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  • Ant telnet is hanging on a simple task

    - by Sagar
    <?xml version="1.0" ?> <project name="test" default="root"> <target name="telnet"> <telnet server="10.1.1.1"> <read>login:</read> <write>root</write> <read>password:</read> <write>${PASSWORD}</write> <read>#</read> <write>ls</write> <read>#</read> </telnet> </target> </project> That is the code I have in a build.xml file. When I run ant (version 1.8, in bash) (I have downloaded and copied over the jars for commons-net-2.0 and jakarta-oro-2.0.8 already), this is the output I get: Buildfile: /home/sagar/build.xml telnet: and then it just sits there. When I do a "who" on my server, I can see "System" waiting on login. But there is no progress after this. I can telnet into the server using normal telnet means (putty, bash, etc). I even tried the full telnet command instead of read/write: <telnet server="10.1.1.1" userid="root" password="root"> Any help is much appreciated! Note: JRE 1.5, Ant 1.8, commons-net version 2.0, jakarta version 2.0.8

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  • Are there more secure alternatives to the .Net SQLConnection class?

    - by KeyboardMonkey
    Hi SO people, I'm very surprised this issue hasn't been discussed in-depth: This article tells us how to use windbg to dump a running .Net process strings in memory. I spent much time researching the SecureString class, which uses unmanaged pinned memory blocks, and keeps the data encrypted too. Great stuff. The problem comes in when you use it's value, and assign it to the SQLConnection.ConnectionString property, which is of the System.String type. What does this mean? Well... It's stored in plain text Garbage Collection moves it around, leaving copies in memory It can be read with windbg memory dumps That totally negates the SecureString functionality! On top of that, the SQLConnection class is non-inheritable, I can't even roll my own with a SecureString property instead; Yay for closed-source. Yay. A new DAL layer is in progress, but for a new major version and for so many users it will be at least 2 years before every user is upgraded, others might stay on the old version indefinitely, for whatever reason. Because of the frequency the connection is used, marshalling from a SecureString won't help, since the immutable old copies stick in memory until GC comes around. Integrated Windows security isn't an option, since some clients don't work on domains, and other roam and connect over the net. How can I secure the connection string, in memory, so it can't be viewed with windbg?

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  • Downloading a file from a PHP page in C#

    - by FoxyShadoww
    Okay, we have a PHP script that creates an download link from a file and we want to download that file via C#. This works fine with progress etc but when the PHP page gives an error the program downloads the error page and saves it as the requested file. Here is the code we have atm: PHP Code: <?php $path = 'upload/test.rar'; if (file_exists($path)) { $mm_type="application/octet-stream"; header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: " . $mm_type); header("Content-Length: " .(string)(filesize($path)) ); header('Content-Disposition: attachment; filename="'.basename($path).'"'); header("Content-Transfer-Encoding: binary\n"); readfile($path); exit(); } else { print 'Sorry, we could not find requested download file.'; } ?> C# Code: private void btnDownload_Click(object sender, EventArgs e) { string url = "http://***.com/download.php"; WebClient client = new WebClient(); client.DownloadFileCompleted += new AsyncCompletedEventHandler(client_DownloadFileCompleted); client.DownloadProgressChanged += new DownloadProgressChangedEventHandler(ProgressChanged); client.DownloadFileAsync(new Uri(url), @"c:\temp\test.rar"); } private void ProgressChanged(object sender, DownloadProgressChangedEventArgs e) { progressBar.Value = e.ProgressPercentage; } void client_DownloadFileCompleted(object sender, AsyncCompletedEventArgs e) { MessageBox.Show(print); }

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  • How to fix IllegalStateException error when trying to update a listview?

