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  • heterogeneous comparisons in python3

    - by Matt Anderson
    I'm 99+% still using python 2.x, but I'm trying to think ahead to the day when I switch. So, I know that using comparison operators (less/greater than, or equal to) on heterogeneous types that don't have a natural ordering is no longer supported in python3.x -- instead of some consistent (but arbitrary) result we raise TypeError instead. I see the logic in that, and even mostly think its a good thing. Consistency and refusing to guess is a virtue. But what if you essentially want the python2.x behavior? What's the best way to go about getting it? For fun (more or less) I was recently implementing a Skip List, a data structure that keeps its elements sorted. I wanted to use heterogeneous types as keys in the data structure, and I've got to compare keys to one another as I walk the data structure. The python2.x way of comparing makes this really convenient -- you get an understandable ordering amongst elements that have a natural ordering, and some ordering amongst those that don't. Consistently using a sort/comparison key like (type(obj).__name__, obj) has the disadvantage of not interleaving the objects that do have a natural ordering; you get all your floats clustered together before your ints, and your str-derived class separates from your strs. I came up with the following: import operator def hetero_sort_key(obj): cls = type(obj) return (cls.__name__+'_'+cls.__module__, obj) def make_hetero_comparitor(fn): def comparator(a, b): try: return fn(a, b) except TypeError: return fn(hetero_sort_key(a), hetero_sort_key(b)) return comparator hetero_lt = make_hetero_comparitor(operator.lt) hetero_gt = make_hetero_comparitor(operator.gt) hetero_le = make_hetero_comparitor(operator.le) hetero_ge = make_hetero_comparitor(operator.gt) Is there a better way? I suspect one could construct a corner case that this would screw up -- a situation where you can compare type A to B and type A to C, but where B and C raise TypeError when compared, and you can end up with something illogical like a > b, a < c, and yet b > c (because of how their class names sorted). I don't know how likely it is that you'd run into this in practice.

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  • C# - Advantages/Disadvantages of different implementations for Comparing Objects

    - by Kevin Crowell
    This questions involves 2 different implementations of essentially the same code. First, using delegate to create a Comparison method that can be used as a parameter when sorting a collection of objects: class Foo { public static Comparison<Foo> BarComparison = delegate(Foo foo1, Foo foo2) { return foo1.Bar.CompareTo(foo2.Bar); }; } I use the above when I want to have a way of sorting a collection of Foo objects in a different way than my CompareTo function offers. For example: List<Foo> fooList = new List<Foo>(); fooList.Sort(BarComparison); Second, using IComparer: public class BarComparer : IComparer<Foo> { public int Compare(Foo foo1, Foo foo2) { return foo1.Bar.CompareTo(foo2.Bar); } } I use the above when I want to do a binary search for a Foo object in a collection of Foo objects. For example: BarComparer comparer = new BarComparer(); List<Foo> fooList = new List<Foo>(); Foo foo = new Foo(); int index = fooList.BinarySearch(foo, comparer); My questions are: What are the advantages and disadvantages of each of these implementations? What are some more ways to take advantage of each of these implementations? Is there a way to combine these implementations in such a way that I do not need to duplicate the code? Can I achieve both a binary search and an alternative collection sort using only 1 of these methods?

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  • WiX 3 Tutorial: Understanding main WXS and WXI file

