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  • Importing Ascii/Grid file with MapXtreme2008 ?

    - by cro
    We are looking at upgrading to MapXtreme2008 from MapX4.5/Vertical Mapper3 with the 60 days trial version. We are not able to import Ascii/Grid file with MapXtreme. We have try posting on the MapXtreme forum, but no answer so far. Thanks. http://en.wikipedia.org/wiki/ESRI_grid

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  • PHP <-> JavaScript communication: Am I stuck with ASCII?

    - by Goro
    Hello, I am passing a lot of data between PHP and JavaScript. I am using JSON and json_encode in php, but the problem here is that I am passing a lot of numbers stored as strings - for example, numbers like 1.2345. Is there a way to pass the data directly as numbers (floats, integers) and not have to convert it to ASCII and then back? Thanks,

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  • Linux Kernel - Integer to ASCII

    - by DRX-Z
    I need to convert an integer to it's ASCII representation from within the Linux Kernel. How can I do this? I can't find any built-in conversion methods. Are there any already in the kernel or do I need to add my own?

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  • Cooler ASCII Spinners?

    - by Jason
    In a console app, an ascii spinner can be used, like the GUI wait cursor, to indicate that work is being done. A common spinner cycles through these 4 characters: '|', '/', '-', '\' What are some other cyclical animation sequences to spice up a console application?

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  • Unicode To ASCII Conversion

    - by Yuvaraj
    Hi all, i creating an small application in Delphi 2009. here i got problem that when i run my application in WindowsXP its working but it is not working in Windows95. i know the problem that 95 will not support Unicode. if anyone knows the solution please tell me. and also i have one more idea that converting Unicode to ASCII. is it possible please tell how to do that. Thanks in Advance Worm Regards, Yuvaraj

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  • Convert extended ASCII characters to it's right presentation using Console.ReadKey() method and ConsoleKeyInfo variable

    - by mishamosher
    Readed about 30 minutes, and didn't found some specific for this in this site. Suppose the following, in C#, console application: ConsoleKeyInfo cki; cki = Console.ReadKey(true); Console.WriteLine(cki.KeyChar.ToString()); //Or Console.WriteLine(cki.KeyChar) as well Console.ReadKey(true); Now, let's put ¿ in the console entry, and asign it to cki via a Console.ReadKey(true). What will be shown isn't the ¿ symbol, the ¨ symbol is the one that's shown instead. And the same happens with many other characters. Examples: ñ shows ¤, ¡ shows -, ´ shows ï. Now, let's take the same code snipplet and add some things for a more Console.ReadLine() like behavior: string data = string.Empty; ConsoleKeyInfo cki; for (int i = 0; i < 10; i++) { cki = Console.ReadKey(true); data += cki.KeyChar; } Console.WriteLine(data); Console.ReadKey(true); The question, how to handle this by the right way, end printing the right characters that should be stored on data, not things like ¨, ¤, -, ï, etc? Please note that I want a solution that works with ConsoleKeyInfo and Console.ReadKey(), not use other variable types, or read methods. EDIT: Because ReadKey() method, that comes from Console namespace, depends on Kernel32.dll and it definetively bad handles the extended ASCII and unicode, it's not an option anymore to just find a valid conversion for what it returns. The only valid way to handle the bad behavior of ReadKey() is to use the cki.Key property that's written in cki = Console.ReadKey(true) execution and apply a switch to it, then, return the right values on dependence of what key was pressed. For example, to handle the Ñ key pressing: string data = string.Empty; ConsoleKeyInfo cki; cki = Console.ReadKey(true); switch (cki.Key) { case ConsoleKey.Oem3: if (cki.Modifiers.ToString().Contains("Shift")) //Could added handlers for Alt and Control, but not putted in here to keep the code small and simple data += "Ñ"; else data += "ñ"; break; } Console.WriteLine(data); Console.ReadKey(true); So, now the question has a wider focus... Which others functions completes it's execution with only one key pressed, and returns what's pressed (a substitute of ReadKey())? I think that there's not such substitutes, but a confirmed answer would be usefull. EDIT2: HA! Found the way, for something I used for so many times Windows 98 SE. There are the codepages, the ones responsibles for how's presented the info in the console. ReadLine() reconfigures the codepage to use properly the extended ASCII and Unicode characters. ReadKey() leaves it in EN-US default (codepage 850). Just use a codepage that prints the characters you want, and that's all. Refer to http://en.wikipedia.org/wiki/Code_page for some of them :) So, for the Ñ key press, the solution is this: Console.OutputEncoding = Encoding.GetEncoding(1252); //Also 28591 is valid for `Ñ` key, and others too string data = string.Empty; ConsoleKeyInfo cki; cki = Console.ReadKey(true); data += cki.KeyChar; Console.WriteLine(data); Console.ReadKey(true); Simple :) Now I'm wrrr with myself... how could I forget those codepages!? Question answered, so, no more about this!

