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  • On improving commit practices

    - by greengit
    I was thinking about ways to improving my commit practices. Is there any co-relation between no. of source code lines and no. of commits? In a recent project that I was involved in, I was going at 30 commits per 1000 lines. One typical file from the project has these stats language: JavaScript total commits that include this file: 32 total lines: 1408 source lines: 1140 comment lines: 98 no. of function declarations: 28 other declarations: 8 Another file has these... Language: Python total commits that include this file: 17 total lines: 933 source lines: 730 comment lines: 80 classes: 1 methods: 10 I also think that no. of commits is more related to no. of features or no. of changes to the code and less to the no. of lines. The general git community motto is make short commits and commit often. So, do you really think about you commit strategy before you start the project. For that matter, is there anything like commit strategy? If so, what's yours?

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  • Handling EJB/JPA exceptions in a “beautiful” way

    - by Rodrigues, Raphael
    In order to handle JPA exceptions, there are some ways already detailed in lots of blogs. Here, I intend to show one of them, which I consider kind of “beauty”. My use case has a unique constraint, when the User try to create a duplicate value in database. The JPA throws a java.sql.SQLIntegrityConstraintViolationException, and I have to catch it and replace the message. In fact, ADF Business Components framework already has a beautiful solution for this very well documented here . However, for EJB/JPA there's no similar approach. In my case, what I had to do was: 1. Create a custom Error Handler Class in DataBindings file; a. Here is how you accomplish it. 2. Override the reportException method and check if the type of exception exists on property file a. If yes, I change the message and rethrows the exception b. If not, go on the execution The main goal of this approach is whether a new or unhandled Exception was raised, the job is, only create a single entry in bundle property file. Here are pictures step by step: 1. CustomExceptionHandler.java 2. Databindings.cpx 3. Bundle file 4. jspx: 5. Stacktrace: Give your opinion, what did you think about that?

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  • Performing a silent install of JDeveloper

    - by draikes
    Installing JDeveloper Now that you have downloaded the latest version of JDeveloper from: the Oracle technology network, you are almost ready to install it. The problem is that the GUI installer is not as accessible as it could be. However, there is an alternative called a silent install. To perform a silent install, follow these steps: Download the silent.xml file into the same folder as the JDeveloper installer. You can customize the silent.xml file by setting the folder where JDeveloper will be installed, and by setting the location where you have a 1.6 jdk installed with the accessbridge already configured. The defaults are: JDeveloper wil lbe installed at c:\jdev a jdk is installed at c:\jdk\1.6.0_25 (see instructions in the top of the silent.xml file). Open a command window and navigate to the folder where the JDeveloper installer and silent.xml files are located. Run the following command: jdevstudio11120install.exe -mode=silent -silent_xml=silent.xml -log=install.log Note: this assumes that you are installing JDeveloper 11.1.2.0.0. Change the above command to match the installer package you have. This command will start by extracting the archive then the oracle installer will launch, but you just have to wait until the command prompt returns and voila it will be installed. To run JDeveloper: Now you can use windows explorer to navigate to the %JDEV_HOME% as specified in the silent.xml file (c:\jdev unless you changed it)and drill down to: jdeveloper\jdev\bin and now you have a couple of choices. If you have a 32-bit jdk configured with the accessbridge, then run jdevw.exe, however, if you have a 64-bit jdk copnfigured with the accessbridge, you should run jdev64w.exe. For instructiosn on setting up Accessbridge 2.0.1, see my earlier post. Disclaimer: As always if something doesn't quite go as planned, and you have a problem, please feel free to contact me via email at: don dot raikes at oracle dot com.

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  • Dotfuscator Deep Dive with WP7

