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  • Parse error when trying to install app on Asus eee PC 701 running Android 2.0

    - by Don
    A beta tester of mine has a Asus eee pc 701 running Android 2.0 and he is trying to install an app on it from my web site. He is able to download the app but is getting a "Parse Error: There is a problem parsing the package" error. I don't really know if this problem is with the eee pc or with the apk since he is the first person to try to install it. I built it for 2.0, the manifest has 5 as the minimum API level and I used Eclipse to export and sign it. But this is my first Android app and he is the first to try to install it, so I am not sure what the problem might be? Could just be the Android implementation too. Here is a site about putting Android on the Asus: http://www.liliputing.com/2009/01/how-to-built-google-android-for-the-asus-eee-pc-701.html Any thoughts on what I might try to get this app installed on his machine?

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  • Cant find the android keytool

    - by Tim
    Hi all I am trying to follow the Android mapping tutorial and got to this part where I had to get an API key http://code.google.com/android/add-ons/google-apis/mapkey.html#getdebugfingerprint I have found my debug.keystore but there does not appear to be a keytool application in the directory: C:\Documents and Settings\tward\.androidls adb_usb.ini avd debug.keystore repositories.cfg androidtool.cfg ddms.cfg default.keyset There is also no keytool in this directory: C:\Android\android-sdk-windows\toolsls AdbWinApi.dll apkbuilder.bat etc1tool.exe mksdcard.exe AdbWinUsbApi.dll ddms.bat fastboot.exe source.properties Jet dmtracedump.exe hierarchyviewer.bat sqlite3.exe NOTICE.txt draw9patch.bat hprof-conv.exe traceview.bat adb.exe emulator.exe layoutopt.bat zipalign.exe android.bat emulator_NOTICE.txt lib I am using eclipse as my editor and believe that I have downloaded all the latest SDK What am I doing wrong? Thanks for your time Tim

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  • HttpPost works in Java project, not in Android