    - by Mladen Prajdic
    In the previous post we’ve taken a look at the WiX solution/project structure and project properties. We’re still playing with our super SuperForm application and today we’ll take a look at the general parts of the main wxs file, SuperForm.wxs, and the wxi include file. For wxs file we’ll just go over the general description of what each part does in the code comments. The more detailed descriptions will be in future posts about features themselves. WXI include file Include files are exactly what their name implies. To include a wxi file into the wxs file you have to put the wxi at the beginning of each .wxs file you wish to include it in. If you’ve ever worked with C++ you can think of the include files as .h files. For example if you include SuperFormVariables.wxi into the SuperForm.wxs, the variables in the wxi won’t be seen in FilesFragment.wxs or RegistryFragment.wxs. You’d have to include it manually into those two wxs files too. For preprocessor variable $(var.VariableName) to be seen by every file in the project you have to include them in the WiX project properties->Build->“Define preprocessor variables” textbox. This is why I’ve chosen not to go this route because in multi developer teams not everyone has the same directory structure and having a single variable would mean each developer would have to checkout the wixproj file to edit the variable. This is pretty much unacceptable by my standards. This is why we’ve added a System Environment variable named SuperFormFilesDir as is shown in the previous Wix Tutorial post. Because the FilesFragment.wxs is autogenerated on every project build we don’t want to change it manually each time by adding the include wxi at the beginning of the file. This way we couldn’t recreate it in each pre-build event. <?xml version="1.0" encoding="utf-8"?><Include> <!-- Versioning. These have to be changed for upgrades. It's not enough to just include newer files. --> <?define MajorVersion="1" ?> <?define MinorVersion="0" ?> <?define BuildVersion="0" ?> <!-- Revision is NOT used by WiX in the upgrade procedure --> <?define Revision="0" ?> <!-- Full version number to display --> <?define VersionNumber="$(var.MajorVersion).$(var.MinorVersion).$(var.BuildVersion).$(var.Revision)" ?> <!-- Upgrade code HAS to be the same for all updates. Once you've chosen it don't change it. --> <?define UpgradeCode="YOUR-GUID-HERE" ?> <!-- Path to the resources directory. resources don't really need to be included in the project structure but I like to include them for for clarity --> <?define ResourcesDir="$(var.ProjectDir)\Resources" ?> <!-- The name of your application exe file. This will be used to kill the process when updating and creating the desktop shortcut --> <?define ExeProcessName="SuperForm.MainApp.exe" ?></Include> For now there’s no way to tell WiX in Visual Studio to have a wxi include file available to the whole project, so you have to include it in each file separately. Only variables set in “Define preprocessor variables” or System Environment variables are accessible to the whole project for now. The main WXS file: SuperForm.wxs We’ll only take a look at the general structure of the main SuperForm.wxs and not its the details. We’ll cover the details in future posts. The code comments should provide plenty info about what each part does in general. Basically there are 5 major parts. The update part, the conditions and actions part, the UI install sequence, the directory structure and the features we want to include. <?xml version="1.0" encoding="UTF-8"?><!-- Add xmlns:util namespace definition to be able to use stuff from WixUtilExtension dll--><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi" xmlns:util="http://schemas.microsoft.com/wix/UtilExtension"> <!-- This is how we include wxi files --> <?include $(sys.CURRENTDIR)Includes\SuperFormVariables.wxi ?> <!-- Id="*" is to enable upgrading. * means that the product ID will be autogenerated on each build. Name is made of localized product name and version number. --> <Product Id="*" Name="!(loc.ProductName) $(var.VersionNumber)" Language="!(loc.LANG)" Version="$(var.VersionNumber)" Manufacturer="!(loc.ManufacturerName)" UpgradeCode="$(var.UpgradeCode)"> <!-- Define the minimum supported installer version (3.0) and that the install should be done for the whole machine not just the current user --> <Package InstallerVersion="300" Compressed="yes" InstallScope="perMachine"/> <Media Id="1" Cabinet="media1.cab" EmbedCab="yes" /> <!-- Upgrade settings. This will be explained in more detail in a future post --> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="yes" Minimum="$(var.VersionNumber)" IncludeMinimum="no" Property="NEWER_VERSION_FOUND" /> <UpgradeVersion Minimum="0.0.0.0" IncludeMinimum="yes" Maximum="$(var.VersionNumber)" IncludeMaximum="no" Property="OLDER_VERSION_FOUND" /> </Upgrade> <!-- Reference the global NETFRAMEWORK35 property to check if it exists --> <PropertyRef Id="NETFRAMEWORK35"/> <!-- Startup conditions that checks if .Net Framework 3.5 is installed or if we're running the OS higher than Windows XP SP2. If not the installation is aborted. By doing the (Installed OR ...) property means that this condition will only be evaluated if the app is being installed and not on uninstall or changing --> <Condition Message="!(loc.DotNetFrameworkNeeded)"> <![CDATA[Installed OR NETFRAMEWORK35]]> </Condition> <Condition Message="!(loc.AppNotSupported)"> <![CDATA[Installed OR ((VersionNT >= 501 AND ServicePackLevel >= 2) OR (VersionNT >= 502))]]> </Condition> <!-- This custom action in the InstallExecuteSequence is needed to stop silent install (passing /qb to msiexec) from going around it. --> <CustomAction Id="NewerVersionFound" Error="!(loc.SuperFormNewerVersionInstalled)" /> <InstallExecuteSequence> <!-- Check for newer versions with FindRelatedProducts and execute the custom action after it --> <Custom Action="NewerVersionFound" After="FindRelatedProducts"> <![CDATA[NEWER_VERSION_FOUND]]> </Custom> <!-- Remove the previous versions of the product --> <RemoveExistingProducts After="InstallInitialize"/> <!-- WixCloseApplications is a built in custom action that uses util:CloseApplication below --> <Custom Action="WixCloseApplications" Before="InstallInitialize" /> </InstallExecuteSequence> <!-- This will ask the user to close the SuperForm app if it's running while upgrading --> <util:CloseApplication Id="CloseSuperForm" CloseMessage="no" Description="!(loc.MustCloseSuperForm)" ElevatedCloseMessage="no" RebootPrompt="no" Target="$(var.ExeProcessName)" /> <!-- Use the built in WixUI_InstallDir GUI --> <UIRef Id="WixUI_InstallDir" /> <UI> <!-- These dialog references are needed for CloseApplication above to work correctly --> <DialogRef Id="FilesInUse" /> <DialogRef Id="MsiRMFilesInUse" /> <!-- Here we'll add the GUI logic for installation and updating in a future post--> </UI> <!-- Set the icon to show next to the program name in Add/Remove programs --> <Icon Id="SuperFormIcon.ico" SourceFile="$(var.ResourcesDir)\Exclam.ico" /> <Property Id="ARPPRODUCTICON" Value="SuperFormIcon.ico" /> <!-- Installer UI custom pictures. File names are made up. Add path to your pics. –> <!-- <WixVariable Id="WixUIDialogBmp" Value="MyAppLogo.jpg" /> <WixVariable Id="WixUIBannerBmp" Value="installBanner.jpg" /> --> <!-- the default directory structure --> <Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLLOCATION" Name="!(loc.ProductName)" /> </Directory> </Directory> <!-- Set the default install location to the value of INSTALLLOCATION (usually c:\Program Files\YourProductName) --> <Property Id="WIXUI_INSTALLDIR" Value="INSTALLLOCATION" /> <!-- Set the components defined in our fragment files that will be used for our feature --> <Feature Id="SuperFormFeature" Title="!(loc.ProductName)" Level="1"> <ComponentGroupRef Id="SuperFormFiles" /> <ComponentRef Id="cmpVersionInRegistry" /> <ComponentRef Id="cmpIsThisUpdateInRegistry" /> </Feature> </Product></Wix> For more info on what certain attributes mean you should look into the WiX Documentation.   WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe

