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  • Handling Errors in PHP

    - by Mike
    I have a custom class that, when called, will redirect to a page and send a 'message_type' and 'message' variable via GET. When the page opens it checks for these variables and displays a 'success', 'warning', or 'error' message depending on the 'message_type' variable. I made it so the user thinks they stay on the same page. It also allows for other variables to be passed along with the message. Is this good practice, or should I just start using exceptions? Example: //Call a static function that will redirect to a page, with an error message RedirectWithMessage::go('somepage.php', MessageType::ERROR, 'Error message here.'); The following checkMessage() function is an include file: function checkMessage() { if((isset($_GET['message_type']) && strlen($_GET['message_type'])) && (isset($_GET['message']) && strlen($_GET['message_type']))) { DisplayMessage::display($_GET['message_type'], $_GET['message']); return true; } return false; } On the page that is redirected to, call checkMessage(); //If a message is received, display it. If not, do nothing checkMessage(); I know this might be vague, and I can supply more code if necessary. I guess the issue is that I don't have much experience using exceptions, but I think they seem cumbersome (writing try-catch blocks everywhere). Please let me know if I am making this more difficult for myself or if there is a better solution. Thanks! Mike

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  • Twig templates, inheritances and block usage

    - by user846226
    I've created three templates using Twig. The first one has block A defined in it, the second one extends from the first one, but includes a third template which sets the content of block A. When loading, through the browser, the url which renders b.html.twig, the content in block A (defined by the 3th template) is not positioned block _A is defined. Example: <!-- base.html.twig --> {% block _css '' %} {% block _header '' %} {% block _content '' %} {% block _footer '' %} {% block _js '' %} <!-- layout.html.twig --> <!-- header and footer are placed in the raight zone --> {% extends ::base.html.twig %} {% block _header %} {% render "MyBundleBundle:Header:header" %} {% endblock %} {% block _footer %} {% render "MyBundleBundle:Footer:footer" %} {% endblock %} <!-- my_template.html.twig --> <!-- content is also placed in the right zone but css and js blocks in the included template are not placed where declared in base.html.twig --> {% extends MyBundleBundle::layout.html.twig %} {% block _content %} SOME_CONTENT {% include MyBundleBundle::my_included_template.html.twig %} {% endblock %} <!-- my_included_template.html.twig --> {% block _css %} <link.......................> {% endblock %} {% block _js %} <script..................> {% endblock %} MORE CONTENT BELONGING TO THE INCLUDED TEMPLATE What i expect here is, _css blocks content to appear on top of the page and _js block content at the bottom, but that's not happening. I hope you can see where i'm going wrong, thanks!

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  • FLTK in Cygwin using Eclipse (Linking errors)

    - by qpingu
    I have this assignment due that requires the usage of FLTK. The code is given to us and it should compile straight off of the bat, but I am having linking errors and do not know which other libraries I need to include. I currently have "opengl32", "fltk_gl", "glu32", and "fltk" included (-l), each of which seem to reduce the number of errors. I compiled FLTK using make with no specified options. Including all of the produced library files doesn't fix the problem, and I'm convinced that it's just some Windows specific problem. Compile log: **** Build of configuration Debug for project CG5 **** make all Building target: CG5.exe Invoking: Cygwin C++ Linker g++ -o"CG5.exe" ./src/draw_routines.o ./src/gl_window.o ./src/my_shapes.o ./src/shape.o ./src/shapes_ui.o ./src/tesselation.o -lopengl32 -lfltk_z -lfltk_gl -lglu32 -lfltk /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x197): undefined reference to `_SelectPalette@12' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1a7): undefined reference to `_RealizePalette@4' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x1fe): undefined reference to `_glDrawBuffer@4' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x20d): undefined reference to `_glReadBuffer@4' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x23a): undefined reference to `_glGetIntegerv@8' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2c3): undefined reference to `_glOrtho@48' /usr/lib/gcc/i686-pc-cygwin/3.4.4/../../../libfltk_gl.a(Fl_Gl_Window.o):Fl_Gl_Window.cxx:(.text+0x2f3): undefined reference to `_SwapBuffers@4' ...and lots more Thanks a ton for the help. EDIT: These first few lines are obviously OpenGL related, although I'm still not sure what additional libraries need to be included.

