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  • a question about rails general practice with REST, json, and ajax

    - by Nik
    Hi all, I have this question concerning REST I think: I have read a few rest tutorials and the feeling I get from them is that each action in a restful controller tends to be lean and almost single purpose: "Index gives off a collection of a model show gives off one model edit/new a prep place for changing/create a model update/create changes and makes new model deletes removes one model" After reading all these tutorials, rest seems to be to be a means to create an interface for a model, much like active resource type of thing. the mantra seems to be "controller provides data and data only and is also pretty convention over configuration, so expect projects_path to return a bunch of projects" I can understand that, and I like the cleanliness. But here's when I run into some trouble in reality in applying these guidelines: say three models, Project with attrib title, User with attrib name, and Location with attrib address. Say in views/users/index.html.erb, I want to use Ajax to fetch and display a project in a div#project_display when the user clicks on a project element, I know that I can use views/projects/show.js.rjs like this: page.replace_html 'project_display' "#{@project.name}" where in the projects_controller.rb def show @project = Project.find(params[:id]) repsond_to do |format| format.js and other formats... end end I have no problem in doing that for a couple of years now. BUT doesn't that mean that my JS response for the project#show action is LOCkED to present data to div#project_display element and show only whatever I that rjs template says it should show? That's very limiting and doesn't sound very "interface" like. I have never used JSON before or much XML, so I thought, maybe the JS response should send back raw stuff, like JSON and somehow the page on which the ajax request was called has the instruction on what do to with these raw data. That sounds a lot more flexible, doesn't it? Because look back at that exmpale, what if in the views/locations/index.html.erb, I want to do the exact same thing except I want to put the response in div#project_goes_here and the response should be #{project.name} I know this is a trivial change but that's the point: the RJS only allows one template at a time. So I think the JSON route is the way to go, but how does the already loaded page, the one that the ajax call came from, know when or how to "look forward" to incoming data? I read that PrototypeJS has this template thing, I wouldn't mind using it with JSON, but if you can demonstrate this or other means for displaying received-from-ajax data, I am all attention. Thank You

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  • Recommendations for a free GIS library supporting raster images

    - by gspr
    Hi. I'm quite new to the whole field of GIS, and I'm about to make a small program that essentially overlays GPS tracks on a map together with some other annotations. I primarily need to allow scanned (thus raster) maps (although it would be nice to support proper map formats and something like OpenStreetmap in the long run). My first exploratory program uses Qt's graphics view framework and overlays the GPS points by simply projecting them onto the tangent plane to the WGS84 ellipsoid at a calibration point. This gives half-decent accuracy, and actually looks good. But then I started wondering. To get the accuracy I need (i.e. remove the "half" in "half-decent"), I have to correct for the map projection. While the math is not a problem in itself, supporting many map projection feels like needless work. Even though a few projections would probably be enough, I started thinking about just using something like the PROJ.4 library to do my projections. But then, why not take it all the way? Perhaps I might aswell use a full-blown map library such as Mapnik (edit: Quantum GIS also looks very nice), which will probably pay off when I start to want even more fancy annotations or some other symptom of featuritis. So, finally, to the question: What would you do? Would you use a full-blown map library? If so, which one? Again, it's important that it supports using (and zooming in and out with) raster maps and has pretty overlay features. Or would you just keep it simple, and go with Qt's own graphics view framework together with something like PROJ.4 to handle the map projections? I appreciate any feedback! Some technicalities: I'm writing in C++ with a Qt-based GUI, so I'd prefer something that plays relatively nicely with those. Also, the library must be free software (as in FOSS), and at least decently cross-platform (GNU/Linux, Windows and Mac, at least). Edit: OK, it seems I didn't do quite enough research before asking this question. Both Quantum GIS and Mapnik seem very well suited for my purpose. The former especially so since it's based on Qt.

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  • Performance tuning of a Hibernate+Spring+MySQL project operation that stores images uploaded by user

    - by Umar
    Hi I am working on a web project that is Spring+Hibernate+MySQL based. I am stuck at a point where I have to store images uploaded by a user into the database. Although I have written some code that works well for now, but I believe that things will mess up when the project would go live. Here's my domain class that carries the image bytes: @Entity public class Picture implements java.io.Serializable{ long id; byte[] data; ... // getters and setters } And here's my controller that saves the file on submit: public class PictureUploadFormController extends AbstractBaseFormController{ ... protected ModelAndView onSubmit(HttpServletRequest request, HttpServletResponse response, Object command, BindException errors) throws Exception{ MutlipartFile file; // getting MultipartFile from the command object ... // beginning hibernate transaction ... Picture p=new Picture(); p.setData(file.getBytes()); pictureDAO.makePersistent(p); // this method simply calls getSession().saveOrUpdate(p) // committing hiernate transaction ... } ... } Obviously a bad piece of code. Is there anyway I could use InputStream or Blob to save the data, instead of first loading all the bytes from the user into the memory and then pushing them into the database? I did some research on hibernate's support for Blob, and found this in Hibernate In Action book: java.sql.Blob and java.sql.Clob are the most efficient way to handle large objects in Java. Unfortunately, an instance of Blob or Clob is only useable until the JDBC transaction completes. So if your persistent class defines a property of java.sql.Clob or java.sql.Blob (not a good idea anyway), you’ll be restricted in how instances of the class may be used. In particular, you won’t be able to use instances of that class as detached objects. Furthermore, many JDBC drivers don’t feature working support for java.sql.Blob and java.sql.Clob. Therefore, it makes more sense to map large objects using the binary or text mapping type, assuming retrieval of the entire large object into memory isn’t a performance killer. Note you can find up-to-date design patterns and tips for large object usage on the Hibernate website, with tricks for particular platforms. Now apparently the Blob cannot be used, as it is not a good idea anyway, what else could be used to improve the performance? I couldn't find any up-to-date design pattern or any useful information on Hibernate website. So any help/recommendations from stackoverflowers will be much appreciated. Thanks

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  • J2ME/Java: Referencing StringBuffer through Threads

    - by Jemuel Dalino
    This question might be long, but I want to provide much information. Overview: I'm creating a Stock Quotes Ticker app for Blackberry. But I'm having problems with my StringBuffer that contains an individual Stock information. Process: My app connects to our server via SocketConnection. The server sends out a formatted set of strings that contains the latest Stock trade. So whenever a new trade happens, the server will send out an individual Stock Quote of that trade. Through an InputStream I am able to read that information and place each character in a StringBuffer that is referenced by Threads. By parsing based on char3 I am able to determine a set of stock quote/information. char1 - to separate data char3 - means end of a stock quote/information sample stock quote format sent out by our server: stock_quote_name(char 1)some_data(char1)some_data(char1)(char3) My app then parses that stock quote to compare certain data and formats it how it will look like when displayed in the screen. When trades happen gradually(slow) the app works perfectly. However.. Problem: When trades happen too quickly and almost at the same time, My app is not able to handle the information sent efficiently. The StringBuffer has its contents combined with the next trade. Meaning Two stock information in one StringBuffer. field should be: Stock_quote_name some_data some_data sample of what's happening: Stock_quote_name some_data some_dataStock_quote_name some_data some_data here's my code for this part: while (-1 != (data = is.read())) { sb.append((char)data); while(3 != (data = is.read())) { sb.append((char)data); } UiApplication.getUiApplication().invokeLater(new Runnable() { public void run() { try { synchronized(UiApplication.getEventLock()) { SetStringBuffer(sb); DisplayStringBuffer(); RefreshStringBuffer(); } } catch (Exception e) { System.out.println("Error in setting stringbuffer: " + e.toString()); } } }); } public synchronized void DisplayStringBuffer() { try { //parse sb - string buffer ...... } catch(Exception ex) { System.out.println("error in DisplayStringBuffer(): " + ex.toString()); } } public synchronized void SetStringBuffer(StringBuffer dataBuffer) { this.sb =dataBuffer; System.out.println(sb); } public synchronized void RefreshStringBuffer() { this.sb.delete(0, this.sb.length()); } From what I can see, when trades happen very fast, The StringBuffer is not refreshed immediately and still has the contents of the previous trade, when i try to put new data. My Question is: Do you guys have any suggestion on how i can put data into the StringBuffer, without the next information being appended to the first content

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  • WPF Reusing Xaml Effectively