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  • Metro: Understanding the default.js File

    - by Stephen.Walther
    The goal of this blog entry is to describe — in painful detail — the contents of the default.js file in a Metro style application written with JavaScript. When you use Visual Studio to create a new Metro application then you get a default.js file automatically. The file is located in a folder named \js\default.js. The default.js file kicks off all of your custom JavaScript code. It is the main entry point to a Metro application. The default contents of the default.js file are included below: // For an introduction to the Blank template, see the following documentation: // http://go.microsoft.com/fwlink/?LinkId=232509 (function () { "use strict"; var app = WinJS.Application; app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; app.oncheckpoint = function (eventObject) { // TODO: This application is about to be suspended. Save any state // that needs to persist across suspensions here. You might use the // WinJS.Application.sessionState object, which is automatically // saved and restored across suspension. If you need to complete an // asynchronous operation before your application is suspended, call // eventObject.setPromise(). }; app.start(); })(); There are several mysterious things happening in this file. The purpose of this blog entry is to dispel this mystery. Understanding the Module Pattern The first thing that you should notice about the default.js file is that the entire contents of this file are enclosed within a self-executing JavaScript function: (function () { ... })(); Metro applications written with JavaScript use something called the module pattern. The module pattern is a common pattern used in JavaScript applications to create private variables, objects, and methods. Anything that you create within the module is encapsulated within the module. Enclosing all of your custom code within a module prevents you from stomping on code from other libraries accidently. Your application might reference several JavaScript libraries and the JavaScript libraries might have variables, objects, or methods with the same names. By encapsulating your code in a module, you avoid overwriting variables, objects, or methods in the other libraries accidently. Enabling Strict Mode with “use strict” The first statement within the default.js module enables JavaScript strict mode: 'use strict'; Strict mode is a new feature of ECMAScript 5 (the latest standard for JavaScript) which enables you to make JavaScript more strict. For example, when strict mode is enabled, you cannot declare variables without using the var keyword. The following statement would result in an exception: hello = "world!"; When strict mode is enabled, this statement throws a ReferenceError. When strict mode is not enabled, a global variable is created which, most likely, is not what you want to happen. I’d rather get the exception instead of the unwanted global variable. The full specification for strict mode is contained in the ECMAScript 5 specification (look at Annex C): http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf Aliasing the WinJS.Application Object The next line of code in the default.js file is used to alias the WinJS.Application object: var app = WinJS.Application; This line of code enables you to use a short-hand syntax when referring to the WinJS.Application object: for example,  app.onactivated instead of WinJS.Application.onactivated. The WinJS.Application object  represents your running Metro application. Handling Application Events The default.js file contains an event handler for the WinJS.Application activated event: app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; This WinJS.Application class supports the following events: · loaded – Happens after browser DOMContentLoaded event. After this event, the DOM is ready and you can access elements in a page. This event is raised before external images have been loaded. · activated – Triggered by the Windows.UI.WebUI.WebUIApplication activated event. After this event, the WinRT is ready. · ready – Happens after both loaded and activated events. · unloaded – Happens before application is unloaded. The following default.js file has been modified to capture each of these events and write a message to the Visual Studio JavaScript Console window: (function () { "use strict"; var app = WinJS.Application; WinJS.Application.onloaded = function (e) { console.log("Loaded"); }; WinJS.Application.onactivated = function (e) { console.log("Activated"); }; WinJS.Application.onready = function (e) { console.log("Ready"); } WinJS.Application.onunload = function (e) { console.log("Unload"); } app.start(); })(); When you execute the code above, a message is written to the Visual Studio JavaScript Console window when each event occurs with the exception of the Unload event (presumably because the console is not attached when that event is raised).   Handling Different Activation Contexts The code for the activated handler in the default.js file looks like this: app.onactivated = function (eventObject) { if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch) { if (eventObject.detail.previousExecutionState !== Windows.ApplicationModel.Activation.ApplicationExecutionState.terminated) { // TODO: This application has been newly launched. Initialize // your application here. } else { // TODO: This application has been reactivated from suspension. // Restore application state here. } WinJS.UI.processAll(); } }; Notice that the code contains a conditional which checks the Kind of the event (the value of e.detail.kind). The startup code is executed only when the activated event is triggered by a Launch event, The ActivationKind enumeration has the following values: · launch · search · shareTarget · file · protocol · fileOpenPicker · fileSavePicker · cacheFileUpdater · contactPicker · device · printTaskSettings · cameraSettings Metro style applications can be activated in different contexts. For example, a camera application can be activated when modifying camera settings. In that case, the ActivationKind would be CameraSettings. Because we want to execute our JavaScript code when our application first launches, we verify that the kind of the activation event is an ActivationKind.Launch event. There is a second conditional within the activated event handler which checks whether an application is being newly launched or whether the application is being resumed from a suspended state. When running a Metro application with Visual Studio, you can use Visual Studio to simulate different application execution states by taking advantage of the Debug toolbar and the new Debug Location toolbar.  Handling the checkpoint Event The default.js file also includes an event handler for the WinJS.Application checkpoint event: app.oncheckpoint = function (eventObject) { // TODO: This application is about to be suspended. Save any state // that needs to persist across suspensions here. You might use the // WinJS.Application.sessionState object, which is automatically // saved and restored across suspension. If you need to complete an // asynchronous operation before your application is suspended, call // eventObject.setPromise(). }; The checkpoint event is raised when your Metro application goes into a suspended state. The idea is that you can save your application data when your application is suspended and reload your application data when your application resumes. Starting the Application The final statement in the default.js file is the statement that gets everything going: app.start(); Events are queued up in a JavaScript array named eventQueue . Until you call the start() method, the events in the queue are not processed. If you don’t call the start() method then the Loaded, Activated, Ready, and Unloaded events are never raised. Summary The goal of this blog entry was to describe the contents of the default.js file which is the JavaScript file which you use to kick off your custom code in a Windows Metro style application written with JavaScript. In this blog entry, I discussed the module pattern, JavaScript strict mode, handling first chance exceptions, WinJS Application events, and activation contexts.

