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  • C++ Segmentation fault in binary_function

    - by noryb009
    I'm using Visual Studio 2010 Beta 2 (also tried with NetBeans), and I'm having a segmentation fault in the following code: // One of the @link s20_3_3_comparisons comparison functors@endlink. template <class _Tp> struct less : public binary_function<_Tp, _Tp, bool> { bool operator()(const _Tp& __x, const _Tp& __y) const { return __x < __y; } //this is the problem line }; I don't know what in my program calls it, but I am trying to find out. (I think it's a map) Does anyone know what to do, or has encountered this before?

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  • C++: Define simple string?

    - by Jason
    This thing is really wracking my mind. I'm learning C++ and I wanted to define a constant that I can use in another function, A short answer on how to do this will be fine.. Lets say at the beginning of my code I want to define this constant: //After #includes bool OS = 1; //1 = linux if (OS) { const ??? = "clear"; } else { const ??? = "cls"; } I don't know what type to use to define the "clear" string... I'm so confused. Later on I want to use it within a function: int foo() { system(::cls); //:: for global return 0; } How would I define the string up top, and use the string down below? I heard char only had one character and things... I'm not sure how to use , since it says it's converting string into const char or something.

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  • Designing an API with compile-time option to remove first parameter to most functions and use a glob

    - by tomlogic
    I'm trying to design a portable API in ANSI C89/ISO C90 to access a wireless networking device on a serial interface. The library will have multiple network layers, and various versions need to run on embedded devices as small as an 8-bit micro with 32K of code and 2K of data, on up to embedded devices with a megabyte or more of code and data. In most cases, the target processor will have a single network interface and I'll want to use a single global structure with all state information for that device. I don't want to pass a pointer to that structure through the network layers. In a few cases (e.g., device with more resources that needs to live on two networks) I will interface to multiple devices, each with their own global state, and will need to pass a pointer to that state (or an index to a state array) through the layers. I came up with two possible solutions, but neither one is particularly pretty. Keep in mind that the full driver will potentially be 20,000 lines or more, cover multiple files, and contain hundreds of functions. The first solution requires a macro that discards the first parameter for every function that needs to access the global state: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define foo_function( x, a, b, c) _foo_function( x, a, b, c) #define bar_function( x) _bar_function( x) #else extern dev_t DEV; #define IFACE (&DEV) #define foo_function( x, a, b, c) _foo_function( a, b, c) #define bar_function( x) _bar_function( ) #endif int bar_function( dev_t *IFACE); int foo_function( dev_t *IFACE, int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( dev_t *IFACE) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( dev_t *IFACE, int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The second solution defines macros to use in the function declarations: // network.h typedef struct dev_t { int var; long othervar; char name[20]; } dev_t; #ifdef IF_MULTI #define DEV_PARAM_ONLY dev_t *IFACE #define DEV_PARAM DEV_PARAM_ONLY, #else extern dev_t DEV; #define IFACE (&DEV) #define DEV_PARAM_ONLY void #define DEV_PARAM #endif int bar_function( DEV_PARAM_ONLY); // I don't like the missing comma between DEV_PARAM and arg2... int foo_function( DEV_PARAM int a, long b, char *c); // network.c #ifndef IF_MULTI dev_t DEV; #endif int bar_function( DEV_PARAM_ONLY) { memset( IFACE, 0, sizeof *IFACE); return 0; } int foo_function( DEV_PARAM int a, long b, char *c) { bar_function( IFACE); IFACE->var = a; IFACE->othervar = b; strcpy( IFACE->name, c); return 0; } The C code to access either method remains the same: // multi.c - example of multiple interfaces #define IF_MULTI #include "network.h" dev_t if0, if1; int main() { foo_function( &if0, -1, 3.1415926, "public"); foo_function( &if1, 42, 3.1415926, "private"); return 0; } // single.c - example of a single interface #include "network.h" int main() { foo_function( 11, 1.0, "network"); return 0; } Is there a cleaner method that I haven't figured out? I lean toward the second since it should be easier to maintain, and it's clearer that there's some macro magic in the parameters to the function. Also, the first method requires prefixing the function names with "_" when I want to use them as function pointers. I really do want to remove the parameter in the "single interface" case to eliminate unnecessary code to push the parameter onto the stack, and to allow the function to access the first "real" parameter in a register instead of loading it from the stack. And, if at all possible, I don't want to have to maintain two separate codebases. Thoughts? Ideas? Examples of something similar in existing code? (Note that using C++ isn't an option, since some of the planned targets don't have a C++ compiler available.)