    - by dave.c
    I've written some code for my Android device to login to a web site over https and parse some data out of the resulting pages. An HttpGet happens first to get some info needed for login, then an HttpPost to do the actual login process. The code below works great in a Java project within Eclipse which has the following Jar files on the build path: httpcore-4.1-beta2.jar, httpclient-4.1-alpha2.jar, httpmime-4.1-alpha2.jar, commons-logging-1.1.1.jar. public static MyBean gatherData(String username, String password) { MyBean myBean = new MyBean(); try { HttpResponse response = doHttpGet(URL_PAGE_LOGIN, null, null); System.out.println("Got login page"); String content = EntityUtils.toString(response.getEntity()); String token = ContentParser.getToken(content); String cookie = getCookie(response); System.out.println("Performing login"); System.out.println("token = "+token +" || cookie = "+cookie); response = doLoginPost(username,password,cookie, token); int respCode = response.getStatusLine().getStatusCode(); if (respCode != 302) { System.out.println("ERROR: not a 302 redirect!: code is \""+ respCode+"\""); if (respCode == 200) { System.out.println(getHeaders(response)); System.out.println(EntityUtils.toString(response.getEntity()).substring(0, 500)); } } else { System.out.println("Logged in OK, loading account home"); // redirect handler and rest of parse removed } }catch (Exception e) { System.out.println("ERROR in gatherdata: "+e.toString()); e.printStackTrace(); } return myBean; } private static HttpResponse doHttpGet(String url, String cookie, String referrer) { try { HttpClient client = new DefaultHttpClient(); client.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); client.getParams().setParameter(CoreProtocolPNames.HTTP_CONTENT_CHARSET, "UTF-8"); HttpGet httpGet = new HttpGet(url); httpGet.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); httpGet.setHeader(HEADER_USER_AGENT,HEADER_USER_AGENT_VALUE); if (referrer != null && !referrer.equals("")) httpGet.setHeader(HEADER_REFERER,referrer); if (cookie != null && !cookie.equals("")) httpGet.setHeader(HEADER_COOKIE,cookie); return client.execute(httpGet); } catch (Exception e) { e.printStackTrace(); throw new ConnectException("Failed to read content from response"); } } private static HttpResponse doLoginPost(String username, String password, String cookie, String token) throws ClientProtocolException, IOException { try { HttpClient client = new DefaultHttpClient(); client.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); client.getParams().setParameter(CoreProtocolPNames.HTTP_CONTENT_CHARSET, "UTF-8"); HttpPost post = new HttpPost(URL_LOGIN_SUBMIT); post.getParams().setParameter(CoreProtocolPNames.PROTOCOL_VERSION, HttpVersion.HTTP_1_1); post.setHeader(HEADER_USER_AGENT,HEADER_USER_AGENT_VALUE); post.setHeader(HEADER_REFERER, URL_PAGE_LOGIN); post.setHeader(HEADER_COOKIE, cookie); post.setHeader("Content-Type","application/x-www-form-urlencoded"); List<NameValuePair> formParams = new ArrayList<NameValuePair>(); formParams.add(new BasicNameValuePair("org.apache.struts.taglib.html.TOKEN", token)); formParams.add(new BasicNameValuePair("showLogin", "true")); formParams.add(new BasicNameValuePair("upgrade", "")); formParams.add(new BasicNameValuePair("username", username)); formParams.add(new BasicNameValuePair("password", password)); formParams.add(new BasicNameValuePair("submit", "Secure+Log+in")); UrlEncodedFormEntity entity = new UrlEncodedFormEntity(formParams,HTTP.UTF_8); post.setEntity(entity); return client.execute(post); } catch (Exception e) { e.printStackTrace(); throw new ConnectException("ERROR in doLoginPost(): "+e.getMessage()); } } The server (which is not under my control) returns a 302 redirect when the login was successful, and 200 if it fails and re-loads the login page. When run with the above Jar files I get the 302 redirect, however if I run the exact same code from an Android project with the 1.6 Android Jar file on the build path I get the 200 response from the server. I get the same 200 response when running the code on my 2.2 device. My android application has internet permissions, and the HttpGet works fine. I'm assuming that the problem lies in the fact that HttpPost (or some other class) is different in some significant way between the Android Jar version and the newer Apache versions. I've tried adding the Apache libraries to the build path of the Android project, but due to the duplicate classes I get messages like: INFO/dalvikvm(390): DexOpt: not resolving ambiguous class 'Lorg/apache/http/impl/client/DefaultHttpClient;' in the log. I've also tried using a MultipartEntity instead of the UrlEncodedFormEntity but I get the same 200 result. So, I have a few questions: - Can I force the code running under android to use the newer Apache libraries in preference to the Android versions? - If not, does anyone have any ideas how can I alter my code so that it works with the Android Jar? - Are there any other, totally different approaches to doing an HttpPost in Android? - Any other ideas? I've read a lot of posts and code but I'm not getting anywhere. I've been stuck on this for a couple of days and I'm at a loss how to get the thing to work, so I'll try anything at this point. Thanks in advance.

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  • Warning: Ignoring library 'com.motorola.android.iextdispservice', missing property value

    - by user1342684
    Hi I am trying to get my eclipse environment setup so I can start playing with programming for android... The Android SDK Manager is installing the following packages (everything else says installed except these two): Android 2.3.3 (API 10) Dual Screen APIs - Not Installed Android 2.2 (API 8) Dual Screen APIs - Not Installed Error Messages: [2012-04-19 13:06:41 - SDK Manager] Warning: Ignoring library 'com.motorola.android.iextdispservice', missing property value [2012-04-19 13:15:27 - SDK Manager] Operation timed out [2012-04-19 13:18:16 - SDK Manager] Operation timed out Any tips? So close to getting the environment ready! I want to start playing around!

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  • Android Create Layered drawable in XML

    - by Lyubomyr Dutko
    Hello, I would like to create a drawable in XML that should include: image drawable color drawable The color drawable provides white transparent color. So, as a result we would have image with some white transparent layer on top. I have tried to use LayerDrawable, but it fails to be created during application launch: <LayerDrawable xmlns:android="http://schemas.android.com/apk/res/android"> <BitmapDrawable android:src="@drawable/button_play" /> <ColorDrawable android:color="#80FFFFFF"/> </LayerDrawable> Could you please advice what is wrong here? Thanks.

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  • How to install and use db4o for Android?

    - by Viet
    I have to admit that I'm new to Java and Android. db4o seems to be an excellent DB framework to replace SQLite http://developer.db4o.com/Platforms/Java/Android.aspx. I want to use it for my Android application. I don't know how to: Import/Install/Attach/Upload db4o to Android phone. Where should I put the JAR file db4o-7.12.132.14217-all-java5.jar so that it was uploaded to Android phone and it could be called from the application? Please kindly advise! Many thanks!!!

