Search Results

Search found 17871 results on 715 pages for 'ui testing'.

Page 89/715 | < Previous Page | 85 86 87 88 89 90 91 92 93 94 95 96  | Next Page >

  • My Speaking Engagements in the Last Two Months

    - by gsusx
    I’ve been so busy lately with the activities around Moesion that I haven’t had time to blog about a couple of great conferences I had the opportunity to speak at in the last two months. Software Architect Conference, UK ( http://www.software-architect.co.uk/ ) This conference is becoming one of my favorite events of the year. As always Nick Payne and his team did a remarkable job lining up an all-star group of speakers that covered some of the hottest topics in today’s software industry. The first...(read more)

    Read the article

  • How to test a 3D rendering engine?

    - by YoYo
    Me and some friends developing simple 3D rendering engine as practice for the university. We used Ogre 3d as prototype and now we are developing it from base The engine is wrapped up in simple game that asks the user to select shape (circle, triangle, square...), color and dimensions and renders the image to the screen. It also enables to move and rotate the shape on screen using mouse. We would like to test automate the view rendering. I could not find any test framework for this issue and I would like to know how 3D test is done in non manual matter

    Read the article

  • What are some great resources about programming contemporary GUIs and GUI architecture patterns?

    - by snitko
    So I've read Martin Fowler's old blog post http://martinfowler.com/eaaDev/uiArchs.html which describes various approaches to building GUI from an architecture point of view, discussing patterns and how they were used. But this blog post was written in 2006. Since then, there must have been some new ideas in the field? I was curious whether anyone knows about a similar guide to GUI architectures, but describing contemporary systems? The reason I'm interested in something abstract and theoretical to read is because it really is difficult and time consuming to ACTUALLY learn how ALL of the contemporary frameworks work, given their diversity and the diversity of the languages they are written in. I am primarily a web developer, so I'm familiar with Rails and some Javascript frameworks. But I would also like to know how GUI is built on Android or in Cocoa or in Windows, but without having to learn all of those things.

    Read the article

  • Should I be worried about overengineering programming assignments given during interview process?

    - by DormoTheNord
    I recently had a phone interview with a company. After that phone interview, I was told to complete a short programming assignment (a small program; shouldn't take more than three hours). I'm only directly instructed to complete the assignment and turn in the code. I was given complete freedom to use any language I wished and was not told exactly how to turn in the code. Immediately I planned on throwing it on Github, writing a test suite for it, using Travis-CI (free continuous integration for public Github repositories) to run the test suites, and using CMake to build the Linux makefiles for Travis-CI. That way, not only can I demonstrate that I understand how to use Git, CMake, Travis-CI, and how to write tests, but I can also simply link to the Travis-CI page so they can see the output of the tests. I figured that'd make it a tiny bit more convenient for the interviewer. Since I know those technologies well, it would add essentially no time to the assignment. However, I'm a bit worried that doing all this for a relatively simple task would look bad. Although it wouldn't add much more time at all for me, I don't want them thinking I spend too much time on things that should be simple.

    Read the article

  • Introducing Visual WebGui's XAML programming model extension for web developers

    - by Visual WebGui
    While ASP.NET provides an event base approach it is completely dismissed when working with AJAX and the richness of the server is lost and replaced with JavaScript programming and couple with a very high security risk. Visual WebGui reinstates the power of the server to AJAX development and provides a statefull yet scalable, server centric architecture that provides the benefits and user productivity of AJAX with the security and developer productivity we had before AJAX stormed into our lives. When...(read more)

    Read the article

  • VWG extended ListView control

    - by Visual WebGui
    We would like to share with you the cool capabilities that the VWG extended ListView control allows over Asp.Net. An example for a cool implementation of the extended ListView control (created by a Visual WebGui community member) can be seen here: http://www.screencast.com/t/N2U5ZDRiNz You can also download the code and play with it Download Code If you would like to learn more about the extended ListView control you can watch the a webcast dedicated to that topic http://vimeo.com/11707236...(read more)

    Read the article

  • Rescue overdue offshore projects and convince management to use automated tests

