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  • Recommended Math textbooks for programmers

    - by Tony
    I learned math in a non-English environment, I recently read some books about algorithm analysis, I found some math concepts were confusing, and seemed not the same as what I've learned. What math textbooks would you recommend that covers math concepts from the scratch and suitable for self-learning ?

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  • question about sorting

    - by skydoor
    Bubble sort is O(n) at best, O(n^2) at worst, and its memory usage is O(1) . Merge sort is always O(n log n), but its memory usage is O(n). Which algorithm we would use to implement a function that takes an array of integers and returns the max integer in the collection, assuming that the length of the array is less than 1000. What if the array length is greater than 1000?

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  • How to detect if an ellipse intersects(collides with) a circle

    - by php html
    I want to improve a collision system. Right now I detect if 2 irregular objects collide if their bounding rectangles collide. I want to obtain the for rectangle the corresponding ellipse while for the other one to use a circle. I found a method to obtain the ellipse coordinates but I have a problem when I try to detect if it intersects the circle. Do you know a algorithm to test if a circle intersects an ellipse?

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  • Calculating permutations in F#

    - by Benjol
    Inspired by this question and answer, how do I create a generic permutations algorithm in F#? Google doesn't give any useful answers to this. EDIT: I provide my best answer below, but I suspect that Tomas's is better (certainly shorter!)

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  • Algorithms or OO stuff or new technology

    - by Prashant
    I am trying to learn new stuff about jquery, html, asp .net mvc. I see two school of thoughts - Those who use oo concepts a lot and stress on more object oriented approach Those who rely heavily on algorithms and say a particular problem should take o(n) etc. I am not sure where to spend more time ? . Should I spend more time learning OO stuff or learn new stuff like jquery etc or learn travelling sales man algorithm etc ?

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  • Rush Hour - Solving the game

    - by Rubys
    Rush Hour if you're not familiar with it, the game consists of a collection of cars of varying sizes, set either horizontally or vertically, on a NxM grid that has a single exit. Each car can move forward/backward in the directions it's set in, as long as another car is not blocking it. You can never change the direction of a car. There is one special car, usually it's the red one. It's set in the same row that the exit is in, and the objective of the game is to find a series of moves (a move - moving a car N steps back or forward) that will allow the red car to drive out of the maze. I've been trying to think how to solve this problem computationally, and I can really not think of any good solution. I came up with a few: Backtracking. This is pretty simple - Recursion and some more recursion until you find the answer. However, each car can be moved a few different ways, and in each game state a few cars can be moved, and the resulting game tree will be HUGE. Some sort of constraint algorithm that will take into account what needs to be moved, and work recursively somehow. This is a very rough idea, but it is an idea. Graphs? Model the game states as a graph and apply some sort of variation on a coloring algorithm, to resolve dependencies? Again, this is a very rough idea. A friend suggested genetic algorithms. This is sort of possible but not easily. I can't think of a good way to make an evaluation function, and without that we've got nothing. So the question is - How to create a program that takes a grid and the vehicle layout, and outputs a series of steps needed to get the red car out? Sub-issues: Finding some solution. Finding an optimal solution (minimal number of moves) Evaluating how good a current state is Example: How can you move the cars in this setting, so that the red car can "exit" the maze through the exit on the right?

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  • Perl vs Python but with more style than normally

    - by user350571
    I'm learning perl and everytime I search for perl stuff in the internet I get some random page with people saying that perl should die because code written in it looks like a lesson in steganography. Then they say that python is clean and stuff like that. Now, I know that those comparisons are always stupid and made by fellows that feel that languages are a extension of their boring personality so, let me ask instead: can you give me the implementation of a widely known algorithm to deal with a data structure like red-black trees in both languages so I can compare?

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  • Perl vs Python: implementation of algorithms to deal with advanced data structures

    - by user350571
    I'm learning perl and everytime I search for perl stuff in the internet I get some random page with people saying that perl should die because code written in it looks like a lesson in steganography. Then they say that python is clean and stuff like that. Now, I know that those comparisons are always stupid and made by fellows that feel that languages are a extension of their boring personality so, let me ask instead: can you give me the implementation of a widely known algorithm to deal with a data structure like red-black trees in both languages so I can compare?

