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  • Solid State Drive Occasionally Freezes For A Minute While OS Is "Beach Balling"

    - by Boris_yo
    Almost a month ago I bought Intel 330 128GB solid state drive, migrated my data with Intel branded limited-feature Acronis from old HDD to new SSD, optimized with Intel Toolbox and started using it. Occassionally I get close to 1 minute freezes while seeing operating system "beach balls" and animations still work, I can interact and click on something but nothing responds, nothing loads. Recently a couple of such freezes occurred in shorter amount of time in a row. I have noticed that if I stop interacting with laptop, the freeze lasts less time than if I was interacting with laptop. But the bigger problem is when freeze just does not end and computer keeps being stuck unlil it is more than half hour and I run out of patience to keep waiting and feeling I need to restart the system because I am not getting anywhere. Such freeze happened while laptop was cold booting into Windows 7. This is when freeze hang occurred and I had to restart, only later to be greeted with Windows recovery screen stating something about faiure of boot sector and asking to insert Windows repair CD. But after I restarted, Windows booted successfully and all was well. I have filmed video of freeze hang occurring in cold boot which you can see here (on video page look below for description): http://www.youtube.com/watch?v=8b7MQlcDTUs As I have mentioned in the beginning, the SSD is less than a month old but here is S.M.A.R.T statistics just in case (TRIM is enabled btw according to CrystalDiskInfo): I want to emphasize that this SSD is the only drive I have, yet it is working in RAID mode (it was enabled initially in BIOS by previous laptop's owner) on Intel Rapid Storage drivers. I am contemplating about switching to AHCI mode but want to be sure this won't cause data loss. Additionally, the stock firmware is the only firmware available currently, yet Intel does not respond to my posts in their community board. If anyone here has this SSD model or generally has experience with SSD drives, I would love to know your thoughts.

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  • linux: mount old ATA disk to USB adapter

    - by 130490868091234
    I am trying to recover data from an old Linux that was installed in a computer on an ATA hard drive. I found a ScanLogic Corp. SL11R-IDE IDE Bridge (04ce:0002), an ATA adapter to USB 1.0 like the one in the picture: and after switching it on, I plugged it into a laptop with Ubuntu 12.04. I am used to the drives being automatically mounted, but this one doesn't show up in /media. After doing a dmesg, all I got is this: [215298.671924] usb 2-1.1: new full-speed USB device number 5 using ehci_hcd [215298.767330] scsi19 : usb-storage 2-1.1:1.0 [215299.841701] usb 2-1.1: reset full-speed USB device number 5 using ehci_hcd [215300.017258] usb 2-1.1: reset full-speed USB device number 5 using ehci_hcd [215300.197050] usb 2-1.1: reset full-speed USB device number 5 using ehci_hcd [215300.372730] usb 2-1.1: reset full-speed USB device number 5 using ehci_hcd I tried plugging in the adapter to the three different USB ports in my laptop (one of them USB 3.0), but got no luck with any of them. I get different devices under, for example: /dev/bus/usb/003/002 or /dev/bus/usb/002/004, but I don't get any /dev/sdbN links. The output blkid -o list -c /dev/null is just the laptop's partitions. I have tried taking out the jumper, putting it as master and as CS Enabled, but didn't change the result. Any ideas?

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  • Could hybrid SSD + HDD be made with fixed internal partitions?

    - by Aaron
    I was pretty close to getting Seagate's Momentus XT but have been scared off by the many problems reported on forums and feedback sites, especially in Mac Book Pros. So I'm waiting for mk 2 with some extra flash and better reliablilty I'm assuming will come out this year. What would suit me better though is a 32+500 hybrid drive where I have more control over what is on the flash drive and what is on the disk drive. So there are 2 physical partitions within the one 2.5" hard drive enclosure which use different media internally (32GB for core files and 500GB for data and multimedia). The partitions would be locked so they can't be changed. - Or even better, the disk driver just makes them appear as two disks to the OS that share the same bus... Perhaps it's ok if the bios just sees the first drive until the OS is loaded. Is either of it technically possible? Obviously difficult to market outside of the enthusiast market. The SSD memory modules can be pretty small right, so they could even make them a card that plugs into a secondary connection on the enclosure. That would be good for computer builders as well as for upgrading and recoverability. Then future operating systems could recognise these system SSD drives and automatically install the OS + swap files on it. While placing document libraries on the larger data drive. While in the longer term HDD will probably disapear there will always be a trade off between speed, storage size and expense.

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  • Generalized strategy for file server virtualization in Xenserver

    - by Jamie
    I'm not shopping as much as I'm looking for some guidance on good idea / bad idea strategies. I'm sure I'm not in the "best practices" budget range. Currently, I have 3 dell poweredges running xenserver in a pool. Each node has a ubuntu file server, serving about 6TB. One is the primary, the other two are rsync targets for backup. The 6TB is stored on their respective local storage disks as an LVM of 3x2tb virtual disks. The fileserver VM disks are also stored on the node local disks. Each node also runs a smattering of light-weight VMs for web, development, windows VMs, and stuff like that. Several of those VM's disks reside on a QNAP NAS to play with live migration. These VM's are often clients of the primary file server (like all the mail, web content, user files are stored on the file server, not on the mail, web, and samba VMs). This all works fine, and is a major step up for us. The downside is that the QNAP is a single point of failure. And the only thing the QNAP is doing is serving migratable VM images, not client data. Someday the poweredge local arrays will be full, and we will have to reinvent ourselves again. Is it wise to have heavywieght vms (like the fileserver, with its 6+ TB disks) on a SAN or NAS? Would it be better to keep the VMs lightweight, have the VM images on a SAN or NAS, and use 2 or more NAS act as NFS-serving file appliances? A hybrid SAN/NAS that can serve iscsi for images and NFS for the client vms? It seems like live-magration would be a misnomer if you have to migrate a fileserver with its entire 6+ TB disk. I recognize there are plenty of ways to skin the cat. We've already skinned it a few ways. What makes sense?

