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  • Visual Studio .NET C# executable traces

    - by Chilln
    Hey, i've got a question, is it possible to identify the creator of a .NET assembly, just with traces from VisualStudio within the assembly ? Or can you even get a kind of unique ID of the creator out of it? I don't mean the application information like company or description, they can be edited too easily.

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  • Visual Studio Game Controller

    - by Pythonator
    I'm making a program to improve your gaming skills, so its not a hacking program!! Now, i'm stuck on 1 thing, i need sort of a keylogger, that will logg what you do, For example, when you press space, it has to put Jumped in a Rich Text Box. When you left mouse click, it has to add Shots Fired to the Rich Text Box, and then , when right mousebutton is clicked, add Aiming Down Sights, but when its released it should also add something like Stopped Aiming Down Sights Can anyone help me on this? Greets

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  • I need help on my C++ assignment using Microsoft Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). Submit your project as an attachment including the code and the output. Company Background: Three employees: Mark, John, and Mary The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. Calculate overtime if input is greater than 40 hours per week. Provide six test plans to verify the logic within the program. Plan 1 must display the proper information for employee #1 with overtime pay. Plan 2 must display the proper information for employee #1 with no overtime pay. Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: Define a base class to use for the entire program. The class holds the function calls and the variables related to the overtime pay calculations. Define one object per employee. Note there will be three employees. Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: Define your base class. Define your objects from your base class. Prompt for user input, updating your object classes for all three users. Implement your overtime pay calculations. Display overtime or regular time pay calculations. See the sample output below. Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • system requirements for Visual Studio 2010

    - by user110182
    My team is currently using VS2005 with the following development PCs that are a few years old: XP, Pentium D 2.8GHz, 2GB RAM. My gut tells me that this is going to be poor hardware for VS2010 development. I am not running VS2010 beta but I am running Blend 3 beta and the performance is bad. Can you point me to anything that I can show my boss to convince him to buy 6 new machines for my team? Edit below after initial answer from Jon: I should have added that my boss wants to upgrade current machines with new hard-drives so I am trying to use this opportunity to take a look forward and see if a HD upgrade is really worth it. This HD upgrade would not just be simple installation of 2nd drive but would replace current drive and would involve backup/restore or reinstallation headaches. There would be the added benefit of 64bit development too, something that we have been talking about.

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  • visual studio 2010 hanging

    - by Berryl
    Just installed and migrated a 2008 solution on Vista ultimate 64 and .net 4.0. Everything builds and test run surprisingly well but I got the hang description below while trying to run the app under SQLite (ran fine. Any clues? Description: A problem caused this program to stop interacting with Windows. Problem signature: Problem Event Name: AppHangB1 Application Name: devenv.exe Application Version: 10.0.30319.1 Application Timestamp: 4ba1fab3 Hang Signature: b9ed Hang Type: 6152 OS Version: 6.0.6002.2.2.0.256.1 Locale ID: 1033 Additional Hang Signature 1: 005de38e6b4bb3afd8e147932c6431cc Additional Hang Signature 2: d54c Additional Hang Signature 3: 05f671c8289bf8dd31e6ccfe265baa77 Additional Hang Signature 4: 784c Additional Hang Signature 5: c8207f54dadf3eb38dfcf1ae152f4229 Additional Hang Signature 6: ff83 Additional Hang Signature 7: 220932152f3f04fffb6ca3abf15e6dc6

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  • Visual Studio crashes consistently on web-related projects