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  • C++ Segementation fault in binary_function

    - by noryb009
    I'm using Visual Studio 2010 Beta 2 (also tried with NetBeans), and I'm having a segmentation fault in the following code: // One of the @link s20_3_3_comparisons comparison functors@endlink. template <class _Tp> struct less : public binary_function<_Tp, _Tp, bool> { bool operator()(const _Tp& __x, const _Tp& __y) const { return __x < __y; } //this is the problem line }; I don't know what in my program calls it, but I am trying to find out. (I think it's a map) Does anyone know what to do, or has encountered this before?

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  • non-scalar type requested

    - by lego69
    can somebody please help me with an error conversion from `A' to non-scalar type `B' requested I have class A and derived from it B, but I have problems with these rows: A a(1); A *pb = new B(a); B b = *pb; //here I have an error thanks in advance for any help class A { protected: int player; public: A(int initPlayer = 0); A(const A&); A& operator=(const A&); virtual ~A(){}; virtual void foo(); void foo() const; operator int(); }; class B: public A { public: B(int initPlayer): A(initPlayer){}; ~B(){}; virtual void foo(); };

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  • Alternatives to C++ Reference/Pointer Syntax

    - by Jon Purdy
    What languages other than C and C++ have explicit reference and pointer type qualifiers? People seem to be easily confused by the right-to-left reading order of types, where char*& is "a reference to a pointer to a character", or a "character-pointer reference"; do any languages with explicit references make use of a left-to-right reading order, such as &*char/ref ptr char? I'm working on a little language project, and legibility is one of my key concerns. It seems to me that this is one of those questions to which it's easy for a person but hard for a search engine to provide an answer. Thanks in advance!

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  • From xcode not able to execute DISTINCT keyword for sqlite

    - by mac
    -(void) readProductsFromDatabase { // Setup the database object sqlite3 *database; // Init the animals Array products = [[NSMutableArray alloc] init]; // Open the database from the users filessytem if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { NSLog(@"db opened"); // Setup the SQL Statement and compile it for faster access const char *sqlStatement = "SELECT DISTINCT productname FROM iphone "; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { NSLog(@"inside sqlite3 prepare"); // Read the data from the result row NSString *aName = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(database); } My problem is const char *sqlStatement = "SELECT DISTINCT productname FROM iphone "; This line not executing ,i am using sqlite3, thanks in advance,

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  • Strange errors in Visual C++ :: 'malloc' : function does not take 1 arguments

    - by pecker
    Error 38 error C2660: 'malloc' : function does not take 1 arguments C:\VolumeRenderer\render.cpp 296 1 VolumeRenderer Error 39 error C2660: 'malloc' : function does not take 1 arguments C:\VolumeRenderer\render.cpp 412 1 VolumeRenderer Error 40 error C2660: 'malloc' : function does not take 1 arguments C:\VolumeRenderer\render.cpp 414 1 VolumeRenderer Error 41 error C2660: 'read_den' : function does not take 4 arguments C:\VolumeRenderer\render.cpp 506 1 VolumeRenderer My all malloc sections are like this: /* allocate space for the raw data */ density_size = BRAIN_XLEN * BRAIN_YLEN * BRAIN_ZLEN; density = (unsigned char*)malloc(density_size); if (density == NULL) { fprintf(stderr, "out of memory\n"); exit(1); } regarding read_den (last error) unsigned char *read_den(char *filename,int *xptr,int *yptr,int *zptr)// function prototype src_volume = read_den(src_file, &src_xlen, &src_ylen, &src_zlen);// fucntion call Is it my code or the errors that are absurd. How to rectify them?

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  • How can I detect endianness on a system where all primitive integer sizes are the same?