    - by Michael Vetrano
    Hi guys, I am trying to get this code to run, but I get an IllegalStateException when I run this code saying that the content of the listview wasn't notified, yet I have a notification upon updating the data. This is a custom listview adapter. Here is the relevant part of my code: class LoadingThread extends Thread { public void run() { int itemsOriginallyLoaded = 0; synchronized( items ) { itemsOriginallyLoaded = items.size(); } for( int i = itemsOriginallyLoaded ; i < itemsToLoad ; ++i ) { Log.d( LOG_TAG, "Loading item #"+i ); //String item = "FAIL"; //try { String item = "FAIL"; try { item = stockGrabber.getStockString(dataSource.get(i)); } catch (ApiException e) { Log.e(LOG_TAG, "Problem making API request", e); } catch (ParseException e) { Log.e(LOG_TAG, "Problem parsing API request", e); } //} catch (ApiException e) { // Log.e(TAG, "Problem making API request", e); //} catch (ParseException e) { // Log.e(TAG, "Problem parsing API request", e); //} synchronized( items ) { items.add( item ); } itemsLoaded = i+1; uiHandler.post( updateTask ); Log.d( LOG_TAG, "Published item #"+i ); } if( itemsLoaded >= ( dataSource.size() - 1 ) ) allItemsLoaded = true; synchronized( loading ) { loading = Boolean.FALSE; } } } class UIUpdateTask implements Runnable { public void run() { Log.d( LOG_TAG, "Publishing progress" ); notifyDataSetChanged(); } }

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  • Is there a standard pattern for scanning a job table executing some actions?

    - by Howiecamp
    (I realize that my title is poor. If after reading the question you have an improvement in mind, please either edit it or tell me and I'll change it.) I have the relatively common scenario of a job table which has 1 row for some thing that needs to be done. For example, it could be a list of emails to be sent. The table looks something like this: ID Completed TimeCompleted anything else... ---- --------- ------------- ---------------- 1 No blabla 2 No blabla 3 Yes 01:04:22 ... I'm looking either for a standard practice/pattern (or code - C#/SQL Server preferred) for periodically "scanning" (I use the term "scanning" very loosely) this table, finding the not-completed items, doing the action and then marking them completed once done successfully. In addition to the basic process for accomplishing the above, I'm considering the following requirements: I'd like some means of "scaling linearly", e.g. running multiple "worker processes" simultaneously or threading or whatever. (Just a specific technical thought - I'm assuming that as a result of this requirement, I need some method of marking an item as "in progress" to avoid attempting the action multiple times.) Each item in the table should only be executed once. Some other thoughts: I'm not particularly concerned with the implementation being done in the database (e.g. in T-SQL or PL/SQL code) vs. some external program code (e.g. a standalone executable or some action triggered by a web page) which is executed against the database Whether the "doing the action" part is done synchronously or asynchronously is not something I'm considering as part of this question.

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  • NSOperations or NSThread for bursts of smaller tasks that continuously cancel each other?

    - by RickiG
    Hi I would like to see if I can make a "search as you type" implementation, against a web service, that is optimized enough for it to run on an iPhone. The idea is that the user starts typing a word; "Foo", after each new letter I wait XXX ms. to see if they type another letter, if they don't, I call the web service using the word as a parameter. The web service call and the subsequent parsing of the result I would like to move to a different thread. I have written a simple SearchWebService class, it has only one public method: - (void) searchFor:(NSString*) str; This method tests if a search is already in progress (the user has had a XXX ms. delay in their typing) and subsequently stops that search and starts a new one. When a result is ready a delegate method is called: - (NSArray*) resultsReady; I can't figure out how to get this functionality 'threaded'. If I keep spawning new threads each time a user has a XXX ms. delay in the typing I end up in a bad spot with many threads, especially because I don't need any other search, but the last one. Instead of spawning threads continuously, I have tried keeping one thread running in the background all the time by: - (void) keepRunning { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; SearchWebService *searchObj = [[SearchWebService alloc] init]; [[NSRunLoop currentRunLoop] run]; //keeps it alive [searchObj release]; [pool release]; } But I can't figure out how to access the "searchFor" method in the "searchObj" object, so the above code works and keeps running. I just can't message the searchObj or retrieve the resultReady objects? Hope someone could point me in the right direction, threading is giving me grief:) Thank you.