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  • Instrumentation class in the Android API.

    - by Riyas
    Hi All, I have question on the Android API. Android API provides a class called "Instrumentation" class. What is the use of this class? Is the Instrumentation class be used only together with Junit for unit testing. Can Junit framework can be used to test the methods of the Android API without using the Instrumentation class. Since Junit package has been included in the Android package, I hope we dont need to use install separately for unit testing. I would appreciate if you could provide me the information as i can't find these clear information anywhere on the Web. If we use Junit test framework to test the Android API, can we have test results in the UI format rather than test format.? Thanks a lot. Apprecite your time. Regards, Riyas

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  • Where is the Android Metamodel located?

    - by Dominik
    Hey, I would like to use Android for Model-Driven-Software-Development. For this, I need to locate the Android Model in the SDK. I already searched a while for it, but were not able to find it. Has anyone an idea where it could be? Is it possible, that it is the AndroidManifest.xml-File in the folder android-sdk-\platforms\android-x\android.jar? After unpacking this file, I am not able to open that file correctly on Windows XP, because a lot of characters have the wrong character set. Or is it also possible, that it is only located in the source code? Thanks in advance, Dominik

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  • Changing API level Android Studio

    - by James B
    I want to change the minimum SDK version in Android Studio from API 12 to API 14. I have tried changing it in the manifest file, i.e., <uses-sdk android:minSdkVersion="14" android:targetSdkVersion="18" /> and rebuilding the project, but I still get the Android Studio IDE throwing up some errors. I presume I have to set the min SDK in 'project properties' or something similar so the IDE recognises the change, but I can't find where this is done in Android Studio. Pointers greatly appreciated. Thnx.

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  • Interaction between Java and Android

    - by Grasper
    I am currently trying to research how to use Android with an existing java based system. Basically, I need to communicate to/from an Android application. The system currently passes object data from computer to computer using ActiveMQ as the JMS provider. On one of the computers is a display which shows object data to the user. What we want to do now is use a phone (running Android) as another option to show this object data to a user with wifi/network access. Ideally we would like to have a native application on the Android that would listen to the ActiveMQ topic and publish to another Topic and read/write/display the object data, but from some research I have done, I am not sure if this is possible. What are some other ways to approach this problem? The android Phone needs to be able to send/receive data. I have been using the AndroidEmulator for testing.

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  • android: having two listviews in two listactivities didn't work

    - by Yang
    I guess my previous question wasn't clear enough (http://stackoverflow.com/questions/2549585/android-failed-to-setcontentview-when-switching-to-listactivity), so I explain as follows. In my app I have two listactivities which uses two different listviews: public class Activity1 extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { try{ super.onCreate(savedInstanceState); setContentView(R.layout.listview1); } public class Activity2 extends ListActivity { @Override public void onCreate(Bundle savedInstanceState) { try{ super.onCreate(savedInstanceState); setContentView(R.layout.listview2); } } As required by android, listview must have an ID which is exactly "@android:id/list". If I set the listview in both listview1 and listview2 with the same ID, then they will end up using the same format of listview, which is not what I want. But if I set one of the IDs to be sth like "@+id/listview2", android gave me the error: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' How do I handle this dilema?

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  • what's the story with the android XML namespace?

    - by Peter vdL
    When you first use a name from the android XML namespace, you have to say where to find it, with an attribute in XML like this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" However, that URL is a 404 - nothing found there. The android: namespace is actually included under the locally-installed SDK. So what's going on here? Why do I need to include a dead URL? Why doesn't the build system pick it up from the SDK like all the other libraries? Thanks, just looking for the back story on this. Peter

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  • Android Couchdb - libcouch and IPC Aidl Services

