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  • reverse colortransform alpha AS3

    - by Chris Porter
    I'm fading out a Bitmap in AS3 by repeatedly applying a ColorTransform every frame to its BitmapData; _bitmap.colorTransform(_bitmap.rect, new ColorTransform(1, 1, 1, .9, 0, 0, 0, 1)); When applying the apparent reverse to fade it back in I get a discoloured image. _bitmap.colorTransform(_bitmap.rect, new ColorTransform(1, 1, 1, 1.1, 0, 0, 0, 1)); The problem appears to occur only to fully faded-out images. If I only go part way it is recoverable. fading out: faded back

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  • h:commandButton action not working inside a h:datatable.

    - by Chris
    I'm stuck with this piece of jsf code that I don't understand why it's working when used outside a datatable and doesn't inside a datatable... <h:dataTable id="myTable" rendered="true" value="#{bean.selectedItemsList}" var="items"> <h:column> <h:commandButton action="#{bean.removeItemFromList}" image="/resources/images/deleterow.gif"> <f:actionListener binding="#{bean.actionListenerImpl}" type="com.mycorp.ActionListenerImpl"/> </h:commandButton> </h:column> <h:column> <h:outputText value="#{items}" /> </h:column> </h:dataTable> I read around the net to put value="#{items}" inside the action listener so the action can get the items in the row like this: <f:actionListener value="#{items}" binding="#{bean.actionListenerImpl}" type="com.mycorp.ActionListenerImpl"/> But it's doesn't work either. Bu if I do the action outside the data table everything work fine. <h:commandButton action="#{bean.removeItemFromList}" image="/resources/images/deleterow.gif"> <f:actionListener binding="#{bean.actionListenerImpl}" type="com.mycorp.ActionListenerImpl"/> </h:commandButton> Side note I also tried a4j:commandButton and didn't so I guess my problem is probably the actionlistener or how the bean handling it.

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  • Viewing namespaced global variables in Visual Studio debugger?

    - by Chris
    When debugging a non-managed C++ project in Visual Studio 2008, I occasionally want to see the value of a global variable. We don't have a lot of these but those that are there all declared within a namespace called 'global'. e.g. namespace global { int foo; bool bar; ... } The problem is that when the code is stopped at a breakpoint, the default debugging tooltip (from pointing at the variable name) and quickwatch (shift-f9 on the variable name) don't take the namespace into consideration and hence won't work. So for example I can point at 'foo' and nothing comes up. If I shift-f9 on foo, it will bring up the quickwatch, which then says 'CXX0017: Error: symbol "foo" not found'. I can get around that by manually editing the variable name in the quickwatch window to prefix it with "global::" (which is cumbersome considering you have to do it each time you want to quickwatch), but there is no fix for the tooltip that I can work out. Setting the 'default namespace' of the project properties doesn't help. How can I tell the VS debugger to use the namespace that it already knows the variable is declared in (since it has the declaration right there), or, alternatively, tell it a default namespace to look for variables in if it doesn't find them? My google-fu has failed to find an answer. This report lists the same problem, with MS saying it's "by design", but even so I am hoping there is some way to work around it (perhaps with clever use of autoexp.dat?)

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  • set static member pointer variables

    - by Chris
    I'm trying to set a static pointer variable in a class but I'm getting these errors for each variable I try to set. error C4430: missing type specifier - int assumed. Note: C++ does not support default-int error C2040: 'xscroll' : 'int' differs in levels of indirection from 'float *' error C2440: 'initializing' : cannot convert from 'float **' to 'int' Here is the code Enemy.h #include <windows.h> #include "Player.h" class Enemy { public: Enemy(float xPos, float yPos); Enemy(void); ~Enemy(void); //update the position of the user controlled object. void updatePosition(float timeFactor); //loads all the enemy textures void static loadTextures(); //creates a set number of enemies void static createEnemies(int numEnemies, Enemy * enemyArray); GLuint static enemyTex; static float * xscroll; static float * yscroll; static Player * player; private: bool checkCollison(float x, float y, int radius); float XPos; float YPos; }; trying to set variables Enemy::xscroll = &xscroll; Enemy::yscroll = &yscroll; Enemy::player = &player;

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  • basic boost date_time input format question

    - by Chris H
    I've got a pointer to a string, (char *) as input. The date/time looks like this: Sat, 10 Apr 2010 19:30:00 I'm only interested in the date, not the time. I created an "input_facet" with the format I want: boost::date_time::date_input_facet inFmt("%a %d %b %Y"); but I'm not sure what to do with it. Ultimately I'd like to create a date object from the string. I'm pretty sure I'm on the right track with that input facet and format, but I have no idea how to use it. Thanks.

