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  • CodePlex Daily Summary for Sunday, June 06, 2010

    CodePlex Daily Summary for Sunday, June 06, 2010New ProjectsActive Worlds Dot Net Wrapper (Based on AwSdk): Active Worlds Dot Net Wrapper (Based on AwSdk)Combina: Smart calculator for large combinatorial calculations.Concurrent Cache: ConcurrentCache is a smart output cache library extending OutputCacheProvider. It consists of in memory, cache files and compressed files modes and...Decay: Personal use. For learningFazTalk: FazTalk is a suite of tools and products that are designed to improve collaboration and workflow interactions. FazTalk takes an innovative approach...grouped: A peer to peer text editor, written in C# [update] I wrote this little thing a while back and even forgot about it, I stopped coding for more tha...HitchARide MVC 2 Sample: An MVC 2 sample written as part of the Microsoft 2010 London Web Camp based on the wireframes at http://schematics.earthware.co.uk/hitcharide. Not...Inspiration.Web: Description: A simple (but entertaining) ASP.NET MVC (C#) project to suggest random code names for projects. Intended audience: People who ne...NetFileBrowser - TinyMCE: tinyMCE file plugin with asp.netOil Slick Live Feeds: All live feeds from BP's Remotely Operated VehiclesParticle Lexer: Parser and Tokenizer libraryPdf Form Tool: Pdf Form Tool demonstrates how the iTextSharp library could be used to fill PDF forms. The input data is provided as a csv file. The application ...Planning Poker Windows Mobile 7: This project is a Planning Poker application for Windows Mobile 7 (and later?). RandomRat: RandomRat is a program for generating random sets that meet specific criteriaScience.NET: A scientific library written in managed code. It supports advanced mathematics (algebra system, sequences, statistics, combinatorics...), data stru...Spider Compiler: Spider Compiler parses the input of a spider programming source file and compiles it (with help of csc.exe; the C#-Compiler) to an exe-file. This p...Sununpro: sunun's project for study by team foundation server.TFS Buddy: An application that manipulates your I-Buddy whenever something happens in your Team Foundation ServerValveSoft: ValveSysWiiMote Physics: WiiMote Physics is an application that allows you to retrieve data from your WiiMote or Balance Board and display it in real-time. It has a number...WinGet: WinGet is a download manager for Windows. You can drag links onto the WinGet Widget and it will download a file on the selected folder. It is dev...XProject.NET: A project management and team collaboration platformNew Releases.NET DiscUtils: Version 0.9 Preview: This release is still under development. New features available in this release: Support for accessing short file names stored in WIM files Incr...Active Worlds Dot Net Wrapper (Based on AwSdk): Active World Dot Net Wrapper (0.0.1.85): Based on AwSdk 85AwSdk UnOfficial Wrapper Howto Use: C# using AwWrapper; VB.Net Import AwWrapperAjaxControlToolkit additional extenders: ZhecheAjaxControls for .NET3.5: Used AJAX Control Toolkit Release Notes - April 12th 2010 Release Version 40412. Fixed deadlock in long operation canceling Some other fixesAnyCAD: AnyCAD.v1.2.ENU.Install: http://www.anycad.net Parametric Modeling *3D: Sphere, Box, Cylinder, Cone •2D: Line, Rectangle, Arc, Arch, Circle, Spline, Polygon •Feature: Extr...Community Forums NNTP bridge: Community Forums NNTP Bridge V29: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Concurrent Cache: 1.0: This is the first release for the ConcurrentCache library.Configuration Section Designer: 2.0.0: This is the first Beta Release for VS 2010 supportDoxygen Browser Addin for VS: Doxygen Browser Addin - v0.1.4 Beta: Support for Visual Studio 2010 improved the logging of errors (Event Logs) Fixed some issues/bugs Hot key for navigation "Control + F1, Contr...Folder Bookmarks: Folder Bookmarks 1.6.2: The latest version of Folder Bookmarks (1.6.2), with new UI changes. Once you have extracted the file, do not delete any files/folders. They are n...HERB.IQ: Beta 0.1 Source code release 5: Beta 0.1 Source code release 5Inspiration.Web: Initial release (deployment package): Initial release (deployment package)NetFileBrowser - TinyMCE: Demo Project: Demo ProjectNetFileBrowser - TinyMCE: NetFileBrowser: NetImageBrowserNLog - Advanced .NET Logging: Nightly Build 2010.06.05.001: Changes since the last build:2010-06-04 23:29:42 Jarek Kowalski Massive update to documentation generator. 2010-05-28 15:41:42 Jarek Kowalski upda...Oil Slick Live Feeds: Oil Slick Live Feeds 0.1: A the first release, with feeds from the MS Skandi, Boa Deep C, Enterprise and Q4000. They are live streams from the ROV's monitoring the damaged...Pcap.Net: Pcap.Net 0.7.0 (46671): Pcap.Net - June 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes...sqwarea: Sqwarea 0.0.289.0 (alpha): API supportTFS Buddy: TFS Buddy First release (Beta 1): This is the first release of the TFS Buddy.Visual Studio DSite: Looping Animation (Visual C++ 2008): A solider firing a bullet that loops and displays an explosion everytime it hits the edge of the form.WiiMote Physics: WiiMote Physics v4.0: v4.0.0.1 Recovered from existing compiled assembly after hard drive failure Now requires .NET 4.0 (it seems to make it run faster) Added new c...WinGet: Alpha 1: First Alpha of WinGet. It includes all the planned features but it contains many bugs. Packaged using 7-Zip and ClickOnce.Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)PHPExcelpatterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsCommunity Forums NNTP bridgeRawrpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationN2 CMSIonics Isapi Rewrite FilterStyleCopsmark C# LibraryFarseer Physics Enginepatterns & practices: Composite WPF and Silverlight

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  • CodePlex Daily Summary for Sunday, May 16, 2010

    CodePlex Daily Summary for Sunday, May 16, 2010New Projects3D Calculator: 3D Calc is a simple calculator application for Windows Phone 7, the purpose of this project is to demo the 3D animations capabilities of WP7 and sh...azaleas: AzaleasBlueset Studio Opensource Projects: Only for Opensource projects form Blueset Studio.Breck: A Phoenix and Jumper Moneky Production: Breck is a first person non-violent shooter developed in C++ and Dark GDK. After the main game is developed we are looking into making a sequel or...Discuz! Forum SDK: This project is use to login in and post or reply topic on discuz forum.Dominion.NET: Evolving Dominion source code originally written in VB6 and posted by "jatill" on Collectible Card Game Headquarters. Migration of the design and s...EkspSys2010-ITR: A mini project for the course Experimental System devolopment in spring 2010Facebook Graph Toolkit: This project is a .Net implementation of the Facebook Graph API. The aim of this project is to be a replacement to the existing Facebook Toolkit (h...iFree: This is a solution for Vietnamese network socialInfoPath Editor for Developer: InfoPath Editor for developer allows user to modify the html text directly inside InfoPath designer or filler and push the change back to InfoPath ...iZeit: Run your own online calendar, with blog integration, recurrence, todo list and categories.machgos dotNet Tests: Just some little test-projects for learningmim: TBAMinePost: MinePost is a game made for the first 48 hour Reddit Game Jam.Mockina: Mockina is a mock framework. Expression tree syntax is used to specify which members to mock, both public and non-public. The code is easy to under...MSBuild Launch Pad (mPad): This is just another shell extension for MSBuild to enable quick execution of MSBuild scripts via Windows Explorer context menu. (C) 2010 Lex LiPeacock: A browser like tabbed applicationPrimeCalculation: PrimeCalculation is a .NET app to calculate primes in a given range. Speed on Core2Duo 2,4GHZ: Found all primes from 0 to 1 billion in 35 seconds (...Slightly Silverlight: A Framework that leverages Silverlight for processing, business logic but standard HTML for the presentation layer.Stopwatch: Stopwatch is a tool for measuring the time. To start and pause stopwatch you only need to press a key on the keyboard. An additional context menu a...YAXLib: Yet Another XML Serialization Library for the .NET Framework: YAXLib is an XML Serialization library which helps you structure freely the XML result, choose among private and public fields to be serialized, an...New ReleasesActivate Your Glutes: v1.0.3.0: This release is a migration to VS2010, .Net 4, MVC2 and Entity Framework 4. The code has also been considerably cleaned up - taking advantage of E...AnyCAD: AnyCAD.Free.ENU.v1.1: http://www.anycad.net Modeling •2D: Line, Rectangle, Arc, Arch, Circle, Spline, Polygon •Feature: Extrude, Loft, Chamfer, Sweep, Revol •Boolean: ...Blueset Studio Opensource Projects: 多功能计算器 3.5: 稳定版本。Code for Rapid C# Windows Development eBook: LLBLGen LINQPad Data Context Driver Ver 1.0.0.0: First release of a Static LLBLGen Pro Data Context Driver for LINQPad I recommend LINQPad 4 as it seems more stable with this driver than LINQPad 2.DSQLT - Dynamic SQL Templates: Release 1.2. Some behaviour has changed!!: Attention. Some behaviour has changed! Now its necessary to use WildCards in the pattern-parameter for DSQLT.AllSourceContains DSQLT.Databases DSQ...FDS AutoCAD plug-in: FDS to AutoCAD plug-in: Basic functionality was implemented. Some routines like setting fds executable location are still not automated.Feature Builder Guidance Extensions: FBGX 2 - Standalone FX: Background: The Feature Builder Guidance is extensible and displays guidance content supplied by all the Feature Builder Guidance Extensions (FBGX...Floe IRC Client: Floe IRC Client 2010-05 R3: - You can now right click on the input box to get options for toggling bold, underline, colors, etc. - The size of the nickname column is now saved...Floe IRC Client: Floe IRC Client 2010-05 R4: - A user's channel status now appears next to their nick when they talk (e.g. @Nick or +Nick) - Fixed an error where certain kinds of network probl...HD-Trailers.NET Downloader: HD-Trailers.NET Downloader v1.0: Version 1.0 Thanks to Wolfgang for all his help. I let this project languish for too long while focusing on other things, but his involvement has ...InfoPath Editor for Developer: InfoPath Editor Beta 1: Intial Release: Can load InfoPath inner html. Can edit InfoPath inner html. InfoPath 2007 only.LinkSharp: LinkSharp 0.1.0: First release of LinkSharp. Set up iis, and use the sql script to create a new database.PowerAuras: PowerAuras V3.0.0F: This version adds better integration with GTFO New Flags Added PvP flag In 5-Man Instance In Raid Instance In Battleground In ArenaRx Contrib: V1.4: Add the ability to catch internal exception and the ability to publish error by queue adaptersSEO SiteMap: SEO SiteMap RC1: -SevenZipLib Library: v9.13.2: Stable release associated with 7z.dll 9.13 beta. Ability to create and update archives not implemente yet.Silverlight / WPF Controls: Upload, FlipPanel, DeepZoom, Animation, Encryption: Code Camp Demonstration: This code example demonstrates MVVM/MEF with WPF with attached properties,security and custom ICommand class.SQL Data Capture - Black Box Application Testing: SQLDataCapture V1.2: Added Entity Framework Support to CRUD generator (Insert Stored Procedure) and switched to VS 2010 for development.Stopwatch: Stopwatch 0.1: Stopwatch Release 0.1VCC: Latest build, v2.1.30515.0: Automatic drop of latest buildYet another developer blog - Examples: Asynchronous TreeView in ASP.NET MVC: This sample application shows how to use jQuery TreeView plugin for creating an asynchronous TreeView in ASP.NET MVC. This application is accompani...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryRawrPHPExcelBlogEngine.NETMicrosoft Biology FoundationCustomer Portal Accelerator for Microsoft Dynamics CRMWindows Azure Command-line Tools for PHP DevelopersMirror Testing SystemN2 CMSStyleCop

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  • Parent Objects

    - by Ali Bahrami
    Support for Parent Objects was added in Solaris 11 Update 1. The following material is adapted from the PSARC arc case, and the Solaris Linker and Libraries Manual. A "plugin" is a shared object, usually loaded via dlopen(), that is used by a program in order to allow the end user to add functionality to the program. Examples of plugins include those used by web browsers (flash, acrobat, etc), as well as mdb and elfedit modules. The object that loads the plugin at runtime is called the "parent object". Unlike most object dependencies, the parent is not identified by name, but by its status as the object doing the load. Historically, building a good plugin is has been more complicated than it should be: A parent and its plugin usually share a 2-way dependency: The plugin provides one or more routines for the parent to call, and the parent supplies support routines for use by the plugin for things like memory allocation and error reporting. It is a best practice to build all objects, including plugins, with the -z defs option, in order to ensure that the object specifies all of its dependencies, and is self contained. However: The parent is usually an executable, which cannot be linked to via the usual library mechanisms provided by the link editor. Even if the parent is a shared object, which could be a normal library dependency to the plugin, it may be desirable to build plugins that can be used by more than one parent, in which case embedding a dependency NEEDED entry for one of the parents is undesirable. The usual way to build a high quality plugin with -z defs uses a special mapfile provided by the parent. This mapfile defines the parent routines, specifying the PARENT attribute (see example below). This works, but is inconvenient, and error prone. The symbol table in the parent already describes what it makes available to plugins — ideally the plugin would obtain that information directly rather than from a separate mapfile. The new -z parent option to ld allows a plugin to link to the parent and access the parent symbol table. This differs from a typical dependency: No NEEDED record is created. The relationship is recorded as a logical connection to the parent, rather than as an explicit object name However, it operates in the same manner as any other dependency in terms of making symbols available to the plugin. When the -z parent option is used, the link-editor records the basename of the parent object in the dynamic section, using the new tag DT_SUNW_PARENT. This is an informational tag, which is not used by the runtime linker to locate the parent, but which is available for diagnostic purposes. The ld(1) manpage documentation for the -z parent option is: -z parent=object Specifies a "parent object", which can be an executable or shared object, against which to link the output object. This option is typically used when creating "plugin" shared objects intended to be loaded by an executable at runtime via the dlopen() function. The symbol table from the parent object is used to satisfy references from the plugin object. The use of the -z parent option makes symbols from the object calling dlopen() available to the plugin. Example For this example, we use a main program, and a plugin. The parent provides a function named parent_callback() for the plugin to call. The plugin provides a function named plugin_func() to the parent: % cat main.c #include <stdio.h> #include <dlfcn.h> #include <link.h> void parent_callback(void) { printf("plugin_func() has called parent_callback()\n"); } int main(int argc, char **argv) { typedef void plugin_func_t(void); void *hdl; plugin_func_t *plugin_func; if (argc != 2) { fprintf(stderr, "usage: main plugin\n"); return (1); } if ((hdl = dlopen(argv[1], RTLD_LAZY)) == NULL) { fprintf(stderr, "unable to load plugin: %s\n", dlerror()); return (1); } plugin_func = (plugin_func_t *) dlsym(hdl, "plugin_func"); if (plugin_func == NULL) { fprintf(stderr, "unable to find plugin_func: %s\n", dlerror()); return (1); } (*plugin_func)(); return (0); } % cat plugin.c #include <stdio.h> extern void parent_callback(void); void plugin_func(void) { printf("parent has called plugin_func() from plugin.so\n"); parent_callback(); } Building this in the traditional manner, without -zdefs: % cc -o main main.c % cc -G -o plugin.so plugin.c % ./main ./plugin.so parent has called plugin_func() from plugin.so plugin_func() has called parent_callback() As noted above, when building any shared object, the -z defs option is recommended, in order to ensure that the object is self contained and specifies all of its dependencies. However, the use of -z defs prevents the plugin object from linking due to the unsatisfied symbol from the parent object: % cc -zdefs -G -o plugin.so plugin.c Undefined first referenced symbol in file parent_callback plugin.o ld: fatal: symbol referencing errors. No output written to plugin.so A mapfile can be used to specify to ld that the parent_callback symbol is supplied by the parent object. % cat plugin.mapfile $mapfile_version 2 SYMBOL_SCOPE { global: parent_callback { FLAGS = PARENT }; }; % cc -zdefs -Mplugin.mapfile -G -o plugin.so plugin.c However, the -z parent option to ld is the most direct solution to this problem, allowing the plugin to actually link against the parent object, and obtain the available symbols from it. An added benefit of using -z parent instead of a mapfile, is that the name of the parent object is recorded in the dynamic section of the plugin, and can be displayed by the file utility: % cc -zdefs -zparent=main -G -o plugin.so plugin.c % elfdump -d plugin.so | grep PARENT [0] SUNW_PARENT 0xcc main % file plugin.so plugin.so: ELF 32-bit LSB dynamic lib 80386 Version 1, parent main, dynamically linked, not stripped % ./main ./plugin.so parent has called plugin_func() from plugin.so plugin_func() has called parent_callback() We can also observe this in elfedit plugins on Solaris systems running Solaris 11 Update 1 or newer: % file /usr/lib/elfedit/dyn.so /usr/lib/elfedit/dyn.so: ELF 32-bit LSB dynamic lib 80386 Version 1, parent elfedit, dynamically linked, not stripped, no debugging information available Related Other Work The GNU ld has an option named --just-symbols that can be used in a similar manner: --just-symbols=filename Read symbol names and their addresses from filename, but do not relocate it or include it in the output. This allows your output file to refer symbolically to absolute locations of memory defined in other programs. You may use this option more than once. -z parent is a higher level operation aimed specifically at simplifying the construction of high quality plugins. Although it employs the same operation, it differs from --just symbols in 2 significant ways: There can only be one parent. The parent is recorded in the created object, and can be displayed by 'file', or other similar tools.

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  • Is it bad practice to apply class-based design to JavaScript programs?

    - by helixed
    JavaScript is a prototyped-based language, and yet it has the ability to mimic some of the features of class-based object-oriented languages. For example, JavaScript does not have a concept of public and private members, but through the magic of closures, it's still possible to provide the same functionality. Similarly, method overloading, interfaces, namespaces and abstract classes can all be added in one way or another. Lately, as I've been programming in JavaScript, I've felt like I'm trying to turn it into a class-based language instead of using it in the way it's meant to be used. It seems like I'm trying to force the language to conform to what I'm used to. The following is some JavaScript code I've written recently. It's purpose is to abstract away some of the effort involved in drawing to the HTML5 canvas element. /* Defines the Drawing namespace. */ var Drawing = {}; /* Abstract base which represents an element to be drawn on the screen. @param The graphical context in which this Node is drawn. @param position The position of the center of this Node. */ Drawing.Node = function(context, position) { return { /* The method which performs the actual drawing code for this Node. This method must be overridden in any subclasses of Node. */ draw: function() { throw Exception.MethodNotOverridden; }, /* Returns the graphical context for this Node. @return The graphical context for this Node. */ getContext: function() { return context; }, /* Returns the position of this Node. @return The position of this Node. */ getPosition: function() { return position; }, /* Sets the position of this Node. @param thePosition The position of this Node. */ setPosition: function(thePosition) { position = thePosition; } }; } /* Define the shape namespace. */ var Shape = {}; /* A circle shape implementation of Drawing.Node. @param context The graphical context in which this Circle is drawn. @param position The center of this Circle. @param radius The radius of this circle. @praram color The color of this circle. */ Shape.Circle = function(context, position, radius, color) { //check the parameters if (radius < 0) throw Exception.InvalidArgument; var node = Drawing.Node(context, position); //overload the node drawing method node.draw = function() { var context = this.getContext(); var position = this.getPosition(); context.fillStyle = color; context.beginPath(); context.arc(position.x, position.y, radius, 0, Math.PI*2, true); context.closePath(); context.fill(); } /* Returns the radius of this Circle. @return The radius of this Circle. */ node.getRadius = function() { return radius; }; /* Sets the radius of this Circle. @param theRadius The new radius of this circle. */ node.setRadius = function(theRadius) { radius = theRadius; }; /* Returns the color of this Circle. @return The color of this Circle. */ node.getColor = function() { return color; }; /* Sets the color of this Circle. @param theColor The new color of this Circle. */ node.setColor = function(theColor) { color = theColor; }; //return the node return node; }; The code works exactly like it should for a user of Shape.Circle, but it feels like it's held together with Duct Tape. Can somebody provide some insight on this?