    - by Traveling Tech Guy
    Hi, I have a brand new VS2010 installed on a Win2008R2 machine. I started getting this error when debugging a WCF service project: "Attempted to read or write protected memory. This is often an indication that other memory is corrupt." When I started developing a web site a week later, this became consistent - I can't debug it. The stack dump reads: at Microsoft.VisualStudio.WebHost.Host.ProcessRequest(Connection conn) at Microsoft.VisualStudio.WebHost.Server.OnSocketAccept(Object acceptedSocket) at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx) at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback() I tried searching online, and some recommend turning off the "Suppress JIT Optimizations" in the Debugging options - this dos not seem to make a difference. Clearly the problem is with the built in web server. But am I doing something wrong? Is there something I can do? Or is this a known bug? Thanks for your time, Guy Update 12/31: Today I tried using CassiniDev as a replacement to the original VS2010 WebServer - exact same result. My suspicion is that there's some internal conflict between VS2010, Windows Server 2008R2 and maybe the fact that it's a 64 bit OS. I switched to using IIS as my debug server - and that seems to work, with some annoying side effects. My conclusion: do not use a 64 bit server system as your dev machine. Develop on 32bit - deploy to 64bit. Side conclusion: there are some scenarios Microsoft's QA doesn't test.

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  • Problem with debug watch in Visual Studio with yield return enumerator methods

    - by Stuart
    I have a method which returns an IEnumerable<> which it builds up using the yield return syntax: public IEnumerable<ValidationError> Validate(User user) { if (String.IsNullOrEmpty(user.Name)) { yield return new ValidationError("Name", ValidationErrorType.Required); } [...] yield break; } If I put a breakpoint in the method, I can step over each line, but if I try to use the Watch or Immediate windows to view the value of a variable I get this error: Cannot access a non-static member of outer type '[class name].Validate' via nested type '[class name]' Does anyone know why this is and how I can get around it?

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  • Viewing array of pointers to structures in Visual Studio in the debugger

    - by Fozi
    I'm having a problem displaying the contents of a pointer array with its contents in the debugger. If I just add the pointer to the watch only the fist entry is visible. But if I add the length to it the debugger assumes that I have something like array[length][length]. Picture The first entry is the broken one, looks the same with ,2 or with any ,2 x. The second one is what I would like to see, but for more entries. Edit: The two entries displayed as [x][1] are invalid. I'm using VS 2005 but I think I had this problem on 2008 as well. Is this a bug or am I doing something wrong?

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  • Hidden Features of Visual Studio (2005-2008)?

    - by shoosh
    VS is such a massively big product that even after years of working with it I sometimes stumble upon a new/better way to do things or things I didn't even know were possible. For instance- Crtl-R,Ctrl-W - show white spaces. essential for editing python build scripts. Under "HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\8.0\Text Editor" Create a String called Guides with the value "RGB(255,0,0), 80" to have a red line at column 80 in the text editor. What other hidden features have you stumbled upon?

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  • DLL response is to slow in Visual Studio

    - by magsto
    Hi, I use a 3rd party DLL in my VB.NET project (VS2005) that responds to slow and give wrong values in debug mode. In run-time mode everything works as expected. I do understand that there are something going on in the debug mode which makes the DLL communication slow. This behavior makes it hard to debug the application correctly. Is there any way to force VS to communicate with the DLL in "run-time" mode during debugging but let the rest of the project be in control of the debugger?

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  • Visual C++ overrides/mock objects for unit testing?

    - by Mark
    When I'm running unit tests, I want to be able to "stub out" or create a mock object, but I'm running into DLL Hell. For example: There are two DLL libraries built: A.dll and B.dll -- Classes in A.dll have calls to classes in B.dll so when A.dll was built, the link line was using B.lib for the defintions. My test driver (Foo.exe) is testing classes in A.dll, so it links against A.lib. However, I want to "stub out" some of the calls A.dll makes to B.dll with simple versions (return basic value, no DB look up, etc). I can't build an Override.dll that just overrides the needed methods (not entire classes) and replace B.dll because Foo.exe will A) complain that B.dll is missing if I just remove it and put Override.dll in it's place or B) if I rename Override.dll to B.dll, Foo.exe complains that there are unresolved symbols because Override.dll is not a complete implementation of B.dll. Is there a way to do this? Is there a way to statically link Foo.exe with A.lib, B.lib and Override.lib such that it will work without having to completely rebuild A.lib and B.lib to remove the __delcspec(dllexport)? Is there another option?