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  • Sanitize a string from ascii art

    - by Toto
    I need to sanitize article titles when (creative) users try to "attract attention" with some bad "ascii art". Exemples: Buy my product !!!!!!!!!!!!!!!!!!!!!!!! Buy my product !? !? !? !? !? !? Buy my product !!!!!!!!!.......!!!!!!!! Buy my product <----------- Some acceptable solution would be to reduce the repetition of non-alphanum to 2. So I would get: Buy my product !! Buy my product !? !? Buy my product !!..!! Buy my product <-- This solution did not work that well: preg_replace('/(\W{2,})(?=\1+)/', '', $title) Any idea how to do it in PHP with regex? Other better solution is also welcomed (I cannot strip all the non-alphanum characters as they can make sense).

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  • How do I specify MSBuild to execute command-line calls in ascii not unicode

    - by Ben L
    I'm attempting to target VC7.1 (visual studio 2003 sp1) from Visual Studio 2010. I'm so close to setting it to work. But when I build, I get this error. 1------ Build started: Project: AnExample, Configuration: Release Win32 ------ 1 Microsoft (R) 32-bit C/C++ Standard Compiler Version 13.10.6030 for 80x86 1 Copyright (C) Microsoft Corporation 1984-2002. All rights reserved. 1 1 cl ÿ_/ 1 1cl : Command line warning D4024: unrecognized source file type 'ÿ_/', object file assumed 1 Microsoft (R) Incremental Linker Version 7.10.6030 1 Copyright (C) Microsoft Corporation. All rights reserved. 1 1 /out:.exe 1 ¦/ 1LINK : fatal error LNK1181: cannot open input file ' ¦/.obj' I know this is unsupported but I thought I'd give it a go. Does anyone know how to force the output from msbuild to be ascii or if this is the problem? There were some errors like this years ago related to the DDK acorrding to some other forums. Thanks.

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  • PHP: Replace umlauts with closest 7-bit ASCII equivalent in an UTF-8 string

    - by BlaM
    What I want to do is to remove all accents and umlauts from a string, turning "lärm" into "larm" or "andré" into "andre". What I tried to do was to utf8_decode the string and then use strtr on it, but since my source file is saved as UTF-8 file, I can't enter the ISO-8859-15 characters for all umlauts - the editor inserts the UTF-8 characters. Obviously a solution for this would be to have an include that's an ISO-8859-15 file, but there must be a better way than to have another required include? echo strtr(utf8_decode($input), 'ŠŒŽšœžŸ¥µÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖØÙÚÛÜÝßàáâãäåæçèéêëìíîïðñòóôõöøùúûüýÿ', 'SOZsozYYuAAAAAAACEEEEIIIIDNOOOOOOUUUUYsaaaaaaaceeeeiiiionoooooouuuuyy'); UPDATE: Maybe I was a bit inaccurate with what I try to do: I do not actually want to remove the umlauts, but to replace them with their closest "one character ASCII" aequivalent.

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  • YII Mail Generate unwanted ascii character in HTML mail

    - by CedSha
    I use YII-Mail just by copying the sample but I always get some ascii charcters in my generated links Where they come from and how to avoid them ? $message = new YiiMailMessage; $message->view = 'mail'; $message->setBody(array('model'=>$model), 'text/html'); $message->subject = Yii::t('tr','my subject'); $message->addTo('[email protected]'); $message->from = '[email protected]'; Yii::app()->mail->send($message); and in view file 'mail' <h1><?php echo(Yii::t('tr','This is HTML mail')); ?></h1> <?php echo CHtml::link('Mylink', array('controller/view', 'id'=>$model->id)); ?> The resulted email source looks like this <h1>This is HTML mail</h1> <a href=3D"/testdrive/index.php?r=3D ....