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  • What is the max supported number of SATA devices (using cable adapters) on a Dell SAS 6/iR adapter?

    - by Zac B
    I've got a Dell SAS 6/iR PCI-E adapter. I don't have a multiplier backplane. I'm planning on connecting SATA (non SAS) drives. If I buy cable adapters only (ones that split a SAS connector on the card to a certain number of SATA cables), how many drives can I connect to this card? The way I see it, there are two limitations: a limitation imposed by the theoretical max number of devices supported on the card (which I've dug through the specs to find, but haven't seen yet), and a limitation imposed by the number of SAS plugs on the card multiplied by the number of SATA cables that come out of the highest-multiplying splitter I can buy. The answer to my question would be the minimum of those two limitations. I've seen 4x SATA coming out of some splitters; are there any that have more? Alternatively, if this is an RTFM question, does anyone have a good link to a "this is how SAS works, this is how you figure out the max number of devices, and this is how the concepts of 'ports', 'lanes', 'endpoint devices', and 'connectors' all relate in SAS-land" document? I've looked around on the Dell docs, but haven't found anything that explains this to someone at my level of understanding of SAN/enterprise storage technologies. Cheers!

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  • How to set up Windows 7 Professional as a NAS

    - by Enyalius
    I searched and didn't find any answers, so please forgive me if this is a repeat. Anyway, I have an older computer that I'm using as an HTPC, and I was hoping that I could use it as a NAS/multimedia server, as well. My primary uses would include accessing content on my PS3 (same LAN), accessing content from other computers on my home network and (if I can) accessing content from my Android phone over the internet. I have used SubSonic to stream music to my Android phone and other computers before, but I would really like to find a way to do this natively if possible. I know that I can buy external hard disk cases that can plug in the USB port of my router, that I can get a Drobo or other network storage solution, but I would really just rather not spend the money (especially considering that I already have a computer that I should be able to use). Hardware involved: Apple AirPort Extreme base station router (most recent revision) Home Theater Personal Computer: Core 2 Duo @ 2.4GHz, 8GB DDR2 RAM, ~3.5TB hard drive space Sony Playstaiton 3 Thin 120GB HTC Thunderbolt (I have 4G coverage) rooted and running Android 2.2.1 Various Apple laptops Various Windows 7 desktops/laptops Thanks in advance! Note- I have looked at open source NAS software but I would like to preserve the Windows Media Center functionality in Windows 7, so other NAS software is not an option for me currently. .

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  • One Way Sync with Dropbox?

    - by user244805
    Is there any way I can mirror a dropbox folder to my C drive by just running a portable file? Extra background information because I know you guys hate it when you don't get the entire situation: I go back to University in fall and I need a new storage solution. I decided to use DropBox to sync my tiny University files (< 5 MB). I need to access these files from 4 machines: Windows 7 Home machine Windows 7 University A machine Windows 7 University B machine Android tablet 1 and 4 are a non-issue. The problem lies with 2 and 3. I want to be able to edit my files on 2 and 3 but those machines are not mine. There is an easy fix. Run a portable version of the DropBox syncer on a USB drive. But the problem is that I don't want to carry a USB drive around with me all the time. In that case, I can just run the small portable DropBox syncer off the internet. But where will it to store the files? A temporary directory on the C drive. There is only one issue left: there are hundreds of machines that I will randomly use that fit in categories 2 and 3. My portable DropBox syncer will notice that the temporary directory is empty on each new PC I use and instead of downloading my DropBox folder to the machine, it syncs the other way around i.e. it deletes my entire DropBox. The solution is to mirror my DropBox onto the temporary directory before running the DropBox syncer.

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  • RAIDs with a lot of spindles - how to safely put to use the "wasted" space

    - by kubanczyk
    I have a fairly large number of RAID arrays (server controllers as well as midrange SAN storage) that all suffer from the same problem: barely enough spindles to keep the peak I/O performance, and tons of unused disk space. I guess it's a universal issue since vendors offer the smallest drives of 300 GB capacity but the random I/O performance hasn't really grown much since the time when the smallest drives were 36 GB. One example is a database that has 300 GB and needs random performance of 3200 IOPS, so it gets 16 disks (4800 GB minus 300 GB and we have 4.5 TB wasted space). Another common example are redo logs for a OLTP database that is sensitive in terms of response time. The redo logs get their own 300 GB mirror, but take 30 GB: 270 GB wasted. What I would like to see is a systematic approach for both Linux and Windows environment. How to set up the space so sysadmin team would be reminded about the risk of hindering the performance of the main db/app? Or, even better, to be protected from that risk? The typical situation that comes to my mind is "oh, I have this very large zip file, where do I uncompress it? Umm let's see the df -h and we figure something out in no time..." I don't put emphasis on strictness of the security (sysadmins are trusted to act in good faith), but on overall simplicity of the approach. For Linux, it would be great to have a filesystem customized to cap I/O rate to a very low level - is this possible?