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  • php file force download

    - by droidus
    When I use this code to download this image (only used for testing purposes), I open the downloaded image, and all it gives me is an error. i tried it in chrome. opening it with windows photo viewer, it says that it can't display the picture because it is empty??? here is the code: <?PHP // Define the path to file $file = 'http://www.media.lonelyplanet.com/lpi/12553/12553-11/469x264.jpg'; if(!file) { // File doesn't exist, output error die('file not found'); } else { header('Content-Description: File Transfer'); header('Content-Type: application/octet-stream'); header('Content-Disposition: attachment; filename='.basename($file)); header('Content-Transfer-Encoding: binary'); header('Expires: 0'); header('Cache-Control: must-revalidate, post-check=0, pre-check=0'); header('Pragma: public'); header('Content-Length: ' . filesize($file)); ob_clean(); flush(); readfile($file); exit; } ?>

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  • Phonegap bluetooth plugin not working

    - by user2907333
    First time poster here , so I'm sorry if this question is asked incorrect or if there are any issues. I'm working on a phonegap app for which I need to be able to set up a bluetooth connection between a tablet (android in this case) and a Win CE PC. Currently i'm trying to get the bluetooth part to work on the tablet and i'm using the plug in you can find at https://github.com/tanelih/phonegap-bluetooth-plugin And for the momemt I'm just trying to enable and disable the Bluetooth on the device. In my bluetoothpage.js file i'm using the following method window.bluetooth.prototype.enable(bluetoothTestSucces(),bluetoothTestFail()); The bluetoothTestSucces and bluetoothTestFail functions just show an alert, nothing else. And if i understand the working of phonegap plugins correctly this uses the following code in my bluetooth.js file Bluetooth.prototype.enable = function(onSuccess, onError) { exec(onSuccess, onError, "Bluetooth", "enable", []); } which calls private void enable(JSONArray args, CallbackContext callbackCtx) { try { _bluetooth.enable(); callbackCtx.success(); } catch(Exception e) { this.error(callbackCtx, e.getMessage(), BluetoothError.ERR_UNKNOWN); } } in my BluetoothPlugin.java file. And if the java file returns Succes bluetoothTestSucces() is used and if the java file returns an error bluetoothTestFail() is used. But for some reason it runs both and does not turn on bluetooth on my device. I'm almost certain I've forgotten a link to a file or have linked it wrong somewhere. But I've followed the instructions that were included in the plugin. I've included the Bluetooth permission in my AndoridManifest file which is located in the root directory of my app I've included the plugin in my config.xml file which is located in res/xml I've required the plugin after the deviceready event as follows document.addEventListener("deviceready", onDeviceReady, false); function onDeviceReady() { window.bluetooth = cordova.require("cordova/plugin/bluetooth"); } Could anyone tell me how to fix this or what i've done wrong? thanks Martijn PS: I'm sorry for any language errors, English isn't my native language. edit: forgot to include some code

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  • Confusion about WPF binding...

    - by Vladislav
    I am trying to bind a 2D array of buttons arranged in stackpanels to a 2D ObservableCollection... Yet, I'm afraid I don't understand something very elementary about binding. My XAML: <Window.Resources> <DataTemplate x:Key="ItemsAsButtons"> <Button Content="{Binding}" Height="100" Width="100"/> </DataTemplate> <DataTemplate x:Key="PanelOfPanels"> <ItemsControl ItemsSource="{Binding Path=DayNumbers}" ItemTemplate=" {DynamicResource ItemsAsButtons}"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <StackPanel Orientation="Horizontal"/> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> </DataTemplate> </Window.Resources> ... <ItemsControl x:Name="DaysPanel" Grid.ColumnSpan="7" Grid.Row="2" ItemTemplate="{DynamicResource PanelOfPanels}"/> My C# code: The backend: /// <summary> /// Window BE for Calendar.xaml /// </summary> public partial class Calendar : Window { private CalendarViewModel _vm; public Calendar() { InitializeComponent(); _vm = new CalendarViewModel(); this.DataContext = _vm; } } The ViewModel: class CalendarViewModel { CalendarMonth _displayedMonth; EventCalendar _calendar; public CalendarViewModel() { _displayedMonth = new CalendarMonth(); } public ObservableCollection<ObservableCollection<int>> DayNumbers { get { return _displayedMonth.DayNumbers; } } } I'm trying to populate the buttons with values from CalendarViewModel.DayNumbers - yet the buttons do not appear. I'm clearly doing something wrong with my binding.

