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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • PowerShell One-Liners: Collections, Hashtables, Arrays and Strings

    The way to learn PowerShell is to browse and nibble, rather than to sit down to a formal five-course meal. In his continuing series on PowerShell one-liners, Michael Sorens provides Fast Food for busy professionals who want results quickly and aren't too faddy. Part 3 has as its tasty confections - Collections, Hashtables, arrays and strings. "A real time saver" Andy Doyle, Head of IT ServicesAndy and his team saved time by automating backup and restores with SQL Backup Pro. Find out how much time you could save. Download a free trial now.

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  • Avoiding lag when rendering Texture2D for first time

    - by Emir Lima
    I have found a similar question here, but it is about playing sounds. I am using 2048 x 2048 textures for sprite sheets and every time I call spriteBatch.Draw using a sheet for the first time in game execution, causes a considerable lag. The lag doesn't appears for the next times. Someone has faced this problem before? What can I do to overcome this? Update: I inserted a code in the end of content load routine that draws EVERY Texture2D that is loaded into ContentManager before follow to the game screen. This works well. None lag occurs when different textures are rendered over the time, EXCEPT if the IsFullScreen are changed. Apparently, changing this property makes the textures loaded in the GPU gone. Is that correct?

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  • How to attend one off lectures? [closed]

    - by Senthil Kumaran
    Many times, we come across one-off lectures from famous Computer Scientists. Last year, I came across one by Ms. Barbara Liskov, but I could not go because the University Hall was bit far. Tomorrow, there is one by Dr. Knuth! Now the problem I am facing is, "I don't know much about the material he is going to talk", so I am not sure if I should plan and I fear it will be like going for a "temple". :) What is your advise and general strategy that you have followed whenever you wanted to attend a talk or lecture wherein, it may have been worthwhile if it were an introductory tutorial, but instead you were sitting in an advanced 1 hour lecture by a famous scientist.

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  • Optimization of time-varying parameters

    - by brama
    I need to find an optimal set of "n" parameter values that minimize an objective function (a 2-hr simulation of a system). I have looked at genetic algorithm and simulated annealing methods, but was wondering if there are any better algorithms and guidance on their merits and limitations. With the above optimization methods I can find the optimal parameter values that hold true for the entire simulation duration. Incase, I want to find the optimal "time varying" parameter values (parameter values change with time during the 2-hr simulation), are there any methods/ideas other than making each time varying parameter value a variable to optimize? Any thoughts?

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  • First frame has a much longer delta time than other frames

    - by Kipras
    I had a problem where my AI moved extreme at the first frame and then normal after that. I then figured out it was my delta. It's about 0.016 seconds (60 fps), but the first frame was about 19000 seconds, which is obviously impossible. Does anybody know what might be happening? Also the delta later on likes to oscillate from 0.01 to 0.03, which is, again, crazy. long time = Sys.getTime() * 1000 / Sys.getTimerResolution(); float delta = (time - lastFrame) / 1000f; lastFrame = time; return delta; That's the delta code.

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  • AS3 Calculating Delta Time In Seconds

    - by user1133079
    Here is how I've been trying to implement delta time based on different internet resources. var startTime:Number = getTimer(); game.Update(deltaTime); deltaTime = Number(getTimer() - startTime) * 0.001; My issue with this is it doesn't seem to be giving me accurate timing. The main update shows the frame time at 0.001 and when reinitializing the level it goes to 0.002. I'm using dt else where for a timer and later on time based physics so I would like it to work as expected. I must be missing something silly.

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  • How to disable integrated webcam and still be able to use an external one

    - by alikasundara
    I am looking for a way to disable the webcam that is integrated into my laptop. The webcam is using uvcvideo module but I do not want to blacklist it since it is also being used by an external webcam I have. Is there any way of disabling the device itself without touching the modules list? This is how the webcams are listed by lsusb. The first one is an integrated one (It is identified by some apps as BisonCam NB Pro), the second one is the external Logitech C525: Bus 002 Device 004: ID 5986:0361 Acer, Inc Bus 003 Device 002: ID 046d:0826 Logitech, Inc. I have already checked BIOS - there is no way of disabling the webcam from there. Besides I would love to learn how to disable the device by ID anyway. Thanks!