    - by Joe Wreschnig
    (This question came out of explaining the details of CHAR_BIT, sizeof, and endianness to someone yesterday. It's entirely hypothetical.) Let's say I'm on a platform where CHAR_BIT is 32, so sizeof(char) == sizeof(short) == sizeof(int) == sizeof(long). I believe this is still a standards-conformant environment. The usual way to detect endianness at runtime (because there is no reliable way to do it at compile time) is to make a union { int i, char c[sizeof(int)] } x; x.i = 1 and see whether x.c[0] or x.c[sizeof(int)-1] got set. But that doesn't work on this platform, as I end up with a char[1]. Is there a way to detect whether such a platform is big-endian or little-endian, at runtime? Obviously it doesn't matter inside this hypothetical system, but one can imagine it is writing to a file, or some kind of memory-mapped area, which another machine reads and reconstructs it according to its (saner) memory model.

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  • Alternates to C++ Reference/Pointer Syntax

    - by Jon Purdy
    What languages other than C and C++ have explicit reference and pointer type qualifiers? People seem to be easily confused by the right-to-left reading order of types, where char*& is "a reference to a pointer to a character", or a "character-pointer reference"; do any languages with explicit references make use of a left-to-right reading order, such as &*char/ref ptr char? I'm working on a little language project, and legibility is one of my key concerns. It seems to me that this is one of those questions to which it's easy for a person but hard for a search engine to provide an answer. Thanks in advance!

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  • How can a FILE* (pointer to a struct) be tested (if == NULL)?

    - by m4design
    I was playing around with C, anyways I was thinking how can file pointer (which points to a struct type), be tested if NULL as for instant: FILE *cfPtr; if ( ( cfPtr = fopen( "file.dat", "w" ) ) == NULL ) I tried to do that myself, but an error occurs. struct foo{ int x; }; struct foo bar = {0}; if (bar == NULL) puts("Yay\n"); else puts("Nay"); error C2088: '==' : illegal for struct Here's the FILE deceleration in the stdio.h file: struct _iobuf { char *_ptr; int _cnt; char *_base; int _flag; int _file; int _charbuf; int _bufsiz; char *_tmpfname; }; typedef struct _iobuf FILE;

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  • c++: strange syntax in what() method of std::exception

    - by Patrick Oscity
    When i am inheriting from std::exception in order to define my own exception type, i need to override the what() method, which has the following signature: virtual const char* what() const throw(); This definitely looks strange to me, like if there were two method names in the signature. Is this some very specific syntax, like with pure virtual methods, e.g.: virtual int method() const = 0; or is this a feature, that could somehow be used in another context, too? And if so, for what could it be used?

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  • `.' cannot appear in a constant-expression

    - by Amir Rachum
    Hi all, I'm getting the following error: `.' cannot appear in a constant-expression for this function (line 4): bool Covers(const Region<C,V,D>& other) const { const Region& me = *this; for (unsigned d = 0; d < D; d++) { if (me[d].min > other[d].min || me[d].max < other[d].max) { return false; } } can anyone explain the problem please?

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  • Will creating index help in this case

    - by The King
    I'm still a learning user of SQL-SERVER2005. Here is my table structure CREATE TABLE [dbo].[Trn_PostingGroups]( [ControlGroup] [char](5) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL, [PracticeCode] [char](5) COLLATE SQL_Latin1_General_CP1_CI_AS NOT NULL, [ScanDate] [smalldatetime] NULL, [DepositDate] [smalldatetime] NULL, [NameOfFile] [varchar](50) COLLATE SQL_Latin1_General_CP1_CI_AS NULL, [DepositValue] [decimal](11, 2) NULL, [RecordStatus] [char](1) COLLATE SQL_Latin1_General_CP1_CI_AS NULL, CONSTRAINT [PK_Trn_PostingGroups_1] PRIMARY KEY CLUSTERED ( [ControlGroup] ASC, [PracticeCode] ASC )WITH (IGNORE_DUP_KEY = OFF) ON [PRIMARY] ) ON [PRIMARY] Scenario 1 : Suppose I have a query like this... Select * from Trn_PostingGroups where PracticeCode = 'ABC' Will indexing on Practice Code seperately help me in making my query faster?? Scenario 2 : Select * from Trn_PostingGroups where ControlGroup = 12701 and PracticeCode = 'ABC' and NameOfFile = 'FileName1' Will indexing on NameOfFile seperately help me in making my query faster ??

