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  • Master database Compatibility level after an In-place Upgrade

    - by Jonathan Kehayias
    Yesterday a forums member asked why sys.dm_exec_sql_text() wouldn’t work on one instance of SQL where he was a sysadmin while the same code worked correctly on another instance of SQL.  The initial thought was that it was some kind of permissions issue.  Ken Simmons ( blog / twitter ) pointed out that the compatibility level of the database would affect the ability to use this DMF and that running it from a database at 80 compatibility would fail.  It turns out the person was running...(read more)

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  • What happened to VM based deployments?

    - by user128670
    Watched some MountainWest RubyConf 2014 talks and noticed an interesting theme. Many dynamic programming environments back in the old days used to be self-contained VM images, e.g. SmallTalk, GemStone/S. One could checkpoint, modify, and ship these images wholesale and have it up and running with very little effort. Fast forward to now and I'm still using Make files to configure and install binaries. What happened?

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  • SharePoint 2010 Data Retrival Techinques

    - by Jayant Sharma
    In SharePoint, we have two options to perform CRUD operation.1. using server side code2. using client side codeusing server side code, we have 1. CAML2. LINQusing client side code, we have 1. Client Object Model    1.1.      Managed Client Object Model     1.2.     Silverlight Client Object Model    1.3.     ECMA Client Object Model2. SharePoint Web Services3. ADO Data Service (based on REST Web Services)4. Using RPC Call (owssvr.dll)Which and when these options are used depend upon requirements. Every options are certain advantages and disadvantages. So, before start development of any new sharepoint project, it is important to understand the limitations of different methods.Server Object Model is used when our application is host on the same server on which sharepoint is installed. while Client Side code is used to access sharepoint from client system. In SharePoint 2010 specially Client Object Model (COM) are introduced to perform the sharepoint operations from client system. Advantage of CAML:    -  It is fast.    -  Can be use it from all kind of technology like Silverlight, or Jquery    -  You can use U2U CAML Query builder to generate CAML Query.Disadvantage Of CAML:    - Error Prone, as we can detect the error only at runtimeAdvantage of LINQ:    -  Object Oriented technique (Object Relation Model)    -  LINQ  to SharePoint provider are working with Strongly Type List Item Objects, So intellisence are present at runtime    -  No need of knowledge of CAML    -  Less Error Prone as it as it uses C# syntex.    -  You can compare two Fields of SharePoint ListDisadvantage Of LINQ:    -  List Attachment is not supported in SPMetal Tool    -  Created By, Created, Modified and Modified By Fields are not created by SPMetal Tool.    -  Custom fields are not created by SPMetal Tools    -  External Lists are not supported    -  Though at backend LINQ genenates CAML Query so it is slower than directly using CAML in Code.  Advantage of Client Object Model    -  Used to access sharepoint from client system    -  No WebServer is required at Client End    - Can use Silverlight and JavaScripts to make better and fast User experienceDisadvantage of Client Object Model    -  You cannot use RunwithEleveatedPrivilege    - Cross Site Collection query are not possible    - Lesser API's are availableADO.Net Data Services:    -  Only List based operations are possible, other type of operations are not possible.SharePoint Web Services and RPC Call:    - Previously it was used in SharePoint 2007 but after the introduction  of Client Object Model,  Microsoft recommends not to use Web Services to fetch data from SharePoint. In SharePoint 2010 it is avaliable only for backward compatibility.Ref: http://msdn.microsoft.com/en-us/library/ee539764Jayant Sharma

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  • Let the RAM improves performance

    - by user1717079
    I have a low profile machine but with a lot of fast RAM, 4 Gb, which is really an amount of memory that i probably will never use, not even an half, since i just use this machine for coding and browsing the web. The HDD is really slow and so the overall performance are bad when booting, caching or starting new program, I'm wondering if Ubuntu can provide some setting or utility to solve this situation and let my system rely more on the RAM usage.