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  • CodePlex Daily Summary for Friday, March 26, 2010

    CodePlex Daily Summary for Friday, March 26, 2010New Projects.NET settings class generator T4 templates: A couple of T4 templates to generate a Settings class for your .NET project. Allows you to define your application settings in an XML file and have...AlphaPagedList: AlphaPagedList makes it easier for .Net developers to write paging code. Based on PagedList it allows you to take any List<T> and split it based on...C# Projects: C# ProjectsChitme: Aenean feugiat pharetra enim rhoncus viverra. In at nunc nec sem varius bibendum. Aliquam erat volutpat. Nullam fringilla facilisis massa et eleife...CloudCache - Distributed Cache Tier with Azure: Cloudcache makes it easier for you to manage and deploy a distributed caching tier to Windows Azure. Included is a web-dashboard in MVC 2.0, Memcac...Composer: Composer is an extensible Compositional Architecture framework, providing a set of functionality such as Inversion of Control container (IoC), Depe...Data Connection Suite: Data Connection Suite is a set of easy to use data connection string builder dialogs & controls ready to be integrated in any .NET application.DatabaseHandler: Database HandlerEPiServer Blog Page Provider: A example page provider implementation for EPiServer that supports external blog sources for pages, Blogger and WordPress supported out of the box ...Extended MessageBox: ExtendedMessageBox makes it easier to display messages from your Windows applications. Based on the built-in .NET MessageBox class functionality, i...FluentPath: FluentPath implements a modern wrapper around System.IO, using modern patterns such as fluent APIs and Lambdas. By using FluentPath instead of Syst...Halcyone : Silverlight without pain: Halcyone is application framework for Silverlight that should make live of developers easier =)IlluminaRT: Real-time renderingme2: Mista Engine 2MessegeBox RightToLeft Lib: This is really simple lib project for use RTL in MessegeBox class. This just for short code and default option for RTL.MS Word Automation Service: A MS Word Automation service that comsumes a Word template and combines with XML to produce a word document. Currently in production. Must add some...SharePoint - Site Request InfoPath Form Template: This template allow portal user to enter initial information for requesting of creating a new SharePoint site. TextFlow - Text Editor: TextFlow is a fast and light text editor that simplifies day-to-day tasks. You can create letters and documents through TextFlow. It also includes ...TiledLib: A library for using Tiled (http://mapeditor.org) levels in XNA Game Studio projects. Includes a content pipeline extension and runtime library.wcf learning 2010: myWCFprojectsNew Releases.NET settings class generator T4 templates: Example 1: An example project containing the T4 templates and associated files. SingleSite - generate settings for a single site MultiSite - generate setting...AccessibilityChecker: Accessibility Checker V0.1: SharePoint Accessibility Checker V0.1AlphaPagedList: AlphaPagedList v0.9: Initial release of AlphaPagedListASP.Net RIA Controls: Version 1.1 Beta: New XHTML compliant version with alternative content support if no plugin installed.Business & System Analysis Templates and Best Practices: R 00: You may find out here the structured on my own materials from from Luxoft ReqLabs 2009 + short presentation about System Analysis and Modelling. Th...CloudCache - Distributed Cache Tier with Azure: v1.0.0.0: First release! More information at http://blog.shutupandcode.net/?p=935CycleMania Starter Kit EAP - ASP.NET 4 Problem - Design - Solution: Cyclemania 0.08.39: implemented client side functions on remainder of account pagesDevTreks -social budgeting that improves lives and livelihoods: Social Budgeting Web Software, DevTreks alpha 3d: Alpha 3d is a general bug fix -tweaking pagination, navigation, packaging, file system storage, page validation, security, locals, and linked views.Digital Media Processing Project 1: Image Processor: Image Processor 1.01: Supports opening files through Windows Explorer or by drag and drop.Extended MessageBox: ExtendedMessageBox Runtime Version 1.2: Initial releaseExtended MessageBox: SourceCode for Version 1.2: Initial SourceCodeFluent Ribbon Control Suite: Fluent Ribbon Control Suite 1.0: Fluent Ribbon Control Suite 1.0 Includes: Fluent.dll (with .pdb and .xml, debug and release version) Showcase Application Samples Foundation (T...FluentPath: FluentPath Beta: The Beta release of FluentPath.HaterAide ORM: HaterAide ORM 1.5: This version is a, more or less, rewrite of the code base. Also many new features have been added in this release: 1) Foreign keys are now added to...iTuner - The iTunes Companion: iTuner 1.2.3735 Beta: V1.2 allows you to synchronize one or more iTunes playlists to a USB MP3 player. This continues the evolution yet maintains the minimalistic appro...LogWin-Logging Your Computer Activities: LogWin-Logging your computer activities: This program is logging your computer activities and display them as table and pie chart. It is made by native C , HTML Dialog and Google Chart API.MessegeBox RightToLeft Lib: MessegeBoxRTL-1.0.0.0_BIN: My First upload.. This is binary release only. Have fun.MessegeBox RightToLeft Lib: MessegeBoxRTL-1.0.0.0_SRC: My first upload.. This is source code with binary. Have fun.MS Word Automation Service: Alpha: In production already, but who cares. It works.MultiMenu ASP.NET Cascading Menu WebControl: MultiMenu 2.6 ASP.NET Menu: Fixed problems that prevented the menu from working with the XHTML DocTypes Added support for IE 7-8 Added XmlLoading and XmlLoaded events Ad...netgod: LanyoWebBrowser: Lanyo ERP ClientnopCommerce. Open Source online shop e-commerce solution.: nopCommerce 1.50: To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/ReleaseNotes.aspx).Open NFe: Open NFe v1.9.7: Fontes do DANFe 1.9.7 Trim na conversão TXT para XMLpatterns & practices - Smart Client Guidance: Smart Client Software Factory 2010 Beta Source: The Smart Client Software Factory 2010 provides an integrated set of guidance that assists architects and developers in creating composite smart cl...Physics Helper for Silverlight, WPF, Blend, and Farseer: PhysicsHelper 3.0.0.5 Alpha: This release supports Windows Phone 7 Series Development, along with the Silverlight 3 and WPF support. It requires Visual Studio 2010, plus the Wi...Protein Insight: ProteinInsight V2.0.1: Protein Insight is protein structure visualization system. Visualization rendering engine is based on native C and Direct3D, plug-in is based on CL...PSFGeneric: ERP / CRM business management and administration: PSFGeneric 1.4.0.9000 Manual and power-ups ASNIA: PSFGeneric 1.4.0.9000 Tareas 2.1.0 MySQL Persistente 1.0.3 TM-U220 40 col. Driver 1.0.0 Gestor Contable Básico 1.1.2.1 Cafetería 1.1.6 Catalogo 1....QuestTracker: QuestTracker 0.2: Primary new feature: Import/Export Quest Log. Deleting anything will cause an automatic export prior to deletion, automatically backing up your log...Reusable Library: V1.0.5: A collection of reusable abstractions for enterprise application developer.Reusable Library Demo: Reusable Library Demo v1.0.3: A demonstration of reusable abstractions for enterprise application developerSharePoint - Site Request InfoPath Form Template: SharePoint - Site Request InfoPath Form Template: This template allow portal user to enter initial information for requesting of creating a new SharePoint site To install: 1. Run the SiteRequest.m...Silverlight Gantt Chart: Silverlight Gantt Chart 1.2: Updates include ability to add GanttNodeSections that allow for multiple GanttItems in a single row.Spiral Architecture Driven Development (SADD): SADD v.1.0: This is the First complete Release with the NEW materials now all in English ! The abstract from the main article named "SADD-MSAJ-The Spiral Arc...Spiral Architecture Driven Development (SADD) for Russian: SADD v.1.0: Это Первая Версия полного релиза SADD на русском языке. Отрывок из этой статьи опубликован в Microsoft Architecture Journal #23, вы можете найти в ...Sprite Sheet Packer: 2.3 Release: SpriteSheetPacker now supports saved user settings so the app will now remember your previous values for padding, image size, image options, whethe...Standalone XQuery Implementation in .NET: 1.4: This is version 1.4 of the QueryMachine.XQuery. It's includes bug fixes and performance optimization. Document load time is dramatically increased...TextFlow - Text Editor: Kernel: TextFlow core KernelTextFlow - Text Editor: TextFlow Beta 3 Technical Preview: This is a technical preview of TextFlow and is made to run for 40 days after which it will expire. Changes : 140 Bug fixes Supports Windows(R) 7...TiledLib: TiledLib 1.0: First release of TiledLib. This download is for prebuilt DLLs and a demo project. For the full source code, use the Source Code tab to download the...UnGrouper: Current build: This is a preview build. Hide and show the main window with winkey+a. IMPORTANT NOTE: You must close all applications before launching this build ...VCC: Latest build, v2.1.30325.0: Automatic drop of latest buildWCF Metal: WCFMetal 0.3.0.0: WCFMetal 0.3.0.0Copyright © 2010 John Leitch Distributed under the terms of the GNU General Public License Summary By utilizing LINQ to SQL gene...Web Log Analyzer: Release Indihiang 1.0: For installation and how to use, please read Indihiang portal: http://wiki.indihiang.com What's New in Indihiang 1.0 ? check http://geeks.netindone...異世界の新着動画: Ver. 10-03-25: ニコ生仕様に対応Most Popular ProjectsMetaSharpRawrWBFS ManagerASP.NET Ajax LibrarySilverlight ToolkitMicrosoft SQL Server Product Samples: DatabaseAJAX Control ToolkitLiveUpload to FacebookWindows Presentation Foundation (WPF)ASP.NETMost Active ProjectsRawrjQuery Library for SharePoint Web ServicesBlogEngine.NETFarseer Physics EngineFacebook Developer ToolkitLINQ to TwitterFluent Ribbon Control SuiteTable2ClassNB_Store - Free DotNetNuke Ecommerce Catalog ModulePHPExcel

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  • CodePlex Daily Summary for Friday, June 11, 2010

    CodePlex Daily Summary for Friday, June 11, 2010New ProjectsBIxPress Community Edition: SSIS Toolset BIDS Addin,Audit,Notify,Deploy,Template: BI xPress is a BIDS Addin/standalone application for SQL Developer/DBA. This tool has many features including Auditing, Notification, Deployment, P...C# Shell (cash): Cash is a command-line interpreter (shell), written in C#. It is part of an project to produce tools which replace the traditional GNU/Linux user-l...Chernarus Life Revivved: Chernarus life revivved for arma 2 multiplayerDKAL: DKAL is a distributed authorization policy language. This project contains an engine for running DKAL policies. It is implemented primarly in F#.ImageResizer for Albulle: Application permettant de déployer le contenu pour une la galerie photos php Albulle. L'objectif est de faciliter et automatiser le redimensionnem...Intraweb Active Directory Authentication Demo: A simple demo created using Delphi 7 and Intraweb 9.0.42 with the Active Directory Helper interface to authenticate a user to Active Directory. ...Lokad CQRS - build scalable web sites and enterprise solutions on Windows Azure: Lokad CQRS helps to build scalable cloud applications for Windows Azure. It provides time-proven guidance and .NET Application Blocks to help arc...LRS: Write a concise, reader-focused summary. Write a concise, reader-focused summary. Write a concise, reader-focused summary. ManagementPeople99: ...MEDILIG - MEDICAL LIFE GUARD: Cross-platform EHR/EMR software for the design, implementation and use of autonomous, open database models for multilingual clinical data managemen...NETris - ASP .NET, AJAX, Web Service based Tetris Game: Tetris game with business logic provided via Web Services.Peace Through Force: Peace Through Force is a 2D side scrolling tactical shooter developed in XNA Game Studio 3.1 using C#. The game is targeted to be made available o...Powwa: Util to show battery status and cpu speed on laptop. Uses jWMI's for interfacing with Windows' WMI.Resource Management System: Resource Management system for Internal purpose using WPF,WCF and SilverlighttChat - ASP.NET, Ajax & Web Service based Chat Room: Simple chat room application. Technology: ASP .NET, Ajax, Web Services and MS SQL Server Database. Uses ASP .NET authentication mechanism.Test Project (ignore): This is used to demonstrate CodePlex at meetings. Please ignore this project.Transform Config: Transfom Config lets you use the new configuration transformation feature in Visual Studio 2010 without performing a publish on a web application p...unsocialcity: trying to make a game for facebook called <projectname> - just seemed like a fun idea http://apps.facebook.com/unsocialcityVorbisPlayer: VorbisPlayer is the audio user control for Silverlight games. It plays loop-sets seamless, it solves the short sound problem, and it can play sound...New ReleasesA Guide to Parallel Programming: Drop 5 - Guide Preface, Chapters 1 - 7, and code: This is Drop 5 with Guide Preface, Chapters 1 - 7, Appendix B, Glossary, and References, and the accompanying code samples. This drop requires Visu...CC.Hearts Screen Saver: CC.Hearts Screen Saver 1.0.10.610: The third release of CC.Hearts Screen Saver. Key features are: Further performance enhancements Keyboard commands (Press ? for help) Help Popu...Fiddler Delayed Responses Extension: v1 beta: UI improvement . drag and drop . session markers . icons . layout Algorithm review . Performance issues Thanks to Eric Lawrence for his ideas.FontViewer 2010: FontViewer 2010 (Codename Eraser): This is the installer for the development version ("Eraser") of FontViewer 2010. Because many of the features are under development, functionality...Genuilder: Genuilder 1.2: First release of Genuilder.Extensibility.ImageResizer for Albulle: ImageResizer1.0-bin: Première version. Permet de déployer des images dans un système de fichier (local).imdb movie downloader: myImdb 0.9.5: myImdb 0.9.5KooBoo Image Gallery: Beta 4: This new version has a new example using s3slider script http://www.serie3.info/s3slider/demonstration.html thanks to mshimao Now there are two pl...LogikBug's IoC Container: LogikBug's IoC Container v1.1.1: In this release: I extended the Extensibility namespace. Fixed a few minor issues with the Extensibility namespace.LRS: jlrs: asdfaLRS: jlrs src: jlrs srcMiniTwitter: 1.14: MiniTwitter 1.14 更新内容 修正 リストのインポートをキャンセルしてもタイムラインの名前がリストの名前になるバグを修正 OAuth の承認を取り消した後、再ログインできないバグを修正 インポートするリストを選択せずにインポートをクリックすると落ちるバグを修正 追加 ...NETris - ASP .NET, AJAX, Web Service based Tetris Game: NETris - Source Code and Documentation: Fully functional prototype. Please note that documentation is written in the form of a report as the project was an assignment at Coventry University.Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.10: Minor release, incremental changes to sample website and UI templates.Opalis Community Releases: Integration Pack for Standard OIS Logging: The Integration Pack for Standard OIS Logging provides extended Policy Logging functions to OIS and MSSQL. This Integration Pack adds the followin...PicassoCms: 0.6: More intuitive UI, new controlsPowerAuras: PowerAuras-3.0.0K-beta2: New Auras: Item Name Equipment Slot Tracking Changes from beta1 5 new aura textures Fixed Tracking bug Added graphical equipment slot sele...PowerPivot Sample Data: PowerPivot for Excel Tutorial Sample Data-v.2: The PowerPivot Tutorial Sample Data-Version 2 download includes a variety of data sources that you can use to complete the tutorial in the PowerPiv...Powwa: First build: Unpack & built with NetBean 6.8Quick Performance Monitor: Version 1.4: Added functionality to add and remove performance counters at run time. Also added saving and loading to file so sets of performance counters can b...Resonance: TrainNode Client Library: Libraries to access the TrainNode ServiceSharePoint 2010 Taxonomy Import Utility: TaxonomyBuilder Version 1.0.2: New Features Added support for additional term labels per term Added support for Term Set Owners Added support for Term Set stakeholders Upda...Silverlight for Umbraco Media Objects (SUMO): Community Tech Preview: The CTP for SUMO is now live, feedback appreciated!Silverlight Reporting: Initial Release: This is the first release of the code. It includes the source code from Pete's blog post article on Silverlight reporting.Simple.NET: Simple.Mocking 1.0.0.7: Initial version of a new mocking framework for .NET Revision 1: Expect.AnyInocationOn<T>(T target) changed to Expect.AnyInocationOn(object target...Smart Voice: Smart Voice 0.2.2: Changelog: Fixed more bugs Added a readme into the archiveSoulHackers Demon Unite(Chinese version): WPFClient pre alpha 2: pre alpha 2, need your feedbackSquiggle - A Free open source Lan Messenger: Squiggle 1.5: File Transfer capability added (With drag/drop support) Message text box maintains history of last 10 messages and you can retrieve them by CTRL+U...SSIS Expression Editor & Tester: Expression Editor and Tester v1.0.1.0: Minor updated release of expression editor tool and editor control. Download and extract the files to get started, no install required. Changes Si...StreamInsight Samples: GregLow HighwayMonitor Samples: Initial Upload of GregLow HighwayMonitor StreamInsight samples. These samples are used in the upcoming free eClinic for StreamInsight and have been...tChat - ASP.NET, Ajax & Web Service based Chat Room: tChat Source Code and Documentation: Functional prototype. T-SQL scripts can be found in the SQL folder. Please note that the documentation is written in a format of a report for a "du...Transform Config: Initial Release: This is the initial release of the project. It's all been thrown together quickly so it's lacking error handling etc, but it's still fully function...UrzaGatherer: UrzaGatherer v2.0.2: Integrate the support of SQL Server Compact Edition 3.5 SP2 for a better portability.Value Injecter: map anything to anything anyway you might imagine: ValueInjecter 1.9: Features map anything to anything flattening unflattening includes sample projects for: asp.net mvc asp.net web-forms win-formsVCC: Latest build, v2.1.30610.0: Automatic drop of latest buildVisual Studio DSite: Picture SlideShow Viewer (Visual C++ 2008): A picture slidershow viewer.VorbisPlayer: VorbisPlayer: The first release of the Silverlight VorbisPlayer, including source code and example files.WCF 4 Templates for Visual Studio 2010: AnonymousOverHttps Template: Produces a WCF service application configured for anonymous calls over HTTPS/SSL. Supplies a BasicHttpBinding default configured for Transport secu...Most Popular ProjectsHaoRan_TokyoTyrantClient.NET Transactional File ManagerSOLID by exampleMemetic NPC Behavior ToolkitSharpotify - Spotify .Net LibraryWCF 4 Templates for Visual Studio 2010SFTP Component for .NET CSharp, VB.NET, and ASP.NETUltimate FTP Component for .NET C#, VB.NET and ASP.NETAnurag Pallaprolu's Code RepositoryBigfootMVCMost Active ProjectsCommunity Forums NNTP bridgejQuery Library for SharePoint Web ServicesRhyduino - Arduino and Managed Codepatterns & practices – Enterprise LibraryNB_Store - Free DotNetNuke Ecommerce Catalog ModuleCassandraemonBlogEngine.NETMediaCoder.NETAndrew's XNA HelpersStyleCop

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  • CodePlex Daily Summary for Monday, May 24, 2010

    CodePlex Daily Summary for Monday, May 24, 2010New Projects(SocketCoder) Full Silverlight Web Video/Voice Conference: Is an open source project to develop full Silverlight Web Video/Voice Conference System in C# .NETabc123: Prueba Archetype Programming Language: See http://dvanderboom.wordpress.comBusiness Process Automation (BPA): BPA is a project initiative to develop an ERP which will integrate with work flow of an organization. It is build on the concept that all business ...Content Rendering: Content Rendering is a .NET 3.5 string template engine. The program uses reflection, an extensibility API and a template document, which has a cust...DTA Output Renamer: The DTA Output Renamer takes recommendations from the SQL Server Database Tuning Advisor (DTA) and updates the names of the indexes/statistics to b...Flexible Editing Toolkit: The Flexible Editing Toolkit aims to enable users who have coding experience in .Net to write own editors/tools using an easy-to-use framework and ...Fluent NHibernate, MVC 2: Projeto ultra simples desenvolvido em Asp.Net MVC 2 com Fluent NHibernate. Foram utilizadas camadas baseadas no DDD. Sample project to test DDD arc...GravityGame: Proyecto del capítulo del IGDA en el Tec de Monterrey Campus Sonora Norte. El objetivo es la creación de un primer juego para conocer cuales son l...Partner Relationship Management (PRM) Accelerator for Microsoft Dynamics CRM: R2 of the PRM accelerator for Microsoft Dynamics CRM.Posh-Hg: Mercurial integration for Windows PowershellSuiteMap: selfSvenska till Rövarspråket: Översätter svenska till rövarspråketTV4Home: This projects extends MediaPortal TV Server with a solution for MediaCenter clients, a Web-Interface and a WHS Add-In.User Profile WebPart: Use this webpart to display SharePoint User Profile information. VolumeMasterCmd: Command line application that will set the wave volume level. Usage: VolumeMaster | VolumeMaster [0-100] Display or set the wave volume level ...wawa cloud store service: 盖茨描述了云计算和云存储之间的区别。“人们老是会搞混。云存储是把你的文件存储到其他地方,进行备份,这和云计算是不同的。这两者都很了不起,都是很好的技术。” 他表示,“云存储的效能没有折扣,因此富于理性的存储经理将会考虑使用云存储技术。” 相反,他表示云计算则会有一些问题,延迟和带宽都可能会...XNA Collision Detection: A collision library which extracts the triangles from a given model, and tests for collision using multiple methods on all existing triangles. Thi...You Private Social Network: YourPrivateNet is for all people who are unsatisfied with how social networking giants, namely facebook, are dealing with privacy and the users dat...New ReleasesArchetype Programming Language: C Sharp 4.0 Grammar in M: This is a C# 4.0 grammar that I am using to learn about parsers and the process of generating ASTs, in preparation for doing the same for the Arche...CassiniDev - Cassini 3.5/4.0 Developers Edition: CassiniDev 3.5.1.4 and 4.0.1.4 beta3: Binary release includes: .net 3.5sp1 and 4.0 builds of Gui app, Console app, Library assembly and Visual Studio development server replacements f...ClosedXML - The easy way to OpenXML: ClosedXML 0.10: The current build has the following capabilities: Can create new workbooks Add worksheets Access cells using R1C1, A1, and mixed notations. A...CRM Web Service Toolkit: MSCRM4 Web Service Toolkit for JavaScript v2.0: MSCRM Web Service Toolkit for JavaScript v2.0. The release contains: CrmServiceToolkit.js (The uncompressed code) CrmServiceToolkit.min.js (The ...DBFramework: Kenly.DBFramework4.6.5.2: Kenly.DBFramework4.6.5.2eComic: eComic 2010.0.0.1: With the release of .NET 4.0 the system was upgraded. This upgrade involved starting the project over from scratch, so the installation package wil...Exchange 2010 RBAC Editor (RBAC GUI) - updated on 5/24/2010: RBAC Editor 0.9.3.1: Some bugs fixed, support added for unscopedtoplevel roles (still in progress), added logging capabilities Please use email address in About menu o...Hammock for REST: Hammock v1.0.4: v1.0.4 ChangesAdded handling for special characters in OAuth signatures (\r\n\t\b) Corrected an inconsistency in OAuth GET vs. POST when encoding...HKGolden Express: HKGoldenExpress (Build 201005231730): New features: (None) Bug fix: Fixed problem of unable to start new thread. Fixed problem of unable to show user icons due to incorrect path. ...Kurumsal Ofis Paketi: Kurumsal Ofis Paketi Sürüm 1.0: Kurumsal Ofis Paketi Sürüm 1.0MDownloader: MDownloader-0.15.15.59175: Fixed FileFactory implementation (FileFactory team doesn't give up); Fixed minor bugs.Munq: Tools for ASP.NET MVC: Munq IocContainer Version 2.0: The latest and greatest.NLog - Advanced .NET Logging: Nightly Build 2010.05.23.001: Changes since the last build:2010-05-23 00:01:19 Jarek Kowalski Made contition on <when /> required. Added unit tests. 2010-05-22 20:06:16 Jarek K...NUnit for Team Build: Version 2.0 Alpha 1: This version has experimental TFS 2010 support. I have been using it successfully with TFS 2010 for a few weeks now with no problems. It should be ...Partner Relationship Management (PRM) Accelerator for Microsoft Dynamics CRM: PRM Accelerator (R2) for Dynamics CRM 4.0: The Partner Relationship Management (PRM) Accelerator allows businesses to use Microsoft Dynamics CRM to distribute sales leads and centrally manag...Percussion Toolkit: Command line Note Detector 1.0: A command line tool for detecting note onsets in WAV files. Note: Currently only supports 32-bit float encoded Microsoft WAV files with a sample ...Percussion Toolkit: Reference Input Data Set (A): This release contains a set of input WAV files for testing note onset detection accuracy and effectiveness. The archive contains computer-generate...Percussion Toolkit: Rhythm Friend: Rhythm Friend is an interactive tool for practicing drum rudiments. It provides a simple metronome coupled with rhythm coach features.SharePoint List Field Manager: SharePoint List Field Manager: This is Version 2 of the SharePoint List Field Manager. First created for CorasWorks customers, we have decided to make it publically available to ...Silverlight 4.0 Popup Menu: Context Menu for Silverlight 4.0 v1.2 Beta: - Added delay on hover events for both parent and child menus. - Parent menus now close automatically when child menu is clicked. - Updated referen...Software Is Hardwork: Sw. Is Hw. Lib. 3.0.0.x+03: Sw. Is Hw. Lib. 3.0.0.x+03 UNSUPPORTED, UNTESTED ALPHA RELEASE Code may disappear. This is just a preview of code that was in progress. Code is s...The Fastcopy Helper: The Fastcopy Helper 2.0: The Fastcopy Helper 2.0 This is a new method to run for it . Fastcopy同步辅助器 方案二 这个方案二,是使用了全新的方法进行磁盘文件扫描,和比较。速度飙升到最快!同时优化了很多细节的内容,使得性能大幅度提升。User Profile WebPart: UserProfileWebPart 1.0: Inititial release.VCC: Latest build, v2.1.30523.0: Automatic drop of latest buildVolumeMasterCmd: VolumeMaster 1.0: First release.XNA Collision Detection: XNA Static Collider: Provides collision detection between a Model and BoundingSphere, or a Model and Ray. An example of how to initialize a collision object: Collidee...xxfd1r4w96: 20100523: Приложението има следната функционалност: 1. Добавяне на сайта https://online.bulbank.bg в trusted sites. 2. Инсталиране на Bulbank Root Certificat...Yet another developer blog - Examples: Asynchronous Form in ASP.NET MVC: This sample application shows how to use jQuery Validation plugin for creating an asynchronous form in ASP.NET MVC 1 with client side validation. T...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryPHPExcelMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsRawrpatterns & practices – Enterprise LibrarySqlServerExtensionsGMap.NET - Great Maps for Windows Forms & PresentationCaliburn: An Application Framework for WPF and Silverlightpatterns & practices: Windows Azure Security GuidanceCassiniDev - Cassini 3.5/4.0 Developers EditionNB_Store - Free DotNetNuke Ecommerce Catalog ModuleCodeReviewBlogEngine.NET