    - by Bil Simser
    I thought I would share some experience with code obfuscation (specifically the Dotfuscator product) and Windows Phone 7 apps. These days twitter is a buzz with black hat and white operations coming out about how the marketplace is insecure and Microsoft failed, blah, blah, blah. So it’s that much more important to protect your intellectual property. You should protect it no matter what when releasing apps into the wild but more so when someone is paying for them. You want to protect the time and effort that went into your code and have some comfort that the casual hacker isn’t going to usurp your next best thing. Enter code obfuscation. Code obfuscation is one tool that can help protect your IP. Basically it goes into your compiled assemblies, rewrites things at an IL level (like renaming methods and classes and hiding logic flow) and rewrites it back so that the assembly or executable is still fully functional but prying eyes using a tool like ILDASM or Reflector can’t see what’s going on.  You can read more about code obfuscation here on Wikipedia. A word to the wise. Code obfuscation isn’t 100% secure. More so on the WP7 platform where the OS expects certain things to be as they were meant to be. So don’t expect 100% obfuscation of every class and every method and every property. It’s just not going to happen. What this does do is give you some level of protection but don’t put all your eggs in one basket and call it done. Like I said, this is just one step in the process. There are a few tools out there that provide code obfuscation and support the Windows Phone 7 platform (see links to other tools at the end of this post). One such tool is Dotfuscator from PreEmptive solutions. The thing about Dotfuscator is that they’ve struck a deal with Microsoft to provide a *free* copy of their commercial product for Windows Phone 7. The only drawback is that it only runs until March 31, 2010. However it’s a good place to start and the focus of this article. Getting Started When you fire up Dotfuscator you’re presented with a dialog to start a new project or load a previous one. We’ll start with a new project. You’re then looking at a somewhat blank screen that shows an Input tab (among others) and you’re probably wondering what to do? Click on the folder icon (first one) and browse to where your xap file is. At this point you can save the project and click on the arrow to start the process. Bam! You’re done. Right? Think again. The program did indeed run and create a new version of your xap (doing it’s thing and rewriting back your *obfuscated* assemblies) but let’s take a look at the assembly in Reflector to see the end result. Remember a xap file is really just a glorified zip file (or cab file if you prefer). When you ran Dotfuscator for the first time with the default settings you’ll see it created a new version of your xap in a folder under “My Documents” called “Dotfuscated” (you can configure the output directory in settings). Here’s the new xap file. Since a xap is just a zip, rename it to .cab or .zip or something and open it with your favorite unarchive program (I use WinRar but it doesn’t matter as long as it can unzip files). If you already have the xap file associated with your unarchive tool the rename isn’t needed. Once renamed extract the contents of the xap to your hard drive: Now you’ll have a folder with the contents of the xap file extracted: Double click or load up your assembly (WindowsPhoneDataBoundApplication1.dll in the example) in Reflector and let’s see the results: Hmm. That doesn’t look right. I can see all the methods and the code is all there for my LoadData method I wanted to protect. Product failure. Let’s return it for a refund. Hold your horses. We need to check out the settings in the program first. Remember when we loaded up our xap file. It started us on the Input tab but there was a settings tab before that. Wonder what it does? Here’s the default settings: Renaming Taking a closer look, all of the settings in Feature are disabled. WTF? Yeah, it leaves me scratching my head why an obfuscator by default doesn’t obfuscate. However it’s a simple fix to change these settings. Let’s enable Renaming as it sounds like a good start. Renaming obscures code by renaming methods and fields to names that are not understandable. Great. Run the tool again and go through the process of unzipping the updated xap and let’s take a look in Reflector again at our project. This looks a lot better. Lots of methods named a, b, c, d, etc. That’ll help slow hackers down a bit. What about our logic that we spent days weeks on? Let’s take a look at the LoadData method: What gives? We have renaming enabled but all of our code is still there. If you look through all your methods you’ll find it’s still sitting there out in the open. Control Flow Back to the settings page again. Let’s enable Control Flow now. Control Flow obfuscation synthesizes branching, conditional, and iterative constructs (such as if, for, and while) that produce valid executable logic, but yield non-deterministic semantic results when decompilation is attempted. In other words, the code runs as before, but decompilers cannot reproduce the original code. Do the dance again and let’s see the results in Reflector. Ahh, that’s better. Methods renamed *and* nobody can look at our LoadData method now. Life is good. More than Minimum This is the bare minimum to obfuscate your xap to at least a somewhat comfortable level. However I did find that while this worked in my Hello World demo, it didn’t work on one of my real world apps. I had to do some extra tweaking with that. Below are the screens that I used on one app that worked. I’m not sure what it was about the app that the approach above didn’t work with (maybe the extra assembly?) but it works and I’m happy with it. YMMV. Remember to test your obfuscated app on your device first before submitting to ensure you haven’t obfuscated the obfuscator. settings tab: rename tab: string encryption tab: premark tab: A few final notes Play with the settings and keep bumping up the bar to try to get as much obfuscation as you can. The more the better but remember you can overdo it. Always (always, always, always) deploy your obfuscated xap to your device and test it before submitting to the marketplace. I didn’t and got rejected because I had gone overboard with the obfuscation so the app wouldn’t launch at all. Not everything is going to be obfuscated. Specifically I don’t see a way to obfuscate auto properties and a few other language features. Again, if you crank the settings up you might hide these but I haven’t spent a lot of time optimizing the process. Some people might say to obfuscate your xaml using string encryption but again, test, test, test. Xaml is picky so too much obfuscation (or any) might disable your app or produce odd rendering effets. Remember, obfuscation is not 100% secure! Don’t rely on it as a sole way of protecting your assets. Other Tools Dotfuscator is one just product and isn’t the end-all be-all to obfuscation so check out others below. For example, Crypto can make it so Reflector doesn’t even recognize the app as a .NET one and won’t open it. Others can encrypt resources and Xaml markup files. Here are some other obfuscators that support the Windows Phone 7 platform. Feel free to give them a try and let people know your experience with them! Dotfuscator Windows Phone Edition Crypto Obfuscator for .NET DeepSea Obfuscation

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  • SQL SERVER – Attach or Detach Database – SQL in Sixty Seconds #068

    - by Pinal Dave
    When we have to move a database from one server to another server or when we have to move a database from one file to another file, we commonly use Database Attach or Detach process. I have been doing this for quite a while as well. Recently, when I was visiting an organization I found that in this organization lots of developers are still using an older version of the code to attach the database. I quickly pointed that out to them the new method to attach the database, however it was really interesting to find out that they really did not know that sp_attach_db is now a deprecated method to attach the database. This really made me to do today’s SQL in Sixty Seconds. I demonstrate in this SQL in Sixty Seconds how to attach or detach the database using a new method of attaching database. The code which I have used in this code is over here: -- Detach Database USE [master] GO EXEC MASTER.dbo.sp_detach_db @dbname = N'AdventureWorks2014_new' GO -- Deprecated Way to Attach Database USE [master] GO EXEC MASTER.dbo.sp_attach_db 'AdventureWorks2014_new', 'E:\AdventureWorks2012_Data_new.mdf', 'E:\AdventureWorks2012_log_new.ldf' GO -- Correct Way to Attach Database USE [master] GO CREATE DATABASE [AdventureWorks2014_new] ON ( FILENAME = 'E:\AdventureWorks2012_Data_new.mdf'), ( FILENAME = 'E:\AdventureWorks2012_log_new.ldf') FOR ATTACH GO Here is the question back to you – Do you still use old methods to attach database? If yes, I suggest that you start using the new method onwards. SQL in Sixty Seconds Video I have attempted to explain the same subject in simple words over in following video. Action Item Here are the blog posts I have previously written on the subject of SA password. You can read it over here: SQL SERVER – 2005 – T-SQL Script to Attach and Detach Database SQL SERVER – Move Database Files MDF and LDF to Another Location SQL SERVER – 2005 Take Off Line or Detach Database SQL SERVER – Attach mdf file without ldf file in Database SQL SERVER – Copy Database from Instance to Another Instance – Copy Paste in SQL Server You can subscribe to my YouTube Channel for frequent updates. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority Book Review, SQLAuthority News, T SQL, Video

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  • Copy or Export Byobu screen?

    - by kmassada
    One of the best things about byobu is the scrollback feature in a given session. I have been working on something, and I have tons of lines in the current scrollback session and I want to copy everything to a file, how to?? According to the screen home page, looks like you can do this? but when I'm done I do a search for all those files, can't find them. C-a h (hardcopy) Write a hardcopy of the current window to the file "hardcopy.n". C-a H (log) Begins/ends logging of the current window to the file "screenlog.n". For the screen commands to work, I have to be in screen mode, I believe, and not sure how to check that? kenneth@dv7:~$ ps -ef | grep byobu kenneth 16245 16173 0 05:18 pts/12 00:00:00 grep --color=auto byobu kenneth 25935 1 0 Dec14 ? 00:21:26 /usr/bin/xfce4-terminal -x byobu-launcher kenneth 25938 25935 0 Dec14 pts/0 00:00:00 tmux -2 -f /usr/share/byobu/profiles/tmuxrc new-session /usr/bin/byobu-shell kenneth 25962 1 1 Dec14 ? 00:37:31 tmux -2 -f /usr/share/byobu/profiles/tmuxrc new-session /usr/bin/byobu-shell kenneth 25963 25962 0 Dec14 pts/1 00:00:00 sh -c /usr/bin/byobu-shell This is from the byoby man page and I absolutely don't know what it does? I tried, it, and looked around, can't tell. Ctrl-a ~ - Save the current window's scrollback buffer there's also enter, copy mode, select with space key, and press enter to copy, I do that, the screen displays gibberish for 10 seconds refreshes, done. cat >> ~/log.output << COMM --paste using ctrl a ] I think-- COMM this confirms the copy paste works, but when I press enter, nothing get saved to that log file, I've checked, I do have write privileges in my home directory. lol the select all, from the xfce4-terminal doesn't go far enough, and scrolling back with the mouse, well won't work, no need to try it, I know byobu buffer doesn't work like that.