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  • Hard Reset USB in Ubuntu 10.04

    - by Cory
    I have a USB device (a modem) that is really finicky. Sometimes it works fine, but other times it refuses to connect. The only solution I have found to fix it once it gets into a bad state is to physically unplug the device and plug it back in. However, I don't always have physical access to the machine it is plugged in on, so I'm looking for a way to do this through the command line. This post suggests running: $ sudo modprobe -w -r usb_storage; sudo modprobe usb_storage However I get an "unknown option -w" output. This slightly modified command: $ sudo modprobe -r usb_storage Fails with the message FATAL: Module usb_storage is in use. If I try to kill -9 the processes marked [usb-storage] before running they refuse to die (I think because they are deeply tied to the kernel). Anyone know of a way to do this? NOTE: I cross-posted this on serverfault as I didn't know which was more appropriate. I will delete and/or link whichever one is answered first.

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  • Where can someone store >100GB of pictures online? [closed]

    - by sbi
    A person who is not very computer-savvy needs to store 130GB of photos. The key parameters are: an non-negligible probability that the company selling the storage will be existing, and the data accessible, for at least five years data should be considered safe once uploaded reasonable terms of service: google drive reserving the right to literally do anything they want with their user's data is not acceptable; the possibility that the CIA might look at those pictures is not considered a threat easy to use from Windows, preferably as a drive no nerve-wracking limitations ("cannot upload 10GB/day" or "files 500MB" etc.) that serve no purpose other than pushing the user to the next-higher price plan some upgrade plan: there's currently 10-30GB of new photos per year, with a tendency to increase, which might bust a 150GB limit next January ability to somehow sort the pictures: currently they are sorted into folders, but something alike (tags) would be just as good, if easy enough to apply of course, the pricing is important (although there's a reason this is the last bullet; reasonable data safety is considered more important) Nice to have, but not necessary features would be: additional features related to photos (thumbnail generation, album sharing etc.) access from web and other platforms than Windows (smart phones) Let me stress this again: The person in need of that is able to copy pictures from the camera to the computer, can copy files in the explorer, and uses a web email service. That's about it, there's almost no understanding of what happens under the hood.

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  • Hard Reset USB in Ubuntu 10.04

    - by Cory
    I have a USB device (a modem) that is really finicky. Sometimes it works fine, but other times it refuses to connect. The only solution I have found to fix it once it gets into a bad state is to physically unplug the device and plug it back in. However, I don't always have physical access to the machine it is plugged in on, so I'm looking for a way to do this through the command line. This post suggests running: $ sudo modprobe -w -r usb_storage; sudo modprobe usb_storage However I get an "unknown option -w" output. This slightly modified command: $ sudo modprobe -r usb_storage Fails with the message FATAL: Module usb_storage is in use. If I try to kill -9 the processes marked [usb-storage] before running they refuse to die (I think because they are deeply tied to the kernel). Anyone know of a way to do this? NOTE: I cross-posted this on serverfault as I didn't know which was more appropriate. I will delete and/or link whichever one is answered first.

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  • ZFS Data Loss Scenarios

    - by Obtuse
    I'm looking toward building a largish ZFS Pool (150TB+), and I'd like to hear people experiences about data loss scenarios due to failed hardware, in particular, distinguishing between instances where just some data is lost vs. the whole filesystem (of if there even is such a distinction in ZFS). For example: let's say a vdev is lost due to a failure like an external drive enclosure losing power, or a controller card failing. From what I've read the pool should go into a faulted mode, but if the vdev is returned the pool should recover? or not? or if the vdev is partially damaged, does one lose the whole pool, some files, etc.? What happens if a ZIL device fails? Or just one of several ZILs? Truly any and all anecdotes or hypothetical scenarios backed by deep technical knowledge are appreciated! Thanks! Update: We're doing this on the cheap since we are a small business (9 people or so) but we generate a fair amount of imaging data. The data is mostly smallish files, by my count about 500k files per TB. The data is important but not uber-critical. We are planning to use the ZFS pool to mirror 48TB "live" data array (in use for 3 years or so), and use the the rest of the storage for 'archived' data. The pool will be shared using NFS. The rack is supposedly on a building backup generator line, and we have two APC UPSes capable of powering the rack at full load for 5 mins or so.

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  • Getting Custom NSCell with NSButtonCell instance to handle mouse click/mouse events