    - by dirtySanchez
    I am working on a native CouchdDB app with android. Now just this week CouchOne released libcouch, described as "Library files needed to interact with CouchDB on Android": couchone_libcouch@Github It is a basic app that installs CouchDB if the CouchDB service (that comes with CouchDB if it was installed previously) can't be bound to. To be more precise, as I understand it: libcouch estimates CouchDb's presence on the device by trying to bind to a IPC Service from CouchDB and through that service wants communicate with CouchDB. Please see the method "attemptLaunch()" at CouchAppLauncher.class for reviewing this: public void attemptLaunch() { Log.i(TAG,"1.) called attemptLaunch"); Intent intent = new Intent(ICouchService.class.getName()); Log.i(TAG,"1.a) setup Intent"); Boolean canStart = bindService(intent, couchServiceConn, Context.BIND_AUTO_CREATE); Log.i(TAG,"1.b bound service. canStart: " + Boolean.toString(canStart)); if (!canStart) { setContentView(R.layout.install_couchdb); TextView label = (TextView) findViewById(R.id.install_couchdb_text); Button btn = (Button) this.findViewById(R.id.install_couchdb_btn); String text = getString(R.string.app_name) + " requires Apache CouchDB to be installed."; label.setText(text); // Launching the market will fail on emulators btn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { launchMarket(); finish(); } }); } } The question(s) I have about this are: libcouch never is able to "find" a previously installed CouchDB. It always attempts to install CouchDB from the market. This is because it never actually is able to bind to the CouchDBService. As I understand the purpose auf AIDL generated service interfaces, the actual service that intends to offer it's IPC to other applications should make use of AIDL. In this case the AIDL has been moved to the application that is trying to bind to the remote service, which is libcouch in this case. Reviewing the commits the AIDL files have just been moved out of that repository to libcouch. For complete linkage, here's the link to the Android CouchDB sources: github.com/couchone/libcouch-android Now, I could be completely wrong in my findings, it could also be lincouch's Manifest that s missing something, but I am really looking forward to get some answers!

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  • Android "Hello World" Problem...

    - by Biranchi
    Hi, this is the code i have written package com.android.helloandroid; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(tv); } } And i am getting these errors [2010-04-06 19:24:03 - Emulator] 2010-04-07 00:49:03.366 emulator[498:903] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. [2010-04-06 19:34:42 - TestApp] emulator-5554 disconnected! Cancelling 'com.test.AndroidApp.TestAppActivity activity launch'! I have the latest sdk and ADT installed. What is the solution ???? Thanks

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  • How to port Iphone style app into Android?

    - by edwar12345
    first, please see the blog as the link showed below: http://blogs.nitobi.com/joe/2008/10/17/phonegap-now-for-android/comment-page-1/#comment-12918 the author made iPhone Style app in Android emulator, the pic showed below: http: blogs.nitobi.com/joe/wp-content/uploads/2008/10/droidgap.png if anyone knows, Would you please tell me how to make the iphone sytle app in android, as the pic shows? I checked the phonegap demo in the github, it's not the same as the picture showed in the blog. I am so curious about how can make iphone style app in Android? Since it need the Iphone OS to display such effect. Would anyone please tell me how to make it? so pity that the link doesn't work now: https: github.com/bowserj/gap/ your reply will be great appriciated. the same question i asked can be found with link: http: stackoverflow.com/questions/2786787/how-to-implement-iphone-titlebar-in-android

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  • how to add language support to android

    - by avar
    hello i hope someone put me on the right direction with my problem i want to work on supporting my language, specially the writing on android we use Arabic characters with little modification ( like parsi, urdu etc).. i was hoping android has fully supported Arabic , then i would make changes to work with my language. but even 2.2 dosn't support Arabic . it just show Arabic characters and it is not connected. that is "????? " is displayed "? ? ? ? ?". some individuals have made Arabic support on CyanogenMod ROM's for some HTC phones, but they would not tell how they made it. I'v got the android source code, i want to know where to start, where to make changes , what is the library that handle fonts , shaping engine etc .. ps : android.com and other android related google groups are blocked in my country.

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  • Android onActivityResult is always 0