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  • Definition could not be found error compiling ClassReference in CSS file to Swf file

    - by Roaders
    Hi All I am compiling my css files to swf files and loading them at run time. I have no problem compiling these and using ClassReference statements most of the time: .miniCashLadderGridStyle { color : #2a2a2a; backgroundAlpha : 0; borderSkin : ClassReference("mx.skins.ProgrammaticSkin"); headerSortSeparatorSkin : ClassReference("mx.skins.ProgrammaticSkin"); horizontalSeparatorSkin : ClassReference("company.assets.GridHorzDivLine"); verticalSeparatorSkin : ClassReference("company.assets.GridVertDivLine"); } That works fine. The assets come from a seperate swc, However this: header-background-skin : ClassReference("company.view.grid.skin.HeaderBackground"); Does not work. The difference is that the HeaderBackground is a class in the same project as the css file. That does compiel fine if I move the style into my mxml file though. I wonder if the compiler uses different source paths when compiling the css fiels or something. This is in FlashBuilder 4 build 269271 SDK 13963

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  • django return file over HttpResonse - file is not served correctly

    - by Tom Tom
    I want to return some files in a HttpResponse and I'm using the following function. The file that is returned always has a filesize of 1kb and I do not know why. I can open the file, but it seems that it is not served correctly. Thus I wanted to know how one can return files with django/python over a HttpResponse. @login_required def serve_upload_files(request, file_url): import os.path import mimetypes mimetypes.init() try: file_path = settings.UPLOAD_LOCATION + '/' + file_url fsock = open(file_path,"r") #fsock = open(file_path,"r").read() file_name = os.path.basename(file_path) mime_type_guess = mimetypes.guess_type(file_name) try: if mime_type_guess is not None: response = HttpResponse(mimetype=mime_type_guess[0]) response['Content-Disposition'] = 'attachment; filename=' + file_name response.write(fsock) finally: fsock.close() except IOError: response = HttpResponseNotFound() return response

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  • How do I get a mp3 file's total time in Java?