    - by sidha
    OK I'm really stumped on this one. I want to make a checkbox with a NSTextFieldCell combined together. It's important that the checkbox goes ON if the mouse hits the box, NOT the text. I've accomplished this, more or less, but the issue is receiving the mouse event because I click one checkbox in a row, but ALL of them turn to NSOnState. I will show what I've done and my various failed attempts in order to get this to work. So this is how I've done it so far: header: @interface MyCheckboxCellToo : NSTextFieldCell { NSButtonCell *_checkboxCell; } implementation: - (NSUInteger)hitTestForEvent:(NSEvent *)event inRect:(NSRect)cellFrame ofView:(NSView *)controlView { NSPoint point = [controlView convertPoint:[event locationInWindow] fromView:nil]; NSLog(@"%@", NSStringFromPoint(point)); NSRect checkFrame; NSDivideRect(cellFrame, &checkFrame, &cellFrame, cellFrame.size.height/*3 + [[_checkboxCell image] size].width*/, NSMinXEdge); if (NSMouseInRect(point, checkFrame, [controlView isFlipped])) { // the checkbox, or the small region around it, was hit. so let's flip the state NSCellStateValue checkState = ([_checkboxCell state] == NSOnState) ? NSOffState:NSOnState; [self setState:checkState]; [_checkboxCell setState:checkState]; [controlView setNeedsDisplay:YES]; return NSCellHitTrackableArea; } return [super hitTestForEvent:event inRect:cellFrame ofView:controlView]; } I know I probably shouldn't be doing: [self setState:checkState]; [_checkboxCell setState:checkState]; [controlView setNeedsDisplay:YES]; in there... because the result is that EVERY checkbox in every goes to NSOnState. Is this because cells are re-used? How come the ImageAndTextCell can have different images in the same tableview? How do I handle the mouse event? I have tried: - (BOOL)trackMouse:(NSEvent *)theEvent inRect:(NSRect)cellFrame ofView:(NSView *)controlView untilMouseUp:(BOOL)untilMouseUp { NSLog(@"%s %@", _cmd, theEvent); return [_checkboxCell trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; // return YES; // return [super trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; } - (BOOL)startTrackingAt:(NSPoint)startPoint inView:(NSView *)controlView { NSLog(@"%s %@", _cmd, NSStringFromPoint(startPoint)); return [super startTrackingAt:startPoint inView:controlView]; } - (BOOL)continueTracking:(NSPoint)lastPoint at:(NSPoint)currentPoint inView:(NSView *)controlView { NSLog(@"%s %@", _cmd, NSStringFromPoint(currentPoint)); return [super continueTracking:lastPoint at:currentPoint inView:controlView]; } - (void)stopTracking:(NSPoint)lastPoint at:(NSPoint)stopPoint inView:(NSView *)controlView mouseIsUp:(BOOL)flag { NSLog(@"%s %d %@", _cmd, flag, NSStringFromPoint(stopPoint)); } trackMouse: ... DOES gets called but startTrackingAt:..., continueTracking:..., and stopTracking:.... DO NOT get called when I click on the checkbox "hit area" in trackMouse:... I have tried return [_checkboxCell trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; and return [super trackMouse:theEvent inRect:cellFrame ofView:controlView untilMouseUp:untilMouseUp]; and neither seems to result in the mouse event being handled by the checkbox. How do I get that single checkbox to go NSOnState? I know I'm pretty close but after a lot of doc reading and google searching I haven't been successful at solving this. suggestions and comments welcome.. OK here is a bit more to show creation and destruction of the object.. - (id)init { if ((self = [super init])) { _checkboxCell = [[NSButtonCell alloc] init]; [_checkboxCell setButtonType:NSSwitchButton]; [_checkboxCell setTitle:@""]; [_checkboxCell setTarget:self]; [_checkboxCell setImagePosition:NSImageLeft]; [_checkboxCell setControlSize:NSRegularControlSize]; } return self; } - copyWithZone:(NSZone *)zone { MyCheckboxCellToo *cell = (MyCheckboxCellToo *)[super copyWithZone:zone]; cell->_checkboxCell = [_checkboxCell copyWithZone:zone]; return cell; } - (void)dealloc { [_checkboxCell release]; [super dealloc]; }

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  • Blend Interaction Behaviour gives "points to immutable instance" error

    - by kennethkryger
    I have a UserControl that is a base class for other user controls, that are shown in "modal view". I want to have all user controls fading in, when shown and fading out when closed. I also want a behavior, so that the user can move the controls around.My contructor looks like this: var tg = new TransformGroup(); tg.Children.Add(new ScaleTransform()); RenderTransform = tg; var behaviors = Interaction.GetBehaviors(this); behaviors.Add(new TranslateZoomRotateBehavior()); Loaded += ModalDialogBase_Loaded; And the ModalDialogBase_Loaded method looks like this: private void ModalDialogBase_Loaded(object sender, RoutedEventArgs e) { var fadeInStoryboard = (Storyboard)TryFindResource("modalDialogFadeIn"); fadeInStoryboard.Begin(this); } When I press a Close-button on the control this method is called: protected virtual void Close() { var fadeOutStoryboard = (Storyboard)TryFindResource("modalDialogFadeOut"); fadeOutStoryboard = fadeOutStoryboard.Clone(); fadeOutStoryboard.Completed += delegate { RaiseEvent(new RoutedEventArgs(ClosedEvent)); }; fadeOutStoryboard.Begin(this); } The storyboard for fading out look like this: <Storyboard x:Key="modalDialogFadeOut"> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)" Storyboard.TargetName="{x:Null}"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)" Storyboard.TargetName="{x:Null}"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0"> <EasingDoubleKeyFrame.EasingFunction> <BackEase EasingMode="EaseIn" Amplitude="0.3" /> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="{x:Null}"> <EasingDoubleKeyFrame KeyTime="0" Value="1" /> <EasingDoubleKeyFrame KeyTime="0:0:0.3" Value="0" /> <EasingDoubleKeyFrame KeyTime="0:0:0.4" Value="0" /> </DoubleAnimationUsingKeyFrames> </Storyboard> If the user control is show, and the user does NOT move it around on the screen, everything works fine. However, if the user DOES move the control around, I get the following error when the modalDialogFadeOut storyboard is started: 'Children' property value in the path '(0).(1)[0].(2)' points to immutable instance of 'System.Windows.Media.TransformCollection'. How can fix this?

