Search Results

Search found 4894 results on 196 pages for 'gom player'.

Page 89/196 | < Previous Page | 85 86 87 88 89 90 91 92 93 94 95 96  | Next Page >

  • sd card folder is not being created in DDMS

    - by Abhijeet
    hi everyone , I am new to android. I intend to make video player which can play video from file as well as web URL. But the problem is that when my emulator runs , a sd card folder should be created in "File Explorer" tab of DDMS perspective in eclipse , which is not happening . That's why I am unable to push any file in the sd card and hence video is not being played. I have used followed this code :- check it out the link http://davanum.wordpress.com/2009/12/04/android-%E2%80%93-videomusic-player-sample-take-2/ Please help me out. Abhijeet

    Read the article

  • sd card folder is not being created in DDMS

    - by Abhijeet
    hi everyone , I am new to android. I intend to make video player which can play video from file as well as web URL. But the problem is that when my emulator runs , a sd card folder should be created in "File Explorer" tab of DDMS perspective in eclipse , which is not happening . That's why I am unable to push any file in the sd card and hence video is not being played. I have used following code :- check it out the link http://davanum.wordpress.com/2009/12/04/android-%E2%80%93-videomusic-player-sample-take-2/ Please help me out. Abhijeet

    Read the article

  • Downloading Video on iPhone using SDK

    - by Vivek Navadia
    Hello All I would like to develop such iphone application that provides functionality to download viedo. i am doing some as below 1) Loading HTML content on web view 2) The loaded html content contains the video link (i.e http://test.com/test.mp4") 3) When i click on that it will play the video in native player. 4) but i would like to prevent this thing and start downloading video from that URL for example, if i click on link it should not open native video player, it should start downloading from that url and store somewhere on iphone (i.e document directory) is there any solution for same? Thanks Vivek

    Read the article

  • Algorithm to detect no movable pieces in Stratego.

    - by maleki
    I am creating a Stratego Game and am having trouble creating an algorithm that can detect when there are no more possible moves because all your pieces are gone or the remaining pieces are unmovable or trapped by forbidden squares, unmovable pieces, or other trapped pieces. For simplicity you can think of the board as an array of Squares which can contain pieces. Square[][] gameBoard = new Square[10][10] Squares have easily checkable state such as hasPiece(), hasEnemyPiece(), hasUnMovablePiece(), hasMoveablePiece(), isBlocked(). It would also probably be nice if this algorithm wasn't run every time a player moved but maybe checked in the beginning and then only certain conditions were checked when the player moved.

    Read the article

  • Why can't I retrieve UIDeviceOrientation correctly while playing a movie in MPMoviePlayerController?

    - by Zelldweller
    Everything works fine while I'm not playing anything (I'm calling beginnotifications, etc, and using the orientation to rotate my view). But after I start playing with MPMoviePlayerController every time I try a... UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; ...orientation gets a UIDeviceOrientationUnknown. Any clue? When the movie stops everything works alright again. I need this orientation to rotate the player's window, because Im using Iphone OS 3.1 so I can't directly use the view property inside MPMovie player controller.

    Read the article

  • Taking video from video camera and displaying it with MPMoviePlayerController IPhone SDK

    - by Daniel
    Has anyone tried taking a video from the camera and then using the video player provided to play it? When you take the video in portrait mode, sometimes the movie will play (when the player puts it in landscape mode) and when it puts it in portrait mode you cannot view the movie all you hear is sound,sometimes in landscape mode is flickers and does not play right, has anyone encountered this and found a way to fix it? My code to play the video looks like this: - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSURL *urls=[info objectForKey:@"UIImagePickerControllerMediaURL"] ; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[info urls]]; if (moviePlayer) { [moviePlayer play]; } } I checked settings on the docs nothing seems like it would fix this...Thanks

    Read the article

  • Rails Foreign key setup question.

    - by James P. Wright
    I'm just (re)starting playing around with Rails and I'm making a little card game app. I cannot seem to figure out my Foreign Key setups. Say I have 4 objects: - Game - Player - Hand - Card A Game has many Players, which have many Hands which have many Cards. But the cards are also independent of a Hand, Player and Game. For example, I have 6 Cards in my database (1 to 6). It is possible that Card 3 could be in 2 Players Hands in the same Game. How can I set up my keys for this? Should I just create another object for "CardInHand" to simplify it?