    - by oazabir
    I have published two articles on codeproject recently. One is a story where an offshore project was two months overdue, my friend who runs it was paying the team from his own pocket and he was drowning in ever increasing number of change requests and how we brainstormed together to come out of that situation. Tips and Tricks to rescue overdue projects Next one is about convincing management to go for automated test and give developers extra time per sprint, at the cost of reduced productivity for couple of sprints. It’s hard to negotiate this with even dev leads, let alone managers. Whenever you tell them - there’s going to be less features/bug fixes delivered for next 3 or 4 sprints because we want to automate the tests and reduce manual QA effort; everyone gets furious and kicks you out of the meeting. Especially in a startup where every sprint is jam packed with new features and priority bug fixes to satisfy various stakeholders, including the VCs, it’s very hard to communicate the benefits of automated tests across the board. Let me tell you of a story of one of my startups where I had the pleasure to argue on this and came out victorious. How to convince developers and management to use automated test instead of manual test If you like these, please vote for me!

    Read the article

  • Oracle 64-bit assembly throws BadImageFormatException when running unit tests

    - by pjohnson
    We recently upgraded to the 64-bit Oracle client. Since then, Visual Studio 2010 unit tests that hit the database (I know, unit tests shouldn't hit the database--they're not perfect) all fail with this error message:Test method MyProject.Test.SomeTest threw exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.BadImageFormatException: Could not load file or assembly 'Oracle.DataAccess, Version=4.112.3.0, Culture=neutral, PublicKeyToken=89b483f429c47342' or one of its dependencies. An attempt was made to load a program with an incorrect format.I resolved this by changing the test settings to run tests in 64-bit. From the Test menu, go to Edit Test Settings, and pick your settings file. Go to Hosts, and change the "Run tests in 32 bit or 64 bit process" dropdown to "Run tests in 64 bit process on 64 bit machine". Now your tests should run.This fix makes me a little nervous. Visual Studio 2010 and earlier seem to change that file for no apparent reason, add more settings files, etc. If you're not paying attention, you could have TestSettings1.testsettings through TestSettings99.testsettings sitting there and never notice the difference. So it's worth making a note of how to change it in case you have to redo it, and being vigilant about files VS tries to add.I'm not entirely clear on why this was even a problem. Isn't that the point of an MSIL assembly, that it's not specific to the hardware it runs on? An IL disassembler can open the Oracle.DataAccess.dll in question, and in its Runtime property, I see the value "v4.0.30319 / x64". So I guess the assembly was specifically build to target 64-bit platforms only, possibly due to a 64-bit-specific difference in the external Oracle client upon which it depends. Most other assemblies, especially in the .NET Framework, list "msil", and a couple list "x86". So I guess this is another entry in the long list of ways Oracle refuses to play nice with Windows and .NET.If this doesn't solve your problem, you can read others' research into this error, and where to change the same test setting in Visual Studio 2012.

    Read the article

  • Alternatives to Google Website Optimizer

    - by yahelc
    What (affordable) alternatives are there to Google Website Optimizer for A/B and multivariate tests? The pro's with GWO are basically that its free and that it integrates with Google Analytics. The cons: The relative high time cost of setting up a test. Some alternatives I've seen so far: Optimizely.com VisualWebsiteOptimizer.com Genetify (wiki.github.com/gregdingle/genetify/) Free, open-source, but seems like there's no developer community committed to the project.

    Read the article

  • Unit test and Code Coverage of Ant build scripts

    - by pablaasmo
    In our development environment We have more and more build scripts for ant to perform the build tasks for several different build jobs. These build scripts sometimes become large and do a lot of things and basically is source code in and of itself. So in a "TDD-world" we should have unit tests and coverage reports for the source code. I found AntUnit and BuildFileTest.java for doing unit tests. But it would also be interesting to know the code coverage of those unit tests. I have been searching google, but have not found anything. Does anyone know of a code coverage tool for Ant build scripts?