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  • After rewrite Model sales/order_collection it works except in Admin section, why?

    - by latvian
    Hi, I rewrite the sales/order_collection Model or, perhaps, correctly said the Resource. I did that to add filter that filters orders by store_ids. Please see my post to see how i did it http://stackoverflow.com/questions/2426986/how-to-rewrite-collection My new model works and here is how i tested $path = '../magento'; require_once('app/Mage.php'); umask(0); $app = Mage::app('base','website'); $col = Mage::getResourceModel('sales/order_collection')->addAttributeToSelect('*'); echo "<br>Size of the colletion: ".$col->getSize(); This new Model filters and returns # of orders just like i want. It returns # of orders also when i run it inside any of my created modules, but not in Admin section then it returns 0 orders In Admin section the same line is called as above ( Mage::getResourceModel('sales/order_collection')-addA....) from Mage_Adminhtml_Block_Sales_Order_Grid class (line 50) . It can be initiated when going Admin-Sales-Orders. However, it is returning 0 orders instead of # of orders How is it that the new Model returns orders anywhere else but from Admin section? What is done differently in Admin section?..please help. I have spent hours and hours and any pointers will help Thank you, Margots

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  • asp.net mvc ajax form helper/post additional data

    - by Jopache
    I would like to use the ajax helper to create ajax requests that send additional, dynamic data with the post (for example, get the last element with class = blogCommentDateTime and send the value of that last one to the controller which will return only blog comments after it). I have successfully done so with the help of jQuery Form plugin like so: $(document).ready(function () { $("#addCommentForm").submit(function () { var lastCommentDate = $(".CommentDateHidden:last").val(); var lastCommentData = { lastCommentDateTicks: lastCommentDate }; var formSubmitParams = { data: lastCommentData, success: AddCommentResponseHandler } $("#addCommentForm").ajaxSubmit(formSubmitParams); return false; }); This form was created with html.beginform() method. I am wondering if there is an easy way to do this using the ajax.beginform() helper? When I try to use the same code but replace html.beginform() with ajax.beginform(), when i try to submit the form, I am issuing 2 posts (which is understandable, one being taken care of by the helper, the other one by me with the JS above. I can't create 2 requests, so this option is out) I tried getting rid of the return false and changing ajaxSubmit() to ajaxForm() so that it would only "prepare" the form, and this leads in only one post, but it does not include the extra parameter that I defined, so this is worthless as well. I then tried keeping the ajaxForm() but calling that whenever the submit button on the form gets clicked rather than when the form gets submitted (I guess this is almost the same thing) and that results in 2 posts also. The biggest reason I am asking this question is that I have run in to some issues with the javascript above and using mvc validation provided by the mvc framework (which i will set up another question for) and would like to know this so I can dive further in to my validation issue.

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  • C# string.Split() Matching Both Slashes?

    - by Sheep Slapper
    I've got a .NET 3.5 web application written in C# doing some URL rewriting that includes a file path, and I'm running into a problem. When I call string.Split('/') it matches both '/' and '\' characters. Is that... supposed to happen? I assumed that it would notice that the ASCII values were different and skip it, but it appears that I'm wrong. // url = 'someserver.com/user/token/files\subdir\file.jpg string[] buffer = url.Split('/'); The above code gives a string[] with 6 elements in it... which seems counter intuitive. Is there a way to force Split() to match ONLY the forward slash? Right now I'm lucky, since the offending slashes are at the end of the URL, I can just concatenate the rest of the elements in the string[], but it's a lot of work for what we're doing, and not a great solution to the underlying problem. Anyone run into this before? Have a simple answer? I appreciate it!