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  • CodePlex Daily Summary for Saturday, June 29, 2013

    CodePlex Daily Summary for Saturday, June 29, 2013Popular ReleasesAscend 3D: Ascend 2.0.1: Moved model loading into SceneNode.Load static method Updated AscendViewer to use latest Ascend buildUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????SQL Server Data Compare: DB Compare 0.1 Beta 1: Some bugs fixed. Do not forget to add reviews. :)Hogeschool Rotterdam Windows Phone Maps project: HRO Maps Sourcecode VS2010: Initiele versieUniversal Visualnovel Engine Tools: ns2uve: NS2UVE ONS???????? ????:.Net Framework 4.0 ????:UVE for WP8 1.2?? ??:update 2????????! ????1.?ONS???????????,???????nscript.dat?Icon.png??,???arc.nsa?default.ttf??。 2.??????,????bin??????exe?????dll???????????????。 3.??ns2uve.exe,??????,?????,????????? 4.?????????????.png??? ??:??????????nscript.dat??Icon.png?,??????。?????????????。 ????????????src???? CopyRight W-Otaku DEVAdjusting SharePoint Site Quota PowerShell: Adjusting.SharePoint.Site.Quota: Version 1.0 Features Display Database Size Display Quota Warning Threshold Display Quota Maximum Threshold Display Site Space Usage Change Quota Warning Threshold Change Quota Maximum ThresholdOutlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsWPF Composites: Version 4.3.0: In this Beta release, I broke my code out into two separate projects. There is a core FasterWPF.dll with the minimal required functionality. This can run with only the Aero.dll and the Rx .dll's. Then, I have a FasterWPFExtras .dll that requires and supports the Extended WPF Toolkit™ Community Edition V 1.9.0 (including Xceed DataGrid) and the Thriple .dll. This is for developers who want more . . . Finally, you may notice the other OPTIONAL .dll's available in the download such as the Dyn...Channel9's Absolute Beginner Series: Windows Phone 8: Entire source code for the Channel 9 series, Windows Phone 8 Development for Absolute Beginners.Indent Guides for Visual Studio: Indent Guides v13: ImportantThis release does not support Visual Studio 2010. The latest stable release for VS 2010 is v12.1. Version History Changed in v13 Added page width guide lines Added guide highlighting options Fixed guides appearing over collapsed blocks Fixed guides not appearing in newly opened files Fixed some potential crashes Fixed lines going through pragma statements Various updates for VS 2012 and VS 2013 Removed VS 2010 support Changed in v12.1: Fixed crash when unable to start...Fluent Ribbon Control Suite: Fluent Ribbon Control Suite 2.1.0 - Prerelease d: Fluent Ribbon Control Suite 2.1.0 - Prerelease d(supports .NET 3.5, 4.0 and 4.5) Includes: Fluent.dll (with .pdb and .xml) Showcase Application Samples (not for .NET 3.5) Foundation (Tabs, Groups, Contextual Tabs, Quick Access Toolbar, Backstage) Resizing (ribbon reducing & enlarging principles) Galleries (Gallery in ContextMenu, InRibbonGallery) MVVM (shows how to use this library with Model-View-ViewModel pattern) KeyTips ScreenTips Toolbars ColorGallery *Walkthrough (do...New ProjectsA sample web app for AppHarbor: Just a little project to test the amazing apphorbor offering!Android_Traffic_Tracker: Android traffic trackingEASTester: EASTester This application shows how encoding, decoding and submission of Exchange Server ActiveSync (EAS) calls might be done. Everynet_TFS_SVN: this is a everynet projectFluentRoute: Make the task of configure ASP.NET MVC Routes much more easier! This lib gives you the possibility of using Fluent Configurafion,style.Google Music for Jamcast: This project adds Google Music browse and playback capabilities to Jamcast, a DLNA media server for Windows.GussanoExtension: My summaryHL7 SDK - Open Source CDA R2 Implemenation for .NET and COM: A set of open source libraries for creating, parsing, storing and converting HL7 Clinical Documents in .NET and COM environment.Hogeschool Rotterdam Windows Phone Maps project: Dit is een project gemaakt voor het vak INFPRJ07DT voor de Hogeschool Rotterdam. Hue For Both (Build 2013): A simple MVVM project for controlling Philips Hue lights on Windows 8 and Windows Phone 8.Key2Screen: This little helper will show all keystrokes on screen. This will be needed during a Kata to show the audience the uses keyboard shortcuts or to record them.MercerGOLD: A tool for managing information on worldwide employee benefits, compensation and human resource programs.Microsoft CRM 2011 True Unique Autonumber Creator: The Microsoft CRM 2011 True Unique Autonumber Creator provides functionality for generating unique numbers for any entity. Work for On-Premises and Online/CloudNewsAlerts: this is news ALERT PROJECTNTmdb: A wrapper for the TMDb API written in C# .Net 4.5.PowerShellCron: Windows Service to Schedule and Run PowerShell Scripts with Full Logging to Database of script output (all streams, including Write-Host).QlikView Extension - WebPageViewer2: QlikView Extension to display a web page in QlikView.Restafari - The REST Client Base: A REST Client base for your .Net projects. It is compatible with: - .Net 4.5 - .Net 4.0 - Windows Phone 8 - Windows Store applicationsRevolution Of SnowWhite: PC??????SharePoint Silverlight CSV Importer: Convert .csv data into SharePoint list items. A slick Silverlight control to map and import a .csv files to a sharepoint list. Includes transforms and keys.Silverlight AWS S3 Uploader: Silverlight 5 app to upload files to AWS S3SIM Card Manager: A Windows tool to read SIM card information and contentSoCafeShop: SoCafeShopTeam Foundation Server 2012 Sample Work Items for MSF Agile, CMMI, & SCRUM: This project provides sample work items that can be used in your MSF Agile, MSF CMMI, or SCRUM 2.0 Process Templaces in Team Foundation Server 2012.TidyVaca - an SF inspired restyle of the Tidy responsive Skin by Adammer: A San Francisco inspired restyling of Adammer's Tidy responsive skin.Tiny Forms Controls: The goal of this project is to create a library of Windows Forms and Web Forms controls and components.TMYS: Deneme projesi önemli bir sey degil

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  • CodePlex Daily Summary for Friday, March 12, 2010

    CodePlex Daily Summary for Friday, March 12, 2010New Projects.NET DEPENDENCY INJECTION: Abel Perez Enterprise FrameworkAutodocs - WCF REST Automatic API Documentation Generator: Autodocs is an automatic API documentation generator for .NET applications that use Windows Communication Foundation (WCF) to establish REST API's.BlockBlock: Block Block is a free game. You know Lumines and you will like BlockBlock.C4F XNA ASCII Post-Processing: This is the source code for the Coding4Fun article "XNA Effects – ASCII Art in 3D"ChequePrinter: this is ChequePrinterCompiladores MSIL usando Phoenix (PLP 2008.1 - CIn/UFPE): Este projeto foi feito com o intuito de explorar a plataforma Microsoft Phoenix para a construção de compiladores para MSIL de duas linguagens de E...CRM External View: CRM External View enables more robust control over exposing Microsoft CRM data (in a form of views) for external parties. The solution uses web ser...CS Project2: This is for the projectDotNetNuke IM Module of Facebook Like Messenger: Help you integrate 123 Web Messenger into DotNetNuke, and add a powerful 1-to-1 IM Software named "Facebook Messenger Style Web Chat Bar" at the bo...DotNetNuke® RadPanelBar: DNNRadPanelBar makes it easy to add telerik RadPanelBar functionality to your module or skin. Licensing permits anyone to use the components (incl...DotNetNuke® Skin Blocks: A DotNetNuke Design Challenge skin package submitted to the "Modern Business" category by Armand Datema of Schwingsoft. This skin uses a bit of jQu...Drilltrough and filtering on SSAS-cubes in SSRS: We will describe a technique to create Reporting services (SSRS) reports that use Analysis services (SSAS) cubes as data sources, have a very intu...Ecosystem Diagnosis & Treatment: The Ecosystem DIagnosis & Treatment community provides tools, analyses and applications of the medical model to natural resource problems. EDT sof...ExIf 35: A utility for use by film photographers for keeping track of critical facts about images taken on a roll of film, just as digital cameras do automa...FabricadeTI: Desenvolvimento do framework FabricadeTI.Find and Replace word in the sentences: This program used Java Development Kid 6.0 and i were using HighLighter class. It was completed code with source code and then everybody can use in...Flash Nut: Flash Nut is a flash card program. You can build and review decks of flash cards. The project is a vs2008 wpf application.Free DotNetNuke Chat Module (Popup Mode): With this free DotNetNuke Chat Module (Popup Mode), master will assist to integrate DotNetNuke with 123 Flash Chat seamlessly, and add a popup mode...Free DotNetNuke IM of 123 Web Messenger -- Web-based Friend List: With this FREE application, you could integrate DNN website Database with 123 Web Messenger seamlessly and embed a web-based Friends List into anyw...Free DotNetNuke Live Help Module: With DotNetNuke Live Help Module, integrate 123 Live Help into DotNetNuke website and add Live Chat Button anywhere you like. Let visitors to chat ...G52GRP Videowall: NottinghamHappy Turtle Plugins for BVI :: Repository Based Versioning for Visual Studio: The Happy Turtle project creates plugins for the Build Version Increment Add-In for Visual Studio (BVI). The focus is to automatically version asse...Hasher: Hasher es capaz de generar el hash MD5 y SHA de textos de hasta 100.000 caracteres y ficheros. También te permitirá comprobar dos hash para verifi...Infragistics Silverlight Extended Controls: This project is a group of controls that extend or add functionality to the Infragistics Silverlight control suite. This control requires Infragis...Insert Video Jnr: This is a baby version of my Video plugin, it is intended for Hosted Wordpress blogs only and shouldn't be used with other blog providers.jccc .NET smart framework: jccc .NET smart framework allows the creation of fast connections to MSSQL or MYSQL databases, and the data manipulation by using of c# class's tha...LytScript: 函数式脚本语言Microsoft - DDD NLayerApp .NET 4.0 Example (Microsoft Spain): DDD NLayered App .NET 4.0 Example By Microsoft - Spain Domain Driven Design NLayered App .NET 4.0 Example Implementation Example of our local Arc...mimiKit: Lightweight ASP.NET MVC / Javascript Framework for creating mobile applications PHPWord: With PHPWord you can easily create a Word document with PHP. PHPWord creates docx Files that can include all major word functions like TextElements...Protocol Transition with BizTalk: An example solution the shows how todo Protocol Transition with BizTalk. This also shows you how to create a WCF extension to allow this to happen.Raid Runner: Raid Runner makes it easier to run and manage raid in World of Warcraft. It is a Silverlight application developed in c#SQL Server Authentication Troubleshooter: SQL Server Authentication Troubleshooter is a tool to help investigate a root cause of ‘Login Failed’ error in SQL Server. There could be number of...SuperviseObjects: SuperviseObjects consists of a collection which is derived from ObservableCollection<T>. This collection fires ItemPropertyChanging and ItemPropert...Viuto: Viuto.NET project aims to create a fully track and trace application. It is developed in: - Java & C: Firmware - C#: Parser - Asp.net: Tracki...Zealand IT MSBuild Tasks: Zealand IT MSBuild Tasks is a collection that you cannot do without if you are serious about continous integration. Ever wish you could specify an...New ReleasesASP.NET: ASP.NET MVC 2 RTM: This release contains the source code for ASP.NET MVC 2 RTM as well as the ASP.NET MVC Futures project. The futures project contains features that ...C#Mail: Higuchi.Mail.dll (2010.3.11 ver): Higuchi.Mail.dll at 2010-3-11 version.C#Mail: Higuchi.MailServer.dll (2010.3.11 ver): Higuchi.MailServer.dll at 2010.3.11 version.C4F XNA ASCII Post-Processing: XNA ASCII FPS v1 - Full Version: This is the full, complete example of the XNA ASCII FPS.C4F XNA ASCII Post-Processing: XNA ASCII FPS v1.0 - Base Project: This is the base project to be used by those who plan to follow along the Coding4Fun article.CRM External View: 1.0: Release 1.0DevTreks -social budgeting that improves lives and livelihoods: Social Budgeting Web Software, DevTreks alpha 3c: Alpha 3c upgrades custom/virtual uris (devpacks), temp uris, and zip packages. This is believed to be the first fully functional/performant release.DotNetNuke® RadPanelBar: DNNRadPanelBar 1.0.0: DNNRadPanelBar makes it easy to add telerik RadPanelBar functionality to your module or skin. Licensing permits anyone to use the components (inclu...Drilltrough and filtering on SSAS-cubes in SSRS: Release 1: Release 1ExIf 35: ExIf 35: Daily build of ExIf 35Family Tree Analyzer: Version 1.0.3.0: Version 1.0.3.0 Added options to check for updates on load and on help menu Disable use of US census for now until dealt with years being differen...Family Tree Analyzer: Version 1.0.4.0: Version 1.0.4.0 Added support for display of Ahnenfatel numbers Added filter to hide individuals from Lost Cousins report that have been flagged a...Flash Nut: Flash Nut 1.0 Setup: Flash Nut SetupFluent Validation for .NET: 1.2 RC: This is the release candidate for FluentValidation 1.2. If no bugs are found within the next couple of weeks, then this will become the 1.2 Final b...Free DotNetNuke Chat Module (Popup Mode): Download DNN Chat Module (Popup Mode)+Source Code: Feel free to download DotNetNuke Chat Module (Popup Mode), integrating DotNetNuke with 123 Flash Chat Software, and add a free popup mode flash cha...Free DotNetNuke Live Help Module: Download DNN Live Support Module and Source Code: In Readme file, there are detailed Installation and Integration Manual for you. This module is compatible with DotNetNuke v5.x.Happy Turtle Plugins for BVI :: Repository Based Versioning for Visual Studio: Happy Turtle 1.0.44927: This is the first release of the SVN based version incrementor. How To InstallMake sure that Build Version Increment v2.2.10065.1524 or newer is i...Hasher: 1.0: Versión inicial de la aplicación: Obtención de hash MD5 y SHA. Codificación en tiempo real de textos de hasta 100.000 caracteres. Codificación ...Jamolina: PhotosynthDemo: PhotosynthDemoMapWindow GIS: MapWindow 6.0 msi (March 11): This fixes an PixelToProj problem for the Extended Buffer case, as well as adding fixes to the WKBFeatureReader to fix an X,Y reversal and some ext...Math.NET Numerics: 2010.3.11.291 Build: Latest alpha buildMicrosoft - DDD NLayerApp .NET 4.0 Example (Microsoft Spain): V0.5 - N-Layer DDD Sample App: Required Software (Microsoft Base Software needed for Development environment) Unity Application Block 1.2 - October 2008 http://www.microsoft.com/...MiniTwitter: 1.09.2: MiniTwitter 1.09.2 更新内容 修正 タイムラインを削除すると落ちるバグを修正 稀にタイムラインのスクロールが出来ないバグを修正Nestoria.NET: Nestoria.NET 0.8: Provides access to the Nestoria API. Documentation contains a basic getting started guide. Please visit Darren Edge's blog for ongoing developmen...Pod Thrower: Version 1.0: Here is version 1.0. It has all the features I was looking to do in it. Please let me know if you use this and if you would like any changes.SharePoint Ad Rotator: SPAdRotator 2.0 Beta: This new release of the Ad Rotator contains many new features. One major new feature is that jQuery has been added to do image rotation without hav...SharePoint Objects: Democode Ton Stegeman: These download contains sample code for some SharePoint 2007 blog posts: TST.Themes_Build20100311.zip contains a feature receiver that registers Sh...SharePoint Taxonomy Extensions: SharePoint Taxonomy Extensions 1.2: Make Taxonomy Extensions useable in every list type. Not only in document libraries.SharePoint Video Player Web Part & SharePoint Video Library: Version 3.0.0: Absolutely killer feature - installing multiple players on a page without any loss of performance.SilverLight Interface for Mapserver: SLMapViewer v. 1.0: SLMapviewer sample application version 1.0. This new release includes the following enhancements: Silverlight 3.0 native Added a new init parame...Spark View Engine: Spark v1.1: Changes since RC1Built against ASP.NET MVC 2 RTMSPSS .NET interop library: 2.0: This new version supports SPSS 15, and includes spssio32.dll and other native .dll dependencies so that it works out of the box without SPSS being ...stefvanhooijdonk.com: SharePoint2010.ProfilePicturesLoader: So, with the help of Reflector, I wrote a small tool that would import all our profile pictures and update the user profiles. http://wp.me/pMnlQ-6G SuperviseObjects: SuperviseObjects 1.0: First releaseTortoiseSVN Addin for Visual Studio: TortoiseSVN Addin 1.0.5: Feature: Visual Studio/svn action synchronization on Item in Solution explorer like add, move, delete and rename. Note: Move action does not rememb...VCC: Latest build, v2.1.30311.0: Automatic drop of latest buildVivoSocial: VivoSocial 7.0.4: Business Management ■This release fixes a Could not load type error on the main view of the module. Groups ■Group requests were failing in some i...WikiPlex – a Regex Wiki Engine: WikiPlex 1.3: Info: Official Version: 1.3.0.215 | Full Release Notes Documentation - This new documentation includes Full Markup Guide with Examples Articles ...Zealand IT MSBuild Tasks: Zealand IT MSBuild Tasks: Initial beta release of Zealand IT MSBuild Tasks. Contains the following tasks: RunAs - Same as Exec task, but provides parameters for impersonat...ZoomBarPlus: V1 (Beta): This is the initial release. It should be considered a beta test version as it has not been tested for very long on my device.Most Popular ProjectsMetaSharpWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NET Ajax LibraryASP.NETMicrosoft SQL Server Community & SamplesMost Active ProjectsUmbraco CMSRawrN2 CMSBlogEngine.NETFasterflect - A Fast and Simple Reflection APIjQuery Library for SharePoint Web Servicespatterns & practices – Enterprise LibraryFarseer Physics EngineCaliburn: An Application Framework for WPF and SilverlightSharePoint Team-Mailer

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  • CodePlex Daily Summary for Friday, June 22, 2012