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  • How to Create a Vacation Away Message for (Almost) Any Email Account

    - by Taylor Gibb
    If you are heading out of town, you might want to put a note on your email to let people know where to contact you. Or just to let them know to contact somebody else while you’re away. Here’s how to setup a vacation responder for (almost) any email account. How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • Test interface implementation

    - by Michael
    I have a interface in our code base that I would like to be able to mock out for unit testing. I am writing a test implementation to allow the individual tests to be able to override the specific methods they are concerned with rather than implementing every method. I've run into a quandary over how the test implementation should behave if the test fails to override a method used by the method under test. Should I return a "non-value" (0, null) in the test implementation or throw a UnsupportedOperationException to explicitly fail the test?

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  • Best IDE for HTML, CSS, and Javascript for mac [closed]

    - by jon2512chua
    I'm currently looking to move to using an IDE for web development. The options I'm considering are: Aptana Studio Coda Expresso Please base your answers on the following criteria, in descending order of importance: Supports HTML, CSS, JavaScript Powerful (having good code completion, good debugger, great syntax highlighting etc) Fast and light Supports HTML5, CSS3, and major JavaScript frameworks (JQuery or YUI) Great design (both usability and aesthetics) Supports PHP, Ruby, and Python Has Git integrated I've updated the question to be more objective. I'm mainly looking for an answer that addresses how well each of the IDEs addresses my criteria.

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  • Space partitioning when everything is moving

    - by Roy T.
    Background Together with a friend I'm working on a 2D game that is set in space. To make it as immersive and interactive as possible we want there to be thousands of objects freely floating around, some clustered together, others adrift in empty space. Challenge To unburden the rendering and physics engine we need to implement some sort of spatial partitioning. There are two challenges we have to overcome. The first challenge is that everything is moving so reconstructing/updating the data structure has to be extremely cheap since it will have to be done every frame. The second challenge is the distribution of objects, as said before there might be clusters of objects together and vast bits of empty space and to make it even worse there is no boundary to space. Existing technologies I've looked at existing techniques like BSP-Trees, QuadTrees, kd-Trees and even R-Trees but as far as I can tell these data structures aren't a perfect fit since updating a lot of objects that have moved to other cells is relatively expensive. What I've tried I made the decision that I need a data structure that is more geared toward rapid insertion/update than on giving back the least amount of possible hits given a query. For that purpose I made the cells implicit so each object, given it's position, can calculate in which cell(s) it should be. Then I use a HashMap that maps cell-coordinates to an ArrayList (the contents of the cell). This works fairly well since there is no memory lost on 'empty' cells and its easy to calculate which cells to inspect. However creating all those ArrayLists (worst case N) is expensive and so is growing the HashMap a lot of times (although that is slightly mitigated by giving it a large initial capacity). Problem OK so this works but still isn't very fast. Now I can try to micro-optimize the JAVA code. However I'm not expecting too much of that since the profiler tells me that most time is spent in creating all those objects that I use to store the cells. I'm hoping that there are some other tricks/algorithms out there that make this a lot faster so here is what my ideal data structure looks like: The number one priority is fast updating/reconstructing of the entire data structure Its less important to finely divide the objects into equally sized bins, we can draw a few extra objects and do a few extra collision checks if that means that updating is a little bit faster Memory is not really important (PC game)

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  • Zombie Survival Gear and Critical Survival Skills Chart

    - by Asian Angel
    Halloween is fast approaching and what more opportune time could there be for the Zombie Apocalypse to finally occur? Be prepared with the right survival gear and skills to safely see you through it using this handy guide! Zombie Survival Gear [infographic] [via Cheeseburger Network] What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It?

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  • fastest flavor of linux for netbook / laptop

    - by Joe
    Hello, Is Ubuntu the best OS for an uber lightweight quick to boot setup for a laptop / netbook? I have a laptop and I'm just looking for the best OS for watching movies / tv shows while traveling. I'm using windows 7 right now so ideally I'd like a barebones fast linux dual booted that uses less battery etc while traveling. I'm not looking for miracles in battery savings but it would be great if I could squeeze an extra 20 minutes out of it. Any suggestions?