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  • SQL storing data about columns

    - by Chris
    I'm learning SQL Server Compact for a program I'm writing that requries a local database. I have multiple tables, each with different columns and I'd like to mark each column as being a certain type (not a data type, just an integer tag) to let the program know what to do with it. I'm clueless about SQL. How does one do this?

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  • mysql innodb max size of transaction

    - by chris
    Using mysql 5.1.41 and innodb I'm doing some data import, but can't use load data infile, so I'm manually issuing insert statements. I found that it's much faster to disable auto commit and issue say, 100 insert statements and then commit, instead of the implicit commit after each insert. It got me thinking, what limits are there to how much data I can put into a transaction? Is there a limit on the number of statements, or does it have to do with the size in bytes etc...?

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  • Is it possible to write map/reduce jobs for Amazon Elastic MapReduce using .NET?

    - by Chris
    Is it possible to write map/reduce jobs for Amazon Elastic MapReduce (http://aws.amazon.com/elasticmapreduce/) using .NET languages? In particular I would like to use C#. Preliminary research suggests not. The above URL's marketing text suggests you have a "choice of Java, Ruby, Perl, Python, PHP, R, or C++", without mentioning .NET languages. This Amazon thread (http://developer.amazonwebservices.com/connect/thread.jspa?messageID=136051 -- "Support for C# / F# map/reducers") explicitly says that "currently Amazon Elastic MapReduce does not support Mono platform or languages such as C# or F#." The above suggests that it can't be done. I'm wondering if there are any workarounds, though. For example, can I modify the Elastic MapReduce machine image for my account, and install Mono on there? An alternative, suggested by Amazon FAQs "Using Other Software Required by Your Jar" (http://docs.amazonwebservices.com/ElasticMapReduce/latest/DeveloperGuide/index.html?CHAP_AdvancedTopics.html) and "How to Use Additional Files and Libraries With the Mapper or Reducer" (http://docs.amazonwebservices.com/ElasticMapReduce/latest/DeveloperGuide/index.html?addl_files.html), is to make the first step of the Map/Reduce job be to install Mono on the local instance. That sounds kind of inefficient, but maybe it could work? Maybe a saner alternative would be to try to forgo the convenience of Elastic MapReduce, and manually set up my own Hadoop cluster on EC2. Then I assume I could install Mono without difficulty.

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  • C# String.Replace with a start/index (Added my (slow) implementation)

    - by Chris T
    I'd like an efficient method that would work something like this EDIT: Sorry I didn't put what I'd tried before. I updated the example now. // Method signature, Only replaces first instance or how many are specified in max public int MyReplace(ref string source,string org, string replace, int start, int max) { int ret = 0; int len = replace.Length; int olen = org.Length; for(int i = 0; i < max; i++) { // Find the next instance of the search string int x = source.IndexOf(org, ret + olen); if(x > ret) ret = x; else break; // Insert the replacement source = source.Insert(x, replace); // And remove the original source = source.Remove(x + len, olen); // removes original string } return ret; } string source = "The cat can fly but only if he is the cat in the hat"; int i = MyReplace(ref source,"cat", "giraffe", 8, 1); // Results in the string "The cat can fly but only if he is the giraffe in the hat" // i contains the index of the first letter of "giraffe" in the new string The only reason I'm asking is because my implementation I'd imagine getting slow with 1,000s of replaces.

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  • Using Javascript in Google Web Optimizer Page Sections

    - by Chris S
    Is it possible to use Javascript in the content of a page section variation? I want different variations to make different Javascript function calls, so I have variation content like: Variation 1 <script type="text/javascript">my_func('abc');</script> Variation 2 <script type="text/javascript">my_func('def');</script> However, when I preview my page, I can't verify that my_func(content){ alert(content); } is actually being run. Does GWO not support JS content, or am I missing something?