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  • strstr whole string match

    - by clay
    I'm trying to match the whole string and not just part of it. For instance, if the needle is 2, I would like to match just the string 2 and not 20, 02, or 22 or anything related. I'm using strstr as: #include <stdio.h> #include <string.h> int main(int argc, char *argv[]) { FILE *file; char l[BUFSIZ]; int linenumber = 1; char term[6] = "2"; file = fopen(argv[1], "r"); if(file != NULL) { while(fgets(l, sizeof(l), file)){ if(strstr(l, term) != NULL) { printf("Search Term Found at %d!\n", linenumber); } ++linenumber; } } else { perror(argv[1]); } fclose(file); return 0; }

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  • how to put a value to an array when a checkbox is checked? c#?

    - by Jan Darren Noroña
    I am making a random character generator, i have 2 forms, form1 and form2, on my form2 i have the checkboxes there, so if the user checked checkbox1, on my form1 it will only display 1 character, now if the user check all 5 checkboxes, my form1 will generate 5 characters. i have a button on form1 that will trigger an event on generating random characters. characters: '+','-','*','/','%' how will my code be? I am using WINDOWS FORMS APPLICATION. pics here: form1: http://i49.tinypic.com/30bzos8.png form2: http://i50.tinypic.com/k00ndt.png char[] select = new char[] { '+' , '-' , '*' , '/', '%' }; var rand = new Random(); char num = select[rand.Next(5)];

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  • Basic help needed with pointers (double indirection)

    - by sbsp
    Hi, i asked some time ago on an account i cant remember how to manipulate basic pointers and someone gave me a really good demo for example char *ptr = "hello" (hello = a char array) so now *ptr is pointing at h ptr++ = moves the ptr to point at the next element, to get its value i do *ptr and that gives me e ok so far i hope :D but now i need to manipulate a char **ptr and was wondering how I do this in a way that mimmicks the effects of a 2d array? some basic tips would be much appreciated as I need to do an assignment that has a **ptr to imitate a 2d array and without knowing how it does this first means I cant even solve it on paper (for example, how do you dereference a **ptr, how do you get [x][y] values etc) thanks

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  • Passing operator as a parameter

    - by nacho4d
    Hi, I want to have a function that evaluates 2 bool vars (like a truth table) for example: since T | F : T then myfunc('t', 'f', ||); /*defined as: bool myfunc(char lv, char rv, ????)*/ should return true; how can I pass the third parameter? (I know is possible to pass it as a char* but then I will have to have another table to compare operator string and then do the operation which is something I would like to avoid) Is it possible to pass an operator like ^(XOR) or ||(OR) or &&(AND), etc in a function/method? Thanks in advance

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  • Simple 'database' in c++

    - by DevAno1
    Hello. My task was to create pseudodatabase in c++. There are 3 tables given, that store name(char*), age(int), and sex (bool). Write a program allowing to : - add new data to the tables - show all records - sort tables with criteria : - name increasing/decreasing - age increasing/decreasing - sex Using function templates is a must. Also size of arrays must be variable, depending on the amount of records. I have some code but there are still problems there. Here's what I have: Function tabSize() for returning size of array. But currently it returns size of pointer I guess : #include <iostream> using namespace std; template<typename TYPE> int tabSize(TYPE *T) { int size = 0; size = sizeof(T) / sizeof(T[0]); return size; } How to make it return size of array, not its pointer ? Next the most important : add() for adding new elements. Inside first I get the size of array (but hence it returns value of pointer, and not size it's of no use now :/). Then I think I must check if TYPE of data is char. Or am I wrong ? // add(newElement, table) template<typename TYPE> TYPE add(TYPE L, TYPE *T) { int s = tabSize(T); //here check if TYPE = char. If yes, get the length of the new name int len = 0; while (L[len] != '\0') { len++; } //current length of table int tabLen = 0; while (T[tabLen] != '\0') { tabLen++; } //if TYPE is char //if current length of table + length of new element exceeds table size create new table if(len + tabLen > s) { int newLen = len + tabLen; TYPE newTab = new [newLen]; for(int j=0; j < newLen; j++ ){ if(j == tabLen -1){ for(int k = 0; k < len; k++){ newTab[k] = } } else { newTab[j] = T[j]; } } } //else check if tabLen + 1 is greater than s. If yes enlarge table by 1. } Am I thinking correct here ? Last functions show() is correct I guess : template<typename TYPE> TYPE show(TYPE *L) { int len = 0; while (L[len] == '\0') { len++; } for(int i=0; i<len; i++) { cout << L[i] << endl; } } and problem with sort() is as follows : Ho can I influence if sorting is decreasing or increasing ? I'm using bubble sort here. template<typename TYPE> TYPE sort(TYPE *L, int sort) { int s = tabSize(L); int len = 0; while (L[len] == '\0') { len++; } //add control increasing/decreasing sort int i,j; for(i=0;i<len;i++) { for(j=0;j<i;j++) { if(L[i]>L[j]) { int temp=L[i]; L[i]=L[j]; L[j]=temp; } } } } And main function to run it : int main() { int sort=0; //0 increasing, 1 decreasing char * name[100]; int age[10]; bool sex[10]; char c[] = "Tom"; name[0] = "John"; name[1] = "Mike"; cout << add(c, name) << endl; system("pause"); return 0; }