    - by Dean
    This has been killing me for two days now. I have a main Activity A which calls a second Activity B. Activity B simply presents the user with a listview. When I press an item on the list view I want a couple of strings to be passed back to the main Activity A and Activiy B will finish. The problem is I always get a resultcode of 0 and the data bundle is null. I really don't understand why this is happening. Here is my code. Start Activity B for result; Test.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Intent i = new Intent(recipeActivity.this, BrowseLoadRecipes.class); startActivityForResult(i, RECIPE_CHOOSER); } }); This starts the second Activity fine. Activity B populates a listview and when I click an item I'm trying to send some data back to the calling Activity A. Any text at the moment, so I used the following in Activity B; lv.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> a, View v, int position, long id) { Bundle bundle = new Bundle(); bundle.putString("TEXT", "Please work... pleeeeaasee"); Intent mIntent = new Intent(); mIntent.putExtras(bundle); setResult(RESULT_OK, mIntent); finish(); } }); In the calling activity I have the following listening for the return as follows; protected void onActivityResult(int requestCode, int resultCode, Intent data) { switch(requestCode) { //TODO case RECIPE_CHOOSER: Toast.makeText(getApplicationContext(), "In recipe return", Toast.LENGTH_SHORT).show(); Toast.makeText(getApplicationContext(), "resultCode is " + String.valueOf(resultCode), Toast.LENGTH_SHORT).show(); if (resultCode == RESULT_OK) { Bundle b = getIntent().getExtras(); Toast.makeText(getApplicationContext(), "Returned " + b.getString("TEXT"), Toast.LENGTH_LONG).show(); } if (resultCode == RESULT_CANCELED) { } break; } } } I can see that the request code is correctly returned, but the resultcode is always a 0 and the data is always a null. I've ran through the debug and the setResult is doing its job and the bundle does indeed have the data I'm passing, but it's lost at some point along the way. Is there something in the manifest I'm missing or something. It's killed my progress on this project so far. Any help would truly be appreciated. Thanks, Dean

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  • Android Source code download error

    - by user351850
    Hi all I have followed the instructions on the Android website on how to download the latest android source code files but it gives errors when i run this command: repo init -u git://android2.git.kernel.org/platform/manifest.git It gives the following error: Getting repo ... from git://android.git.kernel.org/tools/repo.git android.git.kernel.org[0: 199.6.1.176]: errno=Connection refused android.git.kernel.org[0: 130.239.17.12]: errno=Connection refused fatal: unable to connect a socket (Connection refused) On checking forums for its resolution, i was told that port 9418 was being blocked. I use Ubuntu 10.04 and ensured that the firewall wasnt blocking the port and also enabled the port and the above IP addresses. I also spoke to the networking peeps who ensured that no traffic from the internet is being blocked. I would be glad if i could get directions on how to proceed next. Many thanks as you respond. Saheed.

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  • Android TimeSqaureCalender

    - by Jack Lebbos
    i have searched for calendar libraries and i have found TimeSquare calender on this site https://github.com/square/android-times-square ive downloaded the file and add made an import for the folder in ecilipse and everithing worked fine then i have exported with gradle and imported in android studio and everything worked fine.THE problem is that i want to use this calender in an app i'm developping so i have added folder library as a module and synced with grade but when i define <com.squareup.timessquare.CalendarPickerView android:id="@+id/calendar_view" android:layout_width="match_parent" android:layout_height="match_parent" /> just in xml and run the app it crashes on setcontentview and i cannot make anything in plus can somebody tell me how to use this library correctly.

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  • Android 2.1 gallery not backward compatible with Cupcake version, now what?

    - by Schermvlieger
    I don't know why, but in Eclair, the default (non-fancy) gallery app changed its begaviour from the Cupcake version, and it broke one of my commercial applications :-( Firstly, when long-pressing a gallery and choosing "Diashow", it does not publish an Intent to be picked up by any application that implements the Intent filter anymore. Instead, it will directly call "com.android.gallery/com.android.camera.ViewImage" with extras. Question: is it still possible to intercept this intent and allow the user to choose my application to do the Diashow? Secondly, the intent extras for the VIEW intent are messed up (in my build of 2.1 anyway): Instead of providing the BucketId of the picture in the Intent's queryparameter. But in 2.1, the BucketId is moved to the Intent's extras. Except; it is not passing the BUCKET_ID, but the unlocalized BUCKET_DISPLAY_NAME instead :-/ Question: how can I still get the unique BUCKET_ID from the intent, so that I do not have to work with a potentially non-unique BUCKET_DISPLAY_NAME? Is there anybody out there who has come up with a working solution for these problems? I thought the whole idea of Android Intents was to be able to integrate your applications with the base Android environment, but my build of 2.1 proves that this idea still lives in the land of Theory :-(

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  • 5 Ways Android Still Disappoints (Me)