    - by Tom Brito
    The answers provided in How do I get a sound file’s total time in Java? work well for wav files, but not for mp3 files. They are (given a file): AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(file); AudioFormat format = audioInputStream.getFormat(); long frames = audioInputStream.getFrameLength(); double durationInSeconds = (frames+0.0) / format.getFrameRate(); and: AudioInputStream audioInputStream = AudioSystem.getAudioInputStream(file); AudioFormat format = audioInputStream.getFormat(); long audioFileLength = file.length(); int frameSize = format.getFrameSize(); float frameRate = format.getFrameRate(); float durationInSeconds = (audioFileLength / (frameSize * frameRate)); They give the same correct result for wav files, but wrong and different results for mp3 files. Any idea what do I have to do to get the mp3 file's duration?

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  • VB.Net: How to fill in a form in a website, then click at a button and download the file using webbr

    - by BasisBit
    I am using a WebBrowser-Control to fill in a webform and then click at a button, this currently results in a standard Download File Dialog (you get these if you download a file using internet explorer), but instead, I have to catch this file and save it automatically with a by me defined name to a specific folder. I am trying to code a little application in vb.net which download the Export-file from my wordpress-blog, and I want to do this completely without user-interaction. Currently everything works, except the downloading of the file. I tried to catch it with the event System.Windows.Controls.WebBrowser.Navigating(ByVal Object, ByVal System.Windows.Navigation.NavigatingCancelEventArgs) but I don't see where to download the file from :( I hope you guys can help me.

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  • How to launch a file protocol URL with an anchor from Java?

    - by Jeff C
    From a Java program, I need to launch the default browser on a local HTML file, pointed to an anchor inside the file. In Java SE 6, the java.awt.Desktop.browse method will open the file, but will not honor the anchor, so something like the following opens the file at the top, but does not page the browser to the anchor: Desktop.getDesktop("file:///C:/foo/bar.html#anchor"); Sun says here http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6477862 that anchors are not supported in the file URI protocol. Does anyone have a better answer? I can use Java SE 6. I would be OK with a Windows only solution.

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  • Difference between piping a file to sh and calling a shell file

    - by Peter Coulton
    This is what was trying to do: $ wget -qO- www.example.com/script.sh | sh which quietly downloads the script and prints it to stdout which is then piped to sh. This unfortunately doesn't quite work, failing to wait for user input a various points, aswell as a few syntax errors. This is what actually works: $ wget -qOscript www.example.com/script.sh && chmod +x ./script && ./script But what's the difference? I'm thinking maybe piping the file doesn't execute the file, but rather executes each line individually, but I'm new to this kind of thing so I don't know.

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  • Accessing objects on one nib file from another nib file

    - by ASN
    I have two nib files - Main.nib and Preference.nib In Main.nib file I have an instance of NSView class.Its window has a NSPopUpButton which on clicking shows a menu .In the menu I have show Preferences menu item. Menu item on clicking shows a preferences panel containing a color well item. On clicking color well a color panel is displayed to choose the color. The problem is how to apply that color to main application window. My preference panel window is in Preference.nib file. So problem is accessing NSView from another Nib Window. Is there a way so that I can make connection between preference panel and my main application window(NSView)

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  • Finding File WIth Fixed File Size (>0) in Unix/Linux

    - by neversaint
    I have a list of file that looks like this 4 -rw-r--r-- 1 neversaint hgc0746 53 May 1 10:37 SRX016372-SRR037477.est_count 4 -rw-r--r-- 1 neversaint hgc0746 53 May 1 10:34 SRX016372-SRR037478.est_count 4 -rw-r--r-- 1 neversaint hgc0746 53 May 1 10:41 SRX016372-SRR037479.est_count 0 -rw-r--r-- 1 neversaint hgc0746 0 Apr 27 11:16 SRX003838-SRR015096.est_count 0 -rw-r--r-- 1 neversaint hgc0746 0 Apr 27 11:32 SRX004765-SRR016565.est_count What I want to do is to find files that has exactly size 53. But why this command failed? $ find . -name "*.est_count" -size 53 -print It works well though if I just want to find file of size 0 with this command: $ find . -name "*.est_count" -size 0 -print

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  • Couldn't copy package file to temp file in android

    - by Siva K
    hi i created a new app, whenever i try to run in my device it shows as [2011-02-17 18:57:09 - SpeedApp02] Installation error: INSTALL_FAILED_MEDIA_UNAVAILABLE [2011-02-17 18:57:09 - SpeedApp02] Please check logcat output for more details. [2011-02-17 18:57:10 - SpeedApp02] Launch canceled! in the console and 02-17 18:58:58.540: ERROR/PackageManager(59): Couldn't copy package file to temp file. in the logcat. What it means? what is the problem. This is the same with emulator too....