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  • Use concat and maintain length of variable

    - by user1682055
    I'm trying to use concat on some variables. These variables have been declared as chars: declare v_order_date char(10); declare v_quantity char(11); declare v_plant char(100); I have a cursor where I am setting these as some outputs. To call the results, I am setting v_msg as set v_msg := concat( v_msg, '\n', v_order_date, v_quantity, v_plant); However, the result I am getting when I select v_msg is: 2012-01-222501008 Creeping Buttercup but I want to maintain the length of the declared variables in my select that looks like this 2012-01-22 250 1008 Creeping Buttercup Are there any suggestions? Thank you.

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  • Getting count() of class static array

    - by xylar
    Is it possible to get the count of a class defined static array? For example: class Model_Example { const VALUE_1 = 1; const VALUE_2 = 2; const VALUE_3 = 3; public static $value_array = array( self::VALUE_1 => 'boing', self::VALUE_2 => 'boingboing', self::VALUE_3 => 'boingboingboing', ); public function countit() { // count number $total = count(self::$value_array ); echo ': '; die($total); } } At the moment calling the countit() method returns :

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  • C++ offset of member variables?

    - by anon
    I have: class Foo { int a; int b; std::string s; char d; }; Now, I want to know the offset of a, b, s, d given a Foo* I.e. suppose I have: Foo *foo = new Foo(); (char*) foo->b == (char*) foo + ?? ; // what expression should I put in ?

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  • C++ cin problems. not capturing input from user

    - by user69514
    I have the following method which is not capturing anything from the user.If I input New Band for the artist name, it only captures "New" and it lefts out "Band". If I use cin.getline() instead nothing is captured. Any ideas how to fix this? char* artist = new char [256]; char * getArtist() { cout << "Enter Artist of CD: " << endl; cin >> artist; cin.ignore(1000, '\n'); cout << "artist is " << artist << endl; return artist; }

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  • Click a button in another application

    - by sam
    I want yo use SendMessage or PostMessage to press a button in another app i have a sample code to do this but by getting Window Handle, but don't work also i used "WinDowse" to get required info. here is the code private const uint BM_CLICK = 0x00F5; private const uint WM_LBUTTONDOWN = 0x0201; private const uint WM_LBUTTONUP = 0x0202; private void PushOKButton(IntPtr ptrWindow) { WindowHandle = FindWindow(null, "Form1"); if (ptrWindow == IntPtr.Zero) return; IntPtr ptrOKButton = FindWindowEx(ptrWindow, IntPtr.Zero, "Button", "&Yes"); if (ptrOKButton == IntPtr.Zero) return; SendMessage(ptrOKButton, WM_LBUTTONDOWN, 0, 0); SendMessage(ptrOKButton, WM_LBUTTONUP, 0, 0); SendMessage(ptrOKButton, BM_CLICK, 0, 0); } is There a Compelete Suloution in c# ?

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