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  • I'm trying to install VMWare tools on Ubuntu 12.04.2 LTS and I seem to have a problem with Kernel headers

    - by Pedro Irusta
    I have Ubuntu 12.04.2 LTS installed on a VMware machine on Windows 7 host. I seem to have a problem with Kernel headers when trying to install them I did: sudo apt-get install gcc make build-essential linux-headers-$(uname -r) Reading package lists... Done Building dependency tree Reading state information... Done gcc is already the newest version. build-essential is already the newest version. linux-headers-3.5.0-28-generic is already the newest version. make is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 100 not upgraded. However, when installing VMware tools I get the following error: make[1]: Entering directory `/usr/src/linux-headers-3.5.0-28-generic' CC [M] /tmp/vmware-root/modules/vmhgfs-only/backdoor.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/backdoorGcc32.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/bdhandler.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/cpName.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/cpNameLinux.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/cpNameLite.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/dentry.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/dir.o CC [M] /tmp/vmware-root/modules/vmhgfs-only/file.o /tmp/vmware-root/modules/vmhgfs-only/file.c:122:4: warning: initialization from incompatible pointer type [enabled by default] /tmp/vmware-root/modules/vmhgfs-only/file.c:122:4: warning: (near initialization for ‘HgfsFileFileOperations.fsync’) [enabled by default] CC [M] /tmp/vmware-root/modules/vmhgfs-only/filesystem.o /tmp/vmware-root/modules/vmhgfs-only/filesystem.c:48:28: fatal error: linux/smp_lock.h: No such file or directory compilation terminated. make[2]: *** [/tmp/vmware-root/modules/vmhgfs-only/filesystem.o] Error 1 make[1]: *** [_module_/tmp/vmware-root/modules/vmhgfs-only] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.5.0-28-generic' make: *** [vmhgfs.ko] Error 2 make: Leaving directory `/tmp/vmware-root/modules/vmhgfs-only' Any help appreciated!

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  • Getting NLog Running in Partial Trust

    - by grant.barrington
    To get things working you will need to: Strong name sign the assembly Allow Partially Trusted Callers In the AssemblyInfo.cs file you will need to add the assembly attribute for “AllowPartiallyTrustedCallers” You should now be able to get NLog working as part of a partial trust installation, except that the File target won’t work. Other targets will still work (database for example)   Changing BaseFileAppender.cs to get file logging to work In the directory \Internal\FileAppenders there is a file called “BaseFileAppender.cs”. Make a change to the function call “TryCreateFileStream()”. The error occurs here: Change the function call to be: private FileStream TryCreateFileStream(bool allowConcurrentWrite) { FileShare fileShare = FileShare.Read; if (allowConcurrentWrite) fileShare = FileShare.ReadWrite; #if DOTNET_2_0 if (_createParameters.EnableFileDelete && PlatformDetector.GetCurrentRuntimeOS() != RuntimeOS.Windows) { fileShare |= FileShare.Delete; } #endif #if !NETCF try { if (PlatformDetector.IsCurrentOSCompatibleWith(RuntimeOS.WindowsNT) || PlatformDetector.IsCurrentOSCompatibleWith(RuntimeOS.Windows)) { return WindowsCreateFile(FileName, allowConcurrentWrite); } } catch (System.Security.SecurityException secExc) { InternalLogger.Error("Security Exception Caught in WindowsCreateFile. {0}", secExc.Message); } #endif return new FileStream(FileName, FileMode.Append, FileAccess.Write, fileShare, _createParameters.BufferSize); }   Basically we wrap the call in a try..catch. If we catch a SecurityException when trying to create the FileStream using WindowsCreateFile(), we just swallow the exception and use the native System.Io.FileStream instead.

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  • Storing Entity Framework Entities in a Separate Assembly

    - by Anthony Trudeau
    The Entity Framework has been valuable to me since it came out, because it provided a convenient and powerful way to model against my data source in a consistent way.  The first versions had some deficiencies that for me mostly fell in the category of the tight coupling between the model and its resulting object classes (entities). Version 4 of the Entity Framework pretty much solves this with the support of T4 templates that allow you to implement your entities as self-tracking entities, plain old CLR objects (POCO), et al.  Doing this involves either specifying a new code generation template or implementing them yourselves.  Visual Studio 2010 ships with a self-tracking entities template and a POCO template is available from the Extension Manager.  (Extension Manager is very nice but it's very easy to waste a bunch of time exploring add-ins.  You've been warned.) In a current project I wanted to use POCO; however, I didn't want my entities in the same assembly as the context classes.  It would be nice if this was automatic, but since it isn't here are the simple steps to move them.  These steps detail moving the entity classes and not the context.  The context can be moved in the same way, but I don't see a compelling reason to physically separate the context from my model. Turn off code generation for the template.  To do this set the Custom Tool property for the entity template file to an empty string (the entity template file will be named something like MyModel.tt). Expand the tree for the entity template file and delete all of its items.  These are the items that were automatically generated when you added the template. Create a project for your entities (if you haven't already). Add an existing item and browse to your entity template file, but add it as a link (do not add it directly).  Adding it as a link will allow the model and the template to stay in sync, but the code generation will occur in the new assembly.