    - by Steve
    Hi, I've recently been working on a project using WPF to produce a diagram. In this I must show text alongside symbols that illustrate information associated with the text. To draw the symbols I initially used some png images I had produced. Within my diagram these images appeared blurry and only looked worse when zoomed in on. To improve on this I decided I would use a vector rather than a rastor image format. Below is the method I used to get the rastor image from a file path: protected Image GetSymbolImage(string symbolPath, int symbolHeight) { Image symbol = new Image(); symbol.Height = symbolHeight; BitmapImage bitmapImage = new BitmapImage(); bitmapImage.BeginInit(); bitmapImage.UriSource = new Uri(symbolPath); bitmapImage.DecodePixelHeight = symbolHeight; bitmapImage.EndInit(); symbol.Source = bitmapImage; return symbol; } Unfortunately this does not recognise vector image formats. So instead I used a method like the following, where "path" is the file path to a vector image of the format .xaml: public static Canvas LoadXamlCanvas(string path) { //if a file exists at the specified path if (File.Exists(path)) { //store the text in the file string text = File.ReadAllText(path); //produce a canvas from the text StringReader stringReader = new StringReader(text); XmlReader xmlReader = XmlReader.Create(stringReader); Canvas c = (Canvas)XamlReader.Load(xmlReader); //return the canvas return c; } return null; } This worked but drastically killed performance when called repeatedly. I found the logic necessary for text to canvas conversion (see above) was the main cause of the performance problem therefore embedding the .xaml images would not alone resolve the performance issue. I tried using this method only on the initial load of my application and storing the resulting canvases in a dictionary that could later be accessed much quicker but I later realised when using the canvases within the dictionary I would have to make copies of them. All the logic I found online associated with making copies used a XamlWriter and XamlReader which would again just introduce a performance problem. The solution I used was to copy the contents of each .xaml image into its own user control and then make use of these user controls where appropriate. This means I now display vector graphics and performance is much better. However this solution to me seems pretty clumsy. I'm new to WPF and wonder if there is some built in way of storing and reusing xaml throughout an application? Apologies for the length of this question. I thought having a record of my attempts might help someone with any similar problem. Thanks.

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  • HLSL tex2d sampler seemingly using inconsistent rounding; why?

    - by RJFalconer
    Hello all, I have code that needs to render regions of my object differently depending on their location. I am trying to use a colour map to define these regions. The problem is when I sample from my colour map, I get collisions. Ie, two regions with different colours in the colourmap get the same value returned from the sampler. I've tried various formats of my colour map. I set the colours for each region to be "5" apart in each case; Indexed colour RGB, RGBA: region 1 will have RGB 5%,5%,5%. region 2 will have RGB 10%,10%,10% and so on. HSV Greyscale: region 1 will have HSV 0,0,5%. region 2 will have HSV 0,0,10% and so on. (Values selected in The Gimp) The tex2D sampler returns a value [0..1]. [ I then intend to derive an int array index from region. Code to do with that is unrelated, so has been removed from the question ] float region = tex2D(gColourmapSampler,In.UV).x; Sampling the "5%" colour gave a "region" of 0.05098 in hlsl. From this I assume the 5% represents 5/100*255, or 12.75, which is rounded to 13 when stored in the texture OR when sampled by the sampler; can't tell which. (Reasoning: 0.05098 * 255 ~= 13) By this logic, the 50% should be stored as 127.5. Sampled, I get 0.50196 which implies it was stored as 128. the 70% should be stored as 178.5. Sampled, I get 0.698039, which implies it was stored as 178. What rounding is going on here? (127.5 becomes 128, 178.5 becomes 178 ?!) Edit: OK, http://en.wikipedia.org/wiki/Bankers_rounding#Round_half_to_even Apparently this is "banker's rounding". Is this really what HLSL samplers use? I am using Shader Model 2 and FX Composer. This is my sampler declaration; //Colour map texture gColourmapTexture < string ResourceName = "Globe_Colourmap_Regions_Greyscale.png"; string ResourceType = "2D"; >; sampler2D gColourmapSampler : register(s1) = sampler_state { Texture = <gColourmapTexture>; #if DIRECT3D_VERSION >= 0xa00 Filter = MIN_MAG_MIP_LINEAR; #else /* DIRECT3D_VERSION < 0xa00 */ MinFilter = Linear; MipFilter = Linear; MagFilter = Linear; #endif /* DIRECT3D_VERSION */ AddressU = Clamp; AddressV = Clamp; };

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  • How to discover classes with [Authorize] attributes using Reflection in C#? (or How to build Dynamic

    - by Pretzel
    Maybe I should back-up and widen the scope before diving into the title question... I'm currently writing a web app in ASP.NET MVC 1.0 (although I do have MVC 2.0 installed on my PC, so I'm not exactly restricted to 1.0) -- I've started with the standard MVC project which has your basic "Welcome to ASP.NET MVC" and shows both the [Home] tab and [About] tab in the upper-right corner. Pretty standard, right? I've added 4 new Controller classes, let's call them "Astronomer", "Biologist", "Chemist", and "Physicist". Attached to each new controller class is the [Authorize] attribute. For example, for the BiologistController.cs [Authorize(Roles = "Biologist,Admin")] public class BiologistController : Controller { public ActionResult Index() { return View(); } } These [Authorize] tags naturally limit which user can access different controllers depending on Roles, but I want to dynamically build a Menu at the top of my website in the Site.Master Page based on the Roles the user is a part of. So for example, if JoeUser was a member of Roles "Astronomer" and "Physicist", the navigation menu would say: [Home] [Astronomer] [Physicist] [About] And naturally, it would not list links to "Biologist" or "Chemist" controller Index page. Or if "JohnAdmin" was a member of Role "Admin", links to all 4 controllers would show up in the navigation bar. Ok, you prolly get the idea... Starting with the answer from this StackOverflow topic about Dynamic Menu building in ASP.NET, I'm trying to understand how I would fully implement this. (I'm a newbie and need a little more guidance, so please bare with me.) The answer proposes Extending the Controller class (call it "ExtController") and then have each new WhateverController inherit from ExtController. My conclusion is that I would need to use Reflection in this ExtController Constructor to determine which Classes and Methods have [Authorize] attributes attached to them to determine the Roles. Then using a Static Dictionary, store the Roles and Controllers/Methods in key-value pairs. I imagine it something like this: public class ExtController : Controller { protected static Dictionary<Type,List<string>> ControllerRolesDictionary; protected override void OnActionExecuted(ActionExecutedContext filterContext) { // build list of menu items based on user's permissions, and add it to ViewData IEnumerable<MenuItem> menu = BuildMenu(); ViewData["Menu"] = menu; } private IEnumerable<MenuItem> BuildMenu() { // Code to build a menu SomeRoleProvider rp = new SomeRoleProvider(); foreach (var role in rp.GetRolesForUser(HttpContext.User.Identity.Name)) { } } public ExtController() { // Use this.GetType() to determine if this Controller is already in the Dictionary if (!ControllerRolesDictionary.ContainsKey(this.GetType())) { // If not, use Reflection to add List of Roles to Dictionary // associating with Controller } } } Is this doable? If so, how do I perform Reflection in the ExtController constructor to discover the [Authorize] attribute and related Roles (if any) ALSO! Feel free to go out-of-scope on this question and suggest an alternate way of solving this "Dynamic Site.Master Menu based on Roles" problem. I'm the first to admit that this may not be the best approach.

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  • In what circumstances are instance variables declared as '_var' in 'use fields' readonly?