    CodePlex Daily Summary for Friday, June 22, 2012Popular ReleasesXDA ROM HUB: XDA ROM HUB v0.7: Added custom ROM list. Xperia Active and Arc/s will be added on 0.7.1BlackJumboDog: Ver5.6.5: 2012.06.22 Ver5.6.5  (1) FTP??????? EPSV ?? EPRT ???????PrepareQuery for MVC: PrepareQuery Demo with assemplies: ??????????????? ?????? ?????????? ? ???????? ??????. ????? ?? ?????? ??? ?????? ????????? ????? nuget-??????. Dynamic Linq Query Builder for ASP.NET MVC ??????? ?? Dynamic Linq Query Builder, ? ?????? ??????????? ?????????????. ?????? ???? ??????? ????? ???????????? ? ?????? ?? ????????? ?????????????.DotNetNuke® Form and List: 06.00.01: DotNetNuke Form and List 06.00.01 Changes in 06.00.01 Icons are shown in module action buttons (workaraound to core issue with IconAPI) Fix to Token2XSL Editor, changing List type raised exception MakeTumbnail and ShowXml handlers had been missing in install package Updated help texts for better understanding of filter statement, token support in email subject and css style Major changes for fnL 6.0: DNN 6 Form Patterns including modal PopUps and Tabs http://www.dotnetnuke.com/Po...MVVM Light Toolkit: V4RTM (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RTM. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibs An installer with binaries, snippets and templates will follow ASAP.Weapsy - ASP.NET MVC CMS: 1.0.0: - Some changes to Layout and CSS - Changed version number to 1.0.0.0 - Solved Cache and Session items handler error in IIS 7 - Created the Modules, Plugins and Widgets Areas - Replaced CKEditor with TinyMCE - Created the System Info page - Minor changesTabular AMO 2012: Tabular AMO 2012 V2 - release 1.0: This is the first stable release of Tabular AMO 2012 V2. In this download you will find the AMO2Tabular V2 library and the AdventureWorks Tabular AMO 2012 sample project to build a tabular model using the library.AcDown????? - AcDown Downloader Framework: AcDown????? v3.11.7: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio: NShader 1.3 - VS2010 + VS2012: This is a small maintenance release to support new VS2012 as well as VS2010. This release is also fixing the issue The "Comment Selection" include the first line after the selection If the new NShader version doesn't highlight your shader, you can try to: Remove the registry entry: HKEY_CURRENT_USER\Software\Microsoft\VisualStudio\11.0\FontAndColors\Cache Remove all lines using "fx" or "hlsl" in file C:\Program Files (x86)\Microsoft Visual Studio 11.0\Common7\IDE\CommonExtensions\Micr...asp.net membership: v1.0 Membership Management: Abmemunit is a Membership Management Project where developer can use their learning purposes of various issues related to ASP.NET, MVC, ASP.NET membership, Entity Framework, Code First, Ajax, Unit Test, IOC Container, Repository, and Service etc. Though it is a very simple project and all of these topics are used in an easy manner gathering from various big projects, it can easily understand. User End Functional Specification The functionalities of this project are very simple and straight...JSON Toolkit: JSON Toolkit 4.0: Up to 2.5x performance improvement in stringify operations Up to 1.7x performance improvement in parse operations Improved error messages when parsing invalid JSON strings Extended support to .Net 2.0, .Net 3.5, .Net 4.0, Silverlight 4, Windows Phone, Windows 8 metro apps and Xbox JSON namespace changed to ComputerBeacon.Json namespaceXenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.8.0: System Requirements OS Windows 7 Windows Vista Windows Server 2008 Windows Server 2008 R2 Web Server Internet Information Service 7.0 or above .NET Framework .NET Framework 4.0 WCF Activation feature HTTP Activation Non-HTTP Activation for net.pipe/net.tcp WCF bindings ASP.NET MVC ASP.NET MVC 3.0 Database Microsoft SQL Server 2005 Microsoft SQL Server 2008 Microsoft SQL Server 2008 R2 Additional Deployment Configuration Started Windows Process Activation service Start...CrashReporter.NET : Exception reporting library for C# and VB.NET: CrashReporter.NET 1.1: Added screenshot support that takes screenshot of user's desktop on application crash and provides option to include screenshot with crash report. Added Windows version in crash reports. Added email field and exception type field in crash report dialog. Added exception type in crash reports. Added screenshot tab that shows crash screenshot.MFCMAPI: June 2012 Release: Build: 15.0.0.1034 Full release notes at SGriffin's blog. If you just want to run the MFCMAPI or MrMAPI, get the executables. If you want to debug them, get the symbol files and the source. The 64 bit builds will only work on a machine with Outlook 2010 64 bit installed. All other machines should use the 32 bit builds, regardless of the operating system. Facebook BadgeMonoGame - Write Once, Play Everywhere: MonoGame 2.5.1: Release Notes The MonoGame team are pleased to announce that MonoGame v2.5.1 has been released. This release contains important bug fixes and minor updates. Recent additions include project templates for iOS and MacOS. The MonoDevelop.MonoGame AddIn also works on Linux. We have removed the dependency on the thirdparty GamePad library to allow MonoGame to be included in the debian/ubuntu repositories. There have been a major bug fix to ensure textures are disposed of correctly as well as some ...????: ????2.0.2: 1、???????????。 2、DJ???????10?,?????????10?。 3、??.NET 4.5(Windows 8)????????????。 4、???????????。 5、??????????????。 6、???Windows 8????。 7、?????2.0.1???????????????。 8、??DJ?????????。Azure Storage Explorer: Azure Storage Explorer 5 Preview 1 (6.17.2012): Azure Storage Explorer verison 5 is in development, and Preview 1 provides an early look at the new user interface and some of the new features. Here's what's new in v5 Preview 1: New UI, similar to the new Windows Azure HTML5 portal Support for configuring and viewing storage account logging Support for configuring and viewing storage account monitoring Uses the Windows Azure 1.7 SDK libraries Bug fixes????????API for .Net SDK: SDK for .Net ??? Release 2: 6?20????? ?? - FrindesInActive???????json?????????,???????????。??。 6?19????? ?? - ???????????????,???????0?????????。 ?? - ???Entity?????Suggestion??????????????JSON????????。 ?? - ???OAuth?Request??????AccessToken???SourceKey????QueryString?????????。 6?17????? ??? - .net 4.0 SDK??Dynamic??????????????????API?? ??? - ?Utility?????????API??????DateTime???ParseUTCDate ?? - ?????????????Json.net???,???SDK????Json.net?????。 ?? - ???Client??????API???GetCommand?PostCommand,??????????????...KangaModeling: Kanga Modeling 1.0: This is the public release 1.0 of Kanga Modeling. -Cosmos (C# Open Source Managed Operating System): Release 92560: Prerequisites Visual Studio 2010 - Any version including Express. Express users must also install Visual Studio 2010 Integrated Shell runtime VMWare - Cosmos can run on real hardware as well as other virtualization environments but our default debug setup is configured for VMWare. VMWare Player (Free). or Workstation VMWare VIX API 1.11New ProjectsBilling and Collection .NET (BACS.Net): BACS.NET is a project to create a billing and collections system for financial users in a small, parochial school environment.Bing Wallpaper: Gets current picture from Bing and sets it as wallpaper, with optional correction of aspect ratioBlogForFree: This is a simple blog for free users.Break Time: Break-Time reminds you to take a mental and physical break from sitting in front of your computer for too long. Yes, a glorified timer but better, I promise!BTasks: Sistema para controle de tarefas.Calculate Library: Calculate Library is a library capable of parsing math expressions from strings and evaluating the value at run time. ControleMatricula: Este projeto tem por objetivo realizar o gerenciamento de matriculas de cursos escolares.EagleTrack2012: Application for tracking achievements for scout type programsFury OS: FuryOS isn't reinventing the wheel. Fury is a new simple COSMOS OS written to run on real hardware with a GUI and Dynamite#/D# programming language. Take a lookGeneric Compact Input Language: Generic Compact Input Language (GCIL) is a library supporting interpretation of a customizable input language. hgdd06212012: fdghgdd062120123: asdhgdd062120125: weJava to CSharp: This is a tiny project with an intention to make it large. Currently it can be used to convert very tiny and simple Java programs to C# .ModelStore: This project aims to create a generic engine and persistence store for modeling operations.MsSqlMetaDataProvider: Simple wrapper around system views using entity framework model. Intended to be used for auto code generation and template consumption.Multiple Select Refinement Panel Web Part: Multiple Select Refinement Panel web part is developed by extending the out of the box Refinement Panel. It is built over a TreeView control with all the nodes Note+: Coming SoonPrairieAsunder: PrairieAsunder is an HTML5 + MVC3 application that streams local music from Central Illinois. The code is a fork of the Chavah Messianic Radio codebaseRemoteCommand Add-On Module for Mayhem: RemoteCommand is and add-on module for the CodePlex project Mayhem. RemoteCommand allows remote systems, such as IVR's, to trigger events .Results Per Page Search Core Results Web Part: Results Per Page Search Core Results web part is developed by extending the out of the box Search Core Results web part.Secure Socket Protocol: Create a secured Server/Client the easy way with SSPSkype Screen Saver: A handy addition for those who use Skype and like to use headphones. And for those who are mute speakers - too..Tabular AMO 2012: Tabular AMO 2012 is about creating and managing tabular models using the AMO api. It is a developer’s sample, for those interested in managing Analysis Servicestestdd062120126: sdtesttom06212012git01: gfdgfdgfdXDesigner.Development: .Tools for developer , Support VS.NET , VB6.0 or others, Future: 1.Source code line count . 2.Add or remove comment batch. 3.Copy source file clearly. ......

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  • Finding the heaviest length-constrained path in a weighted Binary Tree

    - by Hristo
    UPDATE I worked out an algorithm that I think runs in O(n*k) running time. Below is the pseudo-code: routine heaviestKPath( T, k ) // create 2D matrix with n rows and k columns with each element = -8 // we make it size k+1 because the 0th column must be all 0s for a later // function to work properly and simplicity in our algorithm matrix = new array[ T.getVertexCount() ][ k + 1 ] (-8); // set all elements in the first column of this matrix = 0 matrix[ n ][ 0 ] = 0; // fill our matrix by traversing the tree traverseToFillMatrix( T.root, k ); // consider a path that would arc over a node globalMaxWeight = -8; findArcs( T.root, k ); return globalMaxWeight end routine // node = the current node; k = the path length; node.lc = node’s left child; // node.rc = node’s right child; node.idx = node’s index (row) in the matrix; // node.lc.wt/node.rc.wt = weight of the edge to left/right child; routine traverseToFillMatrix( node, k ) if (node == null) return; traverseToFillMatrix(node.lc, k ); // recurse left traverseToFillMatrix(node.rc, k ); // recurse right // in the case that a left/right child doesn’t exist, or both, // let’s assume the code is smart enough to handle these cases matrix[ node.idx ][ 1 ] = max( node.lc.wt, node.rc.wt ); for i = 2 to k { // max returns the heavier of the 2 paths matrix[node.idx][i] = max( matrix[node.lc.idx][i-1] + node.lc.wt, matrix[node.rc.idx][i-1] + node.rc.wt); } end routine // node = the current node, k = the path length routine findArcs( node, k ) if (node == null) return; nodeMax = matrix[node.idx][k]; longPath = path[node.idx][k]; i = 1; j = k-1; while ( i+j == k AND i < k ) { left = node.lc.wt + matrix[node.lc.idx][i-1]; right = node.rc.wt + matrix[node.rc.idx][j-1]; if ( left + right > nodeMax ) { nodeMax = left + right; } i++; j--; } // if this node’s max weight is larger than the global max weight, update if ( globalMaxWeight < nodeMax ) { globalMaxWeight = nodeMax; } findArcs( node.lc, k ); // recurse left findArcs( node.rc, k ); // recurse right end routine Let me know what you think. Feedback is welcome. I think have come up with two naive algorithms that find the heaviest length-constrained path in a weighted Binary Tree. Firstly, the description of the algorithm is as follows: given an n-vertex Binary Tree with weighted edges and some value k, find the heaviest path of length k. For both algorithms, I'll need a reference to all vertices so I'll just do a simple traversal of the Tree to have a reference to all vertices, with each vertex having a reference to its left, right, and parent nodes in the tree. Algorithm 1 For this algorithm, I'm basically planning on running DFS from each node in the Tree, with consideration to the fixed path length. In addition, since the path I'm looking for has the potential of going from left subtree to root to right subtree, I will have to consider 3 choices at each node. But this will result in a O(n*3^k) algorithm and I don't like that. Algorithm 2 I'm essentially thinking about using a modified version of Dijkstra's Algorithm in order to consider a fixed path length. Since I'm looking for heaviest and Dijkstra's Algorithm finds the lightest, I'm planning on negating all edge weights before starting the traversal. Actually... this doesn't make sense since I'd have to run Dijkstra's on each node and that doesn't seem very efficient much better than the above algorithm. So I guess my main questions are several. Firstly, do the algorithms I've described above solve the problem at hand? I'm not totally certain the Dijkstra's version will work as Dijkstra's is meant for positive edge values. Now, I am sure there exist more clever/efficient algorithms for this... what is a better algorithm? I've read about "Using spine decompositions to efficiently solve the length-constrained heaviest path problem for trees" but that is really complicated and I don't understand it at all. Are there other algorithms that tackle this problem, maybe not as efficiently as spine decomposition but easier to understand? Thanks.

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  • Graphics glitch when drawing to a Cairo context obtained from a gtk.DrawingArea inside a gtk.Viewport.

    - by user410023
    I am trying to redraw the part of the DrawingArea that is visible in the Viewport in the expose-event handler. However, it seems that I am doing something wrong with the coordinates that are passed to the event handler because there is garbage at the edge of the Viewport when scrolling. Can anyone tell what I am doing wrong? Here is a small example: import pygtk pygtk.require("2.0") import gtk from numpy import array from math import pi class Circle(object): def init(self, position = [0., 0.], radius = 0., edge = (0., 0., 0.), fill = None): self.position = position self.radius = radius self.edge = edge self.fill = fill def draw(self, ctx): rect = array(ctx.clip_extents()) rect[2] -= rect[0] rect[3] -= rect[1] center = rect[2:4] / 2 ctx.arc(center[0], center[1], self.radius, 0., 2. * pi) if self.fill != None: ctx.set_source_rgb(*self.fill) ctx.fill_preserve() ctx.set_source_rgb(*self.edge) ctx.stroke() class Scene(object): class Proxy(object): directory = {} def init(self, target, layers = set()): self.target = target self.layers = layers Scene.Proxy.directory[target] = self def __init__(self, viewport): self.objects = {} self.layers = [set()] self.viewport = viewport self.signals = {} def draw(self, ctx): x = self.viewport.get_hadjustment().value y = self.viewport.get_vadjustment().value ctx.set_source_rgb(1., 1., 1.) ctx.paint() ctx.translate(x, y) for obj in self: obj.draw(ctx) def add(self, item, layer = 0): item = Scene.Proxy(item, layers = set((layer,))) assert(hasattr(item.target, "draw")) assert(isinstance(layer, int)) item.layers.add(layer) while not layer < len(self.layers): self.layers.append(set()) self.layers[layer].add(item) if not item in self.objects: self.objects[item] = set() self.objects[item].add(layer) def remove(self, item, layers = None): item = Scene.Proxy.directory[item] if layers == None: layers = self.objects[item] for layer in layers: layer.remove(item) item.layers.remove(layer) if len(item.layers) == 0: self.objects.remove(item) def __iter__(self): for layer in self.layers: for item in layer: yield item.target class App(object): def init(self): signals = { "canvas_exposed": self.update_canvas, "gtk_main_quit": gtk.main_quit } self.builder = gtk.Builder() self.builder.add_from_file("graphics_glitch.glade") self.window = self.builder.get_object("window") self.viewport = self.builder.get_object("viewport") self.canvas = self.builder.get_object("canvas") self.scene = Scene(self.viewport) signals.update(self.scene.signals) self.builder.connect_signals(signals) self.window.show() def update_canvas(self, widget, event): ctx = self.canvas.window.cairo_create() self.scene.draw(ctx) ctx.clip() if name == "main": app = App() scene = app.scene scene.add(Circle((0., 0.), 10.)) gtk.main() And the Glade file "graphics_glitch.glade": <?xml version="1.0"?> <interface> <requires lib="gtk+" version="2.16"/> <!-- interface-naming-policy project-wide --> <object class="GtkWindow" id="window"> <property name="width_request">200</property> <property name="height_request">200</property> <property name="visible">True</property> <signal name="destroy" handler="gtk_main_quit"/> <child> <object class="GtkScrolledWindow" id="scrolledwindow1"> <property name="visible">True</property> <property name="can_focus">True</property> <property name="hadjustment">h_adjust</property> <property name="vadjustment">v_adjust</property> <property name="hscrollbar_policy">automatic</property> <property name="vscrollbar_policy">automatic</property> <child> <object class="GtkViewport" id="viewport"> <property name="visible">True</property> <property name="resize_mode">queue</property> <child> <object class="GtkDrawingArea" id="canvas"> <property name="width_request">640</property> <property name="height_request">480</property> <property name="visible">True</property> <signal name="expose_event" handler="canvas_exposed"/> </object> </child> </object> </child> </object> </child> </object> <object class="GtkAdjustment" id="h_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> <object class="GtkAdjustment" id="v_adjust"> <property name="lower">-1000</property> <property name="upper">1000</property> <property name="step_increment">1</property> <property name="page_increment">25</property> <property name="page_size">25</property> </object> </interface> Thanks! --Dan

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  • App crashes when adding array data to table cells

    - by bassmandan
    I am trying to create a table view that loads a number of tweets into the table (one per cell etc). I am using NSXMLParser to get the information and have got as far as creating an array with the selection of tweets that I want. However, when I try to add them to the table cells, the app crashes on the line: cell.textLabel.text = cellValue; An NSLog before this shows in the console that the app is getting the correct data, so I am a bit stumped as to why this isn't working. This is the block of code that appears to be having the problem: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } // Set up the cell... NSString *cellValue = [statuses objectAtIndex:indexPath.row]; NSLog(@"%@", cellValue); cell.textLabel.text = cellValue; return cell;} If it makes a difference, I am using ARC and the latest version of XCode. I'm still quite new to all this, so if I need to give some extra information, let me know. Thanks in advance. Edit: Backtrace gives the following: * thread #1: tid = 0x2003, 0x918a19c6 libsystem_kernel.dylib`__pthread_kill + 10, stop reason = signal SIGABRT frame #0: 0x918a19c6 libsystem_kernel.dylib`__pthread_kill + 10 frame #1: 0x9968ff78 libsystem_c.dylib`pthread_kill + 106 frame #2: 0x99680bdd libsystem_c.dylib`abort + 167 frame #3: 0x03c93e78 libc++abi.dylib`_Unwind_DeleteException frame #4: 0x03c9189e libc++abi.dylib`_ZL17default_terminatev + 34 frame #5: 0x0154df4b libobjc.A.dylib`_objc_terminate + 94 frame #6: 0x03c918de libc++abi.dylib`_ZL19safe_handler_callerPFvvE + 13 frame #7: 0x03c91946 libc++abi.dylib`std::terminate() + 23 frame #8: 0x03c92ab2 libc++abi.dylib`__cxa_throw + 110 frame #9: 0x0154de15 libobjc.A.dylib`objc_exception_throw + 311 frame #10: 0x013bdced CoreFoundation`-[NSObject doesNotRecognizeSelector:] + 253 frame #11: 0x01322f00 CoreFoundation`___forwarding___ + 432 frame #12: 0x01322ce2 CoreFoundation`_CF_forwarding_prep_0 + 50 frame #13: 0x0015168f UIKit`-[UILabel setText:] + 56 frame #14: 0x00003088 Twitter`-[TwitterViewController tableView:cellForRowAtIndexPath:] + 376 at TwitterViewController.m:131 frame #15: 0x000ace0f UIKit`-[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:withIndexPath:] + 494 frame #16: 0x000ad589 UIKit`-[UITableView(UITableViewInternal) _createPreparedCellForGlobalRow:] + 69 frame #17: 0x00098dfd UIKit`-[UITableView(_UITableViewPrivate) _updateVisibleCellsNow:] + 1350 frame #18: 0x000a7851 UIKit`-[UITableView layoutSubviews] + 242 frame #19: 0x00052301 UIKit`-[UIView(CALayerDelegate) layoutSublayersOfLayer:] + 145 frame #20: 0x013bde72 CoreFoundation`-[NSObject performSelector:withObject:] + 66 frame #21: 0x01d6692d QuartzCore`-[CALayer layoutSublayers] + 266 frame #22: 0x01d70827 QuartzCore`CA::Layer::layout_if_needed(CA::Transaction*) + 231 frame #23: 0x01cf6fa7 QuartzCore`CA::Context::commit_transaction(CA::Transaction*) + 377 frame #24: 0x01cf8ea6 QuartzCore`CA::Transaction::commit() + 374 frame #25: 0x01d8430c QuartzCore`+[CATransaction flush] + 52 frame #26: 0x000124c6 UIKit`-[UIApplication _reportAppLaunchFinished] + 39 frame #27: 0x00012bd6 UIKit`-[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 1324 frame #28: 0x00021743 UIKit`-[UIApplication handleEvent:withNewEvent:] + 1027 frame #29: 0x000221f8 UIKit`-[UIApplication sendEvent:] + 68 frame #30: 0x00015aa9 UIKit`_UIApplicationHandleEvent + 8196 frame #31: 0x012a6fa9 GraphicsServices`PurpleEventCallback + 1274 frame #32: 0x013901c5 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 53 frame #33: 0x012f5022 CoreFoundation`__CFRunLoopDoSource1 + 146 frame #34: 0x012f390a CoreFoundation`__CFRunLoopRun + 2218 frame #35: 0x012f2db4 CoreFoundation`CFRunLoopRunSpecific + 212 frame #36: 0x012f2ccb CoreFoundation`CFRunLoopRunInMode + 123 frame #37: 0x000122a7 UIKit`-[UIApplication _run] + 576 frame #38: 0x00013a9b UIKit`UIApplicationMain + 1175 frame #39: 0x0000239d Twitter`main + 141 at main.m:16 frame #40: 0x00002305 Twitter`start + 53 Debugging console shows this: 2012-04-08 10:10:05.084 Twitter[25309:f803] ( { text = "Have you shared the Shakedown yet? http://t.co/WHrIC9w7"; }, { text = "For all you closet rocknrollas pencil in Sat 12th May The Rebirth of Rock n Roll Party. Haywire Saint @ The Good... http://t.co/OXHKlLIV"; }, { text = "4 weeks today: Vocal tracks will be getting recorded at The Premises Studios"; }, { text = "Rehearsal tonight in preparation to some big recording next month!"; }, { text = "haywire saint 'great taste.' Tune. \n\nhttp://t.co/GKmu5Lna http://t.co/0fii55Hw"; }, { text = "Meeting up with an old roadie for The Cure today. oh the stories...... http://t.co/UeUYccme"; }, { text = "Satisfying day of programming today.. Haywire Saint app coming along nicely with the custom music player ready to rock 'n' roll!"; }, { text = "Happy Friday Everyone!"; }, { text = "We had a great time at The Premises Studios yesterday. We'll be back there before long :D x"; }, { text = "I posted a new photo to Facebook http://t.co/73qAnCvk"; } ) 2012-04-08 10:10:05.093 Twitter[25309:f803] { text = "Have you shared the Shakedown yet? http://t.co/WHrIC9w7"; } 2012-04-08 10:10:05.094 Twitter[25309:f803] -[__NSCFDictionary isEqualToString:]: unrecognized selector sent to instance 0x6877a50 2012-04-08 10:10:05.096 Twitter[25309:f803] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFDictionary isEqualToString:]: unrecognized selector sent to instance 0x6877a50' *** First throw call stack: (0x13bc052 0x154dd0a 0x13bdced 0x1322f00 0x1322ce2 0x15168f 0x3088 0xace0f 0xad589 0x98dfd 0xa7851 0x52301 0x13bde72 0x1d6692d 0x1d70827 0x1cf6fa7 0x1cf8ea6 0x1d8430c 0x124c6 0x12bd6 0x21743 0x221f8 0x15aa9 0x12a6fa9 0x13901c5 0x12f5022 0x12f390a 0x12f2db4 0x12f2ccb 0x122a7 0x13a9b 0x239d 0x2305) terminate called throwing an exception2012-04-08 10:10:05.924 Twitter[25309:f803] -[__NSCFConstantString count]: unrecognized selector sent to instance 0x5b30