    Read the article

  • How to deal with static utility classes when designing for testability

    - by Benedikt
    We are trying to design our system to be testable and in most parts developed using TDD. Currently we are trying to solve the following problem: In various places it is necessary for us to use static helper methods like ImageIO and URLEncoder (both standard Java API) and various other libraries that consist mostly of static methods (like the Apache Commons libraries). But it is extremely difficult to test those methods that use such static helper classes. I have several ideas for solving this problem: Use a mock framework that can mock static classes (like PowerMock). This may be the simplest solution but somehow feels like giving up. Create instantiable wrapper classes around all those static utilities so they can be injected into the classes that use them. This sounds like a relatively clean solution but I fear we'll end up creating an awful lot of those wrapper classes. Extract every call to these static helper classes into a function that can be overridden and test a subclass of the class I actually want to test. But I keep thinking that this just has to be a problem that many people have to face when doing TDD - so there must already be solutions for this problem. What is the best strategy to keep classes that use these static helpers testable?

    Read the article

  • Jasmine BDD vs Integration Tests

    - by lfender6445
    Lets say I need to write a test for the front end. A user visits buysomething.com, saves something to their wishlist, and a saved item count is updated. DOM gets manipulated. In my heart I feel this is better suited as an integration test - but my team is currently using jasmine to load fixtures and test such interactions. This leads to extremely brittle tests as they are reliant on a static fixture instead of the actual markup. Are we misusing jasmine here?

    Read the article

  • Is Test Driven Development viable in game development?

    - by Will Marcouiller
    As being Scrum certified, I tend to prone for Agile methodologies while developping a system, and even use some canvas from the Scrum framework to manage my day-to-day work. Besides, I am wondering whether TDD is an option in game development, if it is viable? If I believe this GD question, TDD is not much of a use in game development. Why are MVC & TDD not employed more in game architecture? I come from industrial programming where big projects with big budgets need to work flawlessly, as it could result to catastrophic scenarios if the code wasn't throroughly tested inside and out. Plus, following Scrum rules encourages meeting the due dates of your work while every single action in Scrum is time-boxed! So, I agree when in the question linked above they say to stop trying to build a system, and start writing the game. It is quite what Scrum says, try not to build the perfect system, first: make it work by the Sprint end. Then, refactor the code while working in the second Sprint if needed! I understand that if not all departments responsible for the game development use Scrum, Scrum becomes useless. But let's consider for a moment that all the departments do use Scrum... I think that TDD would be good to write bug-free code, though you do not want to write the "perfect" system/game. So my question is the following: Is TDD viable in game development anyhow?

    Read the article

  • Microsoft SDET position

    - by Mark
    I was curious about MS's SDET position. I've heard a lot of people speak negatively and positively about this position. I was wondering if any current or previous SDETs could comment on a couple of issues. 1) Is career development in any way hurt by this position within and outside of MS? 1.5) Is it harder to get hired as a developer at another company after being an SDET? 2) Within MS culture, how is the SDET position viewed with respect to PM or SDE? Is it respected or looked down upon? 3) If you worked as an SDET, did you like it?

    Read the article

  • Daily tech links for .net and related technologies - June 8-11, 2010

    - by SanjeevAgarwal
    Daily tech links for .net and related technologies - June 8-11, 2010 Web Development ASPNET MVC: Handling Multiple Buttons on a Form with jQuery - Donn Building a MVC2 Template, Part 14, Logging Services - Eric Simple Accordion Menu With jQuery & ASP.NET - Steve Boschi Conditional Validation in MVC -Simonince Creating a RESTful Web Service Using ASP.Net MVC Part 23 – Bug Fixes and Area Support - Shoulders of Giants Web Design The Principles Of Cross-Browser CSS Coding - Louis Lazaris Transparency...(read more)