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  • Rewriting a for loop in pure NumPy to decrease execution time

    - by Statto
    I recently asked about trying to optimise a Python loop for a scientific application, and received an excellent, smart way of recoding it within NumPy which reduced execution time by a factor of around 100 for me! However, calculation of the B value is actually nested within a few other loops, because it is evaluated at a regular grid of positions. Is there a similarly smart NumPy rewrite to shave time off this procedure? I suspect the performance gain for this part would be less marked, and the disadvantages would presumably be that it would not be possible to report back to the user on the progress of the calculation, that the results could not be written to the output file until the end of the calculation, and possibly that doing this in one enormous step would have memory implications? Is it possible to circumvent any of these? import numpy as np import time def reshape_vector(v): b = np.empty((3,1)) for i in range(3): b[i][0] = v[i] return b def unit_vectors(r): return r / np.sqrt((r*r).sum(0)) def calculate_dipole(mu, r_i, mom_i): relative = mu - r_i r_unit = unit_vectors(relative) A = 1e-7 num = A*(3*np.sum(mom_i*r_unit, 0)*r_unit - mom_i) den = np.sqrt(np.sum(relative*relative, 0))**3 B = np.sum(num/den, 1) return B N = 20000 # number of dipoles r_i = np.random.random((3,N)) # positions of dipoles mom_i = np.random.random((3,N)) # moments of dipoles a = np.random.random((3,3)) # three basis vectors for this crystal n = [10,10,10] # points at which to evaluate sum gamma_mu = 135.5 # a constant t_start = time.clock() for i in range(n[0]): r_frac_x = np.float(i)/np.float(n[0]) r_test_x = r_frac_x * a[0] for j in range(n[1]): r_frac_y = np.float(j)/np.float(n[1]) r_test_y = r_frac_y * a[1] for k in range(n[2]): r_frac_z = np.float(k)/np.float(n[2]) r_test = r_test_x +r_test_y + r_frac_z * a[2] r_test_fast = reshape_vector(r_test) B = calculate_dipole(r_test_fast, r_i, mom_i) omega = gamma_mu*np.sqrt(np.dot(B,B)) # write r_test, B and omega to a file frac_done = np.float(i+1)/(n[0]+1) t_elapsed = (time.clock()-t_start) t_remain = (1-frac_done)*t_elapsed/frac_done print frac_done*100,'% done in',t_elapsed/60.,'minutes...approximately',t_remain/60.,'minutes remaining'

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  • Angular ng-style not changing with property

    - by ganaraj
    For the life of me I cant seem to figure out why the style property is not getting updated. In my larger application it seems to work fine. http://jsfiddle.net/ganarajpr/C2hRa/4/ Here is a fiddle which shows the issue I am currently facing. You will notice that the width and height are getting updated in the div when you change the input. But the style itself doesnt seem to be updating. Anyone can tell me what I am doing wrong here? I have tried all the following scenarios using $scope.$apply.. - Throws an error stating $apply already in progress.. $rootScope.$apply - same as above. Setting another variable in a service which is $watched in the other controller. - no change seen. It would be really cool if someone can get me an answer to this. Also would be really happy if you can tell me why exactly it is not getting updated.

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  • CGI Buffering issue

    - by Punit
    I have a server side C based CGI code as: cgiFormFileSize("UPDATEFILE", &size); //UPDATEFILE = file being uploaded cgiFormFileName("UPDATEFILE", file_name, 1024); cgiFormFileContentType("UPDATEFILE", mime_type, 1024); buffer = malloc(sizeof(char) * size); if (cgiFormFileOpen("UPDATEFILE", &file) != cgiFormSuccess) { exit(1); } output = fopen("/tmp/cgi.tar.gz", "w+"); printf("The size of file is: %d bytes", size); inc = size/(1024*100); while (cgiFormFileRead(file, b, sizeof(b), &got_count) == cgiFormSuccess) { fwrite(b,sizeof(char),got_count,output); i++; if(i == inc && j<=100) { ***inc_pb*** = j; i = 0; j++; // j is the progress bar increment value } } cgiFormFileClose(file); retval = system("mkdir /tmp/update-tmp;\ cd /tmp/update-tmp;\ tar -xzf ../cgi.tar.gz;\ bash -c /tmp/update-tmp/update.sh"); However, this doesn't work the way as is seen above. Instead of printing 1,2,...100 to progress_bar.txt one by one it prints at ONE GO, seems it buffers and then writes to the file. fflush() also didn't work. Any clue/suggestion would be really appreciated.