    - by TStewartDev
    Let me make this clear: I'm annoyed with Apple. I don't like their current policies and I don't like where Steve Jobs is taking the company. In general, I don't like it when any one company gets too much control in a market. When that happens, the leading company dictates the game and as consumers, our options all but disappear. That said, I'm still going to buy a new iPhone next week. My Apple-hating friends seem to desperately want me to go Android instead, but frankly, it's not good enough for me, and here are the reasons why. The Modern WinMo One of the reasons that Microsoft has identified for Windows Mobile's rapid decline is the breadth of hardware. They exercised little control over manufacturer's implementations. In theory, that sounds great. We as consumers have lots of choice. In practice, though, it meant among other things that updates to the devices were left up to the manufacturers. As a result, that rarely happened. (I'm still bitter at Toshiba for leaving me hanging back in 2002.) And now, Google is doing the same thing with Android. Case in point: my wife has a Motorola Backflip that we bought in April. It was released in March. Motorola says it will get Android 2.1 "sometime in Q3". Great. Meanwhile, I pull down the latest version of iPhone OS (now iOS) and install it the same day it's released. You may say that I can't judge Android by one lazy manufacturer. Yup, I sure can. With Apple, my original iPhone has been supported perfectly for 3 years. With Android, I will have to wait for upgrades after Google releases them, possibly indefinitely. Not cool. AT&T We signed a new contract with AT&T in April to get my wife's phone. I've had a reasonable experience with them. I don't imagine my experience with Verizon would be any better, and I'm relatively confident that Sprint doesn't have the coverage it takes to work well for us. The fact is, AT&T, for whatever reason, doesn't have jack for Android phones. May not be Android's fault, but it's still a shortcoming that prevents me from having it just like the iPhone's exclusivity keeps some folks on other networks from having it. Innovation? What Innovation? Android has a nice dashboard and a great notification system and… nothing else original. I keep reading about how disappointing the iPhone is nowadays. "It has no innovation," people say. Who does? Android has modeled its behavior after the iPhone. That's fine, but if all you've got is a similar product and I'm invested both skill-wise and app-wise in my current platform, why should I change? Microsoft's new Windows Phone 7 looks somewhat innovative, and I'm pretty excited to see what they'll bring to the table, but that's another six months away, at least. I've got a 3 year old phone that has some annoying issues now (thanks to recent encounters with water). I need a new phone now. Is This Going to Work? There's no shortage of criticism of Apple over its App Store policies, and I've vented my own anger about it. However, I will give them credit: their screening of apps has done a great job of weeding out the crap and gives an excellent indication that the app will work on my device. How about Android? Nope. It might work on your phone. Maybe. You'll have to try it to see. Get burned by it? Well, write a nasty review to try to keep others from making the mistake you did. If you don't mind doing that stuff, then Android is the platform for you. Personally, I'd rather have a receptionist screening out the telemarketing and survey calls than hang up on them myself, but that's your call. Slow, Slowing, Slower All this yapping about multitasking. This is an area I've been on Apple's side from the beginning. Sorry folks, but this is the number one reason I hated Windows Mobile: the longer you use it, the slower it gets because it doesn't kill apps. I'm with Steve Jobs on this one: if you see a task manager, we're doing it wrong. I don't want to have to manually kill apps. I hate doing that on Windows let alone on a mobile device. To me, priority one should be keeping the device speedy. Waiting for your device to respond is unacceptable. Bonus! Taken from iPhone Letdown? 8 Things Apple Didn't Announce, here are my responses: 4G Yeah, let me know if your area actually has it. I live in Lincoln, Nebraska. No carrier is going to have 4G here for at least 3 years. Meanwhile, you still get to pay for it. Yay! Cloud iTunes/OTA Sync You got me here. Of course, whether or not your Android device will be able to do it is always a good question. 3G Video Chat You got me here, too. I'm sure you spent countless hours in front of your phone with video chat. Also, I can't wait for the "No Video Chat While Driving" laws. Mobile Hotspot This is a neat feature, but as the author points out, it's left up to the carrier whether to implement it or not. Pretty sure any Android phones that come to AT&T won't have this enabled in the foreseeable future. Is Verizon even allowing this? I just figured Sprint was because they're failing so hard at keeping customers. Free MobileMe I use Google's services with my iPhone. The only people I know who use MobileMe are Apple fanboys and fangirls. If you choose to pay for a service that you can get for free, that's your decision, not Apple's. Voice Input Voice input has been available on phones (even "dumb" phones) for years now. iPhone does have the ability, though limited. Why don't I hear people telling their phones what to do? Maybe because it's still easier to use your fingers than talk to it. Get back to me when this becomes an important feature. Free Navigation Maybe this will be a bigger deal to me now that I'm getting a phone with GPS, but when using my buddy's 3gs, Google maps has worked just fine. Maybe I just don't trust turn-by-turn navigation enough to want it. Dashboard The only legitimate complaint on this list, to me. iPhone's home screen is pathetic, doubly so for the iPad. What a waste of perfectly usable space. I also want to add notifications to this list. Android's notification panel is far superior to the iPhone's. I don't want to hunt all over my screen to find little red dots. Put 'em in one place, Apple.