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  • How I Record Screencasts

    - by Daniel Moth
    I get this asked a lot so here is my brain dump on the topic. What A screencast is just a demo that you present to yourself while recording the screen. As such, my advice for clearing your screen for demo purposes and setting up Visual Studio still applies here (adjusting for the fact I wrote those blog posts when I was running Vista and VS2008, not Windows 8 and VS2012). To see examples of screencasts, watch any of my screencasts on channel9. Why If you are a technical presenter, think of when you get best reactions from a developer audience in your sessions: when you are doing demos, of course. Imagine if you could package those alone and share them with folks to watch over and over? If you have ever gone through a tutorial trying to recreate steps to explore a feature, think how much more helpful it would be if you could watch a video and follow along. Think of how many folks you "touch" with a conference presentation, and how many more you can reach with an online shorter recording of the demo. If you invest so much of your time for the first type of activity, isn't the second type of activity also worth an investment? Fact: If you are able to record a screencast of a demo, you will be much better prepared to deliver it in person. In fact lately I will force myself to make a screencast of any demo I need to present live at an upcoming event. It is also a great backup - if for whatever reason something fails (software, network, etc) during an attempt of a live demo, you can just play the recorded video for the live audience. There are other reasons (e.g. internal sharing of the latest implemented feature) but the context above is the one within which I create most of my screencasts. Software & Hardware I use Camtasia from Tech Smith, version 7.1.1. Microsoft has a variety of options for capturing the screen to video, but I have been using this software for so long now that I have not invested time to explore alternatives… I also use whatever cheapo headset is near me, but sometimes I get some complaints from some folks about the audio so now I try to remember to use "the good headset". I do not use a web camera as I am not a huge fan of PIP. Preparation First you have to know your technology and demo. Once you think you know it, write down the outline and major steps of the demo. Keep it short 5-20 minutes max. I break that rule sometimes but try not to. The longer the video is the more chances that people will not have the patience to sit through it and the larger the download wmv file ends up being. Run your demo a few times, timing yourself each time to ensure that you have the planned timing correct, but also to make sure that you are comfortable with what you are going to demo. Unlike with a live audience, there is no live reaction/feedback to steer you, so it can be a bit unnerving at first. It can also lead you to babble too much, so try extra hard to be succinct when demoing/screencasting on your own. TIP: Before recording, hide your desktop/taskbar clock if it is showing. Recording To record you start the Camtasia Recorder tool Configure the settings thought the menus Capture menu to choose custom size or full screen. I try to use full screen and remember to lower the resolution of your screen to as low as possible, e.g. 1024x768 or 1360x768 or something like that. From the Tools -> Options dialog you can choose to record audio and the volume level. Effects menu I typically leave untouched but you should explore and experiment to your liking, e.g. how the mouse pointer is captured, and whether there should be a delay for the recording when you start it. Once you've configured these settings, typically you just launch this tool and hit the F9 key to start recording. TIP: As you record, if you ever start to "lose your way" hit F9 again to pause recording, regroup your thoughts and flow, and then hit F9 again to resume. Finally, hit F10 to stop recording. At that point the video starts playing for you in the recorder. This is where you can preview the video to see that you are happy with it before saving. If you are happy, hit the Save As menu to choose where you want to save the video.     TIP: If you've really lost your way to the extent where you'll need to do some editing, hit F10 to stop recording, save the video and then record some more - you'll be able to stitch the videos together later and this will make it easier for you to delete the parts where you messed up. TIP: Before you commit to recording the whole demo, every time you should record 5 seconds and preview them to ensure that you are capturing the screen the way you want to and that your audio is still correctly configured and at the right level. Trust me, you do not want to be recording 15 minutes only to find out that you messed up on the configuration somewhere. Editing To edit the video you launch another Camtasia app, the Camtasia Studio. File->New Project. File->Save Project and choose location. File->Import Media and choose the video(s) you saved earlier. These adds them to the area at the top/middle but not at the timeline at the bottom. Right click on the video and choose Add to timeline. It will prompt you for the Editing dimensions and I always choose Recording Dimensions. Do whatever edits you want to do for this video, then add the next video if you have one to stitch and repeat. In terms of edits there are many options. The simplest is to do nothing, which is the option I did when I first starting doing these in 2006. Nowadays, I typically cut out pieces that I don't like and also lower/mute the audio in other areas and also speed up the video in some areas. A full tutorial on how to do this is beyond the scope of this blog post, but your starting point is to select portions on the timeline and then open the Edit menu at the very top (tip: the context menu doesn't have all options). You can spend hours editing a recording, so don’t lose track of time! When you are done editing, save again, and you are now ready to Produce. Producing Production is specific to where you will publish. I've only ever published on channel9, so for that I do the following File -> Produce and share. This opens a wizard dialog In the dropdown choose Custom production settings Hit Next and then choose WMV Hit Next and keep the default of Camtasia Studio Best Quality and File Size (recommended) Hit Next and choose Editing dimensions video size Hit Next, hit Options and you get a dialog. Enter a Title for the project tab and then on the author tab enter the Creator and Homepage. Hit OK Hit Next. Hit Next again. Enter a video file name in the Production name textbox and then hit Finish. Now do other stuff while you wait for the video to be produced and you hear it playing. After the video is produced watch it to ensure it was produced correctly (e.g. sometimes you get mouse issues) and then you are ready for publishing it. Publishing Follow the instructions of the place where you are going to publish. If you are MSFT internal and want to choose channel9 then contact those folks so they can share their instructions (if you don't know who they are ping me and I'll connect you but they are easy to find in the GAL). For me this involves using a tool to point to the video, choosing a file name (again), choosing an image from the video to display when it is not playing, choosing what output formats I want, and then later on a webpage adding tags, adding a description, and adding a title. That’s all folks, have fun! Comments about this post by Daniel Moth welcome at the original blog.

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  • Rhythmbox 2.99.1 crashes when playing any song on Ubuntu 13.10

    - by John H
    Yesterday rhythmbox was running smoothly but today it crashes only a few seconds after I hit the play button, regardless of track. I've tried disabling plugins, re-installing rhythmbox via synaptics, clearing the library and the rhythmdb.xml-file and just adding one album. Still, it crashes. If I run the rhythmbox from the command line i get the following before I have to force quit: :~$ rhythmbox Failed to create secure directory (/run/user/1000/pulse): Permission denied Killed :~$ However, if i run rhythmbox via the command line as superuser it does work. But i get the following errors: sudo rhythmbox (rhythmbox:8335): Gtk-WARNING **: Failed to register client: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files (rhythmbox:8335): IBUS-WARNING **: The owner of /home/john/.config/ibus/bus is not root! (rhythmbox:8335): Rhythmbox-WARNING **: Unable to grab media player keys: GDBus.Error:org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SettingsDaemon was not provided by any .service files Traceback (most recent call last): File "/usr/lib/rhythmbox/plugins/rb/Loader.py", line 47, in _contents_cb (ok, contents, etag) = file.load_contents_finish(result) gi._glib.GError: Operation not supported Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/gi/overrides/GLib.py", line 634, in return (lambda data: callback(*data), user_data) […] I'm running rhythmbox on a Lenovo e335 thikpad edge. I hope I've supplied enough information. Cheers -John

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  • July, the 31 Days of SQL Server DMO’s – Day 27 (sys.dm_db_file_space_usage)