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  • Diffrernce between BackgroundWorker.ReportProgress() and Control.Invoke()

    - by ohadsc
    What is the difference between options 1 and 2 in the following? private void BGW_DoWork(object sender, DoWorkEventArgs e) { for (int i=1; i<=100; i++) { string txt = i.ToString(); if (Test_Check.Checked) //OPTION 1 Test_BackgroundWorker.ReportProgress(i, txt); else //OPTION 2 this.Invoke((Action<int, string>)UpdateGUI, new object[] {i, txt}); } } private void BGW_ProgressChanged(object sender, ProgressChangedEventArgs e) { UpdateGUI(e.ProgressPercentage, (string)e.UserState); } private void UpdateGUI(int percent, string txt) { Test_ProgressBar.Value = percent; Test_RichTextBox.AppendText(txt + Environment.NewLine); } Looking at reflector, the Control.Invoke() appears to use: this.FindMarshalingControl().MarshaledInvoke(this, method, args, 1); whereas BackgroundWorker.Invoke() appears to use: this.asyncOperation.Post(this.progressReporter, args); (I'm just guessing these are the relevant function calls.) If I understand correctly, BGW Posts to the WinForms window its progress report request, whereas Control.Invoke uses a CLR mechanism to invoke on the right thread. Am I close? And if so, what are the repercussions of using either ? Thanks

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  • Using Reachability for Internet *or* local WiFi?

    - by randallmeadows
    I've searched SO for the answer to this question, and it's not really addressed, at least not to a point where I can make it work. I was originally only checking for Internet reachability, using: self.wwanReach = [Reachability reachabilityWithHostName:@"www.apple.com"]; [wwanReach startNotifer]; I now need to support a local WiFi connection (in the absence of reaching the Internet in general), and when I found +reachabilityForLocalWiFi, I also noticed there was +reachabilityForInternetConnection. I figured I could use these, instead of hard-coding "www.apple.com" in there, but alas, when I use self.wwanReach = [Reachability reachabilityForInternetConnection]; [wwanReach startNotifer]; self.wifiReach = [Reachability reachabilityForLocalWiFi]; [wifiReach startNotifer]; the reachability callback that I've set up "never" gets called, for values of "never" up to 10, 12, 15 minutes or so (which was as long as my patience lasted. (User's patience will be much less, I'm sure.) Switching back to +reachabilityWithHostName: works within seconds. I also tried each "pair" individually, in case there was an issue with two notifiers in progress simultaneously, but that made no difference. So: what is the appropriate way to determine reachability to either the Internet/WWAN or a local Wifi network (either one, or both)? [This particular use case is an iPhone or iPad connecting to a Mac mini computer-to-computer network; I'm sure other situations apply.]

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  • JUnit test failing - complaining of missing data that was just inserted

    - by Collin Peters
    I have an extremely odd problem in my JUnit tests that I just can't seem to nail down. I have a multi-module java webapp project with a fairly standard structure (DAO's, service clasess, etc...). Within this project I have a 'core' project which contains some abstracted setup code which inserts a test user along with the necessary items for a user (in this case an 'enterprise', so a user must belong to an enterprise and this is enforced at the database level) Fairly simple so far... but here is where the strangeness begins some tests fail to run and throw a database exception where it complains that a user cannot be inserted because an enterprise does not exist. But it just created the enterprise in the preceding line of code! And there was no errors in the insertion of the enterprise. Stranger yet, if this test class is run by itself everything works fine. It is only when the test is run as part of the project that it fails! And the exact same abstracted code was run by 10+ tests before the one that fails! f I have been banging my head against a wall with this for days and haven't really made any progress. I'm not even sure what information to offer up to help diagnose this. Using JUnit 4.4, Spring 2.5.6, iBatis 2.3.0, Postgresql 8.3 Switching to org.springframework.jdbc.datasource.DriverManagerDataSource from org.apache.commons.dbcp.BasicDataSource changed the problem. Using DriverManagerDataSource the tests work for the first time, but now all of a sudden a lot of data isn't rolled back in the database! It leaves everything behind. All with no errors Tests fail when run via Eclipse & Maven Please ask for any info which may help me solve my problem!