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  • Decentralized synchronized secure data storage

    - by Alberich
    Introduction Hi, I am going to ask a question which seems utopic for me, but I need to know if there is a way to achieve what I need. And if not, I need to know why not. The idea Suppose I have a database structure, in MySql. I want to create some solution to allow anyone (no matter who, no matter where) to have a synchronized copy (updated clone) of this database (with its content) Well, and it is not going to be just one synchronized copy, it could (and should) be a multiple replication (supposing the basic, this means, for example, ten copies all over the world) And, the most important thing: It must be secure. By secure I mean only real-accepted transactions will be synchronized with all the others (no matter how many) database copies/clones. Note: Since it would be quite difficult to make the synchronization in real-time, I will design everything to make this feature dispensable. So it is not required. My auto-suggestion This is how I am thinking to manage it: Time identifiers and Updates checking: Every action (insert, update, delete...) will be stored as the action instruction itself, associated to the time identifier. [I think better than a DATETIME field, it'll be an INT one, with the number of miliseconds passed from 1st january 2013 on, for example]. So each copy is going to ask to the "neighbour copy" for new actions done since last update, and execute them after checking they are allowed. Problem 1: the "neighbour copy" could be outdated too. Solution 1: do not ask just one neighbour, create a random list with some of the copies/clones and ask them for news (I could avoid the list and ask ALL the clones for updates, but this will be inefficient if clones number ascends too much). Problem 2: Real-time global synchronization is not active. What if... Someone at CLONE_ENTERPRISING inserts a row into TABLE. ... this row goes to every clone ... Someone at CLONE_FIXEMALL deletes this row. ... and at the same time, somewhere in an outdated clone ... Someone at CLONE_DROPOUT edits this row (now inexistent at the other clones) Solution 2: easy stuff, force a GLOBAL synchronization before doing any new "depending-on-third-data action" (edit, for example). This global synch. will be unnecessary when making an INSERT, for instance. Note: Well, someone could have some fun, and make the same insert in two clones... since they're not getting updated in real-time, this row will exist twice. But, it's the same as when we have one single database, in some needed cases we check if there is an existing same-row before doing the final action. Not a problem. Problem 3: It is possible to edit the code and do not filter actions, so someone could spread instructions to delete everything, or just make some trolling activity. This is not a problem, since good clones will always be somewhere. Those who got bad won't interest anymore. I really appreciate if you read. I know this is not the perfect solution, it has possibly hundred of holes, but it is my basic start. I will now appreciate anything you can teach me now. Thanks a lot. PS.: It could be that all this I am trying already exists and has its own name. Sorry for asking then (I'd anyway thank this name, if it exists)

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  • Object reference not set to an instance of an object- Linked List Example

    - by Zoro Roronoa
    I am seeing following errors : Object reference not set to an instance of an object! Check to determinate if the object is null before calling the method! I'am new with C#,and I made a program for Sorted Linked Lists. Here is the code where the error comes! public void Insert(double data) { Link newLink = new Link(data); Link current = first; Link previous = null; if (first == null) { first = newLink; } else { while (data > current.DData && current != null) { previous = current; current = current.Next; } previous.Next = newLink; newLink.Next = current; } } It says that the current referenc is null while (data current.DData && current != null), but I assigned it current = first; Please Help ! The rest is the complete code of the Program! class Link { double dData; Link next=null; public Link Next { get { return next; } set { next = value; } } public double DData { get { return dData; } set { dData = value; } } public Link(double dData) { this.dData = dData; } public void DisplayLink() { Console.WriteLine("Link : "+ dData); } } class SortedList { Link first; public SortedList() { first = null; } public bool IsEmpty() { return (this.first == null); } public void Insert(double data) { Link newLink = new Link(data); Link current = first; Link previous = null; if (first == null) { first = newLink; } else { while (data > current.DData && current != null) { previous = current; current = current.Next; } previous.Next = newLink; newLink.Next = current; } } public Link Remove() { Link temp = first; first = first.Next; return temp; } public void DisplayList() { Link current; current = first; Console.WriteLine("Display the List!"); while (current != null) { current.DisplayLink(); current = current.Next; } } } class SortedListApp { public void TestSortedList() { SortedList newList = new SortedList(); newList.Insert(20); newList.Insert(22); newList.Insert(100); newList.Insert(1000); newList.Insert(15); newList.Insert(11); newList.DisplayList(); newList.Remove(); newList.DisplayList(); } }

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  • Exchange IMAP4 connector - Error Event ID 2006

