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  • A* (A-star) implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • Windows Screensaver Multi Monitor Problem

    - by Bryan
    I have a simple screensaver that I've written, which has been deployed to all of our company's client PCs. As most of our PCs have dual monitors, I took care to ensure that the screensaver ran on both displays. This works fine, however on some systems, where the primary screen has been swapped (to the left monitor), the screensaver only works on the left (primary) screen. The offending code is below. Can anyone see anything I've done wrong, or a better way of handling this? For info, the context of "this", is the screensaver form itself. // Make form full screen and on top of all other forms int minY = 0; int maxY = 0; int maxX = 0; int minX = 0; foreach (Screen screen in Screen.AllScreens) { // Find the bounds of all screens attached to the system if (screen.Bounds.Left < minX) minX = screen.Bounds.Left; if (screen.Bounds.Width > maxX) maxX = screen.Bounds.Width; if (screen.Bounds.Bottom < minY) minY = screen.Bounds.Bottom; if (screen.Bounds.Height > maxY) maxY = screen.Bounds.Height; } // Set the location and size of the form, so that it // fills the bounds of all screens attached to the system Location = new Point(minX, minY); Height = maxY - minY; Width = maxX - minX; Cursor.Hide(); TopMost = true;

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  • Rails 3 equivalent of complex SQL query

    - by Bryan
    Given the following models: class Recipe < ActiveRecord::Base has_many :recipe_ingredients has_many :ingredients, :through => :recipe_ingredients end class RecipeIngredient < ActiveRecord::Base belongs_to :recipe belongs_to :ingredient end class Ingredient < ActiveRecord::Base end How can I perform the following SQL query using Arel in Rails 3? SELECT * FROM recipes WHERE NOT EXISTS ( SELECT * FROM ingredients WHERE name IN ('chocolate', 'cream') AND NOT EXISTS ( SELECT * FROM recipe_ingredients WHERE recipe_ingredients.recipe_id = recipes.id AND recipe_ingredients.ingredient_id = ingredients.id))

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  • XSLT Sort Alphabetically & Numerically Problem

    - by Bryan
    I have a group of strings ie g:lines = '9,1,306,LUCY,G,89' I need the output to be: 1,9,89,306,G,LUCY This is my current code: <xsl:for-each select="$all_alerts[g:problem!='normal_service'][g:service='bus']"> <xsl:sort select="g:line"/> <xsl:sort select="number(g:line)" data-type="number"/> <xsl:value-of select="normalize-space(g:line)" /><xsl:text/> <xsl:if test="position()!=last()"><xsl:text>,&#160;</xsl:text></xsl:if> </xsl:for-each> I can get it to only display '1, 12, 306, 38, 9, G, LUCY' because the 2nd sort isn't being picked up. Anyone able help me out?

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  • JSON to Persistent Data Store (CoreData, etc.)

    - by Bryan Veloso
    All of the data on my application is pulled through an API via JSON. The nature of a good percentage of this data is that it doesn't change very often. So to go and make JSON requests to get a list of data that doesn't change much didn't seem all that appealing. I'm looking for the most sensible option to have this JSON saved onto the iPhone in some sort of persistent data store. Obviously one plus of persisting the data would be to provide it when the phone can't access the API. I've looked at a few examples of having JSON and CoreData interact, for example, but it seems that they only describe transforming NSManagedObjects into JSON. If I can transform JSON into CoreData, my only problem would be being able to change that data when the data from the API does change. (Or, maybe this is all just silly.)

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  • How do I create drop lines while dragging a menu item on a WinForm?

    - by Bryan
    I want to mimic the functionality of Google Chrome/FireFox for example, when rearranging your bookmarks, when you are dragging the menu item, it creates a black line at the proposed drop point, like this: I've already implemented the Drag/Drop functionality to rearrange the menu, but I would like to add these separator lines as an additional feature. Is there a way to do this within the .NET Framework (3.5) or shall I have to resort to Win32 api calls? Just wanted to ask before I went down that path.

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  • C program that prints out another C program in Japanese

    - by Bryan Bueter
    There was a C program written for a contest that was formatted in ASCII art as a Japanese character. When compiled and ran it printed out another program formatted in a different Japanese character, then another, then finally it printed out the first again. I was looking for the code to that and could not find it on the internet. I dont remember what contest nor what the name of the program was. Thanks.

