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  • Is there a free, smale-scale, not web-based issue/bug tracking system?

    - by Doc Brown
    I know, there were posts before here on SO before concerning issue or bug tracking systems, like this one, but the given answers point either to commercial systems or web-based systems, which both seem to be oversized for our needs. What I am looking for is a non-commercial tool for a team of 3 to 4 developers, which can be used on an existing fileserver, without the need of installing additional server software like a C/S database or a web server. Some things I expect from such a system: allows to remember bugs (with a priority) and issues / ideas for new features (mostly without a priority) description of the issue, perhaps some additional remarks short info who entered the bug/issue entry one or more tags allowing us to group or filter the list Any suggestions? EDIT: I should have said that, but we are using MS Windows clients, Visual Studio development, Tortoise SVN (the latter works fine without a subversion server). And yes, I am strict on "no server software", since all server based solutions I have seen so far seem much to oversized/heavy weighted/too-much-effort-to-be-worth-it. In fact, if no one has a better idea, we are going to use a spreadsheet, but I can't believe there are no ready-made, light weight solutions.

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  • How do I report a missing package dependency during an upgrade?

    - by crasic
    A friend of mine (somewhat new to linux) recently upgraded from 10.10 to 11.04 and his OS broke from the upgrade. A few minutes of troubleshooting showed that the culprit was the PAE kernel that the upgrade decided to install since it determined he had 4GB of phyisical RAM. More specifically the upgrade forgot to install the linux-headers-generic-pae required by the closed source nvidia drivers. I'm not entirely sure how to report this bug to the devs. Its an easy fix (after booting into the non-pae kernel and installing the package everything worked), but they are encouraging users to use the built-in bug reporting system and I'm not entirely certain how to report update bugs.

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  • No contact list in MSN

    - by David
    Since today I can't see my contact list en empathy IM, using the MSN protocol. I've tried uninstalling, reinstalling, erasing all config files from my computer (using ubuntu tweak and erasing the config files from my /home folder), but nothing solve the problem Time ago people have the same problem, they're solved it changing a line in a script, but that bug was solved in latest versions of empathy. I've tried to change that script, using other lines. /usr/lib/pymodules/python2.6/papyon/service/description/SingleSignOn/RequestMultipleSecurityTokens.py I've changed the line CONTACTS = ("contacts.msn.com", "MBI") by the older one: CONTACTS = ("contacts.msn.com","?fs=1&id=24000&kv=7&rn=93S9SWWw&tw=0&ver=2.1.6000.1") But this no fix the bug In advanced options I have this (in empathy account options): Server: messenger.hotmail.com Port: 1863 How can I solve this? Please help

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  • My hardware needs a module to be blacklisted to work, how can I get this fix shipped?

    - by Jorge Castro
    I have an Acer Timeline 1830T. When I install 10.10 and 11.04 it needs to have the acer-wmi module blacklisted for wireless to work. I think I need to file a bug on the linux kernel but I am not sure. I've heard the term "quirk" being thrown around by developers when it comes to fixing something so that it works on certain pieces of hardware. Is this indeed a kernel bug? What steps should I take to ensure that this gets reported so that everyone with my laptop doesn't have to go through this over and over?

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  • How should I report this problem?

    - by Sinan Aykut
    I use Ubuntu 11.04 Alpha in daily use and yesterday I've made an upgrade (apt-get dist-upgrade) after restart, I could not access to the desktop. Just the wallpaper and cursor... I've tried to open it in safe mode, but no luck. Before sending a bug report for this problem, Id like to know some things: 1) Which logs I should consider before sending a bug report? I think this issue is related to updated X.org or Unity desktop files 2) Is there any CLI way to turn my Unity desktop back to the classic one? Thanks.

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  • Importing Debian Bugs to Launchpad

    - by noddy
    While reading about how the bugs from debian are imported to launchpad, I came across a blueprint https://blueprints.launchpad.net/launchpad/+spec/debian-bug-import which was used initially to import bugs from debian. I cannot find the script that was used to import them or the logic that was used. Did the people import all the bugs from debian or did they filter the bugs. And how are the bugs presently imported from debian to launchpad. I came across a script in launchpad which imports bugs from debian given certain bug numbers but I wanted to know whether there is some automation that exists for importing relevant debian bugs to launchpad. Thanks.