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  • Class design for calling "the same method" on different classes from one place

    - by betatester07
    Let me introduce my situation: I have Java EE application and in one package, I want to have classes which will act primarily as cache for some data from database, for example: class that will hold all articles for our website class that will hold all categories etc. Every class should have some update() method, which will update data for that class from database and also some other methods for data manipulation specific for that data type. Now, I would like to call update() method for all class instances (there will be exactly one class instance for every class) from one place. What is the best design?

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  • Ambiance GTK theme customisation *just* for one user

    - by Robottinosino
    Is it possible to customise the appearance of the Ambiance theme just for one user? I have read about the possibility of doing this: sudo vim /usr/share/themes/Ambiance/gtk-2.0/gtkrc but could something be done to change: just one setting for just one user? Perhaps changing something in the user's .themes directory? Notice: I would prefer not to copy the full theme to the user directory, just to provide an override mechanism after the "global" theme is applied, independently from the theme if possible, but anyway just specifying what needs to be different, not duplicating the whole theme definition.

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  • How to get the Time Difference in C# .net

    - by Aamir Hasan
    A DateTime instance stores both date and time information. The DateTime class can be found in the System namespace.In order to retrieve the current system time, we can use the static property Now of the DateTime class.In this Example i have shown, how to calculate the difference between two DateTime objects using C# syntax. DateTime startTime; DateTime endTime;            startTime = Convert.ToDateTime("12:12 AM");            endTime = Convert.ToDateTime("1:12 AM");            var timeDifference = new TimeSpan(endTime.Ticks - startTime.Ticks);Response.Write("Time difference in hours is " + timeDifference.Hours);Link:http://msdn.microsoft.com/en-us/library/8kb3ddd4.aspx

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  • Vertex data split into separate buffers or one one structure?

    - by kiba2
    Is it better to have all vertex data in one structure like this: class MyVertex { int x,y,z; int u,v; int normalx, normaly, normalz; } Or to have each component (location, normal, texture coordinates) in separate arrays/buffers? To me it always seemed logical to keep the data grouped together in one structure because they'd always be the same for each instance of a shared vertex and that seems to be true for things like character models (ex: the normal should be an average of adjacent normals for smooth lighting). One instance where this doesn't seem to work is other kinds of meshes like say a cube where the texture coordinates for each may be the same but that causes them to be different where the vertices are shared. Does everybody normally keep them separate? Won't this make them less space efficient if there needs to be an instance of texture coordinates and normals for each triangle vertex (They won't be indexed)? Can OpenGL even handle this mixing of indexed (for location) vs non-indexed buffers in the same VBO?

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  • What is the effect of creating unit tests during development on time to develop as well as time spent in maintenance activities?

    - by jgauffin
    I'm a consultant and I am going to introduce unit tests to all developers at my client site. My goal is to ensure that all new applications should have unit tests for all classes created. The client has a problem with high maintenance costs from fixing bugs in their existing applications. Their applications have a life span from between 5-15 years in which they continuously add new features. I'm quite confident that they will benefit greatly from starting with unit tests. I'm interested in the effect of unit tests on the time and cost of development: How much time will writing unit tests as part of the development process add? How much time will be saved in maintenance activities (testing and debugging) by having good unit tests?

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  • Multiple copies of JBoss acting as one? [migrated]

    - by scphantm
    I have a few ideas how to solve the problem, but one question about jboss clustering. Please, keep in mind these applications were written very poorly, that is why they require so much memory and there is nothing i can do about that right now. So, I have clustered applications on Jboss where the application was small enough to run on one box. Meaning that one machine could handle the load. But, the current problem is that i have been asked to run several systems on the same environment. Our machines are virtuals and due to limited hardware, are restricted to 8 GB RAM, which gives jboss about 7GB to itself. Unfortunately, that isn't enough to run the group of applications. Im constantly getting heap errors and crashes. If i cluster 2 or 3 jboss instances together, can i run applications that consume more resources than a single box can handle?