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  • Web service performing asynchronous call

    - by kornelijepetak
    I have a webservice method FetchNumber() that fetches a number from a database and then returns it to the caller. But just before it returns the number to the caller, it needs to send this number to another service so instantiates and runs the BackgroundWorker whose job is to send this number to another service. public class FetchingNumberService : System.Web.Services.WebService { [WebMethod] public int FetchNumber() { int value = Database.GetNumber(); AsyncUpdateNumber async = new AsyncUpdateNumber(value); return value; } } public class AsyncUpdateNumber { public AsyncUpdateNumber(int number) { sendingNumber = number; worker = new BackgroundWorker(); worker.DoWork += asynchronousCall; worker.RunWorkerAsync(); } private void asynchronousCall(object sender, DoWorkEventArgs e) { // Sending a number to a service (which is Synchronous) here } private int sendingNumber; private BackgroundWorker worker; } I don't want to block the web service (FetchNumber()) while sending this number to another service, because it can take a long time and the caller does not care about sending the number to another service. Caller expects this to return as soon as possible. FetchNumber() makes the background worker and runs it, then finishes (while worker is running in the background thread). I don't need any progress report or return value from the background worker. It's more of a fire-and-forget concept. My question is this. Since the web service object is instantiated per method call, what happens when the called method (FetchNumber() in this case) is finished, while the background worker it instatiated and ran is still running? What happens to the background thread? When does GC collect the service object? Does this prevent the background thread from executing correctly to the end? Are there any other side-effects on the background thread? Thanks for any input.

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  • Correct way to do timer function in Python

    - by bwawok
    Hi. I have a GUI application that needs to do something simple in the background (update a wx python progress bar, but that doesn't really matter). I see that there is a threading.timer class.. but there seems to be no way to make it repeat. So if I use the timer, I end up having to make a new thread on every single execution... like : import threading import time def DoTheDew(): print "I did it" t = threading.Timer(1, function=DoTheDew) t.daemon = True t.start() if __name__ == '__main__': t = threading.Timer(1, function=DoTheDew) t.daemon = True t.start() time.sleep(10) This seems like I am making a bunch of threads that do 1 silly thing and die.. why not write it as : import threading import time def DoTheDew(): while True: print "I did it" time.sleep(1) if __name__ == '__main__': t = threading.Thread(target=DoTheDew) t.daemon = True t.start() time.sleep(10) Am I missing some way to make a timer keep doing something? Either of these options seems silly... I am looking for a timer more like a java.util.Timer that can schedule the thread to happen every second... If there isn't a way in Python, which of my above methods is better and why?

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  • Difficulty porting raw PCM output code from Java to Android AudioTrack API.

    - by IndigoParadox
    I'm attempting to port an application that plays chiptunes (NSF, SPC, etc) music files from Java SE to Android. The Android API seems to lack the javax multimedia classes that this application uses to output raw PCM audio. The closest analog I've found in the API is AudioTrack and so I've been wrestling with that. However, when I try to run one of my sample music files through my port-in-progress, all I get back is static. My suspicion is that it's the AudioTrack I've setup which is at fault. I've tried various different constructors but it all just outputs static in the end. The DataLine setup in the original code is something like: AudioFormat audioFormat = new AudioFormat( AudioFormat.Encoding.PCM_SIGNED, 44100, 16, 2, 4, 44100, true ); DataLine.Info lineInfo = new DataLine.Info( SourceDataLine.class, audioFormat ); DataLine line = (SourceDataLine)AudioSystem.getLine( lineInfo ); The constructor I'm using right now is: AudioTrack = new AudioTrack( AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT, AudioTrack.getMinBufferSize( 44100, AudioFormat.CHANNEL_CONFIGURATION_STEREO, AudioFormat.ENCODING_PCM_16BIT ), AudioTrack.MODE_STREAM ); I've replaced constants and variables in those so they make sense as concisely as possible, but my basic question is if there are any obvious problems in the assumptions I made when going from one format to the other.