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  • Mouse buttons and all keyboard buttons except alt and super randomly stops working

    - by bobbaluba
    A couple of times lately, unity appears to not accept button presses from neither the mouse or the keyboard. This happens after a random amount of time, usually a couple of hours, or right after boot. The weird thing is: I can still move the mouse around. I can press alt to get the unity menu thingy (but i can't type anything in it) I can press super to show/hide the unity search. None of the applications seem to get the input Ive tried connecting a second mouse, same issue I can press ctrl+alt+f1 to drop to a shell tty The shell works fine Now, this is definitely a bug, probably in unity(?), but it's hard to search for when I don't know what's causing it. Is there something I can do to debug? I've found some people that appears to be having the same problem with the mouse only, but most of the time, their questions are unanswered or closed for being too specific. What would be a good strategy to fix this? Should I report it as a bug?

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  • How to act when you get the last warning? [closed]

    - by Cody
    I'm a software developer, currently working on web development. We are a small company a team with 2 persons, a developer and a designer and we have no-one to test our applications. From the last week I was somehow rushed to finish a task within a project programmed by someone else and I released it with a bug which I did not see. Today I got the last warning and if there is a release with a bug I will be fired. So is this fair enough to get fired because releases with bugs without any testers around or should I really improve my skills on testing?

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  • Is is possible to get a patch included in the current release? If so, how?

    - by Oli
    So a while back I reported a bug in Compiz's Place Window plugin. It's a fairly major regression for people affected by it: mainly those using Gnome-Fallback, judging by the reports. A patch surfaced a short time later. I created a PPA for testing and everybody involved so far is reporting the issues are fixed. It even fixes another bug. I've done testing with a standard Unity desktop and can say (for my testing) no adverse effects were visible. I want to get this pushed to Ubuntu right now for two main reasons: I'm selfish. I don't want to need to update my PPA every time a new version of Compiz is pushed to 12.04. I don't want Ubuntu users seeing their windows flying around because of a silly little bug. I want this patch pushed to Ubuntu's version of Compiz as soon as possible, so we can mark these bugs fixed and move on with our lives. Whose leg do I have to hump to get this pulled into Ubuntu right now? I don't maintain this project and it's an upstream thing but it's fairly integral to Ubuntu. I could go to Compiz but I imagine that if they accept the patch, it'll be months (at least a release) before it's anywhere near Ubuntu. And when I do find the right person, how can I make the process as slick as possible for them? I want them to see my request, go "Yup, that all looks great, done" and that be it. I don't want seventeen rounds of emails addressing aspects of the patch. More importantly, I don't want to waste their time either. And what do I have to provide them? My packaging skills are... lamentable. This was my first attempt at patching a package for redistribution so I've probably made every single packaging error known to man. Will they be happy with the original patch (so they can apply it themselves) or should I repackage things so the diff/changelog is a little cleaner (it took me a few goes and the versioning is all over the place). Note: This question is about Compiz but I'd prefer if answers could address other styles of package too so we have an authoritative and comprehensive thread of how to get things fixed.

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  • Writing long line support for text editor

    - by Mathematician82
    I know that some some text editors have problems to show long lines https://bugzilla.gnome.org/show_bug.cgi?id=172099 . What is the best way to fix the bug or are they equally well? Modify the GTK+ source code and add a support for long lines. Modify the text editor source code such that it does not use GTK+ if it meets a long line. Split the long lines into part (maybe by cut on the Bash ) I'm just a junior programmer so I don't know what people does when they meet a bug that is on the library they use.

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  • Update on ASP.NET MVC 3 RC2 (and a workaround for a bug in it)