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  • Write hash password to LDAP when creating a new user

    - by alibaba
    I am working on a project with a central user database system. One of the requirements of the system is that there should be only one set of users for all the application. FreeRADIUS and Samba are two my applications that both use LDAP as their backend. Since users must be the same for the entire system that contains many other applications, I have to read the list of users from the central database and recreate them in the LDAP directories for Samba and FreeRADIUS. The problem is that users are sent to me from another entity and I can save them in the database with their hash passwords. I don't have access to their cleartext passwords. I am wondering if I could enter directly a hash password for a new user in LDAP with my preferred hash mechanism. If not, can any one tell me what strategy I have to use? I am running my server on UBUNTU 12.04 and all other applications are the latest versions. My database system is PostgreSQL 9.2. Thank you

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  • Google Analytics and Whos.amung.us in realtime visitors, why such an enormous discrepancy?

    - by jacouh
    Since years I use in a site both Google Analytics and Whos.amung.us, both Google analytics and whos.amung.us javascripts are inserted in the same pages in the tracked part of the site. In real-time visitors, why such an enormous discrepancy ? for example at the moment, Google analytics gives me 9 visitors, whos.amung.us indicates 59, a ratio of 6 times? Why whos.amung.us is 6 times optimistic than Google Analytics in terms of the realtime visitors? Google whos.amung.us My question is: whos.amung.us does not detect robots while Google does? GA ignores visitors from some countries, not whos.amung.us? Some robots/bots execute whos.amung.us javascript for tracking? While no robots/bots can execute the tracking javascript provided by Google Analytics? To facilitate your analysis, I copy JS code used below: Google analytics: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'MyGaAccountNo']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> Whos.amung.us: <script>var _wau = _wau || []; _wau.push(["tab", "MyWAUAccountNo", "c6x", "right-upper"]);(function() { var s=document.createElement("script"); s.async=true; s.src="http://widgets.amung.us/tab.js";document.getElementsByTagName("head")[0].appendChild(s);})();</script> I've aleady signaled this to WAU staff some time ago, NR, I've not done this to Google as they don't handle this kind of feedback. Thank you for your explanations.

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  • How to visualize timer functionality in sequence diagram?

    - by truthseeker
    I am developing software for communication with external device through serial port. To better understand the new functionality I am trying to display it in sequence diagram. Flow of events is as follows. I send to the device command to reset it. This is asynchronous operation so there is some delay between request and response (typically 100 ms). There can be case when the answer never comes (for example device is not connected to the specified port or is currently turned off). For this purpose I create a timer with period twice the maximum answer time. In my case it is 2 * 125 ms = 250 ms. If the answer comes in predefined time interval, I destroy already running timer. If the answer doesnt come in predefined interval, timer initiates some action. After this action we can destroy it. How to effectively model this situation in sequence diagram? Addendum 1: Based on advices made by scarfridge i drew following UML diagram. Comment by Ozair is also helpful for simplifying the diagram even more.

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  • Floating point undesireable in highly critical code?

    - by Kirt Undercoffer
    Question 11 in the Software Quality section of "IEEE Computer Society Real-World Software Engineering Problems", Naveda, Seidman, lists fp computation as undesirable because "the accuracy of the computations cannot be guaranteed". This is in the context of computing acceleration for an emergency braking system for a high speed train. This thinking seems to be invoking possible errors in small differences between measurements of a moving object but small differences at slow speeds aren't a problem (or shouldn't be), small differences between two measurements at high speed are irrelevant - can there be a problem with small roundoff errors during deceleration for an emergency braking system? This problem has been observed with airplane braking systems resulting in hydroplaning but could this actually happen in the context of a high speed train? The concern about fp errors seems to not be well-founded in this context. Any insight? The fp is used for acceleration so perhaps the concern is inching over a speed limit? But fp should be just fine if they use a double in whatever implementation language. The actual problem in the text states: During the inspection of the code for the emergency braking system of a new high speed train (a highly critical, real-time application), the review team identifies several characteristics of the code. Which of these characteristics are generally viewed as undesirable? The code contains three recursive functions (well that one is obvious). The computation of acceleration uses floating point arithmetic. All other computations use integer arithmetic. The code contains one linked list that uses dynamic memory allocation (second obvious problem). All inputs are checked to determine that they are within expected bounds before they are used.

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  • Is realtime validation of username good or bad?