    - by Pedro Silva
    I'm trying to understand the behavior of the fields pragma, which I find poorly documented, regarding fields prefixed with underscores. This is what the documentation has to say about it: Field names that start with an underscore character are made private to the class and are not visible to subclasses. Inherited fields can be overridden but will generate a warning if used together with the -w switch. This is not consistent with its actual behavior, according to my test, below. Not only are _-prefixed fields visible within a subclass, they are visible within foreign classes as well (unless I don't get what 'visible' means). Also, directly accessing the restricted hash works fine. Where can I find more about the behavior of the fields pragma, short of going at the source code? { package Foo; use strict; use warnings; use fields qw/a _b __c/; sub new { my ( $class ) = @_; my Foo $self = fields::new($class); $self->a = 1; $self->b = 2; $self->c = 3; return $self; } sub a : lvalue { shift->{a} } sub b : lvalue { shift->{_b} } sub c : lvalue { shift->{__c} } } { package Bar; use base 'Foo'; use strict; use warnings; use Data::Dumper; my $o = Bar->new; print Dumper $o; ##$VAR1 = bless({'_b' => 2, '__c' => 3, 'a' => 1}, 'Foo'); $o->a = 4; $o->b = 5; $o->c = 6; print Dumper $o; ##$VAR1 = bless({'_b' => 5, '__c' => 6, 'a' => 4}, 'Foo'); $o->{a} = 7; $o->{_b} = 8; $o->{__c} = 9; print Dumper $o; ##$VAR1 = bless({'_b' => 8, '__c' => 9, 'a' => 7}, 'Foo'); }

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  • Rewriting Live TCP/IP (Layer 4) (i.e. Socket Layer) Streams

    - by user213060
    I have a simple problem which I'm sure someone here has done before... I want to rewrite Layer 4 TCP/IP streams (Not lower layer individual packets or frames.) Ettercap's etterfilter command lets you perform simple live replacements of Layer 4 TCP/IP streams based on fixed strings or regexes. Example ettercap scripting code: if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "gzip")) { replace("gzip", " "); msg("whited out gzip\n"); } } if (ip.proto == TCP && tcp.dst == 80) { if (search(DATA.data, "deflate")) { replace("deflate", " "); msg("whited out deflate\n"); } } http://ettercap.sourceforge.net/forum/viewtopic.php?t=2833 I would like to rewrite streams based on my own filter program instead of just simple string replacements. Anyone have an idea of how to do this? Is there anything other than Ettercap that can do live replacement like this, maybe as a plugin to a VPN software or something? I would like to have a configuration similar to ettercap's silent bridged sniffing configuration between two Ethernet interfaces. This way I can silently filter traffic coming from either direction with no NATing problems. Note that my filter is an application that acts as a pipe filter, similar to the design of unix command-line filters: >[eth0] <----------> [my filter] <----------> [eth1]< What I am already aware of, but are not suitable: Tun/Tap - Works at the lower packet layer, I need to work with the higher layer streams. Ettercap - I can't find any way to do replacements other than the restricted capabilities in the example above. Hooking into some VPN software? - I just can't figure out which or exactly how. libnetfilter_queue - Works with lower layer packets, not TCP/IP streams. Again, the rewriting should occur at the transport layer (Layer 4) as it does in this example, instead of a lower layer packet-based approach. Exact code will help immensely! Thanks!

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  • How do I code a loop for my echo statements?

    - by ggg
    <?php defined('_JEXEC') or die('Restricted access'); $db =& JFactory::getDBO(); $query0 = "SELECT * FROM `#__chesspositions` WHERE . . . . ."; //echo $query0; $db->setQuery($query0); $ginfo = $db->loadObjectList(); //echo $ginfo[0]; echo $db->getErrorMsg(); if(empty($ginfo)){ echo "<center><h2 style='color:navy'>No game found, we apologize</h2></center>"; }else{ $query1= "SELECT * FROM `#__chessmoves` WHERE Id='".$ginfo[0]->MoveDataId."'"; $db->setQuery($query1); echo $db->getErrorMsg(); $gmove = $db->loadObjectList(); } //define array; //how do I code a foreach loop (or any other type of loop) here? //I'm having trouble properly defining the array and structuring the syntax. echo "[Event \"".$ginfo[0]->Event."\"]\n"; echo "[Site \"".$ginfo[0]->Site."\"]\n"; echo "[Date \"".$ginfo[0]->Date."\"]\n"; echo "[Round \"".$ginfo[0]->Round."\"]\n"; echo "[White \"".$ginfo[0]->White."\"]\n"; echo "[Black \"".$ginfo[0]->Black."\"]\n"; echo "[Result \"".$ginfo[0]->Result."\"]\n"; echo "[ECO \"".$ginfo[0]->ECO."\"]\n"; echo "[WhiteElo \"".$ginfo[0]->WhiteElo."\"]\n"; echo "[BlackElo \"".$ginfo[0]->BlackElo."\"]\n"; echo "[Annotator \"".$ginfo[0]->Annotator."\"]\n"; echo "[SetUp \"".$ginfo[0]->SetUp."\"]\n"; echo $gmove[0]->MoveData; ?>

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  • In what circumstances are instance variables declared as '_var' in 'use fields' private?

    - by Pedro Silva
    I'm trying to understand the behavior of the fields pragma, which I find poorly documented, regarding fields prefixed with underscores. This is what the documentation has to say about it: Field names that start with an underscore character are made private to the class and are not visible to subclasses. Inherited fields can be overridden but will generate a warning if used together with the -w switch. This is not consistent with its actual behavior, according to my test, below. Not only are _-prefixed fields visible within a subclass, they are visible within foreign classes as well (unless I don't get what 'visible' means). Also, directly accessing the restricted hash works fine. Where can I find more about the behavior of the fields pragma, short of going at the source code? { package Foo; use strict; use warnings; use fields qw/a _b __c/; sub new { my ( $class ) = @_; my Foo $self = fields::new($class); $self->a = 1; $self->b = 2; $self->c = 3; return $self; } sub a : lvalue { shift->{a} } sub b : lvalue { shift->{_b} } sub c : lvalue { shift->{__c} } } { package Bar; use base 'Foo'; use strict; use warnings; use Data::Dumper; my $o = Bar->new; print Dumper $o; ##$VAR1 = bless({'_b' => 2, '__c' => 3, 'a' => 1}, 'Foo'); $o->a = 4; $o->b = 5; $o->c = 6; print Dumper $o; ##$VAR1 = bless({'_b' => 5, '__c' => 6, 'a' => 4}, 'Foo'); $o->{a} = 7; $o->{_b} = 8; $o->{__c} = 9; print Dumper $o; ##$VAR1 = bless({'_b' => 8, '__c' => 9, 'a' => 7}, 'Foo'); }

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  • Feedback on Optimizing C# NET Code Block

    - by Brett Powell
    I just spent quite a few hours reading up on TCP servers and my desired protocol I was trying to implement, and finally got everything working great. I noticed the code looks like absolute bollocks (is the the correct usage? Im not a brit) and would like some feedback on optimizing it, mostly for reuse and readability. The packet formats are always int, int, int, string, string. try { BinaryReader reader = new BinaryReader(clientStream); int packetsize = reader.ReadInt32(); int requestid = reader.ReadInt32(); int serverdata = reader.ReadInt32(); Console.WriteLine("Packet Size: {0} RequestID: {1} ServerData: {2}", packetsize, requestid, serverdata); List<byte> str = new List<byte>(); byte nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // Password Sent to be Authenticated string string1 = Encoding.UTF8.GetString(str.ToArray()); str.Clear(); nextByte = reader.ReadByte(); while (nextByte != 0) { str.Add(nextByte); nextByte = reader.ReadByte(); } // NULL string string string2 = Encoding.UTF8.GetString(str.ToArray()); Console.WriteLine("String1: {0} String2: {1}", string1, string2); // Reply to Authentication Request MemoryStream stream = new MemoryStream(); BinaryWriter writer = new BinaryWriter(stream); writer.Write((int)(1)); // Packet Size writer.Write((int)(requestid)); // Mirror RequestID if Authenticated, -1 if Failed byte[] buffer = stream.ToArray(); clientStream.Write(buffer, 0, buffer.Length); clientStream.Flush(); } I am going to be dealing with other packet types as well that are formatted the same (int/int/int/str/str), but different values. I could probably create a packet class, but this is a bit outside my scope of knowledge for how to apply it to this scenario. If it makes any difference, this is the Protocol I am implementing. http://developer.valvesoftware.com/wiki/Source_RCON_Protocol

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  • Robust way to save/load objects with dependencies?

    - by mrteacup
    I'm writing an Android game in Java and I need a robust way to save and load application state quickly. The question seems to apply to most OO languages. To understand what I need to save: I'm using a Strategy pattern to control my game entities. The idea is I have a very general Entity class which e.g. stores the location of a bullet/player/enemy and I then attach a Behaviour class that tells the entity how to act: class Entiy { float x; float y; Behavior b; } abstract class Behavior { void update(Entity e); {} // Move about at a constant speed class MoveBehavior extends Behavior { float speed; void update ... } // Chase after another entity class ChaseBehavior extends Behavior { Entity target; void update ... } // Perform two behaviours in sequence class CombineBehavior extends Behavior { Behaviour a, b; void update ... } Essentially, Entity objects are easy to save but Behaviour objects can have a semi-complex graph of dependencies between other Entity objects and other Behaviour objects. I also have cases where a Behaviour object is shared between entities. I'm willing to change my design to make saving/loading state easier, but the above design works really well for structuring the game. Anyway, the options I've considered are: Use Java serialization. This is meant to be really slow in Android (I'll profile it sometime). I'm worried about robustness when changes are made between versions however. Use something like JSON or XML. I'm not sure how I would cope with storing the dependencies between objects however. Would I have to give each object a unique ID and then use these IDs on loading to link the right objects together? I thought I could e.g. change the ChaseBehaviour to store a ID to an entity, instead of a reference, that would be used to look up the Entity before performing the behaviour. I'd rather avoid having to write lots of loading/saving code myself as I find it really easy to make mistakes (e.g. forgetting to save something, reading things out in the wrong order). Can anyone give me any tips on good formats to save to or class designs that make saving state easier?

