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  • The application has stopped unexpectedly: How to Debug?

    - by Android Eve
    Please note, unlike many other questions having the subject title "application has stopped unexpectedly", I am not asking for troubleshooting a particular problem. Rather, I am asking for an outline of the best strategy for an Android/Eclipse/Java rookie to tackle this formidable task of digesting huge amounts of information in order to develop (and debug!) a simple Android application. In my case, I took the sample skeleton app from the SDK, modified it slightly and what did I get the moment I try to run it? The application (process.com.example.android.skeletonapp) has stopped unexpectedly. Please try again. OK, so I know that I have to look LogCat. It's full of timestamped lines staring at me... What do I do now? What do I need to look for? Is there a way to single-step the program, to find the statement that makes the app crash? (I thought Java programs never crash, but apparently I was mistaken) How do I place a breakpoint? Can you recommend an Android debug tutorial online, other than this one?

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  • Netflix Updates Android Tablet App; iPad Update On The Way

    - by Jason Fitzpatrick
    Android: If you’re rocking an Android tablet, such as a Kindle Fire or Nook, you’ll want to update your Netflix app today. The new version sports a host of improvements including a massively overhauled interface. The old Netflix tablet application was functional but lackluster; it felt almost as if they didn’t realize they were designing it for a tablet. The new Netflix app is focused on beautiful cover-flow style navigation, displaying twice as many titles per screen, and an emphasis on natural navigation with finger swipes and taps. According to the Netflix press release, an iPad update will be rolling out in the next few weeks. New Experience Now Available for All Android Tablets [Netflix Blog] How to Run Android Apps on Your Desktop the Easy Way HTG Explains: Do You Really Need to Defrag Your PC? Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone

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  • What is good for Asp.net developer alternative learning Android or Wordpress? [closed]

    - by satinder singh
    I am a .Net developer, having 2 years experience in ASP.net c#, sql, mysql, now my company provide me to learn new technology. They gave me two options ie Android or Wordpress (I know both are totally different things). Also I found Android (Java) syntax little same as in c#, Wordpress also have good advantage in today's market (freelancing). So I want someone to suggest me what to choose either to go for Android or Wordpress?

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  • How to decide how much to charge for development?

    - by rik
    So two other friends and I are a very small game dev studio. So far we haven't released a game but we have 2 games almost ready to launch. A bigger studio saw our work and now they want to work with us; they need people to develop mobile games for them (iOS, Android). They want us to set the price for the projects (can't tell the specifics we signed a NDA). They will give us all the assets (graphics/sound) so we only have to code. And because they only work with Unity3D we have to learn it. How do we decide how much to charge for the projects?

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  • Curiosity on any Smartphones that Run on Android 2.3.3 with Different Screen Reoslution

    - by David Dimalanta
    I have a question regarding about any smartphones that run only in Android 2.3.3. Is the size of screen or the screen resolution is always HVGA or does it have capable of running this OS (Android 2.3.3) on big screen size (4" to 5") at about 720x1280? I'm thinking of the game's compatibility depending on the version of the Android OS and the screen resolution, which affects the change of coordinates especially for assigning touch buttons and drag-n-drop at exact location, before I'm gonna decide to make one. My program works on the Android 4 ICS and Jellybean, however, will that work on Android 2.3.3 in spite of precise touch coordinate or just dependent on the screen resolution (regardless how large it is) as the X and Y coordinate? And take note, I'm using Eclipse IDE for Java developers.

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  • BlueStacks Joins Forces with AMD; Launches AMD-only Enhanced Android App Launcher

    - by Jason Fitzpatrick
    Last fall we showed you how to run Android apps on your Windows PC with BlueStacks. Now BlueStacks has partnered with AMD to offer even better Android emulation on AMD-powered Windows machines. Check out our original overview and installation guide for BlueStacks to get a feel for what you can do with the app. If you’re sporting an AMD CPU, hit up the link below to check out the AMD AppZone to grab some of the thousands of Android apps you can enjoy on your desktop. AMD AppZone: Android [via Gigaom] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • How is Sencha Touch performing on Android in practice ?

