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  • No idea of how to simulate car crashes

    - by user2332868
    I have a simple car game with all the basic collision detection and movement in Unity with C#. But when I was building the "engine" for the game I didn't include a detail I later decided to include. I want the possibility so that cars can get damaged and so that the model can change. For example the car looked like it was new and after a crash it looks like a wreck. Please help me by pointing to some resources or by telling me approximate ways of implementing this new feature. Thanks!

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  • Open GL polygons not displaying

    - by Darestium
    I have tried to follow nehe's opengl tutorial lesson 2. I use sfml for my window creation. The problem I have is that both the triangle and the quad don't show up on the screen: #include <SFML/System.hpp> #include <SFML/Window.hpp> #include <iostream> void processEvents(sf::Window *app); void processInput(sf::Window *app, const sf::Input &input); void renderCube(sf::Window *app, sf::Clock *clock); void renderGlScene(sf::Window *app); void init(); int main() { sf::Window app(sf::VideoMode(800, 600, 32), "Nehe Lesson 2"); app.UseVerticalSync(false); init(); while (app.IsOpened()) { processEvents(&app); renderGlScene(&app); app.Display(); } return EXIT_SUCCESS; } void init() { glClearDepth(1.f); glClearColor(0.f, 0.f, 0.f, 0.f); // Enable z-buffer and read and write glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); // Setup a perpective projection glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluPerspective(45.f, 1.f, 1.f, 500.f); glShadeModel(GL_SMOOTH); } void processEvents(sf::Window *app) { sf::Event event; while (app->GetEvent(event)) { if (event.Type == sf::Event::Closed) { app->Close(); } if (event.Type == sf::Event::KeyPressed && event.Key.Code == sf::Key::Escape) { app->Close(); } } } void renderGlScene(sf::Window *app) { app->SetActive(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear the screen and the depth buffer glLoadIdentity(); // Reset the view glTranslatef(-1.5f, 0.0f, -6.0f); // Move Left 1.5 units and into the screen 6.0 glBegin(GL_TRIANGLES); glVertex3f( 0.0f, 1.0f, 0.0f); // Top glVertex3f(-1.0,-1.0f, 0.0f); // Bottom Left glVertex3f( 1.0f,-1.0f, 0.0f); // Bottom Right glEnd(); glTranslatef(3.0f, 0.0f, 0.0f); glBegin(GL_QUADS); // Draw a quad glVertex3f(-1.0f, 1.0f, 0.0f); glVertex3f( 1.0f, 1.0f, 0.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glEnd(); } I would greatly appreciate it if someone could help me resolve my issue.

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  • How to Hashtag (Without Being #Annoying)

    - by Mike Stiles
    The right tool in the wrong hands can be a dangerous thing. Giving a chimpanzee a chain saw would not be a pretty picture. And putting Twitter hashtags in the hands of social marketers who were never really sure how to use them can be equally unattractive. Boiled down, hashtags are for search and organization of tweets. A notch up from that, they can also be used as part of a marketing strategy. In terms of search, if you’re in the organic apple business, you want anyone who searches “organic” on Twitter to see your posts about your apples. It’s keyword tactics not unlike web site keyword search tactics. So get a clear idea of what keywords are relevant for your tweet. It’s reasonable to include #organic in your tweet. Is it fatal if you don’t hashtag the word? It depends on the person searching. If they search “organic,” your tweet’s going to come up even if you didn’t put the hashtag in front of it. If the searcher enters “#organic,” your tweet needs the hashtag. Err on the side of caution and hashtag it so it comes up no matter how the searcher enters it. You’ll also want to hashtag it for the second big reason people hashtag, organization. You can follow a hashtag. So can the rest of the Twitterverse. If you’re that into organic munchies, you can set up a stream populated only with tweets hashtagged #organic. If you’ve established a hashtag for your brand, like #nobugsprayapples, you (and everyone else) can watch what people are tweeting about your company. So what kind of hashtags should you include? They should be directly related to the core message of your tweet. Ancillary or very loosely-related hashtags = annoying. Hashtagging your brand makes sense. Hashtagging your core area of interest makes sense. Creating a specific event or campaign hashtag you want others to include and spread makes sense (the burden is on you to promote it and get it going). Hashtagging nearly every word in the tweet is highly annoying. Far and away, the majority of hashtagged words in such tweets have no relevance, are not terms that would be searched, and are not terms needed for categorization. It looks desperate and spammy. Two is fine. One is better. And it is possible to tweet with --gasp-- no hashtags! Make your hashtags as short as you can. In fact, if your brand’s name really is #nobugsprayapples, you’re burning up valuable, limited characters and risking the inability of others to retweet with added comments. Also try to narrow your topic hashtag down. You’ll find a lot of relevant users with #organic, but a lot of totally uninterested users with #food. Just as you can join online forums and gain credibility and a reputation by contributing regularly to that forum, you can follow hashtagged topics and gain the same kind of credibility in your area of expertise. Don’t just parachute in for the occasional marketing message. And if you’re constantly retweeting one particular person, stop it. It’s kissing up and it’s obvious. Which brings us to the king of hashtag annoyances, “hashjacking.” This is when you see what terms are hot and include them in your marketing tweet as a hashtag, even though it’s unrelated to your content. Justify it all you want, but #justinbieber has nothing to do with your organic apples. Equally annoying, piggybacking on a popular event’s hashtag to tweet something not connected to the event. You’re only fostering ill will and mistrust toward your account from the people you’ve tricked into seeing your tweet. Lastly, don’t @ mention people just to make sure they see your tweet. If the tweet’s not for them or about them, it’s spammy. What I haven’t covered is use of the hashtag for comedy’s sake. You’ll see this a lot and is a matter of personal taste. No one will search these hashtagged terms or need to categorize then, they’re just there for self-expression and laughs. Twitter is, after all, supposed to be fun.  What are some of your biggest Twitter pet peeves? #blogsovernow