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  • web design PSD to html -> more direct ways?

    - by Assembler
    At work I see one colleague designing a site in Photoshop/Fireworks, I see another taking this data, slicing it up and using Dreamweaver to rebuild the same from scratch. It seems like too much mucking around! I know that Photoshop can output a tables based HTML, and Fireworks will create divs with absolute positioning; neither appear to be very helpful. Admittedly, I haven't tried much of (DW/FW) (CS4/CS3) since becoming a programmer, so I don't know if new versions are addressing this work flow issue, but are we still double handling things? Can we attach some sort of layout metadata (this is a rollover button, this will be a SWF, this will be text, this logo will hide "xyz" <h1> text etc) to slices to aid in layout generation? are there some secret tools which assist in this conversion process? Or are we still restricted to doing things by hand? The frustration continues when said hand built page needs to be reworked again to fit Smarty Templates/Wordpress/generic CMS. I acknowledge that designers need to be free of systems to be able to do whatever, but most conventional sites have: a header with navigation a sidebar with more links the main content part maybe another sidebar a footer Given the similarity of a lot of components, shouldn't there be a more systematic approach to going from sliced designs to functional HTML? Or am I over-simplifying things? -edit- Mmmmm.... I suppose I will accept an answer, but they weren't really what I was looking for. It just seems like designing the DOM is a bit of holy grail ("It's only a model!"), and maybe with all the "groovy" things you can do with HTML and Javascript, it would be mighty hard work, but with a set of constraints (that 960 stuff looks interesting), some well designed reset style sheets and a bit of... fairy dust? we should be able to improve the work flow. Photoshop's tables by themselves are pretty much useless, I agree, but surely we can take this data, and then select a group of cells and say "right, this is a text div, overflow:auto" or "these cells are an image block, style it with the same height/width as the selected area". Admittedly here at work there are other elephants in the room that need to make their formal introductions to management, but some parts of the designpage workflow seem... uneducated at best.

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  • ACL implementation

    - by Kirzilla
    First question Please, could you explain me how simpliest ACL could be implemented in MVC. Here is the first approach of using Acl in Controller... <?php class MyController extends Controller { public function myMethod() { //It is just abstract code $acl = new Acl(); $acl->setController('MyController'); $acl->setMethod('myMethod'); $acl->getRole(); if (!$acl->allowed()) die("You're not allowed to do it!"); ... } } ?> It is very bad approach, and it's minus is that we have to add Acl piece of code into each controller's method, but we don't need any additional dependencies! Next approach is to make all controller's methods private and add ACL code into controller's __call method. <?php class MyController extends Controller { private function myMethod() { ... } public function __call($name, $params) { //It is just abstract code $acl = new Acl(); $acl->setController(__CLASS__); $acl->setMethod($name); $acl->getRole(); if (!$acl->allowed()) die("You're not allowed to do it!"); ... } } ?> It is better than previous code, but main minuses are... All controller's methods should be private We have to add ACL code into each controller's __call method. The next approach is to put Acl code into parent Controller, but we still need to keep all child controller's methods private. What is the solution? And what is the best practice? Where should I call Acl functions to decide allow or disallow method to be executed. Second question Second question is about getting role using Acl. Let's imagine that we have guests, users and user's friends. User have restricted access to viewing his profile that only friends can view it. All guests can't view this user's profile. So, here is the logic.. we have to ensure that method being called is profile we have to detect owner of this profile we have to detect is viewer is owner of this profile or no we have to read restriction rules about this profile we have to decide execute or not execute profile method The main question is about detecting owner of profile. We can detect who is owner of profile only executing model's method $model-getOwner(), but Acl do not have access to model. How can we implement this? I hope that my thoughts are clear. Sorry for my English. Thank you.

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  • display image and run script for fifteen seconds

    - by Ryan Max
    This is very similar to a question I asked the other day but my page code has become significantly more complicated and I need to revisit it. I've been using the following code: $('#myLink').click(function() { $('#myImg').attr('src', 'newImg.jpg'); setTimeout(function() { $('#myImg').attr('src', 'oldImg.jpg'); }, 15000); }); To replace an image for a set period of time (15 seconds) when the link is clicked, then after 15 seconds, revert to the original image. However now, I'd like to run a snippet of javascript as well when the link is clicked (in addition to replacing the image), and only when the link is clicked (it's related to the 15 second image) and then have the js code disappear as well after the 15 seconds...however I'm not sure how to have jquery send js code into the page...Basically I just want jQuery to "echo" this code onto the page underneath the 15 second while I am there, but I don't know how jquery formats this "echo". Does this question make sense? interval = 500; imgsrc = "webcam/image.jpg"; function Refresh() { tmp = new Date(); tmp = "?" + tmp.getTime(); document.images["image1"].src = imgsrc + tmp; setTimeout("Refresh()", interval); } Refresh(); It's script for a webcam. Basically it takes a new picture every half a second and replaces it on the page. You must forgive me, I'm new to jquery, I don't know how to make this script work in a jquery context. i'm sorry, I'm explaining badly. This is what I need to happen, step by step: 1) User comes to the page and there is a static image that says "Click here to view webcam" 2) User clicks image 3) Image is replaced by live webcam image, which is refreshed every .5 seconds by the second script in my question. 4) After 15 seconds the live webcam reverts back to the static image saying "click here to view webcam" It is ONLY during that 15 second interval that I wan the webcam refresh script running, otherwise it's wasting bandwidth on an element that isn't even shown. Sorry for the confusion.

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  • How do I add "Press any key to boot from usb" when installing Windows from a flash drive? (Grub4dos question / how to remove a bootloader)

    - by Vincent
    Hi there! I've been struggling with this problem for a while now and finially decided to ask for help. Let me first explain what the main purpose of the app is: to provide the a very easy to use way of backing up files, after which I format the drive and start Windows 7 setup. I do this by booting WinPE, which runs a script to detect Windows installations and then opens a file browser. After the file browser is closed, the script continues and formats the drive that contains the Windows installation, and starts an unattended Windows 7 install. Now here is the problem: When you start Windows setup or WinPE from a dvd, you get a nice option to "Press any key to boot from DVD". This is to prevent the computer from booting the DVD when the first phase of the installation is complete and the computer reboots. However, when booting from a flash drive, Windows does not provide this option: it simply boots the flash drive every reboot. To replicate the "press any key" function, I installed Grub4Dos, which works great. It provides a small menu, the first standard item being "Continue installation", the second being "start installation". After quite a lot of tweaking, I got everything working: Start installation starts WinPE, which in turn starts the Windows installation. At first reboot, the Grub4Dos menu comes up, counts 5 seconds and boots the second stage of the installation. Here, I am greeted with the error: "Windows setup could not configure windows to run on this computer's hardware." When I boot into WinPE the normal way (put the bootmgr on the stick root) and change my bios to boot from the primary hdd after first reboot, I don't get this error. I've been looking around, and the only thing I could find was that the BIOS automatically names the boot device hd0, and that Windows can only be run / installed to hd 0. I'm not sure if this is the problem. I read about remapping to solve this problem, but to do that you have to know the phisical location of the hard drive and partition, like hd(0,1). I want this flash drive to work on any PC, regardless of where the OS is installed, so that's not really a possibility. A possible fix I thought of is removing the bootloader from the flash drive when I'm in WinPE. That way, when the pc reboots the BIOS will not see the flash drive as a boot drive and instead boot the primary hdd. I have yet to find a way to do this. Thank you for reading my question, and if you have any suggestion, please do.