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  • Oracle Solaris 11 Best Platform for Oracle Database 12c!

    - by uwes
    Sharpen your knowledge about Oracle Solaris 11 and Oracle Database 12c. Oracle Solaris Product Management has developed a host of content supporting the value of Oracle Database 12c on Oracle Solaris and Oracle Solaris on SPARC. OTN-Web Pages Oracle Solaris 11 and SPARC Oracle Solaris 11 Best Platform for Oracle Database Collateral Updated datasheet: Oracle Solaris Optimizations for the Oracle Stack Article: How Oracle Solaris Makes Oracle Database Fast Screen Cast: Analyzing Oracle Database I/O Outliers Blog: Oracle Solaris Blog OTN Garage Blog

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  • Lubuntu: neither shut-down nor restart works

    - by Rantanplan
    aI have a freshly installed Lubuntu 14.04.1 (installed with forcepae option on a laptop with Pentium M processor). The only problem that I have found so far is that I cannot shut-down or restart the laptop. It always continues showing "Lubuntu" and some dots. Pressing Esc it says wait-for-state stop/waiting * Stopping rsync daemon rsync [OK] * Asking all remaining processes to terminate… [OK] * Killing all remaining processes… [fail] ModemManager [597] : <info> Caught signal, shutting down… ModemManager [597] : <info> ModemManager is shut down nm-dispatcher.action: Could not get the system bus. Make sure the message bus daemon is running! Message: Did not receive a reply. Possible causes: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. * Deactivating swap… [OK] * Will now halt The cursor remains blinking but the only way to switch it off is to hold the power-off key pressed for some seconds. I tried sudo shutdown -h now, sudo halt and sudo poweroff resulting in the same problem. I also tried to add acpi=force in GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" in /etc/default/grub and run sudo update-grub; then, using the taskbar's shot-down button lead to a direct stop of the laptop equal to holding the power-off key pressed for some seconds. Next I followed the answer http://askubuntu.com/a/202481/288322. Now, I directly receive some messages during shut-down starting wait-for-state stop/waiting * Stopping rsync daemon rsync [OK] * Asking all remaining processes to terminate… [OK] [ 240.944277] INFO: task kworker/0:2:24: block for more than 120 seconds. [ 240.944461] Tainted: G S 3.13.0-34-generic #60-Ubuntu [ 240.944623] "echo 0 > /proc/sys/kernel/hung_tasks_timeout_secs" disables this message. followed by some more similar lines and then: * Killing all remaining processes… [fail] ModemManager [576] : <info> Caught signal, shutting down… nm-dispatcher.action: Caught signal 15, shutting down... ModemManager [576] : <info> ModemManager is shut down * Deactivating swap… [OK] * Will now halt [ 600.944276] INFO: task kworker/0:2:24: block for more than 120 seconds. [ 600.944458] Tainted: G S 3.13.0-34-generic #60-Ubuntu [ 600.944619] "echo 0 > /proc/sys/kernel/hung_tasks_timeout_secs" disables this message. Then, nothing more was coming during the next 5 minutes. If you know where can I find relevant error information, I will be happy to search for them.

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  • Limit The Game Loop?

    - by user1758938
    How do I make a game go at the same speed? You probly dont understand that so here are examples: This Would Loop Too Fast while(true) { GetInput(); Render(); } This Just Wont Work, Hard To Exlplain while(true) { GetInput(); Render(); Sleep(16); } Basicly How Do I Sync It To Any FrameRate And Still Have To Input And Funtions Going At The Same Rate?