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  • E-Business Suite Applications Technology Group (ATG) Advisor Webcast Program – June 2014

    - by LuciaC-Oracle
    Webcast: EBS Patch Wizard Overview Date: Thursday June 12, 2014 at 18:00 UK / 10:00 PST / 11:00 MST / 13:00 EST Topics covered will include: What is Oracle EBS Patch Wizard Tool? Benefits of the Patch Wizard utility Patch Wizard Interface Patch Impact Analysis Details & Registration : Doc ID 1672371.1Direct registration link. Webcast: EBS Proactive Analyzers Overview Date: Thursday June 26, 2014 at 18:00 UK / 10:00 PST / 11:00 MST / 13:00 EST Topics covered will include: What are Oracle Support Analyzers? How to identify the Analyzers available? Short Analyzers Overview Patch Impact Analysis How to use an Analyzer? Details & Registration : Doc ID 1672363.1Direct registration link.If you have any questions about the schedules or if you have a suggestion for an Advisor Webcast to be planned in future, please send an E-Mail to Ruediger Ziegler.

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  • How could I manage Google Adsense to approve my Web App? It keeps denying it

    - by Javierfdr
    Google adsense keeps denying my app from having ads, because of an "insufficient content" issue. I manage a Web Application that allows the users to set Youtube Videos as Alarm Clocks. It includes an in-site Youtube search to retrieve videos from user queries and lists the users alarms. The site has a good traffic (500 users per day), is currently promoted by Google in Google Chrome Webstore, and the ajax requests are crawlable, following Google's guidelines (https://developers.google.com/webmasters/ajax-crawling/). Although I understand there is not much content, beyond the user-generated, I really don't what else should I include in the site. Perhaps adding contact and about pages, and maybe another section would increase the navigation. Google argues I need a "fully launched and functioning site, allowing users to navigate throughout your site with a menu, sitemap, or appropiate links". They also ask for "full sentences or paragraphs" Isn't a Google Adsense solutions for Web Applications? Would all the web-apps have to include useless navigable subpages?

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  • ASP.NET: Including JavaScript libraries conditionally from CDN

    - by DigiMortal
    When developing cloud applications it is still useful to build them so they can run also on local machine without network connection. One thing you use from CDN when in cloud and from app folder when not connected are common JavaScript libraries. In this posting I will show you how to add support for local and CDN script stores to your ASP.NET MVC web application. Our solution is simple. We will add new configuration setting to our web.config file (including cloud transform file of it) and new property to our web application. In master page where scripts are included we will include scripts from CDN conditionally. There is nothing complex, all changes we make are simple ones. 1. Adding new property to web application Although I am using ASP.NET MVC web application these modifications work also very well with ASP.NET Forms. Open Global.asax and add new static property to your application class. public static bool UseCdn {     get     {         var valueString = ConfigurationManager.AppSettings["useCdn"];         bool useCdn;           bool.TryParse(valueString, out useCdn);         return useCdn;     } } If you want less round-trips to configuration data you can keep some nullable boolean in your application class scope and load CDN setting first time it is asked. 2. Adding new configuration setting to web.config By default my application uses local scripts. Although my application runs on cloud I can do a lot of stuff without staging environment in cloud. So by default I don’t have costs on traffic when including scripts from application folders. <appSettings>   <add key="UseCdn" value="false" /> </appSettings> You can also set UseCdn value to true and change it to false when you are not connected to network. 3. Modifying web.config cloud transform I have special configuration for my solution that I use when deploying my web application to cloud. This configuration is called Cloud and transform for this configuration is located in web.cloud.config. To make application using CDN when deployed to cloud we need the following transform. <appSettings>   <add key="UseCdn"        value="true"        xdt:Transform="SetAttributes"        xdt:Locator="Match(key)" /> </appSettings> Now when you publish your application to cloud it uses CDN by default. 4. Including scripts in master pages The last thing we need to change is our master page. My solution is simple. I check if I have to include scripts from CDN and if it is true then I include scripts from there. Otherwise my scripts will be included from application folder. @if (MyWeb.MvcApplication.UseCdn) {     <script src="http://ajax.microsoft.com/ajax/jquery/jquery-1.4.4.min.js" type="text/javascript"></script> } else {     <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> } Although here is only one script shown you can add all your scripts that are also available in some CDN in this if-else block. You are free to include scripts from different CDN services if you need. Conclusion As we saw it was very easy to modify our application to make it use CDN for JavaScript libraries in cloud and local scripts when run on local machine. We made only small changes to our application code, configuration and master pages to get different script sources supported. Our application is now more independent from external sources when we are working on it.

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  • SQL Server 2012 Service Pack 1 Cumulative Update #1 is available!