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  • Visual Studio 2008: Can't connect to known good TFS 2010 beta 2

    - by p.campbell
    A freshly installed TFS 2010 Beta 2 is at http://serverX:8080/tfs. A Windows 7 developer machine with VS 2008 Pro SP1 and the VS2008 Team Explorer (no SP). The TFS 2008 Service Pack 1 didn't work for me - "None of the products that are addressed by this software update are installed on this computer." The developer machine is able to browse the TFS site at the above URL. The Issue is around trying to add the TFS server into the Team Explorer window in Visual Studio 2008. Here's a screenshot showing the error: unable to connect to this Team Foundation Server. Possible reasons for failure include: The Team Foundation Server name, port number or protocol is incorrect. The Team Foundation Server is offline. Password is expired or incorrect. The TFS server is up and running properly. Firewall ports are open, and is accessible via the browser on the dev machine!! larger image Question: how can you connect from VS 2008 Pro to a TFS 2010 Beta 2 server? Resolution Here's how I solved this problem: installed VS 2008 Team Explorer as above. re-install VS 2008 Service Pack 1 when adding a TFS server to Team Explorer, you MUST specify the URL as such: http://[tfsserver]:[port]/[vdir]/[projectCollection] in my case above, it was http://serverX:8080/tfs/AppDev-TestProject you cannot simply add the TFS server name and have VS look for all Project Collections on the server. TFS 2010 has a new URL (by default) and VS 2008 doesn't recognize how to gather that list.

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  • INSERT INTO sql server error : invalid object name

    - by thormayer
    I have a problem with some statement on SQL SERVER the error I get is that I have an invalid object name 'TBL_VIDEOS' INSERT INTO TBL_VIDEOS ( TBL_VIDEOS.ID, TBL_VIDEOS.TITLE, TBL_VIDEOS.V_DESCRIPTION, TBL_VIDEOS.UPLOAD_DATE, TBL_VIDEOS.V_VIEWS, TBL_VIDEOS.USERNAME, TBL_VIDEOS.RATING, TBL_VIDEOS.V_SOURCE, TBL_VIDEOS.FLAG ) VALUES ('Z8MTRH3LmTVm', 'Why Creativity is the New Economy', 'Dr Richard Florida, one of the world&#39;s leading experts on economic competitiveness, demographic trends and cultural and technological innovation shows how developing the full human and creative capabilities of each individual, combined with institutional supports such as commercial innovation and new industry, will put us back on the path to economic and social prosperity. Listen to the podcast of the full event including audience Q&amp;A: http://www.thersa.org/events/audio-and-past-events/2012/why-creativity-is-the-new-economy Our events are made possible with the support of our Fellowship. Support us by donating or applying to become a Fellow. Donate: http://www.thersa.org/support-the-rsa Become a Fellow: http://www.thersa.org/fellowship/apply', CURRENT_TIMESTAMP, 0, 1, 0, 'http://www.youtube.com/watch?v=VPX7gowr2vE&feature=g-all-u' ,0) and I wonder what i've done wrong ? (btw, the error refer to line 1.. guess its the table name.. but it correct!

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  • HTML to 'pretty' text conversion for printing on text only printer (dot matrix)

    - by Gala101
    Hi, I have a web-site that generates some simple tabular data as html tables, many of my users print the web-page on a laser/inkjet printer; however some like to print on legacy Dot Matrix printers (text only) and there-in lies the problem. When giving Print from web-browser onto dot-matrix printer, the printer actually perceives data as 'graphic'/image and proceeds to print it dot-by-dot. i.e If printing a character 'C', printer slices it horizontally and prints in 3-4 passes. Same printer prints a text from an ASCII file (say from notepad) as complete characters in single pass, thereby being 5 times faster and much quieter than when printing a web-page. (Even tried 'generic text-only driver' but Mozilla Firefox has a know bug that it does not print anything over this particular driver since 2.0+) So is there some clean way of formatting an already generated HTML (say method takes the entire html table as string) and generates a corresponding text file with properly aligned columns? I have tried stripping the html tags, but the major issue there is performing good 'wrapping' of a cell's data and maintaining integrity of other cells' data (from same row). eg: ( '|' and '_' not really required) Col1 | Col2 | Colum_Name3 | Col4 | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ 1 | this cell | this column | smaller | | is in three| spans 2 rows | | | rows | | | - - - - - - - - - - - - - - - - - - - - - - - - 2 | smaller now| this also | but this| | | | cell's | | | | data is | | | | now | | | | bigger | _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Could you please suggest preferred approach? I've thought of using xslt and somehow outputting text (instead of more prevalent pdf), but Apache FOP's text renderer is really broken and perhaps forgotten in development path. Commercial one's are way too costly.