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  • Inconsistent email formatting with inline css created using Javamail

    - by user1816183
    Okay, so I have a program that sends an email when it is finished running. I use inline css to format the email. This was working up until yesterday however now I am seeing different formats depending on which email account I view the email in. It coincides with an upgrade from Selenium 2.35.0 to 2.37.0 however I don't think this is my issue since I rolled back to 2.35.0 and it still happens. package tests; import java.util.Properties; import javax.mail.Message; import javax.mail.Session; import javax.mail.Transport; import javax.mail.internet.InternetAddress; import javax.mail.internet.MimeMessage; public class TESTTEST { public static void main(String[] args) throws Exception { Properties props = new Properties(); props.put("mail.smtp.host","xxx.xxx.xxx.xxx"); Session session = Session.getInstance(props); String emailFrom="[email protected]"; String emailTo1="[email protected]"; MimeMessage message = new MimeMessage(session); message.setSubject("Testing HTML Email"); message.setFrom(new InternetAddress(emailFrom)); String htmlBody = "<STYLE>body {font-family:sans-serif,arial,helvetica,sans-serif;font-size:9pt;}" +"TABLE {border-collapse:collapse;border:1px solid black;}" +"TH {background-color:grey;color:white;padding:5px;border:1px solid black;font-size:9pt;}" +"TD {padding:5px;border:1px solid black;font-size:9pt;}" +"H3 {font-size:12pt;}" +".PASSED {background-color:#00FF00}" +".FAILED {background-color:#FF0000}" +".SKIPPED {background-color:#DEDEDE}" +".ITALIC {font-style:italic}" +"</STYLE>" + "<TABLE><TR><TD CLASS=PASSED>FAIL</TD><TD STYLE=background-color:#FF0000>FAIL</TD></TR></TABLE>"; message.setContent(htmlBody, "text/html; charset=ISO-8859-1"); message.addRecipient(Message.RecipientType.TO,new InternetAddress(emailTo1)); Transport.send(message,message.getRecipients(Message.RecipientType.TO)); System.out.println(htmlBody); System.out.println("Email Sent"); } } When I view the email in Hotmail/Outlook.com, it looks fine In Gmail In Lotus Notes Anybody able to help?

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  • Exception from Response.Redirect?

    - by allencoded
    I keep getting an error: A first chance exception of type 'System.Threading.ThreadAbortException' occurred in mscorlib.dll An exception of type 'System.Threading.ThreadAbortException' occurred in mscorlib.dll but was not handled in user code The thread '' (0x27ee4) has exited with code 0 (0x0). I was told it was related to this: protected void Button1_Click(object sender, EventArgs e) { Response.Redirect("Results.aspx?Keywords=" + searchString.Text); } I figured it may help to include my complete code. The code above is the only C# code on my first asp page. That code relates to this code on this page. It is also the only C# code I have on my second page. I am simply just trying to pass a keyword from a search form to this block of code: if (Request.QueryString["Keywords"] != null){ string keywords = Request.QueryString["Keywords"]; string myAppID = "HIDDEN"; var xml = XDocument.Load("http://svcs.ebay.com/services/search/FindingService/v1?OPERATION-NAME=findItemsByKeywords&SERVICE-VERSION=1.0.0&SECURITY-APPNAME=" + myAppID + "&RESPONSE-DATA-FORMAT=XML&REST-PAYLOAD&keywords=" + keywords + "&paginationInput.entriesPerPage=5"); XNamespace ns = "http://www.ebay.com/marketplace/search/v1/services"; var titles = from item in xml.Root.Descendants(ns + "title") select new{ title = xml.Descendants(ns + "title").Select (x => x.Value), }; foreach (var item in titles){ Label1.Text += item; } } This block of code calls the keyword value and uses it in an api to perform a search. The code of the xml(api) formats like this: <findItemsByKeywordsResponse xmlns="http://www.ebay.com/marketplace/search/v1/services"> <searchReslut count="5"> <item> <title></title> </item> <item> <title></title> </item> <item> <title></title> </item> Why am I getting this error how do you fix it?

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  • Need advice about pointers and time elapsed program. How to fix invalid operands and cannot convert errors?

    - by user1781382
    I am trying to write a program that tells the difference between the two times the user inputs. I am not sure how to go about this. I get the errors : Line 27|error: invalid operands of types 'int' and 'const MyTime*' to binary 'operator-'| Line |39|error: cannot convert 'MyTime' to 'const MyTime*' for argument '1' to 'int DetermineElapsedTime(const MyTime*, const MyTime*)'| I also need a lot of help in this problem. I don't have a good curriculum, and my class textbook is like cliffnotes for programming. This will be my last class at this university. The C++ teztbook I use(my own not for class) is Sam's C++ One hour a day. #include <iostream> #include<cstdlib> #include<cstring> using namespace std; struct MyTime { int hours, minutes, seconds; }; int DetermineElapsedTime(const MyTime *t1, const MyTime *t2); long t1, t2; int DetermineElapsedTime(const MyTime *t1, const MyTime *t2) { return((int)t2-t1); } int main(void) { char delim1, delim2; MyTime tm, tm2; cout << "Input two formats for the time. Separate each with a space. Ex: hr:min:sec\n"; cin >> tm.hours >> delim1 >> tm.minutes >> delim2 >> tm.seconds; cin >> tm2.hours >> delim1 >> tm2.minutes >> delim2 >> tm2.seconds; DetermineElapsedTime(tm, tm2); return 0; } I have to fix the errors first. Anyone have any ideas??

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  • CUDA memory transfer issue

    - by Vaibhav Sundriyal
    I am trying to execute a code which first transfers data from CPU to GPU memory and vice-versa. In spite of increasing the volume of data, the data transfer time remains the same as if no data transfer is actually taking place. I am posting the code. #include <stdio.h> /* Core input/output operations */ #include <stdlib.h> /* Conversions, random numbers, memory allocation, etc. */ #include <math.h> /* Common mathematical functions */ #include <time.h> /* Converting between various date/time formats */ #include <cuda.h> /* CUDA related stuff */ #include <sys/time.h> __global__ void device_volume(float *x_d,float *y_d) { int index = blockIdx.x * blockDim.x + threadIdx.x; } int main(void) { float *x_h,*y_h,*x_d,*y_d,*z_h,*z_d; long long size=9999999; long long nbytes=size*sizeof(float); timeval t1,t2; double et; x_h=(float*)malloc(nbytes); y_h=(float*)malloc(nbytes); z_h=(float*)malloc(nbytes); cudaMalloc((void **)&x_d,size*sizeof(float)); cudaMalloc((void **)&y_d,size*sizeof(float)); cudaMalloc((void **)&z_d,size*sizeof(float)); gettimeofday(&t1,NULL); cudaMemcpy(x_d, x_h, nbytes, cudaMemcpyHostToDevice); cudaMemcpy(y_d, y_h, nbytes, cudaMemcpyHostToDevice); cudaMemcpy(z_d, z_h, nbytes, cudaMemcpyHostToDevice); gettimeofday(&t2,NULL); et = (t2.tv_sec - t1.tv_sec) * 1000.0; // sec to ms et += (t2.tv_usec - t1.tv_usec) / 1000.0; // us to ms printf("\n %ld\t\t%f\t\t",nbytes,et); et=0.0; //printf("%f %d\n",seconds,CLOCKS_PER_SEC); // launch a kernel with a single thread to greet from the device //device_volume<<<1,1>>>(x_d,y_d); gettimeofday(&t1,NULL); cudaMemcpy(x_h, x_d, nbytes, cudaMemcpyDeviceToHost); cudaMemcpy(y_h, y_d, nbytes, cudaMemcpyDeviceToHost); cudaMemcpy(z_h, z_d, nbytes, cudaMemcpyDeviceToHost); gettimeofday(&t2,NULL); et = (t2.tv_sec - t1.tv_sec) * 1000.0; // sec to ms et += (t2.tv_usec - t1.tv_usec) / 1000.0; // us to ms printf("%f\n",et); cudaFree(x_d); cudaFree(y_d); cudaFree(z_d); return 0; } Can anybody help me with this issue? Thanks

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  • Restrict sprite movement to vertical and horizontal