    - by AaronBertrand
    Waited to deploy SQL Server 2012 until Service Pack 1 was released? Then held off because Service Pack 1 did not include important updates from Cumulative Update #3 and Cumulative Update #4 ? You're running out of reasons to procrastinate! The SQL Server team has released CU #1 for Service Pack 1, which should include all of the fixes from CU #3 & CU #4, as well as some others. KB article: KB #2765331 Build # is 11.0.3321 I count a whopping 44 fixes! Relevant for builds 11.0.3000 -> 11.0.3320....(read more)

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  • What to do if I hate C++ header files?

    - by BlaXpirit
    I was always confused about header files. They are so strange: you include .h file which doesn't include .cpp but .cpp are somehow compiled too. NOTE: I UNDERSTAND EVERYTHING ABOUT THE HEADERS, PLEASE DON'T TELL ME I'M STUPID OR SHOULD USE OTHER LANGUAGE Recently I joined a team project, and of course, both .h and .cpp are used. I understand that this is very important, but I can't live with copy-pasting every function declaration in each of multiple classes we have. How do I handle the 2-file convention efficiently? Are there any tools to help with that, or automatically change one file that looks like example below to .h and .cpp? (specifically for MS VC++ 2010) class A { ... Type f(Type a,Type b) { //implementation here, not in another file! } ... }; Type f(Type a) { //implementation here } ...

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  • CDI 1.1 Public Review and Feedback

    - by reza_rahman
    CDI 1.1 is humming along nicely and recently released it's public review draft. Although it's just a point release, CDI 1.1 actually has a lot in it. Some the changes include: The CDI class, which provides programmatic access to CDI facilities from outside a managed bean Ability to veto beans declaratively using @Vetoed Conversations in Servlet requests Application lifecycle events in Java EE Injection of Bean metadata into bean instances Programmatic access to a container provided Producer, InjectionTarget, AnnotatedType Ability to override attributes of a Bean via BeanAttributes Ability to process modules via ProcessModule Ability to wrap the InjectionPoint Honor WEB-INF/classes/META-INF/beans.xml to activate WEB-INF/classes in a bean archive Global ordering and enablement of interceptors and decorators Global selection of alternatives @New deprecated Clarify interceptors and decorators must be implemented using proxying Allow multiple annotated types per Java class Allow Extensions to specify the annotations that they are interested in The CDI 1.1 expert group has a number of open issues that they would like immediate feedback on. These include critical issues like bean visibility, startup events and restricting CDI scans. Read the details here and let your voice be heard!

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  • Content of AUTHORS file

    - by user14284
    GNU recommend make AUTHORS file for list of authors and contributos of a program. But how many "levels" of authors and contributors should contain the file? E.g. I write a program foo, that actively use some library. Should I include authors of the library in the AUTHORS? It seems to yes, because total code of foo contain code from library. But if yes, I should include also authors of all others libraries, including standard libraries of compiler, authors of the compiler and other tools for producing final executable code, authors of OS... When I should stop?

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  • Good way of handling class instances in game development?

    - by Bugster
    I'm a new indie game developer, and I've made a few games, but often times when coding I wonder "Is this the way most people do it? Am I doing it wrong?" because I'd like to become a game developer some day, and I really want to get rid of bad practices in time. The way I'm doing it right now is like this: #include <some libraries> #include "Some classes" int main() { Class1 a; Class2 b; Class3 c; a.init(); b.init(); c.init(); // game logic; } Now as I see the game grow, I have more and more classes to initialize and create instances of. This is clean but I'm not sure if this is standard practice. Is this a regular way of creating instances of your game classes or is there a cleaner and more efficient way to do it?

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  • How to write basic matrix using row and column differently

    - by kounabg
    #include<stdio.h> #include<conio.h> int main() { int a[3][3],i,j; for(i=0;i<3;i++) {printf("enter the value of row A: ",a[i]); scanf("%d",& a[i]);} for(i=0;i<3;i++) {printf("enter the value of row B: ",a[i]); scanf("%d",& a[i]);} for(i=0;i<3;i++) {printf("enter the value of row C: ",a[i]); scanf("%d",& a[i]);} } ***I did this. I want to convert it into matrix and how can I do it?

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  • How to check if a variable is an integer? [closed]

    - by FyrePlanet
    I'm going through my C++ book and have currently made a working Guess The Number game. The game generates a random number based on current time, has the user input their guess, and then tells them whether it was too high, too low, or the correct number. The game functions fine if you enter a number, but returns 'Too High' if you enter something that is not a number (such as a letter or punctuation). Not only does it return 'too high', but it also continually returns it. I was wondering what I could do to check if the guess, as input by the user, is an integer and if it is not, to return 'Not a number. Guess again.' Here is the code. #include <iostream> #include <cstdlib> #include <ctime> using namespace std; int main() { srand(time(0)); // seed the random number generator int theNumber = rand() % 100 + 1; // random number between 1 and 100 int tries = 0, guess; cout << "\tWelcome to Guess My Number!\n\n"; do { cout << "Enter a guess: "; cin >> guess; ++tries; if (guess > theNumber) cout << "Too high!\n\n"; if (guess < theNumber) cout << "Too low!\n\n"; } while (guess != theNumber); cout << "\nThat's it! You got it in " << tries << " guesses!\n"; cout << "\nPress Enter to exit.\n"; cin.ignore(cin.rdbuf()->in_avail() + 1); return 0; }

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  • What is wrong with this code for reading binary files? [on hold]

    - by qed
    What is wrong with this code for reading binary files? It compiles OK, but will not print out the file as planned, in fact, it prints nothing at all. #include <iostream> #include <fstream> int main(int argc, const char *argv[]) { if (argc < 2) { ::std::cerr << "usage: " << argv[0] << " <filename>\n"; return 1; } ::std::basic_ifstream<unsigned char> in(argv[1], ::std::ios::binary); unsigned char uc; while (in.get(uc)) { printf("%02X ", uc); } // TODO: error handling, in case the file could not be opened or read return 0; }

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  • error LNK2019 for ZLib sample compare.

