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  • Where do I find an Open Source project written in Scala?

    - by stacker
    I'm looking for a well documented open source project, written in scala to see best practices etc. At sourceforge.net I found a few projects tagged as scala but they were actually written in java. github seems a bit better: http://groups.google.com/group/scala-melb/web/open-scala-projects Does anyone know such a project which could be recommended for learning?

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  • what are the Ways to create a gui to install a java app

    - by scot
    Hi, I have a java web application . Currently the application is installed in a cli mode [on windows/linux /solaris] by running sh or cmd scripts. I would like to create a GUI for the App installation so that user can edit info in gui for the installation. Any pointers/Best practices for developing gui would be helpful. thank you

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  • Is it good practice to use the XOR (^) operator in Java for boolean checks?

    - by Pete
    I personally like the 'exclusive or' operator when it makes sense in context of boolean checks because of its conciseness. I much prefer to write if (boolean1 ^ boolean2) { //do it } than if((boolean1 && !boolean2) || (boolean2 && !boolean1)) { //do it } but I often get confused looks (from other experienced java developers, not just the newbies), and sometimes comments about how it should only be used for bitwise operations. I'm curious as to the best practices others use around the '^' operator.

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  • Store children in database preserving information about their order

    - by GUZ
    I am designing database tables for a master-detail scenario. The specific requirement is that it is necessary to store information about the order of children. I see some possible solutions (like adding a column representing a position in the sequence, or a column with foreign key to the previous child) but I would like to know the best practices how to solve such problems. Best regards Lukasz Glaz

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  • Naming case classes in Scala.

    - by Lukasz Lew
    I tend to have this redundant naming in case classes: abstract class MyTree case class MyTreeNode (...) case class MyTreeLeaf (...) Isn't it possible to define Node and Leaf inside of MyTree? What are best practices here?

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  • Start to Finish Advanced Project Tutorials

    - by Ronnie Overby
    Can anyone recommend some start to finish project tutorials that really emphasize good design principles and best practices. I am looking for things that demonstrate and emphasize any or all of these: Domain Driven Design Unit Testing Inversion of Control Separation of Concerns Use of interfaces Object Relational Mapping Preferably ASP.NET MVC I am currently watching the Autumn of Agile series, which demonstrates many of these principles. I would like to find more of these tutorials/demos.

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  • Object Deletion: use parent or not

    - by metdos
    Which one do you prefer to delete objects? Especially in QT, but other practices are also welcome. These two alternatives seem same to me, are they? 1.Bound to another class, and destroy when it is destroyed. SomeClass::SomeClass{ socket_ = new QTcpSocket(this); } or 2.Destroy in the destructor of class SomeClass::SomeClass{ socket_ = new QTcpSocket(); } SomeClass::~SomeClass{ delete socket_; }

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  • When do you use Java's @Override annotation and why?

    - by Alex B
    What are the best practices for using Java's @Override annotation and why? It seems like it would be overkill to mark every single overridden method with the @Override annotation. Are there certain programming situations that call for using the @Override and others that should never use the @Override?

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  • Sharing the same file between different projects

    - by selsine
    Hi Everyone, For version control we currently use Visual Source Safe and are thinking of migrating to another version control system (SVN, Mercurial, Git). Currently we use Visual Source Safe's "Shared" file feature quite heavily. This allows us to share code between design and runtimes of a single product, and between multiple products as well. For example: **Product One** - Design Login.cpp Login.h Helper.cpp Helper.h - Runtime Login.cpp Login.h Helper.cpp Helper.h **Product Two** - Design Login.cpp Login.h - Launcher Login.cpp Login.h - Runtime Login.cpp Login.h In this example Login.cpp and Login.h contain common code that all of our projects need, Helper.cpp and Helper.h is only used in Product One. In Visual Source Safe they are shared between the specific projects, which means that whenever the files are updated in one project they are updated in any project they are shared with. This is a simple example but hopefully it explains why we use the shared feature: to reduce the amount of duplicated code and ensure that when a bug is fixed all projects automatically have access to the new fixed code. After researching alternatives to Visual Source Safe it seems that most version control systems do not have the idea of shared files, instead they seem to use the idea of sub repositories. (http://mercurial.selenic.com/wiki/subrepos http://svnbook.red-bean.com/en/1.0/ch07s03.html) My question (after all of that) is about what the best practices for achieving this are using other version control systems? Should we restructure our projects so that two copies of the files do not exist and an include directory is used instead? e.g. Product One Design Login.cpp Login.h Runtime Login.cpp Login.h Common Helper.cpp Helper.h This still leaves what to do with Login.cpp and Logon.h Should the shared files be moved to their own repository and then compiled into a lib or dll? This would make bug fixing more time consuming as the lib projects would have to be edited and then rebuilt. Should we use externals or sub repositories? Should we combine our projects (i.e. runtime, design, and launcher) into one large project? Any help would be appreciated. We have the feeling that our project design has evolved based on the tools that we used and now that we are thinking of switching tools it's difficult for us to see how we can best modify our practices. Or maybe we are the only people are there doing this...? Also, we use Visual Studio for all of our stuff. Thanks.