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  • Sorting a string in array, making it sparsely populated.

    - by S1syphus
    For example, say I have string like: duck duck duck duck goose goose goose dog And I want it to be as sparsely populated as possible, say in this case duck goose duck goose dog duck goose duck What sort of algorithm would you recommend? Snippets of code or general pointers would be useful, languages welcome Python, C++ and extra kudos if you have a way to do it in bash.

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  • C# RSA Cryptographic Algorithm

    - by karthik
    Hi, Is C# 'RSACryptoServiceProvider' cryptographic algorithm is a part of Microsoft- CryptoAPI? Any advantage we have for normal asymmetric encryption by using CryptoAPI over 'RSACryptoServiceProvider' in .Net? I cannot understand the difference between them?And which one is best and safty? Could you please help? Thanks Karthik

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  • Practical Uses of Fractals in Programming

    - by Sami
    Fractals have always been a bit of a mystery for me. What practical uses (beyond rendering to beautiful images) are there for fractals in the various programming problem domains? And please, don't just list areas that use them. I'm interested in specific algorithms and how fractals are used with those algorithms to solve something in practice. Please at least give a short description of the algorithm.

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  • Algorithm to merge adjacent rectangles into polygon

    - by Glitch
    I guess that my problem is related to "convex hull", but no the same. All shapes in the drawing are rectangles with same width and height. Many are adjacent to each other. I want to combine those adjacent rectangles into polygons. Unlike "convex hull", the resuled polygons could be "hollow" inside. Is there any open source algorithm available?

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  • Generate all unique substrings for given string

    - by Yuval A
    Given a string s, what is the fastest method to generate a set of all its unique substrings? Example: for str = "aba" we would get substrs={"a", "b", "ab", "ba", "aba"}. The naive algorithm would be to traverse the entire string generating substrings in length 1..n in each iteration, yielding an O(n^2) upper bound. Is a better bound possible? (this is technically homework, so pointers-only are welcome as well)

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  • Training sets for AdaBoost algorithm

    - by palau1
    How do you find the negative and positive training data sets of Haar features for the AdaBoost algorithm? So say you have a certain type of blob that you want to locate in an image and there are several of them in your entire array - how do you go about training it? I'd appreciate a nontechnical explanation as much as possible. I'm new to this. Thanks.

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  • about Select algorithm

    - by matin1234
    Hi I have read about the select algorithm and I have a question maybe it looks silly!!! but why we consider the array as groups of 5 elements ?? can we consider it with 7 or 3 elements??thanks

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  • Download acceleration

    - by Nilks
    I have Google'd my butt off, and I can't find anything on this topic. I am trying to create a download client using Java, and I have figured out how to download files with Java, but I want to accelerate the download speed. I know how this works (opening several connections to the download server), but how can I achieve this? I am looking for either some detailed explanation of such an algorithm or some code examples.

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  • Finding a Minimum Equivalent Graph of a Digraph

    - by kohlerm
    I'm looking for an implementation preferably in Java of an algorithm for finding a Minimum Equivalent Graph of a Digraph (http://portal.acm.org/citation.cfm?id=321526.321534). Even better would be an implementation of "Approximating the minimum equivalent digraph" http://cat.inist.fr/?aModele=afficheN&cpsidt=3634076 (requires ACM membership, sorry) alternative link http://www.cs.umd.edu/~samir/grant/kry94b.ps (postscript)

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  • Ten latest files on disk

    - by Artic
    I need effective algorithm to keep only ten latest files on disk in particular folder to support some kind of publishing process. Only 10 files should present in this folder at any point of time. Please, give your advises what should be used here.

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  • reflection paths between points in2d

    - by Chris H
    Just wondering if there was a nice (already implemented/documented) algorithm to do the following Given any shape (without crossing edges) and two points inside that shape, compute all the paths between the two points such that all reflections are perfect reflections. The path lengths should be limited to a certain length otherwise there are infinite solutions. I'm not interested in just shooting out rays to try to guess how close I can get, I'm interested in algorithms that can do it perfectly. Search based, not guess/improvement based.

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