    - by Nano HE
    Hello. I created win32 console application in vs2010 (without select the option of precompiled header). And I inserted the code below. but *.obj link failed. Could you provide me more information about the error. I searched MSDN, but still can't understand it. #include <stdio.h> #include "zlib.h" // Demonstration of zlib utility functions unsigned long file_size(char *filename) { FILE *pFile = fopen(filename, "rb"); fseek (pFile, 0, SEEK_END); unsigned long size = ftell(pFile); fclose (pFile); return size; } int decompress_one_file(char *infilename, char *outfilename) { gzFile infile = gzopen(infilename, "rb"); FILE *outfile = fopen(outfilename, "wb"); if (!infile || !outfile) return -1; char buffer[128]; int num_read = 0; while ((num_read = gzread(infile, buffer, sizeof(buffer))) > 0) { fwrite(buffer, 1, num_read, outfile); } gzclose(infile); fclose(outfile); } int compress_one_file(char *infilename, char *outfilename) { FILE *infile = fopen(infilename, "rb"); gzFile outfile = gzopen(outfilename, "wb"); if (!infile || !outfile) return -1; char inbuffer[128]; int num_read = 0; unsigned long total_read = 0, total_wrote = 0; while ((num_read = fread(inbuffer, 1, sizeof(inbuffer), infile)) > 0) { total_read += num_read; gzwrite(outfile, inbuffer, num_read); } fclose(infile); gzclose(outfile); printf("Read %ld bytes, Wrote %ld bytes, Compression factor %4.2f%%\n", total_read, file_size(outfilename), (1.0-file_size(outfilename)*1.0/total_read)*100.0); } int main(int argc, char **argv) { compress_one_file(argv[1],argv[2]); decompress_one_file(argv[2],argv[3]);} Output: 1>------ Build started: Project: zlibApp, Configuration: Debug Win32 ------ 1> zlibApp.cpp 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(15): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. 1> c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen' 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(25): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. 1> c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen' 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(40): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. 1> c:\program files\microsoft visual studio 10.0\vc\include\stdio.h(234) : see declaration of 'fopen' 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(36): warning C4715: 'decompress_one_file' : not all control paths return a value 1>d:\learning\cpp\cppvs2010\zlibapp\zlibapp\zlibapp.cpp(57): warning C4715: 'compress_one_file' : not all control paths return a value 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzclose referenced in function "int __cdecl decompress_one_file(char *,char *)" (?decompress_one_file@@YAHPAD0@Z) 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzread referenced in function "int __cdecl decompress_one_file(char *,char *)" (?decompress_one_file@@YAHPAD0@Z) 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzopen referenced in function "int __cdecl decompress_one_file(char *,char *)" (?decompress_one_file@@YAHPAD0@Z) 1>zlibApp.obj : error LNK2019: unresolved external symbol _gzwrite referenced in function "int __cdecl compress_one_file(char *,char *)" (?compress_one_file@@YAHPAD0@Z) 1>D:\learning\cpp\cppVS2010\zlibApp\Debug\zlibApp.exe : fatal error LNK1120: 4 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

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  • Python bindings for a vala library

    - by celil
    I am trying to create python bindings to a vala library using the following IBM tutorial as a reference. My initial directory has the following two files: test.vala using GLib; namespace Test { public class Test : Object { public int sum(int x, int y) { return x + y; } } } test.override %% headers #include <Python.h> #include "pygobject.h" #include "test.h" %% modulename test %% import gobject.GObject as PyGObject_Type %% ignore-glob *_get_type %% and try to build the python module source test_wrap.c using the following code build.sh #/usr/bin/env bash valac test.vala -CH test.h python /usr/share/pygobject/2.0/codegen/h2def.py test.h > test.defs pygobject-codegen-2.0 -o test.override -p test test.defs > test_wrap.c However, the last command fails with an error $ ./build.sh Traceback (most recent call last): File "/usr/share/pygobject/2.0/codegen/codegen.py", line 1720, in <module> sys.exit(main(sys.argv)) File "/usr/share/pygobject/2.0/codegen/codegen.py", line 1672, in main o = override.Overrides(arg) File "/usr/share/pygobject/2.0/codegen/override.py", line 52, in __init__ self.handle_file(filename) File "/usr/share/pygobject/2.0/codegen/override.py", line 84, in handle_file self.__parse_override(buf, startline, filename) File "/usr/share/pygobject/2.0/codegen/override.py", line 96, in __parse_override command = words[0] IndexError: list index out of range Is this a bug in pygobject, or is something wrong with my setup? What is the best way to call code written in vala from python? EDIT: Removing the extra line fixed the current problem, but now as I proceed to build the python module, I am facing another problem. Adding the following C file to the existing two in the directory: test_module.c #include <Python.h> void test_register_classes (PyObject *d); extern PyMethodDef test_functions[]; DL_EXPORT(void) inittest(void) { PyObject *m, *d; init_pygobject(); m = Py_InitModule("test", test_functions); d = PyModule_GetDict(m); test_register_classes(d); if (PyErr_Occurred ()) { Py_FatalError ("can't initialise module test"); } } and building with the following script build.sh #/usr/bin/env bash valac test.vala -CH test.h python /usr/share/pygobject/2.0/codegen/h2def.py test.h > test.defs pygobject-codegen-2.0 -o test.override -p test test.defs > test_wrap.c CFLAGS="`pkg-config --cflags pygobject-2.0` -I/usr/include/python2.6/ -I." LDFLAGS="`pkg-config --libs pygobject-2.0`" gcc $CFLAGS -fPIC -c test.c gcc $CFLAGS -fPIC -c test_wrap.c gcc $CFLAGS -fPIC -c test_module.c gcc $LDFLAGS -shared test.o test_wrap.o test_module.o -o test.so python -c 'import test; exit()' results in an error: $ ./build.sh ***INFO*** The coverage of global functions is 100.00% (1/1) ***INFO*** The coverage of methods is 100.00% (1/1) ***INFO*** There are no declared virtual proxies. ***INFO*** There are no declared virtual accessors. ***INFO*** There are no declared interface proxies. Traceback (most recent call last): File "<string>", line 1, in <module> ImportError: ./test.so: undefined symbol: init_pygobject Where is the init_pygobject symbol defined? What have I missed linking to?