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  • C++ converting binary(P5) image to ascii(P2) image (.pgm)

    - by tubby
    I am writing a simple program to convert grayscale binary (P5) to grayscale ascii (P2) but am having trouble reading in the binary and converting it to int. #include <iostream> #include <fstream> #include <sstream> using namespace::std; int usage(char* arg) { // exit program cout << arg << ": Error" << endl; return -1; } int main(int argc, char* argv[]) { int rows, cols, size, greylevels; string filetype; // open stream in binary mode ifstream istr(argv[1], ios::in | ios::binary); if(istr.fail()) return usage(argv[1]); // parse header istr >> filetype >> rows >> cols >> greylevels; size = rows * cols; // check data cout << "filetype: " << filetype << endl; cout << "rows: " << rows << endl; cout << "cols: " << cols << endl; cout << "greylevels: " << greylevels << endl; cout << "size: " << size << endl; // parse data values int* data = new int[size]; int fail_tracker = 0; // find which pixel failing on for(int* ptr = data; ptr < data+size; ptr++) { char t_ch; // read in binary char istr.read(&t_ch, sizeof(char)); // convert to integer int t_data = static_cast<int>(t_ch); // check if legal pixel if(t_data < 0 || t_data > greylevels) { cout << "Failed on pixel: " << fail_tracker << endl; cout << "Pixel value: " << t_data << endl; return usage(argv[1]); } // if passes add value to data array *ptr = t_data; fail_tracker++; } // close the stream istr.close(); // write a new P2 binary ascii image ofstream ostr("greyscale_ascii_version.pgm"); // write header ostr << "P2 " << rows << cols << greylevels << endl; // write data int line_ctr = 0; for(int* ptr = data; ptr < data+size; ptr++) { // print pixel value ostr << *ptr << " "; // endl every ~20 pixels for some readability if(++line_ctr % 20 == 0) ostr << endl; } ostr.close(); // clean up delete [] data; return 0; } sample image - Pulled this from an old post. Removed the comment within the image file as I am not worried about this functionality now. When compiled with g++ I get output: $> ./a.out a.pgm filetype: P5 rows: 1024 cols: 768 greylevels: 255 size: 786432 Failed on pixel: 1 Pixel value: -110 a.pgm: Error The image is a little duck and there's no way the pixel value can be -110...where am I going wrong? Thanks.

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  • Python - Finding unicode/ascii problems

    - by user330739
    Hi all, I am csv.reader to pull in info from a very long sheet. I am doing work on that data set and then I am using the xlwt package to give me a workable excel file. However, I get this error: UnicodeDecodeError: 'ascii' codec can't decode byte 0x92 in position 34: ordinal not in range(128) My question to you all is, how can I find exactly where that error is in my data set? Also, is there some code that I can write which will look through my data set and find out where the issues lie (because some data sets run without the above error and others have problems)?

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  • How to enable reading non-ascii characters in Servlets

    - by Daziplqa
    How to make the servlet accept non-ascii (Arabian, chines, etc) characters passed from JSPs? I've tried to add the following to top of JSPs: <%@page language="java" contentType="text/html; charset=UTF-8" pageEncoding="UTF-8"%> And to add the following in each post/get method in the servlet: request.setCharacterEncoding("UTF-8"); response.setCharacterEncoding("UTF-8"); I've tried to add a Filter that executes the above two statements instead of in the servlet. To be quite honest, these was working in the past, but now it doesn't work anymore. I am using tomcat 5.0.28/6.x.x on JDK1.6 on both Win & Linux boxes.

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  • How does youtube enable ascii videos?

    - by acidzombie24
    Just by messing around a little it seems that the video stream is not ascii. i tested by downloading the stream. It would be insane if it was. Theres so many videos. So that couldnt be it. Youtube seems to not work with javascript disable (not counting mobile if true). How is it being done? is it javascript magic? is the SWF running the video through a filter in realtime? (I doubt its a native filter so how is the filter compiled) its really cool. I cant imagine how this is running realtime yet it is!

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  • How to initialize static const char array for ASCII codes [C++]

    - by Janney
    I want to initialize a static const char array with ASCII codes in a constructor, here's my code: class Card { public: Suit(void) { static const char *Suit[4] = {0x03, 0x04, 0x05, 0x06}; // here's the problem static const string *Rank[ 13 ] = {'A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'}; // and here. } However i got a whole lot of errors stating that 'initializing' : cannot convert from 'char' to 'const std::string *' 'initializing' : cannot convert from 'int' to 'const std::string *' please help me! Thank you so much.