    - by ScottGu
    Last week we published the RC2 build of ASP.NET MVC 3.  I blogged a bunch of details about it here. One of the reasons we publish release candidates is to help find those last “hard to find” bugs. So far we haven’t seen many issues reported with the RC2 release (which is good) - although we have seen a few reports of a metadata caching bug that manifests itself in at least two scenarios: Nullable parameters in action methods have problems: When you have a controller action method with a nullable parameter (like int? – or a complex type that has a nullable sub-property), the nullable parameter might always end up being null - even when the request contains a valid value for the parameter. [AllowHtml] doesn’t allow HTML in model binding: When you decorate a model property with an [AllowHtml] attribute (to turn off HTML injection protection), the model binding still fails when HTML content is posted to it. Both of these issues are caused by an over-eager caching optimization we introduced very late in the RC2 milestone.  This issue will be fixed for the final ASP.NET MVC 3 release.  Below is a workaround step you can implement to fix it today. Workaround You Can Use Today You can fix the above issues with the current ASP.NT MVC 3 RC2 release by adding one line of code to the Application_Start() event handler within the Global.asax class of your application: The above code sets the ModelMetaDataProviders.Current property to use the DataAnnotationsModelMetadataProvider.  This causes ASP.NET MVC 3 to use a meta-data provider implementation that doesn’t have the more aggressive caching logic we introduced late in the RC2 release, and prevents the caching issues that cause the above issues to occur.  You don’t need to change any other code within your application.  Once you make this change the above issues are fixed.  You won’t need to have this line of code within your applications once the final ASP.NET MVC 3 release ships (although keeping it in also won’t cause any problems). Hope this helps – and please keep any reports of issues coming our way, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • InvalidProgramException Running Unit Test (Bug Closed)

    - by Anthony Trudeau
    In a previous post I reported an InvalidProgramException that occurs in a certain circumstance with unit tests involving accessors on a private generic method.  It turns out that Bug #635093 reported through Microsoft Connect will not be fixed. The reason cited is that private accessors have been discontinued.  And why have private accessors been discontinued?  They don't have time is the reason listed in the blog post titled "Generation of Private Accessors (Publicize) and Code Generation for Visual Studio 2010". In my opinion, it's a piss poor decision to discontinue support for a feature that they're still using within automatically generated unit tests against private classes and methods.  But, I think what is worse is the lack of guidance cited in the aforementioned blog post.  Their advice?  Use the PrivateObject to help, but develop your own framework. At the end of the day what Microsoft is saying is, "I know you spent a lot of money for this product.  I know that you don't have time to develop a framework to deal with this.  We don't have time and that is all that's important."

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  • Bug with Set / Get Accessor in .Net 3.5

    - by MarkPearl
    I spent a few hours scratching my head on this one... So I thought I would blog about it in case someone else had the same headache. Assume you have a class, and you are wanting to use the INotifyPropertyChanged interface so that when you bind to an instance of the class, you get the magic sauce of binding to do you updates to the UI. Well, I had a special instance where I wanted one of the properties of the class to add some additional formatting to itself whenever someone changed its value (see the code below).   class Test: INotifyPropertyChanged {     private string_inputValue;     public stringInputValue     {         get        {             return_inputValue;         }         set        {             if(value!= _inputValue)             {                 _inputValue = value+ "Extra Stuff";                 NotifyPropertyChanged("InputValue");                     }         }     }     public eventPropertyChangedEventHandler PropertyChanged;     public voidNotifyPropertyChanged(stringinfo)     {         if(PropertyChanged != null)         {             PropertyChanged(this, newPropertyChangedEventArgs(info));         }     } }   Everything looked fine, but when I ran it in my WPF project, the textbox I was binding to would not update? I couldn’t understand it! I thought the code made sense, so why wasn’t it working? Eventually StackOverflow came to the rescue, where I was told that it was a bug in the .Net 3.5 Runtime and that a fix was scheduled in .Net 4 For those who have the same problem, here is the workaround… You need to put the NotifyPropertyChanged method on the application thread! public string InputValue { get { return _inputValue; } set { if (value != _inputValue) { _inputValue = value + "Extra Stuff"; // // React to the type of measurement // Application.Current.Dispatcher.BeginInvoke((Action)delegate { NotifyPropertyChanged("InputValue"); }); } } }

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  • SSMS Tools Pack 2.5.3 is out with bug fixes and improved licensing

    - by Mladen Prajdic
    Licensing for SSMS Tools Pack 2.5 has been quite a hit and I received some awesome feedback. The version 2.5.3 contains a few bug fixes and desired licensing improvements. Changes include more licensing options, prices in Euros because of book keeping reasons (don't you just love those :)) and generally easier purchase and licensing process for users. Licensing now offers four options: Per machine license. (€25) Perfect if you do all your work from a single machine. Plus one OS reinstall activation. Personal license (€75) Up to 4 machine activations. Plus 2 OS reinstall activations and any number of virtual machine activations. Team license (€240) Up to 10 machine activations. Plus 4 OS reinstall activations and any number of virtual machine activations. Enterprise license (€350+) For more than 10 machine activations any number of virtual machine activations. 30 days license. Time based demo license bound to a machine. You can view all the details on the Licensing page . If you want to receive email notifications when new version of SSMS Tools Pack is out you can do that on the Main page or on the Download page . Version 2.7 is expected in the first half of February and won't support SSMS 2005 and 2005 Express anymore. Enjoy it!