    - by MikeB
    Hi, A couple of users in my organisation use IMAP4 to connect to Exchange 2007 (Update rollup 9 applied) because they prefer Thunderbird / Postbox clients. One of the users is generating errors in the Application Log as follows: An exception Microsoft.Exchange.Data.Storage.ConversionFailedException occurred while converting message Imap4Message 1523, user "*******", folder *********, subject: "******", date: "*******" into MIME format. Microsoft.Exchange.Data.Storage.ConversionFailedException: Message content has become corrupted. ---> System.ArgumentException: Value should be a valid content type in the form 'token/token' Parameter name: value at Microsoft.Exchange.Data.Mime.ContentTypeHeader.set_Value(String value) at Microsoft.Exchange.Data.Storage.MimeStreamWriter.WriteHeader(HeaderId type, String data) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeStreamAttachment(StreamAttachmentBase attachment, MimeFlags flags) --- End of inner exception stack trace --- at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeStreamAttachment(StreamAttachmentBase attachment, MimeFlags flags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeAttachment(MimePartInfo part, MimeFlags flags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimePart(MimePartInfo part, MimeFlags mimeFlags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeParts(List`1 parts, MimeFlags mimeFlags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimePart(MimePartInfo part, MimeFlags mimeFlags) at Microsoft.Exchange.Data.Storage.ImapItemConverter.<>c__DisplayClass2.<WriteMimePart>b__0() at Microsoft.Exchange.Data.Storage.ConvertUtils.CallCts(Trace tracer, String methodName, String exceptionString, CtsCall ctsCall) at Microsoft.Exchange.Data.Storage.ImapItemConverter.WriteMimePart(ItemToMimeConverter converter, MimeStreamWriter writer, OutboundConversionOptions options, MimePartInfo partInfo, MimeFlags conversionFlags) at Microsoft.Exchange.Data.Storage.ImapItemConverter.GetBody(Stream outStream) at Microsoft.Exchange.Data.Storage.ImapItemConverter.GetBody(Stream outStream, UInt32[] indices) From my reading around it seems that the suggestion is to ask users to log in to Outlook / OWA and view the messages there. However, having logged in as the users myself, the messages cannot be found either through searching or by browsing the folder detailed in the log entry. The server returns the following error to the client: "The message could not be retrieved using the IMAP4 protocol. The message has not been deleted and may be accessible using either Microsoft Outlook or Microsoft Office Outlook Web Access. You can also try contacting the original sender of the message to find out about the contents of the message. Retrieval of this message will be retried when the server is updated with a fix that addresses the problem." Messages were transferred in to Exchange by copying them from the old Apple Xserve, accessed using IMAP. So my question, finally: 1. Is there any way to get the IMAP Exchange connector to rebuild its cache of messages since it doesn't seem to be pulling them directly from the MAPI store? 2. Alternatively, if there is no database, any ideas on why these messages don't appear in Outlook or OWA would be gratefully received. Many thanks, Mike

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  • Exchange IMAP4 connector - Error Event ID 2006

    - by MikeB
    A couple of users in my organisation use IMAP4 to connect to Exchange 2007 (Update rollup 9 applied) because they prefer Thunderbird / Postbox clients. One of the users is generating errors in the Application Log as follows: An exception Microsoft.Exchange.Data.Storage.ConversionFailedException occurred while converting message Imap4Message 1523, user "*******", folder *********, subject: "******", date: "*******" into MIME format. Microsoft.Exchange.Data.Storage.ConversionFailedException: Message content has become corrupted. ---> System.ArgumentException: Value should be a valid content type in the form 'token/token' Parameter name: value at Microsoft.Exchange.Data.Mime.ContentTypeHeader.set_Value(String value) at Microsoft.Exchange.Data.Storage.MimeStreamWriter.WriteHeader(HeaderId type, String data) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeStreamAttachment(StreamAttachmentBase attachment, MimeFlags flags) --- End of inner exception stack trace --- at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeStreamAttachment(StreamAttachmentBase attachment, MimeFlags flags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeAttachment(MimePartInfo part, MimeFlags flags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimePart(MimePartInfo part, MimeFlags mimeFlags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimeParts(List`1 parts, MimeFlags mimeFlags) at Microsoft.Exchange.Data.Storage.ItemToMimeConverter.WriteMimePart(MimePartInfo part, MimeFlags mimeFlags) at Microsoft.Exchange.Data.Storage.ImapItemConverter.<>c__DisplayClass2.<WriteMimePart>b__0() at Microsoft.Exchange.Data.Storage.ConvertUtils.CallCts(Trace tracer, String methodName, String exceptionString, CtsCall ctsCall) at Microsoft.Exchange.Data.Storage.ImapItemConverter.WriteMimePart(ItemToMimeConverter converter, MimeStreamWriter writer, OutboundConversionOptions options, MimePartInfo partInfo, MimeFlags conversionFlags) at Microsoft.Exchange.Data.Storage.ImapItemConverter.GetBody(Stream outStream) at Microsoft.Exchange.Data.Storage.ImapItemConverter.GetBody(Stream outStream, UInt32[] indices) From my reading around it seems that the suggestion is to ask users to log in to Outlook / OWA and view the messages there. However, having logged in as the users myself, the messages cannot be found either through searching or by browsing the folder detailed in the log entry. The server returns the following error to the client: "The message could not be retrieved using the IMAP4 protocol. The message has not been deleted and may be accessible using either Microsoft Outlook or Microsoft Office Outlook Web Access. You can also try contacting the original sender of the message to find out about the contents of the message. Retrieval of this message will be retried when the server is updated with a fix that addresses the problem." Messages were transferred in to Exchange by copying them from the old Apple Xserve, accessed using IMAP. So my question, finally: 1. Is there any way to get the IMAP Exchange connector to rebuild its cache of messages since it doesn't seem to be pulling them directly from the MAPI store? 2. Alternatively, if there is no database, any ideas on why these messages don't appear in Outlook or OWA would be gratefully received. Many thanks, Mike