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Automatic Standby Recreation for Data Guard

    - by pablo.boixeda(at)oracle.com
    Hi,Unfortunately sometimes a Standby Instance needs to be recreated. This can happen for many reasons such as lost archive logs, standby data files, failover, among others.This is why we wanted to have one script to recreate standby instances in an easy way.This script recreates the standby considering some prereqs:-Database Version should be at least 11gR1-Dummy instance started on the standby node (Seeking to improve this so it won't be needed)-Broker configuration hasn't been removed-In our case we have two TNSNAMES files, one for the Standby creation (using SID) and the other one for production using service names (including broker service name)-Some environment variables set up by the environment db script (like ORACLE_HOME, PATH...)-The directory tree should not have been modified in the stanby hostWe are currently using it on our 11gR2 Data Guard tests.Any improvements will be welcome! Normal 0 21 false false false ES X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} #!/bin/ksh ###    NOMBRE / VERSION ###       recrea_dg.sh   v.1.00 ### ###    DESCRIPCION ###       reacreacion de la Standby ### ###    DEVUELVE ###       0 Creacion de STANDBY correcta ###       1 Fallo ### ###    NOTAS ###       Este shell script NO DEBE MODIFICARSE. ###       Todas las variables y constantes necesarias se toman del entorno. ### ###    MODIFICADO POR:    FECHA:        COMENTARIOS: ###    ---------------    ----------    ------------------------------------- ###      Oracle           15/02/2011    Creacion. ### ### ### Cargar entorno ### V_ADMIN_DIR=`dirname $0` . ${V_ADMIN_DIR}/entorno_bd.sh 1>>/dev/null if [ $? -ne 0 ] then   echo "Error Loading the environment."   exit 1 fi V_RET=0 V_DATE=`/bin/date` V_DATE_F=`/bin/date +%Y%m%d_%H%M%S` V_LOGFILE=${V_TRAZAS}/recrea_dg_${V_DATE_F}.log exec 4>&1 tee ${V_FICH_LOG} >&4 |& exec 1>&p 2>&1 ### ### Variables para Recrear el Data Guard ### V_DB_BR=`echo ${V_DB_NAME}|tr '[:lower:]' '[:upper:]'` if [ "${ORACLE_SID}" = "${V_DB_NAME}01" ] then         V_LOCAL_BR=${V_DB_BR}'01'         V_REMOTE_BR=${V_DB_BR}'02' else         V_LOCAL_BR=${V_DB_BR}'02'         V_REMOTE_BR=${V_DB_BR}'01' fi echo " Getting local instance ROLE ${ORACLE_SID} ..." sqlplus -s /nolog 1>>/dev/null 2>&1 <<-! whenever sqlerror exit 1 connect / as sysdba variable salida number declare   v_database_role v\$database.database_role%type; begin   select database_role into v_database_role from v\$database;   :salida := case v_database_role        when 'PRIMARY' then 2        when 'PHYSICAL STANDBY' then 3        else 4      end; end; / exit :salida ! case $? in 1) echo " ERROR: Cannot get instance ROLE ." | tee -a ${V_LOGFILE}   2>&1    V_RET=1 ;; 2) echo " Local Instance with PRIMARY role." | tee -a ${V_LOGFILE}   2>&1    V_DB_ROLE_LCL=PRIMARY ;; 3) echo " Local Instance with PHYSICAL STANDBY role." | tee -a ${V_LOGFILE}   2>&1    V_DB_ROLE_LCL=STANDBY ;; *) echo " ERROR: UNKNOWN ROLE." | tee -a ${V_LOGFILE}   2>&1    V_RET=1 ;; esac if [ "${V_DB_ROLE_LCL}" = "PRIMARY" ] then         echo "####################################################################" | tee -a ${V_LOGFILE}   2>&1         echo "${V_DATE} - Reacreating  STANDBY Instance." | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         echo "DATAFILES, CONTROL FILES, REDO LOGS and ARCHIVE LOGS in standby instance ${V_REMOTE_BR} will be removed" | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         V_PRIMARY=${V_LOCAL_BR}         V_STANDBY=${V_REMOTE_BR} fi if [ "${V_DB_ROLE_LCL}" = "STANDBY" ] then         echo "####################################################################" | tee -a ${V_LOGFILE}   2>&1         echo "${V_DATE} - Reacreating  STANDBY Instance." | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         echo "DATAFILES, CONTROL FILES, REDO LOGS and ARCHIVE LOGS in standby instance ${V_LOCAL_BR} will be removed" | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         V_PRIMARY=${V_REMOTE_BR}         V_STANDBY=${V_LOCAL_BR} fi # Cargamos las variables de los hosts # Cargamos las variables de los hosts PRY_HOST=`sqlplus  /nolog << EOF | grep KEEP | sed 's/KEEP//;s/[   ]//g' connect sys/${V_DB_PWD}@${V_PRIMARY} as sysdba select 'KEEP',host_name from v\\$instance; EOF` SBY_HOST=`sqlplus  /nolog << EOF | grep KEEP | sed 's/KEEP//;s/[   ]//g' connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba select 'KEEP',host_name from v\\$instance; EOF` echo "el HOST primary es: ${PRY_HOST}" | tee -a ${V_LOGFILE}   2>&1 echo "el HOST standby es: ${SBY_HOST}" | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 ## ## Paramos la instancia STANDBY ## V_DATE=`/bin/date` echo "${V_DATE} - Shutting down Standby instance" | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ## ## Paramos la instancia STANDBY ## SBY_STATUS=`sqlplus  /nolog << EOF | grep KEEP | sed 's/KEEP//;s/[   ]//g' connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba select 'KEEP',status from v\\$instance; EOF` if [ ${SBY_STATUS} = 'STARTED' ] || [ ${SBY_STATUS} = 'MOUNTED' ] || [ ${SBY_STATUS} = 'OPEN' ] then         echo "${V_DATE} - Standby instance shutdown in progress..." | tee -a ${V_LOGFILE}   2>&1         echo "" | tee -a ${V_LOGFILE}   2>&1         echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1         sqlplus -s /nolog 1>>/dev/null 2>&1 <<-!         whenever sqlerror exit 1         connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba         shutdown abort         ! fi V_DATE=`/bin/date` echo "" echo "${V_DATE} - Standby instance stopped" | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ## ## Eliminamos los ficheros de la base de datos ## V_SBY_SID=`echo ${V_STANDBY}|tr '[:upper:]' '[:lower:]'` V_PRY_SID=`echo ${V_PRIMARY}|tr '[:upper:]' '[:lower:]'` ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/data/*.dbf ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/arch/*.arc ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/ctl/*.ctl ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/redo/*.ctl ssh ${SBY_HOST} rm /opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/redo/*.rdo ## ## Startup nomount stby instance ## V_DATE=`/bin/date` echo "" | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Starting  DUMMY Standby Instance " | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ssh ${SBY_HOST} touch /home/oracle/init_dg.ora ssh ${SBY_HOST} 'echo "DB_NAME='${V_DB_NAME}'">>/home/oracle/init_dg.ora' ssh ${SBY_HOST} touch /home/oracle/start_dummy.sh ssh ${SBY_HOST} 'echo "ORACLE_HOME=/opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2 ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "export ORACLE_HOME">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "PATH=\$ORACLE_HOME/bin:\$PATH">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "export PATH">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "ORACLE_SID='${V_SBY_SID}'">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "export ORACLE_SID">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "sqlplus -s /nolog <<-!" >>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "      whenever sqlerror exit 1 ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "      connect / as sysdba ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "      startup nomount pfile='\''/home/oracle/init_dg.ora'\''">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'echo "! ">>/home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'chmod 744 /home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'sh /home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'rm /home/oracle/start_dummy.sh' ssh ${SBY_HOST} 'rm /home/oracle/init_dg.ora' ## ## TNSNAMES change, specific for RMAN duplicate ## V_DATE=`/bin/date` echo "" | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Setting up TNSNAMES in PRIMARY host " | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 ssh ${PRY_HOST} 'cp /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora.inst  /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora' V_DATE=`/bin/date` echo "" | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Starting STANDBY creation with RMAN.. " | tee -a ${V_LOGFILE}   2>&1 echo "" | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************" | tee -a ${V_LOGFILE}   2>&1 rman<<-! >>${V_LOGFILE} connect target sys/${V_DB_PWD}@${V_PRIMARY} connect auxiliary sys/${V_DB_PWD}@${V_STANDBY} run { allocate channel prmy1 type disk; allocate channel prmy2 type disk; allocate channel prmy3 type disk; allocate channel prmy4 type disk; allocate auxiliary channel stby type disk; duplicate target database for standby from active database dorecover spfile parameter_value_convert '${V_PRY_SID}','${V_SBY_SID}' set control_files='/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/ctl/control01.ctl','/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/redo/control02.ctl' set db_file_name_convert='/opt/oracle/db/db${V_DB_NAME}/${V_PRY_SID}/','/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/' set log_file_name_convert='/opt/oracle/db/db${V_DB_NAME}/${V_PRY_SID}/','/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/' set 'db_unique_name'='${V_SBY_SID}' set log_archive_config='DG_CONFIG=(${V_PRIMARY},${V_STANDBY})' set fal_client='${V_STANDBY}' set fal_server='${V_PRIMARY}' set log_archive_dest_1='LOCATION=/opt/oracle/db/db${V_DB_NAME}/${V_SBY_SID}/arch DB_UNIQUE_NAME=${V_SBY_SID} MANDATORY VALID_FOR=(ALL_LOGFILES,ALL_ROLES)' set log_archive_dest_2='SERVICE="${V_PRIMARY}"','SYNC AFFIRM DB_UNIQUE_NAME=${V_PRY_SID} DELAY=0 MAX_FAILURE=0 REOPEN=300 REGISTER VALID_FOR=(ONLINE_LOGFILES,PRIMARY_ROLE)' nofilenamecheck ; } ! V_DATE=`/bin/date` if [ $? -ne 0 ] then         echo ""         echo "${V_DATE} - Error creating STANDBY instance"         echo ""         echo "********************************************************************************" else         echo ""         echo "${V_DATE} - STANDBY instance created SUCCESSFULLY "         echo ""         echo "********************************************************************************" fi sqlplus -s /nolog 1>>/dev/null 2>&1 <<-!         whenever sqlerror exit 1         connect sys/${V_DB_PWD}@${V_STANDBY} as sysdba         alter system set local_listener='(ADDRESS=(PROTOCOL=TCP)(HOST=${SBY_HOST})(PORT=1544))' scope=both;         alter system set service_names='${V_DB_NAME}.eu.roca.net,${V_SBY_SID}.eu.roca.net,${V_SBY_SID}_DGMGRL.eu.roca.net' scope=both;         alter database recover managed standby database using current logfile disconnect from session;         alter system set dg_broker_start=true scope=both; ! ## ## TNSNAMES change, back to Production Mode ## V_DATE=`/bin/date` echo " " | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} - Restoring TNSNAMES in PRIMARY "  | tee -a ${V_LOGFILE}   2>&1 echo ""  | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************"  | tee -a ${V_LOGFILE}   2>&1 ssh ${PRY_HOST} 'cp /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora.prod  /opt/oracle/db/db'${V_DB_NAME}'/soft/db11.2.0.2/network/admin/tnsnames.ora' echo ""  | tee -a ${V_LOGFILE}   2>&1 echo "${V_DATE} -  Waiting for media recovery before check the DATA GUARD Broker"  | tee -a ${V_LOGFILE}   2>&1 echo ""  | tee -a ${V_LOGFILE}   2>&1 echo "********************************************************************************"  | tee -a ${V_LOGFILE}   2>&1 sleep 200 dgmgrl <<-! | grep SUCCESS 1>/dev/null 2>&1     connect ${V_DB_USR}/${V_DB_PWD}@${V_STANDBY}     show configuration verbose; ! if [ $? -ne 0 ] ; then         echo "       ERROR: El status del Broker no es SUCCESS" | tee -a ${V_LOGFILE}   2>&1 ;         V_RET=1 else          echo "      DATA GUARD OK " | tee -a ${V_LOGFILE}   2>&1 ; Normal 0 21 false false false ES X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}         V_RET=0 fi Hope it helps.

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  • Nagging As A Strategy For Better Linking: -z guidance

    - by user9154181
    The link-editor (ld) in Solaris 11 has a new feature that we call guidance that is intended to help you build better objects. The basic idea behind guidance is that if (and only if) you request it, the link-editor will issue messages suggesting better options and other changes you might make to your ld command to get better results. You can choose to take the advice, or you can disable specific types of guidance while acting on others. In some ways, this works like an experienced friend leaning over your shoulder and giving you advice — you're free to take it or leave it as you see fit, but you get nudged to do a better job than you might have otherwise. We use guidance to build the core Solaris OS, and it has proven to be useful, both in improving our objects, and in making sure that regressions don't creep back in later. In this article, I'm going to describe the evolution in thinking and design that led to the implementation of the -z guidance option, as well as give a brief description of how it works. The guidance feature issues non-fatal warnings. However, experience shows that once developers get used to ignoring warnings, it is inevitable that real problems will be lost in the noise and ignored or missed. This is why we have a zero tolerance policy against build noise in the core Solaris OS. In order to get maximum benefit from -z guidance while maintaining this policy, I added the -z fatal-warnings option at the same time. Much of the material presented here is adapted from the arc case: PSARC 2010/312 Link-editor guidance The History Of Unfortunate Link-Editor Defaults The Solaris link-editor is one of the oldest Unix commands. It stands to reason that this would be true — in order to write an operating system, you need the ability to compile and link code. The original link-editor (ld) had defaults that made sense at the time. As new features were needed, command line option switches were added to let the user use them, while maintaining backward compatibility for those who didn't. Backward compatibility is always a concern in system design, but is particularly important in the case of the tool chain (compilers, linker, and related tools), since it is a basic building block for the entire system. Over the years, applications have grown in size and complexity. Important concepts like dynamic linking that didn't exist in the original Unix system were invented. Object file formats changed. In the case of System V Release 4 Unix derivatives like Solaris, the ELF (Extensible Linking Format) was adopted. Since then, the ELF system has evolved to provide tools needed to manage today's larger and more complex environments. Features such as lazy loading, and direct bindings have been added. In an ideal world, many of these options would be defaults, with rarely used options that allow the user to turn them off. However, the reality is exactly the reverse: For backward compatibility, these features are all options that must be explicitly turned on by the user. This has led to a situation in which most applications do not take advantage of the many improvements that have been made in linking over the last 20 years. If their code seems to link and run without issue, what motivation does a developer have to read a complex manpage, absorb the information provided, choose the features that matter for their application, and apply them? Experience shows that only the most motivated and diligent programmers will make that effort. We know that most programs would be improved if we could just get you to use the various whizzy features that we provide, but the defaults conspire against us. We have long wanted to do something to make it easier for our users to use the linkers more effectively. There have been many conversations over the years regarding this issue, and how to address it. They always break down along the following lines: Change ld Defaults Since the world would be a better place the newer ld features were the defaults, why not change things to make it so? This idea is simple, elegant, and impossible. Doing so would break a large number of existing applications, including those of ISVs, big customers, and a plethora of existing open source packages. In each case, the owner of that code may choose to follow our lead and fix their code, or they may view it as an invitation to reconsider their commitment to our platform. Backward compatibility, and our installed base of working software, is one of our greatest assets, and not something to be lightly put at risk. Breaking backward compatibility at this level of the system is likely to do more harm than good. But, it sure is tempting. New Link-Editor One might create a new linker command, not called 'ld', leaving the old command as it is. The new one could use the same code as ld, but would offer only modern options, with the proper defaults for features such as direct binding. The resulting link-editor would be a pleasure to use. However, the approach is doomed to niche status. There is a vast pile of exiting code in the world built around the existing ld command, that reaches back to the 1970's. ld use is embedded in large and unknown numbers of makefiles, and is used by name by compilers that execute it. A Unix link-editor that is not named ld will not find a majority audience no matter how good it might be. Finally, a new linker command will eventually cease to be new, and will accumulate its own burden of backward compatibility issues. An Option To Make ld Do The Right Things Automatically This line of reasoning is best summarized by a CR filed in 2005, entitled 6239804 make it easier for ld(1) to do what's best The idea is to have a '-z best' option that unchains ld from its backward compatibility commitment, and allows it to turn on the "best" set of features, as determined by the authors of ld. The specific set of features enabled by -z best would be subject to change over time, as requirements change. This idea is more realistic than the other two, but was never implemented because it has some important issues that we could never answer to our satisfaction: The -z best proposal assumes that the user can turn it on, and trust it to select good options without the user needing to be aware of the options being applied. This is a fallacy. Features such as direct bindings require the user to do some analysis to ensure that the resulting program will still operate properly. A user who is willing to do the work to verify that what -z best does will be OK for their application is capable of turning on those features directly, and therefore gains little added benefit from -z best. The intent is that when a user opts into -z best, that they understand that z best is subject to sometimes incompatible evolution. Experience teaches us that this won't work. People will use this feature, the meaning of -z best will change, code that used to build will fail, and then there will be complaints and demands to retract the change. When (not if) this occurs, we will of course defend our actions, and point at the disclaimer. We'll win some of those debates, and lose others. Ultimately, we'll end up with -z best2 (-z better), or other compromises, and our goal of simplifying the world will have failed. The -z best idea rolls up a set of features that may or may not be related to each other into a unit that must be taken wholesale, or not at all. It could be that only a subset of what it does is compatible with a given application, in which case the user is expected to abandon -z best and instead set the options that apply to their application directly. In doing so, they lose one of the benefits of -z best, that if you use it, future versions of ld may choose a different set of options, and automatically improve the object through the act of rebuilding it. I drew two conclusions from the above history: For a link-editor, backward compatibility is vital. If a given command line linked your application 10 years ago, you have every reason to expect that it will link today, assuming that the libraries you're linking against are still available and compatible with their previous interfaces. For an application of any size or complexity, there is no substitute for the work involved in examining the code and determining which linker options apply and which do not. These options are largely orthogonal to each other, and it can be reasonable not to use any or all of them, depending on the situation, even in modern applications. It is a mistake to tie them together. The idea for -z guidance came from consideration of these points. By decoupling the advice from the act of taking the advice, we can retain the good aspects of -z best while avoiding its pitfalls: -z guidance gives advice, but the decision to take that advice remains with the user who must evaluate its merit and make a decision to take it or not. As such, we are free to change the specific guidance given in future releases of ld, without breaking existing applications. The only fallout from this will be some new warnings in the build output, which can be ignored or dealt with at the user's convenience. It does not couple the various features given into a single "take it or leave it" option, meaning that there will never be a need to offer "-zguidance2", or other such variants as things change over time. Guidance has the potential to be our final word on this subject. The user is given the flexibility to disable specific categories of guidance without losing the benefit of others, including those that might be added to future versions of the system. Although -z fatal-warnings stands on its own as a useful feature, it is of particular interest in combination with -z guidance. Used together, the guidance turns from advice to hard requirement: The user must either make the suggested change, or explicitly reject the advice by specifying a guidance exception token, in order to get a build. This is valuable in environments with high coding standards. ld Command Line Options The guidance effort resulted in new link-editor options for guidance and for turning warnings into fatal errors. Before I reproduce that text here, I'd like to highlight the strategic decisions embedded in the guidance feature: In order to get guidance, you have to opt in. We hope you will opt in, and believe you'll get better objects if you do, but our default mode of operation will continue as it always has, with full backward compatibility, and without judgement. Guidance suggestions always offers specific advice, and not vague generalizations. You can disable some guidance without turning off the entire feature. When you get guidance warnings, you can choose to take the advice, or you can specify a keyword to disable guidance for just that category. This allows you to get guidance for things that are useful to you, without being bothered about things that you've already considered and dismissed. As the world changes, we will add new guidance to steer you in the right direction. All such new guidance will come with a keyword that let's you turn it off. In order to facilitate building your code on different versions of Solaris, we quietly ignore any guidance keywords we don't recognize, assuming that they are intended for newer versions of the link-editor. If you want to see what guidance tokens ld does and does not recognize on your system, you can use the ld debugging feature as follows: % ld -Dargs -z guidance=foo,nodefs debug: debug: Solaris Linkers: 5.11-1.2275 debug: debug: arg[1] option=-D: option-argument: args debug: arg[2] option=-z: option-argument: guidance=foo,nodefs debug: warning: unrecognized -z guidance item: foo The -z fatal-warning option is straightforward, and generally useful in environments with strict coding standards. Note that the GNU ld already had this feature, and we accept their option names as synonyms: -z fatal-warnings | nofatal-warnings --fatal-warnings | --no-fatal-warnings The -z fatal-warnings and the --fatal-warnings option cause the link-editor to treat warnings as fatal errors. The -z nofatal-warnings and the --no-fatal-warnings option cause the link-editor to treat warnings as non-fatal. This is the default behavior. The -z guidance option is defined as follows: -z guidance[=item1,item2,...] Provide guidance messages to suggest ld options that can improve the quality of the resulting object, or which are otherwise considered to be beneficial. The specific guidance offered is subject to change over time as the system evolves. Obsolete guidance offered by older versions of ld may be dropped in new versions. Similarly, new guidance may be added to new versions of ld. Guidance therefore always represents current best practices. It is possible to enable guidance, while preventing specific guidance messages, by providing a list of item tokens, representing the class of guidance to be suppressed. In this way, unwanted advice can be suppressed without losing the benefit of other guidance. Unrecognized item tokens are quietly ignored by ld, allowing a given ld command line to be executed on a variety of older or newer versions of Solaris. The guidance offered by the current version of ld, and the item tokens used to disable these messages, are as follows. Specify Required Dependencies Dynamic executables and shared objects should explicitly define all of the dependencies they require. Guidance recommends the use of the -z defs option, should any symbol references remain unsatisfied when building dynamic objects. This guidance can be disabled with -z guidance=nodefs. Do Not Specify Non-Required Dependencies Dynamic executables and shared objects should not define any dependencies that do not satisfy the symbol references made by the dynamic object. Guidance recommends that unused dependencies be removed. This guidance can be disabled with -z guidance=nounused. Lazy Loading Dependencies should be identified for lazy loading. Guidance recommends the use of the -z lazyload option should any dependency be processed before either a -z lazyload or -z nolazyload option is encountered. This guidance can be disabled with -z guidance=nolazyload. Direct Bindings Dependencies should be referenced with direct bindings. Guidance recommends the use of the -B direct, or -z direct options should any dependency be processed before either of these options, or the -z nodirect option is encountered. This guidance can be disabled with -z guidance=nodirect. Pure Text Segment Dynamic objects should not contain relocations to non-writable, allocable sections. Guidance recommends compiling objects with Position Independent Code (PIC) should any relocations against the text segment remain, and neither the -z textwarn or -z textoff options are encountered. This guidance can be disabled with -z guidance=notext. Mapfile Syntax All mapfiles should use the version 2 mapfile syntax. Guidance recommends the use of the version 2 syntax should any mapfiles be encountered that use the version 1 syntax. This guidance can be disabled with -z guidance=nomapfile. Library Search Path Inappropriate dependencies that are encountered by ld are quietly ignored. For example, a 32-bit dependency that is encountered when generating a 64-bit object is ignored. These dependencies can result from incorrect search path settings, such as supplying an incorrect -L option. Although benign, this dependency processing is wasteful, and might hide a build problem that should be solved. Guidance recommends the removal of any inappropriate dependencies. This guidance can be disabled with -z guidance=nolibpath. In addition, -z guidance=noall can be used to entirely disable the guidance feature. See Chapter 7, Link-Editor Quick Reference, in the Linker and Libraries Guide for more information on guidance and advice for building better objects. Example The following example demonstrates how the guidance feature is intended to work. We will build a shared object that has a variety of shortcomings: Does not specify all it's dependencies Specifies dependencies it does not use Does not use direct bindings Uses a version 1 mapfile Contains relocations to the readonly allocable text (not PIC) This scenario is sadly very common — many shared objects have one or more of these issues. % cat hello.c #include <stdio.h> #include <unistd.h> void hello(void) { printf("hello user %d\n", getpid()); } % cat mapfile.v1 # This version 1 mapfile will trigger a guidance message % cc hello.c -o hello.so -G -M mapfile.v1 -lelf As you can see, the operation completes without error, resulting in a usable object. However, turning on guidance reveals a number of things that could be better: % cc hello.c -o hello.so -G -M mapfile.v1 -lelf -zguidance ld: guidance: version 2 mapfile syntax recommended: mapfile.v1 ld: guidance: -z lazyload option recommended before first dependency ld: guidance: -B direct or -z direct option recommended before first dependency Undefined first referenced symbol in file getpid hello.o (symbol belongs to implicit dependency /lib/libc.so.1) printf hello.o (symbol belongs to implicit dependency /lib/libc.so.1) ld: warning: symbol referencing errors ld: guidance: -z defs option recommended for shared objects ld: guidance: removal of unused dependency recommended: libelf.so.1 warning: Text relocation remains referenced against symbol offset in file .rodata1 (section) 0xa hello.o getpid 0x4 hello.o printf 0xf hello.o ld: guidance: position independent (PIC) code recommended for shared objects ld: guidance: see ld(1) -z guidance for more information Given the explicit advice in the above guidance messages, it is relatively easy to modify the example to do the right things: % cat mapfile.v2 # This version 2 mapfile will not trigger a guidance message $mapfile_version 2 % cc hello.c -o hello.so -Kpic -G -Bdirect -M mapfile.v2 -lc -zguidance There are situations in which the guidance does not fit the object being built. For instance, you want to build an object without direct bindings: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance ld: guidance: -B direct or -z direct option recommended before first dependency ld: guidance: see ld(1) -z guidance for more information It is easy to disable that specific guidance warning without losing the overall benefit from allowing the remainder of the guidance feature to operate: % cc -Kpic hello.c -o hello.so -G -M mapfile.v2 -lc -zguidance=nodirect Conclusions The linking guidelines enforced by the ld guidance feature correspond rather directly to our standards for building the core Solaris OS. I'm sure that comes as no surprise. It only makes sense that we would want to build our own product as well as we know how. Solaris is usually the first significant test for any new linker feature. We now enable guidance by default for all builds, and the effect has been very positive. Guidance helps us find suboptimal objects more quickly. Programmers get concrete advice for what to change instead of vague generalities. Even in the cases where we override the guidance, the makefile rules to do so serve as documentation of the fact. Deciding to use guidance is likely to cause some up front work for most code, as it forces you to consider using new features such as direct bindings. Such investigation is worthwhile, but does not come for free. However, the guidance suggestions offer a structured and straightforward way to tackle modernizing your objects, and once that work is done, for keeping them that way. The investment is often worth it, and will replay you in terms of better performance and fewer problems. I hope that you find guidance to be as useful as we have.