    - by Vidar Vestnes
    Hi I'm just about to start a project using Sencha Touch, and just done some minor testing on my HTC desire device. All tutorial videos at Vimeo seems to be using an iPhone emulator running on a Mac. Im not sure how fast this emulator is compared to a real iPhone device or even an real Android device, but from what i have experienced, it seems that my HTC desire is not performing that nicly as this emulator. All animations (sliding, fading, etc) seems abit laggy. You can easily notice that the FPS is much less than on the Vimeo videos. HTC desire is a relativly new and modern Android 2.2 phone, running with decent hardware, so im wondering if Sencha Touch is "ready" for the Android platform. Anybody with practical experience with Android and Sencha Touch ?

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  • How is Sencha Touch performing on Android in practice?

    - by user14557
    I'm just about to start a project using Sencha Touch, and just done some minor testing on my HTC desire device. All tutorial videos at Vimeo seems to be using an iPhone emulator running on a Mac. Im not sure how fast this emulator is compared to a real iPhone device or even an real Android device, but from what i have experienced, it seems that my HTC desire is not performing that nicly as this emulator. All animations (sliding, fading, etc) seems abit laggy. You can easily notice that the FPS is much less than on the Vimeo videos. HTC desire is a relativly new and modern Android 2.2 phone, running with decent hardware, so im wondering if Sencha Touch is "ready" for the Android platform. Anybody with practical experience with Android and Sencha Touch ?

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  • Is beginner knowledge of Java enough to develop for Android? [closed]

    - by teenCoder
    I just finished the book "Tech Yourself Java in 24 Hours, 6th Edition" I have an understanding of the language (by understanding I mean, the basics and everything covered in the book) and I have been experimenting and building little things with my knowledge. I want to learn about Android and was wondering if I need to increase my knowledge in Java before moving on to Android or can I just go straight to Android?

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  • Prevent auto mounting Android sdcard under Linux Mint

    - by BullShark
    I recently obtained an older Android phone, so that I could test Android Apps on it. I've needed it because I have a Nexus 7 but not older Android versions, hardware, etc. to test on. I'm having a problem with it under Linux Mint with Cinnamon. When I plug the phone in, or remove and plug the sdcard from the phone back to it while the phone is plugged in, Linux automatically mounts the sdcard. This is a problem because once it is mounted under Linux, it dismounts from the phone running Android 2.3.5, and I can no longer test Android Apps I write that require the sdcard to be present, writable. I went to Menu System Tools System Settings System Details Removable Media, and it brings up this window. I have changed the settings to always "Ask what to do" on "Select how media should be handled". However, the sdcard still gets mounted and then I am asked how I want to open these files (media players, photo importers, file browser, etc.). If I click the checkbox for "Never prompt or start programs on media insertion", then the sdcard is mounted, and I am not asked how to open these files. Eject is just a noob word for Ubuntu users that means umount (unmount) like "Adminstrator" is another ubuntu noob word for the root user. And if I unmount the sdcard, the phone doesn't recognize it again until I take the sdcard out and plug it back in. The phone sees it for a brief moment until Linux Mint takes it over. There are 2 possible solutions and maybe more: 1) Prevent Linux from automounting sdcards some how 2) Tell Android not to allow the computer it is plugged into to take over the sdcard, HOW? Edit: I found out how to prevent the sdcard from being automatically mounted: Now it gets recognized by Linux: bullshark@beastlinux ~ $ dmesg | tail -n 25 [597212.218323] sd 21:0:0:0: [sde] Attached SCSI removable disk [597212.218639] sr 21:0:0:1: Attached scsi CD-ROM sr2 [597212.218910] sr 21:0:0:1: Attached scsi generic sg7 type 5 [597217.139373] sd 21:0:0:0: [sde] 3862528 512-byte logical blocks: (1.97 GB/1.84 GiB) [597217.140726] sd 21:0:0:0: [sde] No Caching mode page present [597217.140735] sd 21:0:0:0: [sde] Assuming drive cache: write through [597217.143595] sd 21:0:0:0: [sde] No Caching mode page present [597217.143602] sd 21:0:0:0: [sde] Assuming drive cache: write through [597217.152240] sde: sde1 [597389.751008] 4:2:1: cannot get freq at ep 0x84 [597390.238742] 4:2:1: cannot get freq at ep 0x84 [597624.903132] sde: detected capacity change from 1977614336 to 0 [597637.677763] sd 21:0:0:0: [sde] 3862528 512-byte logical blocks: (1.97 GB/1.84 GiB) [597637.679616] sd 21:0:0:0: [sde] No Caching mode page present [597637.679626] sd 21:0:0:0: [sde] Assuming drive cache: write through [597637.682508] sd 21:0:0:0: [sde] No Caching mode page present [597637.682515] sd 21:0:0:0: [sde] Assuming drive cache: write through [597637.692758] sde: sde1 [597661.857979] sde: detected capacity change from 1977614336 to 0 [597688.775455] sd 21:0:0:0: [sde] 3862528 512-byte logical blocks: (1.97 GB/1.84 GiB) [597688.776814] sd 21:0:0:0: [sde] No Caching mode page present [597688.776823] sd 21:0:0:0: [sde] Assuming drive cache: write through [597688.780055] sd 21:0:0:0: [sde] No Caching mode page present [597688.780062] sd 21:0:0:0: [sde] Assuming drive cache: write through [597688.788639] sde: sde1 bullshark@beastlinux ~ $ However, the phone still unmounts the sdcard upon being detected by Linux. Linux detects but does not mount, and a few seconds later: Edit #2 (Solution): I solved this one by changing the usb connection type (was usb mass storage) :