    Read the article

  • Flixel Game Over Screen

    - by Jamie Read
    I am new to game development but familiar with programming languages. I have started using Flixel and have a working Breakout game with score and lives. I am just stuck on how I can create a new screen/game over screen if a player runs out of lives. I would like the process to be like following: Check IF lives are equal to 0 Pause the game and display a new screen (probably transparent) that says 'Game Over' When a user clicks or hits ENTER restart the level Here is the function I currently have to update the lives: private function loseLive(_ball:FlxObject, _bottomWall:FlxObject):void { // check for game over if (lives_count == 0) { } else { FlxG:lives_count -= 1; lives.text = 'Lives: ' + lives_count.toString() } } Here is my main game.as: package { import org.flixel.*; public class Game extends FlxGame { private const resolution:FlxPoint = new FlxPoint(640, 480); private const zoom:uint = 2; private const fps:uint = 60; public function Game() { super(resolution.x / zoom, resolution.y / zoom, PlayState, zoom); FlxG.flashFramerate = fps; } } }

    Read the article

  • Oracle UPK and IBM Rational Quality Manager

    - by marc.santosusso
    Did you know that you can import UPK topics into IBM Rational Quality Manager (RQM) as Test Scripts? Attached below is a ZIP of files which contains a customized style (for all supported languages) for creating spreadsheets that are compatible with IBM Rational Quality Manager, a sample IBM Rational Quality Manager mapping file, and a best practice document. UPK_Best_Practices_-_IBM_Rational_Quality_Manager_Integration.zip Extract the files and open the best practice document (PDF file) file to get started. Please note that the IBM Rational Quality Manager publishing style (the ODARC file) include with the above download was created using the customization instructions found within the UPK documentation. That said, it is not currently an "official" feature of the product, but rather an example of what can be created through style customization. Stay tuned for more details. We hope that you find this to be useful and welcome your feedback!

    Read the article

  • What to think about when designing a simple GUI for a quiz game

    - by PeterK
    I am coming close to finish my first iPhone game ever, as a matter of fact also my first programming experience ever, which is a quiz game. I have all the functionality i want and is currently polishing it both from a code point of view as well as looking at the GUI. My initial idea was not to use any specific graphics but rather focus on the game experience and simplicity and by that only using background color, orange, and white text as well as buttons. The design is based on that all ages, from learning to read, should be able to host and play this game. However, as i am now getting close to the finish line i am starting to think what is needed from a GUI point of view. I would like to ask for some advice what to think about when designing a GUI. Is it considered OK without any 'fancy' graphics, what is the risk without it etc.? Also, what colors goes well together if i choose to use a simple GUI. I am thinking about color blindness etc. In other words how do i design a good and effective GUI for a simple game as mine? Thanks

    Read the article

  • Getting from a user-story to code while using TDD (scrum)

    - by Ittai
    I'm getting into scrum and TDD and I think I have some confusion which I'd like to get your feedback about. Let's assume I have a user-story in my backlog, in order for me to start developing it as part of TDD I need to have requirements, right so far? Is it true to say that the product manager and the QA should be responsible for taking the user-story and breaking it down to acceptance tests? I think the above is true since the acceptance tests need to be formal, so they can be used as tests, but also human readable so that the product can approve they are the requirements, right? Is it also true that I later take these acceptance tests and use them as my requirements, i.e. they are a set of use-cases which I implement (through TDD)? I hope I'm not making too much of a mess but that's the current flow I have in mind right now. Update I think my initial intentions were unclear so I'll try to rephrase. I want to know more details about the scrum flow of turning a user-story into code while using TDD. The starting point is obvious, a user surfaces a need (or the user's representative as the product) which is a short 1-2 lines description in the known format and that is added to the product backlog. When there is a spring planning meeting user-stories are taken from the backlog and assigned to developers. In order for a developer to write code they need requirements (especially in TDD since the requirements are what the tests are derived from). When, by whom and to which format are the requirements compiled? What I had in mind was that the product and QA define the requirements via acceptance tests (I'm thinking of automatic using FitNesse or the sort but that's not the core I think) which help to serve 2 purposes at the same time: They define "Done" properly. They give a developer something to derive tests from. I wasn't sure when these were written (before the sprint they're picked then that might be a waste since additional information will arrive or the story won't be picked, during the iteration then the developer might get stuck waiting for them...)