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  • Impulsioned jumping

    - by Mutoh
    There's one thing that has been puzzling me, and that is how to implement a 'faux-impulsed' jump in a platformer. If you don't know what I'm talking about, then think of the jumps of Mario, Kirby, and Quote from Cave Story. What do they have in common? Well, the height of your jump is determined by how long you keep the jump button pressed. Knowing that these character's 'impulses' are built not before their jump, as in actual physics, but rather while in mid-air - that is, you can very well lift your finger midway of the max height and it will stop, even if with desacceleration between it and the full stop; which is why you can simply tap for a hop and hold it for a long jump -, I am mesmerized by how they keep their trajetories as arcs. My current implementation works as following: While the jump button is pressed, gravity is turned off and the avatar's Y coordenate is decremented by the constant value of the gravity. For example, if things fall at Z units per tick, it will rise Z units per tick. Once the button is released or the limit is reached, the avatar desaccelerates in an amount that would make it cover X units until its speed reaches 0; once it does, it accelerates up until its speed matches gravity - sticking to the example, I could say it accelerates from 0 to Z units/tick while still covering X units. This implementation, however, makes jumps too diagonal, and unless the avatar's speed is faster than the gravity, which would make it way too fast in my current project (it moves at about 4 pixels per tick and gravity is 10 pixels per tick, at a framerate of 40FPS), it also makes it more vertical than horizontal. Those familiar with platformers would notice that the character's arc'd jump almost always allows them to jump further even if they aren't as fast as the game's gravity, and when it doesn't, if not played right, would prove itself to be very counter-intuitive. I know this because I could attest that my implementation is very annoying. Has anyone ever attempted at similar mechanics, and maybe even succeeded? I'd like to know what's behind this kind of platformer jumping. If you haven't ever had any experience with this beforehand and want to give it a go, then please, don't try to correct or enhance my explained implementation, unless I was on the right way - try to make up your solution from scratch. I don't care if you use gravity, physics or whatnot, as long as it shows how these pseudo-impulses work, it does the job. Also, I'd like its presentation to avoid a language-specific coding; like, sharing us a C++ example, or Delphi... As much as I'm using the XNA framework for my project and wouldn't mind C# stuff, I don't have much patience to read other's code, and I'm certain game developers of other languages would be interested in what we achieve here, so don't mind sticking to pseudo-code. Thank you beforehand.

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  • Quanta Plus review

    <b>Linux User and Developer:</b> "Pros: Quanta Plus is fast, stable, and filled with very useful features. It&#8217;s probably the best web IDE for Linux available today"

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  • How to Tell a Hardware Problem From a Software Problem