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  • Storing high precision latitude/longitude numbers in iOS Core Data

    - by Bryan
    I'm trying to store Latitude/Longitudes in core data. These end up being anywhere from 6-20 digit precision. And for whatever reason, i had them as floats in Core Data, its rounding them and not giving me the exact values back. I tried "decimal" type, with no luck either. Are NSStrings my only other option? EDIT NSManagedObject: @interface Event : NSManagedObject { } @property (nonatomic, retain) NSDecimalNumber * dec; @property (nonatomic, retain) NSDate * timeStamp; @property (nonatomic, retain) NSNumber * flo; @property (nonatomic, retain) NSNumber * doub; Here's the code for a sample number that I store into core data: NSNumber *n = [NSDecimalNumber decimalNumberWithString:@"-97.12345678901234567890123456789"]; Code to access it again: NSNumber *n = [managedObject valueForKey:@"dec"]; NSNumber *f = [managedObject valueForKey:@"flo"]; NSNumber *d = [managedObject valueForKey:@"doub"]; Printed values: Printing description of n: -97.1234567890124 Printing description of f: <CFNumber 0x603f250 [0xfef3e0]>{value = -97.12345678901235146441, type = kCFNumberFloat64Type} Printing description of d: <CFNumber 0x6040310 [0xfef3e0]>{value = -97.12345678901235146441, type = kCFNumberFloat64Type}

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  • How do I create lines while dragging a menu item on a WinForm? C#

    - by Bryan
    I want to mimic the functionality of Google Chrome/FireFox for example, when rearranging your bookmarks, when you are dragging the menu item, it creates a line at the proposed drop point. I've already implemented the Drag/Drop functionality to rearrange the menu, but I would like to add these separator lines as an additional feature. Is there a way to do this within the .NET Framework (3.5) or shall I have to resort to Win32 api calls? Just wanted to ask before I went down that path.

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  • Astar implementation in AS3

    - by Bryan Hare
    Hey, I am putting together a project for a class that requires me to put AI in a top down Tactical Strategy game in Flash AS3. I decided that I would use a node based path finding approach because the game is based on a circular movement scheme. When a player moves a unit he essentially draws a series of line segments that connect that a player unit will follow along. I am trying to put together a similar operation for the AI units in our game by creating a list of nodes to traverse to a target node. Hence my use of Astar (the resulting path can be used to create this line). Here is my Algorithm function findShortestPath (startN:node, goalN:node) { var openSet:Array = new Array(); var closedSet:Array = new Array(); var pathFound:Boolean = false; startN.g_score = 0; startN.h_score = distFunction(startN,goalN); startN.f_score = startN.h_score; startN.fromNode = null; openSet.push (startN); var i:int = 0 for(i= 0; i< nodeArray.length; i++) { for(var j:int =0; j<nodeArray[0].length; j++) { if(!nodeArray[i][j].isPathable) { closedSet.push(nodeArray[i][j]); } } } while (openSet.length != 0) { var cNode:node = openSet.shift(); if (cNode == goalN) { resolvePath (cNode); return true; } closedSet.push (cNode); for (i= 0; i < cNode.dirArray.length; i++) { var neighborNode:node = cNode.nodeArray[cNode.dirArray[i]]; if (!(closedSet.indexOf(neighborNode) == -1)) { continue; } neighborNode.fromNode = cNode; var tenativeg_score:Number = cNode.gscore + distFunction(neighborNode.fromNode,neighborNode); if (openSet.indexOf(neighborNode) == -1) { neighborNode.g_score = neighborNode.fromNode.g_score + distFunction(neighborNode,cNode); if (cNode.dirArray[i] >= 4) { neighborNode.g_score -= 4; } neighborNode.h_score=distFunction(neighborNode,goalN); neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; insertIntoPQ (neighborNode, openSet); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); } else if (tenativeg_score <= neighborNode.g_score) { neighborNode.fromNode=cNode; neighborNode.g_score=cNode.g_score+distFunction(neighborNode,cNode); if (cNode.dirArray[i]>=4) { neighborNode.g_score-=4; } neighborNode.f_score=neighborNode.g_score+neighborNode.h_score; openSet.splice (openSet.indexOf(neighborNode),1); //trace(" F Score of neighbor: " + neighborNode.f_score + " H score of Neighbor: " + neighborNode.h_score + " G_score or neighbor: " +neighborNode.g_score); insertIntoPQ (neighborNode, openSet); } } } trace ("fail"); return false; } Right now this function creates paths that are often not optimal or wholly inaccurate given the target and this generally happens when I have nodes that are not path able, and I am not quite sure what I am doing wrong right now. If someone could help me correct this I would appreciate it greatly. Some Notes My OpenSet is essentially a Priority Queue, so thats how I sort my nodes by cost. Here is that function function insertIntoPQ (iNode:node, pq:Array) { var inserted:Boolean=true; var iterater:int=0; while (inserted) { if (iterater==pq.length) { pq.push (iNode); inserted=false; } else if (pq[iterater].f_score >= iNode.f_score) { pq.splice (iterater,0,iNode); inserted=false; } ++iterater; } } Thanks!