    - by Tamarick Hill
    The sys.dm_db_file_space usage DMV returns information about database file space usage.  This DMV was enhanced for the 2012 version to include 3 additional columns. Let’s query this DMV against our AdventureWorks2012 database and view the results. SELECT * FROM sys.dm_db_file_space_usage The column returned from this DMV are really self-explanatory, but I will give you a description, paraphrased from books online, below. The first three columns returned from this DMV represent the Database, File, and Filegroup for the current database context that executed the DMV query. The next column is the total_page_count which represents the total number of pages in the file. The allocated_extent_page_count represents the total number of pages in all extents that have been allocated. The unallocated_extent_page_count represents the number of pages in the unallocated extents within the file. The version_store_reserved_page_count column represents the number of pages that are allocated to the version store. The user_object_reserved_page_count represents the number of pages allocated for user objects. The internal_object_reserved_page_count represents the number of pages allocated for internal objects.  Lastly is the mixed_extent_page_count which represents the total number of pages that are part of mixed extents. This is a great DMV for retrieving usage space information from your database files. For more information about this DMV, please see the below Books Online link: http://msdn.microsoft.com/en-us/library/ms174412.aspx Follow me on Twitter @PrimeTimeDBA

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  • Fixing up Configurations in BizTalk Solution Files

    - by Elton Stoneman
    Just a quick one this, but useful for mature BizTalk solutions, where over time the configuration settings can get confused, meaning Debug configurations building in Release mode, or Deployment configurations building in Development mode. That can cause issues in the build which aren't obvious, so it's good to fix up the configurations. It's time-consuming in VS or in a text editor, so this bit of PowerShell may come in useful - just substitute your own solution path in the $path variable: $path = 'C:\x\y\z\x.y.z.Integration.sln' $backupPath = [System.String]::Format('{0}.bak', $path) [System.IO.File]::Copy($path, $backupPath, $True) $sln = [System.IO.File]::ReadAllText($path)   $sln = $sln.Replace('.Debug|.NET.Build.0 = Deployment|.NET', '.Debug|.NET.Build.0 = Development|.NET') $sln = $sln.Replace('.Debug|.NET.Deploy.0 = Deployment|.NET', '.Debug|.NET.Deploy.0 = Development|.NET') $sln = $sln.Replace('.Debug|Any CPU.ActiveCfg = Deployment|.NET', '.Debug|Any CPU.ActiveCfg = Development|.NET') $sln = $sln.Replace('.Deployment|.NET.ActiveCfg = Debug|Any CPU', '.Deployment|.NET.ActiveCfg = Release|Any CPU') $sln = $sln.Replace('.Deployment|Any CPU.ActiveCfg = Debug|Any CPU', '.Deployment|Any CPU.ActiveCfg = Release|Any CPU') $sln = $sln.Replace('.Deployment|Any CPU.Build.0 = Debug|Any CPU', '.Deployment|Any CPU.Build.0 = Release|Any CPU') $sln = $sln.Replace('.Deployment|Mixed Platforms.ActiveCfg = Debug|Any CPU', '.Deployment|Mixed Platforms.ActiveCfg = Release|Any CPU') $sln = $sln.Replace('.Deployment|Mixed Platforms.Build.0 = Debug|Any CPU', '.Deployment|Mixed Platforms.Build.0 = Release|Any CPU') $sln = $sln.Replace('.Deployment|.NET.ActiveCfg = Debug|Any CPU', '.Deployment|.NET.ActiveCfg = Release|Any CPU') $sln = $sln.Replace('.Debug|.NET.ActiveCfg = Deployment|.NET', '.Debug|.NET.ActiveCfg = Development|.NET')   [System.IO.File]::WriteAllText($path, $sln) The script creates a backup of the solution file first, and then fixes up all the configs to use the correct builds. It's a simple search and replace list, so if there are any patterns that need to be added let me know and I'll update the script. A RegEx replace would be neater, but when it comes to hacking solution files, I prefer the conservative approach of knowing exactly what you're changing.

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  • Securing ASP.Net Pages - Forms Authentication - C# and .Net 4

    - by SAMIR BHOGAYTA
    ASP.Net has a built-in feature named Forms Authentication that allows a developer to easily secure certain areas of a web site. In this post I'm going to build a simple authentication sample using C# and ASP.Net 4.0 (still in beta as of the posting date). Security settings with ASP.Net is configured from within the web.config file. This is a standard ASCII file, with an XML format, that is located in the root of your web application. Here is a sample web.config file: configuration system.web authenticationmode="Forms" formsname="TestAuthCookie"loginUrl="login.aspx"timeout="30" credentialspasswordFormat="Clear" username="user1"password="pass1"/ username="user2"password="pass2"/ authorization denyusers="?"/ compilationtargetFramework="4.0"/ pagescontrolRenderingCompatibilityVersion="3.5"clientIDMode="AutoID"/ Here is the complete source of the sample login.aspx page: div Username: asp:TextBox ID="txtUsername" runat="server":TextBox Password: asp:TextBox ID="txtPassword" runat="server":TextBox asp:Button ID="Button1" runat="server" onclick="Button1_Click" Text="Login" / asp:Label ID="lblStatus" runat="server" Text="Please login":Label /div And here is the complete source of the login.aspx.cs file: using System; using System.Web.UI.WebControls; using System.Web.Security; public partial class Default3 : System.Web.UI.Page { protected void Button1_Click(object sender, EventArgs e) { if (FormsAuthentication.Authenticate(txtUsername.Text, txtPassword.Text)) { lblStatus.Text = ("Welcome " + txtUsername.Text); FormsAuthentication.RedirectFromLoginPage(txtUsername.Text, true); } else { lblStatus.Text = "Invalid login!"; } } }

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  • CodePlex Daily Summary for Saturday, October 12, 2013