    Read the article

  • Host a streaming video in my client, from a streaming url that is behind a login session?

    - by Vin
    I am building a Silverlight 4 desktop client to show streaming video from a site that is login based. So that website has a Silverlight player that does streaming video, the player is behind a login sesion, so just by getting the url from fiddler and trying to play it in my Silverlight 4 desktop client won't work. Actually after that, I want to build a Windows Media Center plugin to build a Netflix-like client, that allows login through WMC and then allows you to watch streaming video. Any pointers on how to go about doing any of this?

    Read the article

  • Audio looping in Objective-C/iPhone

    - by Neurofluxation
    So, I'm finishing up an iPhone App. I have the following code in place to play the file: while(![player isPlaying]) { totalSoundDuration = soundDuration + 0.5; //Gives a half second break between sounds sleep(totalSoundDuration); //Don't play next sound until the previous sound has finished [player play]; //Play sound NSLog(@" \n Sound Finished Playing \n"); //Output to console } For some reason, the sound plays once then the code loops and it outputs the following: Sound Finished Playing Sound Finished Playing Sound Finished Playing etc... This just repeats forever, I don't suppose any of you lovely people can fathom what could be the boggle? Cheers!

    Read the article

  • Datatype to use for collection of QT buttons

    - by different
    Hi Everyone, I am brand new to QT and need to develop the Mancala game. Since I'm brand new to the QT environment, my plan it to keep things very simple. I will be using the "Push Button" widget as pieces on the game. Since two players play this game, my idea is to have to arrays of buttons. One array for player 1 and the other for player 2. My question is since I am using "Push Button" widgets, how can I group them to iterate through? I notice that QT has both the array and vector data types but I'm confused on how these data types can be used to "group" the buttons. Does anyone know of any sample code or tutorials to look at to learn more? Thanks for your time and any input provided.

    Read the article

  • vlc python bindings - how to receive keyboard input?

    - by itsadok
    I'm trying to use VLC's python bindings to create my own little video player. The demo implementation is quite simple and nice, but it requires all the keyboard commands to be typed into the console from which the script was run. Is there any way I can handle keyboard input also when the video player itself has focus? Specifically, I care about controlling the video while in fullscreen mode. Perhaps there's a way to keep the keyboard focus in the console (or maybe another window) while showing the video? I'm using Windows XP, if that has any relevance.

    Read the article

  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

    Read the article

  • Choosing random action, Flash AS3

    - by esryl
    I have 2 actions in a Flash file that I would like to test for conversion. One is opening a link in a tab/window, the other loading the content in a Colorbox iframe over the page. How do I randomly choose one of the following actions? I currently listen for a click on a button: clickJoin.addEventListener(MouseEvent.CLICK,toJoin); My two actions are: navigateToURL(new URLRequest("http://www.google.com/"), '_blank'); and ExternalInterface.call('$.fn.colorbox({ href: "http://www.google.com/", width:"80%", height:"80%", iframe:true, onLoad:function(){ $("#player").css({"visibility":"hidden"}); }, onClosed:function(){ $("#player").css({"visibility":"visible"}); }}) ');