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  • Euro character messed up during FTP transfer

    - by djechelon
    My customer is using a very outdated ecommerce management system on my hosting service. For that product, no support is being provided anymore by the vendor. Brief explanation: the shop website, that claims to run under LAMP stack, is built by an old Visual Basic Windows application running on MS Access. The user constructs the shop, defines the HTML template, adds products and categories, etc. Then the VB exe builds the PHP pages (one for each template page) and the SQL script to run on MySQL. It also uploads everything via FTP and runs the installation/upgrade script on its own. The problem Browsing the website, many products' descriptions are cut before the euro sign. For example, what was supposed to be "Product price €1000" becomes "Product price" The analysis MySQL contains a cutted description until the € sign, so it's not PHP fault The Access databases contain full description with € sign, so it's not fault of the webmaster writing bad description or eDisplay cutting them The SQL that will run once the site gets uploaded, stored on my local machine before upload, contains the € sign The same script, after being FTPed by eDisplay and opened with nano from SSH, shows the € sign messed up like this: ^À vsftpd log reports (obfuscated for privacy) Sat Dec 15 11:16:57 2012 22 xxx.xxx.128.13 1112727 /srv/www/domains/xxxxxx.it/htdocs/db.sql b _ i r xxxxxxx ftp 0 * c which seems to be a binary transfer (and also a huge security vulnerability because you can download the whole database from unauthenticated HTTP) The eDisplay internal FTP client provides no option for ascii/binary transfer modes [Add] Trying to manually upload the SQL file via SFTP shows messing up euro [Add2] Trying to manually upload using Xftp client with explicit ASCII mode doesn't fix too It looks like the file gets uploaded as binary. Perhaps on the customer's previous host it all worked fine because that was a Windows host. The server It's an Azure virtual machine running openSUSE 12.2 with both vsftpd and openSSH The question Without asking the customer to manually upload files using FileZilla or replacing € with &euro;, because he refuses, what can I do on server side to prevent vsftpd to screw up euro sign?

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  • How to create a legally valid timestamp of unpublished game artwork

    - by mm24
    Before publishing promotional material of my first indie game I wanted to mark all my artwork with a legally valid timestamp. There are two ways I know to do this: 1 go to a sollecitor/lawyer and pay for them to certify the document 2 use an online webservice to mark any given file/folder readable to the service Anyone has already done this and if yes how (e.g. which website have you used? which type of solecitor have you contacted? etc..)? Kind Regards PS: I know that there is always the good old "send yourself a mail with a stamp and a date" but is not very strong as proof.

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  • Level Design V.S. Modeler

    - by Ecurbed
    From what I understand being a level designer and a character/environment/object/etc Modeler are two different jobs, yet sometimes it feels like a Modeler can also do the job of the level designer. I know this also depends on the scale of the game. For small games maybe they are one and the same, but for bigger games they become two different jobs. I understand a background in some modeling could not hurt when it comes to level design, but the question I have is: Do jobs prefer people who can model for level designing? This way they can kill two birds with one stone and have someone to create the assets and design the level. What is your opinion of the training? Does level design contain skill sets that make them completely different from what a modeler can do, or is this an easy transition for a modeler to become a level designer? Can you be a bad level designer but a good modeler and vice versa?

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  • How do you author HDR content?

    - by Nathan Reed
    How do you make it easy for your artists to author content for an HDR renderer? What kinds of tools should you provide, and what workflows need to change, in going from LDR to HDR? Note that I'm not asking about the technical aspects of implementing an HDR renderer, but about best practices for creating materials and lighting in HDR. I've googled around a bit, but there doesn't seem to be much about this topic on the web. Can anyone point me to some good resources on this, or share their own experiences? Some specific points: Lighting - how can lighting artists pick HDR light colors? Do they have a standard LDR color picker and then a multiplier? Is the multiplier in gamma or linear space? Maybe instead of a multiplier it's a log-luminance? Or a physical brightness level, like the number of lumens? How will they know what multiplier/luminance/brightness is "correct" for a given light? Materials - how can texture artists make emissive color maps, such as neon signs, TV screens, skyboxes, etc? Can you paint one as a regular LDR (8-bit-per-channel) image and apply a multiplier (or log-luminance, etc.)? Are there cases where it's necessary to actually paint HDR images? If so, how do you go about this in Photoshop (or other software)?

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