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  • Why won't VS2010 RC use my existing types when I add a service reference?

    - by Johan Driessen
    I have a huge problem getting services references in VS2010 RC to use existing assemblies. Even though I have a class library with all the data contracts (classes marked with DataContract and properties with DataMember) that is shared between the service project and the consuming project (which is a class library), when I add a service reference, the data contracts are regenerated withing the service reference instead of using the existing types. When I was using VS2010 beta 2, this worked fine, and I have existing service references using the very same data contracts. But if I add a new service reference, or even update an old one, it won't use the existing types anymore. I have made a mini-test-solution, with one service, one data contract type and one console app as a consumer (all in the same solution), and there it seems to work, but that's no great comfort to me. Is there any way to see why it can't use the existing types? Edit to clearify. It works to generate the proxy classes with svcutil.exe, and point to the data contracts dll, like this: svcutil.exe http://localhost/MyService.svc /reference:[Path To DataContracts]\DataContracts.dll /n:*,MyProject.MyServiceReference /ct:System.Collections.Generic.List`1 The question is, what possible reason could there be for Visual Studio to generate its own datacontracts instead of using the existing ones even though the "reuse" checkbox is checked and the datacontracts assembly is referenced.

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  • How to verify the SSL connection when calling a URI?

    - by robertokl
    Hello, I am developing a web application that is authenticated using CAS (A single-sign-on solution: http://www.ja-sig.org/wiki/display/CAS/Home). For security reasons, I need two things to work: The communication between CAS and my application needs to be secure My application needs to accept the certification coming from CAS, so that I can guarantee that the CAS responding is the real CAS server This is what I got so far: uri = URI.parse("https://www.google.com/accounts") https = Net::HTTP.new(uri.host, uri.port) https.use_ssl = (uri.scheme == 'https') https.verify_mode = (OpenSSL::SSL::VERIFY_PEER) raw_res = https.start do |conn| conn.get("#{uri.path}?#{uri.query}") end This works just great in Mac OS X. When I try to reach an insecure URI, it raises an exception, and when I try to reach a secure URI, it allows me normally, just like expected. The problem starts when I deploy my application on my Linux server. I tried in both Ubuntu and Red Hat. Independent of what URI I try to reach, it always raises this exception: OpenSSL::SSL::SSLError: SSL_connect returned=1 errno=0 state=SSLv3 read server certificate B: certificate verify failed from /usr/local/lib/ruby/1.8/net/http.rb:586:in `connect' from /usr/local/lib/ruby/1.8/net/http.rb:586:in `connect' from /usr/local/lib/ruby/1.8/net/http.rb:553:in `do_start' from /usr/local/lib/ruby/1.8/net/http.rb:542:in `start' from (irb):7 I think this have something to do with my installed OpenSSL package, but I can't be sure. This are my installed OpenSSL packages: openssl.x86_64 0.9.8e-12.el5 installed openssl-devel.x86_64 0.9.8e-12.el5 installed I tried using HTTParty as well, but it just ignores the SSL certificate. I hope someone can help me, or tell me about a gem that works the way I need. Thanks.

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  • NotFoundException in layout editor for Android?

    - by borg17of20
    I'm trying to extend a RelativeLayout object and include an embedded SurfaceView object that uses a png file in my /res/drawable folder as its background but I keep getting an error in the XML Layout editor. See the following code: public class StopMotionRelativeLayout extends RelativeLayout { private Context myContext; private SurfaceView surfaceView1; private BitmapFactory.Options myBitmapOptions; private final android.view.ViewGroup.LayoutParams params = new LayoutParams(LayoutParams.FILL_PARENT, android.view.ViewGroup.LayoutParams.FILL_PARENT); public StopMotionRelativeLayout(Context context, AttributeSet attrs) { super(context, attrs); myContext = context; this.setBackgroundColor(Color.GREEN); //init images surfaceView1 = new SurfaceView(myContext,attrs); surfaceView1.setVisibility(View.INVISIBLE); this.addView(surfaceView1, params); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); myBitmapOptions = new Options(); myBitmapOptions.outWidth = widthMeasureSpec; myBitmapOptions.outHeight = heightMeasureSpec; surfaceView1.setBackgroundDrawable(new BitmapDrawable(BitmapFactory.decodeResource(this.myContext.getResources(), R.drawable.golf1, myBitmapOptions))); } } I get the following error: NotFoundException: Could not find drawable resource matching value 0x7F020002 (resolved name: golf1) in current configuration. I have seen this type of error may times now and it always happens when I try to load something from a resource file via code and not XML. Curiously, this error does not stop me from compiling the app, and the app runs without error in the emulator. I'd like to get back the use of my layout editor though... Please help. UPDATE: Here is the layout XML <?xml version="1.0" encoding="utf-8"?> <com.games.test.StopMotionRelativeLayout android:id="@+id/RelativeLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> </com.games.test.StopMotionRelativeLayout>