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  • change password.......

    - by shimaTun
    I've created a code to change a password. Now it seem contain an error. When I fill in the form to change password, and click save the error message: You forgot enter your userid! Please try again. I really don’t know what the error message means. Please guys. Help me fix it. Here's is the code: <?php # change password.php //set the page title and include the html header. $page_title = 'Change Your Password'; //include('templates/header.inc'); if(isset($_POST['submit'])){//handle the form require_once('connectioncomplaint.php');//connect to the db. //include "connectioncomplaint.php"; //create a function for escaping the data. function escape_data($data){ global $dbc;//need the connection. if(ini_get('magic_quotes_gpc')){ $data=stripslashes($data); } return mysql_real_escape_string($data); }//end function $message=NULL;//create the empty new variable. //check for a username if(empty($_POST['userid'])){ $u=FALSE; $message .='<p> You forgot enter your userid!</p>'; }else{ $u=escape_data($_POST['userid']); } //check for existing password if(empty($_POST['password'])){ $p=FALSE; $message .='<p>You forgot to enter your existing password!</p>'; }else{ $p=escape_data($_POST['password']); } //check for a password and match againts the comfirmed password. if(empty($_POST['password1'])) { $np=FALSE; $message .='<p> you forgot to enter your new password!</p>'; }else{ if($_POST['password1'] == $_POST['password2']){ $np=escape_data($_POST['password1']); }else{ $np=FALSE; $message .='<p> your new password did not match the confirmed new password!</p>'; } } if($u && $p && $np){//if everything's ok. $query="SELECT userid FROM access WHERE (userid='$u' AND password=PASSWORD('$p'))"; $result=@mysql_query($query); $num=mysql_num_rows($result); if($num == 1){ $row=mysql_fetch_array($result, MYSQL_NUM); //make the query $query="UPDATE access SET password=PASSWORD('$np') WHERE userid=$row[0]"; $result=@mysql_query($query);//run the query. if(mysql_affected_rows() == 1) {//if it run ok. //send an email,if desired. echo '<p><b>your password has been changed.</b></p>'; //include('templates/footer.inc');//include the HTML footer. exit();//quit the script. }else{//if it did not run OK. $message= '<p>Your password could not be change due to a system error.We apolpgize for any inconvenience.</p><p>' .mysql_error() .'</p>'; } }else{ $message= '<p> Your username and password do not match our records.</p>'; } mysql_close();//close the database connection. }else{ $message .='<p>Please try again.</p>'; } }//end of the submit conditional. //print the error message if there is one. if(isset($message)){ echo'<font color="red">' , $message, '</font>'; } ?> <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post">

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  • Concat wchar_t Unicode strings in C?