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  • Visual Studio 2008 adding incorrect working folders to TFS Workspace

    - by Bryan Rowe
    I am using Visual Studio 2008 with TFS. I have one workspace set up with one working folder. I map the root source control folder $/ to C:\TFS and get all code. When working on any project under the root, Visual Studio will randomly add incorrectly mapped working folders to my workspace. For example, it might map $/WebProject/ to C:\TFS\WebProject\DataAccess -- where the real files exist at C:\TFS\WebProject. Once it incorrectly adds these working folders, I can no longer open the solution. I am forced to remove the working folders that Visual Studio added and get latest from TFS. Has anyone experienced this? Is there something I can do to avoid running into this?

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  • How can I use the paid version of my app as a "key" to the free version?

    - by Bryan Denny
    Let's say for example that I have some Android app that does X. The free version has ads or basic features. I want to have a paid version that removes the ads and adds extra features. How can I use the paid app as a "license key" to unlock the features in the free app? So the user would install the free app, then install the paid app to get the extra features, but they would still run the free app (which would now be unlocked). What's the best approach to doing this?

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  • How to detect which Windows account is running a .net application?

    - by Bryan
    Hi, I'm writing a sharepoint web part. It writes logs into a file (by using StreamWriter). However, logs are written only for users whose accounts are administrators on the server hosting the web part. I want to detect which account (probably not by using SPUser) is executing web part's code, so that I can have logs generated for less privileged users. Is that possible? Thanks

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  • Interface in a dynamic language?

    - by Bryan
    Interface (or an abstract class with all the methods abstract) is a powerful weapon in a static language. It allows different derived types to be used in a uniformed way. However, in a dynamic language, all objects can be used in a uniformed way as long as they define certain methods. Does interface exist in dynamic languages? It seems unnecessary to me.

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  • SQL query through an intermediate table

    - by Bryan
    Given the following tables: Recipes | id | name | 1 | 'chocolate cream pie' | 2 | 'banana cream pie' | 3 | 'chocolate banana surprise' Ingredients | id | name | 1 | 'banana' | 2 | 'cream' | 3 | 'chocolate' RecipeIngredients | recipe_id | ingredient_id | 1 | 2 | 1 | 3 | 2 | 1 | 2 | 2 | 3 | 1 | 3 | 3 How do I construct a SQL query to find recipes where ingredients.name = 'chocolate' and ingredients.name = 'cream'?

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  • How to capture SQL with parameters substituted in? (.NET, SqlCommand)

    - by Bryan
    Hello, If there an easy way to get a completed SQL statement back after parameter substitution? I.e., I want to keep a logfile of all the SQL this program runs. Or if I want to do this, will I just want to get rid of Parameters, and do the whole query the old school way, in one big string? Simple Example: I want to capture the output: SELECT subcatId FROM EnrollmentSubCategory WHERE catid = 1 .. from this code: Dim subCatSQL As String = "SELECT subcatId FROM EnrollmentSubCategory WHERE catid = @catId" Dim connectionString As String = "X" Dim conn As New SqlConnection(connectionString) If conn.State = ConnectionState.Closed Then conn.Open() End If Dim cmd As New SqlCommand(subCatSQL, conn) With cmd .Parameters.Add(New SqlParameter("@catId", SqlDbType.Int, 1)) End With Console.WriteLine("Before: " + cmd.CommandText) cmd.Prepare() Console.WriteLine("After: " + cmd.CommandText) I had assumed Prepare() would do the substitutions, but apparently not. Thoughts? Advice? Thanks in advance.