    - by Chris Hoffman
    Your computer seems to be malfunctioning — it’s slow, programs are crashing or Windows may be blue-screening. Is your computer’s hardware failing, or does it have a software problem that you can fix on your own? This can actually be a bit tricky to figure out. Hardware problems and software problems can lead to the same symptoms — for example, frequent blue screens of death may be caused by either software or hardware problems. Computer is Slow We’ve all heard the stories — someone’s computer slows down over time because they install too much software that runs at startup or it becomes infected with malware. The person concludes that their computer is slowing down because it’s old, so they replace it. But they’re wrong. If a computer is slowing down, it has a software problem that can be fixed. Hardware problems shouldn’t cause your computer to slow down. There are some rare exceptions to this — perhaps your CPU is overheating and it’s downclocking itself, running slower to stay cooler — but most slowness is caused by software issues. Blue Screens Modern versions of Windows are much more stable than older versions of Windows. When used with reliable hardware with well-programmed drivers, a typical Windows computer shouldn’t blue-screen at all. If you are encountering frequent blue screens of death, there’s a good chance your computer’s hardware is failing. Blue screens could also be caused by badly programmed hardware drivers, however. If you just installed or upgraded hardware drivers and blue screens start, try uninstalling the drivers or using system restore — there may be something wrong with the drivers. If you haven’t done anything with your drivers recently and blue screens start, there’s a very good chance you have a hardware problem. Computer Won’t Boot If your computer won’t boot, you could have either a software problem or a hardware problem. Is Windows attempting to boot and failing part-way through the boot process, or does the computer no longer recognize its hard drive or not power on at all? Consult our guide to troubleshooting boot problems for more information. When Hardware Starts to Fail… Here are some common components that can fail and the problems their failures may cause: Hard Drive: If your hard drive starts failing, files on your hard drive may become corrupted. You may see long delays when you attempt to access files or save to the hard drive. Windows may stop booting entirely. CPU: A failing CPU may result in your computer not booting at all. If the CPU is overheating, your computer may blue-screen when it’s under load — for example, when you’re playing a demanding game or encoding video. RAM: Applications write data to your RAM and use it for short-term storage. If your RAM starts failing, an application may write data to part of the RAM, then later read it back and get an incorrect value. This can result in application crashes, blue screens, and file corruption. Graphics Card: Graphics card problems may result in graphical errors while rendering 3D content or even just while displaying your desktop. If the graphics card is overheating, it may crash your graphics driver or cause your computer to freeze while under load — for example, when playing demanding 3D games. Fans: If any of the fans fail in your computer, components may overheat and you may see the above CPU or graphics card problems. Your computer may also shut itself down abruptly so it doesn’t overheat any further and damage itself. Motherboard: Motherboard problems can be extremely tough to diagnose. You may see occasional blue screens or similar problems. Power Supply: A malfunctioning power supply is also tough to diagnose — it may deliver too much power to a component, damaging it and causing it to malfunction. If the power supply dies completely, your computer won’t power on and nothing will happen when you press the power button. Other common problems — for example, a computer slowing down — are likely to be software problems. It’s also possible that software problems can cause many of the above symptoms — malware that hooks deep into the Windows kernel can cause your computer to blue-screen, for example. The Only Way to Know For Sure We’ve tried to give you some idea of the difference between common software problems and hardware problems with the above examples. But it’s often tough to know for sure, and troubleshooting is usually a trial-and-error process. This is especially true if you have an intermittent problem, such as your computer blue-screening a few times a week. You can try scanning your computer for malware and running System Restore to restore your computer’s system software back to its previous working state, but these aren’t  guaranteed ways to fix software problems. The best way to determine whether the problem you have is a software or hardware one is to bite the bullet and restore your computer’s software back to its default state. That means reinstalling Windows or using the Refresh or reset feature on Windows 8. See whether the problem still persists after you restore its operating system to its default state. If you still see the same problem – for example, if your computer is blue-screening and continues to blue-screen after reinstalling Windows — you know you have a hardware problem and need to have your computer fixed or replaced. If the computer crashes or freezes while reinstalling Windows, you definitely have a hardware problem. Even this isn’t a completely perfect method — for example, you may reinstall Windows and install the same hardware drivers afterwards. If the hardware drivers are badly programmed, the blue-screens may continue. Blue screens of death aren’t as common on Windows these days — if you’re encountering them frequently, you likely have a hardware problem. Most blue screens you encounter will likely be caused by hardware issues. On the other hand, other common complaints like “my computer has slowed down” are easily fixable software problems. When in doubt, back up your files and reinstall Windows. Image Credit: Anders Sandberg on Flickr, comedy_nose on Flickr     

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  • wifi problems with lenovo g580 on kubuntu-13.04-desktop-amd64