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  • Could you share your emacs dot-files for web development

    - by Gok Demir
    Hi, could you kindly share your emacs dot-files for web development that works with CSS, HTML, JavaScript, PHP and if possible with Python Django. I really need complete setup. I looked nXhtml and its good on some parts (html code completion works but sucks on indentation and CSS code completion does not work and says tag table is empty most cases. I really need something that works: code completion works out of the box, git integration and pretty indentation and supports multi-mode for mixed HTML, CSS, JavaScript, PHP code.

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  • Sharepoint 2010 web application development suitability evaluation/assessment

    - by Robert Koritnik
    I would like to know what kind of applications are suitable to be developed on top of Sharepoint 2010 and which should not be built on to of it. So when to embrace/avoid Sharepoint 2010 as a development platform for new web applications. I'm an Asp.net MVC (former web forms) developer and would like to know if usual multi-page semi complex web applications (intra/extra-net) should be built on top of Sharepoint 2010 and why (if yes or if no).

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  • Port forwarding to asp.net development server

    - by ile
    I have configured my router so that I can access my localhost from internet. But I can't manage to port forward it to asp.net development server. In router's port forwarding I did the same thing as for the localhost but only changed port number so that it is the same as the one that is assigned to my application, but this doesn't work. Any idea how to get it work? Thanks in advance, Ile

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  • Is Ubuntu 10.04 suitable for working on for web development

    - by wombart
    Hi everyone, Im just wondering what everyone's experiences are with the latest Ubuntu 10.04 version? Is it stable enough for a working environment? I require it for web development, so using VMs, IDEs, connecting to VPNs, SSH to servers, etc. Im currently using 9.04 and found 9.10 unstable and problematic at times (such as problems connecting to VPN) Any input would be appreciated, thanks!

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  • Programmatically creating scrollview(s) from custom component in android

    - by jaapbeetstra
    I'm trying to build a compound control in Android, containing (among other things) a ScrollView. Things go wrong when I try to view the control in Eclipse, crashing with a NullPointerException after the error message: "Parser is not a BridgeXmlBlockParser". Stacktrace: java.lang.NullPointerException at android.view.View.<init>(View.java:1720) at android.view.ViewGroup.<init>(ViewGroup.java:277) at android.widget.FrameLayout.<init>(FrameLayout.java:83) at android.widget.ScrollView.<init>(ScrollView.java:128) at android.widget.ScrollView.<init>(ScrollView.java:124) at android.widget.ScrollView.<init>(ScrollView.java:120) at my.compound.control.StringPicker.onMeasure(StringPicker.java:46) ... I've traced the error to the following conditions: The NPE is thrown because a Context.obtainStyledAttributes() call returns null when the attrs argument passed is null. This only applies to the BridgeContext implementation used in Eclipse, which expects attrs to be an instance of the BridgeXmlBlockParser. The attrs argument is null because I create the ScrollView using the (Context) constructor. There is a workaround of course, which is passing the attrs I receive when Eclipse constructs the compound control, but I don't want all the attributes set on the compound control to apply to my inner control. Am I doing something wrong, is this a bug in Android Eclipse, ...?