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  • BusEnum2 and a Minor Bug Fix

    - by Kate Moss' Open Space
    The default root bus driver, BusEnum, enumerate and active drivers one by one in synchronized manner. It is not only slowing the boot time but in the even if any of driver's init function (XXX_init) get hanged, the whole system won't boot at all. There is a sample of enhanced root bus driver, BusEnum2, on the http://msdn.microsoft.com/en-us/library/dd187254.aspx The page provides the sample code and the detail explanation of the design concept. With multi-threaded BusEnum2 on CE7 with SMP enabled system, the scalability is even more significant. Since you have more than one processor and it can load drivers in parallel! Everything looks good so far, except to there is a small bug in the sample code. Fortunately, it is easy to fix. But hard to trace if you ever enc outer it! The BUSENUM2 flag only defined in BUSENUM2\BUSDEF\sources but not in BUSENUM2\BUSENUM\sources. The DeviceFolder is implemented in BUSENUM2\BUSDEF but the instance is created in BUSENUM2\BUSENUM\busenum.cpp, so the result is it allocates less memory than actual need.   Add   CDEFINES=$(CDEFINES) -DBUSENUM2   into BUSENUM2\BUSENUM\sources and the problem fixed!

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  • Video Bug after a fresh installation

    - by Matan
    Hello, I just installed Ubuntu 10.10 (I'm brand new to Ubuntu) on my laptop. I seem to have a video bug that I don't know how to deal with. When the log-in screen comes up, the boxes are way off in the corner of the screen (partially off it). When I enter my password, the screen goes black for a few seconds, then returns to the login screen. I can open a Terminal window and enter my login info that way. When I go back to Gnome (Ctrl+Alt+F7 or whatever) it shows me as "logged in" but I still can't get to the desktop. If anyone has any advice, I'd love to hear it--just try to use simple language, please, since I really don't know Linux at all yet! I'm running an Averatec 3700 Series: Mobile AMD Sempron 3000+ 512 MB DDR, 80 GB HDD After looking at this question I tried going in through Failsafe mode (took me a while to figure out the hold-shift-while-booting thing _<) and playing around with the resolution. Setting a somewhat wider resolution did seem to fix things so that I can log into regular GNOME, I think. I'm not sure if this fix will persist, but it seems like it might!

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  • Access to modified closure, is this a ReSharper bug?

    - by hmemcpy
    I have the latest ReSharper 5.0 build (1655), where I have encountered the suggestion 'Access to modified closure' on the following code: var now = new DateTime(1970, 1, 1); var dates = new List<DateTime>(); dates.Where(d => d > now); and the now inside the lambda expression is underlined with the warning. I'm pretty sure that's a ReSharper bug, but is it really?

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  • gnome3 and unity bug in 11.10

    - by LinuxNoob
    Yes I am new to Linux but am learning stuff daily as I finally migrated my work systems to Ubuntu 11.10 and they works pretty decent given the fact that some of the application I have to use to do my job are not supported by Linux ... yet. Anyways, I was working with Unity, not even knowing there was a Gnome3 environment until I ran across a post while searching for a fix on another unrelated issue. Lo and behold, I was able after much searching to log in Gnome 3 after installing the required packages. I don't know how many articles I had to read for someone to tell me how to log into Gnome3 or into Unity by selecting the little wheel on the login screen to get the drop down for the different environments ...(I know... I'm such a Noob but I'm sure we all were at one time or another). Again, after using Unity, I was hooked on Linux and decided if I can get it to work with all the Apps I need at work and play a little WOW every now and again, I'm good to go. But again to the point. I logged into Gnome3. No icons but just a cool experience to see what the heck this thing does. I eventually figured out how to use it and I love Gnome 3 but it is as buggy as the C++ programs I first learned to write in college. I don't know if it's because i installed the packages after I was up and running in Unity or what. The issues I have are that it locks the desktop up randomly..just locks it up. Usually when i have a lot of screens opened. Never fails that it does it when i put the mouse up in the top/left corner to swap Apps. Then I can't get to the windows in the back to shut them down. A few times i just have to turn the power off on my PC ( sigh, what a POS I say to myself every time I decide "oh it was an isolated incidence"...try it again..it's so cool and designed the way I would design a desktop .. intuitive...just cool man cool) but it fails me again and again. If I had to guess I would say it's a memory problem..i do have 2gigs but nevertheless it just stops working. The mouse doesn't respond ...eventually the keyboard doesn't respond. Just the Power Off button is the only way out. Never had an issue like this in Unity. Using the same Apps in the same way and I bet the system will crash in 45 minutes to an hour. Usually, I have 7-10 windows opened. I wish I knew enough to get the correct logs, I'm sure it's a bug. I'm not doing anything fancy..just running email, word docs, jave apps, vpn, pidgin, maybe some SQL stuff or communication Apps, etc. Anyways I've decided to wait for another major release to try it again... until then I'm sticking with Unity which is also very cool.

