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  • Best Android 2.1 app

    - by gurun8
    Aside from the standard stock apps shipped with your phone, what's the best Android 2.1 app in the Market Place today? You know what can't live without it? What makes your life better/easier? What just plan works day-in and day-out?

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  • Flex MVC Frameworks

    - by Rydell
    I'm currently using and enjoying using the Flex MVC framework PureMVC. I have heard some good things about Cairngorm, which is supported by Adobe and has first-to-market momentum. And there is a new player called Mate, which has a good deal of buzz. Has anyone tried two or three of these frameworks and formed an opinion? Thanks!

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  • Baby steps to get into Android application development

    - by Ra'ed Boshmaf
    I am in my semester vacation and i am looking to spend some time in learning how to develop Android application since this market is on fire these days, i have a background with programming and would like you to suggest ways or even sites that use baby steps tutorials to get an idea ( and hopefully ) create android application. Any suggestions would be great since i spend the last 2 days searching the web without finding what i am looking for thanks.

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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • Android Set up Question - Which API Level do I Install?

    - by Greg
    Hi all, I'm trying to set up the Android SDK on Ubuntu. Someday I want to make apps that can reach most of the market. I've heard I need to make the apps compatible with Android 1.6 for this. Does that mean everything I install should be for Android 1.6 (API level 4?). Will I have any trouble running the apps on my phone with is Android 2.1?

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  • Can the adp2 device be flashed with 2.0?

    - by Rick Rodriguez
    Simple question...can the adp2 that I just bought through the Android Market be flashed with Android 2.0? I can't find anything anywhere. The HTC developer support only has system images for the adp1 and adp2 phones up to 1.6. If it can't I will be sending the phone back for a full refund. Thanks.

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  • Best startup team mix?

    - by pearcewg
    When putting together a startup for Software Engineering web based applications/systems, what would you consider to be a good mix of talent, when trying to find partners? This mix would involve defining the product and market, defining, implementing and validating requirements, and making the product polished and production ready. And, of course, needing the fewest startup people as possible.

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  • Android Facebook Login issue?

    - by Sanal MS
    In my application (https://market.android.com/details?id=com.cabot.beastly&feature=search_result), I am using facebook-android api to login and share to Facebook. It's works fine in emulator and Samsung Galaxy Tab when i tested. But some bugs are reporting by the client, facebook login doesn't load. I think they tested in a device with Android2.1. What are the reasons to don't load facebook login Dialog?. How can i find the reason for this bug?.

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  • What's the best way to monetize Android Game ?

    - by zed_0xff
    I'm developing an Android game, it has 20k downloads so far. But I'm not in US region, so I can't just SELL it via Android Market, so it's free. So, I'm looking for a best legal way to earn some money from my game. PS: Game already has AdMob ads, and I'm looking for something better.

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  • Investment advice data dump analysis

    - by portoalet
    For my year-end pet project, I'd like to analyze investment advices and their correlation to the stock market performance. The problem is, where do I get the dump of investment advice data (free) ? something like stackoverflow.com data dump will be nice. Or maybe it's easier to do distributed crawling and crawl the public finance webpages for investment advices? Investment advice is buy/sell advice for stocks/forex, issued by institution/investment advisor.

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  • Which framework should I choose - Seam, Wicket, JSF or GWT?

    - by karl
    I'm debating whether to use Seam, Wicket, JSF or GWT as the foundation for my presentation layer in a Java project. I narrowed my selection of Java web frameworks down to this subset based on job market considerations, newness of the technology and recommendations from other S.O. users. What factors should I take into consideration in deciding among these?

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  • EJB-like plug-in to VS2008?

    - by Phil
    I'd like to be able to just write a class and get a table generated in my DB along with all the properties of that class. In EJB it's possible to let the container handle the data and "sync" with the DB. I'd like something like this in VS2008 with C# .NET and ASP.NET. Is there anything remotely like this on the market?

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  • Algorithm to suggest a list of tags to users

    - by Itay Moav
    Given a free text, I need to analyse this this text and suggest a list of tags from a pre existing list. What algorithms are out there in the market? Can they handle a case where, for example, the text have a word like high cholesterol and I would like it so suggest heart disease although "high cholesterol" might not exists (initially) in the pre defined list.

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  • Errors in Layout Cant figure it out!!

    - by Wahid
    Please Help. I'm trying to create a menu that pops up if an android user clicks "menu" on his phone. and i want on the screen a button so when the user clicks it a sound starts playing for a second or two. && this error keeps popping up in my java class in the part where it says " public boolean onCreateTutorial(Menu menu) {" heres my code. package com.Tutorial; import com.Tutorial.R; import android.app.Activity; import android.os.Bundle; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; import android.widget.Toast; public class Tutorial extends Activity { private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1, R.raw.sound); Button SoundButton = (Button)findViewById(R.id.Button); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); @Override public boolean onCreateTutorial(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.menu, menu); return true; } } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.icon: Toast.makeText(this, "Rate this app on Android Market!", Toast.LENGTH_LONG).show(); break; case R.id.text: Toast.makeText(this, "Name: Wahid", Toast.LENGTH_LONG).show(); break; case R.id.icontext: Toast.makeText(this, "MeSoundFx Pro on the Android Market! (Coming Soon)", Toast.LENGTH_LONG).show(); break; } return true; } }); } }

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  • I want to learn a new language!

    - by Alex
    Hi, I'm a college student majoring in computer science. I know java and will be learning C++ the next couple years at school. I want to add another language to my repertoire and have gotten conflicting advice: Ruby, Python, Perl, JavaScript, PHP, AJAX, among others. I was wondering what everyone's opinions were on the relative value of each of these languages in the job market, the ease of learning of each of the languages, and just personal preferences when it comes to the languages mentioned above. Thanks!

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  • Do you have any recommendations on Blend/XAML books/tutorials for designers?

    - by Lenik
    There are a lot of WPF resources that are aiming developers. We are trying to get our designer up-to speed, and I have been researching some of the options on the market. The only two reasonable options that I found were "Expression Blend Unleashed" and "APress Foundation Expression Blend 2 Building Applications in WPF and SilverLight". Do people have any recommendations on blend/xaml books/tutorials for designers?

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  • Android gotchas and lessons learned

    - by keithwarren7
    What are some things you wish you had known about Android when you first started out or before you published your first app on the market? I am nearing completion on my first and am starting to make sure I have crossed my proverbial Ts and dotted the Is

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  • android : widget long press & movement handling in user activity.

    - by Puneet kaur
    hi, please suggest me a way to handle widget long press event & its movement in user defined home screen .i.e i have activity whose background handles the long click and then we can choose the approprait widget from the list ,but the problem is that i am not able to implement the long click on widget and its movement in my activity. for code reference see the link below http://www.google.com/support/forum/p/Android+Market/thread?tid=25992cd433e6b826&hl=en thanks

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