    CodePlex Daily Summary for Saturday, October 12, 2013Popular ReleasesTerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.Free language translator and file converter: Free Language Translator 3.4: fixe for new version look up.MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...Ghostscript.NET: Ghostscript.NET v.1.1.1.: v.1.1.1. fixed problem in GhostscriptRasterizer and GhostscriptViewer when MediaBox contains negative llx or lly values. (problem reported by "Prasenjit Das"). added GhostscriptPngDevice, a friendly output device class with all png devices related switches. (GhostscriptPngDevice supports: png16m, pngalpha, pnggray, png256, png16, pngmono, pngmonod). added GhostscriptJpegDevice, a friendly output device class with all jpeg devices related switches. (GhostscriptJpegDevice supports: jpeg, jp...(Party) DJ Player: DJP.124.12: 124.12 (Feature implementation completed): Changed datatype of HistoryDateInfo from string to DateTime New: HistoryDateInfoConverter for the listbox Improved: HistoryDateInfoDeleter, HistoryDateInfoLoader, HistoryDateInfoAsynchronizer, HistoryItemLoader, HistoryItemsToHistoryDateInfoConverterSmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesGhostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionVidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 5819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Vodigi Open Source Interactive Digital Signage: Vodigi Release 6.0: Please note that we have removed the Kinect support in the Vodigi Player for Version 6.0. We are in the process of building a separate Kinect-enabled Player that will support the next generation Kinect sensor. If you are currently using Kinect with the Vodigi Player, you should not upgrade to Version 6.0. The following enhancements and fixes are included in Vodigi 6.0. Vodigi Administrator - New Interface - Timelines that allow you play video and images on the Main Screen Vodigi Player -...Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.New Projects555984402e86: 555984402e86DropBoxClient: DropBoxClient is a .NET library for interacting with the DropBox Core API. EDB to PST Converter-Fastest Method for Exchange Data conversion: Enstella EDB to PST converter software-smart and valuable solution for instant and safe recovery and conversion of EDB file into PST file.How to build an autodialer with PHP using your MySQL database: As the title says we create an autodialer application, which can call multiple phones simultaneously, in the time we set up.HungNm Test: HungNm TestIBANTools: Strumento da riga di comando per il calcolo massivo dell'IBAN a partire da ABI, CAB, nazione e conto.KGitSvn: This is only a project I set up to test git-svn functionality. It will be deleted when my testing is complete.MailboxLogParser: MailboxLogParser works with Exchange ActiveSync mailbox logs to help support engineers debug issue.MiniScrum: MiniScrum is a small MVC based website to collect notes of what the team members have been up to since our last meeting. pescar2013-shop-purecss: Pescar shop, library PureCssSharePoint User Permission Check: A SP2010 webpart for any site of any site collection. Gives info on permissions of a user for: all folders in all docs, every item in all folders of the librarySocksOverHttp: Welcome free internet, kick away HTTP proxy filter.TypeScript component based framework for enterprise web application.: TypeScript component based framework for enterprise web application.ugsf migration (2007/2010/2013): UGSF ( UserGroup SharePoint France) Documentation and Ressources for SharePoint Migration ( 2007/2010/2013)weiqk's project: only test Windows Imaging Component(WIC) Demo App on WEC2013: A sample application to Demo the Windows Imaging Component(WIC) on WEC2013.WPTrakt: wptrakt

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  • indirect rendering issue on 12.04, using ati driver

    - by lurscher
    I have ubuntu 12.04 64-bit system, when i run glxinfo i see some strange error about indirect rendering and failed to load some lib32/dri/swrast_dri libraries. Any idea what is going on? please let me know if i can enhance the relevant information provided in this question $ LIBGL_DEBUG=verbose glxinfo name of display: :0 libGL: screen 0 does not appear to be DRI2 capable libGL: OpenDriver: trying /usr/lib32/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib32/dri/swrast_dri.so libGL error: dlopen /usr/lib32/dri/swrast_dri.so failed (/usr/lib32/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL: OpenDriver: trying /usr/lib/dri/tls/swrast_dri.so libGL: OpenDriver: trying /usr/lib/dri/swrast_dri.so libGL error: dlopen /usr/lib/dri/swrast_dri.so failed (/usr/lib/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: swrast_dri.so libGL error: reverting to indirect rendering display: :0 screen: 0 direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose) server glx vendor string: ATI server glx version string: 1.4 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions: GLX_ARB_create_context, GLX_ARB_create_context_profile, GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event GLX version: 1.4 GLX extensions: GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_multithread_makecurrent, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap OpenGL vendor string: ATI Technologies Inc. OpenGL renderer string: AMD Radeon HD 6800 Series OpenGL version string: 1.4 (2.1 (4.2.11762 Compatibility Profile Context)) OpenGL extensions: GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, GL_ARB_framebuffer_object, GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_NV_texture_rectangle, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

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  • Runaway version store in tempdb

    - by DavidWimbush
    Today was really a new one. I got back from a week off and found our main production server's tempdb had gone from its usual 200MB to 36GB. Ironically I spent Friday at the most excellent SQLBits VI and one of the sessions I attended was Christian Bolton talking about tempdb issues - including runaway tempdb databases. How just-in-time was that?! I looked into the file growth history and it looks like the problem started when my index maintenance job was chosen as the deadlock victim. (Funny how they almost make it sound like you've won something.) That left tempdb pretty big but for some reason it grew several more times. And since I'd left the file growth at the default 10% (aaargh!) the worse it got the worse it got. The last regrowth event was 2.6GB. Good job I've got Instant Initialization on. Since the Disk Usage report showed it was 99% unallocated I went into the Shrink Files dialogue which helpfully informed me the data file was 250MB.  I'm afraid I've got a life (allegedly) so I restarted the SQL Server service and then immediately ran a script to make the initial size bigger and change the file growth to a number of MB. The script complained that the size was smaller than the current size. Within seconds! WTF? Now I had to find out what was using so much of it. By using the DMV sys.dm_db_file_space_usage I found the problem was in the version store, and using the DMV sys.dm_db_task_space_usage and the Top Transactions by Age report I found that the culprit was a 3rd party database where I had turned on read_committed_snapshot and then not bothered to monitor things properly. Just because something has always worked before doesn't mean it will work in every future case. This application had an implicit transaction that had been running for over 2 hours.

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  • Installing Multiple OWB Patches

    - by [email protected]
    When an OUBI bug requires a fix to the Oracle Warehouse Builder (OWB) code, the fix is delivered as an MDL export file that will need to be imported and deployed in OWB. If more than one bug is being patched, then a recent question came in that asked if it would be possible to import one after the next, and then do the deploy steps once? The answer is Yes, all of the imports can be done before any of objects are deployed. Once all of the objects have been deployed, then the TCL scripts that need to be rerun can be run, and then the objects that were changed can be deployed. The order that the MDL files are loaded does not matter unless the same object is in two or more MDL files. In that case, the latest MDL file should be loaded last. For example, if two MDL files both contain changes to the SPLMAP_F_RECENT_CREW mapping, and one was created on January 2, 2009 and the second one was created on March 14, 2009, then the January 2 file should be loaded first and the March 14 file should be loaded second. Note that if the MDL files are always loaded in the order that they were created by Release Services, then this will work correctly.