    Read the article

  • Network communication for a turn based board game

    - by randooom
    Hi all, my first question here, so please don't be to harsh if something went wrong :) I'm currently a CS student (from Germany, if this info is of any use ;) ) and we got a, free selectable, programming assignment, which we have to write in a C++/CLI Windows Forms Application. My team, two others and me, decided to go for a network-compatible port of the board game Risk. We divided the work in 3 Parts, namely UI, game logic and network. Now we're on the part where we have to get everything working together and the big question mark is, how to get the clients synchronized with each other? Our approach so far is, that each client has all information necessary to calculate and/or execute all possible actions. Actually the clients have all information available at all, aside from the game-initializing phase (add players, select map, etc.), which needs one "super-client" with some extra stuff to control things. This is the standard scenario of our approach: player performs action, the action is valid and got executed on the players client action is sent over the network action is executed on the other clients The design (i.e. no or code so far) we came up with so far, is something like the following pseudo sequence diagram. Gui, Controller and Network implement all possible actions (i.e. all actions which change data) as methods from an interface. So each part can implement the method in a way to get their job done. Example with Action(): On the player side's Client: Player-->Gui.Action() Gui-->Controller.Action() Controller-->Logic.Action (Logic.Action() == NoError)? Controller-->Network.Action() Network-->Parser.ParseAction() Network.Send(msg) On all other clients: Network.Recv(msg) Network-->Parser.Deparse(msg) Parser-->Logic.Action() Logic-->Gui.Action() The questions: Is this a viable approach to our task? Any better/easier way to this? Recommendations, critique? Our knowledge (so you can better target your answer): We are on the beginner side, in regards to programming on a somewhat larger projects with a small team. All of us have some general programming experience and basic understanding of the .Net Libraries and Windows Forms. If you need any further information, please feel free to ask.

    Read the article

  • Crashes when using AVAudioPlayer on iPhone

    - by mindthief
    Hi all, I am trying to use AVAudioPlayer to play some sounds in quick succession. When I invoke the sound-playing function less frequently so that the sounds play fully before the function is invoked again, the application runs fine. But if I invoke the function quickly in rapid succession (so that sounds are played while the previous sounds are still being played), the app eventually crashes after ~20 calls to the function, with the message "EXC_BAD_ACCESS". Here is code from the function: NSString *nsWavPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:wavFileName]; AVAudioPlayer* theAudio = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:nsWavPath] error:NULL]; theAudio.delegate = self; [theAudio play]; As mentioned in another thread, I implemented the following delegate function: - (void) audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag { if(!flag) NSLog(@"audio did NOT finish successfully\n"); [player release]; } But the app still crashes after around ~20 rapid calls to the function. Any idea what I'm doing wrong?

    Read the article

  • calling a function or communicating from one browser window to another using Jquery / javascript

    - by Shanon
    Hello, I am designing a web site that plays music. The music player itself will be in a separate window along with the now playing list. I want to be able to refresh the now playing list when a new song is added to it from the main window. Essentially I need to figure out how to communicate between the two windows. I was only able to find one plugin on line that defines the player page as a child of the main page but then this reference would be lost after the parent page i.e my main page was refreshed. So this was not very useful to me and I'm kinda lost atm. Any help is greatly appreciated PS: here is the link to that plugin (http://www.sfpeter.com/2008/03/13/communication-between-browser-windows-with-jquery-my-new-plugin/)