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  • Managing code transitions between developers

    - by gAMBOOKa
    What are your best practices for making sure newly hired developers quickly get up to speed with the code? And ensuring developers moving on don't set back ongoing releases. Some ideas to get started: Documentation Use well established frameworks Training / encourage mentoring Notice period in contract

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  • Wednesday at Oracle OpenWorld 2012 - Must See Session: “Event-Driven Patterns and Best Practices: Even More Important with Big Data”

    - by Lionel Dubreuil
    Don’t miss this “CON8636 - Event-Driven Patterns and Best Practices: Even More Important with Big Data“ session: Speakers: Faisal Nazir - Senior Solutions Architect, Motorola Shinichiro Takahashi - Senior Manager, Service Platform Department, NTT DOCOMO, INC. Robin Smith - Product Management/Strategy Director - Oracle Event Processing, Oracle Date: Wednesday, Oct 3 Time: 10:15 AM - 11:15 AM Location: Moscone South - 310 As the demand for big data analytics and integration grows across all industries, this session focuses on the role of the Oracle event-driven solution platform in delivering vital real-time integrated analysis intelligence to the data streams consumed and emitted from these large distributed data stores. Objectives for this session are to: Increase awareness of Oracle Event Processing, showcasing tight alignment with big data solutions Highlight emerging usage patterns in relation to streaming event data and distributed data stores Show a significant Oracle competitive advantage over IBM solutions advertised in this domain Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";}

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  • Design Question - how do you break the dependency between classes using an interface?

    - by Seth Spearman
    Hello, I apologize in advance but this will be a long question. I'm stuck. I am trying to learn unit testing, C#, and design patterns - all at once. (Maybe that's my problem.) As such I am reading the Art of Unit Testing (Osherove), and Clean Code (Martin), and Head First Design Patterns (O'Reilly). I am just now beginning to understand delegates and events (which you would see if you were to troll my SO questions of recent). I still don't quite get lambdas. To contextualize all of this I have given myself a learning project I am calling goAlarms. I have an Alarm class with members you'd expect (NextAlarmTime, Name, AlarmGroup, Event Trigger etc.) I wanted the "Timer" of the alarm to be extensible so I created an IAlarmScheduler interface as follows... public interface AlarmScheduler { Dictionary<string,Alarm> AlarmList { get; } void Startup(); void Shutdown(); void AddTrigger(string triggerName, string groupName, Alarm alarm); void RemoveTrigger(string triggerName); void PauseTrigger(string triggerName); void ResumeTrigger(string triggerName); void PauseTriggerGroup(string groupName); void ResumeTriggerGroup(string groupName); void SetSnoozeTrigger(string triggerName, int duration); void SetNextOccurrence (string triggerName, DateTime nextOccurrence); } This IAlarmScheduler interface define a component that will RAISE an alarm (Trigger) which will bubble up to my Alarm class and raise the Trigger Event of the alarm itself. It is essentially the "Timer" component. I have found that the Quartz.net component is perfectly suited for this so I have created a QuartzAlarmScheduler class which implements IAlarmScheduler. All that is fine. My problem is that the Alarm class is abstract and I want to create a lot of different KINDS of alarm. For example, I already have a Heartbeat alarm (triggered every (int) interval of minutes), AppointmentAlarm (triggered on set date and time), Daily Alarm (triggered every day at X) and perhaps others. And Quartz.NET is perfectly suited to handle this. My problem is a design problem. I want to be able to instantiate an alarm of any kind without my Alarm class (or any derived classes) knowing anything about Quartz. The problem is that Quartz has awesome factories that return just the right setup for the Triggers that will be needed by my Alarm classes. So, for example, I can get a Quartz trigger by using TriggerUtils.MakeMinutelyTrigger to create a trigger for the heartbeat alarm described above. Or TriggerUtils.MakeDailyTrigger for the daily alarm. I guess I could sum it up this way. Indirectly or directly I want my alarm classes to be able to consume the TriggerUtils.Make* classes without knowing anything about them. I know that is a contradiction, but that is why I am asking the question. I thought about putting a delegate field into the alarm which would be assigned one of these Make method but by doing that I am creating a hard dependency between alarm and Quartz which I want to avoid for both unit testing purposes and design purposes. I thought of using a switch for the type in QuartzAlarmScheduler per here but I know it is bad design and I am trying to learn good design. If I may editorialize a bit. I've decided that coding (predefined) classes is easy. Design is HARD...in fact, really hard and I am really fighting feeling stupid right now. I guess I want to know if you really smart people took a while to really understand and master this stuff or should I feel stupid (as I do) because I haven't grasped it better in the couple of weeks/months I have been studying. You guys are awesome and thanks in advance for your answers. Seth