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  • How to shoot yourself in the foot (DO NOT Read in the office)

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/how-to-shoot-yourself-in-the-foot-do-not-read.aspxLet me make it absolutely clear - the following is:merely collated by your Geek from http://www.codeproject.com/Lounge.aspx?msg=3917012#xx3917012xxvery, very very funny so you read it in the presence of others at your own riskso here is the list - you have been warned!C You shoot yourself in the foot.   C++ You accidently create a dozen instances of yourself and shoot them all in the foot. Providing emergency medical assistance is impossible since you can't tell which are bitwise copies and which are just pointing at others and saying "That's me, over there."   FORTRAN You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you have no exception-handling facility.   Modula-2 After realizing that you can't actually accomplish anything in this language, you shoot yourself in the head.   COBOL USEing a COLT 45 HANDGUN, AIM gun at LEG.FOOT, THEN place ARM.HAND.FINGER on HANDGUN.TRIGGER and SQUEEZE. THEN return HANDGUN to HOLSTER. CHECK whether shoelace needs to be retied.   Lisp You shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds...   BASIC Shoot yourself in the foot with a water pistol. On big systems, continue until entire lower body is waterlogged.   Forth Foot yourself in the shoot.   APL You shoot yourself in the foot; then spend all day figuring out how to do it in fewer characters.   Pascal The compiler won't let you shoot yourself in the foot.   Snobol If you succeed, shoot yourself in the left foot. If you fail, shoot yourself in the right foot.   HyperTalk Put the first bullet of the gun into foot left of leg of you. Answer the result.   Prolog You tell your program you want to be shot in the foot. The program figures out how to do it, but the syntax doesn't allow it to explain.   370 JCL You send your foot down to MIS with a 4000-page document explaining how you want it to be shot. Three years later, your foot comes back deep-fried.   FORTRAN-77 You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you still can't do exception-processing.   Modula-2 (alternative) You perform a shooting on what might be currently a foot with what might be currently a bullet shot by what might currently be a gun.   BASIC (compiled) You shoot yourself in the foot with a BB using a SCUD missile launcher.   Visual Basic You'll really only appear to have shot yourself in the foot, but you'll have so much fun doing it that you won't care.   Forth (alternative) BULLET DUP3 * GUN LOAD FOOT AIM TRIGGER PULL BANG! EMIT DEAD IF DROP ROT THEN (This takes about five bytes of memory, executes in two to ten clock cycles on any processor and can be used to replace any existing function of the language as well as in any future words). (Welcome to bottom up programming - where you, too, can perform compiler pre-processing instead of writing code)   APL (alternative) You hear a gunshot and there's a hole in your foot, but you don't remember enough linear algebra to understand what happened. or @#&^$%&%^ foot   Pascal (alternative) Same as Modula-2 except that the bullet is not the right type for the gun and your hand is blown off.   Snobol (alternative) You grab your foot with your hand, then rewrite your hand to be a bullet. The act of shooting the original foot then changes your hand/bullet into yet another foot (a left foot).   Prolog (alternative) You attempt to shoot yourself in the foot, but the bullet, failing to find its mark, backtracks to the gun, which then explodes in your face.   COMAL You attempt to shoot yourself in the foot with a water pistol, but the bore is clogged, and the pressure build-up blows apart both the pistol and your hand. or draw_pistol aim_at_foot(left) pull_trigger hop(swearing)   Scheme As Lisp, but none of the other appendages are aware of this happening.   Algol You shoot yourself in the foot with a musket. The musket is aesthetically fascinating and the wound baffles the adolescent medic in the emergency room.   Ada If you are dumb enough to actually use this language, the United States Department of Defense will kidnap you, stand you up in front of a firing squad and tell the soldiers, "Shoot at the feet." or The Department of Defense shoots you in the foot after offering you a blindfold and a last cigarette. or After correctly packaging your foot, you attempt to concurrently load the gun, pull the trigger, scream and shoot yourself in the foot. When you try, however, you discover that your foot is of the wrong type. or After correctly packing your foot, you attempt to concurrently load the gun, pull the trigger, scream, and confidently aim at your foot knowing it is safe. However the cordite in the round does an Unchecked Conversion, fires and shoots you in the foot anyway.   Eiffel   You create a GUN object, two FOOT objects and a BULLET object. The GUN passes both the FOOT objects a reference to the BULLET. The FOOT objects increment their hole counts and forget about the BULLET. A little demon then drives a garbage truck over your feet and grabs the bullet (both of it) on the way. Smalltalk You spend so much time playing with the graphics and windowing system that your boss shoots you in the foot, takes away your workstation and makes you develop in COBOL on a character terminal. or You send the message shoot to gun, with selectors bullet and myFoot. A window pops up saying Gunpowder doesNotUnderstand: spark. After several fruitless hours spent browsing the methods for Trigger, FiringPin and IdealGas, you take the easy way out and create ShotFoot, a subclass of Foot with an additional instance variable bulletHole. Object Oriented Pascal You perform a shooting on what might currently be a foot with what might currently be a bullet fired from what might currently be a gun.   PL/I You consume all available system resources, including all the offline bullets. The Data Processing & Payroll Department doubles its size, triples its budget, acquires four new mainframes and drops the original one on your foot. Postscript foot bullets 6 locate loadgun aim gun shoot showpage or It takes the bullet ten minutes to travel from the gun to your foot, by which time you're long since gone out to lunch. The text comes out great, though.   PERL You stab yourself in the foot repeatedly with an incredibly large and very heavy Swiss Army knife. or You pick up the gun and begin to load it. The gun and your foot begin to grow to huge proportions and the world around you slows down, until the gun fires. It makes a tiny hole, which you don't feel. Assembly Language You crash the OS and overwrite the root disk. The system administrator arrives and shoots you in the foot. After a moment of contemplation, the administrator shoots himself in the foot and then hops around the room rabidly shooting at everyone in sight. or You try to shoot yourself in the foot only to discover you must first reinvent the gun, the bullet, and your foot.or The bullet travels to your foot instantly, but it took you three weeks to load the round and aim the gun.   BCPL You shoot yourself somewhere in the leg -- you can't get any finer resolution than that. Concurrent Euclid You shoot yourself in somebody else's foot.   Motif You spend days writing a UIL description of your foot, the trajectory, the bullet and the intricate scrollwork on the ivory handles of the gun. When you finally get around to pulling the trigger, the gun jams.   Powerbuilder While attempting to load the gun you discover that the LoadGun system function is buggy; as a work around you tape the bullet to the outside of the gun and unsuccessfully attempt to fire it with a nail. In frustration you club your foot with the butt of the gun and explain to your client that this approximates the functionality of shooting yourself in the foot and that the next version of Powerbuilder will fix it.   Standard ML By the time you get your code to typecheck, you're using a shoot to foot yourself in the gun.   MUMPS You shoot 583149 AK-47 teflon-tipped, hollow-point, armour-piercing bullets into even-numbered toes on odd-numbered feet of everyone in the building -- with one line of code. Three weeks later you shoot yourself in the head rather than try to modify that line.   Java You locate the Gun class, but discover that the Bullet class is abstract, so you extend it and write the missing part of the implementation. Then you implement the ShootAble interface for your foot, and recompile the Foot class. The interface lets the bullet call the doDamage method on the Foot, so the Foot can damage itself in the most effective way. Now you run the program, and call the doShoot method on the instance of the Gun class. First the Gun creates an instance of Bullet, which calls the doFire method on the Gun. The Gun calls the hit(Bullet) method on the Foot, and the instance of Bullet is passed to the Foot. But this causes an IllegalHitByBullet exception to be thrown, and you die.   Unix You shoot yourself in the foot or % ls foot.c foot.h foot.o toe.c toe.o % rm * .o rm: .o: No such file or directory % ls %   370 JCL (alternative) You shoot yourself in the head just thinking about it.   DOS JCL You first find the building you're in in the phone book, then find your office number in the corporate phone book. Then you have to write this down, then describe, in cubits, your exact location, in relation to the door (right hand side thereof). Then you need to write down the location of the gun (loading it is a proprietary utility), then you load it, and the COBOL program, and run them, and, with luck, it may be run tonight.   VMS   $ MOUNT/DENSITY=.45/LABEL=BULLET/MESSAGE="BYE" BULLET::BULLET$GUN SYS$BULLET $ SET GUN/LOAD/SAFETY=OFF/SIGHT=NONE/HAND=LEFT/CHAMBER=1/ACTION=AUTOMATIC/ LOG/ALL/FULL SYS$GUN_3$DUA3:[000000]GUN.GNU $ SHOOT/LOG/AUTO SYS$GUN SYS$SYSTEM:[FOOT]FOOT.FOOT   %DCL-W-ACTIMAGE, error activating image GUN -CLI-E-IMGNAME, image file $3$DUA240:[GUN]GUN.EXE;1 -IMGACT-F-NOTNATIVE, image is not an OpenVMS Alpha AXP image or %SYS-F-FTSHT, foot shot (fifty lines of traceback omitted) sh,csh, etc You can't remember the syntax for anything, so you spend five hours reading manual pages, then your foot falls asleep. You shoot the computer and switch to C.   Apple System 7 Double click the gun icon and a window giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small bomb appears with note "Error of Type 1 has occurred."   Windows 3.1 Double click the gun icon and wait. Eventually a window opens giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small box appears with note "Unable to open Shoot.dll, check that path is correct."   Windows 95 Your gun is not compatible with this OS and you must buy an upgrade and install it before you can continue. Then you will be informed that you don't have enough memory.   CP/M I remember when shooting yourself in the foot with a BB gun was a big deal.   DOS You finally found the gun, but can't locate the file with the foot for the life of you.   MSDOS You shoot yourself in the foot, but can unshoot yourself with add-on software.   Access You try to point the gun at your foot, but it shoots holes in all your Borland distribution diskettes instead.   Paradox Not only can you shoot yourself in the foot, your users can too.   dBase You squeeze the trigger, but the bullet moves so slowly that by the time your foot feels the pain, you've forgotten why you shot yourself anyway. or You buy a gun. Bullets are only available from another company and are promised to work so you buy them. Then you find out that the next version of the gun is the one scheduled to actually shoot bullets.   DBase IV, V1.0 You pull the trigger, but it turns out that the gun was a poorly designed hand grenade and the whole building blows up.   SQL You cut your foot off, send it out to a service bureau and when it returns, it has a hole in it but will no longer fit the attachment at the end of your leg. or Insert into Foot Select Bullet >From Gun.Hand Where Chamber = 'LOADED' And Trigger = 'PULLED'   Clipper You grab a bullet, get ready to insert it in the gun so that you can shoot yourself in the foot and discover that the gun that the bullets fits has not yet been built, but should be arriving in the mail _REAL_SOON_NOW_. Oracle The menus for coding foot_shooting have not been implemented yet and you can't do foot shooting in SQL.   English You put your foot in your mouth, then bite it off. (For those who don't know, English is a McDonnell Douglas/PICK query language which allegedly requires 110% of system resources to run happily.) Revelation [an implementation of the PICK Operating System] You'll be able to shoot yourself in the foot just as soon as you figure out what all these bullets are for.   FlagShip Starting at the top of your head, you aim the gun at yourself repeatedly until, half an hour later, the gun is finally pointing at your foot and you pull the trigger. A new foot with a hole in it appears but you can't work out how to get rid of the old one and your gun doesn't work anymore.   FidoNet You put your foot in your mouth, then echo it internationally.   PicoSpan [a UNIX-based computer conferencing system] You can't shoot yourself in the foot because you're not a host. or (host variation) Whenever you shoot yourself in the foot, someone opens a topic in policy about it.   Internet You put your foot in your mouth, shoot it, then spam the bullet so that everybody gets shot in the foot.   troff rmtroff -ms -Hdrwp | lpr -Pwp2 & .*place bullet in footer .B .NR FT +3i .in 4 .bu Shoot! .br .sp .in -4 .br .bp NR HD -2i .*   Genetic Algorithms You create 10,000 strings describing the best way to shoot yourself in the foot. By the time the program produces the optimal solution, humans have evolved wings and the problem is moot.   CSP (Communicating Sequential Processes) You only fail to shoot everything that isn't your foot.   MS-SQL Server MS-SQL Server’s gun comes pre-loaded with an unlimited supply of Teflon coated bullets, and it only has two discernible features: the muzzle and the trigger. If that wasn't enough, MS-SQL Server also puts the gun in your hand, applies local anesthetic to the skin of your forefinger and stitches it to the gun's trigger. Meanwhile, another process has set up a spinal block to numb your lower body. It will then proceeded to surgically remove your foot, cryogenically freeze it for preservation, and attach it to the muzzle of the gun so that no matter where you aim, you will shoot your foot. In order to avoid shooting yourself in the foot, you need to unstitch your trigger finger, remove your foot from the muzzle of the gun, and have it surgically reattached. Then you probably want to get some crutches and go out to buy a book on SQL Server Performance Tuning.   Sybase Sybase's gun requires assembly, and you need to go out and purchase your own clip and bullets to load the gun. Assembly is complicated by the fact that Sybase has hidden the gun behind a big stack of reference manuals, but it hasn't told you where that stack is. While you were off finding the gun, assembling it, buying bullets, etc., Sybase was also busy surgically removing your foot and cryogenically freezing it for preservation. Instead of attaching it to the muzzle of the gun, though, it packed your foot on dry ice and sent it UPS-Ground to an unnamed hookah bar somewhere in the middle east. In order to shoot your foot, you must modify your gun with a GPS system for targeting and hire some guy named "Indy" to find the hookah bar and wire the coordinates back to you. By this time, you've probably become so daunted at the tasks stand between you and shooting your foot that you hire a guy who's read all the books on Sybase to help you shoot your foot. If you're lucky, he'll be smart enough both to find your foot and to stop you from shooting it.   Magic software You spend 1 week looking up the correct syntax for GUN. When you find it, you realise that GUN will not let you shoot in your own foot. It will allow you to shoot almost anything but your foot. You then decide to build your own gun. You can't use the standard barrel since this will only allow for standard bullets, which will not fire if the barrel is pointed at your foot. After four weeks, you have created your own custom gun. It blows up in your hand without warning, because you failed to initialise the safety catch and it doesn't know whether the initial state is "0", 0, NULL, "ZERO", 0.0, 0,0, "0.0", or "0,00". You fix the problem with your remaining hand by nesting 12 safety catches, and then decide to build the gun without safety catch. You then shoot the management and retire to a happy life where you code in languages that will allow you to shoot your foot in under 10 days.FirefoxLets you shoot yourself in as many feet as you'd like, while using multiple great addons! IEA moving target in terms of standard ammunition size and doesn't always work properly with non-Microsoft ammunition, so sometimes you shoot something other than your foot. However, it's the corporate world's standard foot-shooting apparatus. Hackers seem to enjoy rigging websites up to trigger cascading foot-shooting failures. Windows 98 About the same as Windows 95 in terms of overall bullet capacity and triggering mechanisms. Includes updated DirectShot API. A new version was released later on to support USB guns, Windows 98 SE.WPF:You get your baseball glove and a ball and you head out to your backyard, where you throw balls to your pitchback. Then your unkempt-haired-cargo-shorts-and-sandals-with-white-socks-wearing neighbor uses XAML to sculpt your arm into a gun, the ball into a bullet and the pitchback into your foot. By now, however, only the neighbor can get it to work and he's only around from 6:30 PM - 3:30 AM. LOGO: You very carefully lay out the trajectory of the bullet. Then you start the gun, which fires very slowly. You walk precisely to the point where the bullet will travel and wait, but just before it gets to you, your class time is up and one of the other kids has already used the system to hack into Sony's PS3 network. Flash: Someone has designed a beautiful-looking gun that anyone can shoot their feet with for free. It weighs six hundred pounds. All kinds of people are shooting themselves in the feet, and sending the link to everyone else so that they can too. That is, except for the criminals, who are all stealing iOS devices that the gun won't work with.APL: Its (mostly) all greek to me. Lisp: Place ((gun in ((hand sight (foot then shoot))))) (Lots of Insipid Stupid Parentheses)Apple OS/X and iOS Once a year, Steve Jobs returns from sick leave to tell millions of unwavering fans how they will be able to shoot themselves in the foot differently this year. They retweet and blog about it ad nauseam, and wait in line to be the first to experience "shoot different".Windows ME Usually fails, even at shooting you in the foot. Yo dawg, I heard you like shooting yourself in the foot. So I put a gun in your gun, so you can shoot yourself in the foot while you shoot yourself in the foot. (Okay, I'm not especially proud of this joke.) Windows 2000 Now you really do have to log in, before you are allowed to shoot yourself in the foot.Windows XPYou thought you learned your lesson: Don't use Windows ME. Then, along came this new creature, built on top of Windows NT! So you spend the next couple days installing antivirus software, patches and service packs, just so you can get that driver to install, and then proceed to shoot yourself in the foot. Windows Vista Newer! Glossier! Shootier! Windows 7 The bullets come out a lot smoother. Active Directory Each bullet now has an attached Bullet Identifier, and can be uniquely identified. Policies can be applied to dictate fragmentation, and the gun will occasionally have a confusing delay after the trigger has been pulled. PythonYou try to use import foot; foot.shoot() only to realize that's only available in 3.0, to which you can't yet upgrade from 2.7 because of all those extension libs lacking support. Solaris Shoots best when used on SPARC hardware, but still runs the trigger GUI under Java. After weeks of learning the appropriate STOP command to prevent the trigger from automatically being pressed on boot, you think you've got it under control. Then the one time you ever use dtrace, it hits a bug that fires the gun. MySQL The feature that allows you to shoot yourself in the foot has been in development for about 6 years, and they are adding it into the next version, which is coming out REAL SOON NOW, promise! But you can always check it out of source control and try it yourself (just not in any environment where data integrity is important because it will probably explode.) PostgreSQLAllows you to have a smug look on your face while you shoot yourself in the foot, because those MySQL guys STILL don't have that feature. NoSQL Barrel? Who needs a barrel? Just put the bullet on your foot, and strike it with a hammer. See? It's so much simpler and more efficient that way. You can even strike multiple bullets in one swing if you swing with a good enough arc, because hammers are easy to use. Getting them to synchronize is a little difficult, though.Eclipse There are about a dozen different packages for shooting yourself in the foot, with weird interdependencies on outdated components. Once you finally navigate the morass and get one installed, you then have something to look at while you shoot yourself in the foot with that package: You can watch the screen redraw.Outlook Makes it really easy to let everyone know you shot yourself in the foot!Shooting yourself in the foot using delegates.You really need to shoot yourself in the foot but you hate firearms (you don't want any dependency on the specifics of shooting) so you delegate it to somebody else. You don't care how it is done as long is shooting your foot. You can do it asynchronously in case you know you may faint so you are called back/slapped in the face by your shooter/friend (or background worker) when everything is done.C#You prepare the gun and the bullet, carefully modeling all of the physics of a bullet traveling through a foot. Just before you're about to pull the trigger, you stumble on System.Windows.BodyParts.Foot.ShootAt(System.Windows.Firearms.IGun gun) in the extended framework, realize you just wasted the entire afternoon, and shoot yourself in the head.PHP<?phprequire("foot_safety_check.php");?><!DOCTYPE HTML><html><head> <!--Lower!--><title>Shooting me in the foot</title></head> <body> <!--LOWER!!!--><leg> <!--OK, I made this one up...--><footer><?php echo (dungSift($_SERVER['HTTP_USER_AGENT'], "ie"))?("Your foot is safe, but you might want to wear a hard hat!"):("<div class=\"shot\">BANG!</div>"); ?></footer></leg> </body> </html>

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  • How to remove the hint in the terminal?