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  • BizTalk - Removing BAM Activities and Views using bm.exe

    - by Stuart Brierley
    Originally posted on: http://geekswithblogs.net/StuartBrierley/archive/2013/10/16/biztalk---removing-bam-activities-and-views-using-bm.exe.aspxOn the project I am currently working on, we are making quite extensive use of BAM within our growing number of BizTalk applications, all of which are being deployed and undeployed using the excellent Deployment Framework for BizTalk 5.0.Recently I had an issue where problems on the build server had left the target development servers in a state where the BAM activities and views for a particular application were not being removed by the undeploy process and unfortunately the definition in the solution had changed meaning that I could not easily recreate the file from source control.  To get around this I used the bm.exe application from the command line to manually remove the problem BAM artifacts - bm.exe can be found at the following path:C:\Program Files (x86)\Microsoft BizTalk Server 2010\TrackingC:\Program Files (x86)\Microsoft BizTalk Server 2010\TrackingStep1 :Get the BAM Definition FileRun the following command to get the BAm definition file, containing the details of all the activities, views and alerts:bm.exe get-defxml -FileName:{Path and File Name Here}.xmlStep 2: Remove the BAM ArtifactsAt this stage I chose to manually remove each of my problem BAM activities and views using seperate command line calls.  By looking in the definition file I could see the names of the activities and views that I wanted to remove and then use the following commands to remove first the views and then the activities:bm.exe remove-view -name:{viewname}bm.exe remove-activity -name:{activityname}

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  • How to fix AVI index error

    - by Tim
    I try to open an AVI file. The first software I tried is VLC media player. It reports some error about AVI index: This AVI file is broken. Seeking will not work correctly. Do you want to try to fix it? This might take a long time. I chose yes, and it began fixing AVI index and existed when the repair progress bar reaches 20% or so. Then the video started playing and stopped much earlier than when it is supposed to finish. Next I tried to open it in Totem Movie Player, which also stopped earlier at the same place as in VLC player. I tried to play it in GMplayer. Now the entire AVI file can be played from start to finish, but it is impossible to drag playing progress bar while it was possible in VLC player and Totem player. I heard that Avidemux can fix AVI index error, but later discovered it failed to open the AVI file. So I was wondering how I can fix the AVI index error, or at least drag the playing progress bar in GMplayer? Thanks and regards!

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  • Python script won't write data when ran from cron

    - by Ruud
    When I run a python script in a terminal it runs as expected; downloads file and saves it in the desired spot. sudo python script.py I've added the python script to the root crontab, but then it runs as it is supposed to except it does not write the file. $ sudo crontab -l > * * * * * python /home/test/script.py >> /var/log/test.log 2>&1 Below is a simplified script that still has the problem: #!/usr/bin/python scheduleUrl = 'http://test.com/schedule.xml' schedule = '/var/test/schedule.xml' # Download url and save as filename def wget(url, filename): import urllib2 try: response = urllib2.urlopen(url) except Exception: import traceback logging.exception('generic exception: ' + traceback.format_exc()) else: print('writing:'+filename+';') output = open(filename,'wb') output.write(response.read()) output.close() # Download the schedule wget(scheduleUrl, schedule) I do get the message "writing:name of file;" inside the log, to which the cron entry outputs. But the actual file is nowhere to be found... The dir /var/test is chmodded to 777 and using whatever user, I am allowed to add and change files as I please.

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  • Metro: Dynamically Switching Templates with a WinJS ListView

    - by Stephen.Walther
    Imagine that you want to display a list of products using the WinJS ListView control. Imagine, furthermore, that you want to use different templates to display different products. In particular, when a product is on sale, you want to display the product using a special “On Sale” template. In this blog entry, I explain how you can switch templates dynamically when displaying items with a ListView control. In other words, you learn how to use more than one template when displaying items with a ListView control. Creating the Data Source Let’s start by creating the data source for the ListView. Nothing special here – our data source is a list of products. Two of the products, Oranges and Apples, are on sale. (function () { "use strict"; var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44 }, { name: "Oranges", price: 1.99, onSale: true }, { name: "Wine", price: 8.55 }, { name: "Apples", price: 2.44, onSale: true }, { name: "Steak", price: 1.99 }, { name: "Eggs", price: 2.44 }, { name: "Mushrooms", price: 1.99 }, { name: "Yogurt", price: 2.44 }, { name: "Soup", price: 1.99 }, { name: "Cereal", price: 2.44 }, { name: "Pepsi", price: 1.99 } ]); WinJS.Namespace.define("ListViewDemos", { products: products }); })(); The file above is saved with the name products.js and referenced by the default.html page described below. Declaring the Templates and ListView Control Next, we need to declare the ListView control and the two Template controls which we will use to display template items. The markup below appears in the default.html file: <!-- Templates --> <div id="productItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productOnSaleTemplate" data-win-control="WinJS.Binding.Template"> <div class="product onSale"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> </div> <!-- ListView --> <div id="productsListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.products.dataSource, layout: { type: WinJS.UI.ListLayout } }"> </div> In the markup above, two Template controls are declared. The first template is used when rendering a normal product and the second template is used when rendering a product which is on sale. The second template, unlike the first template, includes the text “(On Sale!)”. The ListView control is bound to the data source which we created in the previous section. The ListView itemDataSource property is set to the value ListViewDemos.products.dataSource. Notice that we do not set the ListView itemTemplate property. We set this property in the default.js file. Switching Between Templates All of the magic happens in the default.js file. The default.js file contains the JavaScript code used to switch templates dynamically. Here’s the entire contents of the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll().then(function () { var productsListView = document.getElementById("productsListView"); productsListView.winControl.itemTemplate = itemTemplateFunction; });; } }; function itemTemplateFunction(itemPromise) { return itemPromise.then(function (item) { // Select either normal product template or on sale template var itemTemplate = document.getElementById("productItemTemplate"); if (item.data.onSale) { itemTemplate = document.getElementById("productOnSaleTemplate"); }; // Render selected template to DIV container var container = document.createElement("div"); itemTemplate.winControl.render(item.data, container); return container; }); } app.start(); })(); In the code above, a function is assigned to the ListView itemTemplate property with the following line of code: productsListView.winControl.itemTemplate = itemTemplateFunction;   The itemTemplateFunction returns a DOM element which is used for the template item. Depending on the value of the product onSale property, the DOM element is generated from either the productItemTemplate or the productOnSaleTemplate template. Using Binding Converters instead of Multiple Templates In the previous sections, I explained how you can use different templates to render normal products and on sale products. There is an alternative approach to displaying different markup for normal products and on sale products. Instead of creating two templates, you can create a single template which contains separate DIV elements for a normal product and an on sale product. The following default.html file contains a single item template and a ListView control bound to the template. <!-- Template --> <div id="productItemTemplate" data-win-control="WinJS.Binding.Template"> <div class="product" data-win-bind="style.display: onSale ListViewDemos.displayNormalProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> <div class="product onSale" data-win-bind="style.display: onSale ListViewDemos.displayOnSaleProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> </div> <!-- ListView --> <div id="productsListView" data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource: ListViewDemos.products.dataSource, itemTemplate: select('#productItemTemplate'), layout: { type: WinJS.UI.ListLayout } }"> </div> The first DIV element is used to render a normal product: <div class="product" data-win-bind="style.display: onSale ListViewDemos.displayNormalProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> The second DIV element is used to render an “on sale” product: <div class="product onSale" data-win-bind="style.display: onSale ListViewDemos.displayOnSaleProduct"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> (On Sale!) </div> Notice that both templates include a data-win-bind attribute. These data-win-bind attributes are used to show the “normal” template when a product is not on sale and show the “on sale” template when a product is on sale. These attributes set the Cascading Style Sheet display attribute to either “none” or “block”. The data-win-bind attributes take advantage of binding converters. The binding converters are defined in the default.js file: (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { WinJS.UI.processAll(); } }; WinJS.Namespace.define("ListViewDemos", { displayNormalProduct: WinJS.Binding.converter(function (onSale) { return onSale ? "none" : "block"; }), displayOnSaleProduct: WinJS.Binding.converter(function (onSale) { return onSale ? "block" : "none"; }) }); app.start(); })(); The ListViewDemos.displayNormalProduct binding converter converts the value true or false to the value “none” or “block”. The ListViewDemos.displayOnSaleProduct binding converter does the opposite; it converts the value true or false to the value “block” or “none” (Sadly, you cannot simply place a NOT operator before the onSale property in the binding expression – you need to create both converters). The end result is that you can display different markup depending on the value of the product onSale property. Either the contents of the first or second DIV element are displayed: Summary In this blog entry, I’ve explored two approaches to displaying different markup in a ListView depending on the value of a data item property. The bulk of this blog entry was devoted to explaining how you can assign a function to the ListView itemTemplate property which returns different templates. We created both a productItemTemplate and productOnSaleTemplate and displayed both templates with the same ListView control. We also discussed how you can create a single template and display different markup by using binding converters. The binding converters are used to set a DIV element’s display property to either “none” or “block”. We created a binding converter which displays normal products and a binding converter which displays “on sale” products.

