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  • Should I refer to browser-based games as HTML5 games or Javascript games?

    - by Bane
    First of all, I know that there are alternatives to both HTML5 and Javascript, but I worded the question so generally ("browser-based") because if I had said "HTML5" or "Javascript" games that would already imply an answer to the question. When writing wiki posts or discussing, I usually call these games "HTML5/Javascript" games. They are written in Javascript, using the new HTML5 technology. What is the proper way to call them: HTML5 or Javascript games? I see that most people opt for HTML5, why?

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  • Should components have sub-components in a component-based system like Artemis?

    - by Daniel Ingraham
    I am designing a game using Artemis, although this is more of philosophical question about component-based design in general. Let's say I have non-primitive data which applies to a given component (a Component "animal" may have qualities such as "teeth" or "diet"). There are three ways to approach this in data-driven design, as I see it: 1) Generate classes for these qualities using "traditional" OOP. I imagine this has negative implications for performance, as systems then must be made aware of these qualities in order to process them. It also seems counter to the overall philosophy of data-driven design. 2) Include these qualities as sub-components. This seems off, in that we are now confusing the role of components with that of entities. Moreover out of the box Artemis isn't capable of mapping these subcomponents onto their parent components. 3) Add "teeth", "diet", etc. as components to the overall entity alongside "animal". While this feels odd hierarchically, it may simply be a peculiarity of component-based systems. I suspect 3 is the correct way to think about things, but I was curious about other ideas.

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  • Do bookmarks slow down a browser?

    - by studiohack
    Possible Duplicate: http://superuser.com/questions/118236/do-bookmarks-slow-down-firefox-start-up Firefox 3.6 (and other browsers too): Do bookmarks slow down a browser in general? Not necessarily talking about start-up alone, but more about the actual browsing of webpages... What about if you have the bookmarks bar enabled, and many bookmarks in that bookmarks toolbar folder? Thanks! (OS is Windows 7)

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  • Do browsers allows pages loaded on one tab to access/intercept/inject data in other tabs?

    - by jairo
    I was surprised to hear from this Reuters video that it was possible for a page loaded on one tab to access and/or inject data onto another page loaded on a different tab. TL;DW (too lazy; didn't watch) The interviewee in the video suggests that when doing online banking, the user exit his browser (thus closing all windows) and start a new browser session with just your banking page/tab open. Allegedly, malicious sites can check if you have your banking site open and inject commands onto those sites. Can someone confirm and/or deny this claim? Is it only possible even if there is not parent/child relationship between windows/tabs?

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  • Vim: error with the Perl-powered www-browser

    - by Heoa
    I installed the WWW-browser to Vim. Everything works well, but I get the error: 1. Error detected while processing function BrowserBrowse: 2. E492: Not an editor command: SynMarkStart Link 1 3 | SynMarkEnd Link 13 3 Why do I get the error? Is it due to Perl, Vim or something else?

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  • Looking for a AutoZoom browser plugin

    - by AngryHacker
    I have a pretty large 24" wide screen with a pretty high resolution. When I browse, some sites have a fixed layout and there is basically a narrow column. So I typically zoom in to the point just before the level where I have to scroll horizontally. Is there a browser plugin that auto-zooms in (or via a button or gesture or whatever) to the max available real estate? I'd prefer a plugin for Chrome, but Firefox will do too.

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  • Lynx web browser usage

    - by Andrew
    Does anyone still use the Lynx text-only web browser? It would seem useful for certain classes of low-end mobile devices, especially if one is billed per KB of data transfer.

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  • Browser resizing when the monitor turns on/off?

    - by Jason
    The last week or so I have noticed an odd thing. When I turn on my monitor, my browser windows are all half the size they were when I turned it off. Sometimes when I turn it on the taskbar is even half way up the screen for a few moments, as if turning the monitor on and off was forcing it to change the resolution. I use firefox, running windows 7.

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  • block certain websites from browser

    - by phunehehe
    Hello there, A friend of mine (who is not a geek) asks me how to stop her little brother from playing web games on her computer. She is currently using Chrome and IE, and I have never done that before, even on FF. I would prefer a solution that is simple and does not require additional applications. Although it seems unlikely, is there a solution that works for all browsers (i.e. do it once and I never have to fix it for a new browser)? Thanks.

