------------------- Thread A: while (true) { ...... shared_ptr<CResource> nowResource = base.GetResource(); nowResource.doSomeThing(); ... } Thread B: shared_ptr<CResource> nowResource; base.SetResource(nowResource); ... //----------------------------------------------------------- If thread A do not care the nowResource is the newest . Will this part of code have problem? I mean when ThreadB do not SetResource completely, Thread A get a wrong smart point by GetResource? Another question : what does thread-safe mean? If I do not care about whether the resource is newest, will the shared_ptr nowResource crash the program when the nowResource is released or will the problem destroy the shared_point?

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  • Trouble parsing self closing XML tags using SAX parser

    - by sandesh
    Hi, I am having trouble parsing self closing XML tags using SAX. I am trying to extract the link tag from the Google Base API.I am having reasonable success in parsing regular tags. Here is a snippet of the xml <entry> <id>http://www.google.com/base/feeds/snippets/15802191394735287303</id> <published>2010-04-05T11:00:00.000Z</published> <updated>2010-04-24T19:00:07.000Z</updated> <category scheme='http://base.google.com/categories/itemtypes' term='Products'/> <title type='text'>En-el1 Li-ion Battery+charger For Nikon Digital Camera</title> <link rel='alternate' type='text/html' href='http://rover.ebay.com/rover/1/711-67261-24966-0/2?ipn=psmain&amp;icep_vectorid=263602&amp;kwid=1&amp;mtid=691&amp;crlp=1_263602&amp;icep_item_id=170468125748&amp;itemid=170468125748'/> . . and so on I can parse the updates and published tags, but not the link and category tag. Here is my startElement and endElement overrides public void startElement(String uri, String localName, String qName, Attributes attributes) throws SAXException { if (qName.equals("title") && xmlTags.peek().equals("entry")) { insideEntryTitle = true; } xmlTags.push(qName); } public void endElement(String uri, String localName, String qName) throws SAXException { // If a "title" element is closed, we start a new line, to prepare // printing the new title. xmlTags.pop(); if (insideEntryTitle) { insideEntryTitle = false; System.out.println(); } } declaration for xmltags.. private Stack<String> xmlTags = new Stack<String>(); Any help guys? this is my first post here.. I hope I have followed posting rules! thanks a ton guys..

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  • HTML relative links on various domains

    - by Adam Kiss
    I have quickie: When you code/develop themes, how do you link to various files in your html/css code? Example: We at our firm use mostly <base target="http://whatever"> in our main template and then just <img src="./images/file.png"> in our html, "/category/page" as links and something alike in our css. However, when testing on different machines, we use ip address rather than localhost on main dev station of coder, so all base links don't work (because localhost goes to viewing machine, not coder's, in our network). Same thing happens when updating pages - on dev server, we have to edit base target, so browsing site won't take us to live site - this part is actually rather simple PHP (if ... echo else echo something else), but it still not solve problem of more coding-testing problems. So, my question is, how do YOU solve it? How do you use relative links, which basically don't care for what domain is the page on and don't care for url rewrite? (because ../images/ is different for / and different for /something/somethingElse/page)?

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  • :order does not work on :include