    - by Daniel Granger
    I have been battling with this for some time and my noob brain can't quite work it out. I have a standard tile map and currently use the following code to move my enemy sprite around the map -(void) movePlayer:(ccTime)deltaTime { if (CGPointEqualToPoint(self.position, requestedPosition)) return; float step = kPlayerSpeed * deltaTime; float dist = ccpDistance(self.position, requestedPosition); CGPoint vectorBetweenAB = ccpSub(self.position, requestedPosition); if (dist <= step) { self.position = requestedPosition; [self popPosition]; } else { CGPoint normVectorBetweenAB = ccpNormalize(vectorBetweenAB); CGPoint movementVectorForThisFrame = ccpMult(normVectorBetweenAB, step); if (abs(vectorBetweenAB.x) > abs(vectorBetweenAB.y)) { if (vectorBetweenAB.x > 0) { [self runAnimation:walkLeft]; } else { [self runAnimation:walkRight]; } } else { if (vectorBetweenAB.y > 0) { [self runAnimation:walkDown]; } else { [self runAnimation:walkUp]; } } if (self.position.x > movementVectorForThisFrame.x) { movementVectorForThisFrame.x = -movementVectorForThisFrame.x; } if (self.position.y > movementVectorForThisFrame.y) { movementVectorForThisFrame.y = -movementVectorForThisFrame.y; } self.position = ccpAdd(self.position, movementVectorForThisFrame); } } movePlayer: is called by the classes updateWithDeltaTime: method. the ivar requestedPosition is set in the updateWithDeltaTime method as well, it basically gets the next point out of a queue to move to. These points can be anywhere on the map, so if they are in a diagonal direction from the enemy the enemy sprite will move directly to that point. But how do I change the above code to restrict the movement to vertical and horizontal movement only so that the enemies movement 'staircases' its way along a diagonal path, taking the manhattan distance (I think its called). As shown by my crude drawing below... S being the start point F being the finish and the numbers being each intermediate point along its path to create a staircase type diagonal movement. Finally I intend to be able to toggle this behaviour on and off, so that I can choose whether or not I want the enemy to move free around the map or be restricted to this horizontal / vertical movement only. | | | | | | | | | | | | | | | | | | | | | |F| | | | | | | | | |5|4| | | | | | | | | |3|2| | | | | | | | | |1|S| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |

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  • Installing Lubuntu 14.04.1 forcepae fails

    - by Rantanplan
    I tried to install Lubuntu 14.04.1 from a CD. First, I chose Try Lubuntu without installing which gave: ERROR: PAE is disabled on this Pentium M (PAE can potentially be enabled with kernel parameter "forcepae" ... Following the description on https://help.ubuntu.com/community/PAE, I used forcepae and tried Try Lubuntu without installing again. That worked fine. dmesg | grep -i pae showed: [ 0.000000] Kernel command line: file=/cdrom/preseed/lubuntu.seed boot=casper initrd=/casper/initrd.lz quiet splash -- forcepae [ 0.008118] PAE forced! On the live-CD session, I tried installing Lubuntu double clicking on the install button on the desktop. Here, the CD starts running but then stops running and nothing happens. Next, I rebooted and tried installing Lubuntu directly from the boot menu screen using forcepae again. After a while, I receive the following error message: The installer encountered an unrecoverable error. A desktop session will now be run so that you may investigate the problem or try installing again. Hitting Enter brings me to the desktop. For what errors should I search? And how? Finally, I rebooted once more and tried Check disc for defects with forcepae option; no errors have been found. Now, I am wondering how to find the error or whether it would be better to follow advice c in https://help.ubuntu.com/community/PAE: "Move the hard disk to a computer on which the processor has PAE capability and PAE flag (that is, almost everything else than a Banias). Install the system as usual but don't add restricted drivers. After the install move the disk back." Thanks for some hints! Perhaps some of the following can help: On Lubuntu 12.04: cat /proc/cpuinfo processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 13 model name : Intel(R) Pentium(R) M processor 1.50GHz stepping : 6 microcode : 0x17 cpu MHz : 600.000 cache size : 2048 KB fdiv_bug : no hlt_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 2 wp : yes flags : fpu vme de pse tsc msr mce cx8 mtrr pge mca cmov clflush dts acpi mmx fxsr sse sse2 ss tm pbe up bts est tm2 bogomips : 1284.76 clflush size : 64 cache_alignment : 64 address sizes : 32 bits physical, 32 bits virtual power management: uname -a Linux humboldt 3.2.0-67-generic #101-Ubuntu SMP Tue Jul 15 17:45:51 UTC 2014 i686 i686 i386 GNU/Linux lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 12.04.5 LTS Release: 12.04 Codename: precise cpuid eax in eax ebx ecx edx 00000000 00000002 756e6547 6c65746e 49656e69 00000001 000006d6 00000816 00000180 afe9f9bf 00000002 02b3b001 000000f0 00000000 2c04307d 80000000 80000004 00000000 00000000 00000000 80000001 00000000 00000000 00000000 00000000 80000002 20202020 20202020 65746e49 2952286c 80000003 6e655020 6d756974 20295228 7270204d 80000004 7365636f 20726f73 30352e31 007a4847 Vendor ID: "GenuineIntel"; CPUID level 2 Intel-specific functions: Version 000006d6: Type 0 - Original OEM Family 6 - Pentium Pro Model 13 - Stepping 6 Reserved 0 Brand index: 22 [not in table] Extended brand string: " Intel(R) Pentium(R) M processor 1.50GHz" CLFLUSH instruction cache line size: 8 Feature flags afe9f9bf: FPU Floating Point Unit VME Virtual 8086 Mode Enhancements DE Debugging Extensions PSE Page Size Extensions TSC Time Stamp Counter MSR Model Specific Registers MCE Machine Check Exception CX8 COMPXCHG8B Instruction SEP Fast System Call MTRR Memory Type Range Registers PGE PTE Global Flag MCA Machine Check Architecture CMOV Conditional Move and Compare Instructions FGPAT Page Attribute Table CLFSH CFLUSH instruction DS Debug store ACPI Thermal Monitor and Clock Ctrl MMX MMX instruction set FXSR Fast FP/MMX Streaming SIMD Extensions save/restore SSE Streaming SIMD Extensions instruction set SSE2 SSE2 extensions SS Self Snoop TM Thermal monitor 31 reserved TLB and cache info: b0: unknown TLB/cache descriptor b3: unknown TLB/cache descriptor 02: Instruction TLB: 4MB pages, 4-way set assoc, 2 entries f0: unknown TLB/cache descriptor 7d: unknown TLB/cache descriptor 30: unknown TLB/cache descriptor 04: Data TLB: 4MB pages, 4-way set assoc, 8 entries 2c: unknown TLB/cache descriptor On Lubuntu 14.04.1 live-CD with forcepae: cat /proc/cpuinfo processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 13 model name : Intel(R) Pentium(R) M processor 1.50GHz stepping : 6 microcode : 0x17 cpu MHz : 600.000 cache size : 2048 KB physical id : 0 siblings : 1 core id : 0 cpu cores : 1 apicid : 0 initial apicid : 0 fdiv_bug : no f00f_bug : no coma_bug : no fpu : yes fpu_exception : yes cpuid level : 2 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 sep mtrr pge mca cmov clflush dts acpi mmx fxsr sse sse2 ss tm pbe bts est tm2 bogomips : 1284.68 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 32 bits virtual power management: uname -a Linux lubuntu 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686 i686 i686 GNU/Linux lsb_release -a No LSB modules are available. Distributor ID: Ubuntu Description: Ubuntu 14.04.1 LTS Release: 14.04 Codename: trusty cpuid CPU 0: vendor_id = "GenuineIntel" version information (1/eax): processor type = primary processor (0) family = Intel Pentium Pro/II/III/Celeron/Core/Core 2/Atom, AMD Athlon/Duron, Cyrix M2, VIA C3 (6) model = 0xd (13) stepping id = 0x6 (6) extended family = 0x0 (0) extended model = 0x0 (0) (simple synth) = Intel Pentium M (Dothan B1) / Celeron M (Dothan B1), 90nm miscellaneous (1/ebx): process local APIC physical ID = 0x0 (0) cpu count = 0x0 (0) CLFLUSH line size = 0x8 (8) brand index = 0x16 (22) brand id = 0x16 (22): Intel Pentium M, .13um feature information (1/edx): x87 FPU on chip = true virtual-8086 mode enhancement = true debugging extensions = true page size extensions = true time stamp counter = true RDMSR and WRMSR support = true physical address extensions = false machine check exception = true CMPXCHG8B inst. = true APIC on chip = false SYSENTER and SYSEXIT = true memory type range registers = true PTE global bit = true machine check architecture = true conditional move/compare instruction = true page attribute table = true page size extension = false processor serial number = false CLFLUSH instruction = true debug store = true thermal monitor and clock ctrl = true MMX Technology = true FXSAVE/FXRSTOR = true SSE extensions = true SSE2 extensions = true self snoop = true hyper-threading / multi-core supported = false therm. monitor = true IA64 = false pending break event = true feature information (1/ecx): PNI/SSE3: Prescott New Instructions = false PCLMULDQ instruction = false 64-bit debug store = false MONITOR/MWAIT = false CPL-qualified debug store = false VMX: virtual machine extensions = false SMX: safer mode extensions = false Enhanced Intel SpeedStep Technology = true thermal monitor 2 = true SSSE3 extensions = false context ID: adaptive or shared L1 data = false FMA instruction = false CMPXCHG16B instruction = false xTPR disable = false perfmon and debug = false process context identifiers = false direct cache access = false SSE4.1 extensions = false SSE4.2 extensions = false extended xAPIC support = false MOVBE instruction = false POPCNT instruction = false time stamp counter deadline = false AES instruction = false XSAVE/XSTOR states = false OS-enabled XSAVE/XSTOR = false AVX: advanced vector extensions = false F16C half-precision convert instruction = false RDRAND instruction = false hypervisor guest status = false cache and TLB information (2): 0xb0: instruction TLB: 4K, 4-way, 128 entries 0xb3: data TLB: 4K, 4-way, 128 entries 0x02: instruction TLB: 4M pages, 4-way, 2 entries 0xf0: 64 byte prefetching 0x7d: L2 cache: 2M, 8-way, sectored, 64 byte lines 0x30: L1 cache: 32K, 8-way, 64 byte lines 0x04: data TLB: 4M pages, 4-way, 8 entries 0x2c: L1 data cache: 32K, 8-way, 64 byte lines extended feature flags (0x80000001/edx): SYSCALL and SYSRET instructions = false execution disable = false 1-GB large page support = false RDTSCP = false 64-bit extensions technology available = false Intel feature flags (0x80000001/ecx): LAHF/SAHF supported in 64-bit mode = false LZCNT advanced bit manipulation = false 3DNow! PREFETCH/PREFETCHW instructions = false brand = " Intel(R) Pentium(R) M processor 1.50GHz" (multi-processing synth): none (multi-processing method): Intel leaf 1 (synth) = Intel Pentium M (Dothan B1), 90nm