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  • Creating WPF components in background thread

    - by mizipzor
    Im working on a reporting system, a series of DocumentPage are to be created through a DocumentPaginator. These documents include a number of WPF components that are to be instantiated so the paginator includes the correct things when later sent to the XpsDocumentWriter (which in turn is sent to the actual printer). My problem now is that the DocumentPage instances take quite a while to create (enough for Windows to mark the application as frozen) so I tried to create them in a background thread, which is problematic since WPF expects the attributes on them to be set from the GUI thread. I would also like to have a progress bar showing up, indicating how many pages have been created so far. Thus, it looks like Im trying to get two things to happen in parallell on the GUI. The problem is hard to explain and Im really not sure how to tackle it. In short: Create a series of DocumentPage's. These include WPF components These are to be created on a background thread, or use some other trick so the application isnt frozen. After each page is created, a WPF ProgressBar should be updated. If there is no decent way to do this, alternate solutions and approaches are more than welcome.

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  • onDestroy() won't get called after this.finish()

    - by steff
    Hi everyone, I'm wondering why the Motorola Milestone with 2.1-update1 behaves differently from the Emulator or e.g. the Nexus One. I am trying to exit my app with: @Override protected void onPause() { if(mayDestroyActivity) this.finish(); super.onPause(); } This works well on either Emulator or Nexus One. onDestroy() gets called immediatly after onPause() and onStop. But not for the Milestone. Instead, onDestroy() gets called when another Activity is started. Its section in the Manifest looks like this: <activity android:name=".MyActivity" android:configChanges="orientation|keyboardHidden" android:label="@string/questionnaire_item" android:launchMode="singleInstance" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:windowSoftInputMode="adjustPan"> <intent-filter> <category android:name="android.intent.category.OPENABLE" /> </intent-filter> </activity> Does anyone have a hint on this? My app depends on exiting properly since I save all progress in onDestroy() Thanks, Steff

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  • Where do I put the logic of my MFC program?

    - by Matthew
    I created an application core, in C++, that I've compiled into a static library in Visual Studio. I am now at the process of writing a GUI for it. I am using MFC to do this. I figured out how to map button presses to execute certain methods of my application core's main class (i.e. buttons to have it start and stop). The core class however, should always be sampling data from an external source every second or two. The GUI should then populate some fields after each sample is taken. I can't seem to find a spot in my MFC objects like CDialog that I can constantly check to see if my class has grabbed the data.. then if it has put that data into some of the text boxes. A friend suggested that I create a thread on the OnInit() routine that would take care of this, but that solution isn't really working for me. Is there no spot where I can put an if statement that keeps being called until the program quits? i.e. if( coreapp.dataSampleReady() ) { // put coreapp.dataItem1() in TextBox1 // set progress bar to coreapp.dataItem2() // etc. // reset dataSampleReady }

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  • Android: ProgressDialog doesn't show

    - by Select0r
    Hi, I'm trying to create a ProgressDialog for an Android-App (just a simple one showing the user that stuff is happening, no buttons or anything) but I can't get it right. I've been through forums and tutorials as well as the Sample-Code that comes with the SDK, but to no avail. This is what I got: btnSubmit.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { (...) ProgressDialog pd = new ProgressDialog(MyApp.this); pd.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); pd.setMessage("Working..."); pd.setIndeterminate(true); pd.setCancelable(false); // now fetch the results (...long time calculations here...) // remove progress dialog pd.dismiss(); I've also tried adding pd.show(); and messed around with the parameter in new ProgressDialog resulting in nothing at all (except errors that the chosen parameter won't work), meaning: the ProgressDialog won't ever show up. The app just keeps running as if I never added the dialog. I don't know if I'm creating the dialog at the right place, I moved it around a bit but that, too, didnt't help. Maybe I'm in the wrong context? The above code is inside private ViewGroup _createInputForm() in MyApp. Any hint is appreciated, Greetings, Select0r