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  • Why is there unreachable code here?

    - by Richard
    I am writing a c# app and want to output error messages to either the console or a messagebox (Depending on the app type: enum AppTypeChoice { Console, Windows } ), and also control wether the app keeps running or not ( bool StopOnError ). I came up with this method that will check all the criteria, but I'm getting an "unreachable code detected" warning. I can't see why! Here is the whole method (Brace yourselves for some hobbyist code!) public void OutputError(string message) { string standardMessage = "Something went WRONG!. [ But I'm not telling you what! ]"; string defaultMsgBoxTitle = "Aaaaarrrggggggggggg!!!!!"; string dosBoxOutput = "\n\n*** " + defaultMsgBoxTitle + " *** \n\n Message was: '" + message + "'\n\n"; AppTypeChoice appType = DataDefs.AppType; DebugLevelChoice level = DataDefs.DebugLevel; // Decide how much info we should give out here... if (level != DebugLevelChoice.None) { // Give some info.... if (appType == AppTypeChoice.Windows) MessageBox.Show(message, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(dosBoxOutput); } else { // Be very secretive... if (appType == AppTypeChoice.Windows) MessageBox.Show(standardMessage, defaultMsgBoxTitle, MessageBoxButtons.OK, MessageBoxIcon.Error); else Console.WriteLine(standardMessage); } // Decide if app falls over or not.. if (DataDefs.StopOnError == true) Environment.Exit(0); // UNREACHABLE CODE HERE } Also, while I have your attention, to get the app type, I'm just using a constant at the top of the file (ie. AppTypeChoice.Console in a Console app etc) - is there a better way of doing this (i mean finding out in code if it is a DOS or Windows app)? Also, I noticed that I can use a messagebox with a fully-qualified path in a Console app...How bad is is to do that ( I mean, will I get tarred and feathered when other developers see it?!) Thanks for your help

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  • Code golf: combining multiple sorted lists into a single sorted list

    - by Alabaster Codify
    Implement an algorithm to merge an arbitrary number of sorted lists into one sorted list. The aim is to create the smallest working programme, in whatever language you like. For example: input: ((1, 4, 7), (2, 5, 8), (3, 6, 9)) output: (1, 2, 3, 4, 5, 6, 7, 8, 9) input: ((1, 10), (), (2, 5, 6, 7)) output: (1, 2, 5, 6, 7, 10) Note: solutions which concatenate the input lists then use a language-provided sort function are not in-keeping with the spirit of golf, and will not be accepted: sorted(sum(lists,[])) # cheating: out of bounds! Apart from anything else, your algorithm should be (but doesn't have to be) a lot faster! Clearly state the language, any foibles and the character count. Only include meaningful characters in the count, but feel free to add whitespace to the code for artistic / readability purposes. To keep things tidy, suggest improvement in comments or by editing answers where appropriate, rather than creating a new answer for each "revision". EDIT: if I was submitting this question again, I would expand on the "no language provided sort" rule to be "don't concatenate all the lists then sort the result". Existing entries which do concatenate-then-sort are actually very interesting and compact, so I won't retro-actively introduce a rule they break, but feel free to work to the more restrictive spec in new submissions. Inspired by http://stackoverflow.com/questions/464342/combining-two-sorted-lists-in-python

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  • Defining < for STL sort algorithm - operator overload, functor or standalone function?