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  • How to send windows messages to non-main forms

    - by Chris
    How do I go about sending a Windows Message to a form in my application that is not the MainForm? Using the code below gives me an Access Violation. procedure TMainForm.SendMessageToAnotherForm; begin SendMessage(MyForm.Handle,WM_MY_MESSAGE,0,0); end; MyForm has already been created and is the top most window.

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  • Is it possible to dynamically add webcontrols via jQuery???

    - by Chris Conway
    Currently I have a webform that has a series of links. What I'd like to be able to do is add a webcontrol's content when one of the links is clicked. Is this kind of thing even possible? If not, what's the best strategy for loading a set of controls (one textbox and one dropdown with values from one link, two textboxes and a checkbox from another link, etc.). I'd need to be able get the values of each of these controls on postback. Ideally, I'd like to be able to add that new content to an acordian control, most likely the jQuery UI acordian. So each clickable link would add new content to an acordian control. What's everybody's thoughts on this?

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  • How to lazy load scripts in YUI that accompany ajax html fragments

    - by Chris Beck
    I have a web app with Tabs for Messages and Contacts (think gmail). Each Tab has a Y.on('click') event listener that retrieves an HTML fragment via Y.io() and renders the fragment via node.setContent(). However, the Contact Tab also requires contact.js to enable an Edit button in the fragment. How do I defer the cost of loading contact.js until the user clicks on the Contacts tab? How should contact.js add it's listener to the Edit button? The Complete function of my Tab's on('click') event could serialize Get.script('contact.js') after Y.io('fragment'). However, for better performance, I would prefer to download the script in parallel to downloading the HTML fragment. In that case, I would need to defer adding an event listener to the Edit button until the Edit button is available. This seems like a common RIA design pattern. What is the best way to implement this with YUI? How should I get the script? How should I defer sections of the script until elements in the fragment are available in the DOM?

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  • Silverlight Assembly.Load() only works with the full/strong name

    - by chris
    Apparently the implementation of Assembly.Load() in Silverlight needs a full/strong name. E.g. this works: Assembly.Load("MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=..."); while this will fail even if MyAssembly is already loaded: Assembly.Load("MyAssembly"); Is there a workaround so that it's possible to use the simple name?

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  • Where To Call Custom Method? viewDidLoad, viewWillLoad...

    - by Chris
    I am loading some info from a server. I have created a separate method to do this. I am then calling [self myCustomMethod] to run the method. No matter where I call [self myCustomMethod] (initWithNibName, viewDidLoad, viewWillLoad, viewWillAppear, viewDidAppear), the custom method is getting called twice - what's the deal?

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  • Implementing Drag and Drop using MouseListener for custom Components

    - by Chris Lieb
    I am working on a school assignment that requires me to be able to pick up a tile, drag it to a location, then drop it there. I was able to get this working using TransferHandler and a bunch of stuff from the dnd package, but this is not an acceptable way to perform this action for this assignment according to the professor. So, I am trying to achieve the same effect using the MouseListener interface. The basic setup is this: I have a JPanel-derived class called LocationView that contains JLabel-dervived instances of TileView. I need to get events that give me the LocationView that has the mouse pressed on and the LocationView that has the mouse released on. I am proxying mouse events through the TileView to its containing LocationView so that I can properly handle the mousePressed event. I added System.out.println()'s to the mouse listeners for mousePressed and mouseReleased to both LocationView and TileView so that I could observe the events that were being generated. To my surprise, pressing the mouse on Tile A in Location A, then dragging to Location B and releasing would generate a mouse released event for both Tile A and Location A, but not for Location B. I need the mouse released event triggered for only Location B. To try to work around this, I tried implementing a glass pane based off of the FinalGlassPane found at http://weblogs.java.net/blog/2006/09/20/well-behaved-glasspane. After adding the glass pane and adding an event listener for it, I can see that the mouse events are indeed filtering through the glass pane, but the mouse released event is still only being called on the item the mouse was clicked on. Is there a way to have mousePressed and mouseReleased events associated with the same drag action be called on separate components?