    - by jiangchengwu
    As a normal user , when I run some command like ps\netstat, the terminal hint me: (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) I know could redirect STDERR to /dev/null can remove this hint. But I want to know is there any way to remove it , such as edit some configuration files ? [deploy@storage2 ~]$ ps -V (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) procps version 3.2.7 [deploy@storage2 ~]$ ps -V 2>/dev/null procps version 3.2.7 My OS info: [deploy@storage2 ~]$ uname -a Linux storage2 2.6.18-243.el5 #1 SMP Mon Feb 7 18:47:27 EST 2011 x86_64 x86_64 x86_64 GNU/Linux [deploy@storage2 ~]$ lsb_release LSB Version: :core-3.1-amd64:core-3.1-ia32:core-3.1-noarch:graphics-3.1-amd64:graphics-3.1-ia32:graphics-3.1-noarch [deploy@storage2 ~]$ netstat -V (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) net-tools 1.60 netstat 1.42 (2001-04-15) Fred Baumgarten, Alan Cox, Bernd Eckenfels, Phil Blundell, Tuan Hoang and others +NEW_ADDRT +RTF_IRTT +RTF_REJECT +FW_MASQUERADE +I18N AF: (inet) +UNIX +INET +INET6 +IPX +AX25 +NETROM +X25 +ATALK +ECONET +ROSE HW: +ETHER +ARC +SLIP +PPP +TUNNEL +TR +AX25 +NETROM +X25 +FR +ROSE +ASH +SIT +FDDI +HIPPI +HDLC/LAPB There are more info from strace: [deploy@storage2 ~]$ strace ps -V execve("/bin/ps", ["ps", "-V"], [/* 27 vars */]) = 0 brk(0) = 0x929a000 access("/etc/ld.so.preload", R_OK) = -1 ENOENT (No such file or directory) open("/etc/ld.so.cache", O_RDONLY) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=99752, ...}) = 0 mmap2(NULL, 99752, PROT_READ, MAP_PRIVATE, 3, 0) = 0xfffffffff7fde000 close(3) = 0 open("/lib/libnsl.so.1", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0 \241\210\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=101404, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fdd000 mmap2(0x887000, 92104, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x887000 mmap2(0x89a000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x12) = 0x89a000 mmap2(0x89c000, 6088, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x89c000 close(3) = 0 open("/lib/libdl.so.2", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0Pzt\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=16428, ...}) = 0 mmap2(0x747000, 12408, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x747000 mmap2(0x749000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x1) = 0x749000 close(3) = 0 open("/lib/libm.so.6", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\20\204p\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=208352, ...}) = 0 mmap2(0x705000, 155760, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x705000 mmap2(0x72a000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x24) = 0x72a000 close(3) = 0 open("/lib/libcrypt.so.1", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\340\246q\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=45288, ...}) = 0 mmap2(0x71a000, 201020, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7fab000 mmap2(0xf7fb4000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x8) = 0xfffffffff7fb4000 mmap2(0xf7fb6000, 155964, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fb6000 close(3) = 0 open("/lib/libutil.so.1", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0 \n\0\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=13420, ...}) = 0 mmap2(NULL, 12428, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7fa7000 mmap2(0xf7fa9000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x1) = 0xfffffffff7fa9000 close(3) = 0 open("/lib/libpthread.so.0", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0@(s\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=129716, ...}) = 0 mmap2(0x72e000, 90596, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x72e000 mmap2(0x741000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x13) = 0x741000 mmap2(0x743000, 4580, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x743000 close(3) = 0 open("/lib/libc.so.6", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\340?]\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=1611564, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fa6000 mmap2(0x5be000, 1328580, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0x5be000 mmap2(0x6fd000, 12288, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x13f) = 0x6fd000 mmap2(0x700000, 9668, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_ANONYMOUS, -1, 0) = 0x700000 close(3) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7fa5000 set_thread_area(0xffd61bb4) = 0 mprotect(0x6fd000, 8192, PROT_READ) = 0 mprotect(0x741000, 4096, PROT_READ) = 0 mprotect(0xf7fa9000, 4096, PROT_READ) = 0 mprotect(0xf7fb4000, 4096, PROT_READ) = 0 mprotect(0x72a000, 4096, PROT_READ) = 0 mprotect(0x749000, 4096, PROT_READ) = 0 mprotect(0x89a000, 4096, PROT_READ) = 0 mprotect(0x5ba000, 4096, PROT_READ) = 0 munmap(0xf7fde000, 99752) = 0 set_tid_address(0xf7fa5708) = 20214 set_robust_list(0xf7fa5710, 0xc) = 0 futex(0xffd61f74, FUTEX_WAKE_PRIVATE, 1) = 0 rt_sigaction(SIGRTMIN, {0x4007323d0, [], 0}, NULL, 8) = 0 rt_sigaction(SIGRT_1, {0x10000004007322e0, [], 0}, NULL, 8) = 0 rt_sigprocmask(SIG_UNBLOCK, [RTMIN RT_1], NULL, 8) = 0 getrlimit(RLIMIT_STACK, {rlim_cur=-4284481536, rlim_max=67108864*1024}) = 0 uname({sys="Linux", node="storage2", ...}) = 0 readlink("/proc/self/exe", "/bin/ps"..., 260) = 7 brk(0) = 0x929a000 brk(0x92bb000) = 0x92bb000 open("/bin/ps", O_RDONLY|O_LARGEFILE) = 3 _llseek(3, -12, [711660], SEEK_END) = 0 read(3, "\274U!\253\2\0\0\0\224\237\t\0", 12) = 12 mmap2(NULL, 634880, PROT_READ, MAP_SHARED, 3, 0x13) = 0xfffffffff7f0a000 mmap2(NULL, 630784, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7e70000 close(3) = 0 futex(0x74a06c, FUTEX_WAKE_PRIVATE, 2147483647) = 0 geteuid32() = 501 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl64(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 socket(PF_FILE, SOCK_STREAM, 0) = 3 fcntl64(3, F_SETFL, O_RDWR|O_NONBLOCK) = 0 connect(3, {sa_family=AF_FILE, path="/var/run/nscd/socket"...}, 110) = -1 ENOENT (No such file or directory) close(3) = 0 open("/etc/nsswitch.conf", O_RDONLY) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=1696, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7ff6000 read(3, "#\n# /etc/nsswitch.conf\n#\n# An ex"..., 4096) = 1696 read(3, "", 4096) = 0 close(3) = 0 munmap(0xf7ff6000, 4096) = 0 open("/etc/ld.so.cache", O_RDONLY) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=99752, ...}) = 0 mmap2(NULL, 99752, PROT_READ, MAP_PRIVATE, 3, 0) = 0xfffffffff7fde000 close(3) = 0 open("/lib/libnss_files.so.2", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\300\30\0\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0755, st_size=46680, ...}) = 0 mmap2(NULL, 41616, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7e65000 mmap2(0xf7e6e000, 8192, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x8) = 0xfffffffff7e6e000 close(3) = 0 mprotect(0xf7e6e000, 4096, PROT_READ) = 0 munmap(0xf7fde000, 99752) = 0 open("/etc/passwd", O_RDONLY) = 3 fcntl64(3, F_GETFD) = 0 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 fstat64(3, {st_mode=S_IFREG|0644, st_size=2166, ...}) = 0 mmap2(NULL, 4096, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7ff6000 read(3, "root:x:0:0:root:/root:/bin/bash\n"..., 4096) = 2166 close(3) = 0 munmap(0xf7ff6000, 4096) = 0 mkdir("/tmp/pdk-deploy/", 0755) = -1 EEXIST (File exists) mkdir("/tmp/pdk-deploy/fcb734befe617ec3ae1edc38da810a5a", 0755) = -1 EEXIST (File exists) open("/tmp/pdk-deploy/fcb734befe617ec3ae1edc38da810a5a/libperl.so", O_RDONLY|O_LARGEFILE) = 3 close(3) = 0 open("/tmp/pdk-deploy/fcb734befe617ec3ae1edc38da810a5a/libperl.so", O_RDONLY) = 3 read(3, "\177ELF\1\1\1\0\0\0\0\0\0\0\0\0\3\0\3\0\1\0\0\0\300!\2\0004\0\0\0"..., 512) = 512 fstat64(3, {st_mode=S_IFREG|0664, st_size=1264090, ...}) = 0 mmap2(NULL, 1140104, PROT_READ|PROT_EXEC, MAP_PRIVATE|MAP_DENYWRITE, 3, 0) = 0xfffffffff7d4e000 mmap2(0xf7e5a000, 45056, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_FIXED|MAP_DENYWRITE, 3, 0x10b) = 0xfffffffff7e5a000 close(3) = 0 rt_sigaction(SIGFPE, {0x1000000000000001, [], SA_RESTORER|SA_STACK|SA_RESTART|SA_INTERRUPT|SA_NODEFER|SA_RESETHAND|SA_SIGINFO|0x3d61cb8, (nil)}, {SIG_DFL, ~[HUP INT ILL ABRT BUS SEGV USR2 PIPE ALRM TERM STOP TSTP TTIN TTOU XCPU WINCH IO PWR SYS RTMIN RT_1 RT_2 RT_4 RT_5 RT_8 RT_9 RT_11 RT_12 RT_13 RT_16 RT_17 RT_18 RT_22 RT_24 RT_25 RT_26 RT_27 RT_28 RT_29 RT_30 RT_31], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 getuid32() = 501 geteuid32() = 501 getgid32() = 502 getegid32() = 502 open("/usr/lib/locale/locale-archive", O_RDONLY|O_LARGEFILE) = 3 fstat64(3, {st_mode=S_IFREG|0644, st_size=56454896, ...}) = 0 mmap2(NULL, 2097152, PROT_READ, MAP_PRIVATE, 3, 0) = 0xfffffffff7b4e000 mmap2(NULL, 241664, PROT_READ, MAP_PRIVATE, 3, 0x13ec) = 0xfffffffff7b13000 mmap2(NULL, 4096, PROT_READ, MAP_PRIVATE, 3, 0x1466) = 0xfffffffff7b12000 close(3) = 0 mmap2(NULL, 135168, PROT_READ|PROT_WRITE, MAP_PRIVATE|MAP_ANONYMOUS, -1, 0) = 0xfffffffff7af1000 time(NULL) = 1348210009 readlink("/proc/self/exe", "/bin/ps"..., 4095) = 7 ioctl(0, SNDCTL_TMR_TIMEBASE or TCGETS, {B38400 opost isig icanon echo ...}) = 0 _llseek(0, 0, 0xffd618d0, SEEK_CUR) = -1 ESPIPE (Illegal seek) ioctl(1, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd618a8) = -1 EINVAL (Invalid argument) _llseek(1, 0, 0xffd618d0, SEEK_CUR) = -1 ESPIPE (Illegal seek) ioctl(2, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd618a8) = -1 EINVAL (Invalid argument) _llseek(2, 0, 0xffd618d0, SEEK_CUR) = -1 ESPIPE (Illegal seek) open("/dev/null", O_RDONLY|O_LARGEFILE) = 3 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61978) = -1 ENOTTY (Inappropriate ioctl for device) _llseek(3, 0, [0], SEEK_CUR) = 0 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 rt_sigaction(SIGCHLD, NULL, {SIG_DFL, [], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 brk(0x92dc000) = 0x92dc000 getppid() = 20212 stat64("/opt/ActivePerl-5.8/site/lib/sitecustomize.pl", 0xffd61560) = -1 ENOENT (No such file or directory) close(3) = 0 open("/usr/lib/.khostd/.hostconf", O_RDONLY|O_LARGEFILE) = 3 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61828) = -1 ENOTTY (Inappropriate ioctl for device) _llseek(3, 0, [0], SEEK_CUR) = 0 fstat64(3, {st_mode=S_IFREG|0644, st_size=334, ...}) = 0 fcntl64(3, F_SETFD, FD_CLOEXEC) = 0 read(3, "bindport=9001\ntrustip=221.122.57"..., 4096) = 334 read(3, "", 4096) = 0 close(3) = 0 pipe([3, 4]) = 0 pipe([5, 6]) = 0 clone(child_stack=0, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0) = 20215 close(6) = 0 close(4) = 0 read(5, "", 4) = 0 close(5) = 0 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61868) = -1 EINVAL (Invalid argument) _llseek(3, 0, 0xffd61890, SEEK_CUR) = -1 ESPIPE (Illegal seek) fstat64(3, {st_mode=S_IFIFO|0600, st_size=0, ...}) = 0 read(3, (Not all processes could be identified, non-owned process info will not be shown, you would have to be root to see it all.) "tcp 0 0 0.0.0.0:9001"..., 4096) = 109 read(3, "", 4096) = 0 --- SIGCHLD (Child exited) @ 0 (0) --- fstat64(3, {st_mode=S_IFIFO|0600, st_size=0, ...}) = 0 close(3) = 0 rt_sigaction(SIGHUP, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 rt_sigaction(SIGINT, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, [TRAP BUS FPE USR1 CHLD CONT TTOU VTALRM IO RTMIN], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 rt_sigaction(SIGQUIT, {0x1, [], 0}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_RESTART|SA_RESETHAND|0x22302d0}, 8) = 0 waitpid(20215, [{WIFEXITED(s) && WEXITSTATUS(s) == 0}], 0) = 20215 rt_sigaction(SIGHUP, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGINT, {SIG_DFL, [TRAP BUS FPE USR1 CHLD CONT TTOU VTALRM IO RTMIN], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGQUIT, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 chdir("/usr/lib/.khostd") = 0 pipe([3, 4]) = 0 pipe([5, 6]) = 0 clone(child_stack=0, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0) = 20218 close(6) = 0 close(4) = 0 read(5, "", 4) = 0 close(5) = 0 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61868) = -1 EINVAL (Invalid argument) _llseek(3, 0, 0xffd61890, SEEK_CUR) = -1 ESPIPE (Illegal seek) read(3, "", 4096) = 0 --- SIGCHLD (Child exited) @ 0 (0) --- close(3) = 0 rt_sigaction(SIGHUP, {0x1, [], SA_RESTORER|SA_STACK|SA_RESTART|SA_INTERRUPT|SA_NODEFER|SA_RESETHAND|0x3d61850, (nil)}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGINT, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGQUIT, {0x1, [], 0}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 waitpid(20218, [{WIFEXITED(s) && WEXITSTATUS(s) == 0}], 0) = 20218 rt_sigaction(SIGHUP, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGINT, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGQUIT, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 chdir("/home/deploy") = 0 stat64("/etc/cron.hourly/hichina", {st_mode=S_IFREG|0755, st_size=711660, ...}) = 0 pipe([3, 4]) = 0 pipe([5, 6]) = 0 clone(child_stack=0, flags=CLONE_CHILD_CLEARTID|CLONE_CHILD_SETTID|SIGCHLD, child_tidptr=0) = 20230 close(6) = 0 close(4) = 0 read(5, "", 4) = 0 close(5) = 0 ioctl(3, SNDCTL_TMR_TIMEBASE or TCGETS, 0xffd61868) = -1 EINVAL (Invalid argument) _llseek(3, 0, 0xffd61890, SEEK_CUR) = -1 ESPIPE (Illegal seek) read(3, "procps version 3.2.7\n", 4096) = 21 read(3, "", 4096) = 0 --- SIGCHLD (Child exited) @ 0 (0) --- close(3) = 0 rt_sigaction(SIGHUP, {0x1, [], SA_RESTORER|SA_STACK|SA_RESTART|SA_INTERRUPT|SA_NODEFER|SA_RESETHAND|0x3d61850, (nil)}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGINT, {0x1, [], SA_STACK|0x129b3d8}, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 rt_sigaction(SIGQUIT, {0x1, [], 0}, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, 8) = 0 waitpid(20230, [{WIFEXITED(s) && WEXITSTATUS(s) == 0}], 0) = 20230 rt_sigaction(SIGHUP, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGINT, {SIG_DFL, [HUP INT], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 rt_sigaction(SIGQUIT, {SIG_DFL, ~[HUP INT ILL TRAP KILL SEGV ALRM TERM STKFLT CHLD TSTP TTOU RT_1 RT_2 RT_3 RT_6 RT_9 RT_11 RT_14 RT_15 RT_16 RT_17 RT_20 RT_22], SA_NOCLDSTOP|SA_NOCLDWAIT}, NULL, 8) = 0 write(1, "procps version 3.2.7\n", 21procps version 3.2.7 ) = 21 munmap(0xf7af1000, 135168) = 0 munmap(0xf7e70000, 630784) = 0 munmap(0xf7f0a000, 634880) = 0 munmap(0xf7d4e000, 1140104) = 0 exit_group(0) = ? [ Process PID=20214 runs in 32 bit mode. ] Thank you very much.