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  • Validation in Silverlight

    - by Timmy Kokke
    Getting started with the basics Validation in Silverlight can get very complex pretty easy. The DataGrid control is the only control that does data validation automatically, but often you want to validate your own entry form. Values a user may enter in this form can be restricted by the customer and have to fit an exact fit to a list of requirements or you just want to prevent problems when saving the data to the database. Showing a message to the user when a value is entered is pretty straight forward as I’ll show you in the following example.     This (default) Silverlight textbox is data-bound to a simple data class. It has to be bound in “Two-way” mode to be sure the source value is updated when the target value changes. The INotifyPropertyChanged interface must be implemented by the data class to get the notification system to work. When the property changes a simple check is performed and when it doesn’t match some criteria an ValidationException is thrown. The ValidatesOnExceptions binding attribute is set to True to tell the textbox it should handle the thrown ValidationException. Let’s have a look at some code now. The xaml should contain something like below. The most important part is inside the binding. In this case the Text property is bound to the “Name” property in TwoWay mode. It is also told to validate on exceptions. This property is false by default.   <StackPanel Orientation="Horizontal"> <TextBox Width="150" x:Name="Name" Text="{Binding Path=Name, Mode=TwoWay, ValidatesOnExceptions=True}"/> <TextBlock Text="Name"/> </StackPanel>   The data class in this first example is a very simplified person class with only one property: string Name. The INotifyPropertyChanged interface is implemented and the PropertyChanged event is fired when the Name property changes. When the property changes a check is performed to see if the new string is null or empty. If this is the case a ValidationException is thrown explaining that the entered value is invalid.   public class PersonData:INotifyPropertyChanged { private string _name; public string Name { get { return _name; } set { if (_name != value) { if(string.IsNullOrEmpty(value)) throw new ValidationException("Name is required"); _name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); } } } public event PropertyChangedEventHandler PropertyChanged=delegate { }; } The last thing that has to be done is letting binding an instance of the PersonData class to the DataContext of the control. This is done in the code behind file. public partial class Demo1 : UserControl { public Demo1() { InitializeComponent(); this.DataContext = new PersonData() {Name = "Johnny Walker"}; } }   Error Summary In many cases you would have more than one entry control. A summary of errors would be nice in such case. With a few changes to the xaml an error summary, like below, can be added.           First, add a namespace to the xaml so the control can be used. Add the following line to the header of the .xaml file. xmlns:Controls="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls.Data.Input"   Next, add the control to the layout. To get the result as in the image showed earlier, add the control right above the StackPanel from the first example. It’s got a small margin to separate it from the textbox a little.   <Controls:ValidationSummary Margin="8"/>   The ValidationSummary control has to be notified that an ValidationException occurred. This can be done with a small change to the xaml too. Add the NotifyOnValidationError to the binding expression. By default this value is set to false, so nothing would be notified. Set the property to true to get it to work.   <TextBox Width="150" x:Name="Name" Text="{Binding Name, Mode=TwoWay, ValidatesOnExceptions=True, NotifyOnValidationError=True}"/>   Data annotation Validating data in the setter is one option, but not my personal favorite. It’s the easiest way if you have a single required value you want to check, but often you want to validate more. Besides, I don’t consider it best practice to write logic in setters. The way used by frameworks like WCF Ria Services is the use of attributes on the properties. Instead of throwing exceptions you have to call the static method ValidateProperty on the Validator class. This call stays always the same for a particular property, not even when you change the attributes on the property. To mark a property “Required” you can use the RequiredAttribute. This is what the Name property is going to look like:   [Required] public string Name { get { return _name; } set { if (_name != value) { Validator.ValidateProperty(value, new ValidationContext(this, null, null){ MemberName = "Name" }); _name = value; if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("Name")); } } }   The ValidateProperty method takes the new value for the property and an instance of ValidationContext. The properties passed to the constructor of the ValidationContextclass are very straight forward. This part is the same every time. The only thing that changes is the MemberName property of the ValidationContext. Property has to hold the name of the property you want to validate. It’s the same value you provide the PropertyChangedEventArgs with. The System.ComponentModel.DataAnnotation contains eight different validation attributes including a base class to create your own. They are: RequiredAttribute Specifies that a value must be provided. RangeAttribute The provide value must fall in the specified range. RegularExpressionAttribute Validates is the value matches the regular expression. StringLengthAttribute Checks if the number of characters in a string falls between a minimum and maximum amount. CustomValidationAttribute Use a custom method to validate the value. DataTypeAttribute Specify a data type using an enum or a custom data type. EnumDataTypeAttribute Makes sure the value is found in a enum. ValidationAttribute A base class for custom validation attributes All of these will ensure that an validation exception is thrown, except the DataTypeAttribute. This attribute is used to provide some additional information about the property. You can use this information in your own code.   [Required] [Range(0,125,ErrorMessage = "Value is not a valid age")] public int Age {   It’s no problem to stack different validation attributes together. For example, when an Age is required and must fall in the range from 0 to 125:   [Required, StringLength(255,MinimumLength = 3)] public string Name {   Or in one row like this, for a required Name with at least 3 characters and a maximum of 255:   Delayed validation Having properties marked as required can be very useful. The only downside to the technique described earlier is that you have to change the value in order to get it validated. What if you start out with empty an empty entry form? All fields are empty and thus won’t be validated. With this small trick you can validate at the moment the user click the submit button.   <TextBox Width="150" x:Name="NameField" Text="{Binding Name, Mode=TwoWay, ValidatesOnExceptions=True, NotifyOnValidationError=True, UpdateSourceTrigger=Explicit}"/>   By default, when a TwoWay bound control looses focus the value is updated. When you added validation like I’ve shown you earlier, the value is validated. To overcome this, you have to tell the binding update explicitly by setting the UpdateSourceTrigger binding property to Explicit:   private void SubmitButtonClick(object sender, RoutedEventArgs e) { NameField.GetBindingExpression(TextBox.TextProperty).UpdateSource(); }   This way, the binding is in two direction but the source is only updated, thus validated, when you tell it to. In the code behind you have to call the UpdateSource method on the binding expression, which you can get from the TextBox.   Conclusion Data validation is something you’ll probably want on almost every entry form. I always thought it was hard to do, but it wasn’t. If you can throw an exception you can do validation. If you want to know anything more in depth about something I talked about in this article let me know. I might write an entire post to that.