    Read the article

  • Where to look for real url

    - by smallB
    I'm trying to write simple application for downloading videos from youtube. My code for getting file (http://www.youtube.com/watch?v=pViMzR_ylXg) looks like: bool FD_core::get_file() { QNetworkRequest request; request.setUrl(QUrl("http://www.youtube.com/watch?v=pViMzR_ylXg")); connect(network_access_manager_, SIGNAL(finished(QNetworkReply*)), this, SLOT(onRequestCompleted(QNetworkReply *))); network_access_manager_->get(request); return true; } void FD_core::onRequestCompleted(QNetworkReply * reply) { QByteArray data_ = reply->readAll(); cout << data_.constData(); qDebug() << "size: " << data_.size(); } In the above function data_.constData() produces lots of text, part (very small) of it: <!DOCTYPE html> <html lang="en" dir="ltr" > <head> <script> var yt = yt || {};yt.timing = yt.timing || {};yt.timing.tick = function(label, opt_time) {var timer = yt.timing['timer'] || {};if(opt_time) {timer[label] = opt_time;}else {timer[label] = new Date().getTime();}yt.timing['timer'] = timer;};yt.timing.info = function(label, value) {var info_args = yt.timing['info_args'] || {};info_args[label] = value;yt.timing['info_args'] = info_args;};yt.timing.info('e', "907050,906359,927900,919320,914021,916611,922401,920704,912806,927201,925706,928001,922403,913546,913556,920201,911116,901451");yt.timing.wff = true;yt.timing.info('pr', "1");yt.timing.info('an', "dclk,aftv,afv");if (document.webkitVisibilityState == 'prerender') {document.addEventListener('webkitvisibilitychange', function() {yt.timing.tick('start');}, false);}yt.timing.tick('start');yt.timing.info('li','0');try {yt.timing['srt'] = window.gtbExternal && window.gtbExternal.pageT() ||window.external && window.external.pageT;} catch(e) {}if (window.chrome && window.chrome.csi) {yt.timing['srt'] = Math.floor(window.chrome.csi().pageT);}if (window.msPerformance && window.msPerformance.timing) {yt.timing['srt'] = window.msPerformance.timing.responseStart - window.msPerformance.timing.navigationStart;} </script> <script>var yt = yt || {};yt.preload = {};yt.preload.counter_ = 0;yt.preload.start = function(src) {var img = new Image();var counter = ++yt.preload.counter_;yt.preload[counter] = img;img.onload = img.onerror = function () {delete yt.preload[counter];};img.src = src;img = null;};yt.preload.start("http:\/\/o-o---preferred---sn-xn5ucu-q0ce---v3---lscache7.c.youtube.com\/crossdomain.xml");yt.preload.start("http:\/\/o-o---preferred---sn-xn5ucu-q0ce---v3---lscache7.c.youtube.com\/generate_204?ip=95.83.224.63\u0026upn=A3aUhLYV55M\u0026sparams=algorithm%2Cburst%2Ccp%2Cfactor%2Cgcr%2Cid%2Cip%2Cipbits%2Citag%2Csource%2Cupn%2Cexpire\u0026fexp=907050%2C906359%2C927900%2C919320%2C914021%2C916611%2C922401%2C920704%2C912806%2C927201%2C925706%2C928001%2C922403%2C913546%2C913556%2C920201%2C911116%2C901451\u0026mt=1354207274\u0026key=yt1\u0026algorithm=throttle-factor\u0026burst=40\u0026ipbits=8\u0026itag=34\u0026sver=3\u0026signature=692E605215EB4D2CA407291CA26E14B844768A89.7A2930CE25FDDFC7C4FF5AA56DD02538B0020267\u0026mv=m\u0026source=youtube\u0026ms=au\u0026gcr=ie\u0026expire=1354228237\u0026factor=1.25\u0026cp=U0hUSVJNVl9IUUNONF9KR1pDOi0tSFhhRzVFRkd6\u0026id=a5588ccd1ff29578");</script><title>Die Antwoord - Fok Julle Naaiers (Mike Tyson&#39;s Words NOT DJ Hi-Teks) - YouTube</title><link rel="search" type="application/opensearchdescription+xml" href="http://www.youtube.com/opensearch?locale=en_US" title="YouTube Video Search"><link rel="icon" href="http://s.ytimg.com/yts/img/favicon-vfldLzJxy.ico" type="image/x-icon"><link rel="shortcut icon" href="http://s.ytimg.com/yts/img/favicon-vfldLzJxy.ico" type="image/x-icon"> <link rel="icon" href="//s.ytimg.com/yts/img/favicon_32-vflWoMFGx.png" sizes="32x32"><link rel="canonical" href="/watch?v=pViMzR_ylXg"><link rel="alternate" media="handheld" href="http://m.youtube.com/watch?v=pViMzR_ylXg"><link rel="alternate" media="only screen and (max-width: 640px)" href="http://m.youtube.com/watch?v=pViMzR_ylXg"><link rel="shortlink" href="http://youtu.be/pViMzR_ylXg"> <meta name="title" content="Die Antwoord - Fok Julle Naaiers (Mike Tyson&#39;s Words NOT DJ Hi-Teks)"> <meta name="description" content="Some of the lyrics of &quot;Die Antwoord&quot; new single &quot;Fok Julle Naaiers&quot; have caused such controversy that Die Antwoord have split with their record label Intersc..."> <meta name="keywords" content="Die Antwoord, Fok Julle Naaiers, Mike Tyson, DJ Hi-Tek, Faggot"> <link rel="alternate" type="application/json+oembed" href="http://www.youtube.com/oembed?url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DpViMzR_ylXg&amp;format=json" title="Die Antwoord - Fok Julle Naaiers (Mike Tyson&#39;s Words NOT DJ Hi-Teks)"> <link rel="alternate" type="text/xml+oembed" href="http://www.youtube.com/oembed?url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DpViMzR_ylXg&amp;format=xml" title="Die Antwoord - Fok Julle Naaiers (Mike Tyson&#39;s Words NOT DJ Hi-Teks)"> <meta property="og:url" content="http://www.youtube.com/watch?v=pViMzR_ylXg"> <meta property="og:title" content="Die Antwoord - Fok Julle Naaiers (Mike Tyson&#39;s Words NOT DJ Hi-Teks)"> <meta property="og:description" content="Some of the lyrics of &quot;Die Antwoord&quot; new single &quot;Fok Julle Naaiers&quot; have caused such controversy that Die Antwoord have split with their record label Intersc..."> <meta property="og:type" content="video"> <meta property="og:image" content="http://i1.ytimg.com/vi/pViMzR_ylXg/mqdefault.jpg"> <meta property="og:video" content="http://www.youtube.com/v/pViMzR_ylXg?version=3&amp;autohide=1"> <meta property="og:video:type" content="application/x-shockwave-flash"> <meta property="og:video:width" content="853"> <meta property="og:video:height" content="480"> <meta property="og:site_name" content="YouTube"> <meta property="fb:app_id" content="87741124305"> <meta name="twitter:card" value="player"> <meta name="twitter:site" value="@youtube"> <meta name="twitter:player" value="https://www.youtube.com/embed/pViMzR_ylXg"> <meta property="twitter:player:width" content="853"> <meta property="twitter:player:height" content="480"> So my question is, where in this file is the url hidden which will allow me to download the wanted file?