    - by iamserious
    I have a simple form for the user to sign up to my site; with email, username and password fields. We are now trying to implement an ajax validation so the user doesn't have to post the form to find out if the username is already taken. I can do this either on keyup event or on text blur event. My question is, which of these is really the best way to do? Keyup From the user POV, it would be good if the validation is done as and when they are typing, (on key up event) - of course, I am waiting for half a second to see if the user stops typing before firing off the request, and user can make any adjustments immediately. But this means I am sending way more requests than if I validated the username on Blur event. Blur The number of requests will be much lower when the validation is done on blur event, But this means the user has to actually go away from the textbox, look at the validation result, and if necessary go back to it to make any changes and repeat the whole process until he gets it right. I had a quick look at google, tumblr, twitter and no one actually does username validations on keyup events, (heck, tubmlr waits for the form to be posted) but I can swear I have seen keyup validations in a lot of places too. So, coming back to the question, will keyup validations be too many for server, is it an unnecessary overhead? or is it worth taking these hits to give user a better experience? ps: all my regex validations etc are already done on javascript and only when it passes all these other criteria does it send a request to server to check if a username already exists. (And the server is doing a select count(1) from user where username = '' - nothing substantial, but still enough to occupy some resource) pps: I'm on asp.net, MS SQL stack., if that matters.

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  • Am I programming too slow?

    - by Jonn
    I've only been a year in the industry and I've had some problems making estimates for specific tasks. Before you close this, yes, I've already read this: http://programmers.stackexchange.com/questions/648/how-to-respond-when-you-are-asked-for-an-estimate and that's about the same problem I'm having. But I'm looking for a more specific gauge of experiences, something quantifiable or probably other programmer's average performances which I should aim for and base my estimates. The answers range from weeks, and I was looking more for an answer on the level of a task assigned for a day or so. (Note that this doesn't include submitting for QA or documentations, just the actual development time from writing tests if I used TDD, to making the page, before having it submitted to testing) My current rate right now is as follows (on ASP.NET webforms): Right now, I'm able to develop a simple data entry page with a grid listing (no complex logic, just Creating and Reading) on an already built architecture, given one full day's (8 hours) time. Adding complex functionality, and Update and Delete pages add another full day to the task. If I have to start the page from scratch (no solution, no existing website) it takes me another full day. (Not always) but if I encounter something new or haven't done yet it takes me another full day. Whenever I make an estimate that's longer than the expected I feel that others think that I'm lagging a lot behind everyone else. I'm just concerned as there have been expectations that when it's just one page it should take me no more than a full day. Yes, there definitely is more room for improvement. There always is. I have a lot to learn. But I would like to know if my current rate is way too slow, just average, or average for someone no longer than a year in the industry.

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  • Floating point undesirable in highly critical code?

    - by Kirt Undercoffer
    Question 11 in the Software Quality section of "IEEE Computer Society Real-World Software Engineering Problems", Naveda, Seidman, lists fp computation as undesirable because "the accuracy of the computations cannot be guaranteed". This is in the context of computing acceleration for an emergency braking system for a high speed train. This thinking seems to be invoking possible errors in small differences between measurements of a moving object but small differences at slow speeds aren't a problem (or shouldn't be), small differences between two measurements at high speed are irrelevant - can there be a problem with small roundoff errors during deceleration for an emergency braking system? This problem has been observed with airplane braking systems resulting in hydroplaning but could this actually happen in the context of a high speed train? The concern about fp errors seems to not be well-founded in this context. Any insight? The fp is used for acceleration so perhaps the concern is inching over a speed limit? But fp should be just fine if they use a double in whatever implementation language. The actual problem in the text states: During the inspection of the code for the emergency braking system of a new high speed train (a highly critical, real-time application), the review team identifies several characteristics of the code. Which of these characteristics are generally viewed as undesirable? The code contains three recursive functions (well that one is obvious). The computation of acceleration uses floating point arithmetic. All other computations use integer arithmetic. The code contains one linked list that uses dynamic memory allocation (second obvious problem). All inputs are checked to determine that they are within expected bounds before they are used.

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  • Assuming "clean code/architecture" is there a difference in "effort" between PHP or Java/J2EE web application development?