    - by user203963
    i have a wifi connection problem in lenovo g580 on kubuntu-13.04-desktop-amd64. ethernet cable is working properly but wifi does'nt connect below are some hardware information sudo lshw -class network gives *-network description: Ethernet interface product: AR8162 Fast Ethernet vendor: Qualcomm Atheros physical id: 0 bus info: pci@0000:01:00.0 logical name: eth0 version: 10 serial: 20:89:84:3d:e9:10 size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: pm pciexpress msi msix bus_master cap_list ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=alx driverversion=1.2.3 duplex=full firmware=N/A ip=192.168.0.106 latency=0 link=yes multicast=yes port=twisted pair speed=100Mbit/s resources: irq:16 memory:90500000-9053ffff ioport:2000(size=128) *-network description: Network controller product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=bcma-pci-bridge latency=0 resources: irq:17 memory:90400000-90403fff *-network description: Wireless interface physical id: 3 logical name: wlan0 serial: 68:94:23:fa:2c:d9 capabilities: ethernet physical wireless configuration: broadcast=yes driver=brcmsmac driverversion=3.8.0-19-generic firmware=N/A link=no multicast=yes wireless=IEEE 802.11bgn lsubs gives Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 003 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 004 Device 001: ID 1d6b:0003 Linux Foundation 3.0 root hub Bus 001 Device 003: ID 0489:e032 Foxconn / Hon Hai Bus 002 Device 003: ID 04f2:b2e2 Chicony Electronics Co., Ltd lspci gives 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:14.0 USB controller: Intel Corporation 7 Series/C210 Series Chipset Family USB xHCI Host Controller (rev 04) 00:16.0 Communication controller: Intel Corporation 7 Series/C210 Series Chipset Family MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation 7 Series/C210 Series Chipset Family USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation 7 Series/C210 Series Chipset Family High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 1 (rev c4) 00:1c.1 PCI bridge: Intel Corporation 7 Series/C210 Series Chipset Family PCI Express Root Port 2 (rev c4) 00:1d.0 USB controller: Intel Corporation 7 Series/C210 Series Chipset Family USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation HM76 Express Chipset LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation 7 Series Chipset Family 6-port SATA Controller [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation 7 Series/C210 Series Chipset Family SMBus Controller (rev 04) 01:00.0 Ethernet controller: Qualcomm Atheros AR8162 Fast Ethernet (rev 10) 02:00.0 Network controller: Broadcom Corporation BCM4313 802.11b/g/n Wireless LAN Controller (rev 01) Does anyone knows the solution? rfkill list all gives 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: phy0: Wireless LAN Soft blocked: yes Hard blocked: no 2: ideapad_wlan: Wireless LAN Soft blocked: yes Hard blocked: no 3: ideapad_bluetooth: Bluetooth Soft blocked: no Hard blocked: no

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  • Need a Better Cleanup Tool [Humorous Image]

    - by Asian Angel
    Obviously some cleanup tools work better than others…and sometimes common sense cleanup is the best tool of all! Note: Notice the timeline in the image… View the Full-Size Version of the Image Got a sales guys laptop back… Note the times. [via Fail Desk] The Best Free Portable Apps for Your Flash Drive Toolkit How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC

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  • Printer Ink Cartridges

    Inkjet printers, driven by their printer ink cartridges, have made fast, quality printing work available for everyone both at home and in business. If you remember the old dot matrix printers which c... [Author: Kathryn Dawson - Computers and Internet - May 30, 2010]

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  • Algorithm for approximating sihlouette image as polygon

    - by jack
    I want to be able to analyze a texture in real time and approximate a polygon to represent a silhouette. Imagine a person standing in front of a green screen and I want to approximately trace around their outline and get a 2D polygon as the result. Are there algorithms to do this and are they fast enough to work frame-to-frame in a game? (I have found algorithms to triangulate polygons, but I am having trouble knowing what to search for that describes my goal.)

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  • Generating a Google Drive Hosted Website with tools you have lying around in your kitchen

    Generating a Google Drive Hosted Website with tools you have lying around in your kitchen Now that you can host web content in Google Drive, Ali will take a look at writing some code to generate a website from files stored in Google Drive. This should be a fun session, and as will all live coding, totally able to fail in about a million ways. From: GoogleDevelopers Views: 0 0 ratings Time: 03:30:00 More in Science & Technology

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  • Google I/O 2010 - Integrate apps w/ Google Apps Marketplace

    Google I/O 2010 - Integrate apps w/ Google Apps Marketplace Google I/O 2010 - Integrating your app with the Google Apps Marketplace: Navigation, SSO, Data APIs and manifests Enterprise 201 Ryan Boyd, Steve Bazyl In this fast-paced, demo-focused session, you'll learn how to build, integrate, and sell a web app on the Google Apps Marketplace. We'll go end-to-end in 40 minutes with time left for Q&A. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 59:45 More in Science & Technology

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