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  • how to take Value From java Scrpit File and send it to php File?:(

    - by Nina
    Hi ! Can U tell me how to take Value From java Scrpit File and send it to php File . code : var year = (year != null) ? year : '".$this->arrToday["year"]."'; var month = (month != null) ? month : '".$this->ConvertToDecimal($this>arrToday["mon"])."'; var day = (day != null) ? day : '".$this->arrToday["mday"]."'; my_window= window.open ('Event.php','mywindow1','status=1,width=350,height=150'); \\ and I wont to send these varible (year,Month,day) to Event.php . can U tell me How ?

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  • Input-type-file path, where is it stored on AJAX request ?!?

    - by Sheavi
    Hi, I have been monitoring the parameters a website receives when a file is uploaded (via an input type="file"). Surprisingly, the parameter and its value were looking like this : parameter: upfile value: filename="this is the name of the uploaded file.png" Content-type: image/x-png Now in this POST request to the server page, the file name and its type is passed into a parameter, but what about the path to that filename? Where is that path stored so that the server page can upload the file at the good location? Also, I would like to know if it would be possible by any way to specify a path, NOT to the input type="file" since its impossible, but to the server (though this question probably depends a lot on how the server-side page is scripted). Thank you for your answers.

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  • How can a FILE* (pointer to a struct) be tested (if == NULL)?

    - by m4design
    I was playing around with C, anyways I was thinking how can file pointer (which points to a struct type), be tested if NULL as for instant: FILE *cfPtr; if ( ( cfPtr = fopen( "file.dat", "w" ) ) == NULL ) I tried to do that myself, but an error occurs. struct foo{ int x; }; struct foo bar = {0}; if (bar == NULL) puts("Yay\n"); else puts("Nay"); error C2088: '==' : illegal for struct Here's the FILE deceleration in the stdio.h file: struct _iobuf { char *_ptr; int _cnt; char *_base; int _flag; int _file; int _charbuf; int _bufsiz; char *_tmpfname; }; typedef struct _iobuf FILE;

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  • How to remove the file which has opened handles?

    - by SKINDER
    PROBLEM HISTORY: Now I use Windows Media Player SDK 9 to play AVI files in my desktop application. It works well on Windows XP but when I try to run it on Windows 7 I caught an error - I can not remove AVI file immediately after playback. The problem is that there are opened file handles exist. On Windows XP I have 2 opened file handles during the playing file and they are closed after closing of playback window but on Windows 7 I have already 4 opened handles during the playing file and 2 of them remain after the closing of playback window. They are become free only after closing the application. QUESTION: How can I solve this problem? How to remove the file which has opened handles? May be exists something like "force deletion"? Thanks.

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  • How to determine on which file system a file was created in Java

    - by rafrafUk
    Hi Everyone! I get files in different formats coming from different systems that I need to import into our database. Part of the import process it to check the line length to make sure the format is correct. We seem to be having issues with files coming from UNIX systems where one character is added. I suspect this is due to the return carriage being encoded differently on UNIX and windows platform. Is there a way to detect on which file system a file was created, other than checking the last character on the line? Or maybe a way of reading the files as text and not binary which I suspect is the issue? Thanks Guys !

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  • reference to XML file is not a member of the R file

    - by yoavstr
    how can i had to class layout in R another xml file ? it should b autmatic as i had new resources to res but it's not someone knows what i did wrong ? i open an activity and now i want to open another activity that will work with another xml example i have menu and main.xml now i want to go for anther activity called gamescreen using this method : newGameButton.setOnClickListener(new OnClickListener() { public void onClick(View view) { Intent i = = new Intent(this, gameScreen.class); startActivity(i); } } i want to move to another "page" to another activity called gameScreen which should b associated to the xml called gameScreen.xml but in his onCreate : public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.gameScreen); } and gameScreen is not a member of the R file please help me i am sitting for the last 4 hours felling like an idiot ...

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  • How to prevent illegal file and folder name creation in Windows Server 2003 or Windows Server 2008

    - by Joel Thibeault
    Preventing illegal file and Folder name creation on a Windows 2003/2008 file server is the goal. We know from articles like http://stackoverflow.com/questions/62771/how-check-if-given-string-is-legal-allowed-file-name-under-windows that for some reason the file system allows creation of illegal file/folder chacters and paths that exceed the limitations of Windows. I need the following question answered: How to remove cabability to create file or folder creation in NTFS that contains invalid characters? Can you remove the POSIX subsystem from Windows to fix this issue? How does disabling 8.3 dos name creation factor into this issue? Will any of these fixes prevent linux clients from creating windows compliant files?