    - by Doori Bar
    I'm a beginner, I play with FindFirstFileW() of the winapi - C. The unicoded path is: " \\?\c:\Français\", and I would like to concat "*" to this path of type wchar_t (then I will use it as an arg for FindFirstFileW()). I made two test cases of mine, the first is ansi_string() which seem to work fine, the second is unicode_string() - which I don't quite understand how should I concat the additional "*" char to the unicoded path. I write the strings to a file, because I'm not able to print Unicoded characters to stdout. Note: my goal is to learn, which means I'll appreciate guidance and references to the appropriate resources regards my scenario, I'm very much a beginner and this is my first attempt with Unicode. Thanks, Doori Bar #include <stdio.h> #include <stdlib.h> #include <wchar.h> #include <string.h> #include <errno.h> void *error_malloc(int size); void ansi_string(char **str1, char **str2); void unicode_string(wchar_t **wstr1, wchar_t **wstr2); void unicode_string(wchar_t **wstr1, wchar_t **wstr2) { /* assign wstr1 with the path: \\?\c:\Français\ */ *wstr1 = error_malloc((wcslen(L"\\\\?\\c:\\Français\\")+1) *sizeof(**wstr1)); wcscpy(*wstr1,L"\\\\?\\c:\\Français\\"); /* concat wstr1+"*" , assign wstr2 with: \\?\c:\Français\* */ *wstr2 = error_malloc((wcslen(*wstr1) + 1 + 1) * sizeof(**wstr1)); /* swprintf(*wstr2,"%ls*",*wstr1); */ /* how should I concat wstr1+"*"? */ wcscpy(*wstr2,L"\\\\?\\c:\\Français\\"); } void ansi_string(char **str1, char **str2) { /* assign str1 with the path: c:\English\ */ *str1 = error_malloc(strlen("c:\\English\\") + 1); strcpy(*str1,"c:\\English\\"); /* concat str1+"*" , assign str2 with: c:\English\* */ *str2 = error_malloc(strlen(*str1) + 1 + 1); sprintf(*str2,"%s*",*str1); } void *error_malloc(int size) { void *ptr; int errornumber; if ((ptr = malloc(size)) == NULL) { errornumber = errno; fprintf(stderr,"Error: malloc(): %d; Error Message: %s;\n", errornumber,strerror(errornumber)); exit(1); } return ptr; } int main(void) { FILE *outfile; char *str1; char *str2; wchar_t *wstr1; wchar_t *wstr2; if ((outfile = fopen("out.bin","w")) == NULL) { printf("Error: fopen failed."); return 1; } ansi_string(&str1,&str2); fwrite(str2, sizeof(*str2), strlen(str2), outfile); printf("strlen: %d\n",strlen(str2)); printf("sizeof: %d\n",sizeof(*str2)); free(str1); free(str2); unicode_string(&wstr1,&wstr2); fwrite(wstr2, sizeof(*wstr2), wcslen(wstr2), outfile); printf("wcslen: %d\n",wcslen(wstr2)); printf("sizeof: %d\n",sizeof(*wstr2)); free(wstr1); free(wstr2); fclose(outfile); return 0; }

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  • Using undefined type.

    - by Knowing me knowing you
    //file list.h #include "stdafx.h" namespace st { struct My_List; typedef My_List list; list* create(const char* name); } //file list.cpp #include "stdafx.h" #include "list.h" namespace st { struct My_List { const char* name_; My_List* left_; My_List* right_; My_List(const char* name):name_(name), left_(nullptr), right_(nullptr) {} My_List(const My_List&); ~My_List() { } void insert(My_List*); void set_name(char* name) { name_ = name; } const char* get_name()const { return name_; } }; typedef My_List list; /*helper class for optor+ */ struct MyChar { const char* my_data_; MyChar(const char* c_string):my_data_(c_string){} operator const char*() { return my_data_; } operator char*() { return const_cast<char*>(my_data_); } }; char* operator+(MyChar left_, MyChar right_) { if (!left_.my_data_ || !right_.my_data_) { return 0; } size_t size = 1;//size is set to one for final '\0' char in an array char* p = "";//if both c_strings are empty this is returned bool has_left_ = false; bool has_right_ = false; if (strlen(left_)) { size += strlen(left_); has_left_ = true; } if (strlen(right_)) { size += strlen(right_); has_right_ = true; } bool both = has_left_ && has_right_ ? true : false; if (both) { p = new char[size](); const void* p_v = p;//just to keep address of beginning of p const char* tmp = left_; /*copying first c_string*/ while (*p++ = *tmp++); tmp = right_; /*one too far after last loop*/ --p; while (*p++ = *tmp++); *p = '\0'; /*go back to the beginning of an array*/ p = static_cast<char*>(const_cast<void*>(p_v)); return p; } else if (has_left_) { return left_; } else if (has_right_) { return right_; } return p;//returns "" if both c_strings were empty } My_List::My_List(const My_List& pat):left_(nullptr),right_(nullptr) { name_ = pat.name_ + MyChar("_cpy"); My_List* pattern = const_cast<My_List*>(&pat); My_List* target = this; while (pattern->right_) { target->right_ = static_cast<My_List*>(malloc(sizeof(My_List))); *target->right_ = *pattern->right_; target->right_->set_name(pattern->right_->get_name() + MyChar("_cpy")); target->right_->left_ = static_cast<My_List*>(malloc(sizeof(My_List))); *target->right_->left_ = *pattern->right_->left_; target->right_->left_->set_name(pattern->right_->left_->get_name() + MyChar("_cpy")); pattern = pattern->right_; target = target->right_; } } void My_List::insert(My_List* obj) { /*to catch first branch*/ My_List* tmp = this; if (tmp->right_) { /*go to the end of right side*/ while (tmp->right_) { tmp = tmp->right_; } tmp->right_ = obj; obj->left_ = tmp; } else { tmp->right_ = obj; obj->left_= this; } } My_List* create(const char* name) { return new My_List(name); } } //file main.cpp #include "stdafx.h" #include "list.h" using namespace st; int _tmain(int argc, _TCHAR* argv[]) { list* my = create("a"); list* b = create("b"); my->insert(b);//HERE I'M GETTING ERROR return 0; } err msg: 'Error 1 error C2027: use of undefined type 'st::My_List' 13' Why? Especially that if I comment this line it will get compiled and create() is using this type.

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  • STL operator= behavior change with Visual Studio 2010?