    - by PhD
    A client asked us to estimate effort when selecting PHP as the implementation language for his next web-based application. We spent about a week exploring PHP, prototyping, testing etc., We are quite new to this language - may have hacked around it in the past but, let's go with PHP-noobs but application development experts (for the lack of a better, less flattering word :) It seems, that if we write, clean maintainable code, follow separation of concerns, enterprise architecture patters (DAOs etc.) the 'effort' in creating an object-oriented PHP based web-application seems to be the same for a Java based one. Here's our equation for estimating the effort (development/delivery time): ConstructionEffort = f(analysis, design, coding, testing, review, deployment) We were specifically comparing effort estimates in creating an enterprise application with the following: PHP + CakePHP/CodeIgniter (should we have considered others?) Java + Spring + Restlet It's an end-to-end application: Client: Javascript/jQuery + HTML/CSS Middle tier/Business Logic - (Still evaluating PHP/Java) Database: MySQL The effort estimates of the 1st and 3rd tier are constant and relatively independent of the middle tier's technology. At a high level with an initial breakdown into user stories of the requested features as well as a high-level SWAG on the sheer number of classes/SLOC that would be required for PHP doesn't seem to differ by much from what is required of the same in Java. Is this correct? We are basing our initial estimates on the initial prototyping/coding we've done with PHP - we are currently disregarding fluency with the language as a factor, since that'll be an initial hurdle and not a long term impediment IMHO (we also have sufficient time to become quite fluent with PHP). I'm interested in knowing the programmers' perspective with respect to effort when creating similar applications with either of the languages to justify choosing one over the other. Are we missing something here? It seems we are going against popular belief of PHP being quicker to market (or we being very fluent with Java have our vision clouded). It doesn't seem to have any coding/programming effort saving from what we/ve played around with.

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  • Calculation of Milestones/Task list

    - by sugar
    My project manager assigned me a task to estimate the development time for an iPad application. Lets assume that I gave estimation of 15 working days. He thought that the number of days where too many and client needed the changes to the application urgently (as in most of cases). So, he told me: "I am going to assign two developer including you and as per my understandings and experience it won't take more than seven working days." Clarifications I was given the task of estimating development time for an individual. How could I be sure that 2 developers are going to finish it within 7 days? (I am new to team & I hardly know the others abilities) Questions Why do most of project managers / team leaders have understandings like: If one developer requires N days, Then two developers would require N/2 days, Do they think something like developer = s/w production machines? Should a team member (developer, not team lead or any higher post) estimate other developers work? I didn't deny anything in the meeting and didn't said, but what should be the appropriate answer to convince them that N/2 formula that they follow is not correct?

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  • How do I dig myself out of this DEEP hole? [closed]