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  • C++ file including C header file

    - by fdeslaur
    I need to include a C header file in my C++ project but g++ throws "not declared in this scope" errors. I read that i need to use extern "C" keyword to fix it but it didn't seem to work for me. Here is a dummy example triggering this error. main.cpp: #include <iostream> extern "C" { #include "includedFile.h" } int main() { int a = 2; int b = 1212; std::cout<< "Hello World!\n"; return 0; } includedFile.h #include <stdint.h> enum TypeOfEnum { ONE, TWO, THREE, FOUR = INT32_MAX, }; The error thrown is : $> g++ main.cpp In file included from main.cpp:4:0: includedFile.h:7:9: error: ‘INT32_MAX’ was not declared in this scope FOUR = INT32_MAX, I saw on this post that I may need #define __STDC_LIMIT_MACROS without any success. Any help is welcome!

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  • Permission denied error when trying to install with wubi

    - by badri
    I run into problem when tried to install Ubuntu 11.04 on Windows 7 using wubi installer . It downloads the image for sometime and ends up with the error that says Permission denied: for more details see the log file In the log it seems to be like DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') but my network is good and I checked it. Tried using wubi several times, but ends up with same problem. Log content: 10-08 16:56 DEBUG TaskList: ### Finished get_metalink 10-08 16:56 DEBUG TaskList: New task download 10-08 16:56 DEBUG TaskList: ### Running download... 10-08 16:56 DEBUG btdownloader: downloading http://releases.ubuntu.com/11.04/ubuntu-11.04-desktop-amd64.iso.torrent > C:\ubuntu\install\ubuntu-11.04-desktop-amd64.iso 10-08 18:02 ERROR TaskList: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 229, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 221, in listen_forever File "\lib\bittorrent\Rerequester.py", line 96, in fail File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\btdownloader.py", line 79, in download File "\lib\bittorrent\download.py", line 303, in download File "\lib\bittorrent\RawServer.py", line 256, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 229, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 221, in listen_forever File "\lib\bittorrent\Rerequester.py", line 96, in fail File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') 10-08 18:02 ERROR TaskList: Non fatal error Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 229, in listen_forever File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Traceback (most recent call last): File "\lib\bittorrent\RawServer.py", line 221, in listen_forever File "\lib\bittorrent\Rerequester.py", line 96, in fail File "\lib\wubi\backends\common\btdownloader.py", line 70, in error_callback DownloadError: Problem connecting to tracker - urlopen error (10060, 'Operation timed out') in task download 10-08 18:02 DEBUG TaskList: ### Finished download 10-08 18:02 ERROR TaskList: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso' Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\backend.py", line 492, in get_iso File "\lib\wubi\backends\common\backend.py", line 347, in download_iso OSError: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso' 10-08 18:02 DEBUG TaskList: # Cancelling tasklist 10-08 18:02 DEBUG TaskList: # Finished tasklist 10-08 18:02 ERROR root: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso' Traceback (most recent call last): File "\lib\wubi\application.py", line 57, in run File "\lib\wubi\application.py", line 131, in select_task File "\lib\wubi\application.py", line 157, in run_installer File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\backend.py", line 492, in get_iso File "\lib\wubi\backends\common\backend.py", line 347, in download_iso OSError: [Errno 13] Permission denied: u'C:\\ubuntu\\install\\ubuntu-11.04-desktop-amd64.iso'

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  • Wireless cuts out on Toshiba Satellite S7208