    Read the article

  • Writing simple flash plugin for flowplayer

    - by danwoods
    Hello all, I'm trying to write a simple plugin for the flash player flowplayer (documentation for writing a plugin for flowplayer can be found here). I'm new to flash and I think I'm having a problem connecting the .fla file to the .as file when compiling into a .swf. As it is, when I include the plugin, the player doesn't show up. I've set the .fla's document class to the .as file and added the .as file to the .fla's publishing classpath. The .as file can be found here and the .fla file can be found here Any ideas?

    Read the article

  • How do I make my NSNotification trigger a selector?

    - by marty
    Here's the code: - (void)viewDidLoad { [super viewDidLoad]; NSURL *musicURL = [NSURL URLWithString:@"http://live-three2.dmd2.ch/buureradio/buureradio.m3u"]; if([musicURL scheme]) { MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:musicURL]; if (mp) { // save the music player object self.musicPlayer = mp; [mp release]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(popBack:) name:@"MPMoviePlayerDidExitFullscreenNotification" object:nil]; // Play the music! [self.musicPlayer play]; } } } -(void)popBack:(NSNotification *)note { [self.navigationController popToRootViewControllerAnimated:YES]; } The selector method never gets called. I just want to pop back to the root menu when the "Done" button is pressed on the movie player. I put an NSLog in the selector to check if it was even being called, nothing. The music plays fine. Any thoughts?

    Read the article

  • Python: wxpython wx.media.MediaCtrl - millisecond seek capability

    - by PPTim
    I've been searching for a media player that can display sub-second resolution in videos. Some pointed me to the Frame stepping functionality in MPC, but I'd like even more than that. I know from previous experience with wxPython that the wx.media.MediaCtrl both displays and (as fast as i can click with the mouse anyway) stops the video with millisecond-precision. The code is here, and runs no-problem with python +wxpython module. Has anyone come across other video players that handle this functionality, or has seen a more robust/developed video player written with wxPython that allows for this level of precision? This is possibily a one-off task so I'd like to use existing solutions if possible. Thanks.

    Read the article

  • How to display HTML after video play finishes?

    - by KPL
    Hello people, I am new here. I would like to know how can I display HTML code after a video is finished playing. I am using FlowPlayer (http://www.flowplayer.org) . I have tried to achieve this using JW Flash Player (http://www.longtailvideo.com/players/jw-flv-player/), but was unable figure out anything. Also, let me know if it's possible or not. And if it is, please share with me and everybody on StackOverflow. P.S. I am using PHP.