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  • Build a Visual Studio Project without access to referenced dlls

    - by David Reis
    I have a project which has a set of binary dependencies (assembly dlls for which I do no have the source code). At runtime those dependencies are required pre-installed on the machine and at compile time they are required in the source tree, e,g in a lib folder. As I'm also making source code available for this program I would like to enable a simple download and build experience for it. Unfortunately I cannot redistribute the dlls, and that complicates things, since VS wont link the project without access to the referenced dlls. Is there anyway to enable this project to be built and linked in absence of the real referenced dlls? Maybe theres a way to tell VS to link against an auto generated stub of the dll, so that it can rebuild without the original? Maybe there's a third party tool that will do this? Any clues or best practices at all in this area? I realize the person must have access to the dlls to run the code, so it makes sense that he could add them to the build process, but I'm just trying to save them the pain of collecting all the dlls and placing them in the lib folder manually.

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  • Viewing, building & debugging Borland C++ Builder project in Visual Studio 2010

    - by grunt
    I would like to use VC2010 to handle a BCB 2006 project I have. I do not want to convert the code to VC since much UI will need to be ported. I just want to be able to view build & debug from VS IDE. Viewing: I assume once I create VS projects for the native BCB code viewing will be possible, although the UI editor will not. Building: I found the "C++ Native Multi-Targeting" option of VS, although I'm not sure on what to set the different options there to (Daffodil is mentioned as helpful although I'm not sure what the added value is over existing functionality). Debugging: not sure how to do this at all from within VS. There are some stand alone console tools that convert debug info files e.g. tds2pdb (wheres the documentation link?). If anyone has experience with such a task I would thank you for any advice.

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  • Why is my namespace not recognized in Visual Studio / xaml

    - by msfanboy
    Hello, these are my 2 classes a Attachable Property SelectedItems: code is from here: http://stackoverflow.com/questions/1297643/sync-selecteditems-in-a-muliselect-listbox-with-a-collection-in-viewmodel The namespace TBM.Helper is for sure proper as it works for other classes too. The namespace reference is also in the xaml file: xmlns:Helper="clr_namespace:TBM.Helper" But <ListBox Helper:SelectedItems.Items="{Binding SelectedItems}" ... does not work because = The property 'SelectedItems.Items' does not exist in XML namespace 'clr_namespace:TBM.Helper'. The attachable property 'Items' was not found in type 'SelectedItems What do I have to change ? using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Controls; using System.Collections; using System.Windows; namespace TBM.Helper { public static class SelectedItems : DependencyObject { private static readonly DependencyProperty SelectedItemsBehaviorProperty = DependencyProperty.RegisterAttached( "SelectedItemsBehavior", typeof(SelectedItemsBehavior), typeof(ListBox), null); public static readonly DependencyProperty ItemsProperty = DependencyProperty.RegisterAttached( "Items", typeof(IList), typeof(SelectedItems), new PropertyMetadata(null, ItemsPropertyChanged)); public static void SetItems(ListBox listBox, IList list) { listBox.SetValue(ItemsProperty, list); } public static IList GetItems(ListBox listBox) { return listBox.GetValue(ItemsProperty) as IList; } private static void ItemsPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var target = d as ListBox; if (target != null) { GetOrCreateBehavior(target, e.NewValue as IList); } } private static SelectedItemsBehavior GetOrCreateBehavior(ListBox target, IList list) { var behavior = target.GetValue(SelectedItemsBehaviorProperty) as SelectedItemsBehavior; if (behavior == null) { behavior = new SelectedItemsBehavior(target, list); target.SetValue(SelectedItemsBehaviorProperty, behavior); } return behavior; } } } using System.Windows; using System.Windows.Controls; using System.Collections; namespace TBM.Helper { public class SelectedItemsBehavior { private readonly ListBox _listBox; private readonly IList _boundList; public SelectedItemsBehavior(ListBox listBox, IList boundList) { _boundList = boundList; _listBox = listBox; SetSelectedItems(); _listBox.SelectionChanged += OnSelectionChanged; _listBox.DataContextChanged += OnDataContextChanged; } private void SetSelectedItems() { _listBox.SelectedItems.Clear(); foreach (object item in _boundList) { // References in _boundList might not be the same as in _listBox.Items int i = _listBox.Items.IndexOf(item); if (i >= 0) _listBox.SelectedItems.Add(_listBox.Items[i]); } } private void OnDataContextChanged(object sender, DependencyPropertyChangedEventArgs e) { SetSelectedItems(); } private void OnSelectionChanged(object sender, SelectionChangedEventArgs e) { _boundList.Clear(); foreach (var item in _listBox.SelectedItems) _boundList.Add(item); } } }