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  • Solaris 10 branded zone VM Templates for Solaris 11 on OTN

    - by jsavit
    Early this year I wrote the article Ours Goes To 11 which describes the ability to import Solaris 10 systems into a "Solaris 10 branded zone" under Oracle Solaris 11. I did this using Solaris 11 Express, and the capability remains in Solaris 11 with only slight changes. This important tool lets you painlessly inhaling a Solaris Container from Solaris 10 or entire Solaris 10 systems ("the global zone") into virtualized environments on a Solaris 11 OS. Just recently, Oracle provided Oracle VM Templates for Oracle Solaris 10 Zones to let you create Solaris 10 branded zones for Solaris 11 even if you don't currently have access to install media or a running Solaris 10 system. To use this, just download the Oracle VM Template for Oracle Solaris Zone 10 from OTN at http://www.oracle.com/technetwork/server-storage/solaris11/downloads/virtual-machines-1355605.html. This page contains images of Oracle Solaris 10 8/11 (the recent update to Solaris 10) in SPARC and x86 formats suitable for creating branded zones. The same page also has a VirtualBox image you can download for a complete Solaris 10 install in a guest virtual machine you can run on any host OS that supports VirtualBox. Both sets of downloads provide a quick - and extremely easy - way to set up a virtual Solaris 10 environment. In the case of the Oracle VM Templates, they illustrate several advanced features of Solaris 11. To start, just go to the above link, download the template for the hardware platform (SPARC or x86) you want, and download the README file also linked from that page. Install prerequisites The README file tells you to install the prerequisite Solaris 11 package that implements the Solaris 10 brand. Then you can install instances of zones with that brand. # pkg install pkg:/system/zones/brand/brand-solaris10 Packages to install: 1 Create boot environment: No Create backup boot environment: Yes DOWNLOAD PKGS FILES XFER (MB) Completed 1/1 44/44 0.4/0.4 PHASE ACTIONS Install Phase 74/74 PHASE ITEMS Package State Update Phase 1/1 Image State Update Phase 2/2 That took only a few minutes, and didn't require a reboot. Install the Solaris 10 zone Now it's time to run the downloaded template file. First make it executable via the chmod command, of course. I found that (unlike stated in the README) there was no need to rename the downloaded file to remove the .bin. When you run it you provide several parameters to describe the zone configuration: -a IP address - the IP address and optional netmask for the zone. This is the only mandatory parameter. -z zonename - the name of the zone you would like to create. -i interface - the package will create an exclusive-IP zone using a virtual NIC (vnic) based on this physical interface. In my case, I have a NIC called rge0. -p PATH - specifies the path in which you want the zoneroot to be placed. In my case, I have a ZFS dataset mounted at /zones, and this will create a zoneroot at /zones/s10u10. Kicking it off, you will see a copyright message, and then messages showing progress building the zone, which only takes a few minutes. # ./solaris-10u10-x86.bin -p /zones -a 192.168.1.100 -i rge0 -z s10u10 ... ... Checking disk-space for extraction Ok Extracting in /export/home/CDimages/s10zone/bootimage.ihaqvh ... 100% [===============================] Checking data integrity Ok Checking platform compatibility The host and the image do not have the same Solaris release: host Solaris release: 5.11 image Solaris release: 5.10 Will create a Solaris 10 branded zone. Warning: could not find a defaultrouter Zone won't have any defaultrouter configured IMAGE: ./solaris-10u10-x86.bin ZONE: s10u10 ZONEPATH: /zones/s10u10 INTERFACE: rge0 VNIC: vnicZBI13379 MAC ADDR: 2:8:20:5c:1a:cc IP ADDR: 192.168.1.100 NETMASK: 255.255.255.0 DEFROUTER: NONE TIMEZONE: US/Arizona Checking disk-space for installation Ok Installing in /zones/s10u10 ... 100% [===============================] Using a static exclusive-IP Attaching s10u10 Booting s10u10 Waiting for boot to complete booting... booting... booting... Zone s10u10 booted The zone's root password has been set using the root password of the local host. You can change the zone's root password to further harden the security of the zone: being root, log into the zone from the local host with the command 'zlogin s10u10'. Once logged in, change the root password with the command 'passwd'. The nifty part in my opinion (besides being so easy), is that the zone was created as an exclusive-IP zone on a virtual NIC. This network configuration lets you enforce traffic isolation from other zones, enforce network Quality of Service, and even let the zone set its own characteristics like IP address and packet size. Independence of the zone's network characteristics from the global zone is one of the enhancements in Solaris 10 that make it easier to consolidate zones while preserving their autonomy, yet provide control in a consolidated environment. Let's see what the virtual network environment looks like by issuing commands from the Solaris 11 global zone. First I'll use Old School ifconfig, and then I'll use the new ipadm and dladm commands. # ifconfig -a4 lo0: flags=2001000849<UP,LOOPBACK,RUNNING,MULTICAST,IPv4,VIRTUAL> mtu 8232 index 1 inet 127.0.0.1 netmask ff000000 rge0: flags=1004943<UP,BROADCAST,RUNNING,PROMISC,MULTICAST,DHCP,IPv4> mtu 1500 index 2 inet 192.168.1.3 netmask ffffff00 broadcast 192.168.1.255 ether 0:14:d1:18:ac:bc vboxnet0: flags=201000843<UP,BROADCAST,RUNNING,MULTICAST,IPv4,CoS> mtu 1500 index 3 inet 192.168.56.1 netmask ffffff00 broadcast 192.168.56.255 ether 8:0:27:f8:62:1c # dladm show-phys LINK MEDIA STATE SPEED DUPLEX DEVICE yge0 Ethernet unknown 0 unknown yge0 yge1 Ethernet unknown 0 unknown yge1 rge0 Ethernet up 1000 full rge0 vboxnet0 Ethernet up 1000 full vboxnet0 # dladm show-link LINK CLASS MTU STATE OVER yge0 phys 1500 unknown -- yge1 phys 1500 unknown -- rge0 phys 1500 up -- vboxnet0 phys 1500 up -- vnicZBI13379 vnic 1500 up rge0 s10u10/vnicZBI13379 vnic 1500 up rge0 s10u10/net0 vnic 1500 up rge0 # dladm show-vnic LINK OVER SPEED MACADDRESS MACADDRTYPE VID vnicZBI13379 rge0 1000 2:8:20:5c:1a:cc random 0 s10u10/vnicZBI13379 rge0 1000 2:8:20:5c:1a:cc random 0 s10u10/net0 rge0 1000 2:8:20:9d:d0:79 random 0 # ipadm show-addr ADDROBJ TYPE STATE ADDR lo0/v4 static ok 127.0.0.1/8 rge0/_a dhcp ok 192.168.1.3/24 vboxnet0/_a static ok 192.168.56.1/24 lo0/v6 static ok ::1/128 Log into the zone The install step already booted the zone, so lets log into it. Notice how you have to be appropriately privileged to log into a zone. This is my home system so I'm being a bit cavalier, but in a production environment you can give granular control of who can login to which zones. Voila! a Solaris 10 environment under a Solaris 11 kernel. Notice the output from the uname -a and ifconfig commands, and output from a ping to a nearby host. $ zlogin s10u10 zlogin: You lack sufficient privilege to run this command (all privs required) savit@home:~$ sudo zlogin s10u10 Password: [Connected to zone 's10u10' pts/5] Oracle Corporation SunOS 5.10 Generic Patch January 2005 # uname -a SunOS s10u10 5.10 Generic_Virtual i86pc i386 i86pc # ifconfig -a4 lo0: flags=2001000849 mtu 8232 index 1 inet 127.0.0.1 netmask ff000000 vnicZBI13379: flags=1000843 mtu 1500 index 2 inet 192.168.1.100 netmask ffffff00 broadcast 192.168.1.255 ether 2:8:20:5c:1a:cc # bash bash-3.2# ifconfig -a lo0: flags=2001000849 mtu 8232 index 1 inet 127.0.0.1 netmask ff000000 vnicZBI13379: flags=1000843 mtu 1500 index 2 inet 192.168.1.100 netmask ffffff00 broadcast 192.168.1.255 ether 2:8:20:5c:1a:cc bash-3.2# ping 192.168.1.2 192.168.1.2 is alive For fun, I configured Apache (setting its configuration file in /etc/apache2) and brought it up. Easy - took just a few minutes. bash-3.2# svcs apache2 STATE STIME FMRI disabled 12:38:46 svc:/network/http:apache2 bash-3.2# svcadm enable apache2 Summary In just a few minutes, I built a functioning virtual Solaris 10 environment under by Solaris 11 system. It was... easy! While I can still do it the manual way (creating and using a system archive), this is a low-effort way to create a Solaris 10 zone on Solaris 11.

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