    Read the article

  • How to record / capture audio with RecordControl on Java ME, SE K770i

    - by tomaszs
    I want to record sound on my Java ME App on K770i. So I used this: http://java.sun.com/javame/reference/apis/jsr135/javax/microedition/media/control/RecordControl.html example of RecordControl in my code. It goes like this: import java.util.Vector; import javax.microedition.lcdui.Choice; import javax.microedition.lcdui.Command; import javax.microedition.lcdui.CommandListener; import javax.microedition.lcdui.Display; import javax.microedition.lcdui.Displayable; import javax.microedition.lcdui.List; import javax.microedition.media.Manager; import javax.microedition.media.MediaException; import javax.microedition.midlet.MIDlet; import java.io.*; import javax.microedition.lcdui.*; import javax.microedition.media.*; import javax.microedition.media.control.*; import javax.microedition.midlet.*; import javax.microedition.rms.*; (...) try { // Create a Player that captures live audio. Player p = Manager.createPlayer("capture://audio"); p.realize(); // Get the RecordControl, set the record stream, // start the Player and record for 5 seconds. RecordControl rc = (RecordControl)p.getControl("RecordControl"); ByteArrayOutputStream output = new ByteArrayOutputStream(); rc.setRecordStream(output); rc.startRecord(); p.start(); Thread.currentThread().sleep(5000); rc.commit(); p.close(); } catch (IOException ioe) { } catch (MediaException me) { } catch (InterruptedException ie) { } But unfortunately when I try to build it, it tells me: *** Creating directories *** *** Compiling source files *** ..\src\example\audiodemo\AudioPlayer.java:121: cannot find symbol symbol : class RecordControl location: class example.audiodemo.AudioPlayer RecordControl rc = (RecordControl)p.getControl("RecordControl"); ^ ..\src\example\audiodemo\AudioPlayer.java:121: cannot find symbol symbol : class RecordControl location: class example.audiodemo.AudioPlayer RecordControl rc = (RecordControl)p.getControl("RecordControl"); ^ 2 errors So my question is: why there is no RecordControl class if in documentations it is written this class should be there. Or is there other method to record / capture audio from microfone in Java ME of Sony Ericsson? How do you record sound?

    Read the article

  • Access variables from a number of sources

    - by mac_55
    I'm creating my first game, and I've currently set up a 'GameState' class, to store player health etc. inside. This class is currently instantiated from the AppDelegate as I need to access it from all over my game. This is fine. For each class I'm working in, I can access the app delegate, and then find the GameState object... however, it seems very messy. I'm tempted to find a way (I'm still a newbie) to define the GameState instance as being some sort of global variable so that I can access it from all over with ease... but my little bit of reading on variable scope makes me uneasy about doing this, even if I knew how. Any ideas of the best way to define and access this class? It'll be used for everything from player health, to items they've found, any personalisation etc. Thanks!

    Read the article

  • GKPeerStateAvailable for non existing peers?

    - by Ernest
    Hi, used this website for the long time to find answers, now need to ask on myself! :) I have implemented multi player for my game using GKSession and client/server approach, not using peer picker (up to 4 player allowed). I have one big problem which I can't find solution for. If you disconnect/reconnect server peer quickly enough, client peer will "remember" that host and will show it in the list of all available peers permanently, only turning wifi/bluetooth off resets this. So if I do this 5 times in a row, my client will show 5 available hosts with the same name! Anyone had experience with this? Any idea of workarounds? I should note that requirements for my game is iPhone SDK 3.0 for Bluetooth and 3.1 for Wifi as GKSession supports both now.

    Read the article

  • Open source VideoPlayer / AudioPlayer / MediaPlayer GUI / UI resource available?

    - by steff
    Hi, I'm looking for a user interface for a MediaPlayer which should be able to play video as well as audio files. Furthermore it needs the following things (nothing fancy): TextView for playing time Progress Bar for progress visulization Play/Pause/Stop buttons NO playlist functionality required, the player will only play a single item (that's why I don't need next/previous buttons). It sounds pretty much like the standard audio-player of Android = 2.0. Sure, I could try to find its source code but that would require to tediously check out the entire source. I'm just asking for a more efficient way. Thanks in advance, steff

    Read the article

< Previous Page | 85 86 87 88 89 90 91 92 93 94 95 96  | Next Page >