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  • Reading strings and integers from .txt file and printing output as strings only

    - by screename71
    Hello, I'm new to C++, and I'm trying to write a short C++ program that reads lines of text from a file, with each line containing one integer key and one alphanumeric string value (no embedded whitespace). The number of lines is not known in advance, (i.e., keep reading lines until end of file is reached). The program needs to use the 'std::map' data structure to store integers and strings read from input (and to associate integers with strings). The program then needs to output string values (but not integer values) to standard output, 1 per line, sorted by integer key values (smallest to largest). So, for example, suppose I have a text file called "data.txt" which contains the following three lines: 10 dog -50 horse 0 cat -12 zebra 14 walrus The output should then be: horse zebra cat dog walrus I've pasted below the progress I've made so far on my C++ program: #include <fstream> #include <iostream> #include <map> using namespace std; using std::map; int main () { string name; signed int value; ifstream myfile ("data.txt"); while (! myfile.eof() ) { getline(myfile,name,'\n'); myfile >> value >> name; cout << name << endl; } return 0; myfile.close(); } Unfortunately, this produces the following incorrect output: horse cat zebra walrus If anyone has any tips, hints, suggestions, etc. on changes and revisions I need to make to the program to get it to work as needed, can you please let me know? Thanks!

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  • Progressively stream the output of an ASP.NET page - or render a page outside of an HTTP request

    - by Evgeny
    I have an ASP.NET 2.0 page with many repeating blocks, including a third-party server-side control (so it's not just plain HTML). Each is quite expensive to generate, in terms of both CPU and RAM. I'm currently using a standard Repeater control for this. There are two problems with this simple approach: The entire page must be rendered before any of it is returned to the client, so the user must wait a long time before they see any data. (I write progress messages using Response.Write, so there is feedback, but no actual results.) The ASP.NET worker process must hold everything in memory at the same time. There is no inherent needs for this: once one block is processed it won't be changed, so it could be returned to the client and the memory could be freed. I would like to somehow return these blocks to the client one at a time, as each is generated. I'm thinking of extracting the stuff inside the Repeater into a separate page and getting it repeatedly using AJAX, but there are some complications involved in that and I wonder if there is some simper approach. Ideally I'd like to keep it as one page (from the client's point of view), but return it incrementally. Another way would be to do something similar, but on the server: still create a separate page, but have the server access it and then Response.Write() the HTML it gets to the response stream for the real client request. Is there a way to avoid an HTTP request here, though? Is there some ASP.NET method that would render a UserControl or a Page outside of an HTTP request and simply return the HTML to me as a string? I'm open to other ideas on how to do this as well.

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  • How to keep Java Frame from waiting?

    - by pypmannetjies
    I am writing a genetic algorithm that approximates an image with a polygon. While going through the different generations, I'd like to output the progress to a JFrame. However, it seems like the JFrame waits until the GA's while loop finishes to display something. I don't believe it's a problem like repainting, since it eventually does display everything once the while loop exits. I want to GUI to update dynamically even when the while loop is running. Here is my code: while (some conditions) { //do some other stuff gui.displayPolygon(best); gui.displayFitness(fitness); gui.setVisible(true); } public void displayPolygon(Polygon poly) { BufferedImage bpoly = ImageProcessor.createImageFromPoly(poly); ImageProcessor.displayImage(bpoly, polyPanel); this.setVisible(true); } public static void displayImage(BufferedImage bimg, JPanel panel) { panel.removeAll(); panel.setBounds(0, 0, bimg.getWidth(), bimg.getHeight()); JImagePanel innerPanel = new JImagePanel(bimg, 25, 25); panel.add(innerPanel); innerPanel.setLocation(25, 25); innerPanel.setVisible(true); panel.setVisible(true); }

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  • Strange behaviour of NSScanner on simple whitespace removal

