Java3D getting time problem
- by Meko
HI ..I made little Shooter game that on screen two ships firing each other.I ahve method on paintComponent like drawing or moving object.But in some reason it works different speed on each komputer.I searchand made some modification to my game like drawing and moving objects in thread..Now it works on every ?omputer same speed.Also if I change size.But problem is I used J3DTimer.getValue() .For this library I donwnloaded Java3d. Problem is If on machine there is no this library or installation my game doesnot working .How can I solw this problem? I should say every one to setup Java#d? :)) ALso I used standart System.currentTimeMillis(); but now my game works very slow...Any idea?