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  • JavaScript-based applications and text browsers

    - by Vi
    How to use complex AJAX applications with a lot of menus and with X.509 authentications in non-GUI mode with simple browsers? For example, I can login to Webmoney from console using links/lynx/link2 (but not w3m), entering captcha (using aaxine) and do operations there, but can't login not using X.509 certificate (even if I try to separate SSL part using "socat tcp-l:... openssl:...:443,cert=extracted_from_firefox.pem") Is there some program that behaves like fully-fledged browser (build DOM/execute JS/Support all features except of actually displaying things), but without GUI and dependencies on GUI libraries?

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  • Chrome Web Browser does not Work While IE does

    - by aspendox
    When I try to start Chrome Web Browser, "User Account Control" window opens and ask whether I give permission to this application to make changes in my computer. I give the permission, Chrome opens but could not connect to the Internet. There is no error in the opened page. But when I try to connect to internet via IE, it works. I've been experiencing this issue since yesterday, I was able to use Chrome before.

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  • Failed dependency while installing browser Iron(A google chrome clone)

    - by Krishnadas PC
    Installation failed while trying to install Iron browser. [root@localhost softwares]# rpm -ivh iron64.rpm error: Failed dependencies: libc.so.6(GLIBC_2.15)(64bit) is needed by iron64-29.0.1600-2.x86_64 libudev.so.1()(64bit) is needed by iron64-29.0.1600-2.x86_64 libudev.so.1(LIBUDEV_183)(64bit) is needed by iron64-29.0.1600-2.x86_64 and when tried to install using yum it failed also.

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  • Gzip not working in browser

    - by Cathal
    According to whatsmyip.org none of my browsers (Firefox, Chrome etc) on W7 are gzip enabled, it's saying 'NO, your browser is not requesting compressed content' which agrees with Chrome developer tools as I was testing a site and it was complaining that the page and css etc weren't compressed. I've searched for an answer but cannot find anything for this. I've tested from another pc connected to the router and that works fine, something on this pc is broke.... Any help tia

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  • Browser http port-forwarding

    - by Kakao
    When using a browser like Firefox I need that any url of the domain example.com to have appended the port :8008. Not only when I type it at address bar but any where it is referenced within the served html page. All the other domains should be left as is. I know I can setup a proxy like Squid or use a pac file in a web site but I want it simpler if possible.

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  • iphone app with role based login?

    - by chaitanya
    Can iPhone apps have role based login? In my application I have to display the content according to the role of the user (employee, visitor). Till now I havent seen any app with role based login for iphone. Can I develop role based login? is there any restriction from apple side for these kind of logins to approve the app?

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  • Register Game Object Components in Game Subsystems? (Component-based Game Object design)

    - by topright
    I'm creating a component-based game object system. Some tips: GameObject is simply a list of Components. There are GameSubsystems. For example, rendering, physics etc. Each GameSubsystem contains pointers to some of Components. GameSubsystem is a very powerful and flexible abstraction: it represents any slice (or aspect) of the game world. There is a need in a mechanism of registering Components in GameSubsystems (when GameObject is created and composed). There are 4 approaches: 1: Chain of responsibility pattern. Every Component is offered to every GameSubsystem. GameSubsystem makes a decision which Components to register (and how to organize them). For example, GameSubsystemRender can register Renderable Components. pro. Components know nothing about how they are used. Low coupling. A. We can add new GameSubsystem. For example, let's add GameSubsystemTitles that registers all ComponentTitle and guarantees that every title is unique and provides interface to quering objects by title. Of course, ComponentTitle should not be rewrited or inherited in this case. B. We can reorganize existing GameSubsystems. For example, GameSubsystemAudio, GameSubsystemRender, GameSubsystemParticleEmmiter can be merged into GameSubsystemSpatial (to place all audio, emmiter, render Components in the same hierarchy and use parent-relative transforms). con. Every-to-every check. Very innefficient. con. Subsystems know about Components. 2: Each Subsystem searches for Components of specific types. pro. Better performance than in Approach 1. con. Subsystems still know about Components. 3: Component registers itself in GameSubsystem(s). We know at compile-time that there is a GameSubsystemRenderer, so let's ComponentImageRender will call something like GameSubsystemRenderer::register(ComponentRenderBase*). pro. Performance. No unnecessary checks as in Approach 1. con. Components are badly coupled with GameSubsystems. 4: Mediator pattern. GameState (that contains GameSubsystems) can implement registerComponent(Component*). pro. Components and GameSubystems know nothing about each other. con. In C++ it would look like ugly and slow typeid-switch. Questions: Which approach is better and mostly used in component-based design? What Practice says? Any suggestions about implementation of Approach 4? Thank you.

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  • How should I structure my turn based engine to allow flexibility for players/AI and observation?