    - by Andy
    I have a stl::list containing Widget class objects. They need to be sorted according to two members in the Widget class. For the sorting to work, I need to define a less-than comparator comparing two Widget objects. There seems to be a myriad of ways to do it. From what I can gather, one can either: a. Define a comparison operator overload in the class: bool Widget::operator< (const Widget &rhs) const b. Define a standalone function taking two Widgets: bool operator<(const Widget& lhs, const Widget& rhs); And then make the Widget class a friend of it: class Widget { // Various class definitions ... friend bool operator<(const Widget& lhs, const Widget& rhs); }; c. Define a functor and then include it as a parameter when calling the sort function: class Widget_Less : public binary_function<Widget, Widget, bool> { bool operator()(const Widget &lhs, const Widget& rhs) const; }; Does anybody know which method is better? In particular I am interested to know if I should do 1 or 2. I searched the book Effective STL by Scott Meyer but unfortunately it does not have anything to say about this. Thank you for your reply.

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  • Can I ignore a SIGFPE resulting from division by zero?

    - by Mikeage
    I have a program which deliberately performs a divide by zero (and stores the result in a volatile variable) in order to halt in certain circumstances. However, I'd like to be able to disable this halting, without changing the macro that performs the division by zero. Is there any way to ignore it? I've tried using #include <signal.h> ... int main(void) { signal(SIGFPE, SIG_IGN); ... } but it still dies with the message "Floating point exception (core dumped)". I don't actually use the value, so I don't really care what's assigned to the variable; 0, random, undefined... EDIT: I know this is not the most portable, but it's intended for an embedded device which runs on many different OSes. The default halt action is to divide by zero; other platforms require different tricks to force a watchdog induced reboot (such as an infinite loop with interrupts disabled). For a PC (linux) test environment, I wanted to disable the halt on division by zero without relying on things like assert.

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  • Best intro to C++ static metaprogramming?

    - by jwfearn
    Static metaprogramming (aka "template metaprogramming") is a great C++ technique that allows the execution of programs at compile-time. A light bulb went off in my head as soon as I read this canonical metaprogramming example: #include <iostream> using namespace std; template< int n > struct factorial { enum { ret = factorial< n - 1 >::ret * n }; }; template<> struct factorial< 0 > { enum { ret = 1 }; }; int main() { cout << "7! = " << factorial< 7 >::ret << endl; // 5040 return 0; } If one wants to learn more about C++ static metaprogramming, what are the best sources (books, websites, on-line courseware, whatever)?

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  • Sinatra application running on Dreamhost suddenly not working

    - by jbrennan
    My Sinatra application was running fine on Dreamhost until a few days ago (I'm not sure precisely when it went bad). Now when I visit my app I get this error: can't activate rack (~> 1.1, runtime) for ["sinatra-1.1.2"], already activated rack-1.2.1 for [] I have no idea how to fix this. I've tried updating all my gems, then touching the app/tmp/restart.txt file, but still no fix. I hadn't touched any files of my app, nor my Dreamhost account. It just busted on its own (my guess is DH changed something on their server which caused the bust). When I originally deployed my app, I had to go through some hoops to get it working, and I seem to think I was using gems in a custom location, but I can't remember exactly where or how. I don't know my way around Rack/Passenger very well. Here's my config.ru: (mostly grafted from around the web, I don't fully understand it) ENV['RACK_ENV'] = 'development' if ENV['RACK_ENV'].empty? #### Make sure my own gem path is included first ENV['GEM_HOME'] = "#{ENV['HOME']}/.gems" ENV['GEM_PATH'] = "#{ENV['HOME']}/.gems:" require 'rubygems' Gem.clear_paths ## NB! key part require 'sinatra' set :env, :production disable :run require 'MY_APP_NAME.rb' run Sinatra::Application