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  • NSOperationQueue bug with dependencies

    - by Daniel
    I am using NSOperation and NSOperationQueue for performing a sequence of operations, all dependent on each other (2 on 1, 3 on 2, etc...). I set the dependency after I create the operations. I am encountering problems when the queue completes: the program crashes in the _release part of the code, apparently when the NSOperations are getting released. Note that they all get released at the end by the queue, because it is only after the very last one which depends on the second last one, which depends on etc... that they can be released. If I remove any dependency, the code runs fine. If I change waitUntilFinished: to NO, it crashes, if it is YES, it does not. I have isolated the problem to the following code which does not use any of my custom classes. NSOperation by default is a class that does absolutely nothing. Yet, this still crashes when all operations have completed. Therefore, it appears I am not using NSOperationQueue properly but can't see what is wrong. I am running on 10.9 and I have noticed that in general Maverick 10.9 is much more sensitive to these issues than 10.8. I call this method from the main Thread with a Menu item: - (void) testOperations:(id)object { NSOperationQueue* queue = [ [ NSOperationQueue alloc ] init ]; NSMutableArray* array = [ NSMutableArray array ]; for ( int i = 0; i < 10000; i++) [ array addObject: [[[ NSOperation alloc ] init ] autorelease ] ]; for ( int i = 1; i < [ array count ]; i++) [[ array objectAtIndex:i ] addDependency:[array objectAtIndex:i-1]]; // remove this and no crash [ queue addOperations: array waitUntilFinished:NO ]; // Change to YES, no crash [ queue autorelease ]; // or release, it does not make a difference, in fact leaking the memory makes no difference: the code crashes when the queue is removing the NSOperations } This will crash every single time with: bool objc::DenseMapBase , objc_object*, unsigned long, objc::DenseMapInfo, true: (EXC_BAD_ACCESS) The full stack is: #0 0x9104d81b in objc::DenseMapBase<objc::DenseMap<objc_object*, unsigned long, true, objc::DenseMapInfo<objc_object*> >, objc_object*, unsigned long, objc::DenseMapInfo<objc_object*>, true>::find(objc_object* const&) () #1 0x910384e3 in _objc_rootReleaseWasZero () #2 0x9104d5d9 in -[NSObject release] () #3 0x99e41224 in CFRelease () #4 0x99e56277 in -[__NSArrayM dealloc] () #5 0x9104d5ef in -[NSObject release] () #6 0x97f62b22 in -[__NSOperationInternal dealloc] () #7 0x9104d5ef in -[NSObject release] () #8 0x97f62ac8 in -[NSOperation dealloc] () #9 0x9104d5ef in -[NSObject release] () #10 0x99e41224 in CFRelease () #11 0x99e56277 in -[__NSArrayM dealloc] () #12 0x9104d5ef in -[NSObject release] () #13 0x97f62b22 in -[__NSOperationInternal dealloc] () #14 0x9104d5ef in -[NSObject release] () #15 0x97f62ac8 in -[NSOperation dealloc] () #16 0x9104d5ef in -[NSObject release] () #17 0x99e41224 in CFRelease () #18 0x99e56277 in -[__NSArrayM dealloc] () #19 0x9104d5ef in -[NSObject release] () #20 0x97f62b22 in -[__NSOperationInternal dealloc] () #21 0x9104d5ef in -[NSObject release] () #22 0x97f62ac8 in -[NSOperation dealloc] () #23 0x9104d5ef in -[NSObject release] () #24 0x99e41224 in CFRelease () #25 0x99e56277 in -[__NSArrayM dealloc] () #26 0x9104d5ef in -[NSObject release] () #27 0x97f62b22 in -[__NSOperationInternal dealloc] () #28 0x9104d5ef in -[NSObject release] () #29 0x97f62ac8 in -[NSOperation dealloc] () #30 0x9104d5ef in -[NSObject release] () #31 0x99e41224 in CFRelease () #32 0x99e56277 in -[__NSArrayM dealloc] () #33 0x9104d5ef in -[NSObject release] () #34 0x97f62b22 in -[__NSOperationInternal dealloc] () #35 0x9104d5ef in -[NSObject release] () #36 0x97f62ac8 in -[NSOperation dealloc] () #37 0x9104d5ef in -[NSObject release] () #38 0x99e41224 in CFRelease () #39 0x99e56277 in -[__NSArrayM dealloc] () #40 0x9104d5ef in -[NSObject release] () #41 0x97f62b22 in -[__NSOperationInternal dealloc] () #42 0x9104d5ef in -[NSObject release] () #43 0x97f62ac8 in -[NSOperation dealloc] () #44 0x9104d5ef in -[NSObject release] () #45 0x99e41224 in CFRelease () #46 0x99e56277 in -[__NSArrayM dealloc] () #47 0x9104d5ef in -[NSObject release] () #48 0x97f62b22 in -[__NSOperationInternal dealloc] () #49 0x9104d5ef in -[NSObject release] () #50 0x97f62ac8 in -[NSOperation dealloc] () #10722 0x9104d5ef in -[NSObject release] () #10723 0x97f62b22 in -[__NSOperationInternal dealloc] () #10724 0x9104d5ef in -[NSObject release] () #10725 0x97f62ac8 in -[NSOperation dealloc] () #10726 0x9104d5ef in -[NSObject release] () #10727 0x99e41224 in CFRelease () #10728 0x99e56277 in -[__NSArrayM dealloc] () #10729 0x9104d5ef in -[NSObject release] () #10730 0x97f62b22 in -[__NSOperationInternal dealloc] () #10731 0x9104d5ef in -[NSObject release] () #10732 0x97f62ac8 in -[NSOperation dealloc] () #10733 0x9104d5ef in -[NSObject release] () #10734 0x99e41224 in CFRelease () #10735 0x99e56277 in -[__NSArrayM dealloc] () #10736 0x9104d5ef in -[NSObject release] () #10737 0x97f62b22 in -[__NSOperationInternal dealloc] () #10738 0x9104d5ef in -[NSObject release] () #10739 0x97f62ac8 in -[NSOperation dealloc] () #10740 0x9104d5ef in -[NSObject release] () #10741 0x99e41224 in CFRelease () #10742 0x99e56277 in -[__NSArrayM dealloc] () #10743 0x9104d5ef in -[NSObject release] () #10744 0x97f62b22 in -[__NSOperationInternal dealloc] () #10745 0x9104d5ef in -[NSObject release] () #10746 0x97f62ac8 in -[NSOperation dealloc] () #10747 0x9104d5ef in -[NSObject release] () #10748 0x99e41224 in CFRelease () #10749 0x99e56277 in -[__NSArrayM dealloc] () #10750 0x9104d5ef in -[NSObject release] () #10751 0x97f62b22 in -[__NSOperationInternal dealloc] () #10752 0x9104d5ef in -[NSObject release] () #10753 0x97f62ac8 in -[NSOperation dealloc] () #10754 0x9104d5ef in -[NSObject release] () #10755 0x99e41224 in CFRelease () #10756 0x99e56277 in -[__NSArrayM dealloc] () #10757 0x9104d5ef in -[NSObject release] () #10758 0x97f62b22 in -[__NSOperationInternal dealloc] () #10759 0x9104d5ef in -[NSObject release] () #10760 0x97f62ac8 in -[NSOperation dealloc] () #10761 0x9104d5ef in -[NSObject release] () #10762 0x99e41224 in CFRelease () #10763 0x99e56277 in -[__NSArrayM dealloc] () #10764 0x9104d5ef in -[NSObject release] () #10765 0x97f62b22 in -[__NSOperationInternal dealloc] () #10766 0x9104d5ef in -[NSObject release] () #10767 0x97f62ac8 in -[NSOperation dealloc] () #10768 0x9104d5ef in -[NSObject release] () #10769 0x99e41224 in CFRelease () #10770 0x99e56277 in -[__NSArrayM dealloc] () #10771 0x9104d5ef in -[NSObject release] () #10772 0x97f62b22 in -[__NSOperationInternal dealloc] () #10773 0x9104d5ef in -[NSObject release] () #10774 0x97f62ac8 in -[NSOperation dealloc] () #10775 0x9104d5ef in -[NSObject release] () #10776 0x99e41224 in CFRelease () #10777 0x99e56277 in -[__NSArrayM dealloc] () #10778 0x9104d5ef in -[NSObject release] () #10779 0x97f62b22 in -[__NSOperationInternal dealloc] () #10780 0x9104d5ef in -[NSObject release] () #10781 0x97f62ac8 in -[NSOperation dealloc] () #10782 0x9104d5ef in -[NSObject release] () #10783 0x99e41224 in CFRelease () #10784 0x99e56277 in -[__NSArrayM dealloc] () #10785 0x9104d5ef in -[NSObject release] () #10786 0x97f62b22 in -[__NSOperationInternal dealloc] () #10787 0x9104d5ef in -[NSObject release] () #10788 0x97f62ac8 in -[NSOperation dealloc] () #10789 0x9104d5ef in -[NSObject release] () #10790 0x99e41224 in CFRelease () #10791 0x99e56277 in -[__NSArrayM dealloc] () #10792 0x9104d5ef in -[NSObject release] () #10793 0x97f62b22 in -[__NSOperationInternal dealloc] () #10794 0x9104d5ef in -[NSObject release] () #10795 0x97f62ac8 in -[NSOperation dealloc] () #10796 0x9104d5ef in -[NSObject release] () #10797 0x99e41224 in CFRelease () #10798 0x99e56277 in -[__NSArrayM dealloc] () #10799 0x9104d5ef in -[NSObject release] () #10800 0x97f62b22 in -[__NSOperationInternal dealloc] () #10801 0x9104d5ef in -[NSObject release] () #10802 0x97f62ac8 in -[NSOperation dealloc] () #10803 0x9104d5ef in -[NSObject release] () #10804 0x99e41224 in CFRelease () #10805 0x99e56277 in -[__NSArrayM dealloc] () #10806 0x9104d5ef in -[NSObject release] () #10807 0x97f62b22 in -[__NSOperationInternal dealloc] () #10808 0x9104d5ef in -[NSObject release] () #10809 0x97f62ac8 in -[NSOperation dealloc] () #10810 0x9104d5ef in -[NSObject release] () #10811 0x99e41224 in CFRelease () #10812 0x99e56277 in -[__NSArrayM dealloc] () #10813 0x9104d5ef in -[NSObject release] () #10814 0x97f62b22 in -[__NSOperationInternal dealloc] () #10815 0x9104d5ef in -[NSObject release] () #10816 0x97f62ac8 in -[NSOperation dealloc] () #10817 0x9104d5ef in -[NSObject release] () #10818 0x99e41224 in CFRelease () #10819 0x99e56277 in -[__NSArrayM dealloc] () #10820 0x9104d5ef in -[NSObject release] () #10821 0x97f62b22 in -[__NSOperationInternal dealloc] () #10822 0x9104d5ef in -[NSObject release] () #10823 0x97f62ac8 in -[NSOperation dealloc] () #10824 0x9104d5ef in -[NSObject release] () #10825 0x99e41224 in CFRelease () #10826 0x99e56277 in -[__NSArrayM dealloc] () #10827 0x9104d5ef in -[NSObject release] () #10828 0x97f62b22 in -[__NSOperationInternal dealloc] () #10829 0x9104d5ef in -[NSObject release] () #10830 0x97f62ac8 in -[NSOperation dealloc] () #10831 0x9104d5ef in -[NSObject release] () #10832 0x99e41224 in CFRelease () #10833 0x99e56277 in -[__NSArrayM dealloc] () #10834 0x9104d5ef in -[NSObject release] () #10835 0x97f62b22 in -[__NSOperationInternal dealloc] () #10836 0x9104d5ef in -[NSObject release] () #10837 0x97f62ac8 in -[NSOperation dealloc] () #10838 0x9104d5ef in -[NSObject release] () #10839 0x99e41224 in CFRelease () #10840 0x99e56277 in -[__NSArrayM dealloc] () #10841 0x9104d5ef in -[NSObject release] () #10842 0x97f62b22 in -[__NSOperationInternal dealloc] () #10843 0x9104d5ef in -[NSObject release] () #10844 0x97f62ac8 in -[NSOperation dealloc] () #10845 0x9104d5ef in -[NSObject release] () #10846 0x99e41224 in CFRelease () #10847 0x99e56277 in -[__NSArrayM dealloc] () #10848 0x9104d5ef in -[NSObject release] () #10849 0x97f62b22 in -[__NSOperationInternal dealloc] () #10850 0x9104d5ef in -[NSObject release] () #10851 0x97f62ac8 in -[NSOperation dealloc] () #10852 0x9104d5ef in -[NSObject release] () #10853 0x99e41224 in CFRelease () #10854 0x99e56277 in -[__NSArrayM dealloc] () #10855 0x9104d5ef in -[NSObject release] () #10856 0x97f62b22 in -[__NSOperationInternal dealloc] () #10857 0x9104d5ef in -[NSObject release] () #10858 0x97f62ac8 in -[NSOperation dealloc] () #10859 0x9104d5ef in -[NSObject release] () #10860 0x99e41224 in CFRelease () #10861 0x99e56277 in -[__NSArrayM dealloc] () #10862 0x9104d5ef in -[NSObject release] () #10863 0x97f62b22 in -[__NSOperationInternal dealloc] () #10864 0x9104d5ef in -[NSObject release] () #10865 0x97f62ac8 in -[NSOperation dealloc] () #10866 0x9104d5ef in -[NSObject release] () #10867 0x99e41224 in CFRelease () #10868 0x99e56277 in -[__NSArrayM dealloc] () #10869 0x9104d5ef in -[NSObject release] () #10870 0x97f62b22 in -[__NSOperationInternal dealloc] () #10871 0x9104d5ef in -[NSObject release] () #10872 0x97f62ac8 in -[NSOperation dealloc] () #10873 0x9104d5ef in -[NSObject release] () #10874 0x99e41224 in CFRelease () #10875 0x99e56277 in -[__NSArrayM dealloc] () #10876 0x9104d5ef in -[NSObject release] () #10877 0x97f62b22 in -[__NSOperationInternal dealloc] () #10878 0x9104d5ef in -[NSObject release] () #10879 0x97f62ac8 in -[NSOperation dealloc] () #10880 0x9104d5ef in -[NSObject release] () #10881 0x99e41224 in CFRelease () #10882 0x99e56277 in -[__NSArrayM dealloc] () #10883 0x9104d5ef in -[NSObject release] () #10884 0x97f62b22 in -[__NSOperationInternal dealloc] () #10885 0x9104d5ef in -[NSObject release] () #10886 0x97f62ac8 in -[NSOperation dealloc] () #10887 0x9104d5ef in -[NSObject release] () #10888 0x99e41224 in CFRelease () #10889 0x99e56277 in -[__NSArrayM dealloc] () #10890 0x9104d5ef in -[NSObject release] () #10891 0x97f62b22 in -[__NSOperationInternal dealloc] () #10892 0x9104d5ef in -[NSObject release] () #10893 0x97f62ac8 in -[NSOperation dealloc] () #10894 0x9104d5ef in -[NSObject release] () #10895 0x99e41224 in CFRelease () #10896 0x99e56277 in -[__NSArrayM dealloc] () #10897 0x9104d5ef in -[NSObject release] () #10898 0x97f62b22 in -[__NSOperationInternal dealloc] () #10899 0x9104d5ef in -[NSObject release] () #10900 0x97f62ac8 in -[NSOperation dealloc] () #10901 0x9104d5ef in -[NSObject release] () #10902 0x99e41224 in CFRelease () #10903 0x99e56277 in -[__NSArrayM dealloc] () #10904 0x9104d5ef in -[NSObject release] () #10905 0x97f62b22 in -[__NSOperationInternal dealloc] () #10906 0x9104d5ef in -[NSObject release] () #10907 0x97f62ac8 in -[NSOperation dealloc] () #10908 0x9104d5ef in -[NSObject release] () #10909 0x99e41224 in CFRelease () #10910 0x99e56277 in -[__NSArrayM dealloc] () #10911 0x9104d5ef in -[NSObject release] () #10912 0x97f62b22 in -[__NSOperationInternal dealloc] () #10913 0x9104d5ef in -[NSObject release] () #10914 0x97f62ac8 in -[NSOperation dealloc] () #10915 0x9104d5ef in -[NSObject release] () #10916 0x97f49cca in __NSOQSchedule_f () #10917 0x9c1c9e21 in _dispatch_async_redirect_invoke () #10918 0x9c1c53a6 in _dispatch_client_callout () #10919 0x9c1c7467 in _dispatch_root_queue_drain () #10920 0x9c1c8732 in _dispatch_worker_thread2 () #10921 0x960c2dab in _pthread_wqthread () The full crash context is (bold for crash line): libobjc.A.dylib`objc::DenseMapBase<objc::DenseMap<objc_object*, unsigned long, true, objc::DenseMapInfo<objc_object*> >, objc_object*, unsigned long, objc::DenseMapInfo<objc_object*>, true>::find(objc_object* const&): 0x9104d800: pushl %ebp 0x9104d801: movl %esp, %ebp 0x9104d803: pushl %esi 0x9104d804: subl $20, %esp 0x9104d807: leal -8(%ebp), %eax 0x9104d80a: movl %eax, 8(%esp) 0x9104d80e: movl 16(%ebp), %eax 0x9104d811: movl %eax, 4(%esp) 0x9104d815: movl 12(%ebp), %esi 0x9104d818: movl %esi, (%esp) **0x9104d81b: calll 0x9104d9b6 ; bool objc::DenseMapBase<objc::DenseMap<objc_object*, unsigned long, true, objc::DenseMapInfo<objc_object*> >, objc_object*, unsigned long, objc::DenseMapInfo<objc_object*>, true>::LookupBucketFor<objc_object*>(objc_object* const&, std::__1::pair<objc_object*, unsigned long> const*&) const** 0x9104d820: movl 12(%esi), %ecx 0x9104d823: shll $3, %ecx 0x9104d826: addl (%esi), %ecx 0x9104d828: movl 8(%ebp), %edx 0x9104d82b: testb %al, %al 0x9104d82d: je 0x9104d836 ; objc::DenseMapBase<objc::DenseMap<objc_object*, unsigned long, true, objc::DenseMapInfo<objc_object*> >, objc_object*, unsigned long, objc::DenseMapInfo<objc_object*>, true>::find(objc_object* const&) + 54 0x9104d82f: movl -8(%ebp), %eax 0x9104d832: movl %eax, (%edx) 0x9104d834: jmp 0x9104d838 ; objc::DenseMapBase<objc::DenseMap<objc_object*, unsigned long, true, objc::DenseMapInfo<objc_object*> >, objc_object*, unsigned long, objc::DenseMapInfo<objc_object*>, true>::find(objc_object* const&) + 56 0x9104d836: movl %ecx, (%edx) 0x9104d838: movl %ecx, 4(%edx) 0x9104d83b: addl $20, %esp 0x9104d83e: popl %esi 0x9104d83f: popl %ebp 0x9104d840: ret $4 0x9104d843: nop I tried using a pre-created queue, this makes no difference. Apparently, with dependencies, this code is a problem with XCode 5.0, 32-bit. Edit: In fact, I can isolate the problem much further. An empty Cocoa Application project in XCOde 5.0 on 10.9 with ARC on and a single method will crash. If it does not on your computer, increase 4269 to anything bigger: - (void)applicationDidFinishLaunching:(NSNotification *)aNotification { NSOperationQueue* aQueue = [[ NSOperationQueue alloc ] init ]; NSMutableArray* array = [ NSMutableArray array ]; for ( int i = 0; i < 4269; i++) [ array addObject: [ [NSOperation alloc ] init ]]; for ( int i = 1; i < [ array count ]; i++) [[ array objectAtIndex:i ] addDependency:[array objectAtIndex:i-1]]; [ aQueue addOperations: array waitUntilFinished:NO ]; }

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  • Image re sizing not working after rotation in Html5 canvas

    - by Deepu the Don
    In my HTML 5 + Javascript application, we can drag, re size and rotate image in Html 5 canvas. But after doing rotation, re sizing is not working. (I think it i related to finding dx,dy,not sure). Please help me to fix the code given below. Thanks in advance. <!doctype html> <html> <head> <style> #canvas{ border:red dashed #ccc; } </style> <script type="text/javascript" src="http://code.jquery.com/jquery.min.js"></script> <script> $(function(){ var canvas=document.getElementById("canvas"),ctx=canvas.getContext("2d"),canvasOffset=$("#canvas").offset(); var offsetX=canvasOffset.left,offsetY=canvasOffset.top,startX,startY,isDown=false,pi2=Math.PI*2; var resizerRadius=8,rr=resizerRadius*resizerRadius,draggingResizer={x:0,y:0},imageX=50,imageY=50; var imageWidth,imageHeight,imageRight,imageBottom,draggingImage=false,startX,startY,doRotation=false; var r=0,rotImg = new Image(); rotImg.src="rotation.jpg"; var img=new Image(); img.onload=function(){ imageWidth=img.width; imageHeight=img.height; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; w=img.width/2; h=img.height/2; draw(true,false); } img.src="https://dl.dropboxusercontent.com/u/139992952/stackoverflow/facesSmall.png"; function draw(withAnchors,withBorders){ ctx.fillStyle="black"; ctx.clearRect(0,0,canvas.width,canvas.height); ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.drawImage(img,0,0,img.width,img.height,imageX,imageY,imageWidth,imageHeight); ctx.restore(); if(withAnchors){ drawDragAnchor(imageX,imageY); drawDragAnchor(imageRight,imageY); drawDragAnchor(imageRight,imageBottom); drawDragAnchor(imageX,imageBottom); } if(withBorders){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageX,imageY); ctx.lineTo(imageRight,imageY); ctx.lineTo(imageRight,imageBottom); ctx.lineTo(imageX,imageBottom); ctx.closePath(); ctx.stroke(); ctx.restore(); } ctx.fillStyle="blue"; ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.moveTo(imageRight+15,imageY-10); ctx.lineTo(imageRight+45,imageY-10); ctx.lineTo(imageRight+45,imageY+20); ctx.lineTo(imageRight+15,imageY+20); ctx.fill(); ctx.closePath(); ctx.restore(); } function drawDragAnchor(x,y){ ctx.save(); ctx.translate(imageX,imageY); ctx.translate(imageWidth/2,imageHeight/2); ctx.rotate(r); ctx.translate(-imageX,-imageY); ctx.translate(-imageWidth/2,-imageHeight/2); ctx.beginPath(); ctx.arc(x,y,resizerRadius,0,pi2,false); ctx.closePath(); ctx.fill(); ctx.restore(); } function anchorHitTest(x,y){ var dx,dy; dx=x-imageX; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(0); } // top-right dx=x-imageRight; dy=y-imageY; if(dx*dx+dy*dy<=rr){ return(1); } // bottom-right dx=x-imageRight; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(2); } // bottom-left dx=x-imageX; dy=y-imageBottom; if(dx*dx+dy*dy<=rr){ return(3); } return(-1); } function hitImage(x,y){ return(x>imageX && x<imageX+imageWidth && y>imageY && y<imageY+imageHeight); } function handleMouseDown(e){ startX=parseInt(e.clientX-offsetX); startY=parseInt(e.clientY-offsetY); draggingResizer= anchorHitTest(startX,startY); draggingImage= draggingResizer<0 && hitImage(startX,startY); doRotation = draggingResizer<0 && !draggingImage && ctx.isPointInPath(startX,startY); } function handleMouseUp(e){ draggingResizer=-1; draggingImage=false; doRotation=false; draw(true,false); } function handleMouseOut(e){ handleMouseUp(e); } function handleMouseMove(e){ mouseX=parseInt(e.clientX-offsetX); mouseY=parseInt(e.clientY-offsetY); if(draggingResizer>-1){ switch(draggingResizer){ case 0: //top-left imageX=mouseX; imageWidth=imageRight-mouseX; imageY=mouseY; imageHeight=imageBottom-mouseY; break; case 1: //top-right imageY=mouseY; imageWidth=mouseX-imageX; imageHeight=imageBottom-mouseY; break; case 2: //bottom-right imageWidth=mouseX-imageX; imageHeight=mouseY-imageY; break; case 3: //bottom-left imageX=mouseX; imageWidth=imageRight-mouseX; imageHeight=mouseY-imageY; break; } if(imageWidth<25) imageWidth=25; if(imageHeight<25) imageHeight=25; imageRight=imageX+imageWidth; imageBottom=imageY+imageHeight; draw(true,true); }else if(draggingImage){ imageClick=false; var dx=mouseX-startX; var dy=mouseY-startY; imageX+=dx; imageY+=dy; imageRight+=dx; imageBottom+=dy; startX=mouseX; startY=mouseY; draw(false,true); }else if(doRotation){ var dx=mouseX-imageX; var dy=mouseY-imageY; r=Math.atan2(dy,dx); draw(false,true); } } $("#canvas").mousedown(function(e){handleMouseDown(e);}); $("#canvas").mousemove(function(e){handleMouseMove(e);}); $("#canvas").mouseup(function(e){handleMouseUp(e);}); $("#canvas").mouseout(function(e){handleMouseOut(e);}); }); </script> </head> <body> <canvas id="canvas" width=800 height=500></canvas> </body> </html>

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