    - by Reefpirate
    I've just started making a Turn Based Strategy engine in GameMaker's GML language... And I was cruising along nicely until it came time to handle the turn cycle, and determining who is controlling what player, and also how to handle the camera and what is displayed on screen. Here's an outline of the main switch happening in my main game loop at the moment: switch (GameState) { case BEGIN_TURN: // Start of turn operations/routines break; case MID_TURN: switch (PControlledBy[Turn]) { case HUMAN: switch (MidTurnState) { case MT_SELECT: // No units selected, 'idle' UI state break; case MT_MOVE: // Unit selected and attempting to move break; case MT_ATTACK: break; } break; case COMPUTER: // AI ROUTINES GO HERE break; case OBSERVER: // OBSERVER ROUTINES GO HERE break; } break; case END_TURN: // End of turn routines/operations, and move Turn to next player break; } Now, I can see a couple of problems with this set-up already... But I don't have any idea how to go about making it 'right'. Turn is a global variable that stores which player's turn it is, and the BEGIN_TURN and END_TURN states make perfect sense to me... But the MID_TURN state is baffling me because of the things I want to happen here: If there are players controlled by humans, I want the AI to do it's thing on its turn here, but I want to be able to have the camera follow the AI as it makes moves in the human player's vision. If there are no human controlled player's, I'd like to be able to watch two or more AI's battle it out on the map with god-like 'observer' vision. So basically I'm wondering if there are any resources for how to structure a Turn Based Strategy engine? I've found lots of writing about pathfinding and AI, and those are all great... But when it comes to handling the turn structure and the game states I am having trouble finding any resources at all. How should the states be divided to allow flexibility between the players and the controllers (HUMAN, COMPUTER, OBSERVER)? Also, maybe if I'm on the right track I just need some reassurance before I lay down another few hundred lines of code...

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  • Running Python scripts in a browser

    - by sunwukung
    I want to start learning Python - and I'm having trouble getting scripts to load up in a browser (using Wamp). So far I've tried the following: 1: add the following lines to httpd.conf: AddHandler cgi-script .py Options ExecCGI I navigate to localhost/path/to/script/myscript.py but get an Internal Server error. 2: downloaded mod_wsgi-win32-ap22py26-3.0.so - renamed to mod_wsgi (running Wamp with Apache 2.2) added the following lines to httpd.conf AddHandler mod_wsgi .py WSGIScriptAlias /wsgi/ "path/to/my/pythonscripts/folder/" but when I navigate to the script - it renders the script in it's entirety i.e. #!c:/Python26/python.exe -u print "hello world" I managed to get CherryPy working, but ideally I want to learn the language in a relatively raw context before digging into a framework. Can anyone give me some pointers?

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  • How do you globally set the default browser using KDE4?

    - by wishi
    Hi! I'm using awesome-wm on Kubuntu 10.10. I like some of the KDE tools... like choqok. Thing is, that within awesome wm it seems to be impossible to set a default browser, because KDE4 settings overwrite the generally desired settings: To illustrate the problem: % xdg-mime query default text/html chromium-browser.desktop And from ~/.kde/share/config/kdeglobals [General] BrowserApplication=firefox.desktop Which does in no way make sense to me. If I set Firefox as default xdg-mime should not have Chrome. In fact I want Firefox. So how do I globally once and for all, across all frameworks, define Firefox as default? Best, Marius p.s.: I should probably mention, that clicking in Choqok starts Konqueror...

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  • Where to go to see an exception thrown by a browser based java app

    - by vaccano
    I have a java app that is running in my browser. At a specific point the app will crash. I would like to find the exception that is being thrown (if possible) so I can show it to the support of the company that makes the app. Is there a standard place for this? Or a way that capture it? (So I can prove that it is happening.) I am using Firefox, but could use IE if needed.

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  • How can I take browser screenshots at a higher resolution than my browser supports?

    - by Joshua Carmody
    I need to take a screenshot of a website as it would appear on a very high resolution monitor... say 4000x3000 pixels. My laptop's screen has a native resolution of 1400x768. Basically, I need to simulate having a monitor resolution much higher than my monitor and video card actually supports. I want the screenshot of the site to look pretty much how it does when you hit CTRL MINUS (zoom out) in Firefox repeatedly, but without any loss of pixels due to scaling. How can I do this? Is there some way to use virtual machine software to simulate a super-high-res display? If not, is there some way to open a browser window bigger than the screen, and then capture its contents as a PNG somehow? Anything else that might work?

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