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  • terminate called after throwing an instance of 'std::length_error'

    - by mark
    hello all, this is my first post here. As i am newbie, the problem might be stupid. I was writing a piece of code while the following error message shown, terminate called after throwing an instance of 'std::length_error' what(): basic_string::_S_create /home/gcj/finals /home/gcj/quals where Aborted the following is the offending code especially Line 39 to Line 52. It is weired for me as this block of code is almost same as the Line64 to Line79. int main(){ std::vector<std::string> dirs, need; std::string tmp_str; std::ifstream fp_in("small.in"); std::ofstream fp_out("output"); std::string::iterator iter_substr_begin, iter_substr_end; std::string slash("/"); int T, N, M; fp_in>>T; for (int t = 0; t < T; t++){ std::cout<<" time "<< t << std::endl; fp_in >> N >> M; for (int n =0; n<N; n++){ fp_in>>tmp_str; dirs.push_back(tmp_str); tmp_str.clear(); } for (int m=0; m<M; m++){ fp_in>>tmp_str; need.push_back(tmp_str); tmp_str.clear(); } for (std::vector<std::string>::iterator iter = dirs.begin(); iter!=dirs.end(); iter++){ for (std::string::iterator iter_str = (*iter).begin()+1; iter_str<(*iter).end(); ++iter_str){ if ((*iter_str)=='/') { std::string tmp_str2((*iter).begin(), iter_str); if (find(dirs.begin(), dirs.end(), tmp_str2)==dirs.end()) { dirs.push_back(tmp_str2); } } } } for (std::vector<std::string>::iterator iter_tmp = dirs.begin(); iter_tmp!= dirs.end(); ++iter_tmp) std::cout<<*iter_tmp<<" "; dirs.clear(); std::cout<<std::endl; std::cout<<" need "<<std::endl; //processing the next for (std::vector<std::string>::iterator iter_tmp = need.begin(); iter_tmp!=need.end(); ++iter_tmp) std::cout<<*iter_tmp<<" "; std::cout<<" where "; for (std::vector<std::string>::iterator iter = need.begin(); iter!=need.end(); iter++){ for (std::string::iterator iter_str = (*iter).begin()+1; iter_str<(*iter).end(); ++iter_str){ if ((*iter_str)=='/') { std::string tmp_str2((*iter).begin(), iter_str); if (find(need.begin(), need.end(), tmp_str2)==need.end()) { need.push_back(tmp_str2); } } } } for (std::vector<std::string>::iterator iter_tmp = need.begin(); iter_tmp!= need.end(); ++iter_tmp) std::cout<<*iter_tmp<<" "; need.clear(); std::cout<<std::endl; //finish processing the next } for (std::vector<std::string>::iterator iter= dirs.begin(); iter!=dirs.end(); iter++) std::cout<<*iter<<" "; std::cout<<std::endl; for (std::vector<std::string>::iterator iter= need.begin(); iter!=need.end(); iter++) std::cout<<*iter<<" "; std::cout<<std::endl; fp_out.close(); } best regards, Mark

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  • Stack overflow error after creating a instance using 'new'

    - by Justin
    EDIT - The code looks strange here, so I suggest viewing the files directly in the link given. While working on my engine, I came across a issue that I'm unable to resolve. Hoping to fix this without any heavy modification, the code is below. void Block::DoCollision(GameObject* obj){ obj->DoCollision(this); } That is where the stack overflow occurs. This application works perfectly fine until I create two instances of the class using the new keyword. If I only had 1 instance of the class, it worked fine. Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Those parameters are just x,y,z and size. The code is checked before hand. Only a object with a matching Collisonflag and collision type will trigger the DoCollision(); function. ((*list1)->m_collisionFlag & (*list2)->m_type) Maybe my check is messed up though. I attached the files concerned here http://celestialcoding.com/index.php?topic=1465.msg9913;topicseen#new. You can download them without having to sign up. The main suspects, I also pasted the code for below. From GameManager.cpp void GameManager::Update(float dt){ GameList::iterator list1; for(list1=m_gameObjectList.begin(); list1 != m_gameObjectList.end(); ++list1){ GameObject* temp = *list1; // Update logic and positions if((*list1)->m_active){ (*list1)->Update(dt); // Clip((*list1)->m_position); // Modify for bounce affect } else continue; // Check for collisions if((*list1)->m_collisionFlag != GameObject::TYPE_NONE){ GameList::iterator list2; for(list2=m_gameObjectList.begin(); list2 != m_gameObjectList.end(); ++list2){ if(!(*list2)->m_active) continue; if(list1 == list2) continue; if( (*list2)->m_active && ((*list1)->m_collisionFlag & (*list2)->m_type) && (*list1)->IsColliding(*list2)){ (*list1)->DoCollision((*list2)); } } } if(list1==m_gameObjectList.end()) break; } GameList::iterator end    = m_gameObjectList.end(); GameList::iterator newEnd = remove_if(m_gameObjectList.begin(),m_gameObjectList.end(),RemoveNotActive); if(newEnd != end)        m_gameObjectList.erase(newEnd,end); } void GameManager::LoadAllFiles(){ LoadSkin(m_gameTextureList, "Models/Skybox/Images/Top.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Right.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Back.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Left.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Front.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Models/Skybox/Images/Bottom.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain1.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Terrain2.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Details/TerrainDetails.bmp", GetNextFreeID()); LoadSkin(m_gameTextureList, "Terrain/Textures/Water1.bmp", GetNextFreeID()); Block* a = new Block(0, 0, 0, 5); AddGameObject(a); a = new Block(30, 0, 0, 5); AddGameObject(a); Player* d = new Player(0, 100,0); AddGameObject(d); } void Block::Draw(){ glPushMatrix(); glTranslatef(m_position.x(), m_position.y(), m_position.z()); glRotatef(m_facingAngle, 0, 1, 0); glScalef(m_size, m_size, m_size); glBegin(GL_LINES); glColor3f(255, 255, 255); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.left, m_boundingRect.bottom, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.top, m_position.z()); glVertex3f(m_boundingRect.right, m_boundingRect.bottom, m_position.z()); glEnd(); // DrawBox(m_position.x(), m_position.y(), m_position.z(), m_size, m_size, m_size, 8); glPopMatrix(); } void Block::DoCollision(GameObject* obj){ GameObject* t = this;   // I modified this to see for sure that it was causing the mistake. // obj->DoCollision(NULL); // Just revert it back to /* void Block::DoCollision(GameObject* obj){     obj->DoCollision(this);   }   */ }