    - by user74847
    I may be a bit bias in the way i word this but any opinions and suggestions are welcome. I should start by saying i have a MSc in CS and a degree in new media +6 years expereince and im probably around a middleweight developer. I started a web development company with my friend from uni a year ago, there was a 4 month gap in the middle where i went miles away work on a big project. Ive since returned and picked up where we left off. A year on though i find im still staying up til 5am and getting up at 9 sometimes 2-3 days without sleep. While i was away i was working 9-5 and struggling to keep up with doing stuff for my clients 8 hours ahead, after work, so things stagnated. We currently have about 12 active projects, with one other part time developer and a full time freelancer who is dealing with one of our major projects. I am solely responsible for concurrently developing 2 big sites similar to gumtree in functionality, at the same time as about 5-6+ small WordPress based 5-10page sites. a lot of the content isnt in yet or the client is delaying so i chop and change project every other day which does my head in. Is it reasonable to expect myself to remember the intricate details of each project when i come back to it a week later? and remember the details of a task which hasnt been written down? my business partner seems to think so. or am i just forgetful? Im particularly bad at estimating timescales which doesnt help, added to that a lot of the technologies im am using are new to me (a magento site took weeks to theme rather than days and was full of bugs, even after 1000's of google searches and hours reading forums) im still trying to learn and find the best CMS for us to use and getting my head around the likes of Bootstrap and jquery, Cpanel / Linux (we just got a blank vps for me to set up with no experience) even installing an SSL certificate caused everyone's mail clients to go down which was more stress for me to sort out. I find the pressure of the workload and timescales and trying to learn this stuff so fast is beginning to turn me against my career path. The fact that i never seem to get anything done really winds up my business partner and iv come to associate him with the stress and pain of the whole situation especially when I get berated or a look that says "oh you retard" when I forget something. Even today i spent hours learning how a particular themeforest theme worked with wordpress and how i could twist it to work for our partiuclar needs, on the surface had done no work, that triggered a 30 minute tirade of anger and stress and questioning what i had done from my business partner. had i taken too long to work on that? shoudl i have done it in 2 hours instead of 6? i told him i would take 2 hours. i was wrong. I feel like im running myself into the ground. My sleeping pattern has got so bad that when im working im half asleep and making mistakes, my eyes are constantly purple underneath, i literally fall asleep at my desk, its affecting my social life too, ive not slept more than lightly for the last year and grind through impossible code puzzles in my half sleep wich keeps me awake, when im already exhausted. plus the work is rushed and buggy when it does get done so drags on into the next project. I also procrastinate quite badly, pacing the livingroom, looking out the window when Im alone for three days straight in the flat and start to get cabin fever which means i do even less work and the negative feedback loop continues. I get told im the only one with the problem when i say that i cant work from home any more, and examples of other freelancers get brought up. an office wouldnt bring any extra cash in to the company but im convinced having that moving more than 2 meters away from my bed to go to "work" would get me working, at the moment i feel guilty like i should be working 24-7. It is important that we do all this work to raise enough cash to get our business to the next level but every month still feels like a struggle to pay the rent (there is about £20K coming in by Jan) and i have to borrow money from friends often to buy food or get a taxi to a meeting, so it is vital the money keeps coming in. (im also 20 mins late for nearly all meetings but thats a different issue) have you experienced anything similar? how can i deal with the issues ive raised? is it realistic to develop 10 sites at once? how can i improve my relationship with my business partner? do you struggle to work at home? how do you deal with that? i think if i dont get my life on track by feb i will seriously consider giving it all up, but that seems like such a waste. any ideas!!? i need help! Thanks.

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  • Slide 2d Vector to destination over a period of time

    - by SchautDollar
    I am making a library of GUI controls for games I make with XNA. I am currently developing the library as I make a game so I can test the features and find errors/bugs and hopefully smash them right away. My current issue is on a slide feature I want to implement for my base class that all controls inherit. My goal is to get the control to slide to a specified point over a specified amount of time. Here is the #region containing the code #region Slide private bool sliding; private Vector2 endPoint; private float slideTimeLeft; private float speed; private bool wasEnabled; private Vector2 slideDirection; private float slideDistance; public void Slide(Vector2 startPoint, Vector2 endPoint, float slideTime) { this.location = startPoint; Slide(endPoint,slideTime); } public void Slide(Vector2 endPoint, float slideTime) { this.wasEnabled = this.enabled; this.enabled = false; this.sliding = true; Vector2 tempLength = endPoint - this.location; this.slideDistance = tempLength.Length(); //Was this.slideDistance = (float)Math.Sqrt(tempLength.LengthSquared()); this.speed = slideTime / this.slideDistance; this.endPoint = endPoint; this.slideTimeLeft = slideTime; } private void UpdateSlide(GameTime gameTime) { if (this.sliding) { this.slideTimeLeft -= gameTime.ElapsedGameTime.Milliseconds; if (this.slideTimeLeft >= 0 ) { if ((this.endPoint-this.location).Length() != 0){//Was if (this.endPoint.LengthSquared() > 0 || this.location.LengthSquared() > 0) { this.slideDirection = Vector2.Normalize(this.endPoint - this.location); } this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;//This is where I believe the issue is, but I'm not sure. It seems right to me... (Even though it doesn't work) } else { this.enabled = this.wasEnabled; this.location = this.endPoint;//After time, the controls position will get set to be the endpoint. this.sliding = false; } } } #endregion this.location is the location of the control elsewhere defined in the class. I have looked at this blog as a huge reference and have googled around quite and have looked on many forums but can't find anything that shows how to implement it. Please and Thanks for your time! EDIT: I have switched this line "this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;" several times to see what it does. My issue is getting the control to smoothly move to the end location. It moves after the time has expired, but It doesn't move other then that except flash in my face. EDIT2: I have used the first slide method with 3 parameters and it works except it doesn't do it in a period of time and once it gets to its destination, it starts moving randomly towards the previous location and the end location.

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