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  • Facebook.php Changed ?

    - by Chris
    I am making my first Facebook App and nothing is working as stated in the documentation. As an example, I have facebook.php on my server and am calling this line: $friends = $facebook->api_client->friends_get(); but I get a "call to undefined function friends_get()" I see that there is no "friends_get()" function in the facebook.php. I do see there is a friends.get in that long array... but I'm not sure how to access it?

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  • Compiling Glib Code on Ubuntu

    - by Chris S
    I'm trying to compile ARCCC (https://sourceforge.net/projects/arccc/) on Ubuntu 9.10, but I'm getting the make error "glib.h: No such file or directory", and the autoconfig script reports that Glib isn't installed. However, I have the libglib2.0-dev package installed, which appears to provide all the glib headers. Is there something missing/wrong with the Ubuntu package, or the Autoconf script incorrect?

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  • Can't send an email using a google apps account with PHPMailer

    - by Chris
    I'm trying to simply send an email using my google apps account with php. I am able to send an email in a .net application using the port 587 host smtp.googlemail.com and SSL enabled. The username is my full email address. require_once('PHPMailer_v5.1\class.phpmailer.php'); try { $mail = new PHPMailer(); $mail->Mailer = 'smtp'; $mail->SMTPSecure = 'tls'; $mail->Host = $host; $mail->Port = 587; $mail->SMTPAuth = true; $mail->Username = $from; $mail->Password = $password; $mail->AddAddress($to, $to_name); $mail->From = $from; $mail->FromName = $from_name; $mail->Subject = $subject; $mail->MsgHTML($body); $mail->IsHTML(true); $mail->Send(); } catch (phpmailerException $e) { echo $e->errorMessage(); } catch (Exception $e) { echo $e->getMessage(); } Haven't been able to get this to work, but I've tried several different variations of this. $mail->SMTPSecure = 'ssl'; // Error: Could not connect to SMTP host. $mail->SMTPSecure = 'tls'; // Takes forever, then I get "this stream does not support SSL/crypto PHPMailer_v5.1\class.smtp.php" I don't care how, but I need to send an email using gmail here. It can be with this library or a different one.

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  • Lexing partial SQL in C#

    - by Chris T
    I'd need to parse partial SQL queries (it's for a SQL injection auditing tool). For example '1' AND 1=1-- Should break down into tokens like [0] => [SQL_STRING, '1'] [1] => [SQL_AND] [2] => [SQL_INT, 1] [3] => [SQL_AND] [4] => [SQL_INT, 1] [5] => [SQL_COMMENT] [6] => [SQL_QUERY_END] Are their any at least lexers for SQL that I base mine off of or any good tools like bison for C# (though I'd rather not write my own grammar as I need to support most if not all the grammar of MySQL 5)

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  • SL3 TreeView Not Programmatically Scrolling

    - by Chris
    I have a treeview in Silverlight 3. The treeview is bound to a observable collection - which contains a list of hierarchical data. When the page loads initially, all nodes, by default, in the treeview, are collapsed. I have functionality that allows a certain item in the treeview to be selected programmatically. The problem that I am running into is when an item is selected that isn't immediately visible (i.e. one or more parent nodes are collapsed). I programmatically expand them, but, when I try to programmatically scroll into view, so the user can see the selected item, it doesn't work. I looked into this further, and I believe that it has to do with the calculated viewport height for the scroll viewer. It almost seems like a timing issue, as, if the item's parent node is expanded, and then the item is programmatically selected, the code that scrolls the treeview into view for that selected treeview item works perfectly. Please refer to the extension method below that I am using to scroll the treeview into view. Any help or suggestions on how to correct this would be greatly appreciated. Thanks. public static void BringIntoViewForScrollViewer(this FrameworkElement frameworkElement, ScrollViewer scrollViewer) { var transform = frameworkElement.TransformToVisual(scrollViewer); var positionInScrollViewer = transform.Transform(new Point(0, 0)); if (positionInScrollViewer.Y < 0 || positionInScrollViewer.Y > scrollViewer.ViewportHeight) scrollViewer.ScrollToVerticalOffset(scrollViewer.VerticalOffset + positionInScrollViewer.Y - ScrollPadding); }

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