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  • how to implement bitmap to byte array in android

    - by satyamurthy
    hi sir i am implementing image upload in sdcard image converting bitmap in bitmap convert in bytearray i am implementing this code import java.io.ByteArrayOutputStream; import java.io.DataInputStream; import java.io.EOFException; import java.io.File; import java.io.FileDescriptor; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.IOException; import android.R.array; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.util.Log; import android.widget.ImageView; public class Photo extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); File f = new File("/sdcard/DCIM/1.jpg"); FileInputStream is = null; try { is = new FileInputStream(f); Bitmap bm; bm = BitmapFactory.decodeStream(is,null,null); ByteArrayOutputStream baos = new ByteArrayOutputStream(1000); bm.compress(Bitmap.CompressFormat.JPEG,75, baos); System.out.println("3........................"+bm); ImageView pic=(ImageView)this.findViewById(R.id.picview); pic.setImageBitmap(bm); } catch (Exception e) { // TODO: handle exception e.printStackTrace(); } } }this code is i am implementing how can convert bitmap in byte array INFO/System.out(12658): 3........................android.graphics.Bitmap@4358e3d0 in debug this will be displayed how can retrieve bitmap to byte array

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  • Android SeekBar Minimum and Continuous Float Value Attributes

    - by fordays
    I'm looking for a way to implement a minimum value in my SeekBar and also have the option to increment decimal numbers. For example, currently my SeekBar's minimum is set to 0, but I need it to start at the value 0.2. Also, I would like to have the functionality to be able to have the user select a number from 0.2 to 10.0 at a .1 precision so they can choose the numbers 5.6 or 7.1. Here are the style attributes for my SeekBar: <style name="SeekBar"> <item name="android:paddingLeft">30dp</item> <item name="android:paddingRight">30dp</item> <item name="android:layout_width">fill_parent</item> <item name="android:layout_height">wrap_content</item> <item name="android:layout_marginTop">0dp</item> <item name="android:layout_marginBottom">0dp</item> <item name="android:max">10</item> <item name="android:progress">1</item> </style>

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  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

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  • android numberformat exception

    - by asifkt
    my application shows this number format exception errror while running. 1 0-22 11:09:06.095: WARN/System.err(290): at java.lang.Long.parseLong(Long.java:330) 10-22 11:09:06.095: WARN/System.err(290): at java.lang.Long.parseLong(Long.java:307) 10-22 11:09:06.105: WARN/System.err(290): at com.htc.socialnetwork.facebook.FacebookUtils.getSyncInterval(FacebookUtils.java:54) 10-22 11:09:06.105: WARN/System.err(290): at com.htc.socialnetwork.facebook.remote.FacebookReceiver.getSyncInterval(FacebookReceiver.java:269) 10-22 11:09:06.105: WARN/System.err(290): at com.htc.socialnetwork.facebook.remote.FacebookReceiver.onReceive(FacebookReceiver.java:196) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread.handleReceiver(ActivityThread.java:2751) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread.access$3100(ActivityThread.java:126) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1982) 10-22 11:09:06.105: WARN/System.err(290): at android.os.Handler.dispatchMessage(Handler.java:99) 10-22 11:09:06.105: WARN/System.err(290): at android.os.Looper.loop(Looper.java:123) 10-22 11:09:06.105: WARN/System.err(290): at android.app.ActivityThread.main(ActivityThread.java:4603) 10-22 11:09:06.105: WARN/System.err(290): at java.lang.reflect.Method.invokeNative(Native Method) 10-22 11:09:06.105: WARN/System.err(290): at java.lang.reflect.Method.invoke(Method.java:521) 10-22 11:09:06.105: WARN/System.err(290): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 10-22 11:09:06.105: WARN/System.err(290): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 10-22 11:09:06.115: WARN/System.err(290): at dalvik.system.NativeStart.main(Native Method) anybody please help me to get the reason for this error

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  • CheckBox won't toggle in Android ListView with focusable="false"