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  • Incremental backups from Rackspace Cloud Files to Amazon Glacier

    - by Martin Wilson
    Is there a software product/module (open-source or commercial) that can provide incremental backups from Rackspace Cloud Files to Amazon Glacier? We are looking for something that will provide the following functionality (or achieve the same result, i.e. a cost-effective backup strategy for files stored in Rackspace Cloud Files): Work out which files have been added to or modified in a Rackspace Cloud account (since the last backup). Create a ZIP (or similar) of these files and store them in Amazon Glacier. Keep a record of which files are in which ZIPs. Ideally, restore either a single file or all files from Glacier back into Rackspace.

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  • What is the best free service to host images and mp3 files?

    - by Edward Tanguay
    I am making an educational social software silverlight application. I would like users to be able to point the application to a URL with text, images, and audio files which they have created. Many users will not have their own website to do this, so we are looking for a free service they can use to upload, and manage their own text/image/audio content. What is the best free service for non-technical users to upload and make available text, images and audio? For instance, sites.google.com allows you to upload pictures and access them via http so that would work, but that is more about making a website. For this purpose we just need the ability to upload files, without the website creation tools.

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  • One-Way Backup Service? [closed]

    - by Jon Rodriguez
    Up until a month ago, my girlfriend has used MobileMe to backup all the files on her MacBook. This turned out terribly when a quirk of MobileMe caused it to erase all of her files on MobileMe, and then sync the newly-erased MobileMe down to her computer, erasing everything. A week's worth of college essays and CS homework were gone. Now, I am terrified of any commercial cloud-backup solutions because of the possibility of this happening. Going off the list provided in these answers, could you please help me find a good backup service that is completely one-way? I want a service where there is literally not a single line of code that has the possibility of writing to my computer's drive. I want a pure one-way backup service.

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  • need advice for storing data setup hardware for client with 80TB per year of data footprint increase

    - by dasko
    hi everyone, i currently have a client that will be adding replicated data from satellite locations in the number of approximately 80TB per year. with this said in year 2 we will have 160TB and so on year after year. i want to do some sort of raid 10 or raid 6 setup. i want to keep the servers to approximately 4u high and rack mounted. all suggestions welcome on a replication strategy. we will be wanting to have one instance of the data in house and the other to be co-located (any suggestions on co-locate sites too?). the obvious hardware will be something like a rack mount server with hot swap trays and dual xeon based type processors. the use of the data is for archives of information, files will be made up of small file sizes. i can add or expand to this question if it is too vague. thanks for looking.

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  • How can I pass an external instance to the constructor of an object that's being created using the default XNA XML content loader?

    - by Michael
    I'm trying to understand how to use the XNA XML content importer to instantiate non-trivial objects that are more than a collection of basic properties (e.g., a class that inherits from DrawableGameObject or GameObject and requires other things to be passed into its constructor). Is it possible to pass existing external instances (e.g., an instance of the current Game) to the constructor of an object that's being created using the default XNA XML content loader? For example, imagine that I have the following class, inheriting from DrawableGameComponent: public class Character : DrawableGameComponent { public string Name { get; set; } public Character(Game game) : base(game) { } public override void Update(GameTime gameTime) { } public override void Draw(GameTime gameTime) { } } If I had a simple class that did not need other parameters in its constructor (i.e., the Game instance), then I could simply use this XML: <XnaContent> <Asset Type="MyNamespace.Character"> <Name>John Doe</Name> </Asset> </XnaContent> ...and then create an instance of Character using this code: var character = Content.Load<Character>("MyXmlAssetName"); But that won't work because I need to pass the need to pass the Game into the constructor. What's the best way to handle this situation? Is there a way to pass in things like the current Game using the default XNA XML content loader? Do I need to write my own XML loader? (If so, how?) Is there a better object-oriented design that I should be using for my classes? Note: Although I used Game in this example, I'm really just asking how to pass any type of existing instance to my constructors. (For example, I'm using the Farseer Physics Engine, and some of my classes also need a reference to the Farseer World object too.) Thanks in advance.

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