    - by Michael Waterfall
    I'm trying to replace all multiple whitespace in some text with a single space. This should be a very simple task, however for some reason it's returning a different result than expected. I've read the docs on the NSScanner and it seems like it's not working properly! NSScanner *scanner = [[NSScanner alloc] initWithString:@"This is a test of NSScanner !"]; NSMutableString *result = [[NSMutableString alloc] init]; NSString *temp; NSCharacterSet *whitespace = [NSCharacterSet whitespaceCharacterSet]; while (![scanner isAtEnd]) { // Scan upto and stop before any whitespace [scanner scanUpToCharactersFromSet:whitespace intoString:&temp]; // Add all non whotespace characters to string [result appendString:temp]; // Scan past all whitespace and replace with a single space if ([scanner scanCharactersFromSet:whitespace intoString:NULL]) { [result appendString:@" "]; } } But for some reason the result is @"ThisisatestofNSScanner!" instead of @"This is a test of NSScanner !". If you read through the comments and what each line should achieve it seems simple enough!? scanUpToCharactersFromSet should stop the scanner just as it encounters whitespace. scanCharactersFromSet should then progress the scanner past the whitespace up to the non-whitespace characters. And then the loop continues to the end. What am I missing or not understanding?

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  • Is memory allocation in linux non-blocking?

    - by Mark
    I am curious to know if the allocating memory using a default new operator is a non-blocking operation. e.g. struct Node { int a,b; }; ... Node foo = new Node(); If multiple threads tried to create a new Node and if one of them was suspended by the OS in the middle of allocation, would it block other threads from making progress? The reason why I ask is because I had a concurrent data structure that created new nodes. I then modified the algorithm to recycle the nodes. The throughput performance of the two algorithms was virtually identical on a 24 core machine. However, I then created an interference program that ran on all the system cores in order to create as much OS pre-emption as possible. The throughput performance of the algorithm that created new nodes decreased by a factor of 5 relative the the algorithm that recycled nodes. I'm curious to know why this would occur. Thanks. *Edit : pointing me to the code for the c++ memory allocator for linux would be helpful as well. I tried looking before posting this question, but had trouble finding it.

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  • Is There a Better Way to Feed Different Parameters into Functions with If-Statements?

    - by FlowofSoul
    I've been teaching myself Python for a little while now, and I've never programmed before. I just wrote a basic backup program that writes out the progress of each individual file while it is copying. I wrote a function that determines buffer size so that smaller files are copied with a smaller buffer, and bigger files are copied with a bigger buffer. The way I have the code set up now doesn't seem very efficient, as there is an if loop that then leads to another if loops, creating four options, and they all just call the same function with different parameters. import os import sys def smartcopy(filestocopy, dest_path, show_progress = False): """Determines what buffer size to use with copy() Setting show_progress to True calls back display_progress()""" #filestocopy is a list of dictionaries for the files needed to be copied #dictionaries are used as the fullpath, st_mtime, and size are needed if len(filestocopy.keys()) == 0: return None #Determines average file size for which buffer to use average_size = 0 for key in filestocopy.keys(): average_size += int(filestocopy[key]['size']) average_size = average_size/len(filestocopy.keys()) #Smaller buffer for smaller files if average_size < 1024*10000: #Buffer sizes determined by informal tests on my laptop if show_progress: for key in filestocopy.keys(): #dest_path+key is the destination path, as the key is the relative path #and the dest_path is the top level folder copy(filestocopy[key]['fullpath'], dest_path+key, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, callback = None) #Bigger buffer for bigger files else: if show_progress: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600, callback = lambda pos, total: display_progress(pos, total, key)) else: for key in filestocopy.keys(): copy(filestocopy[key]['fullpath'], dest_path+key, 1024*2600) def display_progress(pos, total, filename): percent = round(float(pos)/float(total)*100,2) if percent <= 100: sys.stdout.write(filename + ' - ' + str(percent)+'% \r') else: percent = 100 sys.stdout.write(filename + ' - Completed \n') Is there a better way to accomplish what I'm doing? Sorry if the code is commented poorly or hard to follow. I didn't want to ask someone to read through all 120 lines of my poorly written code, so I just isolated the two functions. Thanks for any help.

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