    - by augnob
    Hi, I am attempting to compile QtScriptGenerator (gitorious) with Visual Studio 2010 (C++) and have run into a compile error. In searching for a solution, I have seen occasional references to compile breakages introduced since VS2008 due to changes in VS2010's implementation of STL and/or c++0x conformance changes. Any ideas what is happening below, or how I could go about fixing it? If the offending code appeared to be QtScriptGenerator's, I think I would have an easier time fixing it.. but it appears to me that the offending code may be in VS2010's STL implementation and I may be required to create a workaround? PS. I am pretty unfamiliar with templates and STL. I have a background in embedded and console projects where such things have until recently often been avoided to reduce memory consumption and cross-compiler risks. C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(275) : error C2679: binary '=' : no operator found which takes a right-hand operand of type 'rpp::pp_output_iterator<_Container>' (or there is no acceptable conversion) with [ _Container=std::string ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-iterator.h(75): could be 'rpp::pp_output_iterator<_Container> &rpp::pp_output_iterator<_Container>::operator =(const char &)' with [ _Container=std::string ] while trying to match the argument list '(rpp::pp_output_iterator<_Container>, rpp::pp_output_iterator<_Container>)' with [ _Container=std::string ] C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(2176) : see reference to function template instantiation '_Iter &std::_Rechecked<_OutIt,_OutIt>(_Iter &,_UIter)' being compiled with [ _Iter=rpp::pp_output_iterator<std::string>, _OutIt=rpp::pp_output_iterator<std::string>, _UIter=rpp::pp_output_iterator<std::string> ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-internal.h(83) : see reference to function template instantiation '_OutIt std::copy<std::_String_iterator<_Elem,_Traits,_Alloc>,_OutputIterator>(_InIt,_InIt,_OutIt)' being compiled with [ _OutIt=rpp::pp_output_iterator<std::string>, _Elem=char, _Traits=std::char_traits<char>, _Alloc=std::allocator<char>, _OutputIterator=rpp::pp_output_iterator<std::string>, _InIt=std::_String_iterator<char,std::char_traits<char>,std::allocator<char>> ] c:\qt\qtscriptgenerator\generator\parser\rpp\pp-engine-bits.h(500) : see reference to function template instantiation 'void rpp::_PP_internal::output_line<_OutputIterator>(const std::string &,int,_OutputIterator)' being compiled with [ _OutputIterator=rpp::pp_output_iterator<std::string> ] C:\Program Files\Microsoft Visual Studio 10.0\VC\INCLUDE\xutility(275) : error C2582: 'operator =' function is unavailable in 'rpp::pp_output_iterator<_Container>' with [ _Container=std::string ] Here's some context.. pp-internal.h-- #ifndef PP_INTERNAL_H #define PP_INTERNAL_H #include <algorithm> #include <stdio.h> namespace rpp { namespace _PP_internal { .. 68 template <typename _OutputIterator> 69 void output_line(const std::string &__filename, int __line, _OutputIterator __result) 70 { 71 std::string __msg; 72 73 __msg += "# "; 74 75 char __line_descr[16]; 76 pp_snprintf (__line_descr, 16, "%d", __line); 77 __msg += __line_descr; 78 79 __msg += " \""; 80 81 if (__filename.empty ()) 82 __msg += "<internal>"; 83 else 84 __msg += __filename; 85 86 __msg += "\"\n"; 87 std::copy (__msg.begin (), __msg.end (), __result); 88 }

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  • How to do URL authentication in struts2

    - by Enrique Malhotra
    Hi, I am using struts2.1.6 + Spring 2.5 I have four modules in my application. Registration Module Admin Module Quote Module Location Module. In registration module the customer can register himself and only after registering he is supposed to have access of the remaining three modules. I want to implement something like if the action being called belongs to the registration module it will work as normal but if the action being called belongs to the rest of those three modules it first should check if the user is logged-in and session has not timed-out. if yes it should proceed normally otherwise it should redirect to the login page. Through research I have found out that interceptors could be used for this purpose but before proceeding I thought its better to get some feedback on it from experts. Please suggest how it should be done and If possible put some code suggestions. Here is my struts.xml file(The struts.xml contains four different config files belonging to each module): <struts> <include file="struts-default.xml" /> <constant name="struts.i18n.reload" value="false" /> <constant name="struts.objectFactory" value="spring" /> <constant name="struts.devMode" value="false" /> <constant name="struts.serve.static.browserCache" value="false" /> <constant name="struts.enable.DynamicMethodInvocation" value="true" /> <constant name="struts.multipart.maxSize" value="10000000" /> <constant name="struts.multipart.saveDir" value="C:/Temporary_image_location" /> <include file="/com/action/mappingFiles/registration_config.xml" /> <include file="/com/action/mappingFiles/admin_config.xml" /> <include file="/com/action/mappingFiles/quote.xml" /> <include file="/com/action/mappingFiles/location_config.xml" /> </struts> The sample registration_config.xml file is: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE struts PUBLIC "-//Apache Software Foundation//DTD Struts Configuration 2.0//EN" "http://struts.apache.org/dtds/struts-2.0.dtd"> <struts> <package name="registration" extends="struts-default" namespace="/my_company"> <action name="LoginView" class="registration" method="showLoginView"> <result>....</result> <result name="input">...</result> </action> </package> </struts> The sample admin_config.xml file is: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE struts PUBLIC "-//Apache Software Foundation//DTD Struts Configuration 2.0//EN" "http://struts.apache.org/dtds/struts-2.0.dtd"> <struts> <package name="admin" extends="struts-default" namespace="/my_company"> <action name="viewAdmin" class="admin" method="showAdminView"> <result>....</result> <result name="input">...</result> </action> </package> </struts> Same code is there in the rest of two struts2 xml config files. I have used the same namespace in all the four config files with the different package names(As you can see)