    - by SpyrosP
    Hello there, i'm wondering why this gives me an error : DiscoveredLocation.find_all_by_user_id(user.id, :include => [:boss_location, :monsters], :order => 'boss_location.location_index ASC') It seems as if it's trying to execute a really long query and i get an error like : Mysql::Error: Unknown column 'monsters_discovered_locations_join.boss_location_id' in 'on clause': SELECT `discovered_locations`.`id` AS t0_r0, `discovered_locations`.`user_id` AS t0_r1, `discovered_locations`.`boss_location_id` AS t0_r2, `discovered_locations`.`created_at` AS t0_r3, `discovered_locations`.`updated_at` AS t0_r4, `boss_locations`.`id` AS t1_r0, `boss_locations`.`name` AS t1_r1, `boss_locations`.`location_index` AS t1_r2, `boss_locations`.`min_level` AS t1_r3, `boss_locations`.`needed_gold_to_open` AS t1_r4, `boss_locations`.`created_at` AS t1_r5, `boss_locations`.`updated_at` AS t1_r6, `monsters`.`id` AS t2_r0, `monsters`.`name` AS t2_r1, `monsters`.`strength` AS t2_r2, `monsters`.`dexterity` AS t2_r3, `monsters`.`magic` AS t2_r4, `monsters`.`accuracy` AS t2_r5, `monsters`.`minGold` AS t2_r6, `monsters`.`maxGold` AS t2_r7, `monsters`.`hp` AS t2_r8, `monsters`.`level` AS t2_r9, `monsters`.`armor` AS t2_r10, `monsters`.`first_class` AS t2_r11, `monsters`.`weapon_id` AS t2_r12, `monsters`.`imageName` AS t2_r13, `monsters`.`monster_type` AS t2_r14, `monsters`.`boss_location_index` AS t2_r15, `monsters`.`boss_location_id` AS t2_r16, `monsters`.`created_at` AS t2_r17, `monsters`.`updated_at` AS t2_r18 FROM `discovered_locations` LEFT OUTER JOIN `boss_locations` ON `boss_locations`.id = `discovered_locations`.boss_location_id LEFT OUTER JOIN `boss_locations` monsters_discovered_locations_join ON (`discovered_locations`.`id` = `monsters_discovered_locations_join`.`boss_location_id`) LEFT OUTER JOIN `monsters` ON (`monsters`.`boss_location_id` = `monsters_discovered_locations_join`.`id`) WHERE (`discovered_locations`.`user_id` = 986759322) ORDER BY boss_location.location_index ASC The models associations are : class BossKill < ActiveRecord::Base belongs_to :user belongs_to :monster class DiscoveredLocation < ActiveRecord::Base belongs_to :user belongs_to :boss_location has_many :monsters, :through => :boss_location has_many :boss_kills, :through => :monsters class BossLocation < ActiveRecord::Base has_many :discovered_locations has_many :users, :through => :discovered_locations has_many :monsters Any ideas ?

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  • Help with active record relations

    - by Christian Fazzini
    class CreateActivities < ActiveRecord::Migration def self.up create_table :activities do |t| t.references :user t.references :media t.integer :artist_id t.string :type t.timestamps end end def self.down drop_table :activities end end class Fan < Activity belongs_to :user, :counter_cache => true end class Activity < ActiveRecord::Base belongs_to :user belongs_to :media belongs_to :artist, :class_name => 'User', :foreign_key => 'artist_id' end class User < ActiveRecord::Base has_many :activities has_many :fans end I tried changing my activity model too, without any success: class Activity < ActiveRecord::Base has_many :activities, :class_name => 'User', :foreign_key => 'user_id' has_many :activities, :class_name => 'User', :foreign_key => 'artist_id' end One thing to note. Activity is an STI. Fan inherits from Activity. In console, I do: # Create a fan object. User is a fan of himself fan = Fan.new => #<Fan id: nil, user_id: nil, media_id: nil, artist_id: nil, type: "Fan", comment: nil, created_at: nil, updated_at: nil> # Assign a user object fan.user = User.first => #<User id: 1, genre_id: 1, country_id: 1, .... # Assign an artist object fan.artist_id = User.first.id => 1 # Save the fan object fan.save! => true Activity.last => #<Fan id: 13, user_id: 1, media_id: nil, artist_id: 1, type: "Fan", comment: nil, created_at: "2010-12-30 08:41:25", updated_at: "2010-12-30 08:41:25"> Activity.last.user => #<User id: 1, genre_id: 1, country_id: 1, ..... But... Activity.last.artist => nil Why is Activity.last.artist returning nil?

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