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  • Android: "Edit Source Lookup Path...".

    - by user307480
    I am developing on a Mac with Eclipse and have the skeleton for an app that implements the standard framework callbacks (onCreate, onDestroy, onPause, etc..). When I set breakpoints in the callbacks the debugger stops and displays a tab that says "ActivityThread.performLaunchActivity(ActivityThread $ActivityRecord,Intent)line:2477" and in the tab page body there is some red text that says "Source not found" and a button that says "Edit Source Lookup Path...". I have tried adding several paths via "Edit Source Lookup Path..." but can't see to find the one Eclipse is looking for. Can anyone point me in the right direction?

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  • Trying to implement fling events on an object

    - by Adam Short
    I have a game object, well a bitmap, which I'd like to "fling". I'm struggling to get it to fling ontouchlistener due to it being a bitmap and not sure how to proceed and I'm struggling to find the resources to help. Here's my code so far: https://github.com/addrum/Shapes GameActivity class: package com.main.shapes; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View.OnTouchListener; import android.view.Window; public class GameActivity extends Activity { private GestureDetector gestureDetector; View view; Bitmap ball; float x, y; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Remove title bar this.requestWindowFeature(Window.FEATURE_NO_TITLE); view = new View(this); ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); gestureDetector = new GestureDetector(this, new GestureListener()); x = 0; y = 0; setContentView(view); ball.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(android.view.View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }); } @Override protected void onPause() { super.onPause(); view.pause(); } @Override protected void onResume() { super.onResume(); view.resume(); } public class View extends SurfaceView implements Runnable { Thread thread = null; SurfaceHolder holder; boolean canRun = false; public View(Context context) { super(context); holder = getHolder(); } public void run() { while (canRun) { if (!holder.getSurface().isValid()) { continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 255, 255, 255); c.drawBitmap(ball, x - (ball.getWidth() / 2), y - (ball.getHeight() / 2), null); holder.unlockCanvasAndPost(c); } } public void pause() { canRun = false; while (true) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } thread = null; } public void resume() { canRun = true; thread = new Thread(this); thread.start(); } } } GestureListener class: package com.main.shapes; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; public class GestureListener extends SimpleOnGestureListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_THRESHOLD_VELOCITY = 200; @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Right to Left return true; } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Left to Right return true; } if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Bottom to Top return true; } else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Top to Bottom return true; } return false; } @Override public boolean onDown(MotionEvent e) { //always return true since all gestures always begin with onDown and<br> //if this returns false, the framework won't try to pick up onFling for example. return true; } }

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  • "Parse Error : There is a problem parsing the package" while installing Android application

    - by Raghavendra
    I got this error while installing the android application (Parse Error : There is a problem parsing the package.). I did the following steps. First time I installed the application and it works fine. I made changes to the existing application and change the version no in Manifest file. <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="org.openintents.samples.BasicOpenARDemo" android:versionCode="2" android:versionName="1.0.1"> Then I export the application and finish the code signing process. For this, Right Click your Project node select Export. There you will see a wizard. Follow the steps and finish the code signing also. I got the ARDemo.apk file, Then I changed it’s name to ARDemo1.apk Then I shipped this apk file to mobiles SD Card and started the installation I got the above error. I googled, they say that problem with unpacking manifest file. Can anyone tell me what could be wrong with me?

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  • Error starting an Android program.

    - by Gabriel A. Zorrilla
    [2010-04-16 23:31:34 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:31:57 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:32:28 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:34:56 - MobileDataKeeper] Error in an XML file: aborting build. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.xml:0: error: Resource entry main is already defined. [2010-04-16 23:35:14 - MobileDataKeeper] res/layout/main.out.out.xml:0: Originally defined here. [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:14 - MobileDataKeeper] /media/Mis Documentos/Dropbox/Eclipse/MobileDataKeeper/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-04-16 23:35:49 - MobileDataKeeper] Error in an XML file: aborting build. Main.xml.out.* are empty. The MobileDataKeeper.java is default and the Mainx.xml out is: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" /> Every time i change something in the Main.xml get this problem. It's very frustrating and I don't know what the heck is going on. A trained eye is requiered! Thanks!

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