    Read the article

  • Returning a mock object from a mock object

    - by Songo
    I'm trying to return an object when mocking a parser class. This is the test code using PHPUnit 3.7 //set up the result object that I want to be returned from the call to parse method $parserResult= new ParserResult(); $parserResult->setSegment('some string'); //set up the stub Parser object $stubParser=$this->getMock('Parser'); $stubParser->expects($this->any()) ->method('parse') ->will($this->returnValue($parserResult)); //injecting the stub to my client class $fileHeaderParser= new FileWriter($stubParser); $output=$fileParser->writeStringToFile(); Inside my writeStringToFile() method I'm using $parserResult like this: writeStringToFile(){ //Some code... $parserResult=$parser->parse(); $segment=$parserResult->getSegment();//that's why I set the segment in the test. } Should I mock ParserResult in the first place, so that the mock returns a mock? Is it good design for mocks to return mocks? Is there a better approach to do this all?!

    Read the article

  • Recommendations for books and training resources covering for Design for Programmers

    - by Jon Hopkins
    Off the back of one of the answers to this question (currently the second highest scoring), it made me think, what's the best way to get developers up to speed on good basic design principals. I'm not talking about making them into graphic designers but some developers almost take pride in ugly UIs, seeing them as unimportant next to the functionality. What primarily interested in are the graphic design elements rather than the usability aspects which is pretty well covered by books such as Don't Make Me Think. Use of white space, emphasis, font selection and a million other things I'm probably not even aware of. I know people are often seen as artistic or not artistic but surely the basics can be taught and someone has written a book covering this?

    Read the article

  • How do I make code bound to an ORM testable?

    - by RPK
    In Test Driven Development, how do I make code bound to an ORM testable? I am using a Micro-ORM (PetaPoco) and I have several methods that interact with the database like: AddCustomer UpdateRecord etc. I want to know how to write a test for these methods. I searched YouTube for videos on writing a test for DAL, but I didn't find any. I want to know which method or class is testable and how to write a test before writing the code itself.

    Read the article

  • Learning a new language using broken unit tests

    - by Brian MacKay
    I was listening to a dot net rocks the other day where they mentioned, almost in passing, a really intriguing tool for learning new languages -- I think they were specifically talking about F#. It's a solution you open up and there are a bunch of broken unit tests. Fixing them walks you through the steps of learning the language. I want to check it out, but I was driving in my car and I have no idea what the name of the project is or which dot net rocks episode it was. Google hasn't helped much. Any idea?

    Read the article

  • Programming Practice/Test Contest?

    - by Emmanuel
    My situation: I'm on a programming team, and this year, we want to weed out the weak link by making a competition to get the best coder from our group of candidates. Focus is on IEEExtreme-like contests. What I've done: I've been trying already for 2 weeks to get a practice or test site, like UVa or codechef. The plan after I find one: Send them (the candidates) a list of direct links to the problems (making them the "contest's problem list) get them to email me their correct answers' code at the time the judge says they have solved it and accept the fastest one into the team. Issues: We had practiced on UVa already (on programming challenges too), so our former teammate (which will be in the candidate group) already has an advantage if we used it. Codechef has all it's answers public, and since it shows the latest ones it will be extremely hard to verify if the answer was copied. And I've found other sites, like SPOJ, but they share at least some problems with codechef, making them inherit the issue of Codechef So, what alternatives do you think there are? Any site that may work? Any place to get all stuff to set up a Mooshak or similar contest (as in the stuff to get the problems, instructions to set up the server itself are easy to google)? Any other idea?

    Read the article

  • Good Video Game User Interface Design Books/Websites?

    - by Tucker Morgan
    I having been programming games for some time, but while my teachers say that my code is good and advanced, my friends say that the interface is hard to understand and not the easiest to navigate. I want to learn how to design good user interfaces so that I can program better games, and people will have a easier time getting around. Does anyone know of any good books or websites about designing video game interfaces?

    Read the article

< Previous Page | 85 86 87 88 89 90 91 92 93 94 95 96  | Next Page >