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  • PHP mySQL Error

    - by happyCoding25
    Hello, Im new to php so I decided to follow this tutorial for a simple login screen. I got the code setup but when I try login I get this error: Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in (a long file path to the script) on line 27 The code I got from the tutorial is: <?php ob_start(); $host="thehost"; // Host name $username="myusername"; // Mysql username $password="mypass"; // Mysql password $db_name="test"; // Database name $tbl_name="members"; // Table name // Connect to server and select databse. mysql_connect("$host", "$username", "$password")or die("cannot connect"); mysql_select_db("$db_name")or die("cannot select DB"); // Define $myusername and $mypassword $myusername=$_POST['myusername']; $mypassword=$_POST['mypassword']; // To protect MySQL injection (more detail about MySQL injection) $myusername = stripslashes($myusername); $mypassword = stripslashes($mypassword); $myusername = mysql_real_escape_string($myusername); $mypassword = mysql_real_escape_string($mypassword); $sql="SELECT * FROM $tbl_name WHERE username='$myusername' and password='$mypassword'"; $result=mysql_query($sql); // Mysql_num_row is counting table row $count=mysql_num_rows($result); // If result matched $myusername and $mypassword, table row must be 1 row if($count==1){ // Register $myusername, $mypassword and redirect to file "login_success.php" session_register("myusername"); session_register("mypassword"); header("location:login_success.php"); } else { echo "Wrong Username or Password"; } ob_end_flush(); ?> (Note: All of the mySQL database info is filled in on my version) Aslo, the author gives a php5 version and a normal php version. I have tried both and gotten the same error. If anyone knows why this is happening help is really appreciated.

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  • Finding usage of jQuery UI in a big ugly codebase

    - by Daniel Magliola
    I've recently inherited the maintenance of a big, ugly codebase for a production website. Poke your eyes out ugly. And though it's big, it's mostly PHP code, it doesn't have much JS, besides a few "ajaxy" things in the UI. Our main current problem is that the site is just too heavy. Homepage weighs in at 1.6 Mb currently, so I'm trying to clean some stuff out. One of the main wasters is that every single page includes the jQuery UI library, but I don't think it's used at all. It's definitely not being used in the homepage and in most pages, so I want to only include the where necessary. I'm not really experienced with jQuery, i'm more of a Prototype guy, so I'm wondering. Is there anything I could search for that'd let me know where jQuery UI is being used? What i'm looking for is "common strings", component names, etc For example, if this was scriptaculous, i'd look for things like "Draggable", "Effect", etc. Any suggestions for jQuery UI? (Of course, if you can think of a more robust way of removing the tag from pages that don't use it without breaking everything, I'd love to hear about it) Thanks!! Daniel

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  • Beyond the @Produces annotation, how does Jersey (JAX-RS) know to treat a POJO as a specific mime ty

    - by hal10001
    I see a lot of examples for Jersey that look something like this: public class ItemResource { @GET @Path("/items") @Produces({"text/xml", "application/json"}) public List<Item> getItems() { List<Item> items = new ArrayList<Item>(); Item item = new Item(); item.setItemName("My Item Name!"); items.add(item); return items; } } But then I have trouble dissecting Item, and how Jersey knows how to translate an Item to either XML or JSON. I've seen very basic examples that just return a String of constructed HTML or XML, which makes more sense to me, but I'm missing the next step. I looked at the samples, and one of them stood out (the json-from-jaxb sample), since the object was marked with these types of annotations: @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "flight" }) @XmlRootElement(name = "flights") I'm looking for tutorials that cover this "translation" step-by-step, or an explanation here of how to translate a POJO to output as a specific mime type. Thanks!

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  • How to fix codesign when it says user cancelled the operation? (And I didn't)

    - by eipipuz
    I'm compiling an iPhone app meant to be Distributed. It's my first app so I followed the "iPhone Provisioning Profiles" instructions. Unfortunately it fails with this: CodeSign build/*_*_.app cd "/Users/videojuegos/Documents/*_*_" setenv IGNORE_CODESIGN_ALLOCATE_RADAR_7181968 /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /usr/bin/codesign -f -s "iPhone Distribution: ******" "--resource-rules=/Users/videojuegos/Documents/*_*_/build/*_*_.app/ResourceRules.plist" --entitlements "/Users/videojuegos/Documents/*_*_/build/Unity-iPhone.build/Distribution-iphoneos/Unity-iPhone.build/*_*_.xcent" "/Users/videojuegos/Documents/*_*_/build/*_*_.app" /Users/videojuegos/Documents/*_*_/build/*_*_.app: The operation was cancelled by the user. Command /usr/bin/codesign failed with exit code 1 I thought Keychain wasn't allowing Codesign to work but as far as I can tell that isn't the case. I also attempted running these commands from a terminal and it failed with this message: Users/videojuegos/Documents/*_*_/build/Unity-iPhone.build/Distribution-iphoneos/Unity-iPhone.build/*_*_.xcent: cannot read entitlement data I have made the xcode setting from scratch three times. Googled it. No results. I don't have any idea what else to try. Any suggestions?

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