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  • IE6 rendering bug. Some parsed <li> elements are losing their closing tags.

    - by Jeff Fohl
    I have been working with IE6 for many years [sob], but have never seen this particular bug before, and I can't seem to find a reference to it on the Web. The problem appears to be with how IE6 is parsing the HTML of a nested list. Even though the markup is correct, IE6 somehow munges the code when it is parsed, and drops the closing tags of some of the <li> elements. For example, take the following code: <!DOCTYPE html> <head> <title>My Page</title> </head> <body> <div> <ul> <li><a href=''>Child A</a> <div> <ul> <li><a href=''>Grandchild A</a></li> </ul> </div> </li> <li><a href=''>The Child B Which Is Not A</a> <div> <ul> <li><a href=''>Grandchild B</a></li> <li><a href=''>Grandchild C</a></li> </ul> </div> </li> <li><a href=''>Deep Purple</a></li> <li><a href=''>Led Zeppelin</a></li> </ul> </div> </body> </html> Now take a look at how IE6 renders this code, after it has run it through the IE6 rendering engine: <HTML> <HEAD> <TITLE>My Page</TITLE></HEAD> <BODY> <DIV> <UL> <LI><A href="">Child A</A> <DIV> <UL> <LI><A href="">Grandchild A</A> </LI> </UL> </DIV> <LI><A href="">The Child B Which Is Not A</A> <DIV> <UL> <LI><A href="">Grandchild B</A> <LI><A href="">Grandchild C</A> </LI> </UL> </DIV> <LI><A href="">Deep Purple</A> <LI><A href="">Led Zeppelin</A> </LI> </UL> </DIV> </BODY> </HTML> Note how on some of the <li> elements there are no longer any closing tags, even though it existed in the source HTML. Does anyone have any idea what could be triggering this bug, and if it is possible to avoid it? It seems to be the source of some visual display problems in IE6. Many thanks for any advice.

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  • Fixing a collision detection bug in Slick2D