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  • Silverlight 4 + WCF RIA - Data Service Design Best Practices

    - by Chadd Nervig
    Hey all. I realize this is a rather long question, but I'd really appreciate any help from anyone experienced with RIA services. Thanks! I'm working on a Silverlight 4 app that views data from the server. I'm relatively inexperienced with RIA Services, so have been working through the tasks of getting the data I need down to the client, but every new piece I add to the puzzle seems to be more and more problematic. I feel like I'm missing some basic concepts here, and it seems like I'm just 'hacking' pieces on, in time-consuming ways, each one breaking the previous ones as I try to add them. I'd love to get the feedback of developers experienced with RIA services, to figure out the intended way to do what I'm trying to do. Let me lay out what I'm trying to do: First, the data. The source of this data is a variety of sources, primarily created by a shared library which reads data from our database, and exposes it as POCOs (Plain Old CLR Objects). I'm creating my own POCOs to represent the different types of data I need to pass between server and client. DataA - This app is for viewing a certain type of data, lets call DataA, in near-realtime. Every 3 minutes, the client should pull data down from the server, of all the new DataA since the last time it requested data. DataB - Users can view the DataA objects in the app, and may select one of them from the list, which displays additional details about that DataA. I'm bringing these extra details down from the server as DataB. DataC - One of the things that DataB contains is a history of a couple important values over time. I'm calling each data point of this history a DataC object, and each DataB object contains many DataCs. The Data Model - On the server side, I have a single DomainService: [EnableClientAccess] public class MyDomainService : DomainService { public IEnumerable<DataA> GetDataA(DateTime? startDate) { /*Pieces together the DataAs that have been created since startDate, and returns them*/ } public DataB GetDataB(int dataAID) { /*Looks up the extended info for that dataAID, constructs a new DataB with that DataA's data, plus the extended info (with multiple DataCs in a List<DataC> property on the DataB), and returns it*/ } //Not exactly sure why these are here, but I think it //wouldn't compile without them for some reason? The data //is entirely read-only, so I don't need to update. public void UpdateDataA(DataA dataA) { throw new NotSupportedException(); } public void UpdateDataB(DataB dataB) { throw new NotSupportedException(); } } The classes for DataA/B/C look like this: [KnownType(typeof(DataB))] public partial class DataA { [Key] [DataMember] public int DataAID { get; set; } [DataMember] public decimal MyDecimalA { get; set; } [DataMember] public string MyStringA { get; set; } [DataMember] public DataTime MyDateTimeA { get; set; } } public partial class DataB : DataA { [Key] [DataMember] public int DataAID { get; set; } [DataMember] public decimal MyDecimalB { get; set; } [DataMember] public string MyStringB { get; set; } [Include] //I don't know which of these, if any, I need? [Composition] [Association("DataAToC","DataAID","DataAID")] public List<DataC> DataCs { get; set; } } public partial class DataC { [Key] [DataMember] public int DataAID { get; set; } [Key] [DataMember] public DateTime Timestamp { get; set; } [DataMember] public decimal MyHistoricDecimal { get; set; } } I guess a big question I have here is... Should I be using Entities instead of POCOs? Are my classes constructed correctly to be able to pass the data down correctly? Should I be using Invoke methods instead of Query (Get) methods on the DomainService? On the client side, I'm having a number of issues. Surprisingly, one of my biggest ones has been threading. I didn't expect there to be so many threading issues with MyDomainContext. What I've learned is that you only seem to be able to create MyDomainContextObjects on the UI thread, all of the queries you can make are done asynchronously only, and that if you try to fake doing it synchronously by blocking the calling thread until the LoadOperation finishes, you have to do so on a background thread, since it uses the UI thread to make the query. So here's what I've got so far. The app should display a stream of the DataA objects, spreading each 3min chunk of them over the next 3min (so they end up displayed 3min after the occurred, looking like a continuous