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  • How can I uniqely record every new command I use, and possibly timestamp it?

    - by Nirmik
    I've been on Linux for more than 6 months now but never went too much into the CLI (command-line interface or terminal or shell) Now as I ask questions here, get answers, or help from other sites, I learn new commands... How can I can store every new command in a text file? Only new/*unique* commands, not repetitions of the same command. Here's an example: In the terminal, I enter the commands like this- ubuntu@ubuntu:~$ *command1* ubuntu@ubuntu:~$ *command2* ubuntu@ubuntu:~$ *command3* ubuntu@ubuntu:~$ *command4* ubuntu@ubuntu:~$ *command1* Now, these commands should get saved in a text file say commandrec like this- *command1* *command2* *command3* *command4* NOTE:The last command in the terminal which was again command1 is not recorded/saved again in the text file. And the next time I open the terminal, and enter a new command command 5, it should get appended to the list in commandrec (but if the command was used earlier on some other date, it should still be ignored. For example, command 1 entered again along with command 5 on a new day/time but command1 not recorded as already used) The commandrec file looking something like this- 31/05/12 12:00:00 *command1* *command2* *command3* *command4* 01/06/12 13:00:00 *command 5* (the time and date thing would be great if possible, but okay even if that isn't there) This way, I can have a record of all commands used by me to date. How can this be done?

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • Disk space suddenly 100% used?

    - by dannymcc
    I'm trying to identify why, suddenly, 100% of our disk space is in use. I have already rebooted but the issue persists. Here are the outputs of some commands that are showing some strange (for me) results: danny@hydrogen:~$ df -h Filesystem Size Used Avail Use% Mounted on /dev/cciss/c0d0p1 130G 122G 949M 100% / none 1.9G 196K 1.9G 1% /dev none 2.0G 0 2.0G 0% /dev/shm none 2.0G 40K 2.0G 1% /var/run none 2.0G 0 2.0G 0% /var/lock none 2.0G 0 2.0G 0% /lib/init/rw danny@hydrogen:/$ sudo du -chs / du: cannot access `/proc/1662/task/1662/fd/4': No such file or directory du: cannot access `/proc/1662/task/1662/fdinfo/4': No such file or directory du: cannot access `/proc/1662/fd/4': No such file or directory du: cannot access `/proc/1662/fdinfo/4': No such file or directory danny@hydrogen:/$ df Filesystem 1K-blocks Used Available Use% Mounted on /dev/cciss/c0d0p1 135342296 128144108 323104 100% / none 1991336 196 1991140 1% /dev none 1995788 0 1995788 0% /dev/shm none 1995788 40 1995748 1% /var/run none 1995788 0 1995788 0% /var/lock none 1995788 0 1995788 0% /lib/init/rw danny@hydrogen:/$ mount /dev/cciss/c0d0p1 on / type ext4 (rw,errors=remount-ro) proc on /proc type proc (rw,noexec,nosuid,nodev) none on /sys type sysfs (rw,noexec,nosuid,nodev) none on /sys/fs/fuse/connections type fusectl (rw) none on /sys/kernel/debug type debugfs (rw) none on /sys/kernel/security type securityfs (rw) none on /dev type devtmpfs (rw,mode=0755) none on /dev/pts type devpts (rw,noexec,nosuid,gid=5,mode=0620) none on /dev/shm type tmpfs (rw,nosuid,nodev) none on /var/run type tmpfs (rw,nosuid,mode=0755) none on /var/lock type tmpfs (rw,noexec,nosuid,nodev) none on /lib/init/rw type tmpfs (rw,nosuid,mode=0755) danny@hydrogen:/$ sudo du -h --max-depth=1 634M ./premvet_sync 5.6M ./etc 4.0K ./opt 16K ./lost+found 7.4M ./bin 623M ./lib 196K ./dev 0 ./sys 4.0K ./srv 4.0K ./cdrom 8.0K ./media 52K ./tmp ... it hangs for ages here..... The server is running Ubuntu 10.04.4 LTS. System load: 2.85 Temperature: 8 C Usage of /: 94.7% of 129.07GB Processes: 132 Memory usage: 39% Users logged in: 0 Swap usage: 0% IP address for eth0: 192.168.1.124 => / is using 94.7% of 129.07GB I'm struggling to comprehend why this is happening! Any pointers would be appreciated.

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