    - by alecRN
    I recently got a Toshiba Satellite L875-S7208 with Windows 7 preinstalled. I installed Ubuntu 12.04 LTS dual boot to the same Windows partition. However, usually 15 minutes or less after booting, the wifi connection dies. Here's some hopefully relevant information: lspci -knn 00:00.0 Host bridge [0600]: Intel Corporation 2nd Generation Core Processor Family DRAM Controller [8086:0104] (rev 09) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel driver in use: agpgart-intel 00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0116] (rev 09) Subsystem: Toshiba America Info Systems Device [1179:fb40] Kernel driver in use: i915 Kernel modules: i915 00:14.0 USB controller [0c03]: Intel Corporation Panther Point USB xHCI Host Controller [8086:1e31] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel driver in use: xhci_hcd 00:16.0 Communication controller [0780]: Intel Corporation Panther Point MEI Controller #1 [8086:1e3a] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel driver in use: mei Kernel modules: mei 00:1a.0 USB controller [0c03]: Intel Corporation Panther Point USB Enhanced Host Controller #2 [8086:1e2d] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel driver in use: ehci_hcd 00:1b.0 Audio device [0403]: Intel Corporation Panther Point High Definition Audio Controller [8086:1e20] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb40] Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:1c.0 PCI bridge [0604]: Intel Corporation Panther Point PCI Express Root Port 1 [8086:1e10] (rev c4) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.1 PCI bridge [0604]: Intel Corporation Panther Point PCI Express Root Port 2 [8086:1e12] (rev c4) Kernel driver in use: pcieport Kernel modules: shpchp 00:1c.2 PCI bridge [0604]: Intel Corporation Panther Point PCI Express Root Port 3 [8086:1e14] (rev c4) Kernel driver in use: pcieport Kernel modules: shpchp 00:1d.0 USB controller [0c03]: Intel Corporation Panther Point USB Enhanced Host Controller #1 [8086:1e26] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel driver in use: ehci_hcd 00:1f.0 ISA bridge [0601]: Intel Corporation Panther Point LPC Controller [8086:1e59] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel modules: iTCO_wdt 00:1f.2 SATA controller [0106]: Intel Corporation Panther Point 6 port SATA Controller [AHCI mode] [8086:1e03] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel driver in use: ahci 00:1f.3 SMBus [0c05]: Intel Corporation Panther Point SMBus Controller [8086:1e22] (rev 04) Subsystem: Toshiba America Info Systems Device [1179:fb41] Kernel modules: i2c-i801 02:00.0 Network controller [0280]: Realtek Semiconductor Co., Ltd. RTL8188CE 802.11b/g/n WiFi Adapter [10ec:8176] (rev 01) Subsystem: Realtek Semiconductor Co., Ltd. Device [10ec:8211] Kernel driver in use: rtl8192ce Kernel modules: rtl8192ce 03:00.0 Ethernet controller [0200]: Realtek Semiconductor Co., Ltd. RTL8101E/RTL8102E PCI Express Fast Ethernet controller [10ec:8136] (rev 05) Subsystem: Toshiba America Info Systems Device [1179:fb37] Kernel driver in use: r8169 Kernel modules: r8169 lsmod Module Size Used by snd_hda_codec_hdmi 32474 1 snd_hda_codec_realtek 224066 1 joydev 17693 0 rfcomm 47604 0 bnep 18281 2 bluetooth 180104 10 rfcomm,bnep parport_pc 32866 0 ppdev 17113 0 arc4 12529 2 snd_hda_intel 33773 3 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13668 1 snd_hda_codec snd_pcm 97188 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec snd_seq_midi 13324 0 snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61896 2 snd_seq_midi,snd_seq_midi_event snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq psmouse 87692 0 serio_raw 13211 0 rtl8192ce 84826 0 rtl8192c_common 75767 1 rtl8192ce rtlwifi 111202 1 rtl8192ce mac80211 506816 3 rtl8192ce,rtl8192c_common,rtlwifi snd 78855 16 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device sparse_keymap 13890 0 uvcvideo 72627 0 videodev 98259 1 uvcvideo v4l2_compat_ioctl32 17128 1 videodev mac_hid 13253 0 mei 41616 0 wmi 19256 0 soundcore 15091 1 snd i915 472941 3 snd_page_alloc 18529 2 snd_hda_intel,snd_pcm drm_kms_helper 46978 1 i915 cfg80211 205544 2 rtlwifi,mac80211 drm 242038 4 i915,drm_kms_helper i2c_algo_bit 13423 1 i915 video 19596 1 i915 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp r8169 62099 0 ums_realtek 18248 0 uas 18180 0 usb_storage 49198 1 ums_realtek dmesg | grep firmware [ 15.692951] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 16.240881] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 452.419288] rtl8192c_common:rtl92c_firmware_selfreset(): 8051 reset fail. [ 458.572211] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 465.440640] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 472.337617] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 479.175471] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 485.978582] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 492.764893] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 499.579348] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 506.386934] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 513.209545] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 519.991365] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 526.778375] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 533.629695] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 540.426004] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 547.238125] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 554.024434] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 560.854794] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 567.678160] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 574.494666] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 581.336653] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 588.157710] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 595.221122] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 602.047429] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 608.829534] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 615.639079] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 622.454991] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 629.273231] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 636.056613] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 642.858096] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 649.640753] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 657.184094] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 664.008018] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 670.838639] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 677.675418] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 684.507255] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 691.310994] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 698.095325] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 704.914509] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin [ 711.725178] rtl8192c_common: Loading firmware file rtlwifi/rtl8192cfw.bin uname -r 3.2.0-29-generic ifconfig eth0 Link encap:Ethernet HWaddr 4c:72:b9:59:6c:61 inet addr:192.168.0.11 Bcast:192.168.0.255 Mask:255.255.255.0 inet6 addr: fe80::4e72:b9ff:fe59:6c61/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:4447 errors:0 dropped:0 overruns:0 frame:0 TX packets:2762 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3671147 (3.6 MB) TX bytes:335133 (335.1 KB) Interrupt:42 Base address:0x2000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:515 errors:0 dropped:0 overruns:0 frame:0 TX packets:515 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:83153 (83.1 KB) TX bytes:83153 (83.1 KB) wlan0 Link encap:Ethernet HWaddr 74:e5:43:32:47:95 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:280 errors:0 dropped:0 overruns:0 frame:0 TX packets:51 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:32958 (32.9 KB) TX bytes:10431 (10.4 KB)

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