stream, but only have to be downloaded in 3min bursts). To do this, the main form initializes, creates a private MyDomainContext, and starts up a background worker, which continuously loops in a while(true). On each loop, it checks if it has any DataAs left over to display. If so, it displays that Data, and Thread.Sleep()s until the next DataA is scheduled to be displayed. If it's out of data, it queries for more, using the following methods: public DataA[] GetDataAs(DateTime? startDate) { _loadOperationGetDataACompletion = new AutoResetEvent(false); LoadOperation<DataA> loadOperationGetDataA = null; loadOperationGetDataA = _context.Load(_context.GetDataAQuery(startDate), System.ServiceModel.DomainServices.Client.LoadBehavior.RefreshCurrent, false); loadOperationGetDataA.Completed += new EventHandler(loadOperationGetDataA_Completed); _loadOperationGetDataACompletion.WaitOne(); List<DataA> dataAs = new List<DataA>(); foreach (var dataA in loadOperationGetDataA.Entities) dataAs.Add(dataA); return dataAs.ToArray(); } private static AutoResetEvent _loadOperationGetDataACompletion; private static void loadOperationGetDataA_Completed(object sender, EventArgs e) { _loadOperationGetDataACompletion.Set(); } Seems kind of clunky trying to force it into being synchronous, but since this already is on a background thread, I think this is OK? So far, everything actually works, as much of a hack as it seems like it may be. It's important to note that if I try to run that code on the UI thread, it locks, because it waits on the WaitOne() forever, locking the thread, so it can't make the Load request to the server. So once the data is displayed, users can click on one as it goes by to fill a details pane with the full DataB data about that object. To do that, I have the the details pane user control subscribing to a selection event I have setup, which gets fired when the selection changes (on the UI thread). I use a similar technique there, to get the DataB object: void SelectionService_SelectedDataAChanged(object sender, EventArgs e) { DataA dataA = /*Get the selected DataA*/; MyDomainContext context = new MyDomainContext(); var loadOperationGetDataB = context.Load(context.GetDataBQuery(dataA.DataAID), System.ServiceModel.DomainServices.Client.LoadBehavior.RefreshCurrent, false); loadOperationGetDataB.Completed += new EventHandler(loadOperationGetDataB_Completed); } private void loadOperationGetDataB_Completed(object sender, EventArgs e) { this.DataContext = ((LoadOperation<DataB>)sender).Entities.SingleOrDefault(); } Again, it seems kinda hacky, but it works... except on the DataB that it loads, the DataCs list is empty. I've tried all kinds of things there, and I don't see what I'm doing wrong to allow the DataCs to come down with the DataB. I'm about ready to make a 3rd query for the DataCs, but that's screaming even more hackiness to me. It really feels like I'm fighting against the grain here, like I'm doing this in an entirely unintended way. If anyone could offer any assistance, and point out what I'm doing wrong here, I'd very much appreciate it! Thanks!

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  • Yii: Multi-language website - best practices.

    - by michal
    Hi, I find Yii great framework, and the example website created with yiic shell is a good point to start... however it doesn't cover the topic of multi-language websites, unfortunately. The docs covers the topic of translating short messages, but not keeping the multi-lingual content ... I'm about to start working on a website which needs to be in at least two languages, and I'm wondering what is the best way to keep content for that ... The problem is that the content is mixed extensively with common elements (like embedded video files). I need to avoid duplicating those commons ... so far I used to have an array of arrays containing texts (usually no more than 1-2 short paragraphs), then the view file was just rendering the text from an array. Now I'd like to avoid keeping it in arrays (which requires some attention when putting double quotations " " and is inconvenient in general...). So, what is the best way to keep those short paragraphs? Should I keep them in DB like (id | msg_id | language | content ) and then select them by msg_id & language? That still requires me to create some msg_id's and embed them into view file ... Is there any recommended paradigm for which Yii has some solutions? Thanks, m.

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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