    - by user3563124
    I'm creating a ListView with a custom Adapter for displaying my entries. Each row contains a checkbox, and my adapter contains the following code: CheckBox cb = (CheckBox) v.findViewById(R.id.item_sold); cb.setChecked(p.isSold); setupCheckboxListener(cb, v, position); ... private void setupCheckboxListener(CheckBox check, final View v, final int position) { check.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { CheckBox cb = (CheckBox) v; if (cb.isChecked()) { System.out.println("Should become false!"); cb.setChecked(false); } else { System.out.println("Should become true!"); cb.setChecked(true); } } }); My row XML file includes the following: <CheckBox android:id="@+id/item_sold" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="0.10" android:layout_gravity="center" android:gravity="center" android:focusable="false" android:clickable="false"/> But anytime I press one of the checkboxes, check.isChecked() returns true, even if the box is unchecked. I even checked to make sure that the checkboxes were distinct and weren't picking up just the last value/etc. Setting up the listeners inline instead of in a method doesn't seem to help, either. It's literally just the isChecked() condition that isn't working appropriately - it seems to always give me the inverse value. Setting an onClick on the row is not acceptable in this case because I need to allow row selection for something else. What could be causing this issue?

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  • "Android Create" call fails in windows 7 - missing JDK

    - by reuscam
    I'm having a problem getting my android dev environment setup in Windows 7. I follow the instructions here, as well as several environment sublinks. I am using Eclipse with the Android plugin. I have installed the Java JDK several times, in various locations (jdk-6u20-windows-i586.exe) - but I am obviously missing something. Every time I run "android create avd --target 2 --name my_avd" I get an error: C:\Users\andrew>android create avd --target 2 --name my_avd WARNING: Java not found in your path. Checking it it's installed in C:\Program Files\Java instead. ERROR: No suitable Java found. In order to properly use the Android Developer Tools, you need a suitable version of Java installed on your system. We recommend that you install the JDK version of JavaSE, available here: http://java.sun.com/javase/downloads/ You can find the complete Android SDK requirements here: http://developer.android.com/sdk/requirements.html This error message is the reason for me installing the JDK several times over. First I tried installing to a location on my e: drive. I then moved it to the default loc (program files (x86)\java\jdk.6.something. I also tried forcing it to go into the program files\ path, but it still automatically installs into the (x86) path. I have added the install path to my path environment variable every single time, yet I still continue to get this error. My suspicion is that windows 7 and the android tools are not playing together well in terms of finding the JDK, but who knows, it may be something entirely different. If you have seen this error before, I would appreciate a hint.

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  • how to scroll in android???

    - by antony
    I create a program to add check boxes dynamically.But i cant scroll down.I add the code here ,Pls HELP...... package dyntodo.pack; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.CheckBox; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.Button; import android.widget.TextView; public class dynact extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView)findViewById(R.id.textview); final EditText task = (EditText)findViewById(R.id.task); Button add = (Button)findViewById(R.id.add); add.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { addTask(task.getText().toString()); } }); } public void addTask(String task) { LinearLayout layout = (LinearLayout) findViewById(R.id.layout); final CheckBox chk = new CheckBox(this); //Creating checkbox objects….. chk.setText(task); layout.addView(chk); chk.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { chk.setVisibility(5); } }); } }

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  • Uninstalling Android Application

    - by Sosukodo
    When I create an Android project in Eclipse and send it to my device for debugging, the app works fine but when I try to uninstall it, I get a strange message. Below are the steps to recreate my problem: Eclipse Version: 4.2.0 Build id: I20120608-1400 ADT Version: 2.0.3 v201208082019-427395 Run Eclipse Click File-New-Project... Select Android/Android Application Project Click Next. Enter Application Name: Test Build SDK: Android 4.1 Minimum Required SDK: API 8 Android 2.2 Enable: Create custom launcher icon / Create project in workspace Click Next thrice. Click Finish. Connect 4.1 Android device to computer via USB. Click Run-Run from menu. Select "Android application" on popup the "Run As" popup. Click Ok. MainActivity application runs on device. Click the Back button on the Android device. Open applications on device and find "MainActivity" app. Long press the MainActivity icon and drag to trash. Here's the puzzling part: Instead of getting a standard Do you want to uninstall this app? I get a dialog with this text: MainActivity is part of the following app: Test Do you want to uninstall this app? Why do I get this message instead of the standard one? Why is MainActivity the name of the app when I specifically stated the name of the app is "Test"?

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