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  • Problem comparing French character Î

    - by Bryan
    When comparing "Île" and "Ile", C# does not consider these to be to be the same. string.Equals("Île", "Ile", StringComparison.InvariantCultureIgnoreCase) For all other accented characters I have come across the comparison works fine. Is there another comparison function I should use?

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  • Do Ruby/Rails state machines exist that execute event transitions when a state change occurs?

    - by Bryan
    Hello All, Hopefully this isn't a silly question and I'm just not overlooking something in Ruby/Rails state machines (AASM, Transitions, AlterEgo, etc). From what I can tell, these state machine implementations operate on the preface that an event will get fired and the appropriate transition for that event will be triggered based on the old and new state. However, they don't seem to work the other way; say a user wants to change state from 'created' to 'assigned' and have the correct transition occur (rather than firing the event that causes the current state to be transitioned to the new state). Essentially, I want the user to be able to select a new state from a select box of available states and have the appropriate transition, guards, success callbacks, etc executed. Does anyone know if the existing state machine implementations support this?

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  • Passing parameters to eventListener function

    - by bryan sammon
    I have this function check(e) that I'd like to be able to pass parameters from test() when I add it to the eventListener. Is this possible? Like say to get the mainlink variable to pass through the parameters. Is this even good to do? I put the javascript below, I also have it on jsbin: http://jsbin.com/ujahe3/9/edit function test() { if (!document.getElementById('myid')) { var mainlink = document.getElementById('mainlink'); var newElem = document.createElement('span'); mainlink.appendChild(newElem); var linkElemAttrib = document.createAttribute('id'); linkElemAttrib.value = "myid"; newElem.setAttributeNode(linkElemAttrib); var linkElem = document.createElement('a'); newElem.appendChild(linkElem); var linkElemAttrib = document.createAttribute('href'); linkElemAttrib.value = "jsbin.com"; linkElem.setAttributeNode(linkElemAttrib); var linkElemText = document.createTextNode('new click me'); linkElem.appendChild(linkElemText); if (document.addEventListener) { document.addEventListener('click', check/*(WOULD LIKE TO PASS PARAMETERS HERE)*/, false); }; }; }; function check(e) { if (document.getElementById('myid')) { if (document.getElementById('myid').parentNode === document.getElementById('mainlink')) { var target = (e && e.target) || (event && event.srcElement); var obj = document.getElementById('mainlink'); if (target!= obj) { obj.removeChild(obj.lastChild); }; }; }; };

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  • How can I Export a Table in Access using VBA into a specific sheet in an Excel spreadsheet?

    - by Bryan
    I have a some tables, we will call them Table1,Table2.... and I need them to be Exported into specific spreadsheets in a macro enabled Excel File (.xlsm) that already exists. So I would need to put Table1 into Sheet2, Table2 into Sheet3... and so on. I had been doing this manually by going to the export menu in Access but it is getting monotonous so I would like to automate the process. The Excel file will already have code in each spreadsheet which would need to still be intact.

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  • On saving an new active record, in what order are the associated objects saved?

    - by Bryan
    In rails, when saving an active_record object, its associated objects will be saved as well. But has_one and has_many association have different order in saving objects. I have three simplified models: class Team < ActiveRecord::Base has_many :players has_one :coach end class Player < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end class Coach < ActiveRecord::Base belongs_to :team validates_presence_of :team_id end I expected that when team.save is called, team should be saved before its associated coach and players. I use the following code to test these models: t = Team.new team.coach = Coach.new team.save! team.save! returns true. But in another test: t = Team.new team.players << Player.new team.save! team.save! gives the following error: > ActiveRecord::RecordInvalid: > Validation failed: Players is invalid I figured out that team.save! saves objects in the following order: 1) players, 2) team, and 3) coach. This is why I got the error: When a player is saved, team doesn't yet have a id, so validates_presence_of :team_id fails in player. Can someone explain to me why objects are saved in this order? This seems not logical to me.

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