    - by Jesse Prescott
    My game has a bug with collision detection. If you go against the wall and tap forward/back sometimes the game thinks the speed you travelled at is 0 and the game doesn't know how to get you out of the wall. My collision detection works by getting the speed you hit the wall at and if it is positive it moves you back, if it is negative it moves you forward. It might help if you download it: https://rapidshare.com/files/1550046269/game.zip Sorry if I explained badly, it's hard to explain. float maxSpeed = 0.3f; float minSpeed = -0.2f; float acceleration = 0.002f; float deacceleration = 0.001f; float slowdownSpeed = 0.002f; float rotateSpeed = 0.08f; static float currentSpeed = 0; boolean up = false; boolean down = false; boolean noKey = false; static float rotate = 0; //Image effect system static String locationCarNormal; static String locationCarFront; static String locationCarBack; static String locationCarBoth; static boolean carFront = false; static boolean carBack = false; static String imageRef; boolean collision = false; public ComponentPlayerMovement(String id, String ScarNormal, String ScarFront, String ScarBack, String ScarBoth) { this.id = id; playerBody = new Rectangle(900/2-16, 700/2-16, 32, 32); locationCarNormal = ScarNormal; locationCarFront = ScarFront; locationCarBack = ScarBack; locationCarBoth = ScarBoth; imageRef = locationCarNormal; } @Override public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); playerBody.transform(Transform.createRotateTransform(2)); float hip = currentSpeed * delta; float unstuckspeed = 0.05f * delta; if(carBack && !carFront) { imageRef = locationCarBack; ComponentImageRender.updateImage(); } else if(carFront && !carBack) { imageRef = locationCarFront; ComponentImageRender.updateImage(); } else if(carFront && carBack) { imageRef = locationCarBoth; ComponentImageRender.updateImage(); } if(input.isKeyDown(Input.KEY_RIGHT)) { rotate += rotateSpeed * delta; owner.setRotation(rotate); } if(input.isKeyDown(Input.KEY_LEFT)) { rotate -= rotateSpeed * delta; owner.setRotation(rotate); } if(input.isKeyDown(Input.KEY_UP)) { if(!collision) { up = true; noKey = false; if(currentSpeed < maxSpeed) { currentSpeed += acceleration; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } else { currentSpeed = 1; } } else if(input.isKeyDown(Input.KEY_DOWN) && !collision) { down = true; noKey = false; if(currentSpeed > minSpeed) { currentSpeed -= slowdownSpeed; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } else { noKey = true; if(currentSpeed > 0) { currentSpeed -= deacceleration; } else if(currentSpeed < 0) { currentSpeed += acceleration; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } if(entityCollisionWith()) { collision = true; if(currentSpeed > 0 || up) { up = true; currentSpeed = 0; carFront = true; MapCoordStorage.mapX += unstuckspeed * Math.sin(Math.toRadians(rotate-180)); MapCoordStorage.mapY -= unstuckspeed * Math.cos(Math.toRadians(rotate-180)); } else if(currentSpeed < 0 || down) { down = true; currentSpeed = 0; carBack = true; MapCoordStorage.mapX += unstuckspeed * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= unstuckspeed * Math.cos(Math.toRadians(rotate)); } else { currentSpeed = 0; } } else { collision = false; up = false; down = false; } if(currentSpeed >= -0.01f && currentSpeed <= 0.01f && noKey && !collision) { currentSpeed = 0; } } public static boolean entityCollisionWith() throws SlickException { for (int i = 0; i < BlockMap.entities.size(); i++) { Block entity1 = (Block) BlockMap.entities.get(i); if (playerBody.intersects(entity1.poly)) { return true; } } return false; } }

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  • IFRAME renders a HTML text outside of boundaries, a bug?

    - by achirlin
    IE8 in non-compatability view, Version 8.0.6001.18702 The code below represents the problem: <body><div style="height:400px;width:400px"><iframe src="http://mail.ru" height="100%" width="100%"></iframe></div></body> Scroll the IFRAME to the right to the middle of "??????? ??????? ? ???????" orange label. Alt-Tab to other window and Alt-Tab back to IE window. The internal HTML will appear ouside of IFRAME boundaries. The screenshot demonstrating the problem. Does the IFRAME rendering have a bug? May be I have an unpatched version (automatic updates are turned ON). Could you suggest a workaround except turning on Compatability View? Thank you.

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  • C# Bug or Brain Teaser? Cast working only with Coalesce (??) Operator

    - by Alex
    This is very strange, maybe someone can explain what's happening, or this is a bug (though I tend to think that this is probably just something intricate about C#). The following code throws the error "Cannot implicitly convert type 'uint?' to 'uint'.": public void Test(UInt32? p) { UInt32 x = p; } However, this code works without error: public void Test(UInt32? p) { UInt32 x = p ?? 1; } Huh? Why does this work? Why would the coalesce operator cause implicit conversion of UInt32? (nullable) to UInt32 (non-nullable), while the first error message says that there is no implicit conversion between those types?

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  • Converting Future Composer FC14 tracker music to MIDI data

    - by okw
    I have an old .FC music file from the Amiga/C64 days. It was made using Future Composer. The first four bytes of the file read as FC14 in ASCII; I'm pretty sure that's the version number. I need to dump the channels and their notes into a standard MIDI file in order to play it through my MIDI devices. Is there a way to do this with existing programs? If not, are there any specifications available on the format of these files? I do not require the samples, and I am aware that they will be lost during the conversion process.

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  • Seek bounced emails tracker

    - by justSteve
    I'm preparing to implement a .net webapp on my IIS7 box where code generates emails and sends them using the native SMTP server. What facilities/utilities exist to alert me to non-successful conditions. Specifically i'm looking to automate some way to highlight the exceptions that need attention as opposed to disciplining myself (staff) to 'check the logs'. thx

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