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  • Visual Studio 2010 ClickOnce prerequisites from same location

    - by muhan
    I'm using clickonce publishing and want to require .net 3.5 framework and others as prerequisites. I have selected the option to download the prerequisites from same folder as my app. I've also placed the .net 3.5 redistributable exe in the folder on the server where the app will be published. I publish by FTP over the internet to the server where the users are. However, VS will not let me publish saying it can't find the prerequisites on disk. Does this mean I have to have the prerequisites installed somewhere on my developer machine and that those files will all be uploaded by FTP to the server everytime I publish a new version to the server? That would be a huge amount of data to upload over my slow DSL upload link. Any insight?

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  • Uninstalling demo/trial of Visual Studio 2008 Team System

    - by Ian Ringrose
    I wish to uninstall the trail copy of VS 2008 Team System, as the trial is coming to its end. I had VS 2008 Professional Edition installed on the machine to start with and it still shows up in Add/Remove Problems. I am hoping that when I uninstall VS 2008 Team System I will be left with a working VS 2008 Professional Edition. When I try to uninstall VS 2008 Team System, I very quickly get an error dialog that says: A problem has been encountered while loading the setup components. Canceling setup. Help! Progress or lack there of so fare I have done dir %temp%*.log in a command prompt and can see any log files that are recent I am going to read http://en.wikipedia.org/wiki/Windows_Installer#Diagnostic_logging to see if I can get any logging Aaron Stebner's WebLog has a post on where VS put's is log files, he also has a post on were some other products put there log files gives some info about where VS setup puts it's logs etc Aaron Ruckman provided me with the solution after I sent him the log files.

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  • Run Visual Studio with Administrator Rights using app.manifest [ExecutionLevel]

    - by srk
    I need to change the key in a registry in order to restrict the user from using Task Manager, since it is an Kiosk application. My code for changing the registry is working perfectly for Administrator account. But my application is going to be run in normal user account. When i tried to run my application in normal user account, i get the below error : DisableTaskManagerSystem.UnauthorizedAccessException: Access to the registry key 'HKey_Current_User\Software\Mictrosoft\Windows\CurrentVersion\Policies\System' is denied. at Microsoft.win32.RegistryKey.win32Error(int32 errorcode, String str) So i need to run my application with all administrator privileges. For which i am using the below app.manifest. But some how i getting the same error. How to overcome this ? Code in app.manifest : <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> <ms_asmv2:trustInfo xmlns:ms_asmv2="urn:schemas-microsoft- com:asm.v2"> <ms_asmv2:security> <ms_asmv2:requestedPrivileges> <ms_asmv2:requestedExecutionLevel level="requireAdministrator" uiAccess="true"> </ms_asmv2:requestedExecutionLevel> </ms_asmv2:requestedPrivileges> </ms_asmv2:security> </ms_asmv2:trustInfo> </assembly>

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  • Visual Studio 2008 and Windows 7 render text differently

    - by niq
    I have attached a screen shot : http://i.imgur.com/tU05T.png I have checked my DPI settings. they are 100%. I cant seem to find out why the test would be a differnt font size in the runtime application vs the designer.. Can anyone assist. I have tried googling, have have not come up with any meaningful links..

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  • How to create a demo version of my software in visual studio during MSI

    - by sijith
    How to create a 30 days evaluation software. Is there any possiblility to do this with MSI creation. It would be great if MSI installer package provides such in built facility, by which, application expiries after fixed trial period. If we going for custome action to do this by writing code, how can i do this. How to Write installation time in some file in installed path or in registry or both. Please give some sample of how to capture time during installation.

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