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  • Problem with memset after an instance of a user defined class is created and a file is opened

    - by Liberalkid
    I'm having a weird problem with memset, that was something to do with a class I'm creating before it and a file I'm opening in the constructor. The class I'm working with normally reads in an array and transforms it into another array, but that's not important. The class I'm working with is: #include <vector> #include <algorithm> using namespace std; class PreProcess { public: PreProcess(char* fileName,char* outFileName); void SortedOrder(); private: vector< vector<double > > matrix; void SortRow(vector<double> &row); char* newFileName; vector< pair<double,int> > rowSorted; }; The other functions aren't important, because I've stopped calling them and the problem persists. Essentially I've narrowed it down to my constructor: PreProcess::PreProcess(char* fileName,char* outFileName):newFileName(outFileName){ ifstream input(fileName); input.close(); //this statement is inconsequential } I also read in the file in my constructor, but I've found that the problem persists if I don't read in the matrix and just open the file. Essentially I've narrowed it down to if I comment out those two lines the memset works properly, otherwise it doesn't. Now to the context of the problem I'm having with it: I wrote my own simple wrapper class for matrices. It doesn't have much functionality, I just need 2D arrays in the next part of my project and having a class handle everything makes more sense to me. The header file: #include <iostream> using namespace std; class Matrix{ public: Matrix(int r,int c); int &operator()(int i,int j) {//I know I should check my bounds here return matrix[i*columns+j]; } ~Matrix(); const void Display(); private: int *matrix; const int rows; const int columns; }; Driver: #include "Matrix.h" #include <string> using namespace std; Matrix::Matrix(int r,int c):rows(r),columns(c) { matrix=new int[rows*columns]; memset(matrix,0,sizeof(matrix)); } const void Matrix::Display(){ for(int i=0;i<rows;i++){ for(int j=0;j<columns;j++) cout << (*this)(i,j) << " "; cout << endl; } } Matrix::~Matrix() { delete matrix; } My main program runs: PreProcess test1(argv[1],argv[2]); //test1.SortedOrder(); Matrix test(10,10); test.Display(); And when I run this with the input line uncommented I get: 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1371727776 32698 -1 0 0 0 0 0 6332656 0 -1 -1 0 0 6332672 0 0 0 0 0 0 0 0 0 0 0 0 0 -1371732704 32698 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 I really don't have a clue what's going on in memory to cause this, on a side note if I replace memset with: for(int i=0;i<rows*columns;i++) *(matrix+i) &= 0x0; Then it works perfectly, it also works if I don't open the file. If it helps I'm running GCC 64-bit version 4.2.4 on Ubuntu.I assume there's some functionality of memset that I'm not properly understanding.

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  • CPU Affinity Masks (Putting Threads on different CPUs)

    - by hahuang65
    I have 4 threads, and I am trying to set thread 1 to run on CPU 1, thread 2 on CPU 2, etc. However, when I run my code below, the affinity masks are returning the correct values, but when I do a sched_getcpu() on the threads, they all return that they are running on CPU 4. Anybody know what my problem here is? Thanks in advance! #define _GNU_SOURCE #include <stdio.h> #include <pthread.h> #include <stdlib.h> #include <sched.h> #include <errno.h> void *pthread_Message(char *message) { printf("%s is running on CPU %d\n", message, sched_getcpu()); } int main() { pthread_t thread1, thread2, thread3, thread4; pthread_t threadArray[4]; cpu_set_t cpu1, cpu2, cpu3, cpu4; char *thread1Msg = "Thread 1"; char *thread2Msg = "Thread 2"; char *thread3Msg = "Thread 3"; char *thread4Msg = "Thread 4"; int thread1Create, thread2Create, thread3Create, thread4Create, i, temp; CPU_ZERO(&cpu1); CPU_SET(1, &cpu1); temp = pthread_setaffinity_np(thread1, sizeof(cpu_set_t), &cpu1); printf("Set returned by pthread_getaffinity_np() contained:\n"); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu1)) printf("CPU1: CPU %d\n", i); CPU_ZERO(&cpu2); CPU_SET(2, &cpu2); temp = pthread_setaffinity_np(thread2, sizeof(cpu_set_t), &cpu2); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu2)) printf("CPU2: CPU %d\n", i); CPU_ZERO(&cpu3); CPU_SET(3, &cpu3); temp = pthread_setaffinity_np(thread3, sizeof(cpu_set_t), &cpu3); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu3)) printf("CPU3: CPU %d\n", i); CPU_ZERO(&cpu4); CPU_SET(4, &cpu4); temp = pthread_setaffinity_np(thread4, sizeof(cpu_set_t), &cpu4); for (i = 0; i < CPU_SETSIZE; i++) if (CPU_ISSET(i, &cpu4)) printf("CPU4: CPU %d\n", i); thread1Create = pthread_create(&thread1, NULL, (void *)pthread_Message, thread1Msg); thread2Create = pthread_create(&thread2, NULL, (void *)pthread_Message, thread2Msg); thread3Create = pthread_create(&thread3, NULL, (void *)pthread_Message, thread3Msg); thread4Create = pthread_create(&thread4, NULL, (void *)pthread_Message, thread4Msg); pthread_join(thread1, NULL); pthread_join(thread2, NULL); pthread_join(thread3